Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 04:54:33 Player: celerysam Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (54) 270 Value Destroyed (1836) 1836 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (5800) 5800 TOTAL SCORE: 13686 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 203/300 Energy 72/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Experimental Signal Interpreter Jamming Amplifier > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Energy Well (350) High-powered Transdimensional Reconstructor Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Improved Fusion Compressor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Advanced Power Amplifier Experimental Signal Interpreter Improved Transmission Jammer Jamming Amplifier ECM Suite Phase Shifter Cloaking Device Improved Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Improved Plasma Cutter Kinetic Spear > --- INVENTORY -------- Field Propulsion Array Power Amplifier Scatter Rocket Array [Rating: 104] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled Cesium-ion Thruster Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Junk Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Scatter Rocket Array Special Weapon Junk Cannon Impact Weapon Impact Mace Slashing Weapon Greatsword Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Slots Evolved 14 | . . . . 8 2 2 2 . Power 1 | . . . . 1 . . . . Propulsion 4 | . . . . 2 1 . 1 . Utility 7 | . . . . 3 1 2 1 . Weapon 2 | . . . . 2 . . . . Parts Attached 101 | 6 15 3 3 35 11 15 7 6 Power 16 | 1 2 1 . 6 2 3 . 1 Engine 6 | 1 2 1 . 1 1 . . . Core 6 | . . . . 4 . 2 . . Reactor 4 | . . . . 1 1 1 . 1 Propulsion 27 | 2 7 . 1 10 2 4 . 1 Treads 3 | . . . . 3 . . . . Leg 3 | 2 . . . . . . . 1 Wheel 12 | . 7 . 1 3 1 . . . Hover . | . . . . . . . . . Flight 9 | . . . . 4 1 4 . . Utility 32 | 1 3 . 1 10 5 7 3 2 Device 20 | . 1 . . 8 2 6 1 2 Storage 3 | 1 1 . . . . . 1 . Processor 5 | . . . . 2 2 1 . . Hackware 2 | . . . . . 1 . 1 . Protection 2 | . 1 . 1 . . . . . Artifact . | . . . . . . . . . Weapon 26 | 2 3 2 1 9 2 1 4 2 Energy Gun 9 | . 1 1 . 5 . . 2 . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 3 | 2 . 1 . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon 2 | . . . 1 . 1 . . . Impact Weapon 2 | . . . . 1 . . 1 . Slashing Weapon 2 | . . . . . . 1 1 . Piercing Weapon 2 | . . . . . 1 . . 1 Special Melee Weapon 2 | . . . . 1 . . . 1 Unidentified Prototypes 13 | . . . 1 7 2 . 1 2 Parts Lost 44 | . 7 . . 8 1 12 1 15 Power 6 | . 1 . . 2 . 2 . 1 Propulsion 13 | . 3 . . 2 . 5 . 3 Utility 15 | . . . . 3 1 3 . 8 Weapon 10 | . 3 . . 1 . 2 1 3 Highest Loss Streak 12 | . 6 . . 5 1 12 1 10 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 4 12 8 13 11 4 4 4 4 Power . | . 1 1 1 . . . 1 1 Propulsion 2 | 3 5 3 2 2 . . . . Utility 2 | . . 1 3 4 2 . . 1 Weapon 3 | . 3 2 4 3 1 1 2 1 Tool/Special . | . . . . . . . . . Unused Backups 18 | . 3 . 3 6 . 3 . 3 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . 1 . . . . Utility 3 | . . . . 1 . 2 . . Weapon 10 | . 3 . 3 3 . . . 1 Tool/Special 3 | . . . . 1 . 1 . 1 Average Slot Usage (%) 84 | . 92 92 95 84 75 74 66 56 Engine 7 | . 13 14 14 4 . 1 . . Core 2 | . . . . 3 5 3 . . Treads 5 | . . . . 13 . . . . Wheel 13 | . 21 28 28 10 4 . . . Flight 4 | . . . . 1 17 15 14 10 Device 14 | . 6 14 6 19 17 22 19 17 Storage 7 | . 14 14 14 5 . . . . Processor 2 | . . . . . 10 12 12 9 Hackware 1 | . . . . . 4 5 8 8 Protection 3 | . 1 . 7 4 . . . . Energy Gun 5 | . . 10 9 6 4 1 . . Ballistic Gun 3 | . 8 10 9 . . . . . Ballistic Cannon 1 | . 17 . . . . . . . Special Weapon 3 | . . . 4 5 . 2 . . Impact Weapon 1 | . . . . 2 2 . 1 . Peak Build Rating 104 | 6 8 8 22 77 89 104 93 95 Average Rating 42 | 4 7 7 14 47 72 85 83 75 On Entrance 39 | . 6 5 8 22 58 89 86 84 Naked Turns . | . . . . . . . . . Heaviest Build 69 | 10 33 32 46 69 27 31 26 25 Greatest Support 70 | 20 20 20 20 70 31 37 27 27 Greatest Overweight (x) 5 | . 2 1 2 5 . . . 3 Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 Average Capacity 12 | 6 13 15 15 14 5 5 5 5 Most Carried 15 | 6 15 10 15 15 5 5 5 5 Average Carried 11 | 5 12 8 14 12 4 4 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 Final Carried 15 | 6 11 8 15 5 4 4 5 5 Class Distribution -------------------- 38% | Mutant 28% | Tank 9% | Infiltrator-Mutant 7% | Infiltrator-Sprinter 5% | Hacker-Sprinter 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Tank | -6/Factory Infiltrator-Mutant | -5/Factory Infiltrator-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Resources | -11 -10 -10 -8 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Matter Collected 1772 | 234 189 5 91 571 337 214 . 131 Remotely . | . . . . . . . . . Salvage Created 2040 | . 380 . . 862 292 263 . 243 Parts 79 | . 26 . . 23 9 14 . 7 Haulers Intercepted 5 | . 2 . . 1 . 1 . 1 Recyclers Shooed 2 | . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Combat Hostiles Destroyed 39 | . 10 . . 15 4 7 . 3 Melee 10 | . . . . 3 3 1 . 3 Guns 10 | . 3 . . 7 . . . . Cannons 10 | . 7 . . 3 . . . . AOE 6 | . . . . . . 6 . . Classes Destroyed 9 | . 4 . . 4 . 1 . . Hauler 5 | . 2 . . 1 . 1 . 1 Recycler 2 | . . . . 2 . . . . Operator 2 | . . . . 1 1 . . . Watcher 6 | . 1 . . 1 1 2 . 1 Swarmer 18 | . 3 . . 9 . 3 . 3 Cutter 3 | . . . . . . 3 . . Grunt 11 | . 7 . . . 3 1 . . Sentry 2 | . . . . 1 1 . . . Programmer 5 | . . . . 5 . . . . Best Kill Streak 6 | . 4 . . 4 2 6 . 3 Combat Bots Only 6 | . 3 . . 4 2 6 . 3 Max Kills in Single Turn 5 | . 1 . . 1 1 5 . 1 Gunslinging . | . . . . . . . . . Exploded 5 | . . . . . . 5 . . Melee 1 | . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Hostile Shots Fired 658 | . 105 . . 222 34 123 29 145 Missed 275 | . 37 . . 83 15 60 19 61 Hits 383 | . 68 . . 139 19 63 10 84 Melee 4 | . . . . . . 4 . . Projectile 379 | . 68 . . 139 19 59 10 84 Critical Strikes 12 | . 1 . . 2 . 3 . 6 Damage Taken 7382 | . 969 . . 1959 419 1717 243 2075 Core 2731 | . 240 . . 317 173 687 . 1314 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 6 | . 6 . . . . . . . Regen/Repaired (Parts) 158 | . . . . . . 115 . 43 Core Remaining (%) 57 | 100 . . 4 62 82 40 . . Volleys Fired 92 | . 34 . . 50 1 2 . 5 Largest 3 | . 2 . . 3 1 1 . 1 Hottest 154 | . 70 . . 154 20 50 . 94 Shots Fired 152 | . 67 . . 77 1 2 . 5 Gun 87 | . 19 . . 63 . . . 5 Cannon 48 | . 48 . . . . . . . Launcher 2 | . . . . . . 2 . . Special 15 | . . . . 14 1 . . . Kinetic 64 | . 64 . . . . . . . Thermal 69 | . . . . 63 1 . . 5 Explosive 2 | . . . . . . 2 . . Electromagnetic 3 | . 3 . . . . . . . Impact 14 | . . . . 14 . . . . Robot Hit Streak 8 | . 8 . . 7 8 1 . 4 Robot Miss Streak 16 | . 6 . . 4 . 16 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 134 | . 38 . . 54 14 11 2 15 Core Hits 82 | . 17 . . 18 6 35 . 6 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 7 | . . . . 6 1 . . . Critical Strikes 27 | . 3 . . 17 3 1 . 3 Burn 12 | . . . . 11 . . . 1 Blast 3 | . 3 . . . . . . . Smash 9 | . . . . 6 3 . . . Impale 3 | . . . . . . 1 . 2 Melee Attacks 158 | . . . . 25 34 42 22 35 Impact 42 | . . . . 25 12 . 5 . Slashing 39 | . . . . . . 22 17 . Piercing 77 | . . . . . 22 20 . 35 Sneak Attacks 4 | . . . . . . 1 . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5782 | . 597 . . 2075 656 1655 50 749 Guns 947 | . 80 . . 724 . . . 143 Cannons 510 | . 510 . . . . . . . Explosions 1058 | . . . . . . 1058 . . Melee 2300 | . . . . 407 640 597 50 606 Ramming 7 | . 7 . . . . . . . Kinetic 570 | . 570 . . . . . . . Thermal 883 | . . . . 724 16 . . 143 Explosive 1058 | . . . . . . 1058 . . Electromagnetic 20 | . 20 . . . . . . . Impact 1668 | . . . . 1351 267 . 50 . Slashing 522 | . . . . . . 522 . . Piercing 1054 | . . . . . 373 75 . 606 Highest Corruption 7 | . . . . 6 . . . 7 Average Corruption 5 | . . . . 5 . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 50 | . . . . 48 . . . 2 Message Errors 9 | . . . . 9 . . . . Matter Fused 17 | . . . . 17 . . . . Heat Flow Errors 10 | . . . . 8 . . . 2 Energy Discharges 4 | . . . . 4 . . . . Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 4 | . . . . 4 . . . . Data Loss (major) 2 | . . . . 2 . . . . Misfires 2 | . . . . 2 . . . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 944 | . . . . 764 74 18 . 88 Projectiles 629 | . . . . 629 . . . . Explosions 8 | . . . . . . 8 . . Melee 307 | . . . . 135 74 10 . 88 Knockbacks 11 | . 6 . . 5 . . . . Impact 5 | . . . . 5 . . . . Kinetic 6 | . 6 . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 147 | . 3 . . . . 144 . . Shots 6 | . . . . . . 6 . . Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 370 | . 51 . . 370 . 23 . 119 Average Temperature 90 | . 19 . . 118 . 7 . 76 Received Heat Transfer 840 | . 339 . . 156 108 63 66 108 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . 2 2 . . . Combat Hostiles 2 | . . . . 1 1 . . . Parts Fried 7 | . . . . 5 2 . . . Impact Corruptions 28 | . . . . 25 3 . . . Robots Melted 3 | . . . . 3 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 9 | . . . . 9 . . . . Heat Transferred 3016 | . . . . 2757 37 . . 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 92 | 100 100 . . 100 100 35 100 100 Level 1 7 | . . . . . . 64 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 280 | . 184 . . 135 80 280 133 107 Initial 113 | . . . . . 65 14 113 69 Average 51 | . 78 . . 19 42 156 95 56 Influence Increases 1883 | . 321 . . 470 205 543 120 224 Destroy 0b10 Robot/C 780 | . 200 . . 300 80 140 . 60 Destroy 0b10 Robot/NC 75 | . 15 . . 25 10 15 . 10 Destroy Leader 192 | . 46 . . 84 12 36 . 14 Successful Hack 41 | . . . . . . 15 . 26 Select Force Hacks 30 | . . . . . . 30 . . Disable Machine 75 | . 15 . . . . 60 . . Destroy Structure 270 | . . . . 16 28 172 30 24 Partial Spotted 330 | . . . . 30 75 75 90 60 Lose Combat Pursuer 90 | . 45 . . 15 . . . 30 Influence Decreases 1883 | . 321 . . 337 308 356 214 347 Entered New Map 242 | . . . . . 68 16 104 54 Time Decay 1255 | . 254 . . 287 230 234 90 160 Lost Part 366 | . 67 . . 50 10 106 10 123 Lost Ally 20 | . . . . . . . 10 10 Squads Dispatched 19 | . 2 . . 9 2 4 . 2 Investigation 4 | . 2 . . . . 1 . 1 Extermination 9 | . . . . 6 1 1 . 1 Reinforcement 6 | . . . . 3 1 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Distress Signals 6 | . 2 . . 2 . 1 . 1 Communications Jammed 2 | . . . . . . 2 . . Distress Signals 1 | . . . . . . 1 . . Times Spotted 141 | . 24 . . 33 18 27 15 24 Peak Tracking Total 13 | . 7 . . 5 5 13 6 11 Tactical Retreats 31 | . 4 . . 8 6 5 4 4 Traps | -11 -10 -10 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Traps Triggered 10 | . 2 . . 5 . 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Machines Disabled 5 | . 1 . . . . 4 . . Max in Single Turn 4 | . 1 . . . . 4 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Machines Accessed 28 | . 1 . 7 5 1 5 . 9 Terminals 13 | . 1 . . 2 . 3 . 7 Fabricators 2 | . . . . 2 . . . . Repair Stations 3 | . . . . . . 1 . 2 Recycling Units 3 | . . . . 1 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 66 | . 1 . 33 7 2 10 . 13 Successful 57 | . 1 . 33 3 2 9 . 9 Failed 9 | . . . . 4 . 1 . 4 Catastrophic 2 | . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . Manual 9 | . . . . 2 . 2 . 5 Terminals 20 | . 1 . . 3 . 7 . 9 Fabricators 3 | . . . . 3 . . . . Repair Stations 6 | . . . . . . 2 . 4 Recycling Units 4 | . . . . 1 2 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 46 | . 1 . 33 1 . 5 . 6 Record 36 | . . . 27 . . 5 . 4 Robot Analysis 5 | . . . 5 . . . . . Open Door 1 | . . . . . . . . 1 Alert Level 2 | . . . . 1 . . . 1 Zone Layout 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . 2 . 2 Scan Component 2 | . . . . . . 1 . 1 Repair 2 | . . . . . . 1 . 1 Recycling Unit Hacks 3 | . . . . 1 2 . . . Report Inventory 2 | . . . . 1 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 2 . 1 Terminals 2 | . . . . . . 1 . 1 Assimilate 2 | . . . . . . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Tunnel 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . Used 1 | . . . . 1 . . . . Hacking Detections 12 | . . . . 3 1 4 . 4 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . 1 Time 102 | . . . . . . 62 . 40 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Total Allies 2 | . . . . . . 1 . 1 Largest Group 1 | . . . . . . 1 1 1 Highest-Rated Group 26 | . . . . . . 26 26 26 Highest-Rated Ally 26 | . . . . . . 26 26 26 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Active Infowar (turns) 5280 | . 320 35 829 2580 490 589 182 255 Sensors 572 | . . . . 487 49 . . 36 Terrain 1424 | . . . . 1424 . . . . Seismic 518 | . . . . 518 . . . . T.N.C. 461 | . . . . . . 317 144 . Cloaking 342 | . . . . 2 148 192 . . Jamming 995 | . . . . . 7 589 182 217 ECM 5144 | . 320 35 829 2491 479 589 182 219 Robot Analysis Total 5 | . . . 5 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Turns Passed 6705 | 72 659 35 1738 2580 497 589 182 353 Spaces Moved 6857 | 53 485 34 1717 1637 940 1134 330 527 Core 58 | 9 . . . . . . . 49 Treads 802 | . . . . 802 . . . . Legs 128 | 44 84 . . . . . . . Wheels 2555 | . 401 34 1717 403 . . . . Hover . | . . . . . . . . . Flight 3314 | . . . . 432 940 1134 330 478 Fastest Speed 20 | 50 80 95 95 26 27 20 32 32 Average Speed 80 | 108 98 95 99 135 38 30 32 35 Slowest Speed 240 | 120 120 95 110 240 39 34 32 200 Overloaded Moves 13 | . . . . . . 13 . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 10 | . . . . . 2 8 . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 80 2 91 39 26 34 10 80 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 80 | . . . . 13 14 26 15 12 Terrain Destroyed 166 | . . . . 16 14 109 15 12 Melee 80 | . . . . 13 14 26 15 12 Projectile 3 | . . . . 3 . . . . AOE 83 | . . . . . . 83 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Total 7667 | 64 605 36 1749 1879 1015 1296 370 653 Wait 265 | . 40 . 13 68 16 81 . 47 Move 6829 | 52 484 33 1716 1636 935 1117 329 527 Hop 10 | . . . . . 2 8 . . Pick Up 85 | 6 18 . 11 24 3 15 4 4 Fast Attach 43 | 6 2 . 1 16 6 4 3 5 Attach 50 | . 7 3 . 17 5 11 4 3 Detach 11 | . 1 . . . 3 3 3 1 Swap 29 | . 6 . 2 12 4 3 . 2 Drop 75 | . 12 . 6 31 6 9 5 6 Fire 92 | . 34 . . 50 1 2 . 5 Melee 158 | . . . . 25 34 42 22 35 Ram 1 | . 1 . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 425 | -10/Materials | Core integrity fell below 50% 471 | -10/Materials | Discovered new exit (range 8) 509 | -10/Materials | Discovered new exit (range 10) 527 | -10/Materials | Discovered new exit (range 15) 673 | -10/Materials | Derelicts attacked the area 693 | -10/Materials | Discovered new exit (range 10) 727 | -10/Materials | Core integrity fell below 20% 732 | -10/Materials | Entered Subcaves 733 | -10/Subcaves | Approached by a straggling Scientist 734 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 755 | -10/Subcaves | Lost 6 parts (1p3n2w) 767 | -10/Subcaves | Entered Scraptown 962 | -8/Scraptown | Visited IN-MT5's Study 1007 | -8/Scraptown | Visited TADAMA 1031 | -8/Scraptown | Visited Cyclists 1187 | -8/Scraptown | Visited UFD Registry 1187 | -8/Scraptown | Registered with UFD as "Monotube" 1201 | -8/Scraptown | Visited Awakened 1232 | -8/Scraptown | Visited Assassins FH 1284 | -8/Scraptown | Entered Cyclist Reading Room 1388 | -8/Scraptown | Visited Comm Corps 1458 | -8/Scraptown | Visited Science Guys 1491 | -8/Scraptown | Visited Derelict Rescue Squad 1500 | -8/Scraptown | Found DRS Beacon 1520 | -8/Scraptown | Visited Observation Area 1691 | -8/Scraptown | Visited Curators Association 1725 | -8/Scraptown | Visited Scrapoid Pod Storage 1753 | -8/Scraptown | Visited Analyses Database 1771 | -8/Scraptown | Visited Abandonware Association 1895 | -8/Scraptown | Visited Infowarlord's Domain 1902 | -8/Scraptown | Found Exp. Signal Interpreter 1922 | -8/Scraptown | Visited Chapter 10 1937 | -8/Scraptown | Visited Junk Cannon Lab 1946 | -8/Scraptown | Found Prototype Special Weapon 1946 | -8/Scraptown | Identified Junk Cannon 2127 | -8/Scraptown | Discovered new exit (range 13) 2424 | -8/Scraptown | Met Optimus 2424 | -8/Scraptown | Accepted into 0bPrime 2495 | -8/Scraptown | Discovered new exit (range 3) 2505 | -8/Scraptown | Entered Factory 2505 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 2816 | -6/Factory | Build established: Tank 3140 | -6/Factory | Discovered new exit (range 4) 3919 | -6/Factory | Spotted B-75 Beast 4586 | -6/Factory | Found Prototype Launcher 4587 | -6/Factory | Identified Scatter Rocket Array 4914 | -6/Factory | Lost 5 parts (1p2n1u1w) 5083 | -6/Factory | Discovered new exit (range 5) 5085 | -6/Factory | Identified exit to Factory 5085 | -6/Factory | Entered another Factory area 5085 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5382 | -5/Factory | Build established: Infiltrator-Mutant 5420 | -5/Factory | Discovered new exit (range 15) 5433 | -5/Factory | Identified exit to Upper Caves 5571 | -5/Factory | Discovered new exit (range 5) 5573 | -5/Factory | Identified exit to Factory 5576 | -5/Factory | Spotted B-75 Beast 5582 | -5/Factory | Entered another Factory area 5582 | -4/Factory | Evolved 2 slots: Utility x2 5798 | -4/Factory | Core integrity fell below 50% 5832 | -4/Factory | Lost 12 parts (2p5n3u2w) 5869 | -4/Factory | Spotted B-86 Titan 5936 | -4/Factory | Repaired Field Propulsion Array 6010 | -4/Factory | Found Quantum Capacitor 6038 | -4/Factory | Discovered new exit (range 9) 6165 | -4/Factory | Identified exit to Research 6171 | -4/Factory | Entered Research 6171 | -3/Research | Accompanied by 1 ally 6171 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6245 | -3/Research | Discovered new exit (range 15) 6349 | -3/Research | Identified exit to Quarantine 6353 | -3/Research | Entered Quarantine 6356 | -3/Quarantine | Found Alien Artifact 6363 | -3/Quarantine | Found Alien Artifact 6413 | -3/Quarantine | Repaired Cld. Cesium-ion Thruster 6603 | -3/Quarantine | Lost 5 parts (1n3u1w) 6645 | -3/Quarantine | Met incapacitated Sigix Warrior 6645 | -3/Quarantine | Lockdown squad dispatched 6676 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 6678 | -3/Quarantine | Unlocked Sigix quarantine chamber 6683 | -3/Quarantine | Core integrity fell below 50% 6685 | -3/Quarantine | Identified Core Reset Matrix 6685 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 6685 | -3/Quarantine | Used Core Reset Matrix 6686 | -3/Quarantine | Found Sigix Containment Pod 6689 | -3/Quarantine | Sensed 13 artifacts in vicinity 6690 | -3/Quarantine | Core integrity fell below 20% 6700 | -3/Quarantine | Spotted Lightning 6700 | -3/Quarantine | Spotted Lightning 6700 | -3/Quarantine | Spotted Lightning 6706 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06686_ Penetrated by Slug. 06686_ Slug penetrates Machine. 06686_ Penetrated by Slug. 06687_ Sigix Quarantine Controls disabled. 06689_ Sensed 13 artifacts in vicinity. 06689_ Penetrated by Slug. 06689_ Slug penetrates Machine. 06690_ Door Terminal disabled. 06694_ P-80 Master resets Y-72 Warden, system corruption cleaned. 06696_ Slug penetrates Wall. 06701_ EMDS Slug penetrates Lightning. 06703_ EMDS Slug penetrates Wall. 06703_ Imp. Hacking Suite destroyed. 06703_ EMDS Slug penetrates Wall. 06705_ Connecting with Repair Station... 06705_ ALERT: Suspicious activity at Repair Station Q002. Dispatching Investigation squad. 06706_ Penetrated by EMDS Slug. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ??????????????????? =#??????????????????????????? | | ??????????????????"" #??????????????????????????? | | ?????????????????#"" #??????????????????????????? | | ?????????????????#"T !#??????????????????????????? | | ?????###########?#"" #?????????#####????????????? | | ?????#"""""""""#?#"" #?????##? ?????????????? | | ?????#"""""""""#?? ######"#? """????????????? | | ?????#""" #####/### # ""????????????? | | ?????#" # ! """????????????? | | ?????#" ! " ????????????? | | ?????#"" #???????????????????? | | ?????#" " # ###/### =! #???????????????????? | | ?????#""" #### =##Y*%##???????????????????? | | ?????#"""""" #??# ## % #????????????????????? | | ?????###########??# == ## #????????????????????? | | ??????????????????# == ## #????????????????????? | | ??????????????????# = ## #????????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????# ! ##pp #????????????????????? | | ??????????????????#! ## ###########??????????? | | ??????????????????# =##p ????????? | | ?????????????????######## h hh i ????????? | | ?????????????????#! + R """ """ ?????????? | | ?????????????????# """ # k""" ??????????????? | | ?????????????????# ""R" # """ ""????????????? | | ?????????????????# "" " /@ #????????? | | ?????????????????# ## k #????????? | | ?????????????????# ! #? #????????? | | ?????????????????########? ?????????? | | ??????????????????????????+## ?????????? | | ????????????????????????????? ??????????? | | ????????????????????????????? ######??????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ??????????????????????????????? #??????????!????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????!????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????*???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 60 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 225 Power Shielding 33 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 75 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Field Propulsion Array | 17% | -4/Factory Cld. Cesium-ion Thruster | 4% | -3/Quarantine Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed CorruptionMomentumRigger Manual? 0 Play Time 02:23:00 Cumulative 243.2 hours Start 2025.05.08 @ 00:44:24 End 2025.05.08 @ 04:54:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 047f69a3-f885-44be-9303-bd7fe163c9be