Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.31 @ 14:00:00 Player: darki Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (20) 100 Value Destroyed (468) 468 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (4274) 4274 TOTAL SCORE: 12642 Bonus ------- Follower Combat Kills 74 Entered Garrisons 1400 Used RIF Installer 2500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 133/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Enhanced Optical Array Advanced Signal Interpreter Relay Coupler [Demolisher] (15) Relay Coupler [Hunter] (10) Relay Coupler [Hunter] (13) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Datajack Chainsword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Impulse Thruster Impulse Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Melee Analysis Suite Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Micro Nuclear Core [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Melee Analysis Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Melee Analysis Suite Hackware Authchip [R/Combat] Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Slots Evolved 14 | . . . . . 4 . . . 2 . 2 . 2 . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . 4 . . . 2 . 2 . 2 . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 90 | . 4 12 5 . 2 7 4 1 13 6 16 . 7 2 4 . 7 . . Power 8 | . . 2 1 . . 1 1 . 2 . . . 1 . . . . . . Engine 6 | . . 2 1 . . . 1 . 1 . . . 1 . . . . . . Core 2 | . . . . . . 1 . . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 21 | . . 6 1 . . 1 . . 4 3 1 . 2 1 . . 2 . . Treads 3 | . . 2 1 . . . . . . . . . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . Hover 5 | . . 1 . . . . . . 2 2 . . . . . . . . . Flight 11 | . . 2 . . . . . . 2 1 1 . 2 1 . . 2 . . Utility 38 | . 2 1 3 . 1 3 2 1 5 3 6 . 3 . 4 . 4 . . Device 9 | . . 1 . . . 3 1 1 1 1 1 . . . . . . . . Storage 3 | . . . 3 . . . . . . . . . . . . . . . . Processor 7 | . 2 . . . 1 . . . 2 . 2 . . . . . . . . Hackware 19 | . . . . . . . 1 . 2 2 3 . 3 . 4 . 4 . . Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 23 | . 2 3 . . 1 2 1 . 2 . 9 . 1 1 . . 1 . . Energy Gun 1 | . . 1 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . Ballistic Gun 3 | . 1 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . . . . . . . . . . . Special Weapon 5 | . 1 . . . 1 . . . 1 . . . 1 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . 1 . 8 . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . . . . 1 . . . . . . Parts Lost 48 | . 1 7 . . 2 8 . . . 7 2 2 2 4 1 4 . 1 7 Power 4 | . 1 1 . . 1 1 . . . . . . . . . . . . . Propulsion 14 | . . 3 . . . 3 . . . 4 . 1 1 . . . . . 2 Utility 22 | . . 1 . . . 2 . . . 2 1 1 1 3 1 4 . 1 5 Weapon 8 | . . 2 . . 1 2 . . . 1 1 . . 1 . . . . . Highest Loss Streak 7 | . 1 3 . . 2 6 . . . 7 2 2 2 4 1 4 . 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 97 74 81 85 63 53 27 27 65 80 56 75 70 76 42 50 55 65 28 Engine 4 | . 12 7 12 14 9 . . . 1 . . . . . . . . . . Core 1 | . . . . . . 4 . . 5 6 . . . . . . . . . Treads 6 | . . 8 25 28 18 9 . . . . . . . . . . . . . Leg 2 | . 28 9 . . . 4 . . . . . . . . . . . . . Flight 2 | . . 1 . . . . . . 11 11 1 4 3 8 . . 4 10 . Device 3 | . . . 14 14 9 2 4 9 1 . . . . . . . . . . Storage 5 | . 14 14 14 14 9 8 . . . . . . . . . . . . . Processor 11 | . 13 10 . . 7 9 9 9 21 21 11 20 17 17 15 15 15 15 9 Hackware 15 | . . . . . . . 8 9 9 25 35 46 44 45 26 35 31 38 18 Energy Gun 3 | . 14 3 14 14 9 . . . . . . . . . . . . . . Ballistic Gun 1 | . 10 15 . . . . . . . . . . . . . . . . . Special Weapon 1 | . 4 . . . 2 . . . 5 5 . . 4 4 . . . . . Slashing Weapon 1 | . . . . . . . . . 4 6 3 4 . . . . 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 32 | 10 10 12 27 27 28 32 7 1 12 12 5 3 3 3 . . 3 3 . Greatest Support 40 | 20 20 40 40 40 40 40 3 3 16 16 6 6 14 14 3 3 14 14 14 Greatest Overweight (x) 3 | . . 2 3 . . 2 2 . . 2 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 8 8 8 11 15 15 13 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 12 | 6 8 8 9 11 12 11 5 4 5 5 5 5 4 3 2 2 2 2 3 Average Carried 5 | 6 7 7 7 9 11 7 3 4 4 4 4 4 2 2 2 2 1 1 2 Final Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 11 | 6 8 7 9 11 11 5 5 4 5 5 4 5 3 2 2 2 1 2 3 Class Distribution -------------------- 89% | Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Mutant | -4/Factory Mutant | -4/Garrison Mutant | -4/Factory Mutant | -4/Garrison Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Matter Collected 1282 | 180 80 279 . 58 . 130 . 277 . . 261 . . . . 7 . . 10 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 410 | . 160 137 . . . 113 . . . . . . . . . . . . . Parts 32 | . 14 5 . . . 13 . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Combat Hostiles Destroyed 24 | . 5 9 . . . 10 . . . . . . . . . . . . . Guns 14 | . 5 9 . . . . . . . . . . . . . . . . . AOE 10 | . . . . . . 10 . . . . . . . . . . . . . Classes Destroyed 5 | . 3 1 . . . 1 . . . . . . . . . . . . . Worker 2 | . 2 . . . . . . . . . . . . . . . . . . Swarmer 11 | . 3 3 . . . 5 . . . . . . . . . . . . . Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . Grunt 5 | . 2 . . . . 3 . . . . . . . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 4 3 . . . 5 . . . . . . . . . . . . . Combat Bots Only 5 | . 3 3 . . . 5 . . . . . . . . . . . . . Max Kills in Single Turn 2 | . 1 1 . . . 2 . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Damage Taken 6305 | . 330 742 . . 214 701 29 . 75 658 429 280 151 407 149 470 . 157 1513 Core 3870 | . 73 156 . . 44 312 29 . 6 390 364 207 73 283 129 400 . 97 1307 Absorbed by Shields 175 | . . . . . . 9 . . . 82 . . . . . 57 . 27 . Core Remaining (%) 46 | 100 . . . 8 . . . 30 . 43 . 32 . 64 . . . 45 . Volleys Fired 97 | . 29 39 . . 5 13 1 . 4 . . . 3 3 . . . . . Largest 2 | . 2 2 . . 1 2 1 . 1 . . . 1 1 . . . . . Hottest 100 | . 100 60 . . 100 63 63 . 5 . . . 5 5 . . . . . Shots Fired 143 | . 53 55 . . 5 19 1 . 4 . . . 3 3 . . . . . Gun 104 | . 49 55 . . . . . . . . . . . . . . . . . Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . Launcher 19 | . . . . . . 19 . . . . . . . . . . . . . Special 19 | . 4 . . . 5 . . . 4 . . . 3 3 . . . . . Kinetic 70 | . 25 45 . . . . . . . . . . . . . . . . . Thermal 43 | . 28 10 . . 5 . . . . . . . . . . . . . . Explosive 19 | . . . . . . 19 . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . 1 . . . . . . . . . . . . Robot Hit Streak 10 | . 10 8 . . . 9 . . 3 . . . 4 2 . . . . . Robot Miss Streak 5 | . 5 3 . . . 2 . . . . . . 1 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 91 | . 35 36 . . . 5 . . 3 . 8 . 2 2 . . . . . Core Hits 48 | . 14 16 . . . 16 . . . . 2 . . . . . . . . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . 2 . . . . . . . . . . . . . . . . . Destroy 2 | . . 2 . . . . . . . . . . . . . . . . . Melee Attacks 46 | . . . . . . . . . 13 . 31 . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 38 | . . . . . . . . . 13 . 23 . . . . . 2 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1530 | . 365 317 . . 4 831 . . . . 11 . . 2 . . . . . Guns 656 | . 341 315 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 831 | . . . . . . 831 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 19 | . . 2 . . 4 . . . . . 11 . . 2 . . . . . Kinetic 371 | . 143 228 . . . . . . . . . . . . . . . . . Thermal 309 | . 222 87 . . . . . . . . . . . . . . . . . Explosive 831 | . . . . . . 831 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . 16 16 16 . . . . . . 1 1 . 4 3 3 3 4 . Average Corruption 10 | . . 10 16 16 . . . . . . 1 1 . 4 1 3 3 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 60 | . . 11 21 19 . . . . . . . 1 . . . 2 4 2 . Message Errors 16 | . . 1 8 4 . . . . . . . . . . . . 3 . . Matter Fused 17 | . . 2 2 11 . . . . . . . 1 . . . . . 1 . Heat Flow Errors 6 | . . 2 2 1 . . . . . . . . . . . . 1 . . Energy Discharges 6 | . . . 4 1 . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . 1 3 1 . . . . . . . . . . . 1 . . . Data Loss (major) 3 | . . . 1 1 . . . . . . . . . . . 1 . . . Misfires 2 | . . 2 . . . . . . . . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . . . . . Misdirections 1 | . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 38 | . . . . . . 38 . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 38 | . . . . . . 38 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 135 | . . . . . . 130 . . . . 5 . . . . . . . . Shots 4 | . . . . . . 4 . . . . . . . . . . . . . Rammed 11 | . . 3 . . 1 . . . . . 5 . . 2 . . . . . Targets Rammed 11 | . . 3 . . 1 . . . . . 5 . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 230 | . 168 225 230 200 . 5 . . . . . . . . . . 223 . . Average Temperature 62 | . 44 61 101 106 . 5 . . . . . . . . . . 125 . . Received Heat Transfer 951 | . 108 240 . . 117 108 9 . 30 121 54 18 63 12 . 59 . . 12 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 700 | . 500 200 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Peak Influence 284 | . 156 135 . . 24 267 167 143 284 75 168 81 102 92 44 30 74 51 45 Initial 130 | . . 60 . . . 5 130 108 74 70 39 56 42 57 37 14 10 51 22 Average 58 | . 63 97 . . 1 81 133 114 95 64 60 59 61 61 29 12 42 44 6 Maximum Alert Level 1 | . . . . . . 1 . . 1 . . . . . . . . . . Low Security (%) 98 | 100 100 100 . 100 100 78 100 100 96 100 100 100 100 100 100 100 100 100 100 Level 1 1 | . . . . . . 21 . . 3 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . . . 2 . . . 1 . 4 . 1 . 2 . 4 . 1 Investigation 9 | . 1 . . . 1 . . . . . 2 . 1 . 1 . 3 . . Extermination 3 | . . . . . . . . . . . 1 . . . 1 . 1 . . Reinforcement 4 | . 1 . . . 1 . . . . . 1 . . . . . . . 1 Assault 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 2 | . . . . . . . . . . . 2 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Distress Signals 6 | . 1 . . . . . 3 . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 148 | . 9 13 . . 6 17 4 2 2 6 17 16 9 9 2 12 6 5 13 Peak Tracking Total 18 | . 4 4 . . 6 7 5 2 1 7 6 18 8 10 2 12 5 5 12 Tactical Retreats 20 | . . 3 . . . 2 1 . 2 2 7 1 . 1 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Traps Triggered 10 | . . . . . 1 2 . . . 2 1 . . . . 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Machines Disabled 1 | . . . . . . . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Machines Accessed 23 | . 1 . 1 . 3 . 1 . 5 . 5 . 1 . 2 . 4 . . Terminals 9 | . 1 . . . 2 . . . 1 . 2 . . . . . 3 . . Fabricators 4 | . . . . . . . . . 1 . 2 . . . 1 . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 47 | . 2 . 1 . 6 . 2 . 7 . 10 . 3 . 6 . 10 . . Successful 25 | . . . 1 . 3 . 2 . 4 . 8 . 2 . 3 . 2 . . Failed 22 | . 2 . . . 3 . . . 3 . 2 . 1 . 3 . 8 . . Catastrophic 7 | . 1 . . . 2 . . . 1 . 1 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 25 | . 2 . 1 . 2 . 1 . 1 . 8 . 2 . 2 . 6 . . Terminals 22 | . 2 . . . 5 . . . 2 . 5 . . . . . 8 . . Fabricators 6 | . . . . . . . . . 1 . 2 . . . 3 . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . 1 . 2 . 2 . 3 . 3 . 3 . 2 . . Terminal Hacks 8 | . . . 1 . 2 . . . 1 . 4 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . Fabricator Index 2 | . . . . . . . . . 1 . 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . 1 . . . 1 . . . . Network Status 2 | . . . . . . . . . 1 . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 6 | . . . . . . . 1 . . . 2 . 1 . 1 . 1 . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . Download 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . 1 . 1 . 1 . 1 . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . Eject 4 | . . . . . . . . . . . 1 . 1 . 1 . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . . 3 . 1 . 3 . 4 . 1 . 1 . 4 . . Full Trace Events 3 | . 1 . . . . . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . 187 . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . 7 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Used RIF Installer 5 | . . . . . . 1 . 1 . 1 . . . 1 . . . 1 . Command Fork 1 | . . . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 11 | . . . . . . . . . 2 . 4 . 2 3 . . . . . Non-combat 5 | . . . . . . . . . 2 . 2 . 1 . . . . . . Combat 6 | . . . . . . . . . . . 2 . 1 3 . . . . . Robot Hacks Applied 16 | . . . . . . . . . 3 . 8 . 2 3 . . . . . parse_system 3 | . . . . . . . . . . . 2 . 1 . . . . . . no_distress 2 | . . . . . . . . . 1 . 1 . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . find_fabricator 1 | . . . . . . . . . 1 . . . . . . . . . . find_dsf 1 | . . . . . . . . . 1 . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . 1 . . . . . . . . find_shortcuts 2 | . . . . . . . . . . . 1 . 1 . . . . . . find_garrison 1 | . . . . . . . . . . . 1 . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . 1 . . . . . overwrite_iff 3 | . . . . . . . . . . . 1 . . 2 . . . . . Relay Couplers Released 16 | . . . . . . . . . 2 . 3 . 3 . 4 . 4 . . Ejected 14 | . . . . . . . . . . . 3 . 3 . 4 . 4 . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . . . Attached 15 | . . . . . . . . . 2 . 2 . 3 . 4 . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Total Allies 4 | . . . . . . . . . . . 1 . . 2 1 . . . . Largest Group 1 | . . . . . . . . . . . 1 . . 1 1 . . . . Highest-Rated Group 47 | . . . . . . . . . . . 30 . . 47 33 . . . . Highest-Rated Ally 47 | . . . . . . . . . . . 30 . . 47 33 . . . . Total Orders 7 | . . . . . . 3 3 1 . . . . . . . . . . . EXPLORE 6 | . . . . . . 2 3 1 . . . . . . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . 4 . . 3 . . . . . Total Damage 252 | . . . . . . . . . . . 176 . . 76 . . . . . Kills 2 | . . . . . . . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . 1 3 1 . . . . . . . . . . . Drone Recoveries 4 | . . . . . . 1 3 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Turns Passed 5512 | 3 355 454 480 414 317 360 201 66 476 256 860 36 104 119 545 75 272 51 68 Spaces Moved 4283 | 3 196 264 283 213 116 159 150 107 713 130 731 80 146 116 260 91 285 104 136 Core 1735 | . . 36 48 . . 53 150 107 15 38 552 38 109 35 260 91 74 . 129 Treads 657 | . . 41 235 213 116 52 . . . . . . . . . . . . . Legs 318 | 3 196 65 . . . 54 . . . . . . . . . . . . . Wheels 19 | . . 19 . . . . . . . . . . . . . . . . . Hover 208 | . . 53 . . . . . . 140 15 . . . . . . . . . Flight 1346 | . . 50 . . . . . . 558 77 179 42 37 81 . . 211 104 7 Fastest Speed 37 | 120 120 37 150 160 160 50 50 50 37 37 40 40 42 42 50 50 37 37 37 Average Speed 75 | 120 120 107 160 160 160 171 81 50 41 47 51 44 48 44 50 50 41 37 49 Slowest Speed 260 | 120 120 200 200 160 160 260 150 50 60 150 100 50 50 50 50 50 50 37 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 1 . . 1 . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 52 51 61 42 15 77 29 50 17 36 19 42 7 40 10 36 7 43 9 Regions Visited 19 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . Spaces Dug 41 | . 1 . . . 4 . . . 12 . 22 . . . . . 2 . . Terrain Destroyed 101 | . 2 . . . 5 58 . . 12 . 22 . . . . . 2 . . Melee 36 | . . . . . . . . . 12 . 22 . . . . . 2 . . Projectile 7 | . 2 . . . 5 . . . . . . . . . . . . . . AOE 58 | . . . . . . 58 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Total 6336 | 2 259 385 309 286 231 230 229 119 872 324 1179 80 176 180 672 119 432 115 137 Wait 1698 | . 24 60 14 72 106 25 69 11 117 170 382 . 18 58 409 22 139 2 . Move 4260 | 2 195 263 282 212 116 158 150 106 712 129 728 79 145 113 259 90 284 101 136 Hop 3 | . . . . . . . . . . . 1 . . 1 . . . 1 . Pick Up 27 | . 4 1 5 2 1 . . . 5 1 5 . 1 1 . . . . 1 Fast Attach 51 | . 2 8 1 . 1 2 3 . 11 2 6 . 5 . 4 . 6 . . Attach 30 | . . 2 1 . 1 5 1 1 1 3 10 . 2 2 . . 1 . . Detach 19 | . . 2 . . . 3 3 . . 2 7 1 . . . . . 1 . Swap 9 | . 2 2 3 . . . . . 1 1 . . . . . . . . . Drop 34 | . 3 5 3 . . 5 2 1 8 1 4 . 2 . . . . . . Fire 97 | . 29 39 . . 5 13 1 . 4 . . . 3 3 . . . . . Melee 46 | . . . . . . . . . 13 . 31 . . . . . 2 . . Ram 7 | . . . . . . . . . . . 5 . . 2 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 4 | . . 3 . . 1 . . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . 19 . . . 15 . . . . . 7 . 10 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Garrison -6/Factory (discovered 6 exits: Fac x4 / [*Ext] / Gar) -6/Garrison -5/Factory -5/Garrison -4/Factory -4/Garrison -4/Factory -4/Garrison -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 13) 244 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 7) 345 | -10/Materials | Identified exit to Mines 359 | -10/Materials | Entered Mines 430 | -10/Mines | Assembled infested the area 613 | -10/Mines | Lost 3 parts (2n1w) 691 | -10/Mines | Core integrity fell below 50% 706 | -10/Mines | System corruption reached 10% 746 | -10/Mines | Core integrity fell below 20% 758 | -10/Mines | Lost 3 parts (1p1u1w) 780 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 782 | -10/Mines | Found Prototype Device 782 | -10/Mines | Identified Exp. Sensor Array 807 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 807 | -10/Mines | Discovered new exit (range 5) 813 | -10/Mines | Entered Exiles 910 | -10/Exiles | Met 8R-AWN 949 | -10/Exiles | Met EX-HEX 1004 | -10/Exiles | Met EX-BIN 1026 | -10/Exiles | Aligned with FarCom system 1028 | -10/Exiles | Given EX-Vault access code 1068 | -10/Exiles | Opened EX-Vault 1079 | -10/Exiles | DAS Turret deployed 1102 | -10/Exiles | Found Supersonic Drone Bay 1136 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1183 | -10/Exiles | Met EX-DEC 1278 | -10/Exiles | Discovered new exit (range 10) 1293 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1293 | -10/Exiles | Entered Mines 1445 | -9/Mines | Learned 2 Materials zone layouts 1495 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1625 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1694 | -9/Mines | Discovered new exit (range 8) 1707 | -9/Mines | Entered Materials 1707 | -8/Materials | Evolved 4 slots: Utility x4 2024 | -8/Materials | Identified exit to Garrison 2024 | -8/Materials | Entered Garrison 2029 | -8/Garrison | Discovered new exit (range 37) 2032 | -8/Garrison | Triggered checkpoint 2033 | -8/Garrison | Discovered new exit (range 75) 2035 | -8/Garrison | Discovered new exit (range 65) 2182 | -8/Garrison | Triggered checkpoint 2293 | -8/Garrison | Triggered checkpoint 2352 | -8/Garrison | Core integrity fell below 50% 2380 | -8/Garrison | Lost 6 parts (1p2n1u2w) 2382 | -8/Garrison | Installed Relay Interface Framework 2384 | -8/Garrison | Entered Materials 2582 | -8/Materials | Identified exit to Garrison 2585 | -8/Materials | Entered Garrison 2590 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 2590 | -8/Garrison | Discovered new exit (range 81) 2626 | -8/Garrison | Triggered checkpoint 2630 | -8/Garrison | Triggered checkpoint 2651 | -8/Garrison | Entered Factory 2651 | -7/Factory | Evolved 2 slots: Utility x2 2839 | -7/Factory | Identified exit to Garrison 3127 | -7/Factory | Entered Garrison 3320 | -7/Garrison | Triggered checkpoint 3367 | -7/Garrison | Core integrity fell below 50% 3374 | -7/Garrison | Discovered new exit (range 10) 3381 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 3383 | -7/Garrison | Entered Factory 3383 | -6/Factory | Evolved 2 slots: Utility x2 3396 | -6/Factory | Lost 7 parts (4n2u1w) 3527 | -6/Factory | Discovered new exit (range 9) 4083 | -6/Factory | Identified exit to Factory 4232 | -6/Factory | Identified exit to Garrison 4243 | -6/Factory | Entered Garrison 4256 | -6/Garrison | Triggered checkpoint 4260 | -6/Garrison | Triggered checkpoint 4265 | -6/Garrison | Core integrity fell below 50% 4274 | -6/Garrison | Discovered exit to Factory (range 12) 4279 | -6/Garrison | Entered Factory 4279 | -5/Factory | Evolved 2 slots: Utility x2 4340 | -5/Factory | Identified exit to Garrison 4383 | -5/Factory | Entered Garrison 4460 | -5/Garrison | Spotted B-75 Beast 4484 | -5/Garrison | Discovered new exit (range 19) 4496 | -5/Garrison | Identified exit to Factory 4499 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 4502 | -5/Garrison | Entered Factory 4502 | -4/Factory | Evolved 2 slots: Utility x2 4526 | -4/Factory | Lost 4 parts (3u1w) 4778 | -4/Factory | Fabricated M-30 Cleanser? 5033 | -4/Factory | Identified exit to Garrison 5047 | -4/Factory | Entered Garrison 5085 | -4/Garrison | Spotted B-86 Titan 5092 | -4/Garrison | Triggered checkpoint 5095 | -4/Garrison | Triggered checkpoint 5112 | -4/Garrison | Discovered new exit (range 21) 5114 | -4/Garrison | Triggered checkpoint 5121 | -4/Garrison | Identified exit to Factory 5122 | -4/Garrison | Entered Factory 5149 | -4/Factory | Lost 4 parts (4u) 5251 | -4/Factory | Identified exit to Garrison 5394 | -4/Factory | Entered Garrison 5423 | -4/Garrison | Core integrity fell below 50% 5439 | -4/Garrison | Discovered new exit (range 9) 5441 | -4/Garrison | Identified exit to Research 5444 | -4/Garrison | Expanded RIF knowledge: Command Fork 5445 | -4/Garrison | Entered Research 5445 | -3/Research | Evolved 2 slots: Utility x2 5495 | -3/Research | Core integrity fell below 50% 5504 | -3/Research | Lost 7 parts (2n5u) 5505 | -3/Research | Core integrity fell below 20% 5513 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05448_ Impulse Thruster destroyed. 05450_ FARCOM_MSG: Anonymous tester bot, EX-BIN here, just a quick reminder that unless you're really into science and its potentially deadly consequences, consider trying your best to avoid entering Testing or Quarantine. 05450_ Melee Analysis Suite destroyed. 05451_ Relay Coupler [Sentry] destroyed. 05452_ Acquired Adv. Datajack. 05458_ Relay Coupler [Sentry] destroyed. 05460_ Relay Coupler [Brawler] destroyed. 05473_ Authchip [R/Combat] destroyed. 05489_ R-10 Processor destroyed. 05500_ U-05 Engineer destroyed. 05501_ Triggered Hellfire Trap. 05501_ An explosion rips through the floor. 05503_ The unstable cave ceiling collapses. 05510_ K-01 Serf destroyed. 05510_ K-01 Serf collects debris. 05513_ Acquired 10 matter. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????######## #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# = # s ##??????????????????? | | ??????????????# # #???????????????????? | | ??????????????# * """ + s ###########?????????? | | ??????????????# """ # ss # #?????????? | | ??????????????#! """ ?# # #?????????? | | ??????????????# ?# # #?????????? | | ??????????????# ?# # #?????????? | | ??????????????########??# ss # #?????????? | | ????????????????????????# # #?????????? | | ????????????????????????# + #?????????? | | ????????????????????????# # #?????????? | | ????????????????????????# ###########?????????? | | ????????????????????????# #?????? #??????????? | | ????????????????????????# #???? #??????????? | | ????????????????????????# #?? #??????????? | | ????????????????????????# # #??????????? | | ????????????????????????+ + !! #??????????? | | ????????????????????????# # !! #??????????? | | ????????????????????????# #?? #??????????? | | ????????????????????????#= #???? #??????????? | | ????????????????????????#@ #?????? #??????????? | | ????????????????????????# #?????Y??#??????????? | | ????????????????????????# k #???????????????????? | | ????????????????????????/ ????C?????????????? | | ??????????????????????? # ###?????????????????? | | ?????????????????????? # #???????????????????? | | ?????????????????????? ?# #???????????????????? | | ????????????????????? ?# #???????????????????? | | ????????????????????##??# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# +???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#t #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????+ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 10 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 5 Relay Coupler Value 114 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-30 Cleanser | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Infiltrator Overachiever Party Time Challenges ------------ None Game ------ Seed ZioniteArmorTearclaws Manual? 0 Play Time 01:04:25 Cumulative 113.2 hours Start 2022.10.31 @ 12:48:47 End 2022.10.31 @ 14:00:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 66 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 610dd8c2-1da4-4acc-8fec-6c82fef74a80