Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 15:18:19 Player: Munno Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (228) 1140 Value Destroyed (9357) 9357 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (525) 525 TOTAL SCORE: 17782 Bonus ------- High Alert Combat Kills 213 Follower Combat Kills 362 Aligned with FarCom 300 Friendly Fire -350 Cogmind --------- Core Integrity 0/1150 Matter 139/300 Energy 79/100 System Corruption 11% Temperature Danger (488) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Myomer Leg > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Armor Integrity Analyzer Point Defense System > --- WEAPON (3) ------- Wave Gun Dispersion Rifle > --- INVENTORY (10) --- Light Antimatter Reactor Tesla Rifle Wave Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Improved Target Analyzer Core Analyzer Armor Integrity Analyzer Energy Filter Improved Medium Armor Plating Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Tesla Rifle KE Penetrator Hypervelocity Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Advanced Heat Sink Improved Targeting Computer Point Defense System Tesla Rifle Wave Gun Wave Gun Coil Gun Coil Gun [Rating: 104] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Layered Light Armor Plating Weapon KE Penetrator Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Ext Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 2 2 . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . . . Utility 8 | . . . 2 . . . 1 . 1 1 1 . . . 2 Weapon 1 | . . . . . . . . . . 1 . . . . . Parts Attached 291 | 6 6 8 15 4 . 3 19 19 37 22 6 4 33 58 51 Power 40 | 1 1 2 2 . . . 3 2 6 1 1 2 6 7 6 Engine 17 | 1 . 2 2 . . . 3 2 3 . . . . 3 1 Core 20 | . 1 . . . . . . . 3 1 1 2 5 4 3 Reactor 3 | . . . . . . . . . . . . . 1 . 2 Propulsion 69 | 2 2 3 2 . . 1 4 5 11 2 1 2 4 20 10 Treads 8 | . . . . . . . . . 1 . . . 4 3 . Leg 59 | . 2 3 2 . . 1 4 5 10 2 1 2 . 17 10 Wheel 2 | 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 87 | 1 2 1 6 2 . . 3 2 11 7 4 . 15 14 19 Device 46 | . 1 1 3 1 . . . 1 5 4 4 . 6 6 14 Storage 7 | 1 . . 2 1 . . . . . 1 . . . 2 . Processor 12 | . 1 . . . . . 1 . . . . . 5 3 2 Hackware 2 | . . . . . . . 1 . . . . . 1 . . Protection 20 | . . . 1 . . . 1 1 6 2 . . 3 3 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 95 | 2 1 2 5 2 . 2 9 10 9 12 . . 8 17 16 Energy Gun 15 | 2 1 2 . . . . 1 . . . . . . 2 7 Energy Cannon 11 | . . . 2 2 . . 2 4 . . . . 1 . . Ballistic Gun 45 | . . . 1 . . 1 1 1 7 7 . . 6 12 9 Ballistic Cannon 9 | . . . 1 . . 1 2 2 . 2 . . . 1 . Launcher 15 | . . . 1 . . . 3 3 2 3 . . 1 2 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 2 2 1 . 1 . . . 3 Parts Lost 102 | . . 1 3 . . 1 4 5 8 1 . 9 4 27 39 Power 15 | . . 1 1 . . . . . 1 . . 2 . 5 5 Propulsion 29 | . . . . . . 1 3 2 3 . . 3 . 9 8 Utility 38 | . . . 2 . . . 1 2 4 1 . 4 4 5 15 Weapon 20 | . . . . . . . . 1 . . . . . 8 11 Highest Loss Streak 12 | . . 1 1 . . 1 2 3 2 1 . 6 1 9 12 To Critical Strikes 3 | . . . . . . . . . . . . 1 . 2 . Average Slot Usage (%) 93 | . 98 99 93 99 100 99 94 91 88 99 100 71 85 92 92 Engine 5 | . 5 7 10 11 11 11 9 9 5 2 . . . 2 3 Core 3 | . 8 6 . . . . . . 1 3 11 7 8 5 5 Treads 2 | . . . . . . . . . . . . . 16 6 . Leg 19 | . 4 28 21 22 22 21 22 24 23 26 23 17 1 15 19 Device 14 | . 13 14 23 21 22 22 13 8 13 12 17 12 7 5 15 Storage 6 | . 4 . . 11 11 11 9 9 7 8 5 3 . 3 5 Processor 12 | . 9 14 11 11 11 11 15 9 7 6 5 5 20 21 16 Hackware 3 | . . . . . . . 2 9 7 6 5 5 5 5 4 Protection 4 | . . . 3 . . . 4 8 6 11 11 6 6 3 5 Energy Gun 3 | . 28 28 1 . . . . . . . . . . 1 6 Energy Cannon 5 | . . . 12 20 22 1 6 8 . . . . . . . Ballistic Gun 7 | . . . 4 . . 10 2 1 8 19 11 5 14 13 8 Ballistic Cannon 1 | . . . . . . 9 6 3 3 . 5 1 . 1 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 68 | 12 13 10 22 26 26 25 39 42 52 61 68 65 42 59 68 Greatest Support 120 | 26 26 20 23 23 23 25 40 42 75 77 77 77 120 120 95 Greatest Overweight (x) 3 | . . . 1 1 1 2 1 1 3 . . 1 2 2 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 10 10 10 10 10 10 10 10 10 10 5 10 10 Average Capacity 8 | 6 6 5 5 9 10 10 10 10 10 10 10 8 5 8 10 Most Carried 10 | 4 5 5 5 8 10 10 10 10 10 10 10 10 5 10 10 Average Carried 7 | 1 2 4 4 6 9 9 9 9 9 9 9 7 4 5 7 Final Capacity 10 | 8 5 5 8 10 10 10 10 10 10 10 10 5 5 10 10 Final Carried 10 | 1 4 5 5 8 10 10 10 10 10 10 10 5 5 10 3 Class Distribution -------------------- 47% | Scavenger-Mutant 25% | Scavenger-Gunner 11% | Mutant 10% | Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Tank | -6/Factory Tank | -5/Factory Mutant | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Ext Fac Matter Collected 7477 | 192 128 112 189 417 . 52 393 290 1089 873 . . 995 1822 925 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9729 | . 210 299 352 108 . 52 565 696 1169 1030 . . 987 2650 1611 Parts 492 | . 17 21 27 14 . 5 25 32 58 46 . . 62 112 73 Haulers Intercepted 3 | . . . . . . . 1 . . . . . . 2 . Recyclers Shooed 9 | . . . . . . . 1 1 1 . . . 2 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Ext Fac Combat Hostiles Destroyed 173 | . 4 11 7 7 . 3 12 15 25 16 . . 18 35 20 Guns 103 | . 4 10 5 1 . 1 . 1 8 11 . . 14 29 19 Cannons 43 | . . . . 6 . 2 9 8 13 1 . . 1 3 . AOE 25 | . . . 2 . . . 3 6 4 4 . . 3 3 . Classes Destroyed 17 | . 2 1 3 . . . 4 . 4 2 . . . 1 . Worker 10 | . . . . . . . 1 . 2 . . . 1 5 1 Builder 9 | . . . . . . . . . . 4 . . 1 1 3 Tunneler 5 | . . . . . . . . . 1 2 . . 1 1 . Hauler 3 | . . . . . . . 1 . . . . . . 2 . Recycler 8 | . . . 1 . . . 1 1 1 2 . . . 2 . Mechanic 1 | . . . . . . . . . . 1 . . . . . Operator 2 | . . . . . . . 1 . . . . . 1 . . Watcher 16 | . 2 . 3 . . . . 1 2 2 . . 2 3 1 Swarmer 24 | . . 5 1 7 . 3 . . . 3 . . 5 . . Grunt 86 | . 4 6 3 . . . 10 7 15 11 . . 5 18 7 Brawler 2 | . . . . . . . . . 1 . . . . . 1 Duelist 3 | . . . 1 . . . . . . . . . . 2 . Sentry 21 | . . . 2 . . . 1 6 2 1 . . 1 4 4 Hunter 18 | . . . . . . . 1 2 3 . . . 1 5 6 Programmer 16 | . . . . . . . . . 3 1 . . 6 4 2 Heavy 1 | . . . . . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . . . . 2 . Thug 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 15 | . 3 3 7 4 . 2 3 5 5 15 . . 8 12 7 Combat Bots Only 11 | . 2 3 2 4 . 2 2 4 5 5 . . 7 11 5 Max Kills in Single Turn 5 | . 1 1 2 1 . 1 3 2 4 5 . . 3 3 2 Gunslinging 1 | . . . . . . . . . . . . . 1 1 1 Exploded 4 | . . . 1 . . . 2 2 4 1 . . 2 1 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Ext Fac Hostile Shots Fired 1414 | . 13 45 70 20 . 27 89 71 175 120 . 7 117 330 330 Missed 431 | . 3 11 22 4 . 10 30 21 73 39 . 1 30 104 83 Damage Taken 18073 | . 130 415 663 129 . 134 928 785 1790 1281 . 226 1627 4152 5813 Core 2783 | . 12 112 146 15 . 35 109 105 343 93 . . 205 437 1171 Absorbed by Shields 91 | . . . . . . . . . . . . 43 . 48 . Ignored by Resistances 32 | . . . . . . . . . 12 20 . . . . . Regen/Repaired (Parts) 408 | . . . . . . . 108 170 130 . . . . . . Core Remaining (%) 62 | 100 . 50 . . . 51 . 61 51 89 . . . 35 . Volleys Fired 595 | . 27 30 43 10 . 15 58 32 109 54 . . 39 103 75 Largest 3 | . 2 2 2 2 . 2 2 2 2 3 . . 3 3 3 Hottest 199 | . 105 105 112 112 . 112 114 135 64 108 . . 164 149 199 Shots Fired 1307 | . 54 60 59 20 . 18 103 56 166 158 . . 112 285 216 Gun 999 | . 54 60 38 6 . 11 5 2 111 146 . . 106 244 216 Cannon 267 | . . . 12 14 . 7 96 47 52 6 . . 4 29 . Launcher 41 | . . . 9 . . . 2 7 3 6 . . 2 12 . Special . | . . . . . . . . . . . . . . . . Kinetic 924 | . . . 34 12 . 11 48 10 163 152 . . 106 264 124 Thermal 309 | . 54 60 4 . . . 53 39 . . . . 4 9 86 Explosive 41 | . . . 9 . . . 2 7 3 6 . . 2 12 . Electromagnetic 33 | . . . 12 8 . 7 . . . . . . . . 6 Robot Hit Streak 17 | . 7 6 7 5 . 6 7 10 8 7 . . 8 9 17 Robot Miss Streak 6 | . 5 2 5 2 . 4 3 2 6 6 . . 3 6 4 Penetration Max 2 | . . . . . . . . . 1 . . . 1 1 2 Secondary Targets 27 | . 1 3 . . . . . . . 3 . . 5 8 7 Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 . . 1 1 1 Shots Hit Robots 731 | . 24 39 29 11 . 12 63 39 86 81 . . 62 164 121 Core Hits 432 | . 13 16 17 9 . 3 28 27 45 54 . . 42 112 66 Critical Kills 21 | . . . . . . . . . . . . . 1 12 8 Critical Parts Destroyed 27 | . . . . . . . . . . . . . 2 10 15 Critical Strikes 69 | . . . . . . . 1 1 8 . . . 3 26 30 Burn 7 | . . . . . . . . . . . . . . . 7 Destroy 50 | . . . . . . . . . . . . . 3 24 23 Blast 12 | . . . . . . . 1 1 8 . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 23228 | . 306 568 720 228 . 201 1763 1662 3630 2782 . . 2197 5944 3227 Guns 12998 | . 302 563 253 41 . 88 31 13 974 1493 . . 1771 4467 3002 Cannons 5410 | . . . 139 157 . 113 1397 877 1909 117 . . 96 605 . Explosions 4640 | . . . 327 . . . 320 758 742 1154 . . 278 849 212 Melee . | . . . . . . . . . . . . . . . . Ramming 180 | . 4 5 1 30 . . 15 14 5 18 . . 52 23 13 Kinetic 13949 | . . . 236 103 . 88 641 168 2883 1610 . . 1771 4923 1526 Thermal 4181 | . 302 563 17 . . . 787 722 59 . . . 96 149 1486 Explosive 4525 | . . . 327 . . . 320 758 683 1154 . . 278 849 156 Electromagnetic 393 | . . . 139 95 . 113 . . . . . . . . 46 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . . 1 3 2 . 15 23 29 11 Average Corruption 12 | . . . . . . . . 1 1 1 . 10 19 24 3 Corruption Purged 3 | . . . . . . . . . 1 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 180 | . . . . . . . . 4 16 . . 8 69 78 5 Message Errors 43 | . . . . . . . . . 7 . . 1 16 18 1 Matter Fused 39 | . . . . . . . . . 3 . . 3 18 14 1 Heat Flow Errors 17 | . . . . . . . . 2 2 . . 1 4 6 2 Energy Discharges 20 | . . . . . . . . 1 1 . . . 11 7 . Parts Rejected 2 | . . . . . . . . . . . . 1 1 . . Data Loss (minor) 20 | . . . . . . . . . . . . . 8 12 . Data Loss (major) 6 | . . . . . . . . 1 2 . . . 1 2 . Misfires 7 | . . . . . . . . . . . . . 5 2 . Alerts 4 | . . . . . . . . . 1 . . . 1 1 1 Misdirections 5 | . . . . . . . . . . . . 2 1 2 . Weapon Failures 17 | . . . . . . . . . . . . . 3 14 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 289 | . . . . . . . 11 19 144 58 . . . . 57 Projectiles 68 | . . . . . . . 11 19 38 . . . . . . Explosions 221 | . . . . . . . . . 106 58 . . . . 57 Melee . | . . . . . . . . . . . . . . . . Knockbacks 22 | . . . . 1 . . 10 . 4 1 . . . 6 . Impact 1 | . . . . . . . . . . 1 . . . . . Kinetic 21 | . . . . 1 . . 10 . 4 . . . . 6 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 378 | . 2 . 71 . . . . . 140 116 . . 49 . . Shots 10 | . . . 2 . . . . . 5 2 . . 1 . . Rammed 5 | . 1 . . . . . . . 1 . . . 3 . . Targets Rammed 28 | . 1 1 1 6 . . 2 2 2 2 . . 6 3 2 Kicked 21 | . . 1 1 6 . . 2 2 1 2 . . 1 3 2 Crushed 2 | . . . . . . . . . . . . . 2 . . Highest Temperature 864 | . 211 497 15 . . . 73 99 231 448 . 166 264 252 864 Average Temperature 105 | . 82 139 7 . . . 36 28 75 104 . 94 69 62 281 Received Heat Transfer 3972 | . 75 216 132 . . . 612 270 513 435 . . 249 805 665 Effects 26 | . . 4 . . . . . . . 1 . . 1 . 20 Shutdowns 6 | . . 1 . . . . . . . 1 . . . . 4 Energy Bleed 2 | . . 1 . . . . . . . . . . 1 . . Interference 4 | . . . . . . . . . . . . . . . 4 Matter Decay 4 | . . 1 . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . 1 . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . 2 Damage (core) 4 | . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 1 . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . . . . . . . . 1 Parts Melted 16 | . . 2 . . . . 1 2 . . . . . . 11 Heat Transferred 7897 | . 697 1290 37 . . . 1221 1110 50 . . . 150 222 3120 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Ext Fac Peak Influence 517 | . 178 253 466 328 . 60 232 517 447 449 198 81 262 443 437 Initial 205 | . . . 98 153 . . 23 97 150 205 183 69 2 128 161 Average 185 | . 63 95 240 165 . 56 99 304 274 231 192 49 41 274 260 Maximum Alert Level 2 | . . 1 2 1 . . 1 2 2 2 . . 1 2 2 Low Security (%) 58 | 100 100 90 46 60 . 100 91 14 33 19 100 100 93 36 40 Level 1 34 | . . 9 49 39 . . 8 73 40 77 . . 6 43 57 Level 2 7 | . . . 3 . . . . 12 25 2 . . . 19 2 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 2 . 3 . . . 3 2 9 5 1 . 4 5 11 Investigation 15 | . . . . . . . 2 1 3 2 1 . . 3 3 Extermination 7 | . . . . . . . . . 2 1 . . 3 . 1 Reinforcement 19 | . 2 . 3 . . . 1 1 4 2 . . 1 2 3 Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . 1 2 . . 1 1 2 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Ext Fac Distress Signals 15 | . 1 1 2 . . . . 2 . . . . 1 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 262 | . 11 16 19 8 . 3 24 18 30 20 . 6 25 44 38 Peak Tracking Total 11 | . 3 3 4 4 . 3 8 5 5 3 . 6 8 6 11 Tactical Retreats 8 | . . . 1 1 . . 1 . . . . . 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Ext Fac Traps Triggered 8 | . . . . . . . 2 1 3 . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . 1 Reprogrammed 6 | . 6 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Ext Fac Machines Disabled 31 | . . . 4 . . . 4 2 12 3 . . . 1 5 Max in Single Turn 4 | . . . 1 . . . 1 1 4 1 . . . 1 2 Garrison Access 3 | . . . . . . . . 1 1 . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Ext Fac Machines Accessed 58 | . 5 1 2 . 5 . 3 6 15 4 1 . 6 5 5 Terminals 33 | . 4 1 2 . . . . 4 6 2 . . 6 5 3 Fabricators 3 | . . . . . . . . . 2 1 . . . . . Repair Stations 5 | . . . . . . . 1 1 2 1 . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . . . 1 Scanalyzers 5 | . . . . . . . 1 . 3 . 1 . . . . Garrison Access 4 | . . . . . . . . 1 2 . . . . . 1 Total Hacks 212 | . 14 2 13 . 50 . 10 24 45 8 3 . 17 13 13 Successful 142 | . 9 1 10 . 50 . 4 15 26 3 2 . 12 2 8 Failed 70 | . 5 1 3 . . . 6 9 19 5 1 . 5 11 5 Catastrophic 6 | . . . . . . . . 1 2 . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . Terminals 99 | . 13 2 13 . . . . 16 12 4 . . 17 13 9 Fabricators 5 | . . . . . . . . . 4 1 . . . . . Repair Stations 22 | . . . . . . . 5 5 9 3 . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . . . 1 Scanalyzers 24 | . . . . . . . 4 . 17 . 3 . . . . Garrison Access 9 | . . . . . . . . 3 3 . . . . . 3 Terminal Hacks 106 | . 8 1 10 . 50 . . 9 5 2 . . 12 2 7 Record 61 | . . . . . 49 . . 1 2 . . . 5 . 4 Robot Schematic 1 | . . . . . . . . 1 . . . . . . . Prototype ID Bank 4 | . 2 . . . . . . 1 . . . . . . 1 Open Door 2 | . . . . . . . . . . . . . . 2 . Open DSF 5 | . . . . . . . . . 3 1 . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . Alert Level 4 | . . . 3 . . . . 1 . . . . . . . Locate Traps 5 | . 3 . . . . . . . . . . . 1 . 1 Disarm Traps 1 | . . . . . . . . . . . . . . . 1 Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 4 | . 1 . 1 . . . . 1 . . . . 1 . . Security Status 2 | . . . 2 . . . . . . . . . . . . Investigation Status 2 | . . . 1 . . . . 1 . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . 1 . . . . . . . . . 2 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . . . . . 2 5 8 1 . . . . . Scan Component 9 | . . . . . . . 1 3 4 1 . . . . . Repair 7 | . . . . . . . 1 2 4 . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . 1 Report Inventory 2 | . 1 . . . . . . . . . . . . . 1 Scanalyzer 16 | . . . . . . . 2 . 12 . 2 . . . . Insert Component 9 | . . . . . . . 1 . 7 . 1 . . . . Analyze 7 | . . . . . . . 1 . 5 . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 43 | . 4 1 1 . . . 3 5 11 3 1 . 5 4 5 Full Trace Events 15 | . . . . . . . 1 2 3 2 1 . . 3 3 Feedback Events 2 | . . . . . . . . . 1 . . . . 1 . Corruption 2 | . . . . . . . . . 1 . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 1 . 5 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . 1 2 3 . . . . . . Time 253 | . . . . . . . 38 52 163 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . 1 . 6 . 1 . . . . Part Schematics Acquired 7 | . . . . . . . 1 . 5 . 1 . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Ext Fac Total Allies 8 | . . 3 . 2 . . . . . . . . . 3 . Largest Group 3 | . . 3 3 2 2 . . . . . . . . 1 . Highest-Rated Group 159 | . . 40 40 43 43 . . . . . . . . 159 . Highest-Rated Ally 159 | . . 16 16 31 31 . . . . . . . . 159 . Total Orders 1 | . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 70 | . . 17 30 . . . . . . . . . . 23 . Total Damage 1299 | . . 214 319 . . . . . . . . . . 766 . Kills 16 | . . 4 6 . . . . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Ext Fac Turns Passed 12731 | 39 480 786 484 920 1500 274 762 598 1926 918 247 197 1455 1209 936 Spaces Moved 7122 | 31 406 410 276 476 789 196 436 283 1108 525 180 147 794 564 501 Core 3 | 3 . . . . . . . . . . . . . . . Treads 740 | . . . . . . . . . 23 . . . 570 147 . Legs 5998 | . 53 410 276 476 789 196 436 283 1085 525 180 147 224 417 501 Wheels 381 | 28 353 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 190 120 120 120 120 127 127 125 130 120 120 Average Speed 140 | 85 93 120 126 182 190 120 123 143 133 129 127 130 159 130 120 Slowest Speed 330 | 90 120 120 190 190 190 260 190 195 330 130 130 200 270 260 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 3 64 68 41 88 94 33 35 47 31 14 3 97 13 57 11 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 . . . . 1 . . Unknown Exits Taken 4 | 1 . . . . . . . . 1 1 . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . Spaces Dug 29 | . . . . . . . . 15 . 7 . . . . 7 Terrain Destroyed 590 | . . . 74 . . . 39 105 130 75 . . 40 82 45 Melee . | . . . . . . . . . . . . . . . . Projectile 119 | . . . . . . . 13 12 26 3 . . 13 35 17 AOE 468 | . . . 74 . . . 26 93 104 72 . . 27 47 25 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Ext Fac Total 8780 | 43 450 644 352 502 790 214 557 415 1399 691 199 150 890 811 673 Wait 433 | . . 184 . . . . 18 52 98 68 3 . . 9 1 Move 7108 | 30 405 409 275 475 788 195 435 282 1107 524 180 146 793 563 501 Hop . | . . . . . . . . . . . . . . . . Pick Up 186 | 7 7 6 10 5 2 1 14 16 22 10 6 . 5 47 28 Fast Attach 56 | . 1 1 3 . . . 2 2 9 2 . 1 21 9 5 Attach 128 | 6 1 2 7 2 . 1 7 10 14 6 3 3 3 30 33 Detach 11 | . . . 1 . . . 1 2 3 1 . . 1 1 1 Swap 107 | . 4 5 5 2 . 2 10 7 14 14 3 . 9 19 13 Drop 123 | . 4 6 7 2 . . 10 10 16 10 4 . 13 27 14 Fire 595 | . 27 30 43 10 . 15 58 32 109 54 . . 39 103 75 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . . . Kick 21 | . . 1 1 6 . . 2 2 1 2 . . 1 3 2 Crush 6 | . . . . . . . . . 1 . . . 5 . . Escape Stasis 5 | . . . . . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Identified exit to Mines 147 | -10/Materials | Discovered new exit (range 5) 336 | -10/Materials | Discovered new exit (range 8) 520 | -10/Materials | Entered Mines 529 | -10/Mines | Build established: Scavenger-Mutant 616 | -10/Mines | Excavation squad dispatched 616 | -10/Mines | A large section of the Mines collapsed 866 | -10/Mines | Excavation squad dispatched 1038 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1080 | -10/Mines | Learned Materials trap positions 1116 | -10/Mines | Excavation squad dispatched 1123 | -10/Mines | Learned location of Zion (-6) 1207 | -10/Mines | Discovered new exit (range 6) 1212 | -10/Mines | Identified exit to Materials 1306 | -10/Mines | Entered Materials 1306 | -9/Materials | Accompanied by 3 allies 1306 | -9/Materials | Evolved 2 slots: Utility x2 1307 | -9/Materials | Loaded intel: 17 trap records 1408 | -9/Materials | Identified exit to Materials 1767 | -9/Materials | Discovered new exit (range 15) 1789 | -9/Materials | Identified exit to Mines 1790 | -9/Materials | Entered Mines 1834 | -9/Mines | Met a Derelict bent on vengeance 1907 | -9/Mines | Assembled infested the area 1912 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2140 | -9/Mines | Discovered exit to Materials (range 4) 2237 | -9/Mines | Discovered exit to Materials (range 15) 2418 | -9/Mines | Learned Materials stockpile data 2701 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2703 | -9/Mines | Discovered new exit (range 5) 2708 | -9/Mines | Identified exit to Exiles 2710 | -9/Mines | Entered Exiles 2710 | -9/Exiles | Accompanied by 2 allies 2740 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2762 | -9/Exiles | Met 8R-AWN 2794 | -9/Exiles | Met EX-HEX 2935 | -9/Exiles | Visited The Gauntlet 3131 | -9/Exiles | Met EX-DEC 3266 | -9/Exiles | Discovered new exit (range 14) 3289 | -9/Exiles | Identified exit to Mines 3458 | -9/Exiles | Met EX-BIN 3489 | -9/Exiles | Aligned with FarCom system 3490 | -9/Exiles | Given EX-Vault access code 3603 | -9/Exiles | Opened EX-Vault 3620 | -9/Exiles | Found 0b10 Alert Chip 3659 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3953 | -9/Exiles | Discovered exit to Mines (range 15) 4210 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4210 | -9/Exiles | Entered Mines 4317 | -8/Mines | Discovered exit to Materials (range 6) 4484 | -8/Mines | Entered Materials 4484 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4485 | -8/Materials | Identified exit to Factory 4498 | -8/Materials | Build established: Scavenger-Skirmisher 4941 | -8/Materials | Repaired Carbon-fiber Leg 5006 | -8/Materials | Discovered new exit (range 4) 5010 | -8/Materials | Identified exit to Storage 5143 | -8/Materials | Build established: Scavenger-Mutant 5228 | -8/Materials | Discovered exit to Storage (range 15) 5246 | -8/Materials | Entered Storage 5268 | -8/Storage | Identified exit to Recycling 5615 | -8/Storage | Lost 3 parts (2n1w) 5625 | -8/Storage | Build established: Mutant 5636 | -8/Storage | Discovered exit to Factory (range 16) 5689 | -8/Storage | Repaired Aluminum Leg 5717 | -8/Storage | Repaired Aluminum Leg 5844 | -8/Storage | Entered Factory 5844 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5852 | -7/Factory | Identified exit to DSF 6153 | -7/Factory | Build established: Scavenger-Mutant 6852 | -7/Factory | Repaired Hvy. Assault Cannon? 7326 | -7/Factory | Repaired Broken Imp. Shield Generator 7352 | -7/Factory | Repaired Aluminum Leg 7392 | -7/Factory | Repaired Carbon-fiber Leg 7725 | -7/Factory | Discovered new exit (range 11) 7770 | -7/Factory | Entered another Factory area 7770 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7793 | -6/Factory | Identified exit to Lower Caves 8061 | -6/Factory | Build established: Tank 8669 | -6/Factory | Discovered new exit (range 15) 8688 | -6/Factory | Entered another Factory area 8688 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8935 | -5/Factory | Sucked down chute 8935 | -5/Factory | Entered Waste 8950 | -5/Waste | EMP discharged 8961 | -5/Waste | Spotted C-40 Crusher 8982 | -5/Waste | Spotted C-40 Crusher 8986 | -5/Waste | Spotted C-40 Crusher 8986 | -5/Waste | Spotted C-40 Crusher 8990 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8994 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9014 | -5/Waste | Spotted C-40 Crusher 9019 | -5/Waste | Spotted C-40 Crusher 9025 | -5/Waste | Lost 3 parts (1p1n1u) 9050 | -5/Waste | EMP discharged 9050 | -5/Waste | System corruption reached 10% 9077 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9080 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9083 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9089 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9112 | -5/Waste | Discovered new exit (range 16) 9120 | -5/Waste | Lost 6 parts (1p2n3u) 9132 | -5/Waste | Entered Factory 9318 | -5/Factory | Build established: Mutant 9777 | -5/Factory | Build established: Scavenger-Gunner 9832 | -5/Factory | Discovered new exit (range 15) 10340 | -5/Factory | Discovered new exit (range 14) 10532 | -5/Factory | Destroyed 7 combat bots 10586 | -5/Factory | Identified exit to Extension 10587 | -5/Factory | Entered Extension 10668 | -5/Extension | Rescued a captive Derelict 10910 | -5/Extension | Destroyed 11 combat bots 10919 | -5/Extension | Lost 3 parts (1p1n1u) 11042 | -5/Extension | Lost 7 parts (2p2n1u2w) 11128 | -5/Extension | Rescued A7 11215 | -5/Extension | Spotted B-75 Beast 11221 | -5/Extension | Spotted B-75 Beast 11237 | -5/Extension | Disrupted transfer network 11273 | -5/Extension | Destroyed B-75 Beast 11278 | -5/Extension | Destroyed B-75 Beast 11324 | -5/Extension | Lost 9 parts (1p3n1u4w) 11425 | -5/Extension | Energy Cycler disabled 11425 | -5/Extension | Rescued a captive Derelict 11425 | -5/Extension | Rescued a captive Derelict 11425 | -5/Extension | Rescued a captive Derelict 11428 | -5/Extension | Rescued a captive Derelict 11429 | -5/Extension | Rescued a captive Derelict 11430 | -5/Extension | Rescued a captive Derelict 11443 | -5/Extension | Discovered new exit (range 15) 11529 | -5/Extension | Core integrity fell below 50% 11575 | -5/Extension | Lost 6 parts (3n1u2w) 11755 | -5/Extension | Discovered new exit (range 16) 11756 | -5/Extension | Discovered new exit (range 15) 11796 | -5/Extension | Entered Factory 11796 | -4/Factory | Evolved 2 slots: Utility x2 12169 | -4/Factory | Garrison activated, responded to threat 12430 | -4/Factory | Lost 6 parts (1p1n1u3w) 12480 | -4/Factory | Lost 11 parts (1p3n4u3w) 12619 | -4/Factory | Spotted B-86 Titan 12709 | -4/Factory | Lost 12 parts (1p3n5u3w) 12710 | -4/Factory | Crushed by falling debris 12710 | -4/Factory | System corruption reached 10% 12713 | -4/Factory | Core integrity fell below 50% 12723 | -4/Factory | Core integrity fell below 20% 12732 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Point Defense System temporarily disabled. Core Analyzer temporarily disabled. Penetrated by Slug. Slug penetrates Wall. Acquired Adv. Heat Sink. Overheating: Matter decay (-40). Overheating: Adv. Heat Sink damaged (-18). Lgt. Antimatter Reactor destroyed. Penetrated by Slug. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. Overheating: Core damaged (-149). Acquired 18 matter. Neutrino Core destroyed. Coil Gun destroyed. Overheating: Myomer Leg damaged (-12). Penetrated by Slug. Core Analyzer destroyed. Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????## ""G ! # # #????? | | ????????????##" "*" #"#####+#########?? | | ????????????# " ! =%* #?? | | ????????????### =! # ! [ %= #?? | | ?????????????#" * %+! =* #?? | | ?????????????#" #% = !== #?? | | ?????????????#" [#[ "" *!!#?? | | ?????????????#" # " " !*#?? | | ?????????????#" # """"[% !! #?? | | ?????????????## # #?? | | ??????????????# # """""" "" " # | | ??????????????###""""" # """"" """""" + | | ????????????????## ! + """""" """""" # | | ?????????????????# # """""" """"" #?? | | ?????????????????# """""" # #?? | | ?????????????????# """""" " """""" """""" ### | | ?????????????????# """""" g """??" """""" | | ?????????????????#% """ !" """""" """""" | | ?????????????????#% ! # """""" """""" | | ?????????????????# *% %=b%# | | ?????????????????##""####;## | | ??????????????????###??##%###BB#??# #####+###+ | | ????????????????????????#*# ;BB#??# ?# | | ????????????????????????#h* ;#????# ???# | | ????????????????????????# !|####???????g# "" "" | | ???????????????????????##@#= #????????# "" "" | | ??????????????????????###!######????????# """ """ | | ??????????????????????###=#?????????????# """ """ | | ?????????????????????#%##%#?????????????# """ """ | | ?????????????????????##?#!#?????????????# | | ????????????????????????#!#?????????????########## | | ????????????????????????# #??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????/g#??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????????????????????R???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????h??????????? ???????????????????????? | | ?????????????????????????i???????????????????????? | | ??????????????h?????????? ???????????????????????? | | ?????????????????????????T???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????+ | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????????????????????????????????????????"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 35 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 30 Weapon Shielding 66 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 10 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Offensive Hacking 14 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Imp. Weapon Shielding | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Hvy. Deuterium Engine | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Titanium Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club GoHome() Hey, That's Mine! Please Form A Line Prison Break Respectable Loadout Serviceable Loadout Unlikely Earthworm Challenges ------------ None Game ------ Seed AntigravSpliceBuckler Manual? 0 Play Time 03:31:58 Cumulative 9.8 hours Start 2024.04.05 @ 01:50:37 End 2024.04.05 @ 15:18:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: a18bf9c6-3770-4b43-9dfa-390dfd64438c