Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.01 @ 19:34:22 Player: Dytto Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (7) 35 Value Destroyed (291) 291 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (890) 890 TOTAL SCORE: 3696 Bonus ------- Pacifist 270 Follower Combat Kills 339 Aligned with FarCom 300 Friendly Fire -19 Cogmind --------- Core Integrity 285/550 Matter 300/300 Energy 1504/1600 System Corruption 10% Temperature Hot (201) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Superbattery Sensor Array > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (5) ---- Light Ion Engine Heat Sink Light Armor Plating Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg Makeshift Leg > --- UTILITY ---------- Superbattery Sensor Array Light Armor Plating Shield Generator > --- WEAPON ----------- Heavy EM Pulse Gun Improved Datajack > --- INVENTORY -------- Light Ion Engine Heat Sink Light Armor Plating Assault Rifle [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Superbattery Processor Targeting Computer Protection Light Armor Plating Weapon Mining Laser Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 22 | 4 2 3 . 1 12 Power 4 | 1 . . . . 3 Engine 4 | 1 . . . . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . . . 2 Treads . | . . . . . . Leg 4 | 2 . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 1 2 . . 4 Device 2 | . 1 . . . 1 Storage 2 | . . . . . 2 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 7 | 1 1 1 . 1 3 Energy Gun 4 | . . 1 . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 10 | . . . . . 10 Parts Lost 10 | . . . . . 10 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 8 | . . . . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 68 90 100 100 91 Engine 14 | . 14 14 14 14 15 Leg 26 | . 28 28 28 28 24 Device 13 | . 4 14 14 14 14 Storage 3 | . . . . . 9 Protection 8 | . . 4 14 14 9 Energy Gun 10 | . . 9 14 14 8 Ballistic Gun 2 | . 14 4 . . . Special Weapon 11 | . 7 14 14 14 7 Naked Turns . | . . . . . . Heaviest Build 24 | 7 9 12 12 13 24 Greatest Support 40 | 20 20 20 20 20 40 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 3 5 5 5 5 Average Carried 4 | 1 3 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 3 5 5 5 4 Class Distribution -------------------- 51% | Mutant 47% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 390 | 187 . 103 . 10 90 Remotely . | . . . . . . Salvage Created 385 | . . . . . 385 Parts 17 | . . . . . 17 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 6 | . . . . . 6 Guns 5 | . . . . . 5 Classes Destroyed 2 | . . . . . 2 Recycler 1 | . . . . . 1 Grunt 6 | . . . . . 6 Best Kill Streak 2 | . . . . . 2 Combat Bots Only 2 | . . . . . 2 Max Kills in Single Turn 1 | . . . . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 991 | . . 17 . . 974 Core 265 | . . . . . 265 Absorbed by Shields 286 | . . . . . 286 Core Remaining (%) 100 | 100 . . . 100 . Volleys Fired 43 | . . 4 . . 39 Largest 1 | . . 1 . . 1 Hottest 50 | . . 40 . . 50 Shots Fired 43 | . . 4 . . 39 Gun 43 | . . 4 . . 39 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 43 | . . 4 . . 39 Robot Hit Streak 10 | . . 1 . . 10 Robot Miss Streak 2 | . . 2 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 36 | . . 2 . . 34 Core Hits 17 | . . 1 . . 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 871 | . . 39 . . 832 Guns 621 | . . 39 . . 582 Cannons . | . . . . . . Explosions 250 | . . . . . 250 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 250 | . . . . . 250 Explosive . | . . . . . . Electromagnetic 621 | . . 39 . . 582 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 10 | . . . . . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 25 | . . . . . 25 Projectiles . | . . . . . . Explosions 25 | . . . . . 25 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 61 | . . . . . 61 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 326 | . . . . . 326 Average Temperature 92 | . . . . . 92 Received Heat Transfer 373 | . . 9 . . 364 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 350 | . . . . . 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 184 | . 15 108 . 63 184 Initial 24 | . . 5 . . 24 Average 46 | . 12 47 . 4 87 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 3 5 . . 17 Peak Tracking Total 5 | . 3 4 . . 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 2 | . . . 1 . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 7 | . . . 1 . 6 Successful 7 | . . . 1 . 6 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . . . 6 Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . . . 6 Insert Component 2 | . . . . . 2 Analyze 4 | . . . . . 4 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 6 | . . 4 . 2 . Largest Group 5 | . . 4 3 5 4 Highest-Rated Group 109 | . . 71 63 109 78 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders . | . . . . . . Ally Attacks 79 | . . 26 . 7 46 Total Damage 1100 | . . 361 . 86 653 Kills 12 | . . 4 . 2 6 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 1999 | 89 180 443 267 388 632 Spaces Moved 1418 | 69 147 349 220 291 342 Core 3 | 3 . . . . . Treads . | . . . . . . Legs 1415 | 66 147 349 220 291 342 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 121 | 116 120 120 120 120 125 Slowest Speed 260 | 120 120 120 120 120 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 5 31 80 62 64 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . . . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 1649 | 75 149 369 223 330 503 Wait 150 | . 1 9 2 38 100 Move 1413 | 68 146 348 219 290 342 Hop . | . . . . . . Pick Up 6 | 3 . 2 1 . . Fast Attach 20 | 4 2 3 . 1 10 Attach 2 | . . . . . 2 Detach 4 | . . 2 . . 2 Swap . | . . . . . . Drop 7 | . . 1 1 1 4 Fire 43 | . . 4 . . 39 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 4 | -11/Junkyard | Discovered new exit (range 16) 90 | -11/Junkyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 10) 259 | -10/Materials | Discovered new exit (range 7) 270 | -10/Materials | Entered Mines 276 | -10/Mines | Met a Derelict testing a Signal Generator 290 | -10/Mines | Found Signal Generator 319 | -10/Mines | Build established: Mutant 358 | -10/Mines | Discovered new exit (range 3) 367 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 394 | -10/Mines | Discovered new exit (range 11) 426 | -10/Mines | Learned location of Zion (-6) 699 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 700 | -10/Mines | Discovered new exit (range 5) 713 | -10/Mines | Entered Exiles 713 | -10/Exiles | Accompanied by 3 allies 742 | -10/Exiles | Met 8R-AWN 764 | -10/Exiles | Met EX-HEX 801 | -10/Exiles | Met EX-BIN 818 | -10/Exiles | Aligned with FarCom system 819 | -10/Exiles | Given EX-Vault access code 847 | -10/Exiles | Opened EX-Vault 863 | -10/Exiles | Found Superbattery 888 | -10/Exiles | Warned to stay clear of 0b10 Research branches 924 | -10/Exiles | Met EX-DEC 966 | -10/Exiles | Discovered new exit (range 10) 980 | -10/Exiles | Left Exiles lab with Superbattery 980 | -10/Exiles | Entered Mines 980 | -9/Mines | Accompanied by 3 allies 1030 | -9/Mines | Learned location of Storage (-9) 1285 | -9/Mines | Build established: Skirmisher 1290 | -9/Mines | Discovered new exit (range 15) 1368 | -9/Mines | Entered Materials 1368 | -8/Materials | Accompanied by 4 allies 1368 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1988 | -8/Materials | System corruption reached 10% 2000 | -8/Materials | Self-destructed Last Messages --------------- 01995_ Chain reaction triggered in Imp. Deuterium Engine. 01995_ Shield Generator destroyed. 01995_ Destroyed Shield Generator. 01995_ Hvy. EM Pulse Gun destroyed. 01995_ Destroyed Hvy. EM Pulse Gun. 01995_ R-06 Scavenger destroyed. 01995_ Penetrated by Slug. 01995_ Aluminum Leg destroyed. 01997_ Jacked X-62 Marksman... >>parse_system Reading system data... 01997_ Penetrated by Slug. 01997_ Ion Engine destroyed. 01997_ Critical hit (Burn: +37). 01998_ G-47 Trooper suffers critical hit (Burn). 01998_ Penetrated by Slug. 01999_ Jacked G-47 Trooper... 02000_ Penetrated by Slug. 02000_ Mak. Power Source destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? #????????????????????????????????????? | | ????????? #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# +????????????????????????????????????? | | ??????? #????????????????????????????????????? | | ???????? #????????????????????????????????????? | | ???????? * #????????????????????????????????????? | | ????????#[%=#????????????????????????????????????? | | ????????# = #????????????????????????????????????? | | ????????# !%#????????????????????????????????????? | | ????????# *+????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ???????## ##???????????????????????????????????? | | ???????# = ##################### ????????????? | | ???????# % * ? ???????????? | | ???????# %! ?g?????????? | | ???????# !=g ? ? ??????????? | | ???????# ########;gx!#####?#?? g ??????????? | | ???????### #??????# x% g #??????# b#??????????? | | ?????????# #??????# @ #??????# #??????????? | | ?????????# #??????# "" #??????# ??????????? | | ?????????# #??????# """#??????# #??????????? | | ?????????# #??????# #??????# #??????????? | | ?????????# #??????# #??????# #??????????? | | ?????????# #??????########??????# #??????????? | | ?????????# #????????????????????# ?#??????????? | | ?????????# #????????????????????# #??????????? | | ?????????# #????????????????????# #??????????? | | ?????????# ###################### !#####??##### | | ?????????# % #??# | | ?????????+ ? * #??#"S | | ?????????# #??#""" | | ?????????# ################### ###### #??# "" | | ?????????# #?????????????????# #????# #??# | | ???????? #?????????????????# #????# #??# *[ | | ?????? #?????????????????# #????# #######+ | | ????? #?????????????????# #????# % | | ???? #### #?????????????????# #????# % | | ??? ????# #?????????????????# #????# | | ??? ?????# #?????????????????? ?????############ | | ?????????# ??????????????????? ???????########## | | ?????????# ??????????????????? ???????# | | ?????????# ??????????????????? ???????# | | ?????????# ??????????????????? ???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 20 Energy Capacity 1820 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Hvy. EM Pulse Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed TachyonPhysicsGravjet Manual? 0 Play Time 00:15:22 Cumulative 24.4 hours Start 2023.05.01 @ 19:19:04 End 2023.05.01 @ 19:34:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 53 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a77cfc49-d46b-401b-8393-f640634894a7