Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.17 @ 10:47:45 Player: btmk16 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (235) 1175 Value Destroyed (7940) 7940 Prototype IDs (55) 1100 Alien Tech Used (4) 800 Bonus (8750) 8750 TOTAL SCORE: 32065 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2228 Follower Combat Kills 1175 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -2053 Cogmind --------- Core Integrity 886/1600 Matter 300/300 Energy 278/430 System Corruption 21% Temperature Cool (10) Movement Hovering (45) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Heavy Regenerative Plating Ghost Barrier > --- WEAPON (3) ------- Core Cannon > --- INVENTORY (15) --- Micro Antimatter Reactor Light Quantum Reactor Structural Scanner Advanced Sensor Array Graphene Brace Phasing AFG Terrabomb Enhanced Nova Cannon Cooled Nova Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Force Booster Improved Transmission Jammer Experimental Reaction Control System SHELL Armor Ghost Barrier > --- WEAPON ----------- Core Cannon Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Structural Scanner Advanced Sensor Array Heavy Regenerative Plating Phasing AFG Terrabomb Cooled Nova Cannon Micro-nuke Launcher [Rating: 223] Favorites ----------- Power Vortex Chain Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Combat Antigrav System Treads Light Treads Wheel Armored Wheel Hover Unit Combat Antigrav System Flight Unit Improved Flight Unit Utility Graphene Brace Device Graphene Brace Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Ghost Barrier Protection Light Regenerative Plating Weapon Enhanced Force Lance Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Ionic Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Utility 10 | . . . . . 2 1 . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 362 | 8 13 14 . 21 39 8 9 13 1 . . . 3 11 16 1 . 5 4 8 6 14 . 1 6 . 8 5 7 1 . 10 7 9 4 31 13 13 53 Power 28 | 1 2 2 . 2 3 . 2 2 . . . . 1 1 1 . . . . 1 2 . . . 1 . . . . . . . . . 1 1 . . 5 Engine 12 | 1 2 1 . 1 3 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . 1 . 1 . . . . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . 1 1 . . 5 Propulsion 92 | 2 4 1 . 9 12 3 4 2 1 . . . 1 5 4 . . . . 2 3 1 . 1 . . 3 4 . . . 2 . 1 . 16 1 2 8 Treads 17 | 2 . 1 . 4 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | . 4 . . 5 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 13 1 2 8 Flight 34 | . . . . . . . 4 2 1 . . . 1 5 4 . . . . 2 3 1 . 1 . . . 4 . . . 2 . 1 . 3 . . . Utility 121 | 2 3 1 . . 7 3 1 4 . . . . 1 3 5 . . 4 . 4 1 11 . . 5 . 4 1 5 . . 3 1 5 3 9 10 4 21 Device 63 | 1 1 1 . . 4 . 1 2 . . . . . 1 4 . . 3 . 1 . 4 . . 2 . 4 . 4 . . 2 1 3 . 6 3 2 13 Storage 7 | 1 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . . Processor 14 | . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . 1 1 1 1 . 4 Hackware 7 | . . . . . . 1 . . . . . . . . . . . . . 2 . 2 . . 1 . . . . . . 1 . . . . . . . Protection 30 | . 1 . . . 3 2 . . . . . . . 1 . . . 1 . . 1 3 . . 2 . . 1 1 . . . . . 1 1 6 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 121 | 3 4 10 . 10 17 2 2 5 . . . . . 2 6 1 . 1 4 1 . 2 . . . . 1 . 2 1 . 5 6 3 . 5 2 7 19 Energy Gun 10 | 1 . . . . 7 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 7 Ballistic Gun 23 | 2 4 5 . 4 3 1 . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 11 | . . 1 . 2 . . . . . . . . . . 5 . . . 2 . . . . . . . . . . . . . 1 . . . . . . Launcher 14 | . . 4 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 27 | . . . . 1 4 1 1 2 . . . . . . . 1 . . . 1 . 2 . . . . . . 2 1 . 3 3 1 . 1 . 1 2 Piercing Weapon 21 | . . . . . . . 1 . . . . . . . 1 . . 1 2 . . . . . . . . . . . . 2 . 2 . 1 1 3 7 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . . 3 . 1 1 . . . . . 1 . . . 2 . . 1 2 . . 3 . . . . . . 5 . . 1 6 4 1 3 Parts Lost 69 | . 1 4 . 4 20 . 2 . . . . 3 . 2 1 . . . . . . . 1 . . . 3 1 . 1 . . . 1 2 5 . 1 17 Power 7 | . . 1 . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 24 | . . 1 . 2 7 . . . . . . . . 1 1 . . . . . . . 1 . . . 2 1 . 1 . . . . 1 2 . . 4 Utility 22 | . 1 . . . 4 . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . 1 9 Weapon 16 | . . 2 . 1 7 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Highest Loss Streak 10 | . 1 3 . 2 10 . 2 . . . . 3 . 2 1 . . . . . . . 1 . . . 1 2 . 1 . . . 1 1 2 . 1 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 94 100 99 74 99 75 79 92 92 92 81 74 93 93 97 100 100 100 94 89 90 85 84 88 88 89 88 92 89 89 93 94 89 89 87 92 86 84 Engine 2 | . 13 2 . 3 7 7 5 7 7 7 7 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . 11 14 10 . . . . . . . . 6 4 6 6 6 6 6 5 1 . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 5 5 4 3 3 4 4 4 Treads 3 | . 15 9 14 2 10 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 12 18 14 25 13 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . . . . . 24 34 32 31 Flight 13 | . . . . . . . 30 30 30 30 30 30 33 33 33 33 33 33 33 34 35 35 32 31 35 35 24 23 26 21 21 25 26 23 22 5 . . . Device 14 | . 11 . 14 14 12 15 12 7 15 15 15 11 6 10 17 20 20 20 20 20 17 10 17 17 17 17 25 21 21 21 21 15 20 21 22 20 18 17 14 Storage 6 | . 14 14 14 14 9 7 . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 5 | . . . . . . . . 6 15 15 15 15 14 18 13 13 13 13 13 3 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 6 8 8 10 Hackware 3 | . . . . . . 4 7 7 7 7 7 7 6 6 1 . . . . 8 5 7 5 5 5 5 5 5 5 5 5 9 10 9 9 6 4 4 4 Protection 5 | . 2 13 . . 3 9 5 . . . . . . 1 6 6 6 6 6 5 6 10 5 5 5 5 5 8 9 10 10 10 5 4 4 4 3 5 6 Ballistic Gun 5 | . 27 13 14 15 4 22 3 10 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . 8 14 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 4 . 6 8 15 15 15 11 6 6 6 10 13 8 6 5 5 5 5 5 5 5 5 5 12 15 15 10 9 4 . . 4 4 2 Piercing Weapon 3 | . . . . . . . 2 . . . . . . . 4 6 6 10 12 7 5 1 . . . . . . . . . 4 5 8 13 5 4 7 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 12 89 93 93 95 107 114 20 20 16 16 16 16 15 26 26 27 27 27 21 30 35 40 40 40 40 33 40 40 43 44 44 44 44 45 45 95 116 115 119 Greatest Support 128 | 40 40 24 12 28 69 20 20 20 20 20 20 20 25 26 27 27 27 27 22 35 41 41 40 40 40 40 42 52 52 45 45 53 44 46 46 128 119 119 121 Greatest Overweight (x) 10 | . 7 7 7 7 10 5 . . . . . . . . 1 . . . . . . . 1 1 . . 2 1 . . . . . . . 2 . . 1 Average Overweight (x) . | . 1 5 7 3 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Average Capacity 13 | 7 15 25 25 25 25 25 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 Most Carried 25 | 6 22 25 25 25 25 25 25 5 5 5 5 5 4 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Average Carried 13 | 5 11 24 25 24 21 24 5 4 4 5 5 5 4 4 4 4 5 4 5 5 5 7 10 9 9 10 9 10 10 10 10 9 10 9 9 10 14 14 14 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Final Carried 25 | 6 22 25 25 25 25 25 5 5 5 5 5 5 4 4 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 10 Class Distribution -------------------- 27% | Mutant 13% | Sprinter 12% | Hacker-Sprinter 10% | Hacker-Mutant 5% | Hacker-Ninja 5% | Hacker-Scout 5% | Scavenger-Mutant 4% | Scavenger-Sprinter 4% | Scavenger-Scout 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Scavenger-Sprinter | -6/Waste Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Scavenger-Scout | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Infiltrator-Sprinter | -4/Waste Scavenger-Sprinter | -4/Factory Infiltrator-Sprinter | -4/Upper Caves Infiltrator-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Scout | -2/Testing Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 5689 | 400 370 315 . 553 424 43 127 47 123 . . . 20 511 85 210 . 50 . 180 20 188 . 10 70 . 52 58 60 . . 125 84 264 38 318 120 65 759 Remotely 311 | 227 84 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10607 | 210 724 257 . 470 1390 43 . 69 . . . 99 27 70 168 81 . . . 359 67 757 . 62 466 15 52 278 60 . . . 462 633 101 126 188 336 3037 Parts 551 | 22 41 19 . 35 59 6 . 10 . . . 9 2 . 5 2 . . . 16 . 32 . 5 1 1 5 15 7 . . . 21 19 7 3 21 29 159 Haulers Intercepted 14 | . 2 . . . 2 . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . 4 . 1 . . . Recyclers Shooed 4 | . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . 5 . . 16 . . . 4 3 . . . . . . 7 1 1 . . . . . . 15 . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 140 | . 12 14 . 27 25 1 . . . . . 4 . . . 1 . . . . . 2 . 1 . 1 . . . . . . 10 . 1 . 2 4 35 Melee 53 | . . . . 1 10 . . . . . . 4 . . . 1 . . . . . 2 . 1 . 1 . . . . . . 2 . 1 . 2 4 24 Guns 32 | . 12 4 . 9 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 19 | . . 2 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 AOE 33 | . . 8 . 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 6 Classes Destroyed 22 | 3 2 2 . 2 3 1 . 2 . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . 4 Worker 22 | 2 2 . . . 2 . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 3 . . . 1 9 Builder 11 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 3 2 . Tunneler 9 | 5 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Hauler 14 | . 2 . . . 2 . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . 4 . 1 . . . Recycler 16 | 1 1 1 . . 3 . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . 1 . . . . 5 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 8 | . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . . . . 2 . . . . . . 2 . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Watcher 12 | . . . . . . . . 1 . . . . 1 . 2 . . . . . . 2 . . . . . . . . . . . 1 1 . . 1 3 Swarmer 47 | . . 6 . 14 4 . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . 8 . . . . . 10 Grunt 47 | . 12 5 . 10 14 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 Brawler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 7 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Programmer 19 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 4 10 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 13 | 4 5 5 . 5 13 1 . 1 . . . 4 1 . 1 1 . . . 3 . 2 . 1 . 1 1 . 2 . . . 6 3 1 1 2 3 7 Combat Bots Only 11 | . 4 5 . 5 11 1 . . . . . 4 . . . 1 . . . . . 1 . 1 . 1 . . . . . . 6 . 1 . 2 3 6 Max Kills in Single Turn 4 | 1 1 3 . 3 2 1 . 1 . . . 1 1 . 1 1 . . . 1 . 1 . 1 . 1 1 1 1 . . . 4 1 1 1 1 1 4 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 4 Melee 1 | . . . . 1 1 . . . . . . 1 . . . 1 . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Damage Taken 15306 | . 390 446 . 561 2273 59 82 67 34 30 . 357 . 55 202 15 45 . . 37 . 168 87 56 . 59 548 50 168 95 . 33 197 68 686 634 297 1060 6447 Core 1832 | . 57 47 . 54 463 . 82 10 12 17 . 187 . . 66 . 14 . . . . 38 . 14 . 20 53 2 20 19 . . 44 . 73 118 28 44 350 Absorbed by Shields 582 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 582 Redirected to Shielding 131 | . . 8 . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . 27 73 Regen/Repaired (Parts) 3619 | . 82 . . . . . . 18 . . . . . . . . . . . . 103 25 . . . . 53 262 65 25 15 36 34 18 21 186 44 363 2269 Core Remaining (%) 71 | 100 . . . 36 15 . . . . . . 56 . . . . . . 90 . . . . . . 92 . . . . . . 88 . 94 . 89 . 55 Volleys Fired 273 | 30 62 30 . 43 24 3 . . . . . . . 1 20 . . . 10 . . . . . . . . 3 . . . . 7 . . . 6 5 29 Largest 3 | 2 2 2 . 2 3 3 . . . . . . . 2 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 1 1 Hottest 300 | 40 40 64 . 67 171 69 . . . . . . . 80 48 . . . 48 . . . . . . . . 40 . . . . 65 . . . 120 300 300 Shots Fired 459 | 60 124 51 . 80 50 9 . . . . . . . 2 20 . . . 10 . . . . . . . . 3 . . . . 7 . . . 6 5 32 Gun 319 | 60 124 33 . 41 47 9 . . . . . . . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . . Cannon 115 | . . 10 . 35 . . . . . . . . . . 20 . . . 10 . . . . . . . . . . . . . 3 . . . 6 5 26 Launcher 25 | . . 8 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 369 | 60 124 43 . 76 23 9 . . . . . . . 1 20 . . . 10 . . . . . . . . . . . . . 3 . . . . . . Thermal 62 | . . . . . 21 . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . 6 5 26 Explosive 25 | . . 8 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 6 Electromagnetic 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 8 9 6 . 20 10 11 . . . . . . . 12 1 . . . . . . . . . . . . 1 . . . . . . . . . . 4 Robot Miss Streak 8 | 3 4 6 . 8 2 . . . . . . . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 577 | 37 77 34 . 62 94 7 . 4 . . . 6 2 2 7 2 . . . 8 4 20 . 1 7 1 6 12 6 . . . 8 25 6 4 7 22 106 Core Hits 333 | 14 42 28 . 64 48 2 . 3 . . . 4 1 . 2 2 . . . 4 1 9 . 1 4 . 1 8 1 . . . 12 7 3 3 5 6 58 Critical Kills 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 9 | 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Critical Strikes 49 | 1 1 . . . 9 . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 1 1 1 2 4 25 Burn 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 8 | 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 Smash 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 Impale 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 3 16 Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Melee Attacks 629 | . . . . 10 58 3 3 9 3 . . 11 4 1 29 5 . . 1 13 4 43 2 2 7 3 13 11 35 . 1 . 13 54 23 12 31 61 164 Impact 17 | . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 301 | . . . . 10 41 3 2 9 3 . . 11 4 1 18 4 . . . 7 2 40 2 2 7 3 13 11 35 . 1 . 8 28 . . 3 11 22 Piercing 261 | . . . . . . . 1 . . . . . . . 11 1 . . 1 6 2 3 . . . . . . . . . . . 16 17 12 26 38 127 Entropic 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 10 6 . 2 12 15 Sneak Attacks 80 | . . . . . 10 . . 1 . . . . . . 1 . . . . 7 . 7 . . . . 3 11 1 . . . . 13 1 3 3 3 16 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 47 | . . . . . . . . . . . . . . . 1 . . . . 1 2 2 . . . . . . 1 . . . 1 9 4 . . 10 16 Damage Inflicted 30714 | 399 860 940 . 1297 3727 125 . 230 . . . 232 97 122 353 164 . . . 594 378 1315 . 78 690 65 460 981 390 . . . 1411 2188 290 299 639 1440 10950 Guns 2519 | 399 828 209 . 276 634 125 . . . . . . . 23 . . . . . . . . . . . . . 25 . . . . . . . . . . . Cannons 3379 | . . 135 . 609 . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . 2605 Explosions 3777 | . . 596 . 366 871 . . . . . . . . . . . . . . . . . . . . . . . . . . . 807 . . . . . 1137 Melee 21007 | . . . . 46 2222 . . 230 . . . 232 97 99 323 164 . . . 594 378 1315 . 78 690 65 460 956 390 . . . 604 2188 290 299 639 1440 7208 Ramming 32 | . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2884 | 399 828 344 . 885 264 125 . . . . . . . 9 30 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3317 | . . . . . 673 . . . . . . . . 14 . . . . . . . . . . . . . 25 . . . . . . . . . . 2605 Explosive 3418 | . . 596 . 366 512 . . . . . . . . . . . . . . . . . . . . . . . . . . . 807 . . . . . 1137 Electromagnetic 56 | . . . . . 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 515 | . . . . . 515 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9362 | . . . . 46 1707 . . 230 . . . 232 97 99 218 164 . . . 291 250 1282 . 78 690 65 460 956 390 . . . 464 1086 . . . 215 342 Piercing 9122 | . . . . . . . . . . . . . . . 105 . . . . 303 128 33 . . . . . . . . . . . 380 218 299 639 833 6184 Entropic 2008 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 722 72 . . 392 682 Highest Corruption 21 | . . . . . . . . . . . . . . . . . 2 2 . . . 1 . . . 1 . . 2 4 4 4 . . 6 . 2 3 21 Average Corruption 3 | . . . . . . . . . . . . . . . . . 2 2 . . . 1 . . . 1 . . 2 3 4 4 . . 4 . 1 2 3 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Effects 51 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . 2 . . . 6 . . 8 30 Message Errors 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 3 6 Matter Fused 15 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . 3 8 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Overload Shots 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 4793 | . . . . 63 339 . . 6 . . . 3 11 58 107 . . . . 189 91 178 . . 196 25 164 15 261 . . . 151 451 98 60 230 565 1532 Projectiles 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Explosions 233 | . . . . 63 62 . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . . . . . 64 Melee 4515 | . . . . . 277 . . 6 . . . 3 11 58 107 . . . . 189 91 178 . . 196 25 164 15 261 . . . 107 451 98 60 230 565 1423 Knockbacks 26 | . . 5 . 18 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . 5 . 14 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 275 | . 15 39 . . 177 . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . . . . . . Shots 8 | . . 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 442 | . 18 96 . 112 317 . . . . 15 . . . 16 203 255 295 270 70 219 87 . . . . 1 . 2 . . . . . . 137 4 176 224 442 Average Temperature 72 | . 7 38 . 28 136 . . . . 11 . . . 14 78 95 116 131 30 91 46 . . . . 1 . 2 . . . . . . 91 4 28 14 117 Received Heat Transfer 2163 | . 192 54 . 171 1026 . . 12 . 36 . 9 . . 12 . . . . 12 . 18 27 9 . . 33 . . 9 . . . 21 . 9 9 . 504 Effects 11 | . . . . . . . . . . . . . . . . 3 1 2 . . . . . . . . . . . . . . . . . . . . 5 Energy Bleed 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 Interference 6 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 1501 | . . . . . 940 . . . . . . . . 37 . . . . . . . . . . . . . 74 . . . . . . . . . . 450 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Peak Influence 1849 | 40 212 394 . 473 540 285 47 187 . . . . 144 50 576 . . . . 353 123 986 . . . . 259 172 397 . . . . 560 527 229 183 522 1849 Initial 448 | . 26 49 . . 148 202 29 18 . . . . 92 50 8 . . . . . 123 86 . . . . 162 90 106 . . . . 448 135 216 2 17 333 Average 305 | 11 82 122 . 333 420 215 33 99 . . . . 119 24 293 . . . . 161 123 591 . . . . 187 145 270 . . . . 399 322 73 64 130 1139 Maximum Alert Level 5 | . 1 1 . 2 2 1 . . . . . . . . 2 . . . . 1 . 3 . . . . 1 . 1 . . . . 2 2 1 . 2 5 Low Security (%) 50 | 100 88 82 . 10 4 14 100 100 . . . . 100 100 37 . . . . 84 100 17 . . . . 72 100 24 . . . . . 16 77 100 79 . Level 1 26 | . 11 17 . 69 30 85 . . . . . . . . 32 . . . . 15 . 3 . . . . 27 . 75 . . . . 50 55 22 . 19 13 Level 2 13 | . . . . 19 64 . . . . . . . . . 29 . . . . . . 38 . . . . . . . . . . . 49 28 . . 1 12 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . 16 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 2 1 . 2 1 4 . 4 . . . . . . 8 . . . . 2 . 11 . . . . 1 . 7 . . . . 1 1 1 2 2 11 Investigation 20 | . . 1 . 1 . 2 . 2 . . . . . . 3 . . . . 1 . 5 . . . . 1 . 2 . . . . . . 1 1 . . Extermination 11 | . . . . . . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . 1 1 3 Reinforcement 16 | . 2 . . . 1 1 . 1 . . . . . . 2 . . . . . . 2 . . . . . . 4 . . . . . 1 . . 1 1 Assault 10 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 7 Garrison 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . 2 . . . . 1 . 3 . . . . 1 . 1 . . . . . . . . . 2 Construction Impeded 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 20 | . 1 . . . 1 . . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . 1 . 7 1 2 1 Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 5 . . . . 2 2 . . . 3 Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . 3 Times Spotted 489 | . 30 14 . 39 30 2 6 6 2 5 . 11 2 2 24 9 6 . 2 16 . 41 6 4 . 5 9 5 19 5 7 13 11 6 16 11 11 32 82 Peak Tracking Total 18 | . 4 5 . 7 9 1 6 2 2 3 . 6 1 1 12 4 5 . 2 9 . 12 4 3 . 3 7 3 5 5 7 9 6 2 6 6 7 9 18 Tactical Retreats 75 | . . . . 8 . . . 2 1 2 . 2 . . 4 2 2 . . 4 . 4 3 2 . 1 . . 6 2 2 1 . 4 3 1 . 7 12 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 24 | . 3 . . . . 3 . 1 . . . . 1 . . . . . . 3 . . . . . . 5 . 1 . . . . 2 . . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . 1 13 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 27 | . . 3 . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . 5 . 2 4 8 Max in Single Turn 3 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . 1 3 2 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 89 | . 6 1 1 1 1 5 . 8 . 1 3 . . . 6 . 1 . . 7 . 9 . . 4 . 1 . 4 . . 2 . 6 6 1 6 4 5 Terminals 51 | . 5 . . 1 1 4 . 3 . . . . . . 4 . . . . 5 . 6 . . . . 1 . 2 . . . . 2 4 . 5 4 4 Fabricators 14 | . . . . . . 1 . 3 . . . . . . 1 . . . . 2 . 3 . . . . . . 1 . . . . 1 . 1 1 . . Repair Stations 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Total Hacks 257 | . 15 1 4 4 2 9 . 15 . 1 26 . . . 16 . 1 . . 19 . 25 . . 17 . 3 . 8 . . 2 . 18 16 9 23 10 13 Successful 136 | . 10 1 4 3 . 2 . 9 . 1 26 . . . 6 . 1 . . 10 . 15 . . 17 . . . 6 . . 2 . 7 5 4 7 . . Failed 121 | . 5 . . 1 2 7 . 6 . . . . . . 10 . . . . 9 . 10 . . . . 3 . 2 . . . . 11 11 5 16 10 13 Catastrophic 33 | . . . . . . 2 . . . . . . . . 5 . . . . 2 . 1 . . . . 1 . . . . . . 3 1 . 8 4 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 11 . . 5 2 4 . 7 . . . . . . 6 . . . . 9 . 10 . . . . . . 3 . . 1 . 5 1 3 4 6 5 Terminals 135 | . 13 . . 4 2 6 . 6 . . . . . . 10 . . . . 14 . 16 . . . . 3 . 4 . . . . 9 11 . 16 10 11 Fabricators 46 | . . . . . . 3 . 6 . . . . . . 2 . . . . 5 . 9 . . . . . . 2 . . . . 3 . 9 7 . . Repair Stations 6 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Garrison Access 14 | . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . 2 . . . . 3 4 . . . . Terminal Hacks 82 | . 4 1 4 2 . . . 3 . 1 26 . . . 2 . 1 . . 2 . 4 . . 17 . . . 1 . . 2 . 3 4 . 5 . . Record 17 | . . . 4 . . . . . . . 6 . . . . . . . . . . 1 . . 5 . . . . . . . . . 1 . . . . Part Schematic 16 | . . . . . . . . . . . 11 . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . . 2 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . . . Prototype ID Bank 8 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . Open Door 6 | . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Fabricator Hacks 19 | . . . . . . . . 1 . . . . . . 1 . . . . 3 . 7 . . . . . . 2 . . . . 1 . 3 1 . . Network Status 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . Load Schematic 8 | . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . . . 1 . . . . . . 1 . . . Build 7 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . 1 . . . . . . 2 . . . Repair Station Hacks 4 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Seal Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Unauthorized Hacks 27 | . 4 . . 1 . 2 . 2 . . . . . . 3 . . . . 5 . 4 . . . . . . 2 . . . . 2 . 1 1 . . Terminals 21 | . 4 . . 1 . 2 . 1 . . . . . . 2 . . . . 3 . 3 . . . . . . 2 . . . . 2 . . 1 . . Track 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . Botnet 16 | . 4 . . 1 . 2 . 1 . . . . . . 2 . . . . 3 . . . . . . . . 1 . . . . 1 . . 1 . . Fabricators 6 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . 1 . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 4 . . 1 1 5 . 5 . . . . . . 5 . . . . 5 . 8 . . . . 1 . 4 . . . . 5 4 1 5 4 5 Full Trace Events 15 | . . . . 1 . 2 . 1 . . . . . . 3 . . . . . . 4 . . . . 1 . 1 . . . . . . 1 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 11 . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . Parts Built 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . 2 . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Time 713 | . . . . . . . . . . . . . . . . . . . . 152 . 236 . . . . . . 93 . . . . . . 232 . . . Total Part Build Rating 39 | . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . 7 . . . . . . 16 . . . Parts Repaired 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 45 | . 26 . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 66 | . . 2 . 1 . . . . . . . 1 . 20 2 . . . . 1 20 . . . . . . 19 . . . . . . . . . . . Largest Group 20 | . . 2 2 1 . . . . . . . 1 . 20 18 . . . . 1 20 20 . . . . . 19 10 . . . . . . . . . . Highest-Rated Group 759 | . . 42 42 31 . . . . . . . 96 . 759 703 . . . . 41 719 719 . . . . . 684 404 . . . . . . . . . . Highest-Rated Ally 96 | . . 31 31 31 . . . . . . . 96 . 46 46 . . . . 41 46 46 . . . . . 50 46 . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Ally Attacks 595 | . . 11 . 11 . . . . . . . 19 . 51 130 . . . . 6 . 241 . . . . . 74 52 . . . . . . . . . . Total Damage 14760 | . . 146 . 87 . . . . . . . 689 . 926 3776 . . . . 258 . 4937 . . . . . 2909 1032 . . . . . . . . . . Kills 77 | . . 1 . 2 . . . . . . . 2 . 4 26 . . . . 2 . 28 . . . . . 8 4 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted 6 | . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Robot Analysis Total 10 | . 2 . . 2 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . 1 2 . 1 . . . . 2 1 1 . . . . 1 . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 19210 | 225 1631 1517 314 1349 899 467 139 405 131 110 25 140 55 172 674 155 143 312 194 323 246 841 123 222 76 124 184 293 511 73 78 1105 257 816 275 1807 488 736 1575 Spaces Moved 26647 | 79 910 816 139 758 347 254 260 1001 390 354 79 238 86 271 1223 380 415 980 332 768 230 2179 298 419 178 439 502 392 1041 223 261 1168 620 1446 749 2631 613 1230 1948 Core 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Treads 613 | 77 512 . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2688 | . 398 816 139 758 323 254 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6195 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2404 613 1230 1948 Flight 17147 | . . . . . . . 260 1001 390 354 79 238 86 271 1223 380 415 980 332 768 230 2179 298 419 178 439 500 392 1041 223 261 1168 620 1446 749 227 . . . Fastest Speed 22 | 50 90 135 195 135 140 155 31 31 31 31 31 31 28 24 25 25 25 25 27 23 23 22 22 25 25 25 25 26 28 28 29 25 25 25 26 28 46 46 34 Average Speed 47 | 157 149 170 195 139 163 155 31 31 31 31 31 31 28 27 25 25 25 26 27 24 23 22 34 47 25 25 26 29 28 28 29 26 25 25 26 48 46 46 42 Slowest Speed 240 | 160 195 195 195 195 240 155 31 34 31 31 31 31 28 31 94 25 25 27 27 27 27 24 91 91 25 25 150 102 28 29 29 29 25 26 28 172 46 53 117 Overloaded Moves 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . 1 . 1 . . . 1 2 3 . . . 3 . 8 3 . . . 1 . 3 . . . . 2 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 6 97 99 51 96 20 7 99 28 50 58 71 39 3 82 31 50 57 87 50 21 80 39 60 63 61 67 16 96 28 44 51 93 75 29 84 48 47 26 42 Regions Visited 39 Branch Regions 22 Pre-discovered Areas 8 | . . 1 1 . . . . . . 1 1 . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . . . . . 1 . . . 1 . . 1 . . . 1 . . 1 . . . 1 . . 1 . . . 1 . 1 1 1 1 . Unknown Exits Taken 19 | 1 1 1 1 1 1 . . . 1 1 1 . . . . 1 1 1 . . . . 1 1 1 . . . . 1 1 1 . 1 . . . . . Scrap Searched 23 | . . 1 . 2 . . . . 2 1 . 1 . . . 1 1 3 . . . . 3 3 . . . . . 1 1 . 3 . . . . . . Spaces Dug 217 | . . 10 . . . 3 3 3 2 . . . . . 20 2 . . 2 3 . 18 2 1 . 1 6 . 18 . . . 2 14 1 7 18 17 64 Terrain Destroyed 598 | . . 45 . 29 50 3 3 3 2 . . . . . 27 2 . . 6 3 . 18 2 1 . 1 6 . 18 . . . 79 14 1 7 18 52 208 Melee 146 | . . . . . . 3 3 3 2 . . . . . 17 2 . . 1 3 . 18 2 1 . 1 6 . 18 . . . . 14 1 7 14 15 15 Projectile 101 | . . . . . . . . . . . . . . . 10 . . . 5 . . . . . . . . . . . . . 3 . . . 4 8 71 AOE 351 | . . 45 . 29 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . . . . 29 122 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 31758 | 122 1069 900 182 953 540 316 316 1081 397 352 78 284 109 364 1529 429 453 1031 421 883 415 2470 313 436 198 447 531 548 1213 230 261 1965 697 1831 795 3144 758 1311 2386 Wait 3594 | . 55 16 44 113 40 29 32 43 . . . 36 16 74 232 46 39 41 75 75 173 217 17 13 . 5 6 132 136 6 . 769 53 317 23 432 85 17 187 Move 26547 | 78 909 815 138 757 346 254 259 998 389 351 78 237 86 268 1218 373 414 979 331 762 229 2162 292 418 177 438 500 391 1034 222 260 1167 619 1441 741 2630 612 1228 1946 Hop 30 | . . . . . . . . 1 . 1 . . . 1 2 3 . . . 3 . 8 2 . . . 1 . 3 . . . . 2 3 . . . . Pick Up 123 | 6 20 14 . 5 20 . 2 6 2 . . . . 1 2 1 . 2 . . . 7 . 1 1 . . . 2 . . 5 . 2 2 12 2 2 6 Fast Attach 181 | 7 11 3 . 2 14 2 3 12 . . . . 2 6 6 1 . 1 . 7 6 9 . 1 6 . 4 4 2 1 . 9 1 7 4 19 9 6 16 Attach 65 | . . 2 . 3 14 1 4 1 . . . . 1 1 6 . . . . . . 1 . . 1 . 3 . . . . . . 1 . 7 1 3 15 Detach 42 | . . . . . 2 . 1 . . . . . . 1 8 . . . . 2 . 8 . . 1 . 2 . . . . . . 1 . 8 . 2 6 Swap 121 | 1 2 9 . 16 12 5 2 . 1 . . . . 4 4 . . 4 4 1 . 4 . . . . 1 1 5 . . 1 6 1 1 6 3 4 23 Drop 195 | . 8 11 . 4 10 3 10 12 3 . . . . 6 7 1 . 4 . 5 5 14 . 1 5 . 1 6 4 1 . 14 1 6 7 18 14 5 9 Fire 273 | 30 62 30 . 43 24 3 . . . . . . . 1 20 . . . 10 . . . . . . . . 3 . . . . 7 . . . 6 5 29 Melee 510 | . . . . 10 58 3 3 8 2 . . 11 4 1 24 4 . . 1 10 2 40 2 2 7 3 13 11 27 . 1 . 10 35 14 12 26 38 128 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 70 | . . . . . . 16 . . . . . . . . . . . . . 14 . . . . . . . . . . . . . 18 . . . 1 21 Rewire 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Arm) -4/Waste -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 226 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Discovered new exit (range 15) 986 | -10/Materials | Discovered new exit (range 8) 1306 | -10/Materials | Discovered new exit (range 8) 1527 | -10/Materials | Repaired Assault Rifle 1663 | -10/Materials | Discovered new exit (range 15) 1857 | -10/Materials | Entered Mines 1926 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2045 | -10/Mines | Discovered new exit (range 11) 2123 | -10/Mines | Met a Derelict shopkeep closing up shop 2291 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2358 | -10/Mines | Assembled infested the area 2369 | -10/Mines | Discovered new exit (range 16) 2456 | -10/Mines | Lost 3 parts (1n2w) 2779 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2779 | -10/Mines | Discovered new exit (range 5) 3081 | -10/Mines | Learned Materials garrison access intel 3374 | -10/Mines | Entered Exiles 3374 | -10/Exiles | Accompanied by 2 allies 3400 | -10/Exiles | Discovered new exit (range 15) 3404 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3423 | -10/Exiles | Met 8R-AWN 3454 | -10/Exiles | Met EX-HEX 3550 | -10/Exiles | Met EX-DEC 3558 | -10/Exiles | Learned location of Zion (-6) 3628 | -10/Exiles | Discovered new exit (range 10) 3688 | -10/Exiles | Entered Mines 3689 | -9/Mines | Met a Derelict testing a Signal Generator 3825 | -9/Mines | Discovered new exit (range 8) 3835 | -9/Mines | Learned Materials garrison access intel 3937 | -9/Mines | Learned Materials trap positions 4296 | -9/Mines | Build established: Scavenger-Mutant 4338 | -9/Mines | Discovered new exit (range 4) 4467 | -9/Mines | Core integrity fell below 50% 4604 | -9/Mines | Build established: Mutant 4662 | -9/Mines | Excavation squad dispatched 4662 | -9/Mines | A large section of the Mines collapsed 5037 | -9/Mines | Entered Materials 5037 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5038 | -8/Materials | Loaded intel: 21 trap records 5039 | -8/Materials | Loaded intel: 1 garrison access location 5130 | -8/Materials | Core integrity fell below 50% 5143 | -8/Materials | Destroyed 11 combat bots 5162 | -8/Materials | Lost 10 parts (1p4n1u4w) 5169 | -8/Materials | Build established: Scavenger-Mutant 5463 | -8/Materials | Lost 4 parts (1n3u) 5671 | -8/Materials | Core integrity fell below 20% 5739 | -8/Materials | Build established: Mutant 5860 | -8/Materials | Discovered new exit (range 10) 5936 | -8/Materials | Entered Factory 5936 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6150 | -7/Factory | Build established: Tank 6403 | -7/Factory | Sucked down chute 6403 | -7/Factory | Entered Waste 6422 | -7/Waste | Spotted C-40 Crusher 6430 | -7/Waste | Spotted C-40 Crusher 6455 | -7/Waste | Spotted C-40 Crusher 6462 | -7/Waste | Spotted C-40 Crusher 6467 | -7/Waste | Spotted C-40 Crusher 6468 | -7/Waste | Spotted C-40 Crusher 6502 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6504 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6518 | -7/Waste | Discovered new exit (range 11) 6542 | -7/Waste | Entered Factory 6597 | -7/Factory | Repaired Trap Scanner 6693 | -7/Factory | Build established: Sprinter 6771 | -7/Factory | Identified exit to Lower Caves 6796 | -7/Factory | Discovered new exit (range 7) 6848 | -7/Factory | Discovered new exit (range 5) 6947 | -7/Factory | Entered Lower Caves 6987 | -7/Lower Caves | Encountered a Warlord checkpoint 7002 | -7/Lower Caves | Discovered new exit (range 6) 7073 | -7/Lower Caves | Found Alien Artifact 7078 | -7/Lower Caves | Entered another Lower Caves area 7114 | -7/Lower Caves | Learned 8 Factory zone layouts 7172 | -7/Lower Caves | Discovered new exit (range 12) 7188 | -7/Lower Caves | Entered Data Miner 7188 | -7/Data Miner | Discovered new exit (range 6) 7194 | -7/Data Miner | Met Data Miner 7200 | -7/Data Miner | Learned location of Section 7 (-2) 7200 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7205 | -7/Data Miner | Received God Mode back door access code from Data Miner 7213 | -7/Data Miner | Entered Proximity Caves 7217 | -6/Proximity Caves | Identified exit to Factory 7237 | -6/Proximity Caves | Escorted by Enhanced Grunt 7267 | -6/Proximity Caves | Spotted B-75 Beast 7329 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 7353 | -6/Proximity Caves | Entered Factory 7353 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7354 | -6/Factory | Identified exit to Factory 7408 | -6/Factory | Sucked down chute 7408 | -6/Factory | Entered Waste 7409 | -6/Waste | Joined by Warlord forces that had cleared the area 7450 | -6/Waste | A Compactor rumbled back to life 7450 | -6/Waste | Spotted C-40 Crusher 7466 | -6/Waste | Discovered new exit (range 13) 7470 | -6/Waste | A Compactor rumbled back to life 7470 | -6/Waste | Spotted C-40 Crusher 7473 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7474 | -6/Waste | Allies destroyed C-40 Crusher 7520 | -6/Waste | A Compactor rumbled back to life 7520 | -6/Waste | Spotted C-40 Crusher 7580 | -6/Waste | Entered Factory 7580 | -6/Factory | Accompanied by 18 allies 7652 | -6/Factory | Spotted B-75 Beast 7700 | -6/Factory | Discovered new exit (range 9) 7733 | -6/Factory | Discovered new exit (range 15) 7752 | -6/Factory | Build established: Scavenger-Sprinter 7888 | -6/Factory | Incoming investigation squad redirected 7888 | -6/Factory | Garrison activated, responded to threat 7981 | -6/Factory | Discovered exit to Factory (range 8) 8022 | -6/Factory | Identified exit to Lower Caves 8022 | -6/Factory | Identified exit to Extension 8073 | -6/Factory | Discovered exit to Factory (range 17) 8093 | -6/Factory | Incoming investigation squad redirected 8213 | -6/Factory | Build established: Scout 8254 | -6/Factory | Entered Lower Caves 8272 | -6/Lower Caves | Encountered a Warlord checkpoint 8378 | -6/Lower Caves | Discovered new exit (range 19) 8409 | -6/Lower Caves | Entered another Lower Caves area 8428 | -6/Lower Caves | Discovered exit to Factory (range 8) 8457 | -6/Lower Caves | Learned 8 Factory zone layouts 8505 | -6/Lower Caves | Learned Factory emergency access door positions 8545 | -6/Lower Caves | Discovered new exit (range 10) 8552 | -6/Lower Caves | Entered Zion 8575 | -6/Zion | Discovered new exit (range 16) 8592 | -6/Zion | System corruption cleaned by Quarantine Array 8610 | -6/Zion | Build established: Scavenger-Scout 8655 | -6/Zion | Learned Factory stockpile data 8660 | -6/Zion | Given the Hacking Drone Bay 8661 | -6/Zion | Found Prototype Device 8681 | -6/Zion | Found CR-A16's Pointy Stick 8701 | -6/Zion | Found Prototype Device 8702 | -6/Zion | Identified Hacking Drone Bay 8703 | -6/Zion | Identified Phasing AFG 8751 | -6/Zion | Given A8's code to call for help 8864 | -6/Zion | Entered Proximity Caves 9057 | -5/Proximity Caves | Discovered exit to Factory (range 3) 9058 | -5/Proximity Caves | Entered Factory 9058 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9059 | -5/Factory | Identified exit to Upper Caves 9072 | -5/Factory | Garrison activated, responded to threat 9189 | -5/Factory | Incoming investigation squad redirected 9275 | -5/Factory | Discovered new exit (range 4) 9381 | -5/Factory | Sucked down chute 9381 | -5/Factory | Entered Waste 9382 | -5/Waste | Joined by Warlord forces that had cleared the area 9457 | -5/Waste | Build established: Sprinter 9551 | -5/Waste | Discovered new exit (range 22) 9627 | -5/Waste | Entered Factory 9627 | -5/Factory | Accompanied by 20 allies 9651 | -5/Factory | Incoming investigation squad redirected 9868 | -5/Factory | Incoming investigation squad redirected 9920 | -5/Factory | Discovered exit to Upper Caves (range 8) 9927 | -5/Factory | First assault squad dispatched 9950 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 10030 | -5/Factory | Incoming investigation squad redirected 10094 | -5/Factory | Fabricated Combat Drone Bay? 10127 | -5/Factory | Fabricated Lgt. Regenerative Plating? 10468 | -5/Factory | Entered Upper Caves 10541 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10587 | -5/Upper Caves | Discovered new exit (range 4) 10591 | -5/Upper Caves | Entered another Upper Caves area 10674 | -5/Upper Caves | Spotted B-75 Beast 10705 | -5/Upper Caves | Identified exit to Factory 10789 | -5/Upper Caves | Discovered new exit (range 2) 10813 | -5/Upper Caves | Entered Zhirov 10813 | -5/Zhirov | Discovered new exit (range 3) 10818 | -5/Zhirov | Met Zhirov 10822 | -5/Zhirov | Learned location of Quarantine (-3) 10822 | -5/Zhirov | Learned location of Testing (-2) 10822 | -5/Zhirov | Learned location of Command (-1) 10825 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10831 | -5/Zhirov | Found Alien Artifact 10831 | -5/Zhirov | Identified Integrated Dissipator 10831 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10839 | -5/Zhirov | Found Alien Artifact 10889 | -5/Zhirov | Entered Proximity Caves 10969 | -4/Proximity Caves | Spotter reported a threat 11011 | -4/Proximity Caves | Discovered exit to Factory (range 7) 11013 | -4/Proximity Caves | Entered Factory 11013 | -4/Factory | Evolved 2 slots: Utility x2 11022 | -4/Factory | Discovered new exit (range 9) 11147 | -4/Factory | Discovered new exit (range 11) 11189 | -4/Factory | Incoming investigation squad redirected 11197 | -4/Factory | Sucked down chute 11197 | -4/Factory | Entered Waste 11200 | -4/Waste | Spotted C-40 Crusher 11206 | -4/Waste | Spotted C-40 Crusher 11209 | -4/Waste | Spotted C-40 Crusher 11209 | -4/Waste | Spotted C-40 Crusher 11213 | -4/Waste | Warlord forces began an assault 11218 | -4/Waste | Allies destroyed C-40 Crusher 11225 | -4/Waste | Allies destroyed C-40 Crusher 11227 | -4/Waste | Allies destroyed C-40 Crusher 11324 | -4/Waste | Spotted C-40 Crusher 11386 | -4/Waste | Allies destroyed C-40 Crusher 11403 | -4/Waste | Discovered new exit (range 12) 11490 | -4/Waste | Entered Factory 11490 | -4/Factory | Accompanied by 10 allies 11641 | -4/Factory | Identified exit to Upper Caves 11641 | -4/Factory | Identified exit to Armory 11705 | -4/Factory | Identified exit to Research 11722 | -4/Factory | Spotted B-86 Titan 11798 | -4/Factory | Incoming investigation squad redirected 11887 | -4/Factory | Spotted B-86 Titan 11890 | -4/Factory | Build established: Scavenger-Sprinter 11990 | -4/Factory | Fabricated Assault Drone Bay? 12001 | -4/Factory | Entered Upper Caves 12068 | -4/Upper Caves | Discovered new exit (range 17) 12074 | -4/Upper Caves | Entered another Upper Caves area 12142 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12148 | -4/Upper Caves | Encountered a Warlord checkpoint 12148 | -4/Upper Caves | Discovered new exit (range 4) 12152 | -4/Upper Caves | Entered Warlord 12163 | -4/Warlord | System corruption cleaned by Quarantine Array 12185 | -4/Warlord | Found Prototype Device 12185 | -4/Warlord | Identified Minesniffer Drone Bay 12247 | -4/Warlord | Visited the Vortex Lab 12250 | -4/Warlord | Found Prototype Piercing Weapon 12250 | -4/Warlord | Identified Vortex Lance 12269 | -4/Warlord | Warlord's base attacked by MAIN.C 12289 | -4/Warlord | Met Warlord 12293 | -4/Warlord | Opened Warlord's prototype stash 12304 | -4/Warlord | Found Prototype Reactor 12308 | -4/Warlord | Found Prototype Hackware 12308 | -4/Warlord | Identified Ghost Barrier 12357 | -4/Warlord | Opened side exit 12412 | -4/Warlord | Found Vortex Lance 12603 | -4/Warlord | Build established: Hacker-Sprinter 12619 | -4/Warlord | Warlord forces counterattacked 12944 | -4/Warlord | Warlord base infiltrated, sounded retreat 12945 | -4/Warlord | Enhanced Grunt warped into view 12945 | -4/Warlord | Enhanced Grunt warped into view 12945 | -4/Warlord | Enhanced Grunt warped into view 12945 | -4/Warlord | Enhanced Demolisher warped into view 12945 | -4/Warlord | Enhanced Demolisher warped into view 12945 | -4/Warlord | Enhanced Demolisher warped into view 13149 | -4/Warlord | Spotted Striker 13249 | -4/Warlord | Discovered new exit (range 14) 13257 | -4/Warlord | Entered Proximity Caves 13327 | -3/Proximity Caves | Spotter reported a threat 13341 | -3/Proximity Caves | Spotter reported a threat 13511 | -3/Proximity Caves | Discovered exit to Research (range 12) 13514 | -3/Proximity Caves | Entered Research 13514 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13651 | -3/Research | Spotted B-86 Titan 13764 | -3/Research | Search patrols dispatched 13810 | -3/Research | Found Enh. Force Lance 14070 | -3/Research | Discovered new exit (range 22) 14156 | -3/Research | Found Enh. Force Lance 14328 | -3/Research | Discovered new exit (range 9) 14330 | -3/Research | Entered Quarantine 14331 | -3/Quarantine | Identified exit to Research 14360 | -3/Quarantine | Found Alien Artifact 14360 | -3/Quarantine | Identified Terrabomb 14360 | -3/Quarantine | Used Terrabomb 14371 | -3/Quarantine | Found Terrabomb 14392 | -3/Quarantine | Cryocooling Duct disabled 14407 | -3/Quarantine | Ambient heat levels rising (+20) 14407 | -3/Quarantine | Non-combat units ordered to evacuate 14578 | -3/Quarantine | Found Alien Energy Cannon 14580 | -3/Quarantine | Search patrols dispatched 14605 | -3/Quarantine | Entered Research 14605 | -2/Research | Warlord forces began assault on 0b10 14605 | -2/Research | Evolved 2 slots: Propulsion x2 14685 | -2/Research | Fabricated Adv. Cloaking Device (x1) 14715 | -2/Research | Research machine network offline 14779 | -2/Research | Fabricated Assault Drone Bay? 14848 | -2/Research | Build established: Hacker-Ninja 14865 | -2/Research | Discovered new exit (range 3) 14929 | -2/Research | Discovered new exit (range 15) 14969 | -2/Research | Identified Vortex Chain Reactor 15091 | -2/Research | Spotted Striker 15128 | -2/Research | Met up with Warlord 15133 | -2/Research | Identified Core Cannon 15153 | -2/Research | Spotted Striker 15153 | -2/Research | Spotted Striker 15383 | -2/Research | Borebot progress halted 15426 | -2/Research | Borebot progress halted 15552 | -2/Research | Spotted Striker 15621 | -2/Research | Spotted Striker 15884 | -2/Research | Spotted B-90 Cyclops 15896 | -2/Research | Spotted Executioner 16034 | -2/Research | Build established: Hacker-Mutant 16215 | -2/Research | Spotted Striker 16291 | -2/Research | Spotted Striker 16295 | -2/Research | Spotted Striker 16384 | -2/Research | Identified exit to Testing 16412 | -2/Research | Entered Testing 16564 | -2/Testing | Found Prototype Protection 16564 | -2/Testing | Identified Med. Regenerative Plating 16566 | -2/Testing | Found Med. Regenerative Plating 16635 | -2/Testing | Found Prototype Protection 16635 | -2/Testing | Identified Hvy. Regenerative Plating 16641 | -2/Testing | Found Prototype Protection 16641 | -2/Testing | Identified SHELL Armor 16702 | -2/Testing | Build established: Hacker-Scout 16773 | -2/Testing | Found Prototype Energy Cannon 16773 | -2/Testing | Identified Cld. Nova Cannon 16880 | -2/Testing | Discovered new exit (range 22) 16900 | -2/Testing | Identified exit to Access 16900 | -2/Testing | Entered Access 16900 | -1/Access | Evolved 2 slots: Utility x2 17371 | -1/Access | Spotted B-99 Colossus 17520 | -1/Access | Build established: Hacker-Mutant 17623 | -1/Access | Spotted B-99 Colossus 17626 | -1/Access | Discovered new exit (range 10) 17632 | -1/Access | Spotted B-99 Colossus 17636 | -1/Access | Identified exit to Command 17636 | -1/Access | Entered Command 17870 | -1/Command | Identified Transdimensional Reconstructor 17870 | -1/Command | Failed to warp due to unstable space 17886 | -1/Command | First assault squad dispatched 17902 | -1/Command | Incoming assault squad redirected 18210 | -1/Command | Phase Generator disabled 18262 | -1/Command | Spotted Striker 18284 | -1/Command | Found Adv. Force Booster 18398 | -1/Command | Spotted Executioner 18398 | -1/Command | Spotted Executioner 18398 | -1/Command | Spotted Alpha 7 18398 | -1/Command | Spotted Executioner 18398 | -1/Command | Spotted Executioner 18398 | -1/Command | Spotted Striker 18398 | -1/Command | Spotted Alpha 7 18448 | -1/Command | Destroyed Striker 18460 | -1/Command | Destroyed Striker 18483 | -1/Command | Destroyed Executioner 18510 | -1/Command | Destroyed Executioner 18514 | -1/Command | Destroyed Executioner 18530 | -1/Command | Spotted B-99 Colossus 18671 | -1/Command | Discovered new exit (range 10) 18675 | -1/Command | Identified exit to Surface 18688 | -1/Command | Destroyed Executioner 18721 | -1/Command | Destroyed Alpha 7 18757 | -1/Command | Destroyed Alpha 7 18875 | -1/Command | Build established: Hacker-Ninja 18938 | -1/Command | Incoming assault squad redirected 19056 | -1/Command | High security lockdown imminent 19086 | -1/Command | Spotted M Guard 19086 | -1/Command | Spotted M Guard 19087 | -1/Command | Spotted Combat Programmer 19087 | -1/Command | Spotted Combat Programmer 19136 | -1/Command | High security lockdown engaged 19152 | -1/Command | System corruption reached 10% 19211 | *** | Escaped! Last Messages --------------- 19177_ Combat Programmer suffers critical hit (Destroy). 19177_ Destroyed Prototype Energy Cannon. 19178_ Cmb. Linear Gravjet destroyed. 19178_ Penetrated by EMDS Slug. 19182_ SHELL Armor destroyed. 19184_ Penetrated by EMDS Slug. 19186_ EMDS Slug penetrates Wall. 19187_ Acquired 30 matter. 19187_ Enh. Force Lance destroyed. 19187_ Critical hit (Blast). 19187_ Knocked back. 19189_ EMDS Slug penetrates Wall. 19195_ G-73 Enforcer suffers critical hit (Burn). 19201_ EMDS Slug penetrates Wall. 19202_ System corrupted: Particle Reactor rejected. 19202_ Acquired Particle Reactor. 19203_ Penetrated by EMDS Slug. 19204_ Acquired 10 matter. 19209_ K-01 Serf cleans the Access Lift. 19210_ EMDS Slug penetrates Wall. 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"""#?????????##;#"#????# #??????????? | | ????# !#= """#?????????#p####????# #??????????? | | ????# # " #??########p#####???# #??????????? | | ????# # #??# !!! #???# #??????? ??? | | ????# # #??# #???# #??????? ??? | | ????# ##+#######??# ^ ^ ^ #???# #??????? ??? | | ????# # #??# """ "" #???# #??????? ??? | | ????# # #??# " " #???# #??????? ??? | | ????#!!# """ #??# " @" "^ #???# #??????? ??? | | ????#[%# " #??# " "k " #???#=#??????? ??? | | ????#!=# "" #??#? ^" " #???#!#??????? ??? | | ????# # """ #???? ^" """" #???#%#??????? ??? | | ????# # #????? ^ ^ #???#*#??????? ??? | | ????# ##+#+######???? #???#!#??????# #?? | | ##??# =% # ##??? #???#=#??????# #?? | | ??# ! + "#??##^! ^ ^####??##+########"### | | ??# ### # ##???%!! ?????# %"""" +% | | ??# #?# # #????;[ %##????# """" #"### | | #### #?# =# #???#=^^ ^! #????# %"""" # | | #?# =# #???;#^ ^ ##????# """" # | | #?# %+ #???; ^ #????# # | | #?# *# #??###^ ##????# + | | #?# # #???# #????# ! # | | #### ### ######????# ^ #?????# # | | #?# #?????????# ^ ^ #?????########### | | #?# = #?????????##++++##???????????####"#### | | #?#=!################# #????????????# | | ###?#[!#???# " ############## ##+# | | ????#!%#???# # + | | ????#[[#???# ! # | | ????#|%#???# =%= # | | ????#![#???# " "" " + | | ????#|*#???# "R"" # ##"#########+###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 55 Energy Capacity 700 Matter Stores 400 Matter Capacity 700 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Armor Coverage 1050 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 15 Evasion (%) 80 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 3 Force Boost 40 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Hyp. Coil Gun | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Combat Drone Bay | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Assault Drone Bay | x1 | -4/Factory Adv. Cloaking Device | x1 | -2/Research | Preloaded Assault Drone Bay | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Terrabomb Core Cannon Transdimensional Reconstructor Achievements -------------- Great Explorer Challenges ------------ None Game ------ Seed GravmagEfficiencyBoomstick Manual? 0 Play Time 06:56:04 Cumulative 568.6 hours Start 2023.03.15 @ 14:53:39 End 2023.03.17 @ 10:47:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 613 Rogue 612 Adventurer 0 Explorer 1 Win Type 0 Total 26 Types 19/0/4/3/0/0/0/0/0 Lore% 81 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67695dbc-9631-41af-88b1-89007cba5f45