Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.06 @ 21:30:29 Player: Calazard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (20) 100 Value Destroyed (545) 545 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (404) 404 TOTAL SCORE: 3969 Bonus ------- Pacifist 200 High Alert Combat Kills 4 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 47/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Signal Interpreter Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Aerolev Unit VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Improved Light Armor Plating > --- WEAPON ----------- Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Advanced Targeting Computer Improved Light Armor Plating Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 35] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Heavy Rocket Launcher Energy Gun EM Pulse Gun Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 3 | . . . 1 . 2 . . Weapon 1 | . . . . . . 1 . Parts Attached 30 | 5 . 1 7 1 15 1 . Power 2 | 1 . . . . 1 . . Engine 2 | 1 . . . . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . . 3 1 3 1 . Treads 1 | . . . 1 . . . . Leg 2 | . . . . . 1 1 . Wheel 4 | 2 . . 2 . . . . Hover 2 | . . . . . 2 . . Flight 1 | . . . . 1 . . . Utility 10 | 1 . 1 1 . 7 . . Device 4 | . . 1 1 . 2 . . Storage 2 | 1 . . . . 1 . . Processor 3 | . . . . . 3 . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 8 | 1 . . 3 . 4 . . Energy Gun 5 | 1 . . 3 . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 3 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 16 | . . . . 5 8 . 3 Power 2 | . . . . 1 1 . . Propulsion 6 | . . . . 1 2 . 3 Utility 7 | . . . . 2 5 . . Weapon 1 | . . . . 1 . . . Highest Loss Streak 5 | . . . . 5 4 . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 71 84 100 70 85 29 20 Engine 7 | . 14 14 11 7 5 . . Treads 1 | . . . 11 7 . . . Leg 6 | . . . . . 8 14 9 Wheel 7 | . 28 28 22 15 . . . Hover 5 | . . . . . 8 7 3 Flight 5 | . . . . . 8 . . Device 14 | . . 13 22 16 15 . . Storage 6 | . 14 14 11 7 4 . . Processor 11 | . . . . . 17 7 7 Protection 1 | . . . . . 1 . . Energy Gun 9 | . 14 14 22 15 6 . . Launcher 4 | . . . . . 7 . . Naked Turns 42 | . . . . 42 . . . Heaviest Build 38 | 10 10 11 16 16 38 . . Greatest Support 32 | 26 26 26 26 26 15 32 3 Greatest Overweight (x) 2 | . . . 1 . 2 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 5 5 Average Capacity 7 | 7 8 8 8 7 7 5 5 Most Carried 8 | 3 3 5 5 6 8 5 5 Average Carried 4 | 1 3 3 3 5 4 4 5 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 5 | 3 3 5 4 4 5 5 5 Class Distribution -------------------- 42% | Mutant 40% | Skirmisher 17% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Gar Matter Collected 372 | 185 . 75 50 15 47 . . Remotely . | . . . . . . . . Salvage Created 392 | . . . 43 12 337 . . Parts 29 | . . . 4 . 25 . . Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Combat Hostiles Destroyed 15 | . . . 1 1 13 . . Guns 2 | . . . 1 1 . . . AOE 13 | . . . . . 13 . . Classes Destroyed 10 | . . . 2 1 7 . . Worker 1 | . . . . . 1 . . Builder 1 | . . . . . 1 . . Tunneler 1 | . . . . . 1 . . Hauler 1 | . . . . . 1 . . Recycler 1 | . . . . . 1 . . Operator 1 | . . . 1 . . . . Swarmer 5 | . . . . . 5 . . Grunt 8 | . . . 1 . 7 . . Sentry 1 | . . . . . 1 . . Assembled 1 | . . . . 1 . . . Best Kill Streak 12 | . . . 2 1 12 . . Combat Bots Only 7 | . . . 1 1 7 . . Max Kills in Single Turn 4 | . . . 1 1 4 . . Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Damage Taken 2760 | . . . 93 534 1220 81 832 Core 1486 | . . . . 308 478 67 633 Absorbed by Shields 41 | . . . . . . . 41 Core Remaining (%) 59 | 100 . 100 . 23 13 . . Volleys Fired 21 | . . . 6 6 9 . . Largest 2 | . . . 2 2 2 . . Hottest 110 | . . . 110 110 78 . . Shots Fired 39 | . . . 11 12 16 . . Gun 23 | . . . 11 12 . . . Cannon . | . . . . . . . . Launcher 16 | . . . . . 16 . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 12 | . . . 6 6 . . . Explosive 16 | . . . . . 16 . . Electromagnetic 11 | . . . 5 6 . . . Robot Hit Streak 5 | . . . 5 4 2 . . Robot Miss Streak 7 | . . . 4 7 4 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 23 | . . . 8 11 4 . . Core Hits 44 | . . . 7 6 29 . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1572 | . . . 112 106 1336 . 18 Guns 199 | . . . 93 106 . . . Cannons . | . . . . . . . . Explosions 1318 | . . . . . 1318 . . Melee . | . . . . . . . . Ramming 55 | . . . 19 . 18 . 18 Kinetic . | . . . . . . . . Thermal 110 | . . . 50 60 . . . Explosive 1318 | . . . . . 1318 . . Electromagnetic 89 | . . . 43 46 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 8 . . Average Corruption 8 | . . . . . 8 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . 5 . . Message Errors 1 | . . . . . 1 . . Matter Fused 1 | . . . . . 1 . . Energy Discharges 2 | . . . . . 2 . . Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 62 | . . . . . 62 . . Projectiles . | . . . . . . . . Explosions 62 | . . . . . 62 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 325 | . . . 9 . 308 . 8 Shots 8 | . . . . . 8 . . Rammed 7 | . . . 1 . . . 6 Targets Rammed 15 | . . . 1 . 8 . 6 Kicked 8 | . . . . . 8 . . Crushed . | . . . . . . . . Highest Temperature 45 | . . . 24 45 42 . . Average Temperature 17 | . . . 10 20 18 . . Received Heat Transfer 375 | . . . 6 . 297 . 72 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 130 | . . . 60 70 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Peak Influence 478 | . 23 8 76 30 478 232 217 Initial 217 | . . 8 2 29 11 217 172 Average 71 | . 4 8 28 23 88 224 169 Maximum Alert Level 2 | . . . . . 2 1 1 Low Security (%) 82 | 100 100 100 100 100 77 . 92 Level 1 13 | . . . . . 16 100 7 Level 2 3 | . . . . . 6 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . . 1 . 5 1 . Investigation 2 | . . . . . 2 . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 1 . 1 1 . Assault . | . . . . . . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 40 | . 1 . 3 5 15 2 14 Peak Tracking Total 13 | . 1 . 1 2 4 1 13 Tactical Retreats 4 | . . . . 1 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Traps Triggered 5 | . . . 1 . 2 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Gar Machines Disabled 5 | . . . . . 5 . . Max in Single Turn 3 | . . . . . 3 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Machines Accessed 11 | . 1 . 3 . 6 1 . Terminals 9 | . 1 . 2 . 6 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 26 | . 2 . 10 . 13 1 . Successful 13 | . 1 . 5 . 6 1 . Failed 13 | . 1 . 5 . 7 . . Catastrophic 3 | . . . 1 . 2 . . Database Lockouts . | . . . . . . . . Manual 22 | . 2 . 8 . 12 . . Terminals 23 | . 2 . 8 . 13 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 6 | . 1 . 1 . 4 . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . Unreport Threat 2 | . . . 1 . 1 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 4 | . . . 2 . 2 . . Terminals 4 | . . . 2 . 2 . . Assimilate 3 | . . . 2 . 1 . . Detonate 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 . 3 . 4 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 39 | . . 39 39 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 1 | . . . 1 . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Gar Turns Passed 2767 | 47 88 386 171 162 1751 80 82 Spaces Moved 1430 | 43 98 392 156 183 386 72 100 Core 209 | 4 . . . 90 . 15 100 Treads . | . . . . . . . . Legs 358 | . . . . . 307 51 . Wheels 776 | 39 98 392 156 91 . . . Hover 75 | . . . . . 69 6 . Flight 12 | . . . . 2 10 . . Fastest Speed 35 | 50 90 90 85 35 50 50 50 Average Speed 106 | 84 90 90 90 69 169 104 50 Slowest Speed 260 | 90 90 90 95 90 260 125 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 32 | 3 28 93 17 37 40 2 40 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 13 | . . . . . 13 . . Terrain Destroyed 209 | . . . . . 209 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 209 | . . . . . 209 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Total 2627 | 50 97 424 175 207 1465 77 132 Wait 1075 | . . 30 . 11 1031 . 3 Move 1423 | 42 97 391 155 182 385 71 100 Hop . | . . . . . . . . Pick Up 22 | 3 . 2 2 2 10 3 . Fast Attach 15 | 5 . 1 2 . 7 . . Attach 13 | . . . 4 1 7 1 . Detach 2 | . . . 1 . 1 . . Swap 2 | . . . 1 . 1 . . Drop 16 | . . . 3 5 6 2 . Fire 21 | . . . 6 6 9 . . Melee . | . . . . . . . . Ram 7 | . . . 1 . . . 6 Kick 8 | . . . . . 8 . . Crush . | . . . . . . . . Escape Stasis 23 | . . . . . . . 23 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 15) 125 | -10/Materials | Discovered new exit (range 12) 127 | -10/Materials | Identified exit to Mines 136 | -10/Materials | Entered Mines 199 | -10/Mines | Discovered new exit (range 6) 226 | -10/Mines | Learned 4 Materials zone layouts 316 | -10/Mines | Build established: Mutant 497 | -10/Mines | Discovered new exit (range 4) 522 | -10/Mines | Entered Materials 522 | -9/Materials | Accompanied by 2 allies 522 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 523 | -9/Materials | Identified exit to Mines 523 | -9/Materials | Identified exit to Materials 527 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 693 | -9/Materials | Entered Mines 702 | -9/Mines | Assembled infested the area 813 | -9/Mines | Core integrity fell below 50% 843 | -9/Mines | Lost 5 parts (1p1n2u1w) 850 | -9/Mines | Discovered exit to Materials (range 5) 855 | -9/Mines | Entered Materials 855 | -8/Materials | Evolved 2 slots: Utility x2 1166 | -8/Materials | Build established: Scout 1618 | -8/Materials | Build established: Skirmisher 2251 | -8/Materials | Destroyed 7 combat bots 2434 | -8/Materials | Identified exit to Factory 2439 | -8/Materials | Garrison activated, responded to threat 2494 | -8/Materials | Crushed by falling debris 2500 | -8/Materials | Core integrity fell below 50% 2526 | -8/Materials | Lost 4 parts (1p1n2u) 2584 | -8/Materials | Core integrity fell below 20% 2606 | -8/Materials | Entered Factory 2606 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2686 | -7/Factory | Identified exit to Garrison 2686 | -7/Factory | Entered Garrison 2736 | -7/Garrison | Build established: Mutant 2740 | -7/Garrison | Discovered new exit (range 9) 2749 | -7/Garrison | Core integrity fell below 50% 2765 | -7/Garrison | Core integrity fell below 20% 2768 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Garrison Door activated. 02740_ EXIT=FOUND 02741_ Triggered Stasis Trap. 02741_ A bubble of rippling energy engulfs the area. 02741_ Field strength at 94. 02742_ Field strength at 88. 02742_ Titanium Leg destroyed. 02743_ Field strength at 75. 02744_ Field strength at 66. 02744_ S-27 Virus destroyed. 02745_ Field strength at 56. 02746_ Field strength at 50. 02747_ Field strength at 40. 02748_ Field strength at 34. 02749_ Field strength at 20. 02750_ Field strength at 14. 02751_ Stasis field depleted. 02763_ Slammed into S-27 Virus. 02766_ Destabilizing: Core damaged (-14). 02767_ Slammed into S-27 Virus. 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Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerRagnarokDoomcannon Manual? 0 Play Time 00:22:04 Cumulative 42.7 hours Start 2023.02.06 @ 21:09:22 End 2023.02.06 @ 21:30:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b347127-1cb3-4189-988e-49a2ee3bc075