Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.19 @ 18:10:49 Player: sasha Result: Destroyed by 37-DYE(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (6) 30 Value Destroyed (156) 156 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2286 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (23) Movement Flying (120) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- VTOL Module > --- UTILITY (4) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (6) ---- Light Nuclear Core VTOL Module Improved Targeting Computer Hacking Drone Bay Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Makeshift Shrapnel Gun > --- INVENTORY -------- Light Nuclear Core VTOL Module VTOL Module Improved Targeting Computer Hacking Drone Bay CR-A16's Pointy Stick [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 21 | 6 1 6 5 1 2 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 2 2 . 1 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . 2 2 . 1 Utility 5 | 1 1 3 . . . Device 1 | . . 1 . . . Storage 1 | 1 . . . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 7 | 2 . . 3 1 1 Energy Gun 3 | 1 . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . 1 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . . 1 . 5 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 2 | . . . 1 . 1 Highest Loss Streak 5 | . . . 1 . 5 Average Slot Usage (%) 89 | . 97 88 88 88 86 Engine 11 | . 14 11 11 11 11 Leg 4 | . 28 3 . . . Flight 17 | . . 17 20 22 22 Device 9 | . . 11 11 11 11 Storage 11 | . 14 11 11 11 11 Processor 18 | . . 19 22 22 22 Protection 2 | . 11 2 . . . Energy Gun 4 | . 14 2 9 2 . Ballistic Gun 9 | . 14 11 2 8 9 Naked Turns . | . . . . . . Heaviest Build 16 | 12 15 16 10 10 11 Greatest Support 20 | 20 20 20 10 10 10 Greatest Overweight (x) 5 | . . 5 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 Most Carried 6 | 4 5 6 6 6 6 Average Carried 4 | 1 2 5 4 5 5 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 2 4 6 4 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 407 | 211 18 56 95 27 . Remotely . | . . . . . . Salvage Created 201 | . 50 56 95 . . Parts 12 | . 5 5 2 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 6 | . 3 1 2 . . Guns 6 | . 3 1 2 . . Classes Destroyed 3 | . 1 1 1 . . Swarmer 3 | . 3 . . . . Grunt 2 | . . . 2 . . Sentry 1 | . . 1 . . . Best Kill Streak 3 | . 3 1 2 . . Combat Bots Only 3 | . 3 1 2 . . Max Kills in Single Turn 1 | . 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 869 | . 109 41 127 . 592 Core 427 | . 8 . 37 . 382 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 23 | . 9 7 7 . . Largest 2 | . 2 1 2 . . Hottest 70 | . 60 20 70 . . Shots Fired 37 | . 18 7 12 . . Gun 37 | . 18 7 12 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 22 | . 9 7 6 . . Thermal 6 | . . . 6 . . Explosive . | . . . . . . Electromagnetic 9 | . 9 . . . . Robot Hit Streak 11 | . 5 7 11 . . Robot Miss Streak 3 | . 3 . 1 . . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 26 | . 8 7 11 . . Core Hits 13 | . 5 3 5 . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 280 | . 101 60 119 . . Guns 280 | . 101 60 119 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 142 | . 38 60 44 . . Thermal 75 | . . . 75 . . Explosive . | . . . . . . Electromagnetic 63 | . 63 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 122 | . 88 . 122 . 17 Average Temperature 45 | . 38 . 65 . 7 Received Heat Transfer 270 | . 9 9 72 . 180 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 3 . . Heat Transferred 222 | . . . 222 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 123 | . 115 123 117 . . Initial 48 | . . 48 47 . . Average 54 | . 47 64 84 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 24 | . 9 6 2 . 7 Peak Tracking Total 8 | . 5 8 2 . 7 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 5 | . . . 5 . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 26 | . . . . 26 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 . Highest-Rated Group 339 | . . . . 339 . Highest-Rated Ally 94 | . . . . 94 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 945 | 64 132 188 92 404 65 Spaces Moved 1800 | 48 85 319 148 1042 158 Core 11 | 10 . 1 . . . Treads . | . . . . . . Legs 145 | 38 85 22 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1644 | . . 296 148 1042 158 Fastest Speed 37 | 50 120 37 37 37 37 Average Speed 44 | 105 120 44 37 37 39 Slowest Speed 300 | 120 120 300 37 37 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 35 30 37 84 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 1916 | 61 99 360 176 1060 160 Wait 31 | . . 18 1 12 . Move 1795 | 47 84 318 147 1041 158 Hop . | . . . . . . Pick Up 28 | 8 4 7 5 4 . Fast Attach . | . . . . . . Attach 19 | 6 1 5 4 1 2 Detach . | . . . . . . Swap 2 | . . 1 1 . . Drop 13 | . 1 4 6 2 . Fire 23 | . 9 7 7 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 5 | . . . 5 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 2 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 16) 197 | -10/Materials | Entered another Materials area 197 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 382 | -9/Materials | Discovered new exit (range 8) 384 | -9/Materials | Identified exit to Mines 385 | -9/Materials | Entered Mines 432 | -9/Mines | Found a hidden stash of uninstalled traps 475 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 477 | -9/Mines | Identified exit to Zion 477 | -9/Mines | Entered Zion 494 | -7/Zion | Found CR-A16's Pointy Stick 506 | -7/Zion | Given the Hacking Drone Bay 506 | -7/Zion | Found Prototype Device 585 | -7/Zion | Learned location of Data Miner (-6) 592 | -7/Zion | Learned Factory emergency access door positions 612 | -7/Zion | Imprinted 614 | -7/Zion | Declared Zion's savior 654 | -7/Zion | Given A8's code to call for help 728 | -7/Zion | Learned location of Armory (-3) 739 | -7/Zion | Learned Factory security intel 739 | -7/Zion | Received a hallucinogenic algorithm 750 | -7/Zion | Learned Factory terminal intel 765 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 871 | -7/Zion | Enhanced Grunt warped into view, answering call for help 873 | -7/Zion | Enhanced Grunt warped into view, answering call for help 874 | -7/Zion | Opened final containment barrier to the Deep Caves 880 | -7/Zion | Discovered new exit (range 3) 880 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 880 | -7/Zion | Identified exit to Deep Caves 881 | -7/Zion | Entered Deep Caves 929 | -7/Deep Caves | Attacked by Z-Imprinter 936 | -7/Deep Caves | Z-Facility disabled 942 | -7/Deep Caves | Core integrity fell below 50% 946 | -7/Deep Caves | Core integrity fell below 20% 946 | -7/Deep Caves | Destroyed by 37-DYE(z) with Zionite Laser-S Last Messages --------------- blame when the place goes to hell. Again. >>\\FCEA Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. 00880_ EXIT=FOUND 00880_ The room is plastered with warning signs of various forms. 00880_ EXIT=IDENTIFIED: DEEP CAVES [Achievement: Signs Are For Wimps] [Achievement: Adventurer] LOCATION=DEEP CAVES GOAL=ESCAPE 00915_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 00936_ Z-Facility disabled. 00937_ VTOL Module destroyed. 00939_ Mak. Shrapnel Gun destroyed. 00941_ Imp. Signal Interpreter destroyed. 00942_ VTOL Module destroyed. 00945_ Imp. Sensor Array destroyed. 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"?????????????????????? | | ?????????????? ?????????????????????? | | ??????????????? ?????????????????????? | | ??????????????? ?????????????????????? | | ????????????????? ?????????????????????? | | ??????????????????? ?????????????????????? | | ?????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Help From High Places Robot Respite Signs Are For Wimps The One Challenges ------------ None Game ------ Seed SurgeLinearProcessor Manual? 0 Play Time 00:15:57 Cumulative 17.7 hours Start 2020.12.19 @ 17:52:58 End 2020.12.19 @ 18:10:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1f7c7a9-b1f9-4503-8cbc-1c34eb01c0a8