Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 03:50:46 Player: Null_error Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2669) 2669 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 7097 Bonus ------- High Alert Combat Kills 113 Cogmind --------- Core Integrity 0/1000 Matter 257/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Fission Core Improved Signal Interpreter Transmission Jammer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Antigrav System > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Core Analyzer Improved Weapon Cycler System Shield Improved Field Recycling Unit > --- WEAPON ----------- Heavy Laser Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Fission Core Improved Signal Interpreter Transmission Jammer Advanced ECM Suite [Rating: 64] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 5 | . . . 2 1 1 . 1 Utility 4 | . . . . 1 1 1 1 Weapon . | . . . . . . . . Parts Attached 163 | 7 16 7 10 8 68 33 14 Power 27 | 1 5 . 3 . 7 8 3 Engine 18 | 1 5 . 3 . 4 4 1 Core 9 | . . . . . 3 4 2 Reactor . | . . . . . . . . Propulsion 58 | 2 6 3 5 2 25 11 4 Treads 9 | . . . . . 7 2 . Leg 18 | . 1 . . . 7 9 1 Wheel 17 | 2 3 1 . 1 10 . . Hover 1 | . . . . . . . 1 Flight 13 | . 2 2 5 1 1 . 2 Utility 43 | 2 5 . . 4 19 10 3 Device 32 | 2 3 . . 2 14 9 2 Storage . | . . . . . . . . Processor 6 | . 2 . . 1 2 1 . Hackware 2 | . . . . 1 . . 1 Protection 3 | . . . . . 3 . . Artifact . | . . . . . . . . Weapon 35 | 2 . 4 2 2 17 4 4 Energy Gun 10 | 2 . 1 . . 6 . 1 Energy Cannon 9 | . . . 1 1 4 3 . Ballistic Gun 4 | . . 1 . . 1 1 1 Ballistic Cannon 3 | . . . . . 2 . 1 Launcher 4 | . . 1 1 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . 1 . . 3 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 71 | . 2 1 . 12 22 19 15 Power 7 | . 1 . . . 1 3 2 Propulsion 30 | . 1 . . 6 8 8 7 Utility 19 | . . . . 3 7 5 4 Weapon 15 | . . 1 . 3 6 3 2 Highest Loss Streak 13 | . 2 1 . 12 8 13 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 74 | . 96 93 90 62 76 67 55 Engine 5 | . 11 14 11 5 3 6 2 Core 2 | . . . . . 2 3 3 Treads 6 | . . . . . 10 4 2 Leg 8 | . . . . . 6 17 9 Wheel 8 | . 24 6 . . 10 2 . Flight 2 | . 2 21 40 20 . . . Device 15 | . 18 14 11 10 13 17 17 Processor 7 | . 9 14 11 7 9 3 4 Protection 1 | . . . . . 3 . . Energy Gun 6 | . 28 4 . . 5 5 2 Energy Cannon 2 | . . . 4 4 3 1 . Ballistic Gun 1 | . . 12 11 5 . 2 2 Ballistic Cannon 1 | . . . . . 2 . . Peak Build Rating 64 | 7 10 11 12 16 46 59 64 Average Rating 30 | 4 7 9 11 12 33 39 40 On Entrance 16 | . 7 7 9 12 11 38 45 Naked Turns 56 | . . . . . . 20 36 Heaviest Build 43 | 8 8 13 12 15 37 43 42 Greatest Support 80 | 26 26 16 16 20 80 70 55 Greatest Overweight (x) 12 | 1 . . . 1 3 6 12 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 4 5 5 5 Average Carried 4 | . 3 4 4 3 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 2 5 5 5 Class Distribution -------------------- 52% | Mutant 41% | Scavenger-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 2046 | 270 154 37 111 . 956 400 118 Remotely 172 | 135 37 . . . . . . Salvage Created 3349 | 114 306 . 102 75 1619 946 187 Parts 152 | 4 21 . 9 1 67 39 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . 2 . . . 1 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 60 | . 7 . 5 1 31 13 3 Melee 1 | . . . . . 1 . . Guns 35 | . 7 . 5 . 10 10 3 Cannons 18 | . . . . . 15 3 . AOE 4 | . . . . 1 3 . . Classes Destroyed 13 | 2 4 . . 1 4 2 . Worker 5 | . 1 . . . 2 1 1 Builder 3 | . 1 . . . 2 . . Tunneler 3 | 2 1 . . . . . . Recycler 7 | 1 1 . . 1 3 1 . Operator 1 | . . . . . 1 . . Swarmer 15 | . 4 . 4 . 6 . 1 Grunt 28 | . 3 . 1 . 16 6 2 Brawler 3 | . . . . . 2 1 . Duelist 3 | . . . . . 2 1 . Sentry 4 | . . . . 1 2 1 . Specialist 2 | . . . . . . 2 . Hunter 1 | . . . . . . 1 . Programmer 4 | . . . . . 3 1 . Best Kill Streak 5 | 2 3 . 4 2 5 3 1 Combat Bots Only 4 | . 2 . 4 1 4 3 1 Max Kills in Single Turn 4 | 1 1 . 1 1 4 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 1 3 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 858 | . 56 . 8 61 363 203 167 Missed 272 | . 21 . 4 15 109 68 55 Damage Taken 10269 | . 304 39 30 763 4417 2679 2037 Core 2337 | . 57 32 7 261 605 366 1009 Absorbed by Shields 236 | . . . . . . 236 . Core Remaining (%) 63 | 100 . 64 98 52 13 56 . Volleys Fired 269 | 11 45 . 5 12 108 75 13 Largest 2 | 2 2 . 2 2 2 2 2 Hottest 145 | 90 90 . 85 85 145 130 97 Shots Fired 428 | 22 65 . 6 20 180 117 18 Gun 287 | 22 65 . 5 8 80 90 17 Cannon 127 | . . . 1 6 92 27 1 Launcher 14 | . . . . 6 8 . . Special . | . . . . . . . . Kinetic 87 | . . . 5 8 22 43 9 Thermal 322 | 22 65 . 1 6 145 74 9 Explosive 14 | . . . . 6 8 . . Electromagnetic 5 | . . . . . 5 . . Robot Hit Streak 18 | 7 7 . 7 9 15 18 4 Robot Miss Streak 5 | 2 5 . 2 4 3 2 1 Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 311 | 15 36 . 5 13 139 90 13 Core Hits 145 | 4 16 . 5 9 64 37 10 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 12 | 1 4 . . . 3 4 . Burn 9 | 1 4 . . . 1 3 . Meltdown 1 | . . . . . 1 . . Destroy 1 | . . . . . . 1 . Sever 1 | . . . . . 1 . . Melee Attacks 11 | . . . . . 11 . . Impact . | . . . . . . . . Slashing 11 | . . . . . 11 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7601 | 179 431 . 78 500 4129 2002 282 Guns 3687 | 178 430 . 78 120 1073 1582 226 Cannons 2323 | . . . . 36 1843 408 36 Explosions 1182 | . . . . 338 844 . . Melee 295 | . . . . . 295 . . Ramming 114 | 1 1 . . 6 74 12 20 Kinetic 1512 | . . . 78 120 382 823 109 Thermal 4427 | 178 430 . . 36 2463 1167 153 Explosive 1182 | . . . . 338 844 . . Electromagnetic 71 | . . . . . 71 . . Impact . | . . . . . . . . Slashing 295 | . . . . . 295 . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 7 3 3 Average Corruption 4 | . . . . . 4 2 2 Corruption Purged 4 | . . . . . 4 . . Corruption Blocked . | . . . . . . . . Effects 58 | . . . . . 54 3 1 Message Errors 15 | . . . . . 13 1 1 Matter Fused 12 | . . . . . 10 2 . Heat Flow Errors 8 | . . . . . 8 . . Energy Discharges 6 | . . . . . 6 . . Data Loss (minor) 8 | . . . . . 8 . . Data Loss (major) 4 | . . . . . 4 . . Misfires 2 | . . . . . 2 . . Alerts 1 | . . . . . 1 . . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 64 | . . . . 9 54 1 . Projectiles 1 | . . . . . . 1 . Explosions 43 | . . . . 9 34 . . Melee 20 | . . . . . 20 . . Knockbacks 7 | . . . . . 7 . . Impact 1 | . . . . . 1 . . Kinetic 6 | . . . . . 6 . . Secondary . | . . . . . . . . Self-Inflicted Damage 194 | . . . . 80 109 3 2 Shots 5 | . . . . 3 2 . . Rammed 28 | 1 1 . . 2 19 3 2 Targets Rammed 35 | 1 1 . . 2 20 4 7 Kicked 7 | . . . . . 1 1 5 Crushed . | . . . . . . . . Highest Temperature 272 | 130 272 . 27 57 250 195 59 Average Temperature 66 | 55 89 . 17 23 67 65 24 Received Heat Transfer 3092 | . 60 . . 189 1728 535 580 Effects 5 | . 3 . . . 2 . . Energy Bleed 2 | . 1 . . . 1 . . Interference 3 | . 2 . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . 2 . . Combat Hostiles 2 | . . . . . 2 . . Parts Melted 25 | 2 2 . . . 17 4 . Heat Transferred 8954 | 533 1436 . . 74 4284 2331 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Peak Influence 526 | 15 229 88 180 271 526 382 134 Initial 257 | . 9 88 29 76 118 257 84 Average 199 | 5 105 79 116 192 242 237 91 Maximum Alert Level 2 | . 1 . . 1 2 1 . Low Security (%) 60 | 100 78 100 100 49 53 39 100 Level 1 26 | . 21 . . 50 18 60 . Level 2 13 | . . . . . 28 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 1 . 1 1 14 3 1 Investigation 2 | . . . 1 . 1 . . Extermination 4 | . . . . . 3 1 . Reinforcement 11 | . 1 . . 1 6 2 1 Assault 1 | . . . . . 1 . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 4 | . . . . 1 2 . 1 Communications Jammed 2 | . . . . . . 2 . Distress Signals 1 | . . . . . . 1 . Times Spotted 139 | . 13 . 4 18 55 19 30 Peak Tracking Total 13 | . 3 . 4 8 9 6 13 Tactical Retreats 22 | . 3 . . 3 10 4 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 3 | . . . 1 . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 6 | . . . 1 3 2 . . Max in Single Turn 2 | . . . 1 2 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 8 | . . 1 1 . 2 3 1 Terminals 7 | . . . 1 . 2 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 17 | . . 1 4 . 5 6 1 Successful 7 | . . 1 2 . 2 2 . Failed 10 | . . . 2 . 3 4 1 Catastrophic 5 | . . . . . 2 2 1 Database Lockouts . | . . . . . . . . Manual 9 | . . . 4 . 4 1 . Terminals 16 | . . . 4 . 5 6 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . . 1 1 . 2 2 . Robot Analysis 1 | . . . . . 1 . . Open Door 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . Alert Level 2 | . . . 1 . . 1 . Locate Traps 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . Terminals 1 | . . . 1 . . . . Skim 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . . 1 . 2 3 1 Full Trace Events 2 | . . . 1 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 4414 | 107 367 159 109 138 2132 1011 391 Spaces Moved 3433 | 70 279 284 225 220 1378 685 292 Core 404 | 29 . . . 74 37 153 111 Treads 153 | . . . . . 130 23 . Legs 685 | . 1 . . . 266 246 172 Wheels 1525 | 41 212 60 . 4 945 263 . Hover 8 | . . . . . . . 8 Flight 658 | . 66 224 225 142 . . 1 Fastest Speed 28 | 50 37 37 31 28 50 50 35 Average Speed 95 | 89 72 50 32 39 120 108 103 Slowest Speed 650 | 100 120 100 37 117 260 350 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 8 | . 2 . 6 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 4 31 58 20 25 34 16 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 74 | . . . . 43 31 . . Melee . | . . . . . . . . Projectile 5 | . . . . . 5 . . AOE 69 | . . . . 43 26 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 4098 | 88 371 298 247 246 1664 826 358 Wait 140 | . 24 3 9 5 57 14 28 Move 3412 | 70 275 283 212 219 1377 684 292 Hop 7 | . 1 . 6 . . . . Pick Up 19 | . 4 . 2 . 8 5 . Fast Attach 85 | 7 2 2 4 4 34 20 12 Attach 12 | . . . 2 3 5 2 . Detach 4 | . . 2 . . 2 . . Swap 66 | . 14 5 4 1 29 11 2 Drop 39 | . 5 3 3 . 13 11 4 Fire 269 | 11 45 . 5 12 108 75 13 Melee 11 | . . . . . 11 . . Ram 26 | . 1 . . 2 19 2 2 Kick 7 | . . . . . 1 1 5 Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 470 | -10/Materials | Discovered new exit (range 8) 475 | -10/Materials | Entered Mines 483 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 495 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 612 | -10/Mines | Discovered new exit (range 5) 634 | -10/Mines | Entered Materials 634 | -9/Materials | Evolved 2 slots: Propulsion x2 737 | -9/Materials | Discovered new exit (range 10) 743 | -9/Materials | Entered another Materials area 743 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 879 | -8/Materials | Discovered new exit (range 6) 881 | -8/Materials | Entered Factory 881 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 890 | -7/Factory | Lost 12 parts (6n3u3w) 1269 | -7/Factory | Lost 8 parts (1p1n2u4w) 1477 | -7/Factory | Build established: Mutant 2052 | -7/Factory | Build established: Scavenger-Mutant 2215 | -7/Factory | Garrison activated, responded to threat 2223 | -7/Factory | Core integrity fell below 50% 2455 | -7/Factory | Build established: Mutant 2628 | -7/Factory | Core integrity fell below 20% 2681 | -7/Factory | Lost 8 parts (4n2u2w) 2881 | -7/Factory | First assault squad dispatched 2995 | -7/Factory | Discovered new exit (range 16) 3013 | -7/Factory | Entered another Factory area 3013 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3055 | -6/Factory | Build established: Scavenger-Mutant 3503 | -6/Factory | Released all parts (4) 3529 | -6/Factory | Lost 13 parts (2p6n3u2w) 3806 | -6/Factory | Lost 3 parts (1n1u1w) 3939 | -6/Factory | Discovered new exit (range 9) 4024 | -6/Factory | Entered another Factory area 4024 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4283 | -5/Factory | Lost 10 parts (2p5n1u2w) 4369 | -5/Factory | Core integrity fell below 50% 4374 | -5/Factory | Released all parts (5) 4398 | -5/Factory | Core integrity fell below 20% 4405 | -5/Factory | Lost 5 parts (2n3u) 4415 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04374_ Released Core Analyzer. 04374_ Released Autogun. 04374_ Released VTOL Module. 04375_ Acquired Lgt. Nuclear Core. 04376_ Critical hit (Burn: +37). 04376_ Penetrated by Slug. 04377_ Dropped Lgt. Nuclear Core. 04379_ Slammed into P-70 Sage. 04379_ Destabilizing: Core damaged (-10). 04382_ K-01 Serf cleans the Fabricator. 04386_ Acquired Unknown Ballistic Cannon. 04386_ Identified Enh. Gauss Cannon. 04389_ Dropped Enh. Gauss Cannon. 04394_ K-01 Serf cleans the Fabricator. 04399_ XSIKHWC%BFEXVKB 04399_ S-27 Virus destroyed. 04399_ K-01 Serf collects debris. 04400_ K-01 Serf suffers critical hit (Burn). 04400_ K-01 Serf destroyed. 04402_ K-01 Serf collects debris. 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