Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.16 @ 22:46:44 Player: Hidden Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1049) 1049 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3039 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 62/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooling System Large Storage Unit Sensor Array Particle Charger Hardlight Generator Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Cooling System Large Storage Unit High-capacity Matter Pod Sensor Array Signal Interpreter Seismic Detector Hardlight Generator Hardlight Generator EM Pulse Cannon Light Assault Rifle EMP Blaster [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon EM Pulse Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 32 | 6 3 5 9 9 Power 4 | 1 . 2 . 1 Engine 3 | 1 . 2 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 1 1 5 . Treads 2 | 2 . . . . Leg 7 | . 1 1 5 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 2 1 Device 2 | . . . 1 1 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | 2 . 2 2 7 Energy Gun 2 | . . 2 . . Energy Cannon 5 | . . . 2 3 Ballistic Gun 5 | 2 . . . 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . 1 1 7 13 Power 4 | . . 1 1 2 Propulsion 8 | . 1 . 4 3 Utility 3 | . . . . 3 Weapon 7 | . . . 2 5 Highest Loss Streak 8 | . 1 1 3 8 To Critical Strikes . | . . . . . Average Backups 9 | 2 6 8 12 11 Power . | . 1 . . . Propulsion 1 | 1 2 2 . . Utility 4 | . 1 2 7 8 Weapon 3 | . 1 3 3 2 Tool/Special . | . . . . . Unused Backups 11 | . . . 4 7 Power . | . . . . . Propulsion . | . . . . . Utility 8 | . . . 1 7 Weapon 3 | . . . 3 . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 96 99 93 66 Engine 10 | . 14 14 11 1 Core 1 | . . . . 7 Treads 4 | . 21 . . . Leg 21 | . 4 27 29 16 Device 5 | . . . 11 8 Storage 20 | . 27 28 16 9 Protection 3 | . . . 5 6 Energy Gun 7 | . . 19 7 . Energy Cannon 6 | . . . 11 13 Ballistic Gun 7 | . 28 8 . 2 Peak Build Rating 18 | 6 7 8 16 18 Average Rating 10 | 4 6 7 13 14 On Entrance 6 | . 6 7 8 13 Naked Turns 9 | . . . . 9 Heaviest Build 47 | 12 31 32 44 47 Greatest Support 40 | 40 40 20 30 30 Greatest Overweight (x) 9 | . 3 1 3 9 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 14 Most Carried 14 | 4 9 10 14 13 Average Carried 9 | 2 6 8 12 11 Final Capacity 15 | 8 15 15 15 5 Final Carried 12 | 4 9 10 12 5 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 680 | 164 144 277 85 10 Remotely . | . . . . . Salvage Created 1220 | . 158 256 571 235 Parts 80 | . 13 16 41 10 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 36 | . 6 8 15 7 Guns 18 | . 6 8 1 3 Cannons 11 | . . . 10 1 AOE 6 | . . . 4 2 Classes Destroyed 6 | . 2 1 2 1 Recycler 1 | . . 1 . . Watcher 1 | . . . 1 . Swarmer 16 | . 3 6 4 3 Grunt 15 | . 3 2 8 2 Sentry 4 | . . . 3 1 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 3 3 4 2 Combat Bots Only 4 | . 3 3 4 2 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 340 | . 77 34 95 134 Missed 78 | . 16 8 24 30 Hits 262 | . 61 26 71 104 Projectile 262 | . 61 26 71 104 Critical Strikes 9 | . . . 2 7 Damage Taken 3372 | . 547 234 947 1644 Core 957 | . 142 63 190 562 Absorbed by Shields 8 | . . . . 8 Core Remaining (%) 56 | 100 . 18 52 . Volleys Fired 109 | 1 20 19 39 30 Largest 2 | 1 2 2 2 2 Hottest 126 | 20 40 80 103 126 Shots Fired 190 | 1 40 38 61 50 Gun 137 | 1 40 38 22 36 Cannon 52 | . . . 39 13 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 101 | 1 40 24 . 36 Thermal 26 | . . 4 22 . Explosive . | . . . . . Electromagnetic 63 | . . 10 39 14 Robot Hit Streak 22 | . 13 9 22 7 Robot Miss Streak 3 | . 3 1 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 133 | . 27 27 43 36 Core Hits 60 | . 12 14 20 14 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . 1 . . 1 Destroy 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2584 | . 233 259 1153 939 Guns 1030 | . 220 259 125 426 Cannons 1010 | . . . 787 223 Explosions 525 | . . . 241 284 Melee . | . . . . . Ramming 19 | . 13 . . 6 Kinetic 809 | . 220 163 . 426 Thermal 439 | . . 31 366 42 Explosive 215 | . . . . 215 Electromagnetic 1102 | . . 65 787 250 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 51 | . . . 25 26 Projectiles 25 | . . . 25 . Explosions 26 | . . . . 26 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 233 | . . . 89 144 Shots 5 | . . . 3 2 Rammed 2 | . 1 . . 1 Targets Rammed 4 | . 3 . . 1 Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 210 | . 12 72 210 108 Average Temperature 47 | . 8 28 62 32 Received Heat Transfer 1335 | . 114 42 402 777 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 4 | . . . 3 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 625 | . . 75 500 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 3 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 100 | . 60 90 100 93 Initial 20 | . . . . 20 Average 32 | . 14 31 42 33 Influence Increases 1051 | . 150 225 441 235 Destroy 0b10 Robot/C 720 | . 120 160 300 140 Destroy 0b10 Robot/NC 10 | . . 5 5 . Destroy Leader 152 | . 30 30 62 30 Disable Machine 105 | . . 30 45 30 Destroy Structure 49 | . . . 14 35 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 1051 | . 150 225 392 284 Entered New Map 29 | . . . . 29 Time Decay 866 | . 150 215 322 179 Lost Part 156 | . . 10 70 76 Squads Dispatched 5 | . 2 . 2 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 11 8 26 36 Peak Tracking Total 14 | . 5 3 5 14 Tactical Retreats 14 | . . . 6 8 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 7 | . . 2 3 2 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 7 | . 3 . 4 . Successful 7 | . 3 . 4 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Record 3 | . 3 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1505 | . . . 1077 428 ECM 1505 | . . . 1077 428 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2818 | 67 558 641 1095 457 Spaces Moved 1110 | 35 239 300 382 154 Core 19 | 2 . . . 17 Treads 211 | 33 178 . . . Legs 880 | . 61 300 382 137 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 190 190 50 Average Speed 195 | 153 197 190 199 202 Slowest Speed 500 | 160 330 190 330 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 48 78 31 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 50 | . . . 12 38 Melee . | . . . . . Projectile . | . . . . . AOE 50 | . . . 12 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1585 | 45 290 340 655 255 Wait 292 | . 20 8 208 56 Move 1106 | 34 238 299 381 154 Hop . | . . . . . Pick Up 28 | 4 5 5 12 2 Fast Attach 14 | 6 2 . 3 3 Attach 17 | . . 4 6 7 Detach . | . . . . . Swap 3 | . 1 1 1 . Drop 12 | . 1 4 5 2 Fire 109 | 1 20 19 39 30 Melee . | . . . . . Ram 1 | . . . . 1 Kick 2 | . 2 . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 11) 419 | -10/Materials | Core integrity fell below 50% 626 | -10/Materials | Entered Mines 1056 | -10/Mines | Core integrity fell below 20% 1246 | -10/Mines | Discovered new exit (range 9) 1267 | -10/Mines | Entered Materials 1267 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1569 | -9/Materials | Build established: Scavenger-Mutant 2104 | -9/Materials | Build established: Mutant 2200 | -9/Materials | Discovered new exit (range 15) 2221 | -9/Materials | Lost 3 parts (1p2n) 2362 | -9/Materials | Entered another Materials area 2362 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2768 | -8/Materials | Garrison activated, responded to threat 2794 | -8/Materials | Core integrity fell below 50% 2810 | -8/Materials | Released all parts (3) 2811 | -8/Materials | Core integrity fell below 20% 2818 | -8/Materials | Discovered new exit (range 15) 2819 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02788_ Critical hit (Burn: +37). 02789_ R-06 Scavenger collects Particle Gun. 02790_ Minigun destroyed. 02790_ ECM Suite destroyed. 02793_ K-01 Serf collects debris. 02793_ R-06 Scavenger collects Aluminum Leg. 02794_ G-47 Trooper destroyed. 02794_ Door malfunctions. 02799_ Minigun destroyed. 02800_ EMP Blaster destroyed. 02802_ Hardlight Generator destroyed. 02802_ Critical hit (Burn: +37). 02804_ W-25 Informer sends out distress signal. 02809_ Critical hit (Burn: +37). 02810_ Released Lrg. Storage Unit. 02810_ Released Hcp. Matter Pod. 02810_ Released Lgt. Assault Rifle. 02811_ Slammed into S-10 Pest. 02812_ Critical hit (Burn: +37). 02818_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? H ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ##??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #?????????????????? ???? | | ????????????????????????# #?????????????????? ???? | | ????????????????????????# #?????????????????? #??? | | ????????????????????????# #?????????????????? #??? | | ????????????????????????#s#?????????????????? #??? | | ????????????????????????#s#??????###########? ???? | | ????????????????????????# #??????#= #? #??? | | ????????????????????????# #??????# ## ##?? | | ?????????????????########g######## ] # ?? | | ?????????? s + + ??? | | ?????????????????########g######## """ "" # ???? | | ??????????????????????# %%!!#???# """ "" # #???? | | ??????????????????????# %]]#???# # #???? | | ??????????????????????# =[!#???# + #???? | | ??????????????????????# [!#???########### #???? | | ??????????????????????# [!#?????????????# #???? | | ??????????????????????# #?????????????# #???? | | ??????????????????????########??????????####/####? | | ????????????????????????????????????????# #? | | ????????????????????????????????????????# #? | | ????????????????????????????????????????# """" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerHackingCalibrator Manual? 0 Play Time 00:22:20 Cumulative 5.1 hours Start 2025.10.16 @ 22:26:08 End 2025.10.16 @ 22:46:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc0cb928-6749-4f38-99f1-e8d407925f20