Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.05 @ 00:20:51 Player: Nagash Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (57) 285 Value Destroyed (2010) 2010 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7775 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 13/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Fission Core Armored Huge Wheel Armored Huge Wheel Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Component Analysis Suite > --- WEAPON ----------- Wave Gun Gauss Cannon > --- INVENTORY -------- Cooled Fission Core Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Small Storage Unit Large Storage Unit Energy Well Medium Matter Pod Structural Scanner Hacking Suite Precision Assault Rifle Coil Gun Hypervelocity Gauss Rifle KE Penetrator Improved Proton Missile Launcher [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Improved Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Propulsion Shielding Weapon Improved Light Cannon Energy Gun Wave Gun Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Ext Slots Evolved 12 | . . . 2 2 . 2 2 . . 2 2 . Power 2 | . . . . 1 . . . . . . 1 . Propulsion 4 | . . . 1 1 . . 1 . . 1 . . Utility 5 | . . . 1 . . 2 1 . . 1 . . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 92 | 8 2 4 7 4 6 15 3 1 35 6 1 . Power 14 | 2 . . . 2 1 2 . . 5 2 . . Engine 9 | 2 . . . 2 1 2 . . 2 . . . Core 5 | . . . . . . . . . 3 2 . . Reactor . | . . . . . . . . . . . . . Propulsion 21 | 3 . 2 2 1 1 3 1 . 7 1 . . Treads . | . . . . . . . . . . . . . Leg 19 | 1 . 2 2 1 1 3 1 . 7 1 . . Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 33 | 1 1 1 2 1 . 9 2 1 12 2 1 . Device 21 | . 1 1 . . . 6 1 . 10 1 1 . Storage 6 | 1 . . 1 1 . . 1 1 1 . . . Processor 5 | . . . 1 . . 3 . . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 1 1 3 . 4 1 . . 11 1 . . Energy Gun 4 | 1 . 1 . . . . . . 1 1 . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 10 | 1 1 . . . . . . . 8 . . . Ballistic Cannon 7 | . . . 2 . 3 1 . . 1 . . . Launcher 3 | . . . 1 . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 15 | . . . . . . . . 1 6 2 5 1 Power 2 | . . . . . . . . . . 1 1 . Propulsion 4 | . . . . . . . . . 1 . 3 . Utility 7 | . . . . . . . . . 4 1 1 1 Weapon 2 | . . . . . . . . 1 1 . . . Highest Loss Streak 4 | . . . . . . . . 1 1 2 4 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 93 | . 92 99 100 99 100 100 99 90 96 94 46 4 Engine 11 | . 14 14 11 18 18 15 13 9 8 . . . Core 1 | . . . . . . . . . 4 10 3 . Leg 29 | . . 19 33 35 36 30 32 29 31 29 18 . Device 13 | . 6 14 11 9 9 15 20 20 15 16 7 4 Storage 7 | . 14 14 11 9 9 7 6 6 6 5 3 . Processor 11 | . . . 11 9 9 15 13 13 13 16 6 . Energy Gun 1 | . 14 14 . . . . . . . 1 3 . Ballistic Gun 3 | . 14 14 . . . . . . 8 3 . . Ballistic Cannon 8 | . . . 12 18 17 15 13 9 1 5 3 . Naked Turns 56 | . . . . . . . . . . . 42 14 Heaviest Build 77 | 12 14 15 24 41 41 47 68 68 77 70 61 1 Greatest Support 103 | 26 26 26 30 40 40 51 71 71 96 103 103 3 Greatest Overweight (x) 1 | 1 . 1 . 1 1 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 15 15 15 20 20 20 20 20 5 Average Capacity 15 | 6 8 8 8 14 15 15 19 17 19 20 14 5 Most Carried 20 | 6 8 8 10 14 15 15 15 15 20 20 20 5 Average Carried 14 | 3 6 7 7 11 13 14 14 15 18 17 14 5 Final Capacity 20 | 8 8 8 10 15 15 15 20 15 20 20 5 5 Final Carried 20 | 6 8 8 10 13 12 15 15 15 18 20 5 5 Class Distribution -------------------- 33% | Scavenger-Skirmisher 24% | Mutant 23% | Skirmisher 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/Waste Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Mutant | -4/Extension Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Ext Matter Collected 1926 | 181 29 246 180 224 268 235 . . 561 . 2 . Remotely . | . . . . . . . . . . . . . Salvage Created 1567 | . 41 59 235 138 345 171 . . 578 . . . Parts 119 | . 7 1 15 10 24 16 . . 46 . . . Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Ext Combat Hostiles Destroyed 38 | . 3 1 5 5 10 4 . . 10 . . . Melee 1 | . . . . . . . . . 1 . . . Guns 8 | . 3 1 . . . . . . 4 . . . Cannons 24 | . . . 5 5 8 4 . . 2 . . . AOE 5 | . . . . . 2 . . . 3 . . . Classes Destroyed 11 | . 1 1 4 1 3 1 . . . . . . Worker 4 | . . . 3 . . . . . 1 . . . Builder 2 | . . . . . 1 . . . 1 . . . Hauler 1 | . . . . . 1 . . . . . . . Operator 2 | . . . 1 1 . . . . . . . . Watcher 10 | . . . 1 . 2 3 . . 4 . . . Swarmer 8 | . 3 . . . 4 . . . 1 . . . Grunt 11 | . . 1 3 2 1 . . . 4 . . . Brawler 1 | . . . . . 1 . . . . . . . Sentry 9 | . . . 2 2 4 1 . . . . . . Hunter 2 | . . . . 1 . . . . 1 . . . Programmer 7 | . . . . . . 3 . . 4 . . . Best Kill Streak 4 | . 3 1 3 3 4 1 . . 3 . . . Combat Bots Only 4 | . 3 1 3 3 4 1 . . 3 . . . Max Kills in Single Turn 3 | . 2 1 2 2 1 1 . . 3 . . . Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . 3 . . . Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Ext Damage Taken 4440 | . 38 . 203 232 251 292 . 31 1440 362 1235 356 Core 1487 | . 17 . 54 26 11 20 . . 167 15 834 343 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . . . 105 . . . Core Remaining (%) 92 | 100 . 93 86 . 93 97 . . 80 98 . . Volleys Fired 164 | . 5 3 22 19 24 17 . . 65 2 7 . Largest 2 | . 2 2 2 2 2 2 . . 2 2 2 . Hottest 129 | . 60 70 78 78 78 78 . . 67 129 129 . Shots Fired 274 | . 10 6 35 38 47 35 . . 89 4 10 . Gun 103 | . 10 6 4 . . . . . 74 2 7 . Cannon 162 | . . . 29 38 42 35 . . 13 2 3 . Launcher 9 | . . . 2 . 5 . . . 2 . . . Special . | . . . . . . . . . . . . . Kinetic 223 | . 5 3 31 38 42 35 . . 64 2 3 . Thermal 19 | . 5 3 2 . . . . . . 2 7 . Explosive 9 | . . . 2 . 5 . . . 2 . . . Electromagnetic 23 | . . . . . . . . . 23 . . . Robot Hit Streak 27 | . 4 10 11 18 5 17 . . 27 8 10 . Robot Miss Streak 4 | . 1 . 1 1 3 2 . . 4 . 3 . Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 187 | . 7 6 25 28 22 30 . . 59 4 6 . Core Hits 96 | . 3 3 11 10 17 12 . . 35 2 3 . Critical Kills 3 | . . . . . . . . . 3 . . . Critical Parts Destroyed 4 | . . . . . . . . . 4 . . . Critical Strikes 10 | . . . 1 . 1 . . . 8 . . . Burn 1 | . . . 1 . . . . . . . . . Destroy 7 | . . . . . . . . . 7 . . . Blast 2 | . . . . . 1 . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4822 | . 71 67 591 556 1004 659 . . 1599 103 168 4 Guns 1048 | . 71 67 25 . . . . . 717 48 120 . Cannons 2523 | . . . 466 554 492 659 . . 261 51 40 . Explosions 1058 | . . . 100 . 512 . . . 446 . . . Melee . | . . . . . . . . . . . . . Ramming 193 | . . . . 2 . . . . 175 4 8 4 Kinetic 3254 | . 39 30 466 554 492 659 . . 923 51 40 . Thermal 563 | . 32 37 55 . . . . . 271 48 120 . Explosive 708 | . . . 70 . 512 . . . 126 . . . Electromagnetic 104 | . . . . . . . . . 104 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 3 . 11 11 . . . Average Corruption 6 | . . . . . . 2 . 5 7 . . . Corruption Purged 7 | . . . . . . . . . 7 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 87 | . . . . . . 10 . 5 72 . . . Message Errors 15 | . . . . . . 3 . . 12 . . . Matter Fused 19 | . . . . . . 2 . 1 16 . . . Heat Flow Errors 14 | . . . . . . . . 2 12 . . . Energy Discharges 8 | . . . . . . 2 . 1 5 . . . Data Loss (minor) 14 | . . . . . . 2 . . 12 . . . Data Loss (major) 9 | . . . . . . . . 1 8 . . . Misfires 3 | . . . . . . 1 . . 2 . . . Alerts 3 | . . . . . . . . . 3 . . . Misdirections 2 | . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 90 | . . . . . 78 10 . . 2 . . . Projectiles 30 | . . . . . 20 10 . . . . . . Explosions 58 | . . . . . 58 . . . . . . . Melee 2 | . . . . . . . . . 2 . . . Knockbacks 25 | . . . 3 7 3 7 . . 5 . . . Impact 4 | . . . . . . . . . 4 . . . Kinetic 19 | . . . 3 5 3 7 . . 1 . . . Secondary 2 | . . . . 2 . . . . . . . . Self-Inflicted Damage 121 | . . . . . 58 . . . 58 . 3 2 Shots 2 | . . . . . 1 . . . 1 . . . Rammed 3 | . . . . . . . . . . . 2 1 Targets Rammed 35 | . . . . 2 . . . . 29 1 2 1 Kicked 32 | . . . . 2 . . . . 29 1 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 355 | . 40 27 129 120 108 114 . 226 355 113 132 . Average Temperature 74 | . 27 14 42 45 30 29 . 112 130 53 53 . Received Heat Transfer 816 | . . . 111 90 72 78 . . 117 180 123 45 Effects 6 | . . . . . . . . . 6 . . . Shutdowns 1 | . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . 3 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . Heat Transferred 793 | . 75 111 198 . . . . . 150 74 185 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Ext Peak Influence 307 | . 115 97 242 240 307 116 . . 210 20 165 149 Initial 86 | . . 37 31 70 86 41 . . . 5 . 69 Average 59 | . 72 81 100 171 180 20 . . 45 5 23 90 Maximum Alert Level 1 | . . . 1 1 1 . . . 1 . . . Low Security (%) 88 | 100 100 100 84 52 40 100 100 100 92 100 100 100 Level 1 11 | . . . 15 47 59 . . . 7 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . . 1 2 1 1 4 . . 5 . 2 . Investigation 4 | . . 1 1 . . 1 . . 1 . . . Extermination 7 | . . . . . . 3 . . 3 . 1 . Reinforcement 4 | . . . 1 1 . . . . 1 . 1 . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Ext Distress Signals 2 | . . . . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 101 | . 6 3 12 7 15 7 . 6 20 2 16 7 Peak Tracking Total 8 | . 4 2 3 3 3 2 . 6 4 3 8 7 Tactical Retreats 10 | . . 1 . . . . . . 2 . 4 3 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Ext Traps Triggered 15 | . . . 1 2 2 2 1 . 7 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Ext Machines Disabled 13 | . . . 1 1 5 . . . 6 . . . Max in Single Turn 2 | . . . 1 1 1 . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Ext Machines Accessed 4 | . . 2 . . . 1 . . . . 1 . Terminals 1 | . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 5 | . . 2 . . . 1 . . . . 2 . Successful 4 | . . 2 . . . . . . . . 2 . Failed 1 | . . . . . . 1 . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . Terminals 2 | . . . . . . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 4 | . . 2 . . . . . . . . 2 . Record 1 | . . . . . . . . . . . 1 . Open Door 2 | . . 2 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Ext Total Allies 1 | . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . 4 . . . . Total Damage 62 | . . . . . . . . 62 . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Ext Turns Passed 8077 | 71 152 392 568 357 802 2004 192 129 2416 379 529 86 Spaces Moved 5226 | 52 140 331 394 190 377 1011 154 105 1471 257 574 170 Core 518 | 3 . . . . . . . . . . 345 170 Treads . | . . . . . . . . . . . . . Legs 4421 | 20 . 213 394 190 377 1011 154 105 1471 257 229 . Wheels 287 | 29 140 118 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 120 120 120 120 120 122 122 121 50 50 Average Speed 123 | 101 90 109 120 142 187 148 121 122 123 121 78 50 Slowest Speed 190 | 190 90 190 120 190 190 190 122 122 125 122 190 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 38 48 45 18 56 20 4 91 37 10 16 31 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . 1 . Scrap Searched 2 | . . 2 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 126 | . . . 50 . 39 . . . 36 . 1 . Melee . | . . . . . . . . . . . . . Projectile 5 | . . . 1 . 3 . . . . . 1 . AOE 121 | . . . 49 . 36 . . . 36 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Ext Total 6557 | 67 157 354 455 238 428 1478 158 105 1985 319 643 170 Wait 862 | . 4 6 17 16 6 402 . . 315 42 54 . Move 5216 | 51 139 330 393 189 376 1010 154 104 1470 257 573 170 Hop . | . . . . . . . . . . . . . Pick Up 103 | 8 4 5 9 6 3 18 1 . 38 8 3 . Fast Attach 15 | 3 1 1 . . . 2 1 . 5 1 1 . Attach 24 | 3 . 1 2 2 . 2 1 . 11 2 . . Detach 1 | . . . . . . . . . . . 1 . Swap 53 | 2 1 2 5 2 6 11 1 1 19 3 . . Drop 79 | . 3 6 7 2 6 16 . . 33 4 2 . Fire 164 | . 5 3 22 19 24 17 . . 65 2 7 . Melee . | . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 2 . Kick 31 | . . . . 2 . . . . 29 . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 16) 224 | -10/Materials | Entered Mines 253 | -10/Mines | Discovered new exit (range 9) 304 | -10/Mines | Build established: Mutant 316 | -10/Mines | Found the Drone Emporium 322 | -10/Mines | Found Prototype Device 467 | -10/Mines | Found a hidden stash of uninstalled traps 489 | -10/Mines | Met a Derelict shopkeep closing up shop 616 | -10/Mines | Entered Materials 616 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 659 | -9/Materials | Discovered new exit (range 15) 1172 | -9/Materials | Discovered new exit (range 5) 1182 | -9/Materials | Identified exit to Materials 1184 | -9/Materials | Entered another Materials area 1184 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1395 | -8/Materials | Discovered new exit (range 4) 1398 | -8/Materials | Identified exit to Storage 1486 | -8/Materials | Build established: Scavenger-Mutant 1541 | -8/Materials | Entered Storage 1612 | -8/Storage | Garrison activated, responded to threat 2291 | -8/Storage | Discovered new exit (range 15) 2341 | -8/Storage | Identified exit to Factory 2343 | -8/Storage | Entered Factory 2343 | -7/Factory | Evolved 2 slots: Utility x2 2642 | -7/Factory | Build established: Scavenger-Skirmisher 4338 | -7/Factory | Discovered new exit (range 8) 4346 | -7/Factory | Identified exit to Factory 4347 | -7/Factory | Entered another Factory area 4347 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4539 | -6/Factory | Sucked down chute 4539 | -6/Factory | Entered Waste 4540 | -6/Waste | Met a frightened Derelict 4547 | -6/Waste | Spotted C-40 Crusher 4550 | -6/Waste | Spotted C-40 Crusher 4554 | -6/Waste | EMP discharged 4602 | -6/Waste | Spotted C-40 Crusher 4606 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4620 | -6/Waste | Spotted C-40 Crusher 4620 | -6/Waste | Spotted C-40 Crusher 4641 | -6/Waste | Spotted C-40 Crusher 4654 | -6/Waste | EMP discharged 4654 | -6/Waste | System corruption reached 10% 4657 | -6/Waste | Discovered new exit (range 10) 4667 | -6/Waste | Identified exit to Factory 4668 | -6/Waste | Entered Factory 4964 | -6/Factory | Build established: Skirmisher 5988 | -6/Factory | Build established: Mutant 6377 | -6/Factory | Build established: Scavenger-Skirmisher 6667 | -6/Factory | Found Hvy. Reactive Plating 6670 | -6/Factory | Found Hvy. Reactive Plating 6672 | -6/Factory | Found Hvy. Reactive Plating 6744 | -6/Factory | Spotted B-75 Beast 6775 | -6/Factory | Build established: Scavenger-Mutant 7060 | -6/Factory | Discovered new exit (range 19) 7083 | -6/Factory | Identified exit to Factory 7084 | -6/Factory | Entered another Factory area 7084 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7349 | -5/Factory | Build established: Skirmisher 7436 | -5/Factory | Discovered new exit (range 19) 7462 | -5/Factory | Identified exit to Factory 7463 | -5/Factory | Entered another Factory area 7463 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 7803 | -4/Factory | Released all parts (9) 7829 | -4/Factory | Lost 4 parts (1p2n1u) 7869 | -4/Factory | Core integrity fell below 50% 7913 | -4/Factory | Spotted B-86 Titan 7986 | -4/Factory | Discovered new exit (range 12) 7992 | -4/Factory | Entered Extension 8060 | -4/Extension | Spotted B-86 Titan 8067 | -4/Extension | Spotted B-86 Titan 8068 | -4/Extension | Core integrity fell below 20% 8078 | -4/Extension | Core destroyed Last Messages --------------- 08064_ Slug penetrates Wall. 08069_ W-44 Eye distress signal alerts nearby ally. 08069_ Penetrated by Slug. 08071_ Slug penetrates Machine. 08071_ Machine disabled. 08072_ T-07 Excavator destroyed. 08073_ Slug penetrates T-07 Excavator. 08073_ T-07 Excavator destroyed. 08074_ Machine disabled. 08075_ Penetrated by Slug. 08077_ Slug penetrates Wall. 08078_ Slammed into U-05 Engineer. 08078_ Destabilizing: Core damaged (-46). [Achievement: Back For More] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????????? ?????????# #??????????????????????? | | ?????????????? ?????????# ??????????????????????? | | ?????????????? ?????????# #??????????????????????? | | ?????????????? ?????????# #??????????????????????? | | ?????????????? #????????# #??????????????????????? | | ?????????????+ #????????# #??????????????????????? | | ?????????????# #????????#u#??????????????????????? | | ?????????????# #????????#@#??????????????????????? | | ?????????????# #????????# #??????????????????????? | | ?????????????# #?????##?# #??????????????????????? | | ?????????#???# #?#####"## #??????????????????????? | | ?????????# ### ### ## "## ###????????????????????? | | ??????????#""" " " ""#????????????????????? | | ???????????# " " " #????????????????????? | | ???????????# "#???????????????????? | | ???????????# ##???????????????????? | | ####"####### #????????????????????? | | % ?????????????? | | ????????????? | | ????????????? | | * ! ?????????????? | | !%| %* t ????????????? | | #######"#### != = ########?????????????? | | ??????##???# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????######T#"""#######????????????????????? | | ????????????????###??????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed NullReactiveNanosword Manual? 0 Play Time 03:27:07 Cumulative 75.8 hours Start 2022.08.04 @ 18:49:11 End 2022.08.05 @ 00:20:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 50 Rogue 32 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 35 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22887bdc-af8e-430e-bdad-cb06a1bcb878