Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.23 @ 18:04:33 Player: WitherScout Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1797) 1797 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4342 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 81/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Cooled Ion Engine Nuclear Core Medium Storage Unit Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Matter Filter Heavy Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Nuclear Core Medium Treads Medium Treads Cryofiber Web Targeting Computer Targeting Computer Medium Armor Plating [Rating: 34] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Advanced Targeting Computer Device Matter Filter Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon 2 | . . 2 . . Parts Attached 45 | 8 1 10 14 12 Power 6 | 1 . 2 1 2 Engine 3 | 1 . 2 . . Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 12 | 3 . 2 5 2 Treads 11 | 2 . 2 5 2 Leg . | . . . . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 . 2 6 8 Device 2 | . . . . 2 Storage 2 | 1 . 1 . . Processor 7 | . . 1 3 3 Hackware . | . . . . . Protection 6 | . . . 3 3 Artifact . | . . . . . Weapon 10 | 3 1 4 2 . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 1 4 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 21 | . . 2 1 18 Power 3 | . . . . 3 Propulsion 4 | . . . . 4 Utility 8 | . . . 1 7 Weapon 6 | . . 2 . 4 Highest Loss Streak 11 | . . 2 1 11 To Critical Strikes . | . . . . . Average Backups 8 | 1 3 9 8 8 Power 2 | . 1 3 2 2 Propulsion 1 | . . 1 1 1 Utility 3 | . . 3 5 3 Weapon . | . 2 . . . Tool/Special . | . . . . . Unused Backups 15 | . . 8 4 3 Power 11 | . . 6 2 3 Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 85 97 99 81 Engine 5 | . 14 11 3 . Core 3 | . . . 5 5 Treads 18 | . 28 22 18 13 Storage 9 | . 14 11 9 6 Processor 15 | . . 9 17 21 Protection 4 | . . . 8 6 Ballistic Gun 32 | . 15 43 36 22 Peak Build Rating 34 | 6 6 13 26 34 Average Rating 19 | 5 6 12 20 29 On Entrance 10 | . 6 6 13 26 Naked Turns . | . . . . . Heaviest Build 41 | 13 13 24 32 41 Greatest Support 56 | 20 40 40 48 56 Greatest Overweight (x) 3 | 1 . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 9 Most Carried 10 | 2 7 10 10 10 Average Carried 8 | 1 3 9 9 8 Final Capacity 10 | 8 8 10 10 5 Final Carried 10 | 2 7 10 10 5 Class Distribution -------------------- 64% | Gunner 18% | Scavenger-Gunner 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1241 | 225 75 264 451 226 Remotely . | . . . . . Salvage Created 2089 | . 113 564 1006 406 Parts 115 | . 4 31 63 17 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 41 | . 3 12 18 8 Melee 1 | . . . . 1 Guns 40 | . 3 12 18 7 Classes Destroyed 8 | . 1 5 1 1 Hauler 1 | . . 1 . . Watcher 3 | . . 1 2 . Swarmer 3 | . . 3 . . Grunt 26 | . 3 5 11 7 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 8 | . . 3 5 . Hunter 2 | . . . 2 . Best Kill Streak 5 | . 1 5 5 3 Combat Bots Only 5 | . 1 5 5 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 609 | . 12 56 77 464 Missed 208 | . 4 12 25 167 Hits 401 | . 8 44 52 297 Melee 5 | . . 3 . 2 Projectile 396 | . 8 41 52 295 Critical Strikes 4 | . . . 2 2 Damage Taken 4302 | . 88 603 826 2785 Core 902 | . 22 52 113 715 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 236 | . . 75 98 63 Core Remaining (%) 89 | 100 91 87 79 . Volleys Fired 122 | . 10 37 46 29 Largest 4 | . 2 4 4 4 Hottest 83 | . 70 83 83 83 Shots Fired 451 | . 20 148 184 99 Gun 451 | . 20 148 184 99 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 441 | . 10 148 184 99 Thermal 10 | . 10 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 43 | . 6 17 22 43 Robot Miss Streak 4 | . 3 4 4 1 Penetration Max . | . . . . . Secondary Targets 5 | . . 2 1 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 334 | . 13 101 136 84 Core Hits 137 | . 6 34 66 31 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . . 1 2 . Critical Strikes 4 | . . 1 3 . Destroy 4 | . . 1 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3189 | . 124 885 1296 884 Guns 3156 | . 124 885 1296 851 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 33 | . . . . 33 Kinetic 3094 | . 62 885 1296 851 Thermal 62 | . 62 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . . 11 Message Errors 2 | . . . . 2 Matter Fused 4 | . . . . 4 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 22 | . . . . 22 Targets Rammed 23 | . . . . 23 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 269 | . 98 192 217 269 Average Temperature 72 | . 42 68 60 101 Received Heat Transfer 1593 | . 48 192 315 1038 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 185 | . 185 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 99 | 100 100 100 98 100 Level 1 . | . . . 1 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 202 | . 30 124 202 66 Initial 18 | . . 8 . 18 Average 48 | . 9 56 88 11 Influence Increases 1140 | . 80 304 526 230 Destroy 0b10 Robot/C 820 | . 60 240 360 160 Destroy 0b10 Robot/NC 20 | . . 10 10 . Destroy Leader 188 | . 20 54 104 10 Successful Hack 7 | . . . 7 . Disable Machine 15 | . . . . 15 Partial Spotted 30 | . . . 15 15 Lose Combat Pursuer 60 | . . . 30 30 Influence Decreases 1110 | . 60 324 485 241 Entered New Map 35 | . . 12 . 23 Time Decay 885 | . 60 292 385 148 Lost Part 100 | . . 20 10 70 Purge Threat 90 | . . . 90 . Squads Dispatched 8 | . 2 1 2 3 Investigation 4 | . 2 . 1 1 Extermination 1 | . . . . 1 Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 2 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 7 19 23 21 Peak Tracking Total 7 | . 4 6 4 7 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 2 4 6 3 Terminals 7 | . 2 2 3 . Fabricators . | . . . . . Repair Stations 3 | . . 1 1 1 Recycling Units 3 | . . . 2 1 Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 33 | . 5 8 11 9 Successful 20 | . . 6 10 4 Failed 13 | . 5 2 1 5 Catastrophic 3 | . 1 2 . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 12 | . 5 2 5 . Fabricators . | . . . . . Repair Stations 11 | . . 4 2 5 Recycling Units 6 | . . . 4 2 Scanalyzers 2 | . . 2 . . Garrison Access 2 | . . . . 2 Terminal Hacks 4 | . . . 4 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . 1 . Security Status 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . 4 2 2 Scan Component 4 | . . 2 1 1 Repair 4 | . . 2 1 1 Recycling Unit Hacks 5 | . . . 4 1 Report Inventory 3 | . . . 2 1 Retrieve Components 2 | . . . 2 . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 3 2 2 Full Trace Events 4 | . 2 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 2 1 1 Time 135 | . . 90 32 13 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . . . 4 . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3104 | 84 210 835 1012 963 Spaces Moved 1592 | 46 108 389 467 582 Core 174 | 4 . . . 170 Treads 1418 | 42 108 389 467 412 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 151 | 153 160 160 163 133 Slowest Speed 200 | 160 160 160 165 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 33 33 45 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2069 | 56 127 546 644 696 Wait 196 | . 4 77 78 37 Move 1588 | 45 107 388 466 582 Hop . | . . . . . Pick Up 41 | 2 5 17 13 4 Fast Attach 18 | 7 . 4 3 4 Attach 20 | . . 3 5 12 Detach 6 | . . . 2 4 Swap 18 | 1 1 5 10 1 Drop 37 | 1 . 15 21 . Fire 122 | . 10 37 46 29 Melee . | . . . . . Ram 6 | . . . . 6 Kick . | . . . . . Crush 17 | . . . . 17 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 15) 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Evolved 2 slots: Weapon x2 552 | -9/Materials | Discovered new exit (range 5) 580 | -9/Materials | Build established: Gunner 738 | -9/Materials | Repaired Broken Cld. Ion Engine 764 | -9/Materials | Repaired Lgt. Assault Rifle 960 | -9/Materials | Build established: Scavenger-Gunner 1097 | -9/Materials | Discovered new exit (range 14) 1130 | -9/Materials | Entered another Materials area 1130 | -8/Materials | Evolved 2 slots: Utility x2 1548 | -8/Materials | Build established: Gunner 1959 | -8/Materials | Repaired Med. Armor Plating 2124 | -8/Materials | Discovered new exit (range 9) 2142 | -8/Materials | Entered Factory 2142 | -7/Factory | Evolved 2 slots: Utility x2 2708 | -7/Factory | Repaired Lgt. Assault Rifle 2908 | -7/Factory | Core integrity fell below 50% 2960 | -7/Factory | Lost 11 parts (2p2n3u4w) 3002 | -7/Factory | Core integrity fell below 20% 3044 | -7/Factory | Lost 5 parts (1p2n2u) 3105 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slammed into Y-54 Guardian. Med. Treads destroyed. Matter Filter destroyed. K-01 Serf collects debris. Med. Treads destroyed. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Imp. Heat Sink. Targeting Computer destroyed. Acquired Imp. Light Armor Plating. Acquired Imp. Medium Armor Plating. T-07 Excavator is excavating. Acquired Nuclear Core. System corrupted: Matter fused (-6). Targeting Computer destroyed. System corrupted: Energy discharge (-23). U-05 Engineer destroyed. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Imp. Light Armor Plating severed. 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""" # | | ????????????????# """ """ # #?? R" # | | ????????????????# *= # #? """ # | | ????????????????# *= """ """?# #? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 26 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 6% | -9/Materials Med. Armor Plating | 18% | -8/Materials Lgt. Assault Rifle | 21% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodSpacefoldMatterbank Manual? 0 Play Time 00:41:21 Cumulative 32.2 hours Start 2025.09.23 @ 17:22:31 End 2025.09.23 @ 18:04:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 4bc0b958-0f45-4f28-b335-455bb4344749