Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 18:22:31 Player: Lia Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (157) 785 Value Destroyed (6543) 6543 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1717) 1717 TOTAL SCORE: 14245 Bonus ------- High Alert Combat Kills 528 Follower Combat Kills 89 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 28/300 Energy 39/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter (fused) > --- UTILITY (7) ------ Thermal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Encrypted Comm Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Precision Energy Filter Advanced Shield Generator > --- WEAPON ----------- Beamcaster Beamcaster Phase Cannon > --- INVENTORY -------- Light Deuterium Engine Advanced Heat Sink Energy Well Advanced Sensor Array Advanced Terrain Scanner Encrypted Comm Array Thermal Shield Beamcaster Precision Rocket Launcher Scatter Rocket Array [Rating: 84] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Improved VSS Leg Treads Improved Medium Treads Leg Improved VSS Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Utility Medium Storage Unit Device Improved Cryofiber Web Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Phase Cannon Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Scatter Rocket Array Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 . 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 3 | . . 2 . . . 1 . . . . . Utility 5 | . . . 1 1 . 1 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 260 | . 8 10 24 5 20 74 10 9 . 27 73 Power 22 | . 1 1 1 1 3 5 1 1 . . 8 Engine 5 | . . . . 1 . . . 1 . . 3 Core 17 | . 1 1 1 . 3 5 1 . . . 5 Reactor . | . . . . . . . . . . . . Propulsion 64 | . 3 6 6 . 7 16 1 1 . 5 19 Treads 10 | . . . . . . 1 1 . . 1 7 Leg 46 | . 3 6 6 . 7 10 . 1 . 3 10 Wheel 6 | . . . . . . 5 . . . 1 . Hover 2 | . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . Utility 120 | . 2 2 10 3 6 38 2 7 . 16 34 Device 87 | . 2 1 5 2 4 28 2 5 . 11 27 Storage 8 | . . . 1 . . 1 . . . 1 5 Processor 9 | . . 1 . . . 3 . 2 . 1 2 Hackware 1 | . . . . 1 . . . . . . . Protection 15 | . . . 4 . 2 6 . . . 3 . Artifact . | . . . . . . . . . . . . Weapon 54 | . 2 1 7 1 4 15 6 . . 6 12 Energy Gun 26 | . 2 . 7 1 2 6 1 . . 1 6 Energy Cannon 15 | . . . . . . 6 4 . . 2 3 Ballistic Gun 1 | . . 1 . . . . . . . . . Ballistic Cannon 4 | . . . . . 2 2 . . . . . Launcher 8 | . . . . . . 1 1 . . 3 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 5 . . . . 4 Corrupted Parts 8 | . . 1 . . 1 3 . . . . 3 System Corruption 35 | . . 2 . . 3 13 . . . . 17 Parts Lost 43 | . . . 5 . 3 6 . . . 8 21 Power 5 | . . . . . . . . . . 2 3 Propulsion 9 | . . . 1 . . 2 . . . 1 5 Utility 13 | . . . 1 . . 3 . . . 3 6 Weapon 16 | . . . 3 . 3 1 . . . 2 7 Highest Loss Streak 15 | . . . 2 . 1 3 . . . 2 15 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 100 98 100 98 98 100 99 100 82 74 Engine 1 | . 11 . . 7 6 . . 4 6 . 1 Core 7 | . 2 11 9 7 7 13 13 7 6 1 2 Treads 3 | . . . . . . . 9 13 13 3 4 Leg 23 | . 28 44 35 30 30 24 20 19 20 23 17 Wheel 2 | . . . . . . 7 3 . . 1 1 Device 16 | . 9 11 12 13 16 16 20 19 6 13 18 Storage 6 | . 14 11 9 7 7 6 6 6 6 6 4 Processor 2 | . . . . . . . . . 13 6 5 Protection 4 | . . . 4 7 5 8 6 6 6 3 . Energy Gun 7 | . 14 11 23 23 19 9 . . . 5 5 Energy Cannon 8 | . . . . . . 6 19 20 20 11 3 Ballistic Gun 1 | . 14 11 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 81 | 12 16 17 36 44 49 74 74 71 62 69 81 Greatest Support 135 | 20 20 40 48 48 63 78 45 45 45 65 135 Greatest Overweight (x) 4 | . . . . . . 4 1 2 1 2 2 Average Overweight (x) . | . . . . . . . 1 1 1 1 . Largest Inventory Capacity 20 | . 8 8 10 10 10 10 10 10 10 10 20 Average Capacity 9 | . 8 8 8 10 10 10 10 10 10 10 9 Most Carried 10 | . 8 8 10 9 10 10 10 10 10 10 10 Average Carried 8 | . 6 6 6 8 9 9 9 9 10 8 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 10 9 10 10 10 10 10 8 2 Class Distribution -------------------- 45% | Tank 17% | Scavenger-Tank 11% | Derelict-Skirmisher 9% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Matter Collected 4398 | 188 250 136 392 . 207 1273 245 260 . 733 714 Remotely . | . . . . . . . . . . . . Salvage Created 7254 | . 382 136 822 . 708 1840 363 208 . 1163 1632 Parts 314 | . 22 9 40 . 25 78 13 12 . 45 70 Haulers Intercepted 4 | . . 1 1 . . 1 . . . . 1 Recyclers Shooed 6 | . . . . . . 2 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . 10 13 . 31 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 130 | . 8 2 15 . 12 31 9 6 . 27 20 Guns 51 | . 8 2 13 . 8 17 . . . 1 2 Cannons 43 | . . . . . . 10 6 6 . 12 9 AOE 28 | . . . 1 . 2 2 3 . . 14 6 Classes Destroyed 18 | . 2 2 5 . 3 1 . . . 3 2 Worker 1 | . . . . . . . . . . . 1 Builder 5 | . . . 1 . . 2 . . . . 2 Hauler 4 | . . 1 1 . . 1 . . . . 1 Recycler 4 | . . . . . . . . . . . 4 Mechanic 5 | . . . 1 . . 2 . . . 1 1 Operator 3 | . . . 1 . . . . . . . 2 Drone 2 | . . . . . . . . . . 2 . Watcher 5 | . 1 . . . . 3 . . . . 1 Swarmer 28 | . . . 3 . . 6 4 4 . 7 4 Grunt 58 | . 8 1 7 . 6 14 3 2 . 11 6 Brawler 6 | . . . . . 1 . 1 . . 3 1 Duelist 2 | . . . 1 . . 1 . . . . . Sentry 13 | . . 1 4 . . 6 1 . . 1 . Specialist 4 | . . . . . 4 . . . . . . Hunter 5 | . . . . . . . . . . 2 3 Programmer 10 | . . . . . . 4 . . . . 6 Heavy 1 | . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . 1 . Best Kill Streak 15 | . 3 2 4 . 3 4 3 4 . 15 8 Combat Bots Only 15 | . 3 2 4 . 3 4 3 4 . 15 4 Max Kills in Single Turn 4 | . 1 1 1 . 1 2 3 1 . 4 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 1 . 1 1 3 . . 4 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Hostile Shots Fired 884 | . 35 8 94 . 71 219 70 35 . 128 224 Missed 257 | . 11 4 26 . 21 60 23 8 . 44 60 Damage Taken 10355 | . 296 53 1136 . 1248 2306 309 264 . 1488 3255 Core 2298 | . 82 . 117 . 545 201 21 53 . 261 1018 Absorbed by Shields 1027 | . . . . . 271 164 254 141 . 89 108 Ignored by Resistances 73 | . . . . . . 21 . . . . 52 Core Remaining (%) 67 | 100 67 100 78 . 22 . . . . 36 . Volleys Fired 310 | . 27 11 43 . 27 93 13 9 . 35 52 Largest 3 | . 2 2 3 . 3 3 3 3 . 3 3 Hottest 255 | . 85 85 165 . 178 255 255 255 . 255 235 Shots Fired 799 | . 54 22 119 . 73 247 39 27 . 96 122 Gun 482 | . 54 22 119 . 73 131 3 . . 11 69 Cannon 301 | . . . . . . 116 35 27 . 76 47 Launcher 16 | . . . . . . . 1 . . 9 6 Special . | . . . . . . . . . . . . Kinetic 106 | . 27 11 29 . . 39 . . . . . Thermal 563 | . 22 11 53 . 32 184 38 27 . 87 109 Explosive 16 | . . . . . . . 1 . . 9 6 Electromagnetic 114 | . 5 . 37 . 41 24 . . . . 7 Robot Hit Streak 24 | . 9 11 17 . 18 24 9 4 . 9 21 Robot Miss Streak 11 | . 2 2 4 . 3 11 7 5 . 8 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . . 2 . 3 . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . Shots Hit Robots 514 | . 39 13 86 . 59 146 26 11 . 49 85 Core Hits 395 | . 19 5 39 . 27 104 16 7 . 98 80 Critical Kills 2 | . . . . . . 1 . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | . 1 . 3 . . 1 . . . 2 2 Burn 7 | . 1 . 3 . . . . . . 2 1 Meltdown 2 | . . . . . . 1 . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16339 | . 491 206 1594 . 1214 3966 944 427 . 3896 3601 Guns 6285 | . 491 206 1471 . 1003 1877 19 . . 177 1041 Cannons 5130 | . . . . . . 1695 691 427 . 1162 1155 Explosions 4878 | . . . 119 . 211 360 234 . . 2557 1397 Melee . | . . . . . . . . . . . . Ramming 46 | . . . 4 . . 34 . . . . 8 Kinetic 1282 | . 223 103 329 . . 627 . . . . . Thermal 8981 | . 226 103 623 . 552 2948 710 427 . 1339 2053 Explosive 3703 | . . . . . . . 234 . . 2557 912 Electromagnetic 2327 | . 42 . 638 . 662 357 . . . . 628 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 24 | . 1 2 . . 3 16 16 16 16 16 24 Average Corruption 14 | . 1 2 . . 3 14 16 16 16 15 12 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 283 | . 1 . . . 4 68 65 23 7 73 42 Message Errors 66 | . 1 . . . 1 16 14 3 4 20 7 Matter Fused 68 | . . . . . 2 13 15 9 1 18 10 Heat Flow Errors 32 | . . . . . 1 8 4 4 1 6 8 Energy Discharges 26 | . . . . . . 8 5 3 1 7 2 Parts Rejected 7 | . . . . . . 3 1 1 . 1 1 Parts Fused 2 | . . . . . . . 1 . . . 1 Data Loss (minor) 35 | . . . . . . 7 15 1 . 7 5 Data Loss (major) 13 | . . . . . . 1 3 2 . 3 4 Misfires 10 | . . . . . . 5 2 . . 2 1 Alerts 8 | . . . . . . 1 2 . . 4 1 Misdirections 3 | . . . . . . 1 1 . . . 1 Weapon Failures 13 | . . . . . . 5 2 . . 5 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 178 | . . . 5 . . 45 19 7 . 35 67 Projectiles 99 | . . . . . . 22 1 7 . 20 49 Explosions 79 | . . . 5 . . 23 18 . . 15 18 Melee . | . . . . . . . . . . . . Knockbacks 7 | . . . . . . 7 . . . . . Impact . | . . . . . . . . . . . . Kinetic 7 | . . . . . . 7 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 1013 | . . . 227 . 69 122 20 . . 60 515 Shots 29 | . . . 4 . 2 2 1 . . 3 17 Rammed 3 | . . . . . . 1 . . . . 2 Targets Rammed 12 | . . . 1 . . 8 . . . . 3 Kicked 9 | . . . 1 . . 7 . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 1627 | . 54 20 331 . 1627 494 500 304 108 508 632 Average Temperature 169 | . 29 13 101 . 255 179 197 139 54 135 160 Received Heat Transfer 1915 | . 168 39 342 . 161 612 95 8 . 232 258 Effects 41 | . . . . . 21 8 2 . . 4 6 Shutdowns 12 | . . . . . 6 4 2 . . . . Energy Bleed 3 | . . . . . . 2 . . . 1 . Interference 10 | . . . . . 3 1 . . . 2 4 Short Circuit 3 | . . . . . 1 . . . . . 2 Damage (minor) 4 | . . . . . 2 1 . . . 1 . Damage (major) 4 | . . . . . 4 . . . . . . Damage (core) 5 | . . . . . 5 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . 1 1 . . . . . Combat Hostiles 3 | . . . 1 . 1 1 . . . . . Parts Fried 13 | . . . 5 . 7 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . . . . 1 1 . . . . 3 Combat Hostiles 5 | . . . . . 1 1 . . . . 3 Parts Melted 32 | . . . 4 . 7 11 1 . . 2 7 Heat Transferred 13620 | . 740 222 1691 . 1014 3746 866 518 . 1850 2973 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . . . 3 . 2 2 . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Peak Influence 914 | . 247 201 385 159 510 914 . . . . 551 Initial 267 | . . 104 84 153 111 267 . . . . 164 Average 325 | . 119 162 252 153 307 591 . . . . 170 Maximum Alert Level 3 | . 1 1 1 . 2 3 . . . . 2 Low Security (%) 38 | . 78 57 24 100 35 . . . . . 65 Level 1 22 | . 21 42 75 . 23 9 . . . . 17 Level 2 31 | . . . . . 41 66 . . . . 16 Level 3 7 | . . . . . . 23 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . Squads Dispatched 31 | . 2 1 1 1 3 14 . . . 1 8 Investigation 4 | . 1 . 1 1 . 1 . . . . . Extermination 7 | . . . . . . 3 . . . . 4 Reinforcement 9 | . 1 1 . . 3 1 . . . . 3 Assault 4 | . . . . . . 2 . . . 1 1 Garrison 7 | . . . . . . 7 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Distress Signals 5 | . 2 . 1 . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 186 | . 13 4 21 . 20 46 9 6 . 31 36 Peak Tracking Total 10 | . 3 2 8 . 5 6 3 4 . 10 7 Tactical Retreats 13 | . . . . . 6 4 . . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Traps Triggered 8 | . . . 1 . 1 1 . . . . 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . . 2 Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Machines Disabled 22 | . . . 1 . . 9 . . . 1 11 Max in Single Turn 5 | . . . 1 . . 1 . . . 1 5 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Machines Accessed 28 | . 3 5 2 3 . 8 . . 4 . 3 Terminals 21 | . 3 5 1 2 . 7 . . . . 3 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 76 | . 7 10 4 6 . 15 . . 30 . 4 Successful 40 | . 2 2 1 2 . 2 . . 30 . 1 Failed 36 | . 5 8 3 4 . 13 . . . . 3 Catastrophic 10 | . 1 3 . 1 . 4 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 6 | . 2 4 . . . . . . . . . Terminals 41 | . 7 10 2 4 . 14 . . . . 4 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 40 | . 2 2 1 2 . 2 . . 30 . 1 Record 11 | . . . . . . . . . 11 . . Part Schematic 11 | . . . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . . . 5 . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 6 | . . 2 . . . 1 . . 3 . . Open DSF 2 | . . . . 1 . 1 . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 3 5 2 3 . 7 . . . . 3 Full Trace Events 2 | . 1 . . 1 . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Programmers 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Total Allies 7 | . . . . . . 3 . . . 1 3 Largest Group 3 | . . . . . . 3 . . . 1 3 Highest-Rated Group 93 | . . . . . . 93 . . . 30 93 Highest-Rated Ally 31 | . . . . . . 31 . . . 30 31 Warlord Squad Rendezvous 2 | . . . . . . . . . . . 2 Dakka 1 | . . . . . . . . . . . 1 Infantry 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 39 | . . . . . . 28 . . . . 11 Total Damage 694 | . . . . . . 499 . . . . 195 Kills 5 | . . . . . . 4 . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Turns Passed 9533 | . 349 279 586 136 415 1907 1557 554 143 1553 2054 Spaces Moved 4633 | 1 181 181 275 105 178 1092 814 272 80 575 879 Core 18 | . . . . . . . . . . . 18 Treads 52 | . . . . . . . . . . . 52 Legs 4009 | 1 181 181 275 105 178 849 814 272 80 575 498 Wheels 243 | . . . . . . 243 . . . . . Hover 311 | . . . . . . . . . . . 311 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 90 180 180 180 97 50 Average Speed 142 | 120 120 120 120 120 120 119 180 180 180 198 108 Slowest Speed 270 | 120 120 120 120 120 120 190 180 270 180 260 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 2 35 26 26 3 95 34 93 52 70 75 23 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . 2 1 1 . . Known Exits Taken 6 | . . 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . . . . . Scrap Searched 12 | . . . . . . . 4 4 . 4 . Spaces Dug 7 | . . . . . . 7 . . . . . Terrain Destroyed 408 | . . . 54 . 16 28 24 12 . 185 89 Melee . | . . . . . . . . . . . . Projectile 80 | . . . . . . 21 10 12 . 28 9 AOE 328 | . . . 54 . 16 7 14 . . 157 80 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Total 6889 | . 262 220 436 114 324 1496 874 315 79 893 1876 Wait 1372 | . 31 10 61 3 66 152 27 16 . 217 789 Move 4622 | . 180 180 274 104 177 1091 813 271 79 574 879 Hop . | . . . . . . . . . . . . Pick Up 90 | . 7 3 16 1 7 26 3 3 . 7 17 Fast Attach 82 | . . . 6 . 1 24 3 3 . 7 38 Attach 52 | . 1 2 5 3 3 12 1 . . 9 16 Detach 41 | . . . 3 1 1 10 2 . . 8 16 Swap 126 | . 7 8 13 2 16 38 6 6 . 11 19 Drop 150 | . 9 6 14 . 13 42 5 7 . 7 47 Fire 310 | . 27 11 43 . 27 93 13 9 . 35 52 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . 1 . . . . 1 Kick 9 | . . . 1 . . 7 . . . . 1 Crush 1 | . . . . . . . . . . . 1 Escape Stasis 5 | . . . . . 5 . . . . . . Rewire 27 | . . . . . 8 . 1 . . 18 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory (discovered 5 exits: Sto x2 / Low x2 / DSF) -7/DSF -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Identified exit to Mines 332 | -10/Materials | Discovered new exit (range 16) 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Propulsion x2 610 | -9/Materials | Discovered new exit (range 6) 622 | -9/Materials | Identified exit to Materials 629 | -9/Materials | Entered another Materials area 629 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1211 | -8/Materials | Discovered new exit (range 4) 1215 | -8/Materials | Entered Factory 1215 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1336 | -7/Factory | Identified exit to Storage 1336 | -7/Factory | Identified exit to Lower Caves 1350 | -7/Factory | Identified exit to DSF 1351 | -7/Factory | Entered DSF 1392 | -7/DSF | Additional patrols routed to DSF 1620 | -7/DSF | Sterilization system engaged 1640 | -7/DSF | Ambient heat levels rising (+10) 1655 | -7/DSF | Ambient heat levels rising (+10) 1670 | -7/DSF | Ambient heat levels rising (+10) 1685 | -7/DSF | Ambient heat levels rising (+10) 1700 | -7/DSF | Ambient heat levels rising (+10) 1715 | -7/DSF | Ambient heat levels rising (+10) 1730 | -7/DSF | Ambient heat levels rising (+10) 1745 | -7/DSF | Ambient heat levels rising (+10) 1745 | -7/DSF | Discovered new exit (range 16) 1750 | -7/DSF | Core integrity fell below 50% 1760 | -7/DSF | Ambient heat levels rising (+10) 1766 | -7/DSF | Entered Factory 1766 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1927 | -6/Factory | Garrison activated, responded to threat 2014 | -6/Factory | Build established: Tank 2022 | -6/Factory | Spotted B-75 Beast 2091 | -6/Factory | System corruption reached 10% 2097 | -6/Factory | Garrison activated, responded to threat 2247 | -6/Factory | Lost 3 parts (1n1u1w) 2493 | -6/Factory | Build established: Scavenger-Tank 2673 | -6/Factory | Discovered new exit (range 20) 2935 | -6/Factory | Found Prototype Launcher 2937 | -6/Factory | Found Prototype Launcher 2952 | -6/Factory | Identified Scatter Rocket Array (x2) 3087 | -6/Factory | Garrison activated, responded to threat 3134 | -6/Factory | Allied Derelicts emerged from ambush trap array 3332 | -6/Factory | Build established: Tank 3516 | -6/Factory | First assault squad dispatched 3602 | -6/Factory | Discovered new exit (range 16) 3673 | -6/Factory | Entered Lower Caves 3680 | -6/Lower Caves | Met a Warlord Commander 3681 | -6/Lower Caves | Learned location of Warlord (-4) 3682 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3682 | -6/Lower Caves | Found Encrypted Comm Array 4352 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4451 | -6/Lower Caves | Identified exit to Lower Caves 5230 | -6/Lower Caves | Entered another Lower Caves area 5774 | -6/Lower Caves | Discovered new exit (range 3) 5784 | -6/Lower Caves | Identified exit to Data Miner 5784 | -6/Lower Caves | Entered Data Miner 5784 | -6/Data Miner | Discovered new exit (range 6) 5792 | -6/Data Miner | Identified exit to Proximity Caves 5819 | -6/Data Miner | Met Data Miner 5856 | -6/Data Miner | Learned location of Section 7 (-2) 5856 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5887 | -6/Data Miner | Received God Mode back door access code from Data Miner 5927 | -6/Data Miner | Entered Proximity Caves 5930 | -5/Proximity Caves | Spotter reported a threat 6045 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6104 | -5/Proximity Caves | Destroyed 15 combat bots 6174 | -5/Proximity Caves | Core integrity fell below 50% 6877 | -5/Proximity Caves | Spotted B-75 Beast 6999 | -5/Proximity Caves | Destroyed B-75 Beast 7366 | -5/Proximity Caves | Discovered new exit (range 10) 7401 | -5/Proximity Caves | Identified exit to Factory 7480 | -5/Proximity Caves | Entered Factory 7480 | -5/Factory | Evolved 2 slots: Utility x2 7481 | -5/Factory | Identified exit to Upper Caves 7640 | -5/Factory | Allied Derelicts emerged from ambush trap array 7658 | -5/Factory | Build established: Derelict-Skirmisher 8448 | -5/Factory | Joined by Warlord Infantry squad 8502 | -5/Factory | Cargo convoy interrupted 8554 | -5/Factory | System corruption reached 10% 8561 | -5/Factory | Build established: Scavenger-Skirmisher 8562 | -5/Factory | Joined by Warlord Dakka squad 8714 | -5/Factory | Lost 3 allies 8930 | -5/Factory | Spotted B-75 Beast 9099 | -5/Factory | Lost 15 parts (1p5n4u5w) 9280 | -5/Factory | First assault squad dispatched 9308 | -5/Factory | Incoming assault squad redirected 9334 | -5/Factory | Build established: Mutant 9469 | -5/Factory | Core integrity fell below 50% 9517 | -5/Factory | Core integrity fell below 20% 9534 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09520_ G-50 Soldier destroyed. 09520_ Penetrated by Slug. 09522_ Acquired Corrupted Hvy. Laser. 09522_ Integrated Corrupted Hvy. Laser (+10). 09523_ Slug penetrates Wall. 09526_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 09527_ Hvy. Laser destroyed. 09528_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 09530_ Penetrated by Slug. 09532_ R-10 Processor collects Corrupted Recalibrator. 09532_ K-01 Serf collects debris. 09532_ Slug penetrates Wall. 09532_ U-05 Engineer lays Concrete. 09533_ K-01 Serf collects debris. 09533_ U-05 Engineer lays Concrete. 09534_ K-01 Serf collects debris. 09534_ Slug penetrates U-05 Engineer. 09534_ Slug penetrates Wall. 09534_ U-05 Engineer lays Concrete. 09534_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ??? ?????????????????????????????????? | | ????????? ??? ???????????????????????????????? | | ????????? ??? #?????????????????????????????? | | ??????####+### #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# ####??????????????????????????? | | ??????# # ?????????????????????????? | | ??????# # ?????????????????????? | | ??????# ???????????????????? | | ??????# k ?????????????????? | | ###+### h ???????????????? | | u h "??????????????? | | Y??????????????? | | ""?????????????? | | ""?????????????? | | % u ?????????????? | | ###+####"+## u k ????????????? | | #?# ?????????????? | | #?# u ????????????? | | #?## ????????????? | | #??# %! ?????????????? | | #??# # ##???????????????????? | | #??# % @###????????????????????? | | " "" "" #??##########;#######??????????????????? | | " "" "" #??????#! #??????????????????? | | """ """ #??????# #??????????????????? | | " """ """ #??????# #??????????????????? | | " """ """ #??????# #??????????????????? | | ? ? #??????# ! %! ! #??????????????????? | | ##??###??##??????# % = #??????????????????? | | ?????????????????# %! #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# = #??????????????????? | | ?????????????????# !%[ * #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????##############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 12 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Energy Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Neutrino Core | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Omniscient Cartographer Remodeling The Oracle Challenges ------------ None Game ------ Seed MakeshiftPointyArchive Manual? 0 Play Time 02:56:22 Cumulative 28.2 hours Start 2024.04.17 @ 12:52:17 End 2024.04.18 @ 18:22:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3034e2b0-2ede-41e2-bb27-ef60e517c782