Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.12 @ 23:25:05

Player: Andru7428

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (10)      50
Value Destroyed (271)      271
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 521

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     210/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (203)
Movement                   Treading (160)
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
  Light Ion Engine
>       --- PROPULSION (2) ---
  Light Treads
  Light Treads
>       --- UTILITY (2) ------
  Small Storage Unit
        Propulsion Shielding
>       --- WEAPON (2) -------
  Light Assault Rifle
  Light Cannon
>       --- INVENTORY (6) ----
  Light Ion Engine
        Aluminum Leg
        Aluminum Leg
        Heat Sink
  Light Assault Rifle

 Peak State 
------------
>       --- POWER ------------
  Light Ion Engine
>       --- PROPULSION -------
  Light Treads
  Light Treads
>       --- UTILITY ----------
  Small Storage Unit
        Propulsion Shielding
>       --- WEAPON -----------
  Light Assault Rifle
  Light Cannon
>       --- INVENTORY --------
  Light Ion Engine
        Aluminum Leg
        Aluminum Leg
  Light Assault Rifle
  Light Assault Rifle
[Rating: 7]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Protection               Propulsion Shielding
Weapon                     Light Assault Rifle
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             9    | 6   3   
  Power                    1    | 1   .   
    Engine                 1    | 1   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               2    | 2   .   
    Treads                 2    | 2   .   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  2    | 1   1   
    Device                 .    | .   .   
    Storage                1    | 1   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             1    | .   1   
    Artifact               .    | .   .   
  Weapon                   4    | 2   2   
    Energy Gun             .    | .   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          3    | 2   1   
    Ballistic Cannon       1    | .   1   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 1    | .   1   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   1    | .   1   
  Highest Loss Streak      1    | .   1   
Average Slot Usage (%)     94   | .   94  
  Engine                   14   | .   14  
  Treads                   28   | .   28  
  Storage                  14   | .   14  
  Protection               8    | .   8   
  Ballistic Gun            14   | .   14  
  Ballistic Cannon         13   | .   13  
Naked Turns                .    | .   .   
Heaviest Build             12   | 9   12  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  1    | 1   .   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 6    | 6   6   
  Average Capacity         5    | 5   6   
  Most Carried             6    | 4   6   
  Average Carried          4    | 2   5   
  Final Capacity           6    | 6   6   
  Final Carried            5    | 4   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           400  | 218 182 
  Remotely                 .    | .   .   
Salvage Created            239  | .   239 
  Parts                    13   | .   13  
Haulers Intercepted        2    | .   2   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  6    | .   6   
  Cannons                  4    | .   4   
  AOE                      2    | .   2   
Classes Destroyed          4    | .   4   
  Worker                   1    | .   1   
  Hauler                   2    | .   2   
  Operator                 1    | .   1   
  Grunt                    6    | .   6   
Best Kill Streak           3    | .   3   
  Combat Bots Only         2    | .   2   
Max Kills in Single Turn   3    | .   3   
  Gunslinging              .    | .   .   
  Exploded                 2    | .   2   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Scr Mat 
Damage Taken               714  | .   714 
  Core                     250  | .   250 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              41   | .   41  
  Largest                  2    | .   2   
  Hottest                  55   | .   55  
Shots Fired                82   | .   82  
  Gun                      41   | .   41  
  Cannon                   41   | .   41  
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  82   | .   82  
  Thermal                  .    | .   .   
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         11   | .   11  
  Robot Miss Streak        3    | .   3   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           47   | .   47  
  Core Hits                18   | .   18  
  Critical Hits            1    | .   1   
  Critical Kills           .    | .   .   
  Critical Parts Destroyed 1    | .   1   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           921  | .   921 
  Guns                     125  | .   125 
  Cannons                  501  | .   501 
  Explosions               295  | .   295 
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  626  | .   626 
  Thermal                  .    | .   .   
  Explosive                295  | .   295 
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            2    | .   2   
  Projectiles              .    | .   .   
  Explosions               2    | .   2   
  Melee                    .    | .   .   
Knockbacks                 8    | .   8   
  Impact                   .    | .   .   
  Kinetic                  7    | .   7   
  Secondary                1    | .   1   
Self-Inflicted Damage      112  | .   112 
  Shots                    1    | .   1   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        188  | .   188 
  Average Temperature      36   | .   36  
  Received Heat Transfer   345  | .   345 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         .    | .   .   
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   
Missiles Intercepted       .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             166  | .   166 
  Initial                  .    | .   .   
  Average                  41   | .   47  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          3    | .   3   
  Investigation            2    | .   2   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              21   | .   21  
  Peak Tracking Total      7    | .   7   
  Tactical Retreats        2    | .   2   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          2    | .   2   
  Max in Single Turn       1    | .   1   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          6    | .   6   
  Terminals                5    | .   5   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                22   | .   22  
  Successful               10   | .   10  
  Failed                   12   | .   12  
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   20   | .   20  
  Terminals                20   | .   20  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             5    | .   5   
  Part Schematic           1    | .   1   
  Robot Analysis           2    | .   2   
  Unreport Threat          1    | .   1   
  Locate Traps             1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         5    | .   5   
  Terminals                4    | .   4   
    Track                  3    | .   3   
    Botnet                 1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
    Tunnel                 1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       1    | .   1   
  Used                     .    | .   .   
Hacking Detections         5    | .   5   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   1    | .   1   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       2    | .   2   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               590  | 81  509 
Spaces Moved               276  | 45  231 
  Core                     4    | 4   .   
  Treads                   272  | 41  231 
  Legs                     .    | .   .   
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  160 
  Average Speed            158  | 153 160 
  Slowest Speed            160  | 160 160 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       29   | 4   55  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     1    | .   1   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          25   | .   25  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      25   | .   25  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      351  | 54  297 
  Wait                     20   | .   20  
  Move                     275  | 44  231 
  Hop                      .    | .   .   
  Pick Up                  6    | 4   2   
  Fast Attach              7    | 6   1   
  Attach                   1    | .   1   
  Detach                   .    | .   .   
  Swap                     1    | .   1   
  Drop                     .    | .   .   
  Fire                     41   | .   41  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials

 History 
---------
 Turn | Location      | Event
   16 | -11/Scrapyard | Discovered new exit (range 16)
   82 | -11/Scrapyard | Entered Materials
  297 | -10/Materials | Core integrity fell below 50%
  305 | -10/Materials | Build established: Mutant
  585 | -10/Materials | Core integrity fell below 20%
  591 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
  to protect those with more valuable cargo.
>>Schematic(Lrg. Storage Unit)
Downloading schematic...
    Lrg. Storage Unit
    Rating: 1
  Schematic downloaded.
00508_ Triggered Alarm Trap.
00508_ An alarm sounds.
00508_ ALERT: Alarm triggered, dispatching investigation squad.
00517_ Connecting with Recycling Unit...
>>Force(Tunnel)
DISCOVERED[-2/Research]
00517_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching
  Investigation squad.
00539_ W-16 Scout sends out distress signal.
00553_ G-34 Mercenary knocked back.
00555_ G-34 Mercenary destroyed.
00558_ G-34 Mercenary knocked back. <x3>
00567_ R-06 Scavenger collects Heat Sink.
00571_ Lgt. Assault Rifle destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????#   #??????#   "" |
| ?????????????????????????????????#  [#??????+  """ |
| ?????????????????????????????????#^^^#????? #  """ |
| ?????????????????????????????????#^^^#????? #  """ |
| ?????????????????????????????????#[[[#???? ?#   "  |
| ?????????????????????????????????#[%[#????#?#      |
| ?????????????????????????????????#  *     ### !    |
| ?????????????????????????????????#      !          |
| ???????????????????? ????????????#                 |
| ??????????????????   ?????w  ????#####    t   """" |
| ???????????????      ##??##/#??????? # !      """" |
| ??????????????#        ?? k  ???????     w    """" |
| ??????????????+        ?     ????????              |
| ??????????????#        """   ????????              |
| ??????????????#        """  #?????????#g      """" |
| ??????????????#        """  #?????????#       """" |
| ???????????????             #?????????#       """" |
| ????????????????            #?????????#            |
| ??????????????????     """r ###########            |
| ???????????#+??????#!  """  #         #       """" |
| ???????????#   !???#   """  # """   T #       """" |
| ???????????#      ##        + """     k       """" |
| ????????????? """ /         # """     #            |
| ??????????????????##      k #   k     #            |
| ???????????????????#######g############       """" |
| ??????????????????????#! @g    #??????#       """" |
| ??????????????????????# g"""   #??????+       """" |
| ??????????????????????#  """   #?g?g??#            |
| ??????????????????????#  """  !+  ????#            |
| ??????????????????????#        #    ??############ |
| ??????????????????????#    " " #?    ????????????# |
| ??????????????????????#    "Y" #?????????????????# |
| ??????????????????????#    """ #?????????????????# |
| ??????????????????????#        #?????????????????# |
| ??????????????????????##########?????????????????# |
| ?????????????????????????????????????????????????# |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Propulsion Shielding       33
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
 Lrg. Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TractorDeliveryGenerator
  Manual?         0
Play Time         00:08:27
  Cumulative      82.0 hours
  Start           2020.10.12 @ 23:20:26
  End             2020.10.12 @ 23:25:05
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          67
  Rogue           67
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             51
Gallery%          58
Achievement%      45
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              12/Smallcaps
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 97139aad-267f-4f8c-a03c-dcd08fca3e86