Cogmind - Beta 12 X1 *** ADVENTURER MODE // 2022.09.10 @ 20:31:36 Player: Sardaukar Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (183) 915 Value Destroyed (7833) 7833 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (4179) 4179 TOTAL SCORE: 21167 Bonus ------- Follower Combat Kills 356 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2246 Friendly Fire -23 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 700/700 System Corruption 42% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit Experimental Energy Well Spectral Analyzer Advanced Signal Interpreter Melee Analysis Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Antimatter Reactor Vortex Chain Reactor Large Storage Unit Core Analyzer Improved Recalibrator Tesla Rifle Plasma Rifle Cooled Plasma Rifle Improved Datajack Signal Generator Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Heavy Treads Advanced Medium Treads Improved Heavy Treads Enhanced Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier High-capacity Storage Unit Spectral Analyzer Improved Sensor Array Advanced Signal Interpreter Melee Analysis Suite Precision Energy Filter Utility Shielding Force Field Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Makeshift Hammer Makeshift Hammer CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Vortex Chain Reactor Improved Treads Centrium Wheel Large Storage Unit Makeshift Terrain Scan Processor Thermal Barrier Improved Recalibrator Tesla Rifle Plasma Rifle Cooled Plasma Rifle Advanced Concussive RPG Improved Datajack Power Maul Phasing Sabre Phasing Sabre Signal Generator [Rating: 129] Favorites ----------- Power Graviton Reactor Engine Improved Ion Engine Power Core Hybrid Fission Core Reactor Graviton Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Melee Analysis Suite Device Precision Energy Filter Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Utility Shielding Weapon CR-A16's Behemoth Slayer Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 . . . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . 2 . Utility 9 | . . . . . . . 6 . . . . 2 . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 198 | 6 6 6 11 . 2 12 21 1 3 6 11 29 2 3 . . 27 6 21 25 Power 18 | 1 . 1 1 . . . 2 . 2 . . 5 1 . . . 1 1 1 2 Engine 4 | 1 . 1 1 . . . 1 . . . . . . . . . . . . . Core 6 | . . . . . . . 1 . 2 . . 3 . . . . . . . . Reactor 8 | . . . . . . . . . . . . 2 1 . . . 1 1 1 2 Propulsion 55 | 2 1 2 4 . . 4 6 1 . 4 4 5 . 1 . . 8 . 7 6 Treads 22 | . . . 4 . . 2 3 . . . 3 . . . . . . . 5 5 Leg 28 | 2 1 2 . . . 2 3 1 . 4 1 2 . . . . 8 . 2 . Wheel 5 | . . . . . . . . . . . . 3 . 1 . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 78 | 1 3 2 2 . 2 4 10 . 1 1 4 13 1 2 . . 11 3 8 10 Device 36 | . . 1 1 . 1 1 5 . . 1 1 9 . 2 . . 4 1 4 5 Storage 9 | 1 . . . . . . 2 . . . 3 . . . . . 1 . 1 1 Processor 10 | . . . . . . 2 2 . . . . 1 . . . . 1 . . 4 Hackware 6 | . . . . . . . 1 . . . . 1 1 . . . 1 . 2 . Protection 17 | . 3 1 1 . 1 1 . . 1 . . 2 . . . . 4 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 2 1 4 . . 4 3 . . 1 3 6 . . . . 7 2 5 7 Energy Gun 3 | 2 . . . . . . . . . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 1 . 3 . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . 1 1 . . . 1 3 . . 1 2 . . . . . . . . . Launcher 9 | . . . 1 . . 1 . . . . 1 1 . . . . 2 . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . . . . . 3 . . . . . . 1 3 Slashing Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Piercing Weapon 12 | . . . . . . 2 . . . . . 1 . . . . 4 2 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 . 1 . . . . 1 1 . . . 8 . 1 1 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . System Corruption 10 | . . . . . . 10 . . . . . . . . . . . . . . Parts Lost 69 | . 1 . . . . 8 1 . 2 5 9 9 1 . . . 2 2 3 26 Power 8 | . . . . . . 1 . . 2 1 . 1 . . . . . 1 . 2 Propulsion 25 | . . . . . . 5 1 . . 2 4 4 . . . . . . 1 8 Utility 24 | . . . . . . 1 . . . 2 3 4 1 . . . 1 1 1 10 Weapon 12 | . 1 . . . . 1 . . . . 2 . . . . . 1 . 1 6 Highest Loss Streak 9 | . 1 . . . . 4 1 . 2 4 5 4 1 . . . 1 3 2 9 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 90 | . 97 100 94 . 100 72 80 100 99 87 82 92 94 100 100 100 99 99 90 74 Engine 2 | . 14 14 11 . 11 2 . . . . . . . . . . . . . . Core 1 | . . . . . . . 2 6 5 3 . 4 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 5 5 5 5 5 4 5 3 Treads 9 | . . . 36 . 44 16 5 . . . 5 5 . . . . . . 10 12 Leg 11 | . 28 28 2 . . 9 14 25 26 21 19 10 5 1 . . 4 23 10 . Wheel 3 | . . . . . . . . . . . . . 17 21 23 23 18 . . . Device 13 | . . 12 7 . . 2 13 20 18 10 12 19 17 23 23 23 19 16 15 11 Storage 7 | . 14 14 11 . 11 11 6 6 6 6 6 9 5 5 5 5 5 5 5 4 Processor 13 | . . . . . . 7 17 20 20 20 16 16 17 17 17 17 17 17 15 15 Hackware 5 | . . . . . . . 3 6 6 6 6 7 11 11 11 11 11 5 11 8 Protection 2 | . 12 1 3 . 10 . . . 1 3 . . . . . . 2 10 3 1 Ballistic Gun 2 | . 5 14 10 . 11 2 . . . . . . . . . . . . . . Ballistic Cannon 5 | . 6 14 11 . 11 3 5 13 13 13 10 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 3 5 5 5 5 1 . . 10 Piercing Weapon 4 | . . . . . . 14 7 . . . . 4 5 5 5 5 7 11 9 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 12 15 18 24 24 41 22 68 68 68 65 60 68 71 75 75 75 92 78 76 83 Greatest Support 198 | 20 20 20 85 85 85 88 46 61 61 61 61 56 30 40 40 40 100 100 172 198 Greatest Overweight (x) 17 | . . . 1 . . 2 2 1 1 1 1 3 2 2 1 1 3 . . 17 Average Overweight (x) . | . . . . . . . . 1 . . . 1 2 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 6 8 8 8 8 8 8 16 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 1 8 8 8 8 8 8 17 20 20 19 17 20 20 19 20 20 20 18 20 20 Average Carried 13 | . 5 7 7 8 7 6 8 18 19 18 14 16 18 18 19 19 18 13 19 16 Final Capacity 20 | 8 8 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 8 8 8 8 8 8 17 20 19 17 14 18 20 18 20 19 17 18 18 11 Class Distribution -------------------- 64% | Hacker-Mutant 28% | Mutant 4% | Hacker-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Assassin | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Matter Collected 3756 | 177 207 82 232 . 58 259 436 170 178 262 486 385 . 25 39 8 279 58 200 215 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6125 | . 700 100 258 . . 713 523 97 148 72 223 664 . 25 32 65 424 166 701 1214 Parts 291 | . 35 6 24 . . 23 30 3 7 . 7 45 . 3 4 1 9 9 46 39 Haulers Intercepted 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 Recyclers Shooed 4 | . 2 . . . . . 1 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . 2 29 . 3 7 . 5 . . . 5 3 . 9 . . Prevented 7 | . . . . . . 7 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 143 | . 11 1 7 . . 17 9 3 7 4 13 17 . . . . 16 5 16 17 Melee 41 | . . . . . . 6 1 . . . . 9 . . . . 1 5 13 6 Guns 10 | . 9 . 1 . . . . . . . . . . . . . . . . . Cannons 44 | . 2 1 3 . . 6 8 3 7 4 9 1 . . . . . . . . AOE 35 | . . . 3 . . 4 . . . . 4 7 . . . . 14 . 3 . Classes Destroyed 19 | . 5 . 1 . . 2 7 . . . . . . . 1 . 3 . . . Worker 7 | . . . . . . . 3 . . . . 2 . . . . . . . 2 Builder 4 | . . . . . . . 1 . . . . 1 . . . . . . 1 1 Tunneler 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Hauler 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 Recycler 5 | . 2 1 . . . . 1 . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . Watcher 15 | . 3 . 3 . . . 3 . . . . 2 . . . . . . 3 1 Swarmer 43 | . 3 . 3 . . 4 . 1 2 . 6 7 . . . . . 4 10 3 Grunt 56 | . 8 1 2 . . 10 2 1 2 . 4 7 . . . . 8 1 4 6 Duelist 4 | . . . . . . 1 1 . 1 . . . . . . . 1 . . . Sentry 10 | . . . 2 . . 1 3 1 1 . 1 1 . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . Hunter 8 | . . . . . . . 1 . 1 . 2 . . . . . . . 1 3 Programmer 12 | . . . . . . . 2 . . . . 2 . . . . 2 . 1 5 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . 2 . . . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . . Decomposer 3 | . . . . . . . . . . . . . . . . 3 . . . . Best Kill Streak 17 | . 5 1 6 . . 6 9 3 6 2 4 7 . 1 1 . 16 17 4 3 Combat Bots Only 16 | . 4 1 4 . . 6 5 3 6 2 4 7 . . . . 15 16 4 3 Max Kills in Single Turn 7 | . 1 1 3 . . 2 2 1 1 1 3 3 . 1 1 1 7 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 3 . . 2 . . . . 3 3 . . . . 6 . 3 . Melee 1 | . . . . . . 1 1 . . . . 1 . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Damage Taken 12985 | . 271 73 227 . . 1500 369 79 402 868 1018 937 27 . 103 6 519 361 1181 5044 Core 2492 | . 54 8 37 . . 293 126 . 50 136 109 158 27 . 19 . 66 45 62 1302 Absorbed by Shields 1351 | . . . . . . . . . . . . 84 6 . 36 6 120 98 444 557 Redirected to Shielding 136 | . 4 . . . . . . . 6 46 . . . . . . 18 18 32 12 Regen/Repaired (Parts) 138 | . . . . . . . 79 . . . . . . . . . 59 . . . Core Remaining (%) 67 | 100 . 75 . . . 17 . . . . 50 . . . . . . 68 94 . Volleys Fired 195 | . 39 4 17 . . 18 28 4 14 24 26 12 . . . . 7 . 1 1 Largest 2 | . 2 2 2 . . 2 2 2 2 2 2 1 . . . . 1 . 1 1 Hottest 93 | . 90 55 67 . . 74 80 80 80 80 93 53 . . . . 20 . . . Shots Fired 350 | . 77 8 31 . . 28 52 8 28 48 49 12 . . . . 7 . 1 1 Gun 89 | . 62 4 14 . . 9 . . . . . . . . . . . . . . Cannon 232 | . 15 4 14 . . 12 52 8 28 48 47 4 . . . . . . . . Launcher 29 | . . . 3 . . 7 . . . . 2 8 . . . . 7 . 1 1 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 270 | . 26 8 28 . . 21 52 8 28 48 47 4 . . . . . . . . Thermal 24 | . 24 . . . . . . . . . . . . . . . . . . . Explosive 22 | . . . 3 . . 7 . . . . 2 8 . . . . . . 1 1 Electromagnetic 27 | . 27 . . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . . 7 . . . Robot Hit Streak 23 | . 23 8 12 . . 22 10 9 16 17 21 7 . . . . 3 . 2 . Robot Miss Streak 5 | . 3 1 4 . . 3 3 . 1 2 5 2 . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 475 | . 57 7 27 . . 42 41 6 21 38 44 36 . 3 1 3 9 12 45 83 Core Hits 287 | . 27 5 22 . . 45 26 4 11 15 32 37 . 1 1 1 17 5 20 18 Critical Kills 2 | . . . . . . . . . . . . 2 . . . . . . . . Critical Parts Destroyed 15 | . . . . . . . . . . . . 3 . . . . . . . 12 Critical Strikes 59 | . 3 . . . . 3 6 . 2 3 2 11 . . 1 1 . 3 8 16 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . Blast 10 | . . . . . . . 3 . 2 3 2 . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . Smash 17 | . . . . . . . . . . . . 5 . . . . . . . 12 Impale 24 | . . . . . . 3 3 . . . . 6 . . 1 1 . 3 3 4 Sunder 5 | . . . . . . . . . . . . . . . . . . . 5 . Melee Attacks 254 | . . . . . . 23 7 . . . . 39 . 3 1 4 5 13 55 104 Impact 108 | . . . . . . . . . . . . 21 . . . 1 . . . 86 Slashing 1 | . . . . . . . . . . . . . . . . . . . . 1 Piercing 110 | . . . . . . 23 7 . . . . 18 . 3 1 3 . 12 26 17 Entropic 35 | . . . . . . . . . . . . . . . . . 5 1 29 . Sneak Attacks 21 | . . . . . . . 3 . . . . 3 . 3 1 3 . . 3 5 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks 30 | . . . . . . 2 . . . . . 3 . . . . 1 1 2 21 Damage Inflicted 23525 | . 757 105 669 . . 1641 1645 229 764 1421 1405 2378 . 176 57 213 4343 510 2967 4245 Guns 891 | . 591 36 171 . . 93 . . . . . . . . . . . . . . Cannons 5744 | . 166 66 234 . . 251 1381 229 764 1421 1084 120 . . . . . . 28 . Explosions 6487 | . . . 264 . . 784 . . . . 321 841 . . . . 4003 . 131 143 Melee 10400 | . . . . . . 513 264 . . . . 1417 . 176 57 213 340 510 2808 4102 Ramming 3 | . . 3 . . . . . . . . . . . . . . . . . . Kinetic 6080 | . 230 102 405 . . 344 1381 229 764 1421 1084 120 . . . . . . . . Thermal 405 | . 216 . . . . . . . . . . 189 . . . . . . . . Explosive 2295 | . . . 264 . . 784 . . . . 321 652 . . . . . . 131 143 Electromagnetic 311 | . 311 . . . . . . . . . . . . . . . . . . . Impact 4139 | . . . . . . . . . . . . 663 . . . . . . 28 3448 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 3858 | . . . . . . 513 264 . . . . 754 . 176 57 213 . 448 779 654 Entropic 6434 | . . . . . . . . . . . . . . . . . 4343 62 2029 . Highest Corruption 42 | . . . 1 1 1 10 1 1 1 1 1 4 4 4 4 4 4 1 . 42 Average Corruption 3 | . . . 1 1 1 10 1 1 1 1 1 3 4 4 4 4 1 1 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 86 | . . . . . 1 8 1 1 4 2 8 7 2 2 12 5 3 3 . 27 Message Errors 23 | . . . . . . 1 1 . 3 1 1 . 1 . 5 2 . . . 8 Matter Fused 22 | . . . . . 1 3 . 1 . 1 3 4 . 1 1 . 1 1 . 5 Heat Flow Errors 6 | . . . . . . 1 . . 1 . . 1 . 1 . . . . . 2 Energy Discharges 16 | . . . . . . 2 . . . . 1 2 1 . 3 1 1 1 . 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Data Loss (minor) 8 | . . . . . . 1 . . . . 2 . . . 2 2 1 . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . 1 . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2496 | . . . . . . 29 38 21 25 70 27 322 . 20 . 197 144 49 490 1064 Projectiles 181 | . . . . . . . 38 21 25 70 27 . . . . . . . . . Explosions 99 | . . . . . . . . . . . . 12 . . . . 82 . 5 . Melee 2216 | . . . . . . 29 . . . . . 310 . 20 . 197 62 49 485 1064 Knockbacks 78 | . 2 . 3 . . 11 8 . 7 7 16 . . . . . . . . 24 Impact 24 | . . . . . . . . . . . . . . . . . . . . 24 Kinetic 51 | . 2 . 3 . . 10 7 . 7 7 15 . . . . . . . . . Secondary 3 | . . . . . . 1 1 . . . 1 . . . . . . . . . Self-Inflicted Damage 508 | . . . . . . 55 . . . . 9 119 . . . . 306 . 19 . Shots 11 | . . . . . . 3 . . . . 1 4 . . . . 2 . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 201 26 54 . . 223 380 5 212 . 48 151 . 98 . . . 9 6 225 Average Temperature 71 | . 74 14 21 . . 110 163 5 51 . 22 71 . 52 . . . 9 6 101 Received Heat Transfer 2126 | . 156 54 123 . . 651 96 24 99 . 249 218 . . . . 21 104 104 227 Effects 2 | . . . . . . . 2 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 20 | . 1 . . . . . . . . . . 1 . . . . . . . 18 Impact Corruptions 52 | . . . . . . . . . . . . 8 . . . . . . . 44 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 927 | . 777 . . . . . . . . . . 150 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Peak Influence 326 | . 326 64 241 9 . . 297 . . . . 296 41 20 . . . . 284 278 Initial 63 | . . 59 18 9 . . . . . . . . 41 15 . . . . 63 33 Average 97 | . 143 59 112 9 . . 70 . . . . 105 32 19 . . . . 116 104 Maximum Alert Level 1 | . 1 . 1 . . . 1 . . . . 1 . . . . . . 1 1 Low Security (%) 84 | 100 71 100 79 100 . . 88 . . . . 80 100 100 . . . . 79 86 Level 1 15 | . 28 . 20 . . . 11 . . . . 19 . . . . . . 20 13 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 1 1 . . . 5 . . . . 8 . 1 . . . . 3 5 Investigation 11 | . 3 1 1 . . . 2 . . . . 1 . . . . . . 2 1 Extermination 5 | . . . . . . . 1 . . . . 1 . . . . . . 1 2 Reinforcement 8 | . . . . . . . 2 . . . . 3 . 1 . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Distress Signals 8 | . 1 . 2 . . . 1 . . . . 2 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 242 | . 16 5 23 . . 22 18 2 7 4 13 27 3 . 4 1 32 9 25 31 Peak Tracking Total 13 | . 4 2 8 . . 7 6 2 6 3 4 6 3 . 3 1 13 4 6 5 Tactical Retreats 16 | . 1 1 . . . 1 1 . . . . 1 . . 1 . 3 1 3 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Traps Triggered 5 | . 1 . . . . . 1 . . . . 1 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . 2 1 . . . 1 . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . 3 2 . . . 1 . . . . . . . . . 5 . . . Triggered 24 | . . 2 1 . . 4 1 . . . . 3 . . . . 13 . . . Most Traps Carried 5 | . . 5 2 . . 2 2 1 1 1 1 1 1 1 5 5 5 . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Machines Disabled 4 | . . . . . . . . . . 1 . 1 . . . . . . . 2 Max in Single Turn 2 | . . . . . . . . . . 1 . 1 . . . . . . . 2 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Machines Accessed 46 | . 6 1 3 . . . 6 1 . 4 . 4 . . 1 . 7 . 7 6 Terminals 22 | . 5 . 3 . . . 2 . . . . 1 . . 1 . . . 6 4 Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . 1 . . . . . . 1 1 Total Hacks 143 | . 24 1 11 . . . 14 1 . 30 . 8 . . 1 . 14 . 25 14 Successful 98 | . 13 1 8 . . . 7 1 . 30 . 2 . . 1 . 14 . 13 8 Failed 45 | . 11 . 3 . . . 7 . . . . 6 . . . . . . 12 6 Catastrophic 6 | . . . . . . . 2 . . . . 1 . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 20 . 10 . . . . . . . . 1 . . 1 . 1 . 18 3 Terminals 70 | . 20 . 11 . . . 4 . . . . 1 . . 1 . . . 22 11 Fabricators 5 | . . . . . . . . . . . . 3 . . . . . . . 2 Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . . Recycling Units 9 | . 4 . . . . . 3 . . . . 2 . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 3 . . . . 2 . . . . . . 3 1 Terminal Hacks 75 | . 7 1 7 . . . 2 1 . 30 . . . . 1 . 14 . 8 4 Record 21 | . . . . . . . . . . 11 . . . . 1 . 7 . . 2 Part Schematic 11 | . . . . . . . 1 . . 10 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . . . . 3 . . . . . . 5 . . . Open Door 4 | . . 1 . . . . . 1 . . . . . . . . 2 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . 2 . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 . Security Status 2 | . . . . . . . . . . . . . . . . . . . 1 1 Patrol Status 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Recall Investigation 2 | . 2 . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Network Status 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . 1 . . . . . . . . Retrieve Matter 2 | . 1 . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . . . 1 1 Seal Access 3 | . . . . . . . 1 . . . . . . . . . . . 1 1 Unauthorized Hacks 11 | . 4 . 1 . . . . . . . . . . . . . . . 4 2 Terminals 9 | . 3 . 1 . . . . . . . . . . . . . . . 4 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 Botnet 5 | . 2 . 1 . . . . . . . . . . . . . . . 2 . Operators 3 | . 1 . . . . . . . . . . . . . . . . . 2 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 6 . 3 . . . 4 . . . . 4 . . . . . . 6 5 Full Trace Events 7 | . . . 1 . . . 2 . . . . 1 . . . . . . 2 1 Feedback Events 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 2 . . 10 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Total Allies 5 | . . . . . 2 . . . . . . . 1 . 2 . . . . . Largest Group 2 | . . . . . 2 2 . . . . . . 1 . 2 2 2 . . . Highest-Rated Group 192 | . . . . . 82 82 . . . . . . 31 . 192 187 187 . . . Highest-Rated Ally 96 | . . . . . 51 51 . . . . . . 31 . 96 96 96 . . . Total Orders 4 | . . . . . . . . . . . . 4 . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . 4 . . . . . . . . Ally Attacks 66 | . . . . . . 12 . . . . . . 16 . 16 1 21 . . . Total Damage 1964 | . . . . . . 337 . . . . . . 329 . 510 48 740 . . . Kills 10 | . . . . . . 3 . . . . . . . . 4 1 2 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . 1 1 . 2 1 . 3 . . . 1 1 . 2 . . Drone Launches 8 | . . . . . . . . . . . . 8 . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . 5 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Turns Passed 14379 | 60 560 534 456 7 1270 884 1406 776 752 289 1022 1383 98 74 547 219 1148 349 1251 1294 Spaces Moved 7917 | 44 333 399 243 5 804 379 659 390 351 112 324 475 85 66 543 214 1025 272 658 536 Core 125 | 4 . . . . . 114 . . . . . . . . . . . . . 7 Treads 2556 | . . . 212 5 804 224 . . . . 172 53 . . . . . . 646 440 Legs 3236 | 40 333 399 31 . . 41 659 390 351 112 152 394 . . . . 50 272 12 . Wheels 2000 | . . . . . . . . . . . . 28 85 66 543 214 975 . . 89 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 156 156 120 105 187 112 120 120 110 110 95 95 95 95 110 110 150 Average Speed 145 | 113 120 120 151 156 156 150 155 187 184 187 188 196 110 95 95 95 102 110 163 171 Slowest Speed 900 | 120 120 120 190 156 156 160 260 187 187 190 240 320 110 110 95 95 176 110 165 900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 58 78 31 4 85 63 18 62 56 82 48 17 79 3 82 41 94 57 15 15 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 8 | . 1 . . . 3 . . 1 . 1 1 . . . . . . 1 . . Known Exits Taken 8 | . . . 1 . . . . . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 14 | . . 1 . . 4 . . . 1 . 1 . . . 4 1 . 2 . . Spaces Dug 13 | . . . . . . . 1 . . . . 3 . . . . . . 5 4 Terrain Destroyed 325 | . . . 26 . . 28 13 2 5 2 20 85 . . . . 120 . 11 13 Melee 13 | . . . . . . . 1 . . . . 3 . . . . . . 5 4 Projectile 29 | . . . . . . . 12 2 5 2 8 . . . . . . . . . AOE 283 | . . . 26 . . 28 . . . . 12 82 . . . . 120 . 6 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Total 10115 | 51 418 450 301 4 822 633 976 430 427 141 684 855 89 72 574 224 1122 300 772 770 Wait 1372 | 1 28 16 17 . 5 202 230 27 60 . 320 284 . . 17 7 5 6 17 130 Move 7898 | 43 332 398 242 4 803 378 658 389 350 111 323 475 84 65 542 213 1024 271 657 536 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 103 | 1 9 10 4 . 5 3 15 6 . . 4 10 2 . 8 . 11 4 8 3 Fast Attach 90 | 6 2 . 3 . 2 3 14 . 1 1 3 13 1 1 . . 18 1 12 9 Attach 49 | . 1 . 1 . . 2 3 . 1 2 7 5 . 2 . . 3 5 5 12 Detach 12 | . . . . . . . . . . . . 2 . . . . 4 1 4 1 Swap 59 | . 3 6 7 . . 7 4 1 1 3 1 11 1 . . . 6 . 4 4 Drop 116 | . 4 12 8 . 7 1 11 3 . . . 8 1 1 6 1 36 . 15 2 Fire 195 | . 39 4 17 . . 18 28 4 14 24 26 12 . . . . 7 . 1 1 Melee 203 | . . . . . . 19 7 . . . . 35 . 3 1 3 3 12 49 71 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 11 | . . 3 2 . . . 1 . . . . . . . . . 5 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 6) 525 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Entered Mines 863 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 978 | -10/Mines | Found a hidden stash of uninstalled traps 1015 | -10/Mines | Discovered new exit (range 15) 1107 | -10/Mines | Discovered new exit (range 3) 1120 | -10/Mines | Met a Derelict shopkeep closing up shop 1155 | -10/Mines | Entered Materials 1155 | -9/Materials | Evolved 2 slots: Propulsion x2 1318 | -9/Materials | Identified exit to Mines 1516 | -9/Materials | Discovered new exit (range 15) 1611 | -9/Materials | Entered Mines 1612 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1612 | -9/Mines | Assembled infested the area 1617 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1618 | -9/Mines | Entered Zion 1684 | -7/Zion | System corruption cleaned by Quarantine Array 1890 | -7/Zion | Learned location of 1 exit from Factory 1901 | -7/Zion | Found Prototype Device 1901 | -7/Zion | Identified Phasing AFG 2042 | -7/Zion | Learned Factory emergency access door positions 2062 | -7/Zion | Learned location of Warlord (-5) 2081 | -7/Zion | Learned location of Armory (-4) 2266 | -7/Zion | Gained Derelict followers 2304 | -7/Zion | Given A8's code to call for help 2370 | -7/Zion | Found CR-A16's Pointy Stick 2867 | -7/Zion | Discovered new exit (range 12) 2888 | -7/Zion | Entered Proximity Caves 2888 | -6/Proximity Caves | Accompanied by 2 allies 2901 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2962 | -6/Proximity Caves | Learned Factory stockpile data 3134 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 3209 | -6/Proximity Caves | Spotted B-75 Beast 3223 | -6/Proximity Caves | Core integrity fell below 50% 3223 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 3226 | -6/Proximity Caves | Destroyed B-75 Beast 3265 | -6/Proximity Caves | Lost 4 parts (3n1u) 3360 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3374 | -6/Proximity Caves | Core integrity fell below 20% 3551 | -6/Proximity Caves | System corruption reached 10% 3585 | -6/Proximity Caves | Discovered new exit (range 13) 3681 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3772 | -6/Proximity Caves | Entered Factory 3772 | -6/Factory | Evolved 6 slots: Utility x6 3773 | -6/Factory | Identified exit to Factory 4385 | -6/Factory | Discovered new exit (range 14) 4652 | -6/Factory | Build established: Hacker-Mutant 5093 | -6/Factory | Repaired Carbon-fiber Leg 5178 | -6/Factory | Entered Lower Caves 5180 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5526 | -6/Lower Caves | Learned Factory garrison access intel 5948 | -6/Lower Caves | Discovered new exit (range 4) 5954 | -6/Lower Caves | Entered another Lower Caves area 5971 | -6/Lower Caves | Learned Factory emergency access door positions 6544 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6687 | -6/Lower Caves | Discovered new exit (range 10) 6706 | -6/Lower Caves | Entered Data Miner 6706 | -6/Data Miner | Discovered new exit (range 6) 6735 | -6/Data Miner | Met Data Miner 6779 | -6/Data Miner | Learned location of Section 7 (-2) 6779 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6815 | -6/Data Miner | Received God Mode back door access code from Data Miner 6838 | -6/Data Miner | Data Conduit disabled 6922 | -6/Data Miner | Lost 4 parts (1p1n2u) 6995 | -6/Data Miner | Entered Proximity Caves 7002 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7505 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 7619 | -5/Proximity Caves | Lost 5 parts (3n2u) 7852 | -5/Proximity Caves | Learned Factory stockpile data 7922 | -5/Proximity Caves | Learned location of 1 exit from Factory 7943 | -5/Proximity Caves | Discovered exit to Factory (range 18) 8017 | -5/Proximity Caves | Entered Factory 8017 | -5/Factory | Evolved 2 slots: Utility x2 8018 | -5/Factory | Identified exit to Factory 8021 | -5/Factory | Loaded intel: 4 garrison access locations 8145 | -5/Factory | Garrison activated, responded to threat 8174 | -5/Factory | Destroyed 7 combat bots 8178 | -5/Factory | Lost 4 parts (1n3u) 9223 | -5/Factory | Cargo convoy interrupted 9356 | -5/Factory | Lost 4 parts (1p2n1u) 9400 | -5/Factory | Sucked down chute 9400 | -5/Factory | Entered Waste 9401 | -5/Waste | Met a frightened Derelict 9407 | -5/Waste | Spotted C-40 Crusher 9442 | -5/Waste | Spotted C-40 Crusher 9450 | -5/Waste | Spotted C-40 Crusher 9458 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9462 | -5/Waste | Spotted C-40 Crusher 9481 | -5/Waste | Discovered new exit (range 14) 9497 | -5/Waste | Identified exit to Factory 9498 | -5/Waste | Entered Factory 9553 | -5/Factory | Discovered new exit (range 13) 9565 | -5/Factory | Identified exit to Upper Caves 9572 | -5/Factory | Entered Upper Caves 9646 | -5/Upper Caves | Spotted B-75 Beast 9759 | -5/Upper Caves | Enhanced Grunt warped into view, answering call for help 9763 | -5/Upper Caves | Enhanced Grunt warped into view, answering call for help 9773 | -5/Upper Caves | Learned 4 Factory zone layouts 10103 | -5/Upper Caves | Discovered new exit (range 18) 10117 | -5/Upper Caves | Identified exit to Upper Caves 10119 | -5/Upper Caves | Entered another Upper Caves area 10119 | -5/Upper Caves | Accompanied by 2 allies 10239 | -5/Upper Caves | Learned Factory interactive machine intel 10319 | -5/Upper Caves | Discovered new exit (range 13) 10330 | -5/Upper Caves | Identified exit to Warlord 10338 | -5/Upper Caves | Entered Warlord 10338 | -5/Warlord | Accompanied by 2 allies 10371 | -5/Warlord | System corruption cleaned by Quarantine Array 10651 | -5/Warlord | Found Signal Generator 10653 | -5/Warlord | Found Signal Generator 10875 | -5/Warlord | Warlord's base attacked by MAIN.C 10898 | -5/Warlord | Learned Research trap positions 10898 | -5/Warlord | Learned 4 Quarantine zone layouts 10899 | -5/Warlord | Learned Armory terminal intel 10899 | -5/Warlord | Learned Armory garrison access intel 10950 | -5/Warlord | Found Prototype Piercing Weapon 10950 | -5/Warlord | Identified Vortex Lance 10963 | -5/Warlord | Found Vortex Lance 10980 | -5/Warlord | Found Prototype Launcher 10980 | -5/Warlord | Identified Vortex Catalyst Activator 11072 | -5/Warlord | Met Warlord 11089 | -5/Warlord | Opened Warlord's prototype stash 11108 | -5/Warlord | Found Prototype Hackware 11108 | -5/Warlord | Identified Ghost Barrier 11120 | -5/Warlord | Found Prototype Processor 11120 | -5/Warlord | Identified Spectral Analyzer 11123 | -5/Warlord | Found Prototype Device 11123 | -5/Warlord | Identified Thermal Barrier 11137 | -5/Warlord | Found Prototype Reactor 11225 | -5/Warlord | Warlord forces counterattacked 11284 | -5/Warlord | Opened side exit 11304 | -5/Warlord | Spotted Striker 11348 | -5/Warlord | Destroyed Striker 11430 | -5/Warlord | Spotted Striker 11432 | -5/Warlord | Spotted Executioner 11451 | -5/Warlord | Destroyed Executioner 11467 | -5/Warlord | Destroyed Striker 11470 | -5/Warlord | Discovered new exit (range 12) 11484 | -5/Warlord | Identified exit to Proximity Caves 11486 | -5/Warlord | Entered Proximity Caves 11509 | -4/Proximity Caves | Destroyed 16 combat bots 11532 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 11773 | -4/Proximity Caves | Discovered exit to Factory (range 13) 11789 | -4/Proximity Caves | Learned location of Testing (-3) 11835 | -4/Proximity Caves | Entered Factory 11835 | -4/Factory | Evolved 2 slots: Propulsion x2 11837 | -4/Factory | Loaded intel: 52 interactive machine locations 12148 | -4/Factory | Identified exit to Research 12210 | -4/Factory | Discovered new exit (range 5) 12217 | -4/Factory | Identified exit to Upper Caves 12396 | -4/Factory | Spotted B-86 Titan 12522 | -4/Factory | Ghost Barrier fried by hacking feedback 13086 | -4/Factory | Entered Research 13086 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13087 | -3/Research | Identified exit to Testing 13088 | -3/Research | Loaded intel: 82 trap records 13554 | -3/Research | Build established: Hacker-Assassin 13600 | -3/Research | Lost 3 parts (1n2u) 13776 | -3/Research | Spotted B-86 Titan 14094 | -3/Research | System corruption reached 10% 14140 | -3/Research | Lost 6 parts (1p2n2u1w) 14312 | -3/Research | Core integrity fell below 50% 14324 | -3/Research | System corruption reached 30% 14325 | -3/Research | Build established: Hacker-Mutant 14351 | -3/Research | Lost 9 parts (1p3n3u2w) 14352 | -3/Research | Core integrity fell below 20% 14380 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14353_ Core Analyzer destroyed. 14354_ R-10 Processor collects Adv. Remote Datajack. 14356_ R-10 Processor collects Adv. Heat Sink. 14357_ P-80 Master resets R-10 Processor, system corruption cleaned. 14358_ R-10 Processor collects Core Analyzer. 14361_ Sneak attack on R-10 Processor. 14361_ R-10 Processor destroyed. 14362_ R-10 Processor collects Med. Storage Unit. 14362_ P-80 Master resets R-10 Processor, system corruption cleaned. 14363_ R-10 Processor collects Wheel. 14365_ R-10 Processor collects Imp. Ion Engine. 14366_ R-10 Processor collects Corrupted Coil Gun. 14367_ Phasing Sabre destroyed. 14368_ R-10 Processor collects Med. Matter Pod. 14370_ R-10 Processor collects Core Analyzer. 14370_ CR-A16's Behemoth Slayer destroyed. 14373_ &I5LI74,&R67ST%TT,PI,IW/ 14376_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????+#?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ??????????????????????#### ###???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????#R #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????+ #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ??###########??????????# = ?????????????????????? | | ??# #????########@######?????????????????? | | ??# ###### """"%pp #?????????????????? | | ??# """"" # + """ #?????????????????? | | ??# "" F" # # """ #?????????????????? | | ??# "" "" # # """ %k #?????????????????? | | ??# # # #?????????????????? | | ??# # # #?????????????????? | | ??# # # R #?????????????????? | | ######+###### # #?????????????????? | | # #?????????????????? | | # #?????????????????? | | %R #?????????????????? | | ###############?????????????????? | | ######+######### #???????????????????????????????? | | # ## #???????????????????????????????? | | =%+ ## #???????????????????????????????? | | #% """##^#???????????????????????????????? | | # ! """## #???????????????????????????????? | | # """## #???????????????????????????????? | | # ## #???????????????????????????????? | | # ## #???????????????????????????????? | | % # ! ## #???????????????????????????????? | | # ##+#???????????????????????????????? | | ###############??????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 29 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Armor Coverage 225 Resistance: KI 40 Resistance: TH 70 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Melee Accuracy 13 Core Analysis 9 Recoil Reduction 6 Energy Filtering 50 Offensive Hacking 34 Defensive Hacking 20 Item Schematics ----------------- Mni. Grenade Launcher | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Kinecellerator | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Origins Reappropriation Challenges ------------ None Game ------ Seed MinesnifferCargoNanovents Manual? 0 Play Time 03:33:54 Cumulative 236.5 hours Start 2022.08.09 @ 21:41:05 End 2022.09.10 @ 20:31:36 Sessions 27 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 65 Rogue 0 Adventurer 59 Explorer 6 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 60 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 060ac8cb-0a0d-43d7-9856-84ebe31913c3