Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 03:28:42 Player: Venar246 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2440) 2440 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6285 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 141/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Graphene Brace Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Cooling System Large Storage Unit Visual Processing Unit Signal Interpreter Kinecellerator Weapon Cycler Graphene Brace > --- WEAPON ----------- Field Laser Minigun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Carbon-fiber Leg Improved Carbon-fiber Leg Advanced VSS Leg Large Storage Unit Machine Analyzer Improved Light Armor Plating Heavy Laser Heavy Laser Heavy Laser Gatling Laser Heavy Machine Gun Mini Grenade Launcher [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Visual Processing Unit Device Weapon Cycler Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 5 | . . . 2 1 2 . . Weapon 1 | . . . . 1 . . . Parts Attached 84 | 5 3 21 11 24 2 11 7 Power 12 | . 1 1 2 4 . 3 1 Engine 7 | . 1 1 1 3 . . 1 Core 3 | . . . 1 1 . 1 . Reactor 2 | . . . . . . 2 . Propulsion 30 | 2 . 9 5 8 . 2 4 Treads 6 | . . 1 . 3 . 2 . Leg 20 | 2 . 8 5 3 . . 2 Wheel 4 | . . . . 2 . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 2 3 3 3 2 . 2 Device 5 | . . . . 2 2 . 1 Storage 6 | 1 1 3 . . . . 1 Processor 3 | . 1 . 2 . . . . Hackware . | . . . . . . . . Protection 2 | . . . 1 1 . . . Artifact . | . . . . . . . . Weapon 26 | 2 . 8 1 9 . 6 . Energy Gun 11 | 2 . . . 4 . 5 . Energy Cannon 3 | . . . 1 2 . . . Ballistic Gun 12 | . . 8 . 3 . 1 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 35 | . . 3 1 15 . 8 8 Power 6 | . . 1 . 1 . 2 2 Propulsion 13 | . . 2 . 6 . . 5 Utility 4 | . . . . 1 . 2 1 Weapon 12 | . . . 1 7 . 4 . Highest Loss Streak 13 | . . 2 1 13 . 8 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 90 90 100 91 100 55 34 Engine 6 | . 9 10 8 3 6 . 1 Treads 5 | . . 1 . 10 20 14 5 Leg 21 | . 28 33 36 13 6 . . Device 4 | . . . . 9 26 9 1 Storage 8 | . 14 11 9 7 6 2 3 Processor 14 | . 9 11 20 15 13 13 13 Protection 2 | . . . 6 3 . . . Energy Gun 4 | . 28 . . 4 6 2 . Energy Cannon 1 | . . . 4 3 . . . Ballistic Gun 12 | . . 21 13 12 13 4 . Naked Turns . | . . . . . . . . Heaviest Build 54 | 9 17 33 40 47 53 54 36 Greatest Support 140 | 20 20 40 40 60 60 140 140 Greatest Overweight (x) 6 | 1 . 3 . 2 . . 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 13 | 7 9 13 15 15 15 8 10 Most Carried 15 | 1 6 15 15 15 14 15 5 Average Carried 10 | . 3 12 14 12 13 8 3 Final Capacity 15 | 8 10 15 15 15 15 5 5 Final Carried 15 | 1 6 15 15 15 13 4 2 Class Distribution -------------------- 46% | Scavenger-Mutant 25% | Mutant 21% | Scavenger-Gunner 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 1870 | 250 30 585 226 641 . 138 . Remotely . | . . . . . . . . Salvage Created 3885 | . 131 853 707 1042 . 1152 . Parts 168 | . 12 42 36 57 . 21 . Haulers Intercepted 3 | . . 1 2 . . . . Recyclers Shooed 2 | . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 52 | . 6 15 11 16 . 4 . Guns 50 | . 6 15 9 16 . 4 . Cannons 1 | . . . 1 . . . . AOE 1 | . . . 1 . . . . Classes Destroyed 13 | . 2 6 1 3 . 1 . Worker 6 | . . 1 . 5 . . . Hauler 3 | . . 1 2 . . . . Recycler 4 | . . 2 1 1 . . . Watcher 4 | . 1 1 2 . . . . Swarmer 6 | . 6 . . . . . . Grunt 22 | . . 9 8 5 . . . Duelist 1 | . . 1 . . . . . Sentry 9 | . . 5 2 2 . . . Specialist 3 | . . . . 3 . . . Hunter 4 | . . . 1 3 . . . Programmer 2 | . . . . 2 . . . Heavy 1 | . . . . 1 . . . Compactor 4 | . . . . . . 4 . Best Kill Streak 5 | . 4 5 4 3 . 2 . Combat Bots Only 3 | . 3 3 3 3 . 2 . Max Kills in Single Turn 2 | . 1 1 1 2 . 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 552 | . 19 86 44 200 . 18 185 Missed 171 | . 5 20 15 63 . . 68 Damage Taken 6593 | . 105 1085 499 2015 . 820 2069 Core 1511 | . 47 126 100 382 . 153 703 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 89 | . . 89 . . . . . Core Remaining (%) 75 | 100 81 68 81 45 . . . Volleys Fired 186 | . 10 53 38 58 . 27 . Largest 3 | . 2 2 2 3 . 3 . Hottest 187 | . 90 50 88 187 . 122 . Shots Fired 433 | . 20 102 76 171 . 64 . Gun 380 | . 20 102 48 146 . 64 . Cannon 53 | . . . 28 25 . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 277 | . . 102 48 89 . 38 . Thermal 93 | . 10 . . 57 . 26 . Explosive . | . . . . . . . . Electromagnetic 63 | . 10 . 28 25 . . . Robot Hit Streak 34 | . 3 7 10 7 . 34 . Robot Miss Streak 5 | . 3 4 3 5 . 2 . Penetration Max 1 | . . . . 1 . . . Secondary Targets 9 | . 3 3 . 2 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . Shots Hit Robots 302 | . 10 68 59 111 . 54 . Core Hits 128 | . 7 33 32 44 . 12 . Critical Kills 2 | . . . 1 . . 1 . Critical Parts Destroyed 5 | . . 1 1 2 . 1 . Critical Strikes 10 | . . 1 2 5 . 2 . Burn 3 | . . . . 3 . . . Destroy 7 | . . 1 2 2 . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5985 | . 141 1221 1394 2090 . 1137 2 Guns 4995 | . 141 1194 693 1830 . 1137 . Cannons 688 | . . . 511 177 . . . Explosions 254 | . . 22 151 81 . . . Melee . | . . . . . . . . Ramming 48 | . . 5 39 2 . . 2 Kinetic 3720 | . . 1194 693 1157 . 676 . Thermal 1444 | . 78 . 151 754 . 461 . Explosive . | . . . . . . . . Electromagnetic 773 | . 63 22 511 177 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 3 . . . Average Corruption 2 | . . . . 2 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . . 18 . . . Message Errors 2 | . . . . 2 . . . Matter Fused 7 | . . . . 7 . . . Heat Flow Errors 3 | . . . . 3 . . . Energy Discharges 1 | . . . . 1 . . . Data Loss (minor) 2 | . . . . 2 . . . Data Loss (major) 1 | . . . . 1 . . . Misfires 1 | . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 1 | . . . . 1 . . . Projectiles . | . . . . . . . . Explosions 1 | . . . . 1 . . . Melee . | . . . . . . . . Knockbacks 3 | . . . 3 . . . . Impact 3 | . . . 3 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 89 | . . 31 56 1 . . 1 Shots 2 | . . 1 1 . . . . Rammed 2 | . . . . 1 . . 1 Targets Rammed 12 | . . 2 8 1 . . 1 Kicked 10 | . . 2 8 . . . . Crushed . | . . . . . . . . Highest Temperature 396 | . 120 46 192 396 . 20 11 Average Temperature 97 | . 53 13 46 144 . 8 5 Received Heat Transfer 1464 | . . 372 225 372 . 9 486 Effects 7 | . . . . 7 . . . Shutdowns 1 | . . . . 1 . . . Energy Bleed 2 | . . . . 2 . . . Interference 3 | . . . . 3 . . . Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . 1 2 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . 3 . 1 . Heat Transferred 3053 | . 222 . 150 1690 . 991 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Peak Influence 352 | . 162 352 291 327 116 40 110 Initial 132 | . . 68 120 132 116 40 . Average 140 | . 81 194 183 173 116 12 21 Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 74 | 100 100 53 70 68 100 100 100 Level 1 25 | . . 46 29 31 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . 2 3 6 . . 1 Investigation 4 | . . 1 2 1 . . . Extermination 3 | . . . . 2 . . 1 Reinforcement 4 | . . 1 1 2 . . . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 4 | . 1 2 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 7 25 20 23 . 6 16 Peak Tracking Total 9 | . 4 6 4 6 . 2 9 Tactical Retreats 5 | . . 1 . 1 . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 2 | . . 1 . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 11 | . 1 5 . 5 . . . Max in Single Turn 3 | . 1 2 . 3 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 9 | . . 4 2 2 . . 1 Terminals 5 | . . 3 . 1 . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 36 | . . 11 13 10 . . 2 Successful 23 | . . 8 10 4 . . 1 Failed 13 | . . 3 3 6 . . 1 Catastrophic 3 | . . 1 . 2 . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . 2 . . . Terminals 16 | . . 7 . 7 . . 2 Fabricators . | . . . . . . . . Repair Stations 4 | . . 4 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 13 | . . . 13 . . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 9 | . . 4 . 4 . . 1 Record 6 | . . 2 . 4 . . . Robot Analysis 1 | . . 1 . . . . . Open DSF 1 | . . . . . . . 1 Alert Level 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . Scan Component 2 | . . 2 . . . . . Repair 2 | . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 10 | . . . 10 . . . . Insert Component 5 | . . . 5 . . . . Analyze 5 | . . . 5 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . 4 2 2 . . . Full Trace Events 3 | . . 1 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 2 . . . . . Time 52 | . . 52 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . Part Schematics Acquired 5 | . . . 5 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 23 | . . . . . . 23 . Total Damage 402 | . . . . . . 402 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 3774 | 90 314 947 649 1062 34 380 298 Spaces Moved 2074 | 71 228 529 357 443 20 171 255 Core 54 | 8 . . . . . . 46 Treads 511 | . . 18 . 225 20 171 77 Legs 1352 | 63 228 511 357 189 . . 4 Wheels 157 | . . . . 29 . . 128 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 115 166 160 50 Average Speed 137 | 115 120 132 120 173 166 160 112 Slowest Speed 350 | 120 120 330 120 260 166 166 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 33 40 21 12 1 81 8 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 15 | . . . 6 8 . 1 . Melee . | . . . . . . . . Projectile 2 | . . . . 1 . 1 . AOE 13 | . . . 6 7 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 2662 | 76 248 682 515 625 22 228 266 Wait 171 | . . 39 43 79 . 10 . Move 2068 | 70 227 528 356 442 20 170 255 Hop . | . . . . . . . . Pick Up 78 | 1 6 25 29 13 . 3 1 Fast Attach 38 | 5 3 8 1 11 . 6 4 Attach 32 | . . 7 3 12 2 5 3 Detach 2 | . . . . 1 . 1 . Swap 14 | . . 6 7 1 . . . Drop 61 | . 2 14 30 7 . 6 2 Fire 186 | . 10 53 38 58 . 27 . Melee . | . . . . . . . . Ram 2 | . . . . 1 . . 1 Kick 10 | . . 2 8 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 17) 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Propulsion x2 405 | -9/Materials | Discovered new exit (range 9) 1106 | -9/Materials | Repaired Aluminum Leg 1132 | -9/Materials | Repaired Aluminum Leg 1191 | -9/Materials | Discovered new exit (range 8) 1351 | -9/Materials | Build established: Scavenger-Mutant 1352 | -9/Materials | Entered another Materials area 1352 | -8/Materials | Evolved 2 slots: Utility x2 1794 | -8/Materials | Discovered new exit (range 12) 2000 | -8/Materials | Identified exit to Factory 2001 | -8/Materials | Entered Factory 2001 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2483 | -7/Factory | Garrison activated, responded to threat 2519 | -7/Factory | Discovered new exit (range 9) 2567 | -7/Factory | Identified exit to Factory 2584 | -7/Factory | Lost 13 parts (1p5n1u6w) 2723 | -7/Factory | Build established: Scavenger-Gunner 2844 | -7/Factory | Cargo convoy interrupted 2966 | -7/Factory | Core integrity fell below 50% 3063 | -7/Factory | Entered another Factory area 3063 | -6/Factory | Evolved 2 slots: Utility x2 3065 | -6/Factory | Discovered new exit (range 14) 3087 | -6/Factory | Identified exit to Factory 3097 | -6/Factory | Sucked down chute 3097 | -6/Factory | Entered Waste 3098 | -6/Waste | Met a frightened Derelict 3117 | -6/Waste | Spotted C-40 Crusher 3117 | -6/Waste | Spotted C-40 Crusher 3132 | -6/Waste | Destroyed C-40 Crusher 3138 | -6/Waste | Destroyed C-40 Crusher 3160 | -6/Waste | Spotted C-40 Crusher 3171 | -6/Waste | Destroyed C-40 Crusher 3193 | -6/Waste | Spotted C-40 Crusher 3214 | -6/Waste | Spotted C-40 Crusher 3215 | -6/Waste | Crushed by Compactor (1 part destroyed) 3234 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3240 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3243 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3246 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3247 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3249 | -6/Waste | Destroyed C-40 Crusher 3253 | -6/Waste | Crushed by Compactor (1 part destroyed) 3262 | -6/Waste | Crushed by Compactor (1 part destroyed) 3265 | -6/Waste | Crushed by Compactor (1 part destroyed) 3270 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3296 | -6/Waste | Lost 8 parts (2p2u4w) 3364 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3387 | -6/Waste | Spotted C-40 Crusher 3449 | -6/Waste | Discovered new exit (range 17) 3475 | -6/Waste | Identified exit to Factory 3477 | -6/Waste | Entered Factory 3487 | -6/Factory | Identified exit to DSF 3516 | -6/Factory | Build established: Scavenger-Mutant 3642 | -6/Factory | Lost 4 parts (3n1u) 3739 | -6/Factory | Core integrity fell below 50% 3754 | -6/Factory | Core integrity fell below 20% 3775 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Antimatter Reactor destroyed. ALERT: Rogue bot located, Programmers report to Factory Zone 4G. Slug penetrates Wall. Penetrated by Slug. Arm. Huge Wheel destroyed. Penetrated by Slug. Slug penetrates S-27 Virus. S-27 Virus destroyed. Deuterium Engine destroyed. Arm. Huge Wheel destroyed. K-01 Serf collects debris. Dropped Lrg. Storage Unit. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. T-07 Excavator destroyed. Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????###????? | | ?????????????????????????????????????????? ???? | | ??????????????????????????????????????????? ???? | | ??????????????????????????????????????????? """# | | ???????????????????????????????????????????? """# | | ???????????????????????????????????????????? # | | ????????????????????????????????????????????? """# | | ???????????????####+#######?????????????????? """# | | ??????????????? #???????????????????"""? | | ????????????????? #????????####??????? # | | ???????????????? #???????##T #########+## | | ????????????????? #???????# | | | ?????????????????""" """ #???????+ =%! | | ??????????????? """ """ #???????# * | | ?????????????# """ """ @#???????### ############ | | ?????????????# sss #?????????# #?? ! !# | | ?????????????# """ """ #?????????# #?? # | | ??????????????? """ """ #?????????# #? # | | ?????????????# """ """ ########### ## """" + | | ?????????????# + + """" # | | ?????????????## ############### ######## """" # | | ??????????????????????????????# #??????? """" ?# | | ??????????????????????????????# #???????? ?# | | ?????????????????????????????? ????????/######## | | ?????????????????????????????? ????????? ??????# | | ?????????????????????????????? ????????? ?????+ | | ?????????????????????????????? ?????????? ?????# | | ?????????????????????????????? ?????????? ????# | | ?????????????????????????????? ??????????? ???? | | ?????????????????????????????# #?????????? !???? | | ?????????????????????????????+ +??????????? ??? | | ?????????????????????????????# #??????????? ??? | | ?????????????????????????????# #???????????? ?? | | ?????????????????????????????# #????????????###? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed SwarmProcessingShield Manual? 0 Play Time 00:47:32 Cumulative 9.5 hours Start 2024.07.10 @ 23:56:33 End 2024.07.11 @ 03:28:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1194a57b-0b89-4473-83e1-cf8680cea3d6