Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.27 @ 19:22:12 Player: Coronach Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (81) 405 Value Destroyed (2813) 2813 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 7671 Bonus ------- Follower Combat Kills 123 Aligned with FarCom 300 Friendly Fire -450 Cogmind --------- Core Integrity 642/850 Matter 300/300 Energy 337/400 System Corruption 0% Temperature Cool (20) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Compact Battery Enhanced Optical Array Improved Signal Interpreter Improved Melee Analysis Suite Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- Chainsword Chainsword > --- INVENTORY (4) ---- Microactuators Improved Proton Missile Launcher Greatsword Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Sensor Array Experimental Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Micro Fission Core Compact Battery High-capacity Matter Pod Improved Signal Interpreter Armor Integrity Analyzer Microactuators Improved ECM Suite Improved ECM Suite Cloak of Protection Improved Propulsion Shielding Improved Medium Armor Plating Damper Plating System Backup Module Improved Field Recycling Unit Cooled Pulse Rifle Heavy Rocket Launcher Improved Remote Datajack Chainsword Greatsword [Rating: 62] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 6 | . . . . . 2 2 2 . . Weapon . | . . . . . . . . . . Parts Attached 160 | . 13 13 1 1 31 70 13 9 9 Power 15 | . 1 3 . . . 8 . 2 1 Engine 10 | . . 3 . . . 6 . . 1 Core 3 | . 1 . . . . 2 . . . Reactor 2 | . . . . . . . . 2 . Propulsion 32 | . 4 3 . . 5 12 3 3 2 Treads 1 | . . . . . . . . 1 . Leg 26 | . 4 3 . . 3 11 3 2 . Wheel 1 | . . . . . . 1 . . . Hover . | . . . . . . . . . . Flight 4 | . . . . . 2 . . . 2 Utility 70 | . 4 . . . 15 36 7 2 6 Device 47 | . . . . . 12 29 5 . 1 Storage 8 | . 3 . . . 1 1 . . 3 Processor 4 | . . . . . . 1 1 1 1 Hackware 1 | . . . . . . 1 . . . Protection 10 | . 1 . . . 2 4 1 1 1 Artifact . | . . . . . . . . . . Weapon 43 | . 4 7 1 1 11 14 3 2 . Energy Gun 12 | . . 3 1 . 4 4 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 15 | . 4 4 . 1 3 3 . . . Ballistic Cannon 3 | . . . . . . 3 . . . Launcher . | . . . . . . . . . . Special Weapon 2 | . . . . . . . 1 1 . Impact Weapon 5 | . . . . . 4 1 . . . Slashing Weapon 6 | . . . . . . 3 2 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . Parts Lost 31 | . 1 2 . . 4 14 . 4 6 Power 5 | . . 1 . . . 3 . . 1 Propulsion 14 | . 1 1 . . 3 3 . 2 4 Utility 5 | . . . . . . 2 . 2 1 Weapon 7 | . . . . . 1 6 . . . Highest Loss Streak 4 | . 1 2 . . 3 4 . 3 4 Average Slot Usage (%) 97 | . 99 100 100 100 97 97 99 86 87 Engine 8 | . 8 13 14 14 9 3 . . 2 Core 2 | . 5 . . . . 3 6 1 . Leg 27 | . 28 28 28 28 32 28 26 17 5 Device 5 | . . . . . 10 9 11 10 2 Storage 23 | . 26 28 28 28 18 19 20 15 18 Processor 3 | . . . . . . 7 12 14 20 Hackware 2 | . . . . . . 5 6 6 6 Protection 1 | . . . . . 7 2 . . 1 Energy Gun 4 | . . 2 14 14 9 2 . . . Ballistic Gun 11 | . 28 25 14 14 4 1 . . . Ballistic Cannon 2 | . . . . . . 6 . . . Slashing Weapon 1 | . . . . . . 1 12 13 13 Naked Turns . | . . . . . . . . . . Heaviest Build 77 | 11 43 47 47 47 55 77 68 72 44 Greatest Support 75 | 20 26 30 30 30 58 68 75 75 70 Greatest Overweight (x) 3 | . 1 1 1 1 1 3 . 1 . Average Overweight (x) . | . . 1 1 1 . . . . . Largest Inventory Capacity 22 | 6 16 16 16 16 16 22 22 22 10 Average Capacity 16 | 6 12 16 16 16 16 19 22 18 9 Most Carried 22 | 6 16 16 16 16 15 22 22 22 10 Average Carried 15 | 6 10 15 15 15 12 17 21 18 6 Final Capacity 22 | 6 16 16 16 16 16 22 22 10 4 Final Carried 22 | 6 16 16 16 15 15 22 22 10 4 Class Distribution -------------------- 47% | Mutant 11% | Hauler-Mutant 8% | Assassin 7% | Scavenger-Skirmisher 7% | Hauler-Assassin 6% | Scavenger-Mutant 4% | Hauler-Skirmisher 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hauler-Mutant | -7/Factory Hauler-Assassin | -6/Factory Hauler-Assassin | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 3196 | 200 677 390 . 29 301 1361 142 20 76 Remotely . | . . . . . . . . . . Salvage Created 3336 | . 530 877 . 19 192 1169 278 139 132 Parts 194 | . 37 58 . . 9 73 9 1 7 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 1 . . Parts Field Recycled 24 | . . . . . . 24 . . . Retrieved Matter 405 | . . . . . . 405 . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 67 | . 14 24 . 1 2 22 2 . 2 Melee 15 | . . . . . . 11 2 . 2 Guns 43 | . 14 24 . 1 2 2 . . . Cannons 9 | . . . . . . 9 . . . Classes Destroyed 11 | . 3 2 . 1 . 4 . . 1 Worker 1 | . . . . . . 1 . . . Builder 5 | . . . . . . 5 . . . Recycler 3 | . . . . . . 2 1 . . Mechanic 1 | . . 1 . . . . . . . Watcher 4 | . 1 . . . 2 1 . . . Swarmer 8 | . 3 5 . . . . . . . Grunt 45 | . 11 18 . . 1 13 2 . . Duelist 1 | . . . . . . . . . 1 Sentry 5 | . . 1 . . 1 2 . . 1 Programmer 7 | . . . . . . 7 . . . Assembled 1 | . . . . 1 . . . . . Best Kill Streak 6 | . 2 4 . 1 1 6 3 . 1 Combat Bots Only 4 | . 2 4 . 1 1 3 2 . 1 Max Kills in Single Turn 2 | . 1 2 . 1 1 2 1 . 1 Gunslinging 1 | . . 1 . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Damage Taken 5521 | . 542 630 . 88 563 2462 196 143 897 Core 895 | . 26 127 . 28 180 326 . . 208 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 27 67 53 . . . Volleys Fired 190 | . 43 50 . 3 13 80 . 1 . Largest 2 | . 2 2 . 2 2 2 . 1 . Hottest 98 | . 46 68 . 68 98 98 . 40 . Shots Fired 373 | . 84 99 . 6 25 158 . 1 . Gun 282 | . 84 99 . 6 25 68 . . . Cannon 90 | . . . . . . 90 . . . Launcher . | . . . . . . . . . . Special 1 | . . . . . . . . 1 . Kinetic 311 | . 84 90 . 3 7 127 . . . Thermal 17 | . . . . . 7 10 . . . Explosive . | . . . . . . . . . . Electromagnetic 44 | . . 9 . 3 11 21 . . . Robot Hit Streak 9 | . 6 9 . 2 6 8 . 2 . Robot Miss Streak 12 | . 5 3 . 3 3 12 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . 5 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 295 | . 46 62 . 3 16 134 14 5 15 Core Hits 142 | . 20 35 . 2 6 68 5 2 4 Critical Hits 2 | . 1 . . . . 1 . . . Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Melee Attacks 115 | . . . . . 19 48 22 4 22 Impact 28 | . . . . . 19 9 . . . Slashing 87 | . . . . . . 39 22 4 22 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 3 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 2 1 1 Damage Inflicted 7439 | . 731 1007 . 26 377 3623 742 450 483 Guns 2871 | . 731 1007 . 26 332 775 . . . Cannons 1380 | . . . . . . 1380 . . . Explosions 88 | . . . . . 45 43 . . . Melee 3100 | . . . . . . 1425 742 450 483 Ramming . | . . . . . . . . . . Kinetic 3559 | . 731 911 . 12 69 1836 . . . Thermal 348 | . . . . . 152 196 . . . Explosive . | . . . . . . . . . . Electromagnetic 432 | . . 96 . 14 156 166 . . . Impact . | . . . . . . . . . . Slashing 3100 | . . . . . . 1425 742 450 483 Piercing . | . . . . . . . . . . Highest Corruption 10 | . 2 2 2 2 10 5 . . . Average Corruption 2 | . 1 2 2 2 9 3 . . . Corruption Purged 7 | . . . . . . 7 . . . Effects 92 | . 10 24 9 2 4 43 . . . Message Errors 26 | . 2 13 3 1 2 5 . . . Matter Fused 10 | . . . . . . 10 . . . Heat Flow Errors 13 | . 1 3 3 1 . 5 . . . Energy Discharges 17 | . 3 6 2 . 2 4 . . . Data Loss (minor) 14 | . 1 1 1 . . 11 . . . Targeting Errors 8 | . 1 1 . . . 6 . . . Weapon Failures 4 | . 2 . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 559 | . . . . . . 237 125 177 20 Projectiles 1 | . . . . . . 1 . . . Explosions 2 | . . . . . . 2 . . . Melee 556 | . . . . . . 234 125 177 20 Knockbacks 25 | . . . . . . 25 . . . Impact . | . . . . . . . . . . Kinetic 24 | . . . . . . 24 . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 24 | . . . . . 24 . . . . Shots 1 | . . . . . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 322 | . 140 285 246 104 96 322 . 17 . Average Temperature 74 | . 20 89 95 28 41 79 . 17 . Received Heat Transfer 1533 | . 252 240 . . 54 705 54 . 228 Effects 1 | . . 1 . . . . . . . Interference 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . 2 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 1 1 . . . Heat Transferred 507 | . . . . . 235 272 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 339 | . 179 339 . 15 70 333 234 81 76 Initial 163 | . . 5 . . . . 163 81 28 Average 94 | . 45 127 . 1 24 112 211 66 45 Maximum Alert Level 1 | . . 1 . . . 1 1 . . Low Security (%) 83 | 100 100 72 . 100 100 81 20 100 100 Level 1 16 | . . 27 . . . 18 79 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 4 1 . . 2 12 . . . Investigation 10 | . 4 . . . 2 4 . . . Extermination 6 | . . . . . . 6 . . . Reinforcement 1 | . . . . . . 1 . . . Assault 1 | . . 1 . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 8 | . 2 1 . 1 1 3 . . . Communications Jammed 3 | . . . . . . 3 . . . Distress Signals 3 | . . . . . . 3 . . . Times Spotted 123 | . 25 38 . 2 9 40 4 1 4 Peak Tracking Total 9 | . 9 5 . 1 3 5 3 1 3 Tactical Retreats 15 | . 4 3 . 1 1 4 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 3 | . 2 . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 4 | . . 1 . . . 3 . . . Max in Single Turn 1 | . . 1 . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 33 | . 11 1 3 . 4 11 3 . . Terminals 17 | . 8 . . . 3 5 1 . . Fabricators 3 | . . . . . . 1 2 . . Repair Stations 3 | . 1 . . . . 2 . . . Recycling Units 3 | . 2 . . . . 1 . . . Scanalyzers 2 | . . . . . 1 1 . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 109 | . 44 1 6 . 25 26 7 . . Successful 78 | . 30 1 6 . 20 15 6 . . Failed 31 | . 14 . . . 5 11 1 . . Catastrophic 4 | . 2 . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . Manual 47 | . 24 . 1 . 8 11 3 . . Terminals 60 | . 35 . . . 9 13 3 . . Fabricators 6 | . . . . . . 2 4 . . Repair Stations 8 | . 4 . . . . 4 . . . Recycling Units 7 | . 5 . . . . 2 . . . Scanalyzers 19 | . . . . . 16 3 . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 22 | . 12 1 6 . 1 2 . . . Record 6 | . . . 5 . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 5 | . 4 . . . . 1 . . . Open Door 1 | . . 1 . . . . . . . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . Unreport Threat 3 | . 3 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . 4 . . Load Schematic 2 | . . . . . . . 2 . . Build 2 | . . . . . . . 2 . . Repair Station Hacks 3 | . 3 . . . . . . . . Scan Component 2 | . 2 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 5 | . 3 . . . . 2 . . . Process 1 | . 1 . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . Retrieve Matter 2 | . 2 . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer 18 | . . . . . 15 3 . . . Insert Component 9 | . . . . . 7 2 . . . Analyze 9 | . . . . . 8 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 25 | . 12 . . . 4 7 2 . . Terminals 25 | . 12 . . . 4 7 2 . . Track 9 | . 4 . . . 2 2 1 . . Assimilate 1 | . . . . . . 1 . . . Botnet 15 | . 8 . . . 2 4 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 10 . . . 4 9 2 . . Full Trace Events 9 | . 4 . . . 2 3 . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 6 1 . . . Parts Built 2 | . . . . . . . 2 . . Matter 409 | . . . . . . . 409 . . Time 214 | . . . . . . . 214 . . Total Part Build Rating 4 | . . . . . . . 4 . . Parts Repaired 1 | . 1 . . . . . . . . Time 32 | . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 3 | . 3 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . Parts Scanalyzed 7 | . . . . . 6 1 . . . Part Schematics Acquired 7 | . . . . . 6 1 . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . Programmers 4 | . . . . . . 4 . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 4 | . . 3 . . . 1 . . . Largest Group 2 | . . 2 2 1 . 1 . . . Highest-Rated Group 50 | . . 50 50 31 . 26 . . . Highest-Rated Ally 31 | . . 31 31 31 . 26 . . . Total Orders 1 | . . . . . . 1 . . . FOLLOW 1 | . . . . . . 1 . . . Ally Attacks 38 | . . 33 . 5 . . . . . Total Damage 550 | . . 509 . 41 . . . . . Kills 7 | . . 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 9124 | 15 1081 2105 785 344 904 3102 325 261 202 Spaces Moved 4206 | 1 606 723 521 199 363 1385 147 182 79 Core . | . . . . . . . . . . Treads 71 | . . . . . . . . 5 66 Legs 4068 | 1 606 723 521 199 363 1321 147 177 10 Wheels 64 | . . . . . . 64 . . . Hover . | . . . . . . . . . . Flight 3 | . . . . . . . . . 3 Fastest Speed 40 | 120 120 150 150 150 120 122 122 120 40 Average Speed 139 | 120 138 150 150 150 123 136 122 128 150 Slowest Speed 160 | 120 150 150 150 150 150 156 122 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 2 . . . . Exploration Rate (%) 49 | 2 98 99 93 48 26 28 5 93 2 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 31 | . . . . . 16 9 2 . 4 Terrain Destroyed 48 | . . . . . 21 21 2 . 4 Melee 31 | . . . . . 16 9 2 . 4 Projectile 10 | . . . . . . 10 . . . AOE 7 | . . . . . 5 2 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Total 6889 | 15 769 1648 525 239 746 2339 273 202 133 Wait 2034 | 15 65 837 2 37 305 680 82 . 11 Move 4197 | . 605 722 520 198 361 1384 147 181 79 Hop . | . . . . . . . . . . Pick Up 107 | . 24 12 1 . 11 46 6 3 4 Fast Attach 16 | . 2 . . . 2 2 . 4 6 Attach 38 | . 2 2 . 1 7 17 5 2 2 Detach 2 | . . . . . . 1 . . 1 Swap 107 | . 9 11 1 . 23 51 8 3 1 Drop 88 | . 19 14 1 . 4 30 6 5 9 Fire 190 | . 43 50 . 3 13 80 . 1 . Melee 109 | . . . . . 19 48 19 3 20 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 2) 16 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 11) 245 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 367 | -10/Materials | Repaired Imp. Aluminum Leg 561 | -10/Materials | Discovered new exit (range 10) 702 | -10/Materials | Identified exit to Mines 702 | -10/Materials | Identified exit to Materials 1097 | -10/Materials | Entered Mines 1103 | -10/Mines | Found the Drone Emporium 1111 | -10/Mines | Found Prototype Device 1359 | -10/Mines | Excavation squad dispatched 1359 | -10/Mines | A large section of the Mines collapsed 1609 | -10/Mines | Excavation squad dispatched 1859 | -10/Mines | Excavation squad dispatched 2109 | -10/Mines | Excavation squad dispatched 2359 | -10/Mines | Excavation squad dispatched 2418 | -10/Mines | Discovered exit to Materials (range 11) 2425 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2525 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2528 | -10/Mines | Found Prototype Device 2534 | -10/Mines | Learned location of Zion (-7) 2817 | -10/Mines | Met a Derelict testing a Signal Generator 2857 | -10/Mines | Core integrity fell below 50% 2958 | -10/Mines | Discovered exit to Materials (range 6) 3042 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3042 | -10/Mines | Discovered new exit (range 5) 3202 | -10/Mines | Entered Exiles 3202 | -10/Exiles | Accompanied by 2 allies 3223 | -10/Exiles | Discovered new exit (range 15) 3259 | -10/Exiles | Met 8R-AWN 3283 | -10/Exiles | Met EX-HEX 3324 | -10/Exiles | Met EX-BIN 3340 | -10/Exiles | Aligned with FarCom system 3342 | -10/Exiles | Given EX-Vault access code 3420 | -10/Exiles | Opened EX-Vault 3432 | -10/Exiles | Found Cloak of Protection 3463 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3508 | -10/Exiles | Met EX-DEC 3583 | -10/Exiles | Discovered new exit (range 10) 3754 | -10/Exiles | Visited The Gauntlet 3987 | -10/Exiles | Left Exiles lab with Cloak of Protection 3987 | -10/Exiles | Entered Mines 3987 | -9/Mines | Accompanied by 1 ally 4057 | -9/Mines | Discovered new exit (range 4) 4174 | -9/Mines | Assembled infested the area 4269 | -9/Mines | Found a hidden stash of uninstalled traps 4331 | -9/Mines | Entered Materials 4331 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4333 | -8/Materials | Identified Decoy Drone Bay 4335 | -8/Materials | Identified Exp. Sensor Array 5079 | -8/Materials | Crushed by falling debris 5083 | -8/Materials | Crushed by falling debris 5084 | -8/Materials | System corruption reached 10% 5114 | -8/Materials | Lost 3 parts (3n) 5201 | -8/Materials | Discovered new exit (range 8) 5235 | -8/Materials | Entered Factory 5235 | -7/Factory | Evolved 2 slots: Utility x2 5615 | -7/Factory | Build established: Assassin 6177 | -7/Factory | Lost 4 parts (1n3w) 6509 | -7/Factory | Lost 3 parts (1p2w) 7254 | -7/Factory | Build established: Hauler-Mutant 7500 | -7/Factory | Garrison activated, responded to threat 8273 | -7/Factory | Discovered new exit (range 15) 8317 | -7/Factory | Identified exit to Factory 8337 | -7/Factory | Entered another Factory area 8337 | -6/Factory | Evolved 2 slots: Utility x2 8562 | -6/Factory | Fabricated Imp. Signal Interpreter? 8662 | -6/Factory | Sucked down chute 8662 | -6/Factory | Entered Waste 8662 | -6/Waste | The area was eerily silent 8720 | -6/Waste | Found Damper Plating 8739 | -6/Waste | Build established: Hauler-Assassin 8800 | -6/Waste | A Compactor rumbled back to life 8800 | -6/Waste | Spotted C-40 Crusher 8809 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8812 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8843 | -6/Waste | Lost 3 parts (2n1u) 8887 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8911 | -6/Waste | Discovered new exit (range 11) 8921 | -6/Waste | Identified exit to Factory 8923 | -6/Waste | Entered Factory 9125 | -6/Factory | Self-destructed Last Messages --------------- 09068_ C-30 ARC bursts open, deploying its payload. 09068_ L-41 Fighter unfolds itself. 09068_ G-50 Soldier unfolds itself. 09100_ Imp. Light Armor Plating severed. 09109_ The unstable cave ceiling collapses. 09109_ Imp. Light Armor Plating crushed. 09109_ Critical hit. 09109_ Hvy. Treads destroyed. 09111_ Chainsword follow-up attack on L-41 Fighter. 09116_ L-41 Fighter destroyed. 09117_ Imp. Deuterium Engine destroyed. 09119_ Acquired Imp. Melee Analysis Suite. 09121_ Dropped Lrg. Storage Unit. 09121_ Xenon Bombardment Thruster destroyed. 09121_ Dropped Hcp. Matter Pod. 09122_ Acquired Microactuators. 09123_ Dropped Prototype Energy Gun. 09125_ Extracted 10 matter. 09125_ Xenon Bombardment Thruster destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? #?????????????????????????????????? | | ?????????????# ###???????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????# ????????????????????????????????? | | ??????????#### ????????????????????????????????? | | ??????????# ????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #??????##############????????????? | | ??????????+ #??????# #????????????? | | ??????????# #??????# #????????????? | | ??????????# ######## #????????????? | | ??????????# # #????????????? | | ??????????# # #????????????? | | ??????????# # #????????????? | | ??????????# + #????????????? | | ??????????# #gg #????????????? | | ??????????# # #????????????? | | ????????### #/@ #????????????? | | ????##### #"###### #!= #????????????? | | ????# *! # #![] #????????????? | | ????# [! # #%############????????????? | | ????# =! + ###???????????????????????? | | ????# # "##???????????????????????? | | ????# # ##????????????????????????? | | ????# # #?????????????????????????? | | ????# "" # #?????????????????????????? | | ????# """ """# #?????????????????????????? | | ????# """ S"# #?????????????????????????? | | ????# " """ """# #?????????????????????????? | | ????#!% """# #?????????????????????????? | | ????# # #?????????????????????????? | | ????###+########## #?????????????????????????? | | ??????# ?????????# #?????????????????????????? | | ??????# ?????????# #?????????????????????????? | | ?????????????????# ?????????????????????????? | | ?????????????????+ ?????????????????????????? | | ?????????????????# ?????????????????????????? | | ?????????????????# """ ????????????????????????? | | ?????????????????# """ ????????????????????????? | | ?????????????????## """ ????????????????????????? | | ??????????????????# ??? ????????????????????????? | | ??????????????????# ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 625 Matter Stores 479 Matter Capacity 500 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 40 Melee Accuracy 6 Armor Integrity Analysis 33 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Signal Interpreter | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Beamcaster | -8/Materials | Scanalyzed Com. Battery | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Cld. Pulse Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Signal Interpreter | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever I Survived The Infestation More Dakka Please Safety First Challenges ------------ None Game ------ Seed NetworkShadeLoader Manual? 0 Play Time 03:19:29 Cumulative 42.3 hours Start 2020.10.24 @ 18:58:38 End 2020.10.27 @ 19:22:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 16 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f75f1112-8ea5-40c4-8e28-9a875dd84300