Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.17 @ 20:26:56 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (284) 284 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-129) -129 TOTAL SCORE: 1345 Bonus ------- Friendly Fire -129 Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Huge Storage Unit Power Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Treads Compact Wheel VTOL Module VTOL Module Cooling System Power Shielding Power Shielding Weapon Shielding EM Pulse Gun Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Huge Storage Unit > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine VTOL Module VTOL Module Cooling System Weapon Shielding Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 14 | 6 6 2 . Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 88 86 66 Engine 11 | . 14 1 . Treads 27 | . 28 28 22 Storage 13 | . 14 14 11 Protection 5 | . 3 14 11 Energy Gun 3 | . 4 . . Ballistic Gun 18 | . 16 27 22 Launcher 5 | . 7 . . Naked Turns . | . . . . Heaviest Build 89 | 11 89 88 83 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) . | . . 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 14 | 6 12 25 25 Most Carried 13 | 1 13 13 12 Average Carried 8 | . 7 12 12 Final Capacity 25 | 8 25 25 25 Final Carried 13 | 1 13 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 555 | 220 161 170 4 Remotely . | . . . . Salvage Created 487 | . 318 149 20 Parts 44 | . 34 8 2 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 23 | . 7 16 . Guns 3 | . . 3 . AOE 20 | . 7 13 . Classes Destroyed 8 | . 7 1 . Worker 2 | . 1 1 . Builder 1 | . 1 . . Hauler 2 | . 2 . . Recycler 2 | . 1 1 . Operator 2 | . 1 . 1 Swarmer 5 | . 3 2 . Grunt 4 | . 4 . . Assembled 14 | . . 14 . Best Kill Streak 16 | . 5 16 1 Combat Bots Only 16 | . 4 16 . Max Kills in Single Turn 4 | . 3 4 1 Gunslinging . | . . . . Exploded 4 | . 2 4 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 601 | . 141 460 . Core 108 | . 32 76 . Absorbed by Shields . | . . . . Redirected to Shielding 19 | . 3 16 . Core Remaining (%) 78 | 100 . 56 . Volleys Fired 44 | . 27 15 2 Largest 2 | . 2 2 2 Hottest 60 | . 60 50 40 Shots Fired 77 | . 44 29 4 Gun 61 | . 33 24 4 Cannon . | . . . . Launcher 16 | . 11 5 . Special . | . . . . Kinetic 45 | . 17 24 4 Thermal . | . . . . Explosive 16 | . 11 5 . Electromagnetic 16 | . 16 . . Robot Hit Streak 13 | . 6 13 5 Robot Miss Streak 3 | . 2 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 44 | . 23 17 4 Core Hits 66 | . 28 36 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1923 | . 817 1067 39 Guns 384 | . 235 110 39 Cannons . | . . . . Explosions 1501 | . 577 924 . Melee . | . . . . Ramming 38 | . 5 33 . Kinetic 200 | . 51 110 39 Thermal 40 | . 40 . . Explosive 1461 | . 537 924 . Electromagnetic 184 | . 184 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . 9 1 . Message Errors 2 | . 1 1 . Matter Fused 4 | . 4 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 2 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 24 | . . 24 . Projectiles . | . . . . Explosions 24 | . . 24 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 198 | . 59 139 . Shots 8 | . 4 4 . Rammed 4 | . 2 2 . Targets Rammed 5 | . 2 3 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 199 | . 199 20 . Average Temperature 30 | . 34 9 . Received Heat Transfer 9 | . 9 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 221 | . 221 171 82 Initial 62 | . . 37 62 Average 84 | . 73 151 79 Maximum Alert Level 1 | . 1 . . Low Security (%) 91 | 100 88 100 100 Level 1 8 | . 11 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 14 21 1 Peak Tracking Total 23 | . 3 23 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 2 | . 1 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 7 . . Successful 5 | . 5 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Patrol Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Assimilate 1 | . 1 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1681 | 63 1279 298 41 Spaces Moved 548 | 34 425 78 11 Core 2 | 2 . . . Treads 546 | 32 425 78 11 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 320 Average Speed 212 | 153 194 320 320 Slowest Speed 320 | 160 320 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 49 36 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . 5 . . Terrain Destroyed 96 | . 71 25 . Melee . | . . . . Projectile . | . . . . AOE 96 | . 71 25 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 986 | 42 834 97 13 Wait 366 | 2 364 . . Move 545 | 33 424 77 11 Hop . | . . . . Pick Up 11 | 1 10 . . Fast Attach 8 | 6 2 . . Attach 1 | . . 1 . Detach . | . . . . Swap 5 | . 4 1 . Drop 1 | . 1 . . Fire 44 | . 27 15 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . 2 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 882 | -10/Materials | Discovered new exit (range 14) 958 | -10/Materials | Discovered new exit (range 10) 1343 | -10/Materials | Entered Mines 1344 | -10/Mines | Assembled infested the area 1349 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1410 | -10/Mines | Destroyed 16 combat bots 1619 | -10/Mines | Discovered new exit (range 6) 1641 | -10/Mines | Entered Materials 1641 | -9/Materials | Evolved 2 slots: Utility x2 1682 | -9/Materials | Self-destructed Last Messages --------------- 01605_ U-05 Engineer builds a Wall. 01606_ T-07 Excavator is excavating. 01609_ U-05 Engineer builds a Wall. 01610_ T-07 Excavator is excavating. 01619_ EXIT=FOUND 01627_ U-05 Engineer builds a Wall. 01631_ U-05 Engineer lays Concrete. 01632_ U-05 Engineer builds a Wall. 01632_ U-05 Engineer lays Concrete. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01645_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01645_ O-16 Technician uses terminal to summon reinforcements. 01645_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01645_ O-16 Technician locks terminal. 01650_ O-16 Technician destroyed. 01659_ Acquired 4 matter. 01674_ R-06 Scavenger collects Lgt. Ion Engine. 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""" + #????????? | | ????????????????# """ """ # #????????? | | ????????????????# @####+####????????? | | ????????????????# #? ??????????? | | ????????????????# ## " #????????? | | ????????????????############ T !! #????????? | | ???????????????????????????# " ![ #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????########????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireNovaCloak Manual? 0 Play Time 00:05:32 Cumulative 339.5 hours Start 2022.06.17 @ 20:21:34 End 2022.06.17 @ 20:26:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 603 Rogue 448 Adventurer 148 Explorer 7 Win Type - Total 11 Types 9/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca97add7-056b-4f4f-b868-786c0f8702c4