Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 17:08:26 Player: lazy_engineer Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (452) 452 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (672) 672 TOTAL SCORE: 4889 Bonus ------- Follower Combat Kills 717 Friendly Fire -45 Cogmind --------- Core Integrity 749/1000 Matter 77/300 Energy 78/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (9) ------ Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter System Shield System Shield System Shield > --- WEAPON (2) ------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (10) --- Advanced Heat Sink Advanced Terrain Scan Processor Heavy Machine Gun Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Hacking Suite Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Improved Medium Treads Flexi-carbon Leg Advanced Heat Sink Advanced Terrain Scan Processor Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Improved Datajack Mining Laser [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Remote Datajack Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Slots Evolved 10 | . . . . . 8 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 7 | . . . . . 6 1 Weapon . | . . . . . . . Parts Attached 53 | 7 . 1 11 . 26 8 Power 5 | 1 . . 1 . 3 . Engine 5 | 1 . . 1 . 3 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 . . 2 . 10 2 Treads 4 | 2 . . 1 . . 1 Leg 11 | . . . . . 10 1 Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 . . 4 . 11 2 Device 3 | 1 . . 1 . . 1 Storage 2 | 1 . . 1 . . . Processor 4 | . . . 1 . 2 1 Hackware 10 | . . . 1 . 9 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 . 1 4 . 2 4 Energy Gun 2 | 1 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . . 1 . 1 3 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . 1 . . . . Special Weapon 3 | . . . 2 . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 4 | . . . . . 4 . System Corruption 10 | . . . . . 10 . Parts Lost 19 | . . 3 2 . 4 10 Power 3 | . . 1 . . 1 1 Propulsion 7 | . . 1 1 . 1 4 Utility 5 | . . 1 . . 1 3 Weapon 4 | . . . 1 . 1 2 Highest Loss Streak 10 | . . 3 2 . 1 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 100 85 87 100 84 76 Engine 8 | . 14 7 10 14 5 4 Treads 8 | . 28 28 12 14 . . Leg 9 | . . . . . 21 14 Wheel 6 | . . . 13 14 . . Device 1 | . 14 7 . . . 2 Storage 10 | . 14 14 14 14 6 5 Processor 4 | . . . 2 . 6 11 Hackware 17 | . . . 3 14 33 27 Energy Gun 1 | . 14 . 1 . . . Ballistic Gun 9 | . 14 14 14 14 3 5 Special Weapon 6 | . . . 10 14 4 . Peak Build Rating 66 | 7 7 7 16 16 56 66 Average Rating 25 | 5 7 6 11 15 43 53 On Entrance 14 | . 7 7 4 16 16 51 Naked Turns . | . . . . . . . Heaviest Build 40 | 14 14 15 23 19 31 40 Greatest Support 80 | 40 40 40 20 20 80 60 Greatest Overweight (x) 2 | . . . 1 . 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 Most Carried 10 | 6 7 7 10 10 9 10 Average Carried 6 | 3 6 7 7 9 5 7 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 6 7 7 10 10 7 5 Class Distribution -------------------- 47% | Commander-Mutant 30% | Hacker-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Matter Collected 896 | 284 10 6 277 . 319 . Remotely . | . . . . . . . Salvage Created 505 | 131 99 . 98 . . 177 Parts 30 | 11 3 . 3 . . 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Combat Hostiles Destroyed 7 | . 2 . 2 . . 3 Guns 7 | . 2 . 2 . . 3 Classes Destroyed 6 | 2 1 . 1 . . 2 Worker 1 | . . . . . . 1 Tunneler 4 | 4 . . . . . . Recycler 1 | 1 . . . . . . Grunt 3 | . 2 . . . . 1 Duelist 2 | . . . 2 . . . Hunter 2 | . . . . . . 2 Best Kill Streak 4 | 2 2 . 2 . . 4 Combat Bots Only 3 | . 2 . 2 . . 3 Max Kills in Single Turn 2 | 2 1 . 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Hostile Shots Fired 359 | . 25 65 7 . 145 117 Missed 128 | . 9 18 2 . 64 35 Damage Taken 3217 | . 203 338 255 . 995 1426 Core 547 | . 49 37 57 . 153 251 Absorbed by Shields 58 | . . . . . 58 . Regen/Repaired (Parts) 247 | . . . . . 247 . Core Remaining (%) 74 | 100 . . . 42 82 . Volleys Fired 94 | 14 10 1 46 . 9 14 Largest 2 | 2 2 1 2 . 1 2 Hottest 90 | 70 70 30 73 . 30 90 Shots Fired 143 | 28 20 1 53 . 13 28 Gun 106 | 28 20 . 26 . 13 19 Cannon 9 | . . . . . . 9 Launcher 2 | . . 1 1 . . . Special 26 | . . . 26 . . . Kinetic 84 | 14 10 . 19 . 13 28 Thermal 31 | 14 10 . 7 . . . Explosive 2 | . . 1 1 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | 8 3 4 7 . 5 8 Robot Miss Streak 3 | 2 3 . 2 . 2 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 1 . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 95 | 19 11 1 37 . 7 20 Core Hits 36 | 8 6 3 6 . 3 10 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 4 | 1 2 . 1 . . . Burn 3 | 1 2 . . . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1385 | 241 139 51 365 . 110 479 Guns 1056 | 241 135 . 256 . 110 314 Cannons 53 | . . . . . . 53 Explosions 270 | . . 51 107 . . 112 Melee . | . . . . . . . Ramming 6 | . 4 . 2 . . . Kinetic 808 | 75 73 . 183 . 110 367 Thermal 301 | 166 62 . 73 . . . Explosive 270 | . . 51 107 . . 112 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . . 11 . Average Corruption 8 | . . . . . 8 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 42 | . . . . . 42 . Message Errors 10 | . . . . . 10 . Matter Fused 11 | . . . . . 11 . Heat Flow Errors 4 | . . . . . 4 . Energy Discharges 3 | . . . . . 3 . Data Loss (minor) 7 | . . . . . 7 . Data Loss (major) 1 | . . . . . 1 . Misfires 4 | . . . . . 4 . Alerts 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 26 | . . . 7 . . 19 Projectiles 19 | . . . . . . 19 Explosions 7 | . . . 7 . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 32 | . . . 32 . . . Shots 1 | . . . 1 . . . Rammed 4 | . 2 . 2 . . . Targets Rammed 4 | . 2 . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 251 | 80 236 . 84 . 251 36 Average Temperature 65 | 27 121 . 41 . 82 17 Received Heat Transfer 843 | . 114 180 9 . 252 288 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1110 | 555 333 . 222 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Peak Influence 243 | 25 81 . 243 . 155 143 Initial 50 | . 16 . 4 . . 50 Average 77 | 12 72 . 126 . 49 67 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 94 | 100 100 . 83 . 100 100 Level 1 5 | . . . 16 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . . 4 1 Investigation 3 | . 1 . . . 2 . Extermination 1 | . . . . . 1 . Reinforcement 2 | . . . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Distress Signals 3 | . . . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 2 6 15 . 19 9 Peak Tracking Total 8 | . 2 6 6 . 5 8 Tactical Retreats 4 | . . . 2 . 2 . Traps | -11 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Disabled 9 | . . 3 1 . 2 3 Max in Single Turn 3 | . . 3 . . 1 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Accessed 24 | . . . 14 . 10 . Terminals 9 | . . . 6 . 3 . Fabricators 3 | . . . . . 3 . Repair Stations 3 | . . . . . 3 . Recycling Units 8 | . . . 8 . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 54 | . . . 23 . 31 . Successful 39 | . . . 14 . 25 . Failed 15 | . . . 9 . 6 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 27 | . . . 21 . 6 . Terminals 22 | . . . 14 . 8 . Fabricators 12 | . . . . . 12 . Repair Stations 10 | . . . . . 10 . Recycling Units 9 | . . . 9 . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . 1 . 3 . Robot Schematic 3 | . . . 1 . 2 . Fabricator Index 1 | . . . . . 1 . Fabricator Hacks 12 | . . . . . 12 . Load Schematic 6 | . . . . . 6 . Build 6 | . . . . . 6 . Repair Station Hacks 8 | . . . . . 8 . Scan Component 4 | . . . . . 4 . Repair 4 | . . . . . 4 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 14 | . . . 13 . 1 . Terminals 6 | . . . 5 . 1 . Botnet 6 | . . . 5 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . . . 8 . . . Tunnel 8 | . . . 8 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 11 | . . . 4 . 7 . Full Trace Events 5 | . . . 3 . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . 1 . 2 . Robots Built 12 | . . . . . 12 . Authchips 4 | . . . . . 4 . Time 530 | . . . . . 530 . Total Robot Build Rating 32 | . . . . . 32 . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . . 4 . Time 126 | . . . . . 126 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . 2 . . . Non-combat . | . . . . . . . Combat 2 | . . . 2 . . . Robot Hacks Applied 2 | . . . 2 . . . parse_system 2 | . . . 2 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 13 | . . . 13 . . . Allies Hacked 2 | . . . 1 . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Total Allies 25 | . . . 13 . 12 . Largest Group 13 | . . . 8 7 13 . Highest-Rated Group 205 | . . . 119 108 205 . Highest-Rated Ally 34 | . . . 34 34 34 . Total Orders . | . . . . . . . Ally Attacks 123 | . . . 41 . 82 . Total Damage 3101 | . . . 1059 . 2042 . Kills 28 | . . . 13 . 15 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Turns Passed 3828 | 218 327 15 1221 361 1477 209 Spaces Moved 1977 | 107 57 8 754 216 712 123 Core 12 | 12 . . . . . . Treads 925 | 95 57 8 549 216 . . Legs 749 | . . . . . 626 123 Wheels 291 | . . . 205 . 86 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 80 160 90 120 Average Speed 129 | 147 160 160 139 160 106 120 Slowest Speed 270 | 160 160 160 240 160 270 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 12 1 98 28 21 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 8 | . . . 8 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . . . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 45 | . . 3 6 . . 36 Melee . | . . . . . . . Projectile 8 | . . . . . . 8 AOE 37 | . . 3 6 . . 28 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Total 3113 | 141 274 9 885 233 1414 157 Wait 913 | 2 205 . 34 14 652 6 Move 1971 | 106 56 7 753 215 711 123 Hop . | . . . . . . . Pick Up 37 | 12 1 . 10 2 7 5 Fast Attach 21 | 1 . . 4 . 16 . Attach 26 | 6 . . 3 . 10 7 Detach 1 | . . . 1 . . . Swap 6 | . . 1 4 . . 1 Drop 14 | . . . 6 2 5 1 Fire 94 | 14 10 1 46 . 9 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . 2 . 2 . . . Escape Stasis 3 | . . . . . 3 . Rewire 23 | . . . 22 . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 219 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 3) 546 | -10/Materials | Entered Subcaves 548 | -10/Subcaves | Discovered new exit (range 9) 561 | -10/Subcaves | Entered Recycling 591 | -8/Recycling | Lost 3 parts (1p1n1u) 708 | -8/Recycling | Discovered new exit (range 5) 845 | -8/Recycling | Core integrity fell below 50% 1052 | -8/Recycling | Build established: Commander-Mutant 1143 | -8/Recycling | Lost 4 allies 1724 | -8/Recycling | Scanned before Scraplab entrance 1748 | -8/Recycling | Entered Scraplab 1778 | -8/Recycling | Discovered new exit (range 2) 1782 | -8/Recycling | Entered Scraptown 1782 | -8/Scraptown | Accompanied by 7 allies 2040 | -8/Scraptown | Discovered new exit (range 13) 2143 | -8/Scraptown | Entered Factory 2143 | -6/Factory | Accompanied by 7 allies 2143 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 2275 | -6/Factory | Repaired VSS Leg 2450 | -6/Factory | Build established: Hacker-Mutant 2471 | -6/Factory | Fabricated Y-45 Defender (x2) 2570 | -6/Factory | Fabricated Y-45 Defender (x2) 2670 | -6/Factory | Fabricated Y-45 Defender (x2) 2691 | -6/Factory | System corruption reached 10% 2790 | -6/Factory | Fabricated Y-45 Defender (x2) 2919 | -6/Factory | Repaired Remote Datajack 2959 | -6/Factory | Repaired VSS Leg 2999 | -6/Factory | Build established: Commander-Mutant 3148 | -6/Factory | Repaired Angular Momentum Engine 3156 | -6/Factory | Discovered new exit (range 14) 3218 | -6/Factory | Lost 4 allies 3263 | -6/Factory | Identified exit to Factory 3336 | -6/Factory | Lost 8 allies 3347 | -6/Factory | Fabricated Y-54 Guardian? 3473 | -6/Factory | Build established: Hacker-Mutant 3543 | -6/Factory | Fabricated Y-54 Guardian? 3583 | -6/Factory | Lost 4 allies 3620 | -6/Factory | Entered another Factory area 3620 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3829 | -5/Factory | Self-destructed Last Messages --------------- 03807_ H-66 Slayer destroyed. 03808_ U-05 Engineer lays Concrete. 03809_ Critical hit (Burn: +37). 03810_ Penetrated by Slug. 03810_ Slug penetrates H-66 Slayer. 03810_ H-66 Slayer knocked back. 03811_ U-05 Engineer lays Concrete. 03811_ Enh. Gauss Cannon destroyed. 03812_ U-05 Engineer builds a Wall. 03813_ KE Penetrator destroyed. 03814_ Penetrated by Slug. 03815_ H-66 Slayer destroyed. 03816_ Critical hit (Burn: +37). 03816_ U-05 Engineer builds a Wall. 03819_ U-05 Engineer destroyed. 03819_ Imp. Trap Scanner destroyed. 03821_ Flexi-carbon Leg destroyed. 03826_ G-50 Soldier destroyed. 03826_ Switching to secondary target: G-67 Veteran. 03827_ M-13 Machinist repairs G-50 Soldier. 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""S"" ????? | | ?????????????????????????????????# ?""" ???? | | ???????????????????????????????????????? ???? | | ????????????????????????????????????????#######??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 30 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ Y-45 Defender | -8/Recycling | Hacked L-41 Fighter | -6/Factory | Hacked Y-54 Guardian | -6/Factory | Hacked Fabricated ------------ Y-45 Defender | x2 | -6/Factory | Authchip Y-45 Defender | x2 | -6/Factory | Authchip Y-45 Defender | x2 | -6/Factory | Authchip Y-45 Defender | x2 | -6/Factory | Authchip Y-54 Guardian | x2 | -6/Factory Y-54 Guardian | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- War Machine Challenges ------------ None Game ------ Seed LargeMissilePurifier Manual? 0 Play Time 00:30:16 Cumulative 80.8 hours Start 2025.02.01 @ 16:40:43 End 2025.02.01 @ 17:08:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cdf3c6c-fb1f-476f-961d-bc33b2257170