Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 03:11:47 Player: XELQUA Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2537) 2537 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 6354 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 0/850 Matter 27/300 Energy 100/100 System Corruption 3% Temperature Warning (386) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Small Storage Unit Trap Scanner Recalibrator Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Thermal Generator Damper Plating > --- WEAPON ----------- Precision Beam Rifle Beamcaster Advanced Beam Cannon Heavy Ion Cannon Coil Gun Advanced Assault Cannon > --- INVENTORY -------- Advanced Heat Sink Small Storage Unit Trap Scanner Recalibrator [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 3 | . . 1 1 1 . . Weapon 4 | . . 1 1 1 1 . Parts Attached 90 | 6 8 13 22 19 13 9 Power 11 | 1 1 2 2 2 2 1 Engine 8 | 1 1 2 1 1 1 1 Core 3 | . . . 1 1 1 . Reactor . | . . . . . . . Propulsion 19 | 2 2 4 5 2 2 2 Treads 11 | 2 . 2 3 . 2 2 Leg 8 | . 2 2 2 2 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 3 2 5 9 2 3 Device 15 | . 2 . 3 6 2 2 Storage 3 | 1 1 . . 1 . . Processor 2 | . . 1 . 1 . . Hackware 1 | . . . 1 . . . Protection 4 | . . 1 1 1 . 1 Artifact . | . . . . . . . Weapon 35 | 2 2 5 10 6 7 3 Energy Gun 12 | 1 1 1 4 2 2 1 Energy Cannon 8 | . . . 4 2 2 . Ballistic Gun 13 | 1 1 4 1 1 3 2 Ballistic Cannon 2 | . . . 1 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 1 1 . Corrupted Parts 3 | . . . 1 1 . 1 System Corruption 4 | . . . 1 1 . 2 Parts Lost 38 | . 4 8 8 5 2 11 Power 6 | . . 1 . 1 1 3 Propulsion 8 | . 1 3 2 . . 2 Utility 9 | . 1 1 3 1 1 2 Weapon 15 | . 2 3 3 3 . 4 Highest Loss Streak 8 | . 3 4 4 4 1 8 To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 95 | . 89 94 96 97 98 75 Engine 5 | . 14 10 4 4 1 3 Core 4 | . . . 4 2 10 7 Treads 7 | . 15 3 17 . 5 10 Leg 9 | . 11 15 . 15 7 . Device 12 | . 5 2 5 22 19 12 Storage 8 | . 14 11 9 7 6 4 Processor 4 | . . 11 9 3 . . Protection 5 | . . 8 8 3 6 4 Energy Gun 13 | . 14 6 14 15 12 8 Energy Cannon 7 | . . . 7 10 10 11 Ballistic Gun 10 | . 14 25 9 4 8 3 Ballistic Cannon 3 | . . . 4 3 6 5 Naked Turns 6 | . . . . . . 6 Heaviest Build 94 | 12 18 27 41 53 62 94 Greatest Support 60 | 40 40 40 42 38 60 60 Greatest Overweight (x) 17 | . . 2 1 11 1 17 Average Overweight (x) . | . . . . 1 . 2 Largest Inventory Capacity 10 | 8 10 10 10 10 8 8 Average Capacity 9 | 7 9 10 10 9 8 6 Most Carried 10 | 5 10 10 10 9 8 8 Average Carried 6 | 2 4 8 8 6 6 5 Final Capacity 10 | 8 10 10 10 8 8 5 Final Carried 10 | 2 10 10 5 8 8 5 Class Distribution -------------------- 27% | Tank 19% | Scavenger-Executioner 14% | Scavenger-Skirmisher 13% | Scavenger-Tank 9% | Mutant 6% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Executioner | -6/Factory Executioner | -6/Waste Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Matter Collected 2047 | 226 138 384 649 362 229 59 Remotely . | . . . . . . . Salvage Created 3303 | . 284 617 688 748 555 411 Parts 179 | . 23 47 41 39 25 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | . . 2 1 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Combat Hostiles Destroyed 62 | . 9 19 15 7 10 2 Guns 44 | . 9 19 6 4 6 . Cannons 17 | . . . 9 3 4 1 Classes Destroyed 12 | . 4 2 1 4 . 1 Worker 4 | . . . 3 . 1 . Builder 4 | . 1 . . 2 1 . Recycler 3 | . . . . 3 . . Mechanic 1 | . . . . 1 . . Watcher 7 | . 1 1 2 1 2 . Swarmer 19 | . 5 8 3 . 3 . Grunt 23 | . 4 5 8 2 4 . Duelist 2 | . . 1 1 . . . Sentry 10 | . . 5 3 1 1 . Hunter 1 | . . . . 1 . . Programmer 5 | . . . . 3 2 . Compactor 2 | . . . . . . 2 Best Kill Streak 6 | . 6 4 6 3 6 1 Combat Bots Only 5 | . 5 4 5 2 3 1 Max Kills in Single Turn 3 | . 2 1 3 1 2 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Hostile Shots Fired 550 | . 124 148 121 68 64 25 Missed 161 | . 48 40 22 25 26 . Damage Taken 6474 | . 655 1197 1815 676 544 1587 Core 1680 | . 104 232 391 99 34 820 Absorbed by Shields 38 | . . . 38 . . . Redirected to Shielding 62 | . . 33 29 . . . Core Remaining (%) 62 | 100 58 42 28 85 . . Volleys Fired 201 | . 43 52 40 31 21 14 Largest 6 | . 2 3 4 5 6 6 Hottest 352 | . 60 111 244 299 352 352 Shots Fired 680 | . 85 143 146 117 118 71 Gun 487 | . 85 143 93 71 62 33 Cannon 193 | . . . 53 46 56 38 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 323 | . 43 121 67 27 41 24 Thermal 295 | . 42 22 60 71 53 47 Explosive . | . . . . . . . Electromagnetic 62 | . . . 19 19 24 . Robot Hit Streak 19 | . 5 19 13 8 6 8 Robot Miss Streak 10 | . 4 10 7 5 7 7 Penetration Max 1 | . . . . 1 . . Secondary Targets 5 | . 3 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 334 | . 37 84 73 49 52 39 Core Hits 171 | . 18 51 48 23 23 8 Critical Kills 3 | . . 1 . . 1 1 Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 10 | . . 1 1 1 3 4 Burn 3 | . . . 1 . . 2 Meltdown 1 | . . . . . . 1 Destroy 4 | . . 1 . . 2 1 Blast 2 | . . . . 1 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6621 | . 413 1111 1506 1119 1372 1100 Guns 3898 | . 413 1111 778 523 575 498 Cannons 2442 | . . . 640 552 648 602 Explosions 254 | . . . 87 44 123 . Melee . | . . . . . . . Ramming 27 | . . . 1 . 26 . Kinetic 2767 | . 210 845 653 189 482 388 Thermal 3181 | . 203 266 601 757 642 712 Explosive . | . . . . . . . Electromagnetic 646 | . . . 251 173 222 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . 1 10 1 3 Average Corruption 3 | . . . 1 7 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 32 | . . . 3 24 2 3 Message Errors 4 | . . . . 3 . 1 Matter Fused 9 | . . . 2 6 1 . Heat Flow Errors 5 | . . . 1 4 . . Energy Discharges 3 | . . . . 3 . . Parts Fused 1 | . . . . 1 . . Data Loss (major) 4 | . . . . 1 1 2 Misfires 2 | . . . . 2 . . Alerts 1 | . . . . 1 . . Weapon Failures 3 | . . . . 3 . . Overload Shots . | . . . . . . . Overflow Damage 109 | . . . . 14 95 . Projectiles 24 | . . . . . 24 . Explosions 85 | . . . . 14 71 . Melee . | . . . . . . . Knockbacks 18 | . . . 12 3 3 . Impact . | . . . . . . . Kinetic 18 | . . . 12 3 3 . Secondary . | . . . . . . . Self-Inflicted Damage 53 | . . . 53 . . . Shots 1 | . . . 1 . . . Rammed 5 | . . . 2 . 3 . Targets Rammed 6 | . . . 2 1 3 . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 1012 | . 64 348 637 304 685 1012 Average Temperature 229 | . 19 118 268 111 247 537 Received Heat Transfer 1330 | . 114 297 829 36 54 . Effects 108 | . . 1 37 1 21 48 Shutdowns 24 | . . . 6 . 5 13 Energy Bleed 15 | . . . 6 . 3 6 Interference 14 | . . 1 4 1 7 1 Matter Decay 8 | . . . 4 . . 4 Short Circuit 4 | . . . 1 . 2 1 Damage (minor) 8 | . . . 3 . 1 4 Damage (major) 28 | . . . 10 . 3 15 Damage (core) 7 | . . . 3 . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 5 | . . . 1 . 3 1 Heat Transferred 5683 | . 475 365 1247 1160 977 1459 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Peak Influence 476 | . 242 465 476 217 398 66 Initial 192 | . . 28 192 135 105 65 Average 190 | . 114 264 303 83 241 24 Maximum Alert Level 2 | . 1 2 2 1 1 . Low Security (%) 52 | 100 71 37 15 94 24 100 Level 1 42 | . 28 41 74 5 75 . Level 2 5 | . . 21 9 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 3 2 . 5 4 . Investigation 6 | . 2 . . 2 2 . Extermination 3 | . . . . 2 1 . Reinforcement 5 | . 1 2 . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Distress Signals 2 | . . 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 15 28 23 11 12 4 Peak Tracking Total 6 | . 6 6 5 3 4 2 Tactical Retreats 6 | . . 4 2 . . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Traps Triggered 3 | . . . . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Disabled 9 | . . 1 1 3 4 . Max in Single Turn 1 | . . 1 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Accessed 22 | . 5 3 6 4 4 . Terminals 16 | . 3 3 5 2 3 . Fabricators 2 | . . . . 1 1 . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . 1 1 . . Garrison Access . | . . . . . . . Total Hacks 63 | . 18 7 22 5 11 . Successful 43 | . 11 3 16 4 9 . Failed 20 | . 7 4 6 1 2 . Catastrophic 6 | . 2 1 2 1 . . Database Lockouts . | . . . . . . . Manual 26 | . 6 3 9 5 3 . Terminals 49 | . 12 7 19 3 8 . Fabricators 4 | . . . . 1 3 . Repair Stations 1 | . 1 . . . . . Recycling Units 5 | . 5 . . . . . Scanalyzers 4 | . . . 3 1 . . Garrison Access . | . . . . . . . Terminal Hacks 34 | . 8 3 14 2 7 . Record 14 | . . 2 6 . 6 . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 2 | . 1 . 1 . . . Open DSF 1 | . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Alert Level 5 | . 2 1 . 1 1 . Locate Traps 2 | . 1 . 1 . . . Maintenance Status 1 | . . . 1 . . . Transport Status 1 | . 1 . . . . . Assault Status 1 | . . . 1 . . . Zone Layout 4 | . 2 . 2 . . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 3 | . 3 . . . . . Scanalyzer 3 | . . . 2 1 . . Insert Component 2 | . . . 1 1 . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . Terminals . | . . . . . . . Fabricators 1 | . . . . 1 . . Download 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 3 3 6 2 5 . Full Trace Events 6 | . 2 1 1 . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 49 | . . . . . 49 . Total Part Build Rating 2 | . . . . . 2 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . . 11 Total Damage 229 | . . . . . . 229 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Turns Passed 4198 | 65 470 580 988 1124 808 163 Spaces Moved 1824 | 36 237 216 414 506 383 32 Core 10 | 5 . . . 2 . 3 Treads 797 | 31 99 49 412 . 177 29 Legs 1017 | . 138 167 2 504 206 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 157 120 160 160 Average Speed 182 | 144 136 184 193 191 180 283 Slowest Speed 900 | 160 160 260 250 600 240 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 4 44 18 31 15 11 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 3 | 1 1 . . 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 41 | . . . 7 7 26 1 Melee . | . . . . . . . Projectile 10 | . . . . 5 4 1 AOE 31 | . . . 7 2 22 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Total 2259 | 49 304 303 512 580 444 67 Wait . | . . . . . . . Move 1819 | 35 236 215 413 505 383 32 Hop . | . . . . . . . Pick Up 95 | 8 15 17 19 18 14 4 Fast Attach . | . . . . . . . Attach 57 | 6 5 11 13 8 7 7 Detach 5 | . . . 2 . . 3 Swap 33 | . 3 2 9 11 6 2 Drop 43 | . 2 6 14 6 10 5 Fire 201 | . 43 52 40 31 21 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush 5 | . . . 2 . 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 335 | -10/Materials | Lost 3 parts (1n2w) 451 | -10/Materials | Discovered new exit (range 8) 503 | -10/Materials | Discovered new exit (range 16) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 902 | -9/Materials | Lost 4 parts (2n2w) 938 | -9/Materials | Discovered new exit (range 9) 960 | -9/Materials | Core integrity fell below 50% 1114 | -9/Materials | Identified exit to Materials 1116 | -9/Materials | Entered another Materials area 1116 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1483 | -8/Materials | Build established: Tank 1805 | -8/Materials | Lost 4 parts (1n1u2w) 2031 | -8/Materials | Core integrity fell below 50% 2073 | -8/Materials | Discovered new exit (range 7) 2102 | -8/Materials | Identified exit to Factory 2104 | -8/Materials | Entered Factory 2104 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2406 | -7/Factory | Build established: Scavenger-Skirmisher 2476 | -7/Factory | Lost 4 parts (1u3w) 3119 | -7/Factory | Build established: Tank 3150 | -7/Factory | System corruption reached 10% 3201 | -7/Factory | Discovered new exit (range 13) 3228 | -7/Factory | Entered another Factory area 3228 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3849 | -6/Factory | Build established: Scavenger-Executioner 3898 | -6/Factory | Fabricated Adv. Beam Cannon (x1) 4036 | -6/Factory | Sucked down chute 4036 | -6/Factory | Entered Waste 4037 | -6/Waste | Met a frightened Derelict 4044 | -6/Waste | Spotted C-40 Crusher 4049 | -6/Waste | Spotted C-40 Crusher 4050 | -6/Waste | Destroyed C-40 Crusher 4079 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4082 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4082 | -6/Waste | Destroyed C-40 Crusher 4087 | -6/Waste | Spotted C-40 Crusher 4107 | -6/Waste | Found Damper Plating 4113 | -6/Waste | Lost 3 parts (1p1n1w) 4151 | -6/Waste | Core integrity fell below 50% 4157 | -6/Waste | Spotted C-40 Crusher 4158 | -6/Waste | Crushed by Compactor (1 part destroyed) 4164 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4170 | -6/Waste | Crushed by Compactor (1 part destroyed) 4173 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4175 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4179 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4193 | -6/Waste | Crushed by Compactor (1 part destroyed) 4195 | -6/Waste | Core integrity fell below 20% 4199 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04183_ Overheating: Imp. Thermal Generator damaged (-4). 04183_ Overheating: Damper Plating damaged (-257). 04184_ Critical hit (Destroy). 04185_ Overheating: Matter decay (-7). 04185_ Critical hit (Destroy). 04186_ Overheating: Imp. Thermal Generator damaged (-3). 04186_ Overheating: Damper Plating damaged (-78). 04188_ Overheating: Energy bleed (-21). 04190_ Overheating: Imp. Thermal Generator damaged (-2). 04191_ Critical hit (Destroy). 04191_ Damper Plating destroyed. 04193_ Imp. Thermal Generator crushed. 04199_ System corrupted: Substantial component data lost. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????##############??????????????? | | ????????????##############??????????????? | | ????????????## [ ] ##????? ##??????? | | ????????????##CC CC #### ? #####???? | | ????????????##CC@CC #### #####???? | | ????????????## % % ! ???? | | ????????????## % ???? | | ????????????## ???? | | ????????????## = [ ???? | | ????????????## [! ;### ####????? | | ????????????## ! #### ? ####????? | | ????????????## ###???? ##??????? | | ????????????##############????? ##??????? | | ????????????##############??????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 1600 Resistance: EM 90 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Hvy. Machine Gun | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Adv. Beam Cannon | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Brute Force Hey, That's Mine! I Spy It's Just You Just What I Needed Please Form A Line Serviceable Loadout Challenges ------------ None Game ------ Seed BattleFieldRipper Manual? 0 Play Time 01:23:45 Cumulative 4.1 hours Start 2024.04.02 @ 01:42:30 End 2024.04.02 @ 03:11:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80c73c8b-6c0d-4563-b882-8479efc81350