Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 17:55:08 Player: Johge Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1883) 1883 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 4579 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/700 Matter 108/300 Energy 86/100 System Corruption 0% Temperature Critical (585) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core VSS Leg Cryofiber Web Cooling System High-capacity Matter Pod (143) Improved Signal Interpreter Improved Medium Laser Improved Assault Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Gatling Laser Particle Cannon Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core VSS Leg Cryofiber Web Cooling System High-capacity Matter Pod Improved Signal Interpreter Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Heavy Machine Gun Grenade Launcher [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion VSS Leg Leg VSS Leg Utility Large Storage Unit Device Long-range Tractor Beam Storage Large Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 2 | . . . . 2 Parts Attached 59 | 6 . 14 18 21 Power 7 | 1 . 2 1 3 Engine 5 | 1 . 2 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 19 | 2 . 6 4 7 Treads . | . . . . . Leg 19 | 2 . 6 4 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 . 4 4 2 Device 3 | . . . 3 . Storage 3 | 1 . 2 . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 22 | 2 . 2 9 9 Energy Gun 8 | 1 . 1 3 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 12 | 1 . 1 6 4 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 3 . Parts Lost 28 | . . 3 4 21 Power 4 | . . 1 . 3 Propulsion 8 | . . . 2 6 Utility 5 | . . 1 . 4 Weapon 11 | . . 1 2 8 Highest Loss Streak 14 | . . 1 2 14 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 95 | . 85 93 98 95 Engine 12 | . 14 10 18 7 Core 1 | . . . . 6 Leg 35 | . 28 44 35 28 Device 5 | . . . 10 5 Storage 9 | . 14 11 9 7 Protection 5 | . . 4 6 5 Energy Gun 6 | . 14 2 8 7 Ballistic Gun 15 | . 14 19 9 20 Naked Turns . | . . . . . Heaviest Build 57 | 14 14 33 51 57 Greatest Support 59 | 20 20 50 56 59 Greatest Overweight (x) 6 | 3 . . 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 8 9 15 15 Most Carried 15 | 4 5 9 13 15 Average Carried 8 | 1 3 5 7 13 Final Capacity 15 | 8 8 15 15 15 Final Carried 13 | 2 5 8 13 8 Class Distribution -------------------- 70% | Mutant 19% | Tank 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1522 | 260 51 371 324 516 Remotely 489 | . . . 304 185 Salvage Created 2011 | . 244 559 559 649 Parts 109 | . 13 38 30 28 Haulers Intercepted . | . . . . . Recyclers Shooed 6 | . . 2 1 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 47 | . 7 14 14 12 Guns 40 | . 7 14 13 6 Cannons 3 | . . . . 3 AOE 2 | . . . . 2 Classes Destroyed 9 | . 2 2 1 4 Worker 1 | . . . . 1 Builder 2 | . . . . 2 Watcher 4 | . . 2 1 1 Swarmer 12 | . 3 3 6 . Grunt 24 | . 4 9 5 6 Brawler 1 | . . . 1 . Sentry 6 | . . 2 2 2 Specialist 2 | . . . . 2 Hunter 2 | . . . . 2 Best Kill Streak 7 | . 7 6 4 7 Combat Bots Only 7 | . 7 6 4 4 Max Kills in Single Turn 4 | . 2 2 1 4 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 407 | . 29 106 99 173 Missed 109 | . 7 40 28 34 Damage Taken 4873 | . 225 850 863 2935 Core 1089 | . 38 186 154 711 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 84 53 72 . Volleys Fired 187 | . 18 54 67 48 Largest 4 | . 2 2 2 4 Hottest 232 | . 70 73 90 232 Shots Fired 400 | . 36 108 119 137 Gun 379 | . 36 108 119 116 Cannon 20 | . . . . 20 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 241 | . 18 88 59 76 Thermal 144 | . 18 20 46 60 Explosive 1 | . . . . 1 Electromagnetic 14 | . . . 14 . Robot Hit Streak 10 | . 6 5 10 8 Robot Miss Streak 7 | . 4 4 4 7 Penetration Max 1 | . . . . 1 Secondary Targets 7 | . 2 3 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 243 | . 21 64 75 83 Core Hits 100 | . 11 25 28 36 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 9 | . 1 1 3 4 Burn 6 | . 1 1 2 2 Destroy 3 | . . . 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4451 | . 273 927 1198 2053 Guns 3447 | . 273 905 1063 1206 Cannons 203 | . . . . 203 Explosions 667 | . . . 48 619 Melee . | . . . . . Ramming 134 | . . 22 87 25 Kinetic 2176 | . 126 755 501 794 Thermal 1399 | . 147 150 487 615 Explosive 619 | . . . . 619 Electromagnetic 123 | . . . 123 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 78 | . . . . 78 Projectiles 16 | . . . . 16 Explosions 62 | . . . . 62 Melee . | . . . . . Knockbacks 3 | . . . 2 1 Impact 3 | . . . 2 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 51 | . . . 22 29 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed 13 | . . 3 7 3 Kicked 13 | . . 3 7 3 Crushed . | . . . . . Highest Temperature 1031 | . 205 324 529 1031 Average Temperature 209 | . 92 146 124 386 Received Heat Transfer 1086 | . 108 351 270 357 Effects 69 | . . 3 15 51 Shutdowns 15 | . . . 4 11 Energy Bleed 11 | . . 1 7 3 Interference 16 | . . 2 3 11 Matter Decay 7 | . . . . 7 Short Circuit 6 | . . . . 6 Damage (minor) 4 | . . . 1 3 Damage (major) 8 | . . . . 8 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 11 | . 2 1 6 2 Heat Transferred 3730 | . 518 518 1271 1423 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 455 | . 189 221 271 455 Initial 74 | . . 24 74 6 Average 115 | . 77 99 128 134 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 75 | 100 100 82 72 66 Level 1 19 | . . 17 27 19 Level 2 4 | . . . . 14 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 2 4 . 7 Investigation 6 | . 1 2 . 3 Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 2 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 9 20 21 18 Peak Tracking Total 6 | . 6 4 5 5 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 13 | . . 1 2 10 Max in Single Turn 5 | . . 1 1 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 3 3 5 4 Terminals 9 | . 2 3 4 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . . 1 . Garrison Access 2 | . . . . 2 Total Hacks 37 | . 8 8 11 10 Successful 23 | . 6 6 10 1 Failed 14 | . 2 2 1 9 Catastrophic 4 | . . . 1 3 Database Lockouts . | . . . . . Manual 4 | . . 3 1 . Terminals 22 | . 5 8 9 . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 4 | . 3 . . 1 Scanalyzers 2 | . . . 2 . Garrison Access 7 | . . . . 7 Terminal Hacks 18 | . 4 6 8 . Record 1 | . . 1 . . Branch Access Points 2 | . . 1 1 . Emergency Access Points 3 | . . 1 2 . Alert Level 3 | . . 1 2 . Unreport Threat 4 | . 1 1 2 . Locate Traps 2 | . 1 1 . . Dispatch Records 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 . . 1 Report Inventory 2 | . 1 . . 1 Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 3 2 3 Full Trace Events 6 | . 1 2 . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2416 | 58 153 677 824 704 Spaces Moved 1255 | 33 81 325 483 333 Core 12 | 11 . . . 1 Treads . | . . . . . Legs 1243 | 22 81 325 483 332 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 100 97 Average Speed 120 | 134 120 114 122 121 Slowest Speed 450 | 200 120 120 185 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 22 36 41 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 52 | . . . 4 48 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 51 | . . . 4 47 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1799 | 46 101 520 598 534 Wait 212 | . . 102 . 110 Move 1251 | 32 80 324 482 333 Hop . | . . . . . Pick Up 58 | 8 3 16 18 13 Fast Attach . | . . . . . Attach 32 | 6 . 6 8 12 Detach . | . . . . . Swap 27 | . . 8 10 9 Drop 19 | . . 7 6 6 Fire 187 | . 18 54 67 48 Melee . | . . . . . Ram . | . . . . . Kick 13 | . . 3 7 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Destroyed 7 combat bots 197 | -10/Materials | Discovered new exit (range 12) 212 | -10/Materials | Entered another Materials area 212 | -9/Materials | Evolved 2 slots: Propulsion x2 306 | -9/Materials | Build established: Mutant 721 | -9/Materials | Identified exit to Mines 721 | -9/Materials | Identified exit to Storage 863 | -9/Materials | Discovered new exit (range 16) 889 | -9/Materials | Entered another Materials area 889 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1576 | -8/Materials | Discovered new exit (range 13) 1713 | -8/Materials | Entered Factory 1713 | -7/Factory | Evolved 2 slots: Weapon x2 1985 | -7/Factory | Build established: Tank 2166 | -7/Factory | Garrison activated, responded to threat 2336 | -7/Factory | Lost 6 parts (1p3n1u1w) 2397 | -7/Factory | Core integrity fell below 50% 2414 | -7/Factory | Core integrity fell below 20% 2417 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Overheating: System interference. Core Analyzer temporarily disabled. Overheating: Energy bleed (-20). Y-54 Guardian destroyed. Penetrated by Slug. Power Conduit explodes. Core Analyzer destroyed. Broken Flexi-carbon Leg destroyed. Power Conduit explodes. Terminal disabled. Hvy. Machine Gun destroyed. Imp. Assault Rifle destroyed. A-02 Transporter destroyed. U-05 Engineer destroyed. M-28 Smith destroyed. R-06 Scavenger collects Weight Redist. System. Overheating: Core damaged (-126). U-05 Engineer builds a Wall. Overheating: Lrg. Storage Unit damaged (-39). Penetrated by Slug. 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H [ ;# #???????????????? | | ?????????# ######## ;;;;;###???????????????? | | ?????????# ???????????# ########?????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 24 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartScanShockpuncher Manual? 0 Play Time 00:34:27 Cumulative 10.2 hours Start 2024.04.03 @ 17:22:50 End 2024.04.03 @ 17:55:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cc124b4c-2910-44b0-8f44-b591e14923b6