Cogmind - Beta 9.5 *** ADVENTURER MODE // 2020.04.11 @ 23:19:22 Player: Photonicus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (1950) 1950 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 6013 Bonus ------- Follower Combat Kills 143 Cogmind --------- Core Integrity 0/850 Matter 47/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Rolling (80) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads Flexi-carbon Leg Wheel > --- UTILITY (6) ------ Visual Processing Unit > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Medium Treads Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Power Amplifier High-capacity Matter Pod Visual Processing Unit > --- WEAPON ----------- Phase Cannon Heavy Missile Launcher > --- INVENTORY -------- Improved Particle Charger Improved Particle Charger [Rating: 41] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . . 2 2 . . . Weapon 1 | . . . . . . 1 . . Parts Attached 70 | 7 5 10 4 14 3 3 8 16 Power 8 | 1 1 1 . 2 1 1 . 1 Engine 5 | 1 1 1 . 2 . . . . Core 3 | . . . . . 1 1 . 1 Reactor . | . . . . . . . . . Propulsion 26 | 2 . 7 3 5 . . 1 8 Treads 3 | . . . . . . . . 3 Leg 20 | 2 . 7 3 5 . . 1 2 Wheel 3 | . . . . . . . . 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 3 . . 4 2 1 1 3 Device 5 | . . . . 1 2 . 1 1 Storage 5 | 1 3 . . . . . . 1 Processor 4 | . . . . 3 . 1 . . Hackware 1 | . . . . . . . . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 21 | 3 1 2 1 3 . 1 6 4 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 14 | 2 1 2 1 3 . 1 3 1 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . . . . 3 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . . Parts Lost 30 | . . 2 . 10 1 . 7 10 Power 5 | . . . . 2 1 . 1 1 Propulsion 11 | . . . . 5 . . 3 3 Utility 5 | . . . . 1 . . 1 3 Weapon 9 | . . 2 . 2 . . 2 3 Highest Loss Streak 10 | . . 1 . 10 1 . 7 7 Average Slot Usage (%) 89 | . 99 99 100 98 84 100 76 33 Engine 8 | . 14 11 11 9 6 . . . Core 1 | . . . . . . 13 8 1 Leg 30 | . 28 44 44 34 30 26 18 1 Device 1 | . . . . 6 . 7 5 2 Storage 19 | . 27 22 22 18 15 13 9 2 Processor 5 | . . . . 11 15 18 18 6 Energy Gun 1 | . 4 . . . . . . . Ballistic Gun 17 | . 23 21 22 18 15 20 7 . Naked Turns . | . . . . . . . . . Heaviest Build 95 | 10 72 72 73 76 77 85 95 27 Greatest Support 46 | 20 20 40 40 40 46 46 46 38 Greatest Overweight (x) 3 | . 3 1 1 2 1 2 2 2 Average Overweight (x) 1 | . 2 1 1 1 1 1 . . Largest Inventory Capacity 20 | 6 20 20 20 20 20 20 20 4 Average Capacity 17 | 5 19 20 20 20 20 20 15 4 Most Carried 20 | 4 15 20 20 17 16 12 11 4 Average Carried 11 | 1 10 15 18 13 11 10 9 1 Final Capacity 20 | 6 20 20 20 20 20 20 4 4 Final Carried 20 | 1 15 20 18 9 12 11 1 . Class Distribution -------------------- 49% | Hauler-Mutant 19% | Scavenger-Mutant 16% | Mutant 8% | Commander-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Matter Collected 1751 | 285 180 340 118 402 108 29 136 153 Remotely . | . . . . . . . . . Salvage Created 2869 | 98 435 834 259 596 200 29 157 261 Parts 171 | 2 29 57 15 32 10 2 . 24 Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed 4 | . 1 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Combat Hostiles Destroyed 42 | . 7 17 1 11 1 . 1 4 Guns 37 | . 7 17 1 11 1 . . . Cannons 3 | . . . . . . . . 3 AOE 2 | . . . . . . . 1 1 Classes Destroyed 13 | 1 4 4 1 . . . 1 2 Worker 2 | . 1 . . . 1 . . . Builder 2 | . . 1 . 1 . . . . Tunneler 1 | . . . . . . . . 1 Hauler 2 | . 1 . 1 . . . . . Recycler 6 | 1 1 1 2 . 1 . . . Operator 4 | . . . 1 1 . 1 . 1 Watcher 5 | . 1 3 . . 1 . . . Swarmer 4 | . . 4 . . . . . . Grunt 23 | . 7 7 . 8 1 . . . Brawler 1 | . . 1 . . . . . . Sentry 9 | . . 5 1 3 . . . . Hunter 4 | . . . . . . . . 4 Compactor 1 | . . . . . . . 1 . Best Kill Streak 10 | 1 5 10 1 5 2 1 1 3 Combat Bots Only 5 | . 4 5 1 5 1 . 1 1 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . Exploded 1 | . . . . . . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Damage Taken 4513 | . 277 666 159 1189 139 . 205 1878 Core 1216 | . 63 60 17 194 25 . 103 754 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 74 . 80 64 96 . . . Volleys Fired 261 | 5 43 83 24 51 19 2 4 30 Largest 3 | 2 2 2 2 2 2 3 3 2 Hottest 129 | 60 60 40 43 50 50 75 117 129 Shots Fired 485 | 10 76 162 48 102 38 6 11 32 Gun 449 | 10 76 162 48 102 38 6 . 7 Cannon 22 | . . . . . . . . 22 Launcher 14 | . . . . . . . 11 3 Special . | . . . . . . . . . Kinetic 434 | 5 66 162 48 102 38 6 . 7 Thermal 37 | 5 10 . . . . . . 22 Explosive 14 | . . . . . . . 11 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 65 | 6 17 10 22 65 18 7 17 31 Robot Miss Streak 6 | 1 2 6 2 4 3 . . 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 386 | 8 60 123 39 92 22 6 10 26 Core Hits 133 | 2 24 47 14 26 7 2 2 9 Critical Hits 3 | . . 1 . 1 . . . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . 1 . . . 1 Melee Attacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6189 | 93 635 1168 360 1414 437 99 1260 723 Guns 4193 | 93 622 1142 327 1411 437 99 . 62 Cannons 608 | . . . . . . . . 608 Explosions 1313 | . . . . . . . 1260 53 Melee . | . . . . . . . . . Ramming 75 | . 13 26 33 3 . . . . Kinetic 4054 | 49 527 1142 327 1411 437 99 . 62 Thermal 747 | 44 95 . . . . . . 608 Explosive 1313 | . . . . . . . 1260 53 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . 1 3 . 12 14 Average Corruption 10 | . . . . 1 2 . 9 12 Corruption Purged . | . . . . . . . . . Effects 35 | . . . . . . . 6 29 Message Errors 4 | . . . . . . . . 4 Matter Fused 7 | . . . . . . . 2 5 Heat Flow Errors 4 | . . . . . . . 2 2 Energy Discharges 3 | . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 . Misdirections 6 | . . . . . . . 1 5 Targeting Errors 8 | . . . . . . . . 8 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 3 | . . . 3 . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 3 | . . . 3 . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 3 | . 3 . . . . . . . Shots . | . . . . . . . . . Rammed 3 | . 1 . . . . . . 2 Targets Rammed 7 | . 2 1 1 1 . . . 2 Kicked 4 | . 1 1 1 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 256 | . 18 7 10 58 9 . 246 256 Average Temperature 50 | . 9 4 6 16 6 . 84 119 Received Heat Transfer 1299 | . 180 273 72 726 36 . . 12 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 2 . . 1 . . . 1 Heat Transferred 1065 | 100 225 . . . . . . 740 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Peak Influence 297 | 5 124 297 265 125 108 49 50 127 Average Influence 79 | 1 52 162 155 42 75 43 21 31 Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 89 | 100 100 63 60 100 100 100 100 100 Level 1 10 | . . 36 39 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 3 2 3 2 1 . 1 Investigation 2 | . 1 . . . . . . 1 Extermination 1 | . . . . . 1 . . . Reinforcement 10 | . . 3 2 3 1 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Distress Signals 6 | . . 3 . 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 15 28 9 23 3 1 6 17 Peak Tracking Total 10 | . 4 4 2 10 2 . 5 7 Tactical Retreats 6 | . 1 1 . 2 . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Traps Triggered 4 | . 2 . . 1 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . 1 . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Machines Disabled 2 | . . . . . 1 . . 1 Max in Single Turn 1 | . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Machines Accessed 16 | . 4 3 3 2 . 1 . 3 Terminals 15 | . 4 3 3 2 . 1 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 48 | . 10 18 8 4 . 2 . 6 Successful 26 | . 6 11 4 2 . 1 . 2 Failed 22 | . 4 7 4 2 . 1 . 4 Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . 2 . 1 . . . . 1 Terminals 46 | . 10 18 8 4 . 2 . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 26 | . 6 11 4 2 . 1 . 2 Record 7 | . 1 3 1 2 . . . . Part Schematic 1 | . . . 1 . . . . . Robot Schematic 1 | . . . . . . 1 . . Robot Analysis 3 | . 2 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . Alert Level 3 | . 1 1 . . . . . 1 Locate Traps 2 | . . 2 . . . . . . Disarm Traps 1 | . . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . Maintenance Status 1 | . . . . . . . . 1 Transport Status 1 | . . . 1 . . . . . Reinforcement Status 1 | . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 4 3 3 2 . 1 . 3 Full Trace Events 1 | . . . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Total Allies 10 | . . . 10 . . . . . Largest Group 10 | . . . 10 9 . . . . Highest-Rated Group 88 | . . . 88 80 . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 73 | . . . 14 59 . . . . Total Damage 627 | . . . 130 497 . . . . Kills 6 | . . . 4 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Robot Analysis Total 3 | . 2 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Turns Passed 4272 | 89 1168 846 401 517 354 235 161 501 Spaces Moved 2187 | 52 515 393 215 234 197 130 110 341 Core 97 | 5 . . . . . . 37 55 Treads 69 | . . . . . . . . 69 Legs 1804 | 47 515 393 215 234 197 130 73 . Wheels 217 | . . . . . . . . 217 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 150 50 80 Average Speed 155 | 113 199 150 150 151 150 172 123 113 Slowest Speed 210 | 120 210 150 150 180 150 180 180 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 80 44 40 29 8 6 81 11 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 117 | . . . . . . . 79 38 Melee . | . . . . . . . . . Projectile 2 | . . . . . . . . 2 AOE 115 | . . . . . . . 79 36 Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Total 2636 | 72 585 511 253 309 226 138 122 420 Wait 10 | . . . . . . . . 10 Move 2180 | 51 514 392 214 233 196 130 109 341 Hop . | . . . . . . . . . Pick Up 80 | 8 18 17 3 7 7 2 1 17 Fast Attach . | . . . . . . . . . Attach 47 | 6 1 4 . 12 3 2 4 15 Detach . | . . . . . . . . . Swap 23 | 1 4 6 4 2 . 1 4 1 Drop 25 | 1 3 8 5 3 1 1 . 3 Fire 261 | 5 43 83 24 51 19 2 4 30 Melee 1 | . . . . . . . . 1 Ram 1 | . . . . . . . . 1 Kick 5 | . 2 1 1 1 . . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire 2 | . . . 2 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Discovered new exit (range 3) 480 | -10/Materials | Build established: Hauler-Mutant 579 | -10/Materials | Discovered new exit (range 9) 965 | -10/Materials | Discovered new exit (range 9) 1258 | -10/Materials | Entered another Materials area 1258 | -9/Materials | Evolved 2 slots: Propulsion x2 1326 | -9/Materials | Discovered new exit (range 9) 1472 | -9/Materials | Identified exit to Mines 1472 | -9/Materials | Identified exit to Storage 2104 | -9/Materials | Entered Storage 2284 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2492 | -9/Storage | Discovered new exit (range 8) 2505 | -9/Storage | Entered Materials 2505 | -8/Materials | Accompanied by 9 allies 2505 | -8/Materials | Evolved 2 slots: Utility x2 2583 | -8/Materials | Build established: Commander-Mutant 2954 | -8/Materials | Lost 10 parts (2p5n1u2w) 2959 | -8/Materials | Discovered new exit (range 18) 3021 | -8/Materials | Identified exit to Factory 3022 | -8/Materials | Entered Factory 3022 | -7/Factory | Evolved 2 slots: Utility x2 3256 | -7/Factory | Build established: Scavenger-Mutant 3263 | -7/Factory | Discovered new exit (range 5) 3279 | -7/Factory | Identified exit to Factory 3376 | -7/Factory | Entered another Factory area 3376 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3611 | -6/Factory | Sucked down chute 3611 | -6/Factory | Entered Waste 3626 | -6/Waste | EMP discharged 3626 | -6/Waste | Spotted C-40 Crusher 3662 | -6/Waste | Spotted C-40 Crusher 3676 | -6/Waste | Spotted C-40 Crusher 3680 | -6/Waste | Destroyed C-40 Crusher 3683 | -6/Waste | Spotted C-40 Crusher 3693 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3709 | -6/Waste | Spotted C-40 Crusher 3715 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3723 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3726 | -6/Waste | EMP discharged 3726 | -6/Waste | System corruption reached 10% 3740 | -6/Waste | Spotted C-40 Crusher 3747 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3751 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3754 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3755 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3765 | -6/Waste | Discovered new exit (range 11) 3772 | -6/Waste | Entered Factory 3786 | -6/Factory | Lost 7 parts (1p3n1u2w) 4048 | -6/Factory | Build established: Mutant 4148 | -6/Factory | Core integrity fell below 50% 4155 | -6/Factory | Core integrity fell below 20% 4176 | -6/Factory | Lost 7 parts (1p3n1u2w) 4273 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- R-10 Processor collects Flexi-carbon Leg. K-01 Serf collects debris. Slammed into S-27 Virus. System corrupted: Med. Treads rejected. Slammed into S-27 Virus. Acquired Med. Treads. Fusion Modulator explodes. Neutrino Reactor explodes. S-27 Virus destroyed. Neutrino Reactor explodes. Recycling Unit disabled. Lgt. Fission Core tumbles out of recycling unit. Hvy. Assault Rifle tumbles out of recycling unit. Acquired Hvy. Assault Rifle. K-01 Serf collects debris. System corrupted: Heat flow error (+135). System corrupted: Hvy. Assault Rifle targeting data glitched. Hcp. Matter Pod destroyed. S-27 Virus suffers critical hit. Destroyed Autogun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#######+######+##################### | | ?????????? @ | | ?????????? sss | | ?????????? | | ??????????? | | ??????????? | | ????????????#########+######+######+#############+ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Target Analysis 6 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Storage | Hacked Robot Schematics ------------------ A-02 Transporter | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed SpikedSeismicShifter Manual? 0 Play Time 00:58:05 Cumulative 34.7 hours Start 2020.04.11 @ 22:01:16 End 2020.04.11 @ 23:19:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c62c66dd-efe0-4f72-a493-c65966cb2475