Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 00:19:51 Player: TheDoorMatt Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (852) 852 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5167 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 150/300 Energy 26/100 System Corruption 0% Temperature Cool (1) Movement Flying (45) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Field Propulsion Drive > --- UTILITY (8) ------ Machine Analyzer Advanced Melee Analysis Suite Improved Focal Shield Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Improved Transmission Jammer Hacking Suite > --- WEAPON ----------- Proton Missile Launcher Heavy Pick > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Sensor Array Improved Focal Shield [Rating: 77] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Advanced Melee Analysis Suite Device Transmission Jammer Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Hammer Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Carbide Saw Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 2 2 2 Power 2 | . . . . . . 1 . 1 Propulsion 2 | . . . 1 . 1 . . . Utility 6 | . . . 1 . 1 1 2 1 Weapon . | . . . . . . . . . Parts Attached 93 | 8 1 7 11 1 11 11 12 31 Power 14 | 1 . 2 3 1 1 3 1 2 Engine 10 | 1 . 1 3 1 . 2 . 2 Core 4 | . . 1 . . 1 1 1 . Reactor . | . . . . . . . . . Propulsion 34 | 4 . 2 3 . 4 4 6 11 Treads 5 | 2 . 2 1 . . . . . Leg 2 | . . . 2 . . . . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight 25 | . . . . . 4 4 6 11 Utility 23 | 1 1 . 1 . 4 3 2 11 Device 12 | . . . 1 . 2 2 1 6 Storage 2 | 1 1 . . . . . . . Processor 7 | . . . . . 1 1 1 4 Hackware 1 | . . . . . . . . 1 Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 22 | 2 . 3 4 . 2 1 3 7 Energy Gun 7 | 2 . . 2 . 1 . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | . . 1 1 . . . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . 2 . . 1 1 1 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . 2 . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 2 | . . . . . . 2 . . System Corruption 9 | . . . . . . 9 . . Parts Lost 39 | . . 4 10 1 . 2 5 17 Power 10 | . . 1 3 1 . . 2 3 Propulsion 10 | . . 2 2 . . 1 1 4 Utility 8 | . . . 1 . . 1 1 5 Weapon 11 | . . 1 4 . . . 1 5 Highest Loss Streak 5 | . . 4 3 1 . 2 5 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 71 | . 85 72 61 54 72 80 65 81 Engine 5 | . 14 3 3 10 6 3 2 7 Core 4 | . . 9 4 . 3 7 4 3 Treads 4 | . . 11 20 . . . . . Leg 4 | . . . 2 22 9 . . . Wheel 1 | . 28 4 . . . . . . Flight 12 | . . . . . 16 29 24 15 Device 8 | . . . . . 6 21 15 11 Storage 5 | . 14 14 11 11 5 . . . Processor 9 | . . . . . 7 7 7 27 Hackware 1 | . . . . . . . . 3 Energy Gun 1 | . 28 2 3 . 1 . . . Ballistic Gun 2 | . . 12 9 . . . . . Launcher 1 | . . 12 . . 1 . 3 1 Impact Weapon 4 | . . . 6 11 9 7 . . Piercing Weapon 1 | . . . . . . . 4 3 Naked Turns . | . . . . . . . . . Heaviest Build 41 | 13 28 30 33 28 41 18 15 24 Greatest Support 60 | 40 32 40 60 20 20 20 23 26 Greatest Overweight (x) 3 | 3 . 1 1 1 2 1 1 3 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 Average Capacity 9 | 7 13 15 15 15 10 5 5 5 Most Carried 15 | 7 8 8 11 9 15 5 5 5 Average Carried 6 | 4 7 6 8 8 9 4 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 Final Carried 9 | 7 8 6 5 9 5 5 5 1 Class Distribution -------------------- 60% | Mutant 39% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Matter Collected 1057 | 280 . 73 186 10 110 92 47 259 Remotely . | . . . . . . . . . Salvage Created 1288 | 92 . 39 481 207 . 92 81 296 Parts 61 | 4 . 1 21 6 . 6 6 17 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 28 | . . 3 15 7 . 1 1 1 Melee 7 | . . . 3 4 . . . . Guns 10 | . . 3 6 . . . . 1 AOE 1 | . . . . . . . 1 . Classes Destroyed 11 | 1 . 3 4 . . 1 1 1 Worker 5 | . . 1 . . . . . 4 Builder 4 | . . . 2 . . . 1 1 Tunneler 1 | . . . . . . 1 . . Recycler 4 | 1 . . . 2 . . . 1 Operator 1 | . . . . . . . 1 . Swarmer 14 | . . . 7 7 . . . . Cutter 1 | . . . . . . . . 1 Grunt 8 | . . 1 6 . . . 1 . Duelist 1 | . . . 1 . . . . . Sentry 2 | . . . 1 . . 1 . . Demolisher 2 | . . 2 . . . . . . Best Kill Streak 5 | 1 . 4 5 3 . 1 1 3 Combat Bots Only 5 | . . 3 5 3 . 1 1 1 Max Kills in Single Turn 2 | 1 . 2 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee 1 | . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Hostile Shots Fired 437 | . . 23 122 30 . 54 16 192 Missed 151 | . . 9 26 7 . 24 10 75 Damage Taken 4335 | . . 424 1062 181 . 264 442 1962 Core 1495 | . . 96 197 49 . 40 106 1007 Absorbed by Shields 70 | . . . 65 . . . 5 . Ignored by Resistances 83 | . . . . . . . . 83 Core Remaining (%) 80 | 100 . 61 . 38 100 94 87 . Volleys Fired 60 | 2 . 10 33 . . 1 8 6 Largest 2 | 2 . 2 2 . . 1 1 1 Hottest 80 | 80 . 60 60 . . 39 33 65 Shots Fired 74 | 4 . 16 40 . . 1 7 6 Gun 64 | 4 . 14 40 . . . . 6 Cannon . | . . . . . . . . . Launcher 10 | . . 2 . . . 1 7 . Special . | . . . . . . . . . Kinetic 43 | . . 10 28 . . . . 5 Thermal 6 | 2 . 4 . . . . . . Explosive 9 | . . 2 . . . . 7 . Electromagnetic 16 | 2 . . 12 . . 1 . 1 Robot Hit Streak 5 | 2 . 3 5 . . 2 2 3 Robot Miss Streak 4 | 1 . 4 4 . . . 1 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 88 | 2 . 7 40 16 . 4 5 14 Core Hits 39 | 2 . 8 13 2 . 1 7 6 Critical Kills 3 | . . . 1 1 . 1 . . Critical Parts Destroyed 8 | . . . 5 2 . 1 . . Critical Strikes 11 | . . . 6 3 . 2 . . Smash 11 | . . . 6 3 . 2 . . Melee Attacks 125 | . . . 25 20 3 9 12 56 Impact 57 | . . . 25 20 3 9 . . Slashing 3 | . . . . . . . . 3 Piercing 64 | . . . . . . . 12 52 Sneak Attacks 13 | . . . 2 2 . 1 1 7 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3530 | 24 . 209 1214 711 . 134 431 807 Guns 533 | 24 . 83 375 . . . . 51 Cannons . | . . . . . . . . . Explosions 436 | . . 126 22 . . 16 272 . Melee 2553 | . . . 809 711 . 118 159 756 Ramming 8 | . . . 8 . . . . . Kinetic 337 | . . 60 226 . . . . 51 Thermal 56 | 11 . 23 22 . . . . . Explosive 398 | . . 126 . . . . 272 . Electromagnetic 178 | 13 . . 149 . . 16 . . Impact 1638 | . . . 809 711 . 118 . . Slashing 48 | . . . . . . . . 48 Piercing 867 | . . . . . . . 159 708 Highest Corruption 10 | . . . . . . 9 10 . Average Corruption 9 | . . . . . . 8 9 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . . . . 11 7 . Message Errors 6 | . . . . . . 5 1 . Matter Fused 3 | . . . . . . 2 1 . Heat Flow Errors 3 | . . . . . . 1 2 . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 . . Data Loss (major) 2 | . . . . . . 1 1 . Misdirections 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 962 | . . . 379 332 . 33 71 147 Projectiles . | . . . . . . . . . Explosions 9 | . . . . . . . 9 . Melee 953 | . . . 379 332 . 33 62 147 Knockbacks 2 | . . . 2 . . . . . Impact 2 | . . . 2 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 129 | . . . . . . 14 115 . Shots 5 | . . . . . . 1 4 . Rammed 2 | . . . 2 . . . . . Targets Rammed 2 | . . . 2 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 189 | 36 . 2 52 . . 151 189 . Average Temperature 46 | 20 . 1 21 . . 62 78 . Received Heat Transfer 515 | . . 30 341 . . 84 51 9 Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . 2 . . 1 . . Combat Hostiles 3 | . . . 2 . . 1 . . Parts Fried 14 | . . . 7 7 . . . . Impact Corruptions 29 | . . . 15 13 . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 125 | 25 . 50 50 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Peak Influence 305 | 5 3 57 283 305 73 126 144 223 Initial 100 | . 3 . 22 100 40 32 1 70 Average 106 | 2 3 46 124 248 52 67 45 125 Maximum Alert Level 1 | . . . 1 1 . . . 1 Low Security (%) 85 | 100 100 100 75 29 100 100 100 94 Level 1 14 | . . . 24 70 . . . 5 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . . . 3 1 . 2 Investigation 2 | . . . . . 1 1 . . Extermination . | . . . . . . . . . Reinforcement 4 | . . . . . 2 . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Distress Signals 4 | . . . 3 . 1 . . . Communications Jammed 1 | . . . . . . . 1 . Distress Signals 1 | . . . . . . . 1 . Times Spotted 96 | . . 21 21 10 7 2 10 25 Peak Tracking Total 16 | . . 16 5 4 4 2 4 10 Tactical Retreats 19 | . . . 7 3 . 1 3 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Traps Triggered 3 | . . . . . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Machines Disabled 4 | . . . . . . 1 1 2 Max in Single Turn 1 | . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Machines Accessed 3 | . . . . . . 1 . 2 Terminals 3 | . . . . . . 1 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 9 | . . . . . . 3 . 6 Successful 4 | . . . . . . 2 . 2 Failed 5 | . . . . . . 1 . 4 Catastrophic 4 | . . . . . . 1 . 3 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 9 | . . . . . . 3 . 6 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . . . . 2 . 2 Record 2 | . . . . . . 2 . . Emergency Access Points 1 | . . . . . . . . 1 Alert Level 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . 1 . 1 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Turns Passed 3320 | 117 62 272 557 427 241 526 295 823 Spaces Moved 2635 | 62 59 98 193 179 156 317 458 1113 Core 81 | 18 . . . . . . . 63 Treads 295 | 42 . 87 166 . . . . . Legs 264 | . . . 27 179 58 . . . Wheels 72 | 2 59 11 . . . . . . Hover . | . . . . . . . . . Flight 1923 | . . . . . 98 317 458 1050 Fastest Speed 26 | 50 100 100 160 190 29 26 26 29 Average Speed 68 | 147 100 223 167 190 91 29 29 35 Slowest Speed 260 | 200 100 240 240 190 260 109 114 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 18 | 4 10 18 22 35 20 8 14 37 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 64 | . . . . . 3 3 22 36 Terrain Destroyed 116 | . . 14 6 . 3 3 54 36 Melee 51 | . . . . . 3 3 9 36 Projectile . | . . . . . . . . . AOE 65 | . . 14 6 . . . 45 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Total 3824 | 81 62 134 341 231 247 732 583 1413 Wait 793 | . . 18 69 27 60 381 48 190 Move 2619 | 61 58 97 192 178 155 316 457 1105 Hop 4 | . . . . . . . . 4 Pick Up 55 | 10 2 2 7 5 11 5 2 11 Fast Attach 38 | 3 . . 3 . 5 6 9 12 Attach 37 | 3 1 4 8 1 3 2 2 13 Detach 4 | . . . 1 . . 1 2 . Swap 18 | 2 . 3 . . 3 3 1 6 Drop 34 | . 1 . 1 . 7 8 7 10 Fire 60 | 2 . 10 33 . . 1 8 6 Melee 125 | . . . 25 20 3 9 12 56 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . 2 . . . . . Escape Stasis 35 | . . . . . . . 35 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 11) 180 | -10/Materials | Entered Mines 182 | -10/Mines | Assembled infested the area 216 | -10/Mines | Met a Derelict bent on vengeance 270 | -10/Mines | Lost 4 parts (1p2n1w) 301 | -10/Mines | Build established: Mutant 329 | -10/Mines | Learned Materials interactive machine intel 413 | -10/Mines | Discovered new exit (range 3) 452 | -10/Mines | Entered Materials 452 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 453 | -9/Materials | Loaded intel: 18 interactive machine locations 516 | -9/Materials | Discovered new exit (range 16) 781 | -9/Materials | Discovered new exit (range 13) 906 | -9/Materials | Lost 3 parts (1p1n1u) 983 | -9/Materials | Lost 3 parts (1p1n1w) 1009 | -9/Materials | Entered Mines 1046 | -9/Mines | Core integrity fell below 50% 1206 | -9/Mines | Learned Materials security intel 1420 | -9/Mines | Discovered new exit (range 10) 1436 | -9/Mines | Entered Materials 1436 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1638 | -8/Materials | Met 7R-MNS 1664 | -8/Materials | Discovered new exit (range 16) 1677 | -8/Materials | Entered Factory 1677 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1822 | -7/Factory | Build established: Sprinter 2191 | -7/Factory | Discovered new exit (range 12) 2203 | -7/Factory | Entered another Factory area 2203 | -6/Factory | Evolved 2 slots: Utility x2 2301 | -6/Factory | Crushed by falling debris 2327 | -6/Factory | System corruption reached 10% 2359 | -6/Factory | Lost 5 parts (2p1n1u1w) 2497 | -6/Factory | Discovered new exit (range 2) 2498 | -6/Factory | Entered another Factory area 2498 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3197 | -5/Factory | Lost 5 parts (2p1n2w) 3207 | -5/Factory | Build established: Mutant 3269 | -5/Factory | Lost 5 parts (1p2n1u1w) 3278 | -5/Factory | Core integrity fell below 50% 3290 | -5/Factory | Core integrity fell below 20% 3321 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slug penetrates Construction Platform. S-27 Virus destroyed. Acquired Autogun. Slug penetrates Terminal. Slug penetrates S-27 Virus. Slug penetrates Terminal. Autogun severed. Acquired Autogun. Adv. Melee Analysis Suite destroyed. Destroyed Imp. Surge Thruster. Slug penetrates S-27 Virus. S-27 Virus destroyed. Enh. Optical Array destroyed. Destroyed Imp. Surge Thruster. Penetrated by Slug. Slug penetrates Terminal. C-35 Carver destroyed. Autogun destroyed. Penetrated by Slug. Acquired 29 matter. Map ----- +----------------------------------------------------+ | ????????????? ???### ### #???# | | ????????????? #????# #?? ?????# | | ???????????? #????# #####+#######" | | ??????????? #????# | | ??????????? #?####+##### ######## | | ??????????? # ??# #??????# % | | ??????????? # """ #?# #??????# % | | ??????????? # """ #?# #??????## ### | | ########### # """ ! ### #???##### #??### | | + + #??? # #??# | | # """ ## #?# # #??# | | # """ ! ## ### # #??# | | """""" # """ =# ## # #### | | """""" != # ! # # # ### | | """""" != ##### ### # "" # | | """""" = #???##??# + "" # | | #???????# ! # """ # | | """ """"""" #???????# # """ # """ | | """ """"""" #??????## # ## """ # = """ | | """ """"""" ###########% ## # """ | | """"""" [ ##? # | | ##?####### """ | | ##???????# """ | | ############ """ | | ################ | | ???????????????# @ ^ | | ???????????????# | | ???????????????# ######## | | ???########????# s #???# | | ???# #????# ######## ^%== #???#! | | ???# #????# #??????# == ##########???# | | ???#""" #????# #??????# == #????????????#! | | ???#""" #????# #??????# u #???###??????# | | ???#""" #????# ######## #####"###????#### | | ????? ?????# # ]## ## #???????? | | ??????#+######## # ## / #???????? | | ??????# + ## ######## #?????? | | ??#####+######## # """ ## #??????# !! #???? | | ??# # # """ ## #??????# !! #?? | | ??# """"""" # # """ ## #??????# !! # = | | ??# """"""" # #########+######## / | | ??# /!""""""" # #???# # ! # | | ??# =""""""" + #???# # # | | ??# =%* # #???# " " " " " # / #? | | ??# "" # ##### " " " " " # #? | | ??+ "" # # " " " " " # #?? # | | ??# "T # # " " " " " # #??? # | | ??# "" # / " " " " " # #??? # | | ### "" + # " " " " " ########???? # | | # # # " " " " " ?????????????? ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 225 Resistance: KI 25 Resistance: EX 50 Evasion (%) 64 Melee Accuracy 24 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableScatterMeganuke Manual? 0 Play Time 01:11:07 Cumulative 23.6 hours Start 2024.04.07 @ 22:41:59 End 2024.04.08 @ 00:19:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 20ce7097-2b9e-4559-b9e1-ce259c34056b