Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 17:06:57 Player: arcadio rl Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (143) 715 Value Destroyed (4612) 4612 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (998) 998 TOTAL SCORE: 9265 Bonus ------- High Alert Combat Kills 298 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 298/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Rolling (126) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY (4) ------ Huge Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Hardened Medium Armor Plating > --- WEAPON (3) ------- Scythe Scythe Scythe > --- INVENTORY (25) --- Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Armored Treads Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod (200) Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Shock Absorption System Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (25) Relay Coupler [Duelist] (31) Relay Coupler [Hunter] (17) Relay Coupler [Behemoth] (11) Grenade Launcher Missile Launcher Missile Launcher Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Shock Absorption System > --- WEAPON ----------- Scythe Scythe Scythe > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Compact Wheel Armored Wheel Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Hunter] Relay Coupler [Behemoth] Grenade Launcher Missile Launcher Missile Launcher Missile Launcher Datajack [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 2 | . . . 1 . . . 1 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 80 | 6 8 . 23 1 . 4 17 14 7 Power 11 | 1 1 . 3 . . 1 2 3 . Engine 6 | 1 1 . 2 . . . 1 1 . Core 5 | . . . 1 . . 1 1 2 . Reactor . | . . . . . . . . . . Propulsion 22 | 2 2 . 5 . . 1 7 2 3 Treads 12 | . 2 . 1 . . . 6 2 1 Leg . | . . . . . . . . . . Wheel 10 | 2 . . 4 . . 1 1 . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 1 2 . 4 . . 2 3 3 4 Device 9 | . . . 3 . . 2 2 1 1 Storage 2 | 1 1 . . . . . . . . Processor 3 | . 1 . . . . . . . 2 Hackware . | . . . . . . . . . . Protection 5 | . . . 1 . . . 1 2 1 Artifact . | . . . . . . . . . . Weapon 28 | 2 3 . 11 1 . . 5 6 . Energy Gun 12 | 2 . . 7 . . . 3 . . Energy Cannon 4 | . . . 2 1 . . 1 . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 8 | . 2 . 2 . . . 1 3 . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 3 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . Parts Lost 36 | . 1 . 10 . . 4 7 11 3 Power 7 | . . . 2 . . 1 1 2 1 Propulsion 10 | . . . 4 . . 1 2 2 1 Utility 8 | . . . 1 . . 1 2 3 1 Weapon 11 | . 1 . 3 . . 1 2 4 . Highest Loss Streak 5 | . 1 . 5 . . 2 2 4 1 To Critical Strikes . | . . . . . . . . . . Average Backups 22 | 2 14 21 23 24 24 23 23 22 24 Power 1 | . 2 3 2 2 2 1 1 1 2 Propulsion 4 | 1 5 8 4 5 5 4 3 2 2 Utility 8 | . 1 4 7 8 8 9 10 12 14 Weapon 7 | . 4 6 9 8 8 7 7 5 4 Tool/Special . | . . . . . . . . . . Unused Backups 51 | . . . 19 . 1 . 10 7 14 Power 3 | . . . . . . . 1 . 2 Propulsion 4 | . . . 2 . . . 1 1 . Utility 31 | . . . 7 . 1 . 6 6 11 Weapon 11 | . . . 9 . . . 2 . . Tool/Special 2 | . . . 1 . . . . . 1 Average Slot Usage (%) 97 | . 96 100 98 100 100 99 94 98 99 Engine 5 | . 14 14 10 . . . . 5 . Core 4 | . . . . 11 11 10 8 3 8 Treads 10 | . 1 . 4 . . . 21 26 19 Wheel 13 | . 26 28 17 22 22 21 4 . 7 Device 9 | . . . 9 11 11 10 15 9 . Storage 10 | . 14 14 11 11 11 11 8 9 9 Processor 10 | . 10 14 11 11 11 11 9 9 17 Protection 2 | . . . 1 . . . 2 8 8 Energy Gun 16 | . 25 27 26 22 22 12 6 10 . Energy Cannon 7 | . . . 5 10 11 20 16 . . Launcher 1 | . . . . . . . . 9 . Slashing Weapon 2 | . . . . . . . . 7 27 Peak Build Rating 36 | 6 11 10 24 24 24 25 31 33 36 Average Rating 22 | 4 8 10 17 23 24 24 27 29 34 On Entrance 18 | . 6 10 10 24 24 24 25 27 33 Avg Prop Armor Cover (%) 6 | . . . . . . 6 6 . . Naked Turns . | . . . . . . . . . . Heaviest Build 107 | 14 89 87 97 97 97 97 107 106 99 Greatest Support 60 | 26 40 26 40 28 28 24 60 60 60 Greatest Overweight (x) 8 | . 3 3 5 3 3 8 2 2 2 Average Overweight (x) 2 | . 2 3 2 3 3 4 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 25 24 25 25 Most Carried 25 | 6 21 23 25 25 25 25 25 25 25 Average Carried 22 | 2 14 21 23 24 24 23 23 22 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 20 23 25 25 25 24 22 25 24 Class Distribution -------------------- 51% | Gunner 17% | Scavenger-Gunner 15% | Mutant 10% | Scavenger-Mutant 4% | Bothacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Bothacker-Gladiator | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 2718 | 214 122 78 702 85 . 123 692 583 119 Remotely . | . . . . . . . . . . Salvage Created 4802 | . 275 20 1241 64 . 343 1857 552 450 Parts 257 | . 20 3 81 8 . 15 86 29 15 Haulers Intercepted 6 | . . . 5 . . . 1 . . Recyclers Shooed 3 | . . . 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 112 | . 10 3 29 7 . 9 29 19 6 Melee 8 | . . . . . . . . 2 6 Guns 38 | . 3 1 15 2 . 6 4 7 . Cannons 27 | . . . 4 2 . 3 18 . . AOE 36 | . 7 2 10 3 . . 4 10 . Classes Destroyed 13 | . 6 . 2 . . 1 2 2 . Worker 5 | . 2 . 1 . . . 2 . . Builder 2 | . . . . . . . 2 . . Tunneler 1 | . 1 . . . . . . . . Hauler 6 | . . . 5 . . . 1 . . Recycler 11 | . 1 . 2 . . . 6 . 2 Watcher 6 | . 1 . 5 . . . . . . Swarmer 38 | . 4 3 14 7 . 3 4 3 . Grunt 43 | . 6 . 6 . . 5 16 5 5 Brawler 1 | . . . . . . . 1 . . Duelist 4 | . . . . . . 1 . 3 . Sentry 22 | . . . 9 . . . 8 4 1 Hunter 1 | . . . . . . . . 1 . Programmer 3 | . . . . . . . . 3 . Best Kill Streak 11 | . 6 3 11 4 . 3 11 4 4 Combat Bots Only 9 | . 3 3 9 4 . 3 4 4 2 Max Kills in Single Turn 4 | . 3 2 4 2 . 1 3 2 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . 3 2 4 2 . . 2 2 . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 480 | . 56 7 110 14 . 50 118 95 30 Missed 135 | . 20 1 33 3 . 9 31 28 10 Hits 345 | . 36 6 77 11 . 41 87 67 20 Melee 8 | . . . . . . . . 8 . Projectile 337 | . 36 6 77 11 . 41 87 59 20 Critical Strikes 14 | . . . 3 1 . . 5 5 . Damage Taken 5071 | . 452 60 952 81 . 556 1476 1166 328 Core 1065 | . 193 5 168 12 . 131 258 180 118 Absorbed by Shields 28 | . . . . . . . . 28 . Redirected to Shielding 235 | . . . 21 . . . . 166 48 Regen/Repaired (Parts) 599 | . . . 139 . . . 460 . . Core Remaining (%) 47 | 100 . 20 . . . 22 . . . Volleys Fired 260 | . 38 4 82 4 . 21 66 45 . Largest 3 | . 2 1 3 3 . 3 3 3 . Hottest 192 | . 100 50 189 187 . 192 192 187 . Shots Fired 579 | . 61 4 189 12 . 60 161 92 . Gun 329 | . 46 3 133 8 . 31 50 58 . Cannon 186 | . . . 41 2 . 29 106 8 . Launcher 61 | . 12 1 15 2 . . 5 26 . Special 3 | . 3 . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 518 | . 49 3 174 10 . 60 156 66 . Explosive 61 | . 12 1 15 2 . . 5 26 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 37 | . 12 4 37 4 . 8 14 14 . Robot Miss Streak 8 | . 8 2 5 1 . 4 4 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . Shots Hit Robots 388 | . 33 2 113 7 . 35 113 65 20 Core Hits 214 | . 23 3 64 7 . 16 56 38 7 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 18 | . 2 . 3 . . 2 5 4 2 Burn 15 | . 2 . 3 . . 2 5 3 . Sever 3 | . . . . . . . . 1 2 Melee Attacks 33 | . . . . . . . . 11 22 Impact . | . . . . . . . . . . Slashing 33 | . . . . . . . . 11 22 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 2 1 Damage Inflicted 10850 | . 1132 124 2851 308 . 727 2788 2151 769 Guns 3571 | . 375 12 1484 100 . 394 591 615 . Cannons 2625 | . . . 387 42 . 333 1722 141 . Explosions 3667 | . 757 101 943 166 . . 475 1225 . Melee 939 | . . . . . . . . 170 769 Ramming 48 | . . 11 37 . . . . . . Kinetic . | . . . . . . . . . . Thermal 6196 | . 375 12 1871 142 . 727 2313 756 . Explosive 3667 | . 757 101 943 166 . . 475 1225 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 939 | . . . . . . . . 170 769 Piercing . | . . . . . . . . . . Highest Corruption 8 | . 1 1 . . . . 5 8 8 Average Corruption 5 | . 1 1 . . . . 5 6 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 90 | . . 1 . . . . 34 45 10 Message Errors 18 | . . 1 . . . . 6 8 3 Matter Fused 23 | . . . . . . . 8 11 4 Heat Flow Errors 12 | . . . . . . . 7 5 . Energy Discharges 12 | . . . . . . . 4 5 3 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . . . 7 3 . Data Loss (major) 2 | . . . . . . . . 2 . Misfires 5 | . . . . . . . 1 4 . Alerts 1 | . . . . . . . . 1 . Weapon Failures 5 | . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . Overflow Damage 227 | . 29 . 95 18 . 1 8 28 48 Projectiles 17 | . . . 8 . . 1 8 . . Explosions 162 | . 29 . 87 18 . . . 28 . Melee 48 | . . . . . . . . . 48 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 237 | . 48 5 17 . . . 53 114 . Shots 10 | . 1 . . . . . 3 6 . Rammed 4 | . . 1 3 . . . . . . Targets Rammed 4 | . . 1 3 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 645 | . 282 30 399 71 . 521 645 227 . Average Temperature 127 | . 82 16 108 27 . 186 185 57 . Received Heat Transfer 1692 | . 174 . 231 . . 261 684 207 135 Effects 39 | . 3 . 5 . . 4 27 . . Shutdowns 7 | . . . . . . 2 5 . . Energy Bleed 4 | . . . 1 . . . 3 . . Interference 11 | . 3 . 3 . . . 5 . . Matter Decay 4 | . . . 1 . . 1 2 . . Short Circuit 4 | . . . . . . 1 3 . . Damage (minor) 2 | . . . . . . . 2 . . Damage (major) 5 | . . . . . . . 5 . . Damage (core) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . 3 . . Parts Melted 23 | . . . 9 1 . 1 9 3 . Heat Transferred 14057 | . 1258 37 4326 296 . 1591 4662 1887 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Maximum Alert Level 3 | . . . 1 . . . 1 3 2 Low Security (%) 67 | 100 100 100 74 100 . 100 80 . . Level 1 13 | . . . 25 . . . 19 18 . Level 2 10 | . . . . . . . . 32 100 Level 3 8 | . . . . . . . . 48 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 969 | . 188 115 392 124 . 70 385 969 486 Initial 471 | . . 70 25 54 . . . 239 471 Average 210 | . 57 53 141 55 . 15 120 649 450 Influence Increases 3878 | . 380 115 1020 188 . 210 950 840 175 Destroy 0b10 Robot/C 2240 | . 200 60 580 140 . 180 580 380 120 Destroy 0b10 Robot/NC 155 | . 25 . 65 . . . 55 . 10 Destroy Leader 484 | . 32 10 180 20 . 30 152 30 30 Successful Hack 111 | . 25 . 31 . . . 27 28 . Disable Machine 150 | . . 45 30 15 . . 45 15 . Anti-Garrison Action 250 | . . . . . . . . 250 . Destroy Structure 338 | . 68 . 104 13 . . 31 122 . Lose Combat Pursuer 150 | . 30 . 30 . . . 60 15 15 Influence Decreases 3452 | . 198 232 944 321 8 210 581 240 718 Entered New Map 875 | . . 112 40 87 8 . . 130 498 Time Decay 1943 | . 188 120 520 234 . 180 511 . 190 Lost Part 334 | . 10 . 84 . . 30 70 110 30 Purge Threat 300 | . . . 300 . . . . . . Squads Dispatched 15 | . 1 . 2 . . . 9 . 3 Investigation 4 | . . . . . . . 3 . 1 Extermination . | . . . . . . . . . . Reinforcement 8 | . 1 . 2 . . . 3 . 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 6 | . . . 3 . . . 2 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 146 | . 16 3 38 5 . 10 41 21 12 Peak Tracking Total 7 | . 5 3 7 4 . 4 5 3 6 Tactical Retreats 8 | . 1 . 2 . . . 3 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 9 | . 1 . 1 . . . 2 4 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 16 | . . 3 2 1 . . 3 7 . Max in Single Turn 4 | . . 3 1 1 . . 1 4 . Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 3 | . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 28 | . 5 . 10 . 1 . 9 2 1 Terminals 18 | . 4 . 7 . . . 5 2 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 2 . . . 1 . . Recycling Units 2 | . 1 . . . . . 1 . . Scanalyzers 2 | . . . 1 . . . 1 . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 87 | . 17 . 36 . 1 . 28 4 1 Successful 55 | . 7 . 25 . 1 . 19 2 1 Failed 31 | . 10 . 10 . . . 9 2 . Catastrophic 3 | . . . 1 . . . 1 1 . Database Lockouts 1 | . . . 1 . . . . . . Manual 33 | . 9 . 11 . . . 11 2 . Terminals 58 | . 15 . 23 . . . 16 4 . Fabricators . | . . . . . . . . . . Repair Stations 15 | . . . 9 . . . 6 . . Recycling Units 4 | . 2 . . . . . 2 . . Scanalyzers 6 | . . . 4 . . . 2 . . Garrison Access 3 | . . . . . . . 2 . 1 Terminal Hacks 22 | . 2 . 11 . 1 . 6 2 . Record 1 | . . . . . 1 . . . . Robot Analysis 2 | . 1 . . . . . 1 . . Prototype ID Bank 2 | . . . 2 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . 1 . . Alert Level 4 | . . . 2 . . . 2 . . Unreport Threat 2 | . . . 2 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Dispatch Records 2 | . . . 1 . . . 1 . . Patrol Status 1 | . . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . Garrison Registry 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 13 | . . . 7 . . . 6 . . Scan Component 7 | . . . 4 . . . 3 . . Repair 6 | . . . 3 . . . 3 . . Recycling Unit Hacks 4 | . 2 . . . . . 2 . . Report Inventory 2 | . 1 . . . . . 1 . . Retrieve Components 2 | . 1 . . . . . 1 . . Scanalyzer 5 | . . . 4 . . . 1 . . Insert Component 1 | . . . 1 . . . . . . Retrieve Study 4 | . . . 3 . . . 1 . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 Unlock Access 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 9 | . 3 . 3 . . . 3 . . Terminals 9 | . 3 . 3 . . . 3 . . Assimilate 1 | . 1 . . . . . . . . Botnet 5 | . 1 . 2 . . . 2 . . Operators 3 | . 1 . 1 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 5 . 10 . . . 8 2 . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . 1 . . Parts Repaired 6 | . . . 3 . . . 3 . . Time 215 | . . . 100 . . . 115 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 13 | . 3 . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 12 . Machine Destruction 12 | . . . . . . . . 12 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total 2 | . 1 . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 8913 | 68 911 268 2254 581 366 886 1664 1520 395 Spaces Moved 4325 | 63 556 182 1125 394 261 509 560 537 138 Core 10 | 10 . . . . . . . . . Treads 1142 | . 6 . 121 . . . 398 537 80 Legs . | . . . . . . . . . . Wheels 3173 | 53 550 182 1004 394 261 509 162 . 58 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 135 130 140 140 150 120 240 126 Average Speed 167 | 84 133 135 155 140 140 153 213 240 192 Slowest Speed 320 | 100 320 135 320 140 140 210 320 320 243 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 4 76 48 83 76 70 93 38 61 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 2 | . . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 3 | . 3 . . . . . . . . Terrain Destroyed 411 | . 84 . 117 13 . . 33 164 . Melee . | . . . . . . . . . . Projectile 6 | . 3 . . . . . 3 . . AOE 405 | . 81 . 117 13 . . 30 164 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 5463 | 74 652 199 1488 414 262 566 903 669 236 Wait 511 | . 29 8 166 13 . 27 188 17 63 Move 4315 | 62 555 181 1124 393 260 508 559 535 138 Hop . | . . . . . . . . . . Pick Up 132 | 6 14 3 40 1 1 3 38 23 3 Fast Attach 26 | 6 2 . 8 . . . 6 3 1 Attach 44 | . 1 . 15 . . 5 9 11 3 Detach 13 | . 1 . 4 . . 1 6 . 1 Swap 51 | . 11 2 13 2 . 1 10 7 5 Drop 73 | . 1 . 33 1 1 . 21 13 3 Fire 260 | . 38 4 82 4 . 21 66 45 . Melee 27 | . . . . . . . . 8 19 Ram 4 | . . 1 3 . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 7 | . . . . . . . . 7 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 646 | -10/Materials | Discovered new exit (range 8) 941 | -10/Materials | Discovered new exit (range 12) 943 | -10/Materials | Discovered new exit (range 16) 946 | -10/Materials | Core integrity fell below 50% 980 | -10/Materials | Entered Mines 998 | -10/Mines | Learned location of 1 exit from Materials 1165 | -10/Mines | Discovered new exit (range 9) 1248 | -10/Mines | Entered Materials 1248 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1249 | -9/Materials | Identified exit to Materials 1476 | -9/Materials | Lost 5 parts (1p2n2w) 1554 | -9/Materials | Build established: Gunner 2093 | -9/Materials | Repaired Grenade Launcher 2363 | -9/Materials | Destroyed 9 combat bots 2718 | -9/Materials | Discovered exit to Materials (range 8) 2877 | -9/Materials | Central database locked down 3010 | -9/Materials | Repaired Broken Com. Wheel 3050 | -9/Materials | Repaired Pulse Rifle 3491 | -9/Materials | Discovered new exit (range 9) 3502 | -9/Materials | Entered Mines 3557 | -9/Mines | Discovered exit to Materials (range 5) 3618 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3620 | -9/Mines | Discovered new exit (range 5) 4083 | -9/Mines | Entered Exiles 4118 | -9/Exiles | Met 8R-AWN 4138 | -9/Exiles | Met EX-HEX 4202 | -9/Exiles | Met EX-DEC 4208 | -9/Exiles | Learned location of Zion (-6) 4279 | -9/Exiles | Visited The Gauntlet 4436 | -9/Exiles | Discovered new exit (range 10) 4449 | -9/Exiles | Entered Mines 4544 | -8/Mines | Core integrity fell below 50% 4620 | -8/Mines | Discovered exit to Materials (range 8) 5169 | -8/Mines | Discovered exit to Materials (range 16) 5335 | -8/Mines | Entered Materials 5335 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5666 | -8/Materials | Garrison activated, responded to threat 6101 | -8/Materials | Repaired Adv. Beam Cannon 6140 | -8/Materials | Repaired Hrd. Medium Armor Plating 6167 | -8/Materials | Repaired Huge Storage Unit 6210 | -8/Materials | Build established: Scavenger-Mutant 6795 | -8/Materials | Discovered new exit (range 13) 6843 | -8/Materials | Build established: Scavenger-Gunner 6997 | -8/Materials | Identified exit to Garrison 6999 | -8/Materials | Entered Garrison 7041 | -8/Garrison | Core integrity fell below 50% 7121 | -8/Garrison | Triggered checkpoint 7200 | -8/Garrison | Discovered new exit (range 62) 7200 | -8/Garrison | Discovered new exit (range 95) 7200 | -8/Garrison | Discovered new exit (range 75) 7248 | -8/Garrison | Garrison Relay disabled 7282 | -8/Garrison | Garrison Relay disabled 7523 | -8/Garrison | Triggered checkpoint 7591 | -8/Garrison | Triggered checkpoint 7932 | -8/Garrison | Lost 4 parts (1p1u2w) 8135 | -8/Garrison | Triggered checkpoint 8254 | -8/Garrison | Installed Relay Interface Framework 8295 | -8/Garrison | Garrison Relay disabled 8423 | -8/Garrison | Build established: Scavenger-Mutant 8519 | -8/Garrison | Entered Materials 8680 | -8/Materials | Core integrity fell below 20% 8831 | -8/Materials | Build established: Bothacker-Gladiator 8914 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 08830_ An alarm sounds. 08830_ ALERT: Alarm triggered, dispatching investigation squad. 08831_ K-01 Serf collects debris. 08834_ System corrupted: Matter fused (-6). 08835_ U-05 Engineer lays Concrete. 08835_ K-01 Serf collects debris. 08836_ U-05 Engineer lays Concrete. 08864_ System corrupted: Energy discharge (-62). 08866_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 08877_ G-47 Trooper destroyed. 08880_ Acquired 6 matter. 08881_ Sneak attack on A-02 Transporter. 08898_ System corrupted: Matter fused (-7). 08900_ Penetrated by Slug. 08900_ Lgt. Nuclear Core destroyed. 08911_ Scythe follow-up attack on G-47 Trooper. 08911_ G-47 Trooper Particle Gun severed. 08914_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ????####???????????????? | | ?????????????????????????"T???+ ???????????????? | | ?????????????????????????? ??# ???????????????? | | ????????????????????????###+### #??????????????? | | ????????????????????????? ^ +??????????????? | | ??????????????????????##### ^^ #??????????????? | | ???????????????????????[[ T #??????????????? | | ????????????????????????[ +??????????????? | | ????????????????????????? ! #??????????????? | | ????????????????????????? ! #??????????????? | | ?????????????????????????? ?? #??????????????? | | ?????????????????????????? #???# #??????????????? | | ??????????????????????????# #???# #??###########?? | | ??????????????????????????# #???# #??# #?? | | ??????????????????????????# #???#*#??# #?? | | ?????????????????????######;#####%#### #?? | | ?????????????????????# @g + ![ + """ """ ??? | | ?????????????????????# [ ####### """ """ #?? | | ?????????????????????# #?????# """ """ #?? | | ?????????????????????# #?????# #?? | | ??????????????????? + #?????# = #?? | | ?????????????????# # #?????#+#########?? | | ?????????????????+ ?# #?????# #?????????? | | ?????????????????# ??# #?????# #???######? | | ?????????????????#???###########?????# ##### #? | | ?????????????????????????????????????# + #? | | ???????????????????????????#####?????# # #? | | ?????????????????????????### ##### # #? | | ???????????????????????? + #? | | ???????????????????????? # #? | | ???????????????????????? !* # #? | | ???????????????????????????# ######/## + #? | | ???????????????????????????##+##?#[%% % # # #? | | ?????????????????????????????????#%]!""" # ######? | | ?????????????????????????????????#] "G" # #?????? | | ?????????????????????????????????# " " # #?????? | | ?????????????????????????????????# %% # #?????? | | ???????????????????????????????# ##+###### ####### | | ???????????????????????????????# | | ?????????????????????????# [! / | | ?????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 42 Targeting Accuracy 6 Melee Accuracy 11 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 16% | -9/Materials Com. Wheel | 13% | -9/Materials | Broken Pulse Rifle | 21% | -9/Materials Adv. Beam Cannon | 28% | -8/Materials Hrd. Medium Armor Plating | 54% | -8/Materials Huge Storage Unit | 57% | -8/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Missile Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Challenges ------------ None Game ------ Seed CouplerFissionMaterializer Manual? 0 Play Time 01:39:47 Cumulative 143.2 hours Start 2026.07.05 @ 15:17:20 End 2026.07.05 @ 17:06:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 48 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5558a87-e2e6-40b9-a86a-72fc5e73c76c