Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.30 @ 18:11:32 Player: gallo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (687) 687 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2662 Bonus ------- None Cogmind --------- Core Integrity 358/550 Matter 75/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Enhanced Autogun > --- INVENTORY (5) ---- Improved Ion Engine Medium Storage Unit Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Beam Rifle Enhanced Autogun Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Small Storage Unit Medium Storage Unit Structural Scanner Terrain Scanner Seismic Detector Small Laser Assault Rifle Light Assault Rifle Enhanced Autogun [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 35 | 6 3 16 1 9 Power 4 | 1 . 1 1 1 Engine 4 | 1 . 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . 10 . 2 Treads . | . . . . . Leg 14 | 2 . 10 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 2 . 2 Device 4 | . 1 2 . 1 Storage 2 | 1 . . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 1 3 . 4 Energy Gun 2 | . . 2 . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 1 . 3 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 10 | . . 4 . 6 Power 2 | . . 1 . 1 Propulsion 7 | . . 3 . 4 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 5 | . . 2 . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 99 92 100 75 Engine 10 | . 14 10 11 6 Leg 26 | . 28 26 33 23 Device 8 | . 5 11 11 7 Storage 10 | . 14 11 11 7 Processor 8 | . 7 11 11 7 Energy Gun 6 | . . 11 11 7 Ballistic Gun 14 | . 25 11 11 7 Launcher 3 | . 2 . . 7 Naked Turns 40 | . . . . 40 Heaviest Build 26 | 14 15 16 13 26 Greatest Support 39 | 20 20 36 36 39 Greatest Overweight (x) 5 | 1 . 5 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 9 Most Carried 10 | 3 7 8 7 10 Average Carried 5 | . 4 6 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 3 7 8 7 3 Class Distribution -------------------- 61% | Mutant 14% | Scavenger-Mutant 13% | Gunner 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 731 | 278 91 299 . 63 Remotely . | . . . . . Salvage Created 958 | 108 130 549 . 171 Parts 62 | 5 7 40 . 10 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 5 | . 3 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 21 | . 3 12 . 6 Guns 18 | . 3 11 . 4 AOE 3 | . . 1 . 2 Classes Destroyed 10 | 2 1 6 . 1 Worker 2 | . . 1 . 1 Builder 1 | . . 1 . . Tunneler 1 | 1 . . . . Hauler 2 | . . 2 . . Recycler 2 | 1 . 1 . . Watcher 2 | . . 1 . 1 Swarmer 8 | . . 6 . 2 Grunt 10 | . 3 5 . 2 Duelist 1 | . . . . 1 Sentry 2 | . . 1 . 1 Best Kill Streak 9 | 2 1 9 . 4 Combat Bots Only 6 | . 1 6 . 4 Max Kills in Single Turn 2 | 1 1 2 . 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 1503 | . 151 696 . 656 Core 329 | . 11 126 . 192 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 95 . 68 . Volleys Fired 91 | 3 22 49 . 17 Largest 3 | 2 2 2 . 3 Hottest 111 | 40 40 76 . 111 Shots Fired 186 | 6 43 96 . 41 Gun 174 | 6 43 96 . 29 Cannon . | . . . . . Launcher 12 | . . . . 12 Special . | . . . . . Kinetic 114 | 6 43 48 . 17 Thermal 51 | . . 39 . 12 Explosive 12 | . . . . 12 Electromagnetic 9 | . . 9 . . Robot Hit Streak 16 | 2 5 16 . 4 Robot Miss Streak 5 | 1 3 5 . 3 Penetration Max . | . . . . . Secondary Targets 5 | . . 5 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 98 | 4 23 54 . 17 Core Hits 55 | 3 9 25 1 17 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 5 | . 1 3 . 1 Burn 3 | . . 3 . . Destroy 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1903 | 51 292 823 3 734 Guns 1322 | 51 290 777 . 204 Cannons . | . . . . . Explosions 570 | . . 46 . 524 Melee . | . . . . . Ramming 11 | . 2 . 3 6 Kinetic 804 | 51 290 346 . 117 Thermal 513 | . . 426 . 87 Explosive 524 | . . . . 524 Electromagnetic 51 | . . 51 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 . Average Corruption 2 | . . 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . 6 . . Message Errors 2 | . . 2 . . Heat Flow Errors 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 190 | . . 48 . 142 Shots 5 | . . 1 . 4 Rammed 1 | . . . . 1 Targets Rammed 3 | . 1 . 1 1 Kicked 2 | . 1 . 1 . Crushed . | . . . . . Highest Temperature 139 | . 2 139 . 95 Average Temperature 43 | . 2 44 . 41 Received Heat Transfer 378 | . 84 240 . 54 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1506 | . . 1284 . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 443 | 10 161 443 168 265 Initial 168 | . 6 67 168 65 Average 174 | 2 89 283 168 197 Maximum Alert Level 2 | . . 2 . 1 Low Security (%) 55 | 100 100 34 100 15 Level 1 37 | . . 44 . 84 Level 2 6 | . . 21 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 2 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 2 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 5 | . . 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 10 21 . 10 Peak Tracking Total 6 | . 2 6 . 5 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 1203 | 113 334 376 43 337 Spaces Moved 745 | 81 216 163 35 250 Core 71 | 8 . 2 . 61 Treads . | . . . . . Legs 674 | 73 216 161 35 189 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 114 | 114 120 123 120 102 Slowest Speed 300 | 120 120 300 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 33 17 12 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 5 | . . . . 5 Terrain Destroyed 68 | . . 2 . 66 Melee . | . . . . . Projectile . | . . . . . AOE 68 | . . 2 . 66 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 922 | 92 246 242 36 306 Wait 6 | . . . . 6 Move 741 | 80 215 162 34 250 Hop . | . . . . . Pick Up 17 | 3 5 5 . 4 Fast Attach 14 | 6 . 5 . 3 Attach 8 | . 1 4 1 2 Detach 8 | . . 1 . 7 Swap 13 | . 2 7 . 4 Drop 21 | . . 9 . 12 Fire 91 | 3 22 49 . 17 Melee . | . . . . . Ram 1 | . . . . 1 Kick 2 | . 1 . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 114 | -11/Junkyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 445 | -10/Materials | Identified exit to Materials 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 775 | -9/Materials | Discovered new exit (range 13) 822 | -9/Materials | Identified exit to Mines 824 | -9/Materials | Entered Mines 830 | -9/Mines | Met a Derelict bent on vengeance 848 | -9/Mines | Discovered new exit (range 14) 866 | -9/Mines | Identified exit to Materials 867 | -9/Mines | Entered Materials 867 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1204 | -8/Materials | Self-destructed Last Messages --------------- 01153_ Dropped Cooling System. 01153_ Penetrated by Slug. 01153_ Imp. Aluminum Leg destroyed. 01153_ Knocked back. 01153_ U-05 Engineer lays Concrete. 01154_ Discarded Signal Interpreter. 01155_ U-05 Engineer builds a Wall. 01155_ Imp. Aluminum Leg destroyed. 01157_ Knocked back. 01158_ R-06 Scavenger collects Lgt. Assault Rifle. 01159_ U-05 Engineer builds a Door. 01159_ Acquired 14 matter. 01160_ U-05 Engineer lays Concrete. 01163_ U-05 Engineer builds a Wall. 01163_ U-05 Engineer lays Concrete. 01170_ Slammed into R-06 Scavenger. 01175_ Acquired 11 matter. 01176_ Acquired Aluminum Leg. 01176_ Aluminum Leg destroyed. 01177_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????##########????????????????? | | ??#############????????????????? | | ??##### !##????????????????? | | ??## # ##????????????????? | | ??## # """ ##????????????????? | | ??## + %""" ##????????????????? | | ??## #%[""" ##????????????????? | | ??## #@[ ##????????????????? | | ??## #############????????????? | | ??## #############????????????? | | ??## ## ##????????????? | | ??## ## ##????????????? | | ?### ## ##????????????? | | ?### ## ##????????????? | | #### ## [[[ ##????????????? | | #### # [[ ##????????????? | | ## # # ##????????????? | | #### ## #### ????????? | | # # ##+#############????????? | | # # # = ##????????? | | # # = = + ##????????? | | ### ### # ##????????? | | ########## #% ##????????? | | # + *# ###???????? | | # """ # %# ###???????? | | # """ # =/ ###???????? | | # """ # # ###???????? | | # # # ########??? | | # """ # ####/##### #??? | | # """ + ! + #??? | | # """ # ##### #??? | | # ###### ##### #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed SurgeSuspensionGuard Manual? 0 Play Time 00:11:13 Cumulative 4.6 hours Start 2023.10.29 @ 20:43:16 End 2023.10.30 @ 18:11:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4088173c-7151-4832-be5a-634dfdaa7bac