Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.17 @ 15:08:15 Player: biogoob Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (130) 650 Value Destroyed (3772) 3772 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3588) 3588 TOTAL SCORE: 16470 Bonus ------- High Alert Combat Kills 170 Follower Combat Kills 118 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 901/1600 Matter 6/300 Energy 188/190 System Corruption 1% Temperature Cool (0) Movement Hovering (46) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Cooled Antigrav System Cooled Antigrav System > --- UTILITY (14) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Graphene Brace > --- WEAPON (3) ------- Hardcell Cannon > --- INVENTORY (5) ---- Advanced Heat Sink Railgun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Linear Gravjet Linear Gravjet Antigrav Array Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Kinecellerator Graphene Brace Advanced Component Analysis Suite > --- WEAPON ----------- Plasma Rifle Disruptor Cannon Hardcell Cannon > --- INVENTORY -------- Micro Antimatter Reactor Field Propulsion Array Dynamic Insulation System Railgun [Rating: 127] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Disruptor Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Great Maul Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . 2 . . . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . 1 . . . 1 . . . . . . 1 . . . . Utility 12 | . . 1 . 1 1 2 . 1 . . . . . . . . 2 2 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 227 | . 8 10 10 48 19 20 21 14 2 2 3 1 8 2 5 6 28 13 7 Power 22 | . . 1 2 3 2 2 2 1 . . . . 1 . . . 4 2 2 Engine 11 | . . 1 2 2 2 2 2 . . . . . . . . . . . . Core 2 | . . . . 1 . . . 1 . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . 1 . . . 4 2 2 Propulsion 66 | . 3 4 2 12 1 2 8 5 1 2 . . 3 . 2 1 8 8 4 Treads 9 | . . 3 . 5 . . 1 . . . . . . . . . . . . Leg 19 | . 1 . . 4 . 2 7 4 . . . . . . 1 . . . . Wheel 11 | . 2 1 2 3 1 . . . . . . . . . . 1 1 . . Hover 13 | . . . . . . . . . . . . . . . . . 6 3 4 Flight 14 | . . . . . . . . 1 1 2 . . 3 . 1 . 1 5 . Utility 69 | . 2 3 1 16 6 6 6 5 1 . 3 1 4 . 1 4 9 1 . Device 35 | . . 1 1 7 4 1 2 4 1 . 3 1 . . 1 3 5 1 . Storage 9 | . . 1 . 4 . 1 . 1 . . . . 2 . . . . . . Processor 11 | . 1 . . 2 1 1 1 . . . . . . . . 1 4 . . Hackware 3 | . . . . . . 2 . . . . . . 1 . . . . . . Protection 11 | . 1 1 . 3 1 1 3 . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 70 | . 3 2 5 17 10 10 5 3 . . . . . 2 2 1 7 2 1 Energy Gun 28 | . 3 1 2 10 . 5 . 3 . . . . . . . . 4 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 20 | . . . 2 4 6 2 3 . . . . . . . . . 1 2 . Ballistic Cannon 5 | . . . . 1 2 . . . . . . . . . . . 1 . 1 Launcher 7 | . . 1 1 2 2 . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 1 . . . . . . 2 2 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . 3 . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 . . . . 1 . . . 4 . . . . . 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . System Corruption 7 | . . . . . . . . . 7 . . . . . . . . . . Parts Lost 46 | . . . . 7 . . 15 . . 2 1 . . . 1 2 4 1 13 Power 4 | . . . . . . . 2 . . . . . . . . . . . 2 Propulsion 18 | . . . . 2 . . 5 . . 1 1 . . . . 1 2 . 6 Utility 17 | . . . . 5 . . 4 . . 1 . . . . 1 1 . 1 4 Weapon 7 | . . . . . . . 4 . . . . . . . . . 2 . 1 Highest Loss Streak 11 | . . . . 2 . . 8 . . 2 3 . . . 1 1 2 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 91 99 100 97 94 91 90 53 35 41 42 49 65 76 70 64 47 75 55 Engine 5 | . 14 11 11 5 7 6 5 . . . . . . . . . . . . Treads 11 | . . 32 31 29 . . . 1 . . . . . . . . . . . Leg 8 | . 21 . . 2 21 13 20 14 . . . . . . . . . . . Wheel 2 | . 6 . 1 3 3 6 2 . . . . . . . . 2 2 . . Flight 2 | . . . . . . . . 3 5 12 6 5 14 23 21 18 . 12 13 Device 11 | . . 6 11 9 9 13 13 16 17 16 23 32 28 17 14 15 10 19 12 Storage 8 | . 14 11 11 15 9 6 6 4 5 5 5 5 7 11 10 5 . . . Processor 11 | . . 11 11 6 14 19 16 5 5 5 5 5 5 5 5 4 11 21 19 Protection 2 | . 5 4 . 2 2 . 4 . . . . . 1 5 5 4 . . . Energy Gun 8 | . 25 21 16 6 . 11 11 1 . . . . . . . . 3 . . Ballistic Gun 4 | . 2 . 5 6 15 6 2 1 . . . . . . . . . 6 4 Ballistic Cannon 1 | . . . . 4 6 . . . . . . . . . . . 1 2 . Naked Turns 10 | . . . . . . . . . . . . . . . . 10 . . . Heaviest Build 70 | 13 16 36 33 48 53 52 70 32 6 6 13 13 30 34 34 37 51 54 28 Greatest Support 84 | 20 20 60 60 84 60 35 65 65 6 32 26 13 31 31 40 38 55 60 39 Greatest Overweight (x) 8 | . 1 . 2 3 1 2 2 2 1 . . . 1 1 1 1 5 8 . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 5 5 5 5 10 10 10 10 5 5 5 Average Capacity 12 | 8 8 14 15 15 15 15 15 7 5 5 5 5 6 10 10 9 5 5 5 Most Carried 15 | 6 8 15 15 15 15 15 15 10 5 5 5 5 8 8 10 10 5 5 5 Average Carried 11 | 6 7 12 14 14 14 14 13 5 4 5 5 5 5 7 8 7 3 4 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 5 5 5 5 10 10 10 5 5 5 5 Final Carried 15 | 6 8 15 15 15 15 15 11 5 5 5 5 5 8 8 9 5 5 4 2 Class Distribution -------------------- 71% | Mutant 11% | Scavenger-Mutant 6% | Gunner 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Infiltrator-Mutant | -4/Armory Mutant | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Res Acc Matter Collected 3381 | 206 38 283 225 912 295 340 352 . . . 132 45 . 39 44 . 331 130 9 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4755 | 70 122 700 259 1265 498 467 894 . . . . . . 39 44 . 267 130 . Parts 240 | 3 5 54 23 66 35 6 29 . . . . . . . . . 8 11 . Haulers Intercepted 3 | . . . . 2 . 1 . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . 2 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Res Acc Combat Hostiles Destroyed 92 | . 3 20 8 29 9 1 14 . . . . . . . . . 4 4 . Guns 54 | . 3 11 6 17 5 . 8 . . . . . . . . . 1 3 . Cannons 15 | . . . . 12 1 . . . . . . . . . . . 1 1 . AOE 18 | . . 9 2 . 3 . 4 . . . . . . . . . . . . Classes Destroyed 13 | 1 3 3 . 3 1 . 2 . . . . . . . . . . . . Worker 5 | . . 2 . 1 . . 1 . . . . . . . . . 1 . . Builder 10 | . . 3 1 1 2 . 3 . . . . . . . . . . . . Hauler 3 | . . . . 2 . 1 . . . . . . . . . . . . . Recycler 13 | 1 . 2 2 3 1 2 2 . . . . . . . . . . . . Watcher 7 | . 1 2 . 2 1 . . . . . . . . . 1 . . . . Swarmer 36 | . 1 11 7 8 3 . 2 . . . . . . . . . . 4 . Grunt 31 | . 2 5 1 12 2 . 6 . . . . . . . . . 3 . . Brawler 2 | . . . . 1 . . 1 . . . . . . . . . . . . Duelist 2 | . . . . 1 . . 1 . . . . . . . . . . . . Sentry 18 | . . 4 . 7 3 1 2 . . . . . . . . . 1 . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 19 | 1 1 19 3 6 5 1 6 . . . . . . . 1 . 2 4 . Combat Bots Only 12 | . 1 12 3 5 3 1 4 . . . . . . . . . 2 4 . Max Kills in Single Turn 6 | 1 1 6 2 2 2 1 1 . . . . . . 1 1 . 1 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 2 . 2 . 1 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Res Acc Damage Taken 11421 | . 262 701 72 1694 387 205 3200 . . 389 54 . . 60 75 996 1187 534 1605 Core 2794 | . 69 109 10 152 22 11 329 . . 244 34 . . 38 . 668 289 120 699 Absorbed by Shields 71 | . . . . . . . . . . . . . . . . . . . 71 Redirected to Shielding 110 | . 2 . . 108 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 25 | . . . . . 25 . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 72 . 70 72 96 . 60 . . . . . . 68 . 41 77 91 56 Volleys Fired 292 | 2 26 36 16 88 17 11 48 3 . . . . . . . . 36 9 . Largest 3 | 2 2 2 2 2 3 3 3 2 . . . . . . . . 2 2 . Hottest 255 | 60 80 130 130 130 95 255 170 165 . . . . . . . . 165 116 . Shots Fired 549 | 4 52 65 31 169 33 27 101 6 . . . . . . . . 45 16 . Gun 460 | 4 52 58 30 116 28 27 91 6 . . . . . . . . 34 14 . Cannon 64 | . . . . 49 2 . . . . . . . . . . . 11 2 . Launcher 25 | . . 7 1 4 3 . 10 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 223 | 2 . . 12 114 30 . 45 . . . . . . . . . 6 14 . Thermal 285 | 2 52 58 18 42 . 27 46 6 . . . . . . . . 34 . . Explosive 25 | . . 7 1 4 3 . 10 . . . . . . . . . . . . Electromagnetic 16 | . . . . 9 . . . . . . . . . . . . 5 2 . Robot Hit Streak 24 | 1 6 10 10 14 14 24 21 2 . . . . . . . . 17 7 . Robot Miss Streak 8 | 1 5 2 2 5 8 2 7 4 . . . . . . . . 2 2 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . Secondary Targets 6 | . . 1 . 3 . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 387 | 2 17 46 17 129 25 24 71 4 . . . . . 2 1 2 36 11 . Core Hits 296 | 2 8 38 12 96 34 11 70 1 . . . . . . . 1 15 8 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . . . . . . 1 . . . . Critical Strikes 22 | . . 6 2 1 . . 11 . . . . . . . 1 . 1 . . Burn 19 | . . 6 2 1 . . 10 . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . Smash 1 | . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 12 | . . . . . . . . . . . . . . 2 5 5 . . . Impact 8 | . . . . . . . . . . . . . . 2 5 1 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . 4 . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10005 | 21 189 1441 369 2583 748 489 2597 67 . . . . . 156 50 110 900 285 . Guns 5864 | 21 189 657 244 1347 408 489 1566 67 . . . . . . . . 627 249 . Cannons 1245 | . . . . 920 16 . . . . . . . . . . . 273 36 . Explosions 2580 | . . 784 125 316 324 . 1031 . . . . . . . . . . . . Melee 311 | . . . . . . . . . . . . . . 156 50 105 . . . Ramming 5 | . . . . . . . . . . . . . . . . 5 . . . Kinetic 3423 | . . . 96 1661 424 . 806 . . . . . . . . . 187 249 . Thermal 3734 | 21 189 657 148 562 119 489 855 67 . . . . . . . . 627 . . Explosive 2274 | . . 784 125 224 205 . 936 . . . . . . . . . . . . Electromagnetic 258 | . . . . 136 . . . . . . . . . . . . 86 36 . Impact 206 | . . . . . . . . . . . . . . 156 50 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 105 | . . . . . . . . . . . . . . . . 105 . . . Highest Corruption 17 | . . . . 10 . . . . 17 17 17 17 17 17 . 7 . . 1 Average Corruption 10 | . . . . 8 . . . . 16 17 17 17 17 17 . 2 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 65 | . . . . 44 . . . . 6 3 4 2 2 3 . 1 . . . Message Errors 15 | . . . . 11 . . . . 1 1 1 . 1 . . . . . . Matter Fused 15 | . . . . 11 . . . . 1 1 . 1 1 . . . . . . Heat Flow Errors 8 | . . . . 5 . . . . . . . 1 . 2 . . . . . Energy Discharges 5 | . . . . 3 . . . . . 1 1 . . . . . . . . Parts Rejected 3 | . . . . 2 . . . . 1 . . . . . . . . . . Parts Fused 3 | . . . . 1 . . . . . . 1 . . 1 . . . . . Data Loss (minor) 6 | . . . . 6 . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . 1 . . . . 1 . . . Alerts 3 | . . . . 3 . . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . 3 . . . . . . . . . . Weapon Failures 2 | . . . . 2 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 314 | . . 17 26 . . . 68 . . . . . . 131 50 22 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 133 | . . 17 26 . . . 68 . . . . . . . . 22 . . . Melee 181 | . . . . . . . . . . . . . . 131 50 . . . . Knockbacks 22 | . . . . 21 1 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . 18 1 . . . . . . . . . . . . . . Secondary 3 | . . . . 3 . . . . . . . . . . . . . . . Self-Inflicted Damage 318 | . . 91 10 66 . . 38 . . . . . . . . 113 . . . Shots 8 | . . 3 1 2 . . 1 . . . . . . . . 1 . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 548 | . 291 496 54 351 18 378 548 153 . . . 158 . 220 5 . 249 1 . Average Temperature 117 | . 114 125 18 92 10 127 189 77 . . . 86 . 115 5 . 75 1 . Received Heat Transfer 2848 | . 93 114 . 765 114 42 1225 . . . . . . 24 18 129 300 9 15 Effects 9 | . . 2 . . . . 7 . . . . . . . . . . . . Shutdowns 3 | . . 1 . . . . 2 . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . Damage (major) 2 | . . . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . 1 . . . . . . . . . . 2 . . . . Impact Corruptions 9 | . . . . . . . . . . . . . . 6 3 . . . . Robots Melted 7 | . . . . . . 2 3 . . . . . . . . . 2 . . Combat Hostiles 5 | . . . . . . 1 2 . . . . . . . . . 2 . . Parts Melted 42 | . . 8 . 3 . 8 19 . . . . . . . . . 4 . . Heat Transferred 10448 | 50 425 2035 481 1260 100 1222 3200 150 . . . . . . . . 1525 . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . 5 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Res Acc Peak Influence 595 | 5 156 538 488 595 443 204 336 73 40 28 . . . . 75 127 247 151 155 Initial 270 | . 3 65 209 115 270 156 10 32 25 28 . . . . 18 36 60 20 90 Average 204 | 4 75 197 358 312 287 100 202 36 32 25 . . . . 34 76 120 92 101 Maximum Alert Level 2 | . . 2 2 2 2 1 1 . . . . . . . . . 1 . . Low Security (%) 54 | 100 100 76 . 40 4 81 39 100 100 100 . . . . 100 100 87 100 100 Level 1 30 | . . 2 57 19 91 18 60 . . . . . . . . . 12 . . Level 2 14 | . . 21 42 39 4 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . 3 . 2 2 1 5 . . . . . . . 1 1 3 1 . Investigation 6 | . . 1 . . . . 2 . . . . . . . . 1 1 1 . Extermination 1 | . . . . . 1 . . . . . . . . . . . . . . Reinforcement 12 | . . 2 . 2 1 1 3 . . . . . . . 1 . 2 . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . 1 1 . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Res Acc Distress Signals 13 | . 1 2 . . 1 . 4 1 . . . . . . . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 215 | . 8 25 12 42 10 2 24 3 6 5 3 4 . 7 9 20 16 6 13 Peak Tracking Total 18 | . 4 9 4 5 3 1 8 4 6 7 3 7 . 10 8 18 7 4 10 Tactical Retreats 13 | . 1 1 1 4 . . 1 . . . 1 . . 1 . 1 . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Res Acc Traps Triggered 10 | . . . . 2 1 1 2 1 . . . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Res Acc Machines Disabled 15 | . . 2 . 2 5 . 4 . . . . . . . . 2 . . . Max in Single Turn 4 | . . 1 . 1 4 . 4 . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 4 | . . . . . . . 3 . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Res Acc Machines Accessed 45 | . 5 3 . 9 3 4 3 2 . . 1 . 1 . . 2 4 4 4 Terminals 27 | . 4 3 . 7 . 3 3 1 . . . . . . . 2 3 . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 1 Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . 2 1 . . 1 . . . . . . . . 1 2 1 Scanalyzers 3 | . . . . . 1 1 . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Total Hacks 116 | . 17 13 . 30 4 11 8 4 . . 1 . 1 . . 3 11 9 4 Successful 52 | . 9 5 . 16 3 5 2 3 . . 1 . 1 . . . 3 3 1 Failed 64 | . 8 8 . 14 1 6 6 1 . . . . . . . 3 8 6 3 Catastrophic 13 | . . . . 4 . . 2 . . . . . . . . 2 2 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 40 | . 11 5 . 14 . 1 . 3 . . . . . . . 1 5 . . Terminals 86 | . 15 13 . 24 . 9 8 3 . . . . . . . 3 10 . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 1 Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . Recycling Units 18 | . 2 . . 6 1 . . 1 . . . . . . . . 1 6 1 Scanalyzers 4 | . . . . . 1 2 . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 29 | . 5 3 . 10 . 5 2 . . . 1 . 1 . . . 1 . 1 Record 2 | . . . . 1 . . . . . . . . 1 . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 1 . 2 . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . 2 . . . 1 . . . . . . . 1 Alert Level 2 | . . 1 . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 2 . 1 . . . . . . . . . . . . . Locate Traps 6 | . . 1 . 3 . 2 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . . 3 1 . . 1 . . . . . . . . . 2 . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . 2 . Retrieve Components 6 | . 1 . . 3 1 . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 11 | . 2 2 . 3 . . . 2 . . . . . . . . 2 . . Terminals 11 | . 2 2 . 3 . . . 2 . . . . . . . . 2 . . Track 2 | . . . . . . . . 1 . . . . . . . . 1 . . Botnet 9 | . 2 2 . 3 . . . 1 . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 5 3 . 9 2 4 3 1 . . . . . . . 2 4 3 3 Full Trace Events 5 | . . 1 . . . . 2 . . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . Time 16 | . . . . . 16 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 2 . . 16 9 . . 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Res Acc Total Allies 5 | . . . 3 . . . 2 . . . . . . . . . . . . Largest Group 3 | . . . 3 1 . . 2 . . . . . . . . . . . . Highest-Rated Group 59 | . . . 40 16 . . 59 . . . . . . . . . . . . Highest-Rated Ally 39 | . . . 16 16 . . 39 . . . . . . . . . . . . Total Orders 1 | . . . . 1 . . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 36 | . . . 21 . . . 15 . . . . . . . . . . . . Total Damage 194 | . . . 95 . . . 99 . . . . . . . . . . . . Kills 5 | . . . 3 . . . 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Res Acc Robot Analysis Total 4 | . 1 1 . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Res Acc Turns Passed 7797 | 20 355 663 643 1556 868 720 1013 397 81 88 116 80 61 86 89 165 406 233 157 Spaces Moved 6656 | 12 244 292 352 820 589 512 549 239 164 179 283 197 124 279 236 227 523 462 373 Core 109 | . . . . . . . . . 4 . . . . . . 41 59 . 5 Treads 1033 | . . 284 295 454 . . . . . . . . . . . . . . . Legs 984 | 12 156 . . 87 318 34 334 43 . . . . . . . . . . . Wheels 1535 | . 88 8 57 279 271 478 215 . . . . . . . . 80 59 . . Hover 511 | . . . . . . . . . . . . . . . . . 405 58 48 Flight 2484 | . . . . . . . . 196 160 179 283 197 124 279 236 106 . 404 320 Fastest Speed 26 | 120 80 86 115 100 115 115 115 60 40 34 37 40 27 27 26 26 33 28 28 Average Speed 90 | 120 105 167 161 140 123 123 144 74 41 36 39 40 35 27 27 61 50 37 31 Slowest Speed 680 | 120 120 170 170 260 190 260 190 220 100 40 40 40 120 99 99 115 300 680 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . 1 . 4 . . . . . . . 2 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 41 32 71 56 17 14 54 7 93 5 44 48 56 54 7 20 16 14 15 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . . . . . 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . . 1 . . . . . . . 1 2 . . . . . . . Spaces Dug 18 | . . 17 . . . . . . . . . . . . . . 1 . . Terrain Destroyed 234 | . . 39 11 44 42 . 85 . . . . . . . . 11 1 1 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . 1 . . . . . . . . . 1 1 . AOE 231 | . . 39 11 44 42 . 84 . . . . . . . . 11 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Res Acc Total 7865 | 13 288 404 399 1062 700 580 678 457 177 196 285 197 137 285 249 240 611 507 400 Wait 460 | . 3 45 10 49 55 9 34 185 6 20 . . . 1 . . 12 5 26 Move 6606 | 11 243 291 351 819 588 511 548 237 163 171 282 196 123 278 235 226 522 457 354 Hop 14 | . . . . . . . . 1 . 3 . . . . . . . 2 8 Pick Up 74 | . 2 11 3 23 6 9 5 1 1 . . . 3 . 1 . 6 3 . Fast Attach 102 | . 6 4 2 13 5 8 4 7 2 2 3 1 7 . 1 5 19 9 4 Attach 49 | . . 2 . 8 1 1 11 7 . . . . . 2 4 1 6 3 3 Detach 34 | . . 3 1 1 2 . 6 8 . . . . . 2 3 1 2 4 1 Swap 76 | . 2 4 8 27 13 11 6 . . . . . 1 . . . 3 1 . Drop 126 | . 6 8 8 34 13 20 . 8 5 . . . 3 . . 1 5 14 1 Fire 292 | 2 26 36 16 88 17 11 48 3 . . . . . . . . 36 9 . Melee 12 | . . . . . . . . . . . . . . 2 5 5 . . . Ram 1 | . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . 16 . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x3) -6/Factory -6/Extension -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 3) 21 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 815 | -9/Materials | Discovered new exit (range 16) 953 | -9/Materials | Destroyed 12 combat bots 1039 | -9/Materials | Entered Mines 1232 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1410 | -9/Mines | Discovered new exit (range 5) 1667 | -9/Mines | Discovered new exit (range 7) 1682 | -9/Mines | Entered Materials 1682 | -8/Materials | Accompanied by 1 ally 1682 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2489 | -8/Materials | Discovered new exit (range 19) 2549 | -8/Materials | System corruption reached 10% 3078 | -8/Materials | Discovered new exit (range 10) 3238 | -8/Materials | Entered Factory 3238 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3301 | -7/Factory | Repaired Rocket Launcher 3738 | -7/Factory | Discovered new exit (range 16) 3814 | -7/Factory | Discovered new exit (range 9) 3945 | -7/Factory | Discovered new exit (range 14) 4029 | -7/Factory | Build established: Gunner 4106 | -7/Factory | Entered another Factory area 4106 | -6/Factory | Evolved 2 slots: Utility x2 4374 | -6/Factory | Build established: Mutant 4698 | -6/Factory | Discovered new exit (range 21) 4826 | -6/Factory | Entered Extension 4858 | -6/Extension | Energy Cycler disabled 4858 | -6/Extension | Rescued a captive Derelict 4858 | -6/Extension | Rescued a captive Derelict 4859 | -6/Extension | Rescued a captive Derelict 4859 | -6/Extension | Rescued a captive Derelict 4860 | -6/Extension | Rescued a captive Derelict 4860 | -6/Extension | Rescued a captive Derelict 4861 | -6/Extension | Rescued a captive Derelict 4863 | -6/Extension | Rescued a captive Derelict 4876 | -6/Extension | Rescued a captive Derelict 5109 | -6/Extension | Lost 4 parts (1p1n1u1w) 5296 | -6/Extension | Spotted B-75 Beast 5726 | -6/Extension | Disrupted transfer network 5748 | -6/Extension | Destroyed B-75 Beast 5818 | -6/Extension | Spotted B-75 Beast 5823 | -6/Extension | Discovered new exit (range 12) 5839 | -6/Extension | Entered Factory 5839 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5868 | -5/Factory | Lost 8 parts (3n3u2w) 6236 | -5/Factory | Sucked down chute 6236 | -5/Factory | Entered Waste 6250 | -5/Waste | Spotted C-40 Crusher 6251 | -5/Waste | EMP discharged 6251 | -5/Waste | System corruption reached 10% 6252 | -5/Waste | Found Corrupted Prototype Device 6252 | -5/Waste | Identified Exp. Shield Generator 6262 | -5/Waste | Spotted C-40 Crusher 6277 | -5/Waste | Spotted C-40 Crusher 6277 | -5/Waste | Spotted C-40 Crusher 6292 | -5/Waste | Spotted C-40 Crusher 6301 | -5/Waste | Spotted C-40 Crusher 6305 | -5/Waste | Discovered new exit (range 16) 6317 | -5/Waste | Entered Factory 6373 | -5/Factory | Discovered new exit (range 16) 6405 | -5/Factory | Entered Upper Caves 6413 | -5/Upper Caves | Spotted B-75 Beast 6456 | -5/Upper Caves | Lost 3 parts (2n1u) 6477 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6506 | -5/Upper Caves | Discovered new exit (range 8) 6521 | -5/Upper Caves | Entered another Upper Caves area 6526 | -5/Upper Caves | Discovered new exit (range 5) 6599 | -5/Upper Caves | Discovered new exit (range 8) 6601 | -5/Upper Caves | Entered Zhirov 6601 | -5/Zhirov | Discovered new exit (range 3) 6609 | -5/Zhirov | Met Zhirov 6662 | -5/Zhirov | Entered Proximity Caves 6735 | -4/Proximity Caves | Discovered new exit (range 8) 6748 | -4/Proximity Caves | Entered Factory 6748 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6833 | -4/Factory | Discovered new exit (range 9) 6837 | -4/Factory | Entered Armory 6852 | -4/Armory | Found Enh. Force Lance 6874 | -4/Armory | Energy Cycler disabled 6978 | -4/Armory | Released all parts (10) 7000 | -4/Armory | Core integrity fell below 50% 7001 | -4/Armory | Discovered new exit (range 3) 7001 | -4/Armory | Identified exit to Research 7002 | -4/Armory | Entered Research 7002 | -3/Research | Evolved 2 slots: Utility x2 7386 | -3/Research | Discovered new exit (range 10) 7407 | -3/Research | Identified exit to Research 7408 | -3/Research | Entered another Research area 7408 | -2/Research | Evolved 2 slots: Utility x2 7638 | -2/Research | Discovered new exit (range 8) 7640 | -2/Research | Identified exit to Access 7641 | -2/Research | Entered Access 7641 | -1/Access | Evolved 2 slots: Utility x2 7660 | -1/Access | Spotted B-99 Colossus 7750 | -1/Access | Spotted B-99 Colossus 7796 | -1/Access | Discovered new exit (range 6) 7798 | -1/Access | Identified exit to Surface 7798 | *** | Escaped! Last Messages --------------- 07772_ Slug penetrates Wall. 07773_ Field strength at 17. 07774_ Field strength at 11. 07774_ Stasis field depleted. 07774_ Penetrated by Slug. 07774_ Slug penetrates Wall. 07774_ Penetrated by Slug. 07775_ Slug penetrates W-44 Eye. 07775_ Penetrated by Slug. 07776_ Slug penetrates Wall. 07776_ U-05 Engineer suffers critical hit (Destroy). 07781_ Slug penetrates Wall. 07784_ Cld. Antigrav System destroyed. 07784_ Slug penetrates Wall. 07794_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07796_ The Access Shell folds into the floor. 07796_ EXIT=FOUND 07798_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" k #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" wk#????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ???????????????????????############### #????????? | | ???????????????????????+ #????????? | | ???????????????????????# +????????? | | ???????????????????????# # ### ###### #????????? | | ???????????????????????# # ! ## #????????? | | ???????????????????????# # ## #????????? | | ???????????????????????# + " ## #????????? | | ???????????????????????# # """ ## #????????? | | ???????????????????????# # """## +????????? | | ???????????????????????# # " ## #????????? | | ???????????????????????# # ## ##????????? | | ???????????????????????# # ## #?????????? | | ???????????????????????# ### ####### ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 100 Energy Generation 41 Energy Capacity 495 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 750 Resistance: KI 25 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferGhostTerrabomb Manual? 0 Play Time 01:41:07 Cumulative 148.2 hours Start 2023.07.17 @ 12:09:06 End 2023.07.17 @ 15:08:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 143 Adventurer 19 Explorer 4 Win Type 0 Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(80) Steam 1 RUN: eacc68ae-5ef9-47bd-b4c4-1e887f30219a