Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 22:18:56 Player: Singularius Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1230) 1230 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3770 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 97/100 System Corruption 5% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Weight Redist. System Precision Shock Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Trap Scanner Visual Processing Unit Improved Signal Interpreter Force Booster Force Booster > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Micro Nuclear Core Advanced Weight Redist. System Cooled Pulse Rifle Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Visual Processing Unit Device Force Booster Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Reflective Plating Weapon Hammer Energy Gun Cooled Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 48 | 8 6 10 9 15 Power 8 | 1 . 3 2 2 Engine 3 | 1 . 1 1 . Core 5 | . . 2 1 2 Reactor . | . . . . . Propulsion 13 | 2 4 3 1 3 Treads 3 | 2 . . 1 . Leg . | . . . . . Wheel 2 | . . . . 2 Hover 3 | . . 2 . 1 Flight 5 | . 4 1 . . Utility 16 | 2 1 3 4 6 Device 10 | 1 . 2 2 5 Storage 1 | 1 . . . . Processor 3 | . 1 1 1 . Hackware 1 | . . . 1 . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 11 | 3 1 1 2 4 Energy Gun 4 | 2 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 4 | . 1 1 1 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 2 | . 1 . 1 . System Corruption 23 | . 10 . 13 . Parts Lost 37 | . 1 11 11 14 Power 7 | . . 3 2 2 Propulsion 11 | . 1 3 4 3 Utility 13 | . . 3 4 6 Weapon 6 | . . 2 1 3 Highest Loss Streak 6 | . 1 6 6 6 To Critical Strikes . | . . . . . Average Backups 4 | 1 6 4 3 4 Power 1 | . . 1 1 1 Propulsion . | . 1 1 . . Utility . | . 1 . . 1 Weapon 1 | . 2 1 . 1 Tool/Special . | . . . . . Unused Backups 7 | . 3 1 . 3 Power 2 | . 1 . . 1 Propulsion 2 | . 2 . . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 71 | . 100 81 65 52 Engine 4 | . 14 3 . . Core 4 | . . 4 6 5 Treads 2 | . 9 . 2 . Flight 9 | . 18 15 9 . Device 15 | . 14 17 18 14 Storage 2 | . 12 . . . Processor 13 | . 1 19 17 15 Energy Gun 2 | . 2 . . 5 Ballistic Gun 4 | . 14 6 . . Impact Weapon 7 | . 11 11 7 4 Peak Build Rating 30 | 7 10 13 20 30 Average Rating 15 | 5 7 11 16 24 On Entrance 8 | . 7 10 11 12 Naked Turns . | . . . . . Heaviest Build 27 | 11 12 10 14 27 Greatest Support 40 | 40 40 12 40 26 Greatest Overweight (x) 8 | . 2 1 4 8 Average Overweight (x) 1 | . . . . 3 Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 7 5 5 5 Most Carried 8 | 2 8 5 4 5 Average Carried 4 | 1 6 4 3 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 2 5 3 . 4 Class Distribution -------------------- 66% | Mutant 14% | Assassin 11% | Scout Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Assassin | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 751 | 202 134 161 80 174 Remotely . | . . . . . Salvage Created 1223 | 10 204 350 180 479 Parts 51 | 3 10 18 2 18 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 31 | . 8 9 5 9 Melee 12 | . 3 7 . 2 Guns 1 | . . . . 1 AOE 5 | . . . 2 3 Classes Destroyed 13 | 1 4 4 1 3 Worker 1 | . 1 . . . Builder 2 | . . . . 2 Tunneler 2 | 1 . . . 1 Hauler 1 | . . 1 . . Recycler 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 8 | . 5 3 . . Grunt 12 | . 3 2 2 5 Brawler 1 | . . 1 . . Sentry 5 | . . 3 2 . Hunter 3 | . . . 1 2 Programmer 2 | . . . . 2 Best Kill Streak 4 | 1 3 3 2 4 Combat Bots Only 3 | . 3 3 2 3 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee 1 | . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 419 | . 49 75 96 199 Missed 124 | . 16 17 31 60 Hits 295 | . 33 58 65 139 Melee 3 | . . 3 . . Projectile 292 | . 33 55 65 139 Critical Strikes 9 | . . 4 2 3 Damage Taken 4059 | . 347 776 1202 1734 Core 1587 | . 110 313 464 700 Absorbed by Shields . | . . . . . Core Remaining (%) 48 | 100 56 21 15 . Volleys Fired 20 | 2 1 . 4 13 Largest 2 | 2 1 . 1 2 Hottest 60 | 60 20 . 30 50 Shots Fired 23 | 4 2 . 3 14 Gun 15 | 4 2 . . 9 Cannon . | . . . . . Launcher 8 | . . . 3 5 Special . | . . . . . Kinetic 4 | 2 2 . . . Thermal 11 | 2 . . . 9 Explosive 8 | . . . 3 5 Electromagnetic . | . . . . . Robot Hit Streak 18 | 3 4 . 7 18 Robot Miss Streak 2 | . . . . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 112 | 3 20 46 19 24 Core Hits 29 | 1 3 8 5 12 Critical Kills 3 | . 1 2 . . Critical Parts Destroyed 16 | . 4 5 5 2 Critical Strikes 23 | . 5 8 6 4 Burn 1 | . . . . 1 Smash 21 | . 5 8 6 2 Sever 1 | . . . . 1 Melee Attacks 139 | . 31 59 26 23 Impact 131 | . 31 59 26 15 Slashing 8 | . . . . 8 Piercing . | . . . . . Sneak Attacks 8 | . 3 3 . 2 Combat Hostiles 1 | . . 1 . . Follow-up Attacks . | . . . . . Damage Inflicted 3787 | 28 628 1141 568 1422 Guns 171 | 28 6 . . 137 Cannons . | . . . . . Explosions 641 | . . . 235 406 Melee 2975 | . 622 1141 333 879 Ramming . | . . . . . Kinetic 13 | 7 6 . . . Thermal 158 | 21 . . . 137 Explosive 641 | . . . 235 406 Electromagnetic . | . . . . . Impact 2721 | . 622 1141 333 625 Slashing 254 | . . . . 254 Piercing . | . . . . . Highest Corruption 16 | . 11 6 16 5 Average Corruption 7 | . 10 5 13 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 32 | . 15 2 7 8 Message Errors 7 | . 3 . . 4 Matter Fused 7 | . 3 1 2 1 Heat Flow Errors 3 | . 1 . 2 . Energy Discharges 2 | . 1 . . 1 Data Loss (minor) 8 | . 6 . . 2 Data Loss (major) 1 | . . 1 . . Misfires 1 | . 1 . . . Alerts 1 | . . . 1 . Misdirections 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 1037 | . 242 273 116 406 Projectiles . | . . . . . Explosions 11 | . . . 2 9 Melee 1026 | . 242 273 114 397 Knockbacks 10 | . 6 1 1 2 Impact 10 | . 6 1 1 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 205 | . . . 42 163 Shots 8 | . . . 3 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 254 | 40 254 10 173 5 Average Temperature 85 | 20 117 7 95 5 Received Heat Transfer 624 | . 78 252 117 177 Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 17 | . 7 3 3 4 Combat Hostiles 13 | . 5 2 3 3 Parts Fried 23 | . 8 3 6 6 Impact Corruptions 38 | . 11 12 6 9 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 346 | 50 . . . 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 174 | 5 75 174 100 144 Initial 53 | . . 11 53 10 Average 47 | . 36 106 35 34 Influence Increases 1273 | 5 233 440 235 360 Destroy 0b10 Robot/C 620 | . 160 180 100 180 Destroy 0b10 Robot/NC 45 | 5 10 10 . 20 Destroy Leader 184 | . 32 62 30 60 Successful Hack 9 | . . . 4 5 Disable Machine 60 | . 30 . 30 . Destroy Structure 55 | . 1 8 26 20 Partial Spotted 135 | . . 135 . . Lose Combat Pursuer 165 | . . 45 45 75 Influence Decreases 1265 | 5 206 340 338 376 Entered New Map 104 | . . 16 74 14 Time Decay 831 | 5 196 214 174 242 Lost Part 330 | . 10 110 90 120 Squads Dispatched 7 | . 1 1 1 4 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 5 | . 1 1 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 2 1 3 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 13 13 14 21 Peak Tracking Total 7 | . 4 5 6 7 Tactical Retreats 10 | . . 5 1 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 2 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 4 2 1 2 Terminals 7 | . 2 2 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 8 3 1 2 Successful 5 | . 2 1 1 1 Failed 9 | . 6 2 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 11 | . 5 3 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 1 1 Open DSF 1 | . . . . 1 Locate Traps 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 6 | . 3 1 . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2277 | 16 514 441 420 886 Optics 1789 | . 42 441 420 886 Sensors 615 | . . 359 256 . Traps 157 | . . . . 157 Seismic 724 | 16 514 194 . . ECM 418 | . . 142 276 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2387 | 111 529 441 420 886 Spaces Moved 1392 | 56 393 415 218 310 Core 288 | 6 . 2 49 231 Treads 172 | 50 86 . 36 . Legs . | . . . . . Wheels 76 | . . . . 76 Hover 21 | . . 18 . 3 Flight 835 | . 307 395 133 . Fastest Speed 32 | 50 32 32 50 50 Average Speed 116 | 148 99 42 126 225 Slowest Speed 450 | 160 215 115 250 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 68 48 20 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 15 | . 1 8 6 . Terrain Destroyed 77 | . 1 8 39 29 Melee 15 | . 1 8 6 . Projectile . | . . . . . AOE 62 | . . . 33 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1880 | 77 473 572 312 446 Wait 238 | 10 25 77 54 72 Move 1388 | 55 392 414 217 310 Hop . | . . . . . Pick Up 24 | 2 11 5 1 5 Fast Attach 31 | 7 1 4 6 13 Attach 15 | . 2 6 4 3 Detach 4 | . . . . 4 Swap 13 | 1 5 6 . 1 Drop 8 | . 5 1 . 2 Fire 20 | 2 1 . 4 13 Melee 139 | . 31 59 26 23 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 242 | -10/Materials | System corruption reached 10% 300 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 13) 422 | -10/Materials | Discovered new exit (range 6) 459 | -10/Materials | Discovered new exit (range 4) 628 | -10/Materials | Discovered new exit (range 11) 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Utility x2 842 | -9/Materials | Discovered new exit (range 6) 866 | -9/Materials | Lost 3 parts (1p1n1u) 950 | -9/Materials | Discovered new exit (range 18) 987 | -9/Materials | Core integrity fell below 50% 1053 | -9/Materials | Lost 6 parts (1p2n2u1w) 1082 | -9/Materials | Entered another Materials area 1082 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1349 | -8/Materials | Discovered new exit (range 18) 1355 | -8/Materials | Lost 4 parts (1p2n1u) 1384 | -8/Materials | Build established: Assassin 1392 | -8/Materials | System corruption reached 10% 1486 | -8/Materials | Core integrity fell below 50% 1496 | -8/Materials | Core integrity fell below 20% 1497 | -8/Materials | Identified exit to Factory 1502 | -8/Materials | Entered Factory 1502 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1523 | -7/Factory | Lost 6 parts (1p2n2u1w) 1726 | -7/Factory | Build established: Mutant 1788 | -7/Factory | Lost 4 parts (1p2u1w) 1898 | -7/Factory | Core integrity fell below 50% 1987 | -7/Factory | Lost 4 parts (2n1u1w) 2358 | -7/Factory | Discovered new exit (range 11) 2377 | -7/Factory | Core integrity fell below 20% 2388 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Destroyed Targeting Computer. H-55 Commando system corrupted by crushing effect. H-55 Commando knocked back. H-55 Commando system terminally corrupted. Carbon-fiber Leg fried. EXIT=FOUND W-25 Informer sends out distress signal. P-60 Hacker destroyed. Acquired 42 matter. System corrupted: Matter fused (-5). Acquired Gravmag System. Cld. Pulse Rifle destroyed. Penetrated by Slug. Slug penetrates Wall. Mic. Nuclear Core destroyed. Force Booster destroyed. Slug penetrates Wall. Gravmag System destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????#################????????????????? | | ????????????????# !! #????????????????? | | ????????????????# ! #????????????????? | | ????????????????# ! #???????????????? | | ????????????????# #????????????????? | | ################# #????????????????? | | + #????????????????? | | ########### #### #????????????????? | | # # #??# ! #????????????????? | | + # #??# ! #????????????????? | | # # #??# #????????????????? | | # # #??########Y############ ??? | | # # #??????# @ % Y!= < ??? | | # ! # #??????# [##### ### ??? | | # ! # #??????# #????????????????????? | | # # #??????# h#????????????????????? | | ##+######## #??????# #????????????????????? | | ######## ######## #????????????????????? | | ^ #????????????????????? | | ^ #####+######## #????????????????????? | | ^ ^ # ! * # ###??????????????????? | | / # # T#??????????????????? | | [ # " " " " " !# ""#??????????????????? | | # " " " " " # k###??????????????????? | | |+%" " " " " # #????????????????????? | | ##### " " " " " + #????????????????????? | | ????# " " " " " # #????????????????????? | | ## ????# " " " " " # #????????????????????? | | ?# ????# " " " " " # #???###??????????????? | | ?# ????# " " " " " !# ####T #########+##???? | | ? ????# " " " " " # ? | | ? ????# # ? | | ? ????############## ? | | ? ?????????????????# ?? | | ??????????????????# ?? | | ? ??###?????????????# ??? | | ?? +?????????????# ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: TH 10 Melee Speed Boost 40 Evasion (%) 63 Recoil Reduction 2 Force Boost 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellBottomlessCompanion Manual? 0 Play Time 00:36:36 Cumulative 55.8 hours Start 2025.06.11 @ 21:42:31 End 2025.06.11 @ 22:18:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 90f6090c-fd65-451b-982a-0e092871a482