Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.17 @ 17:44:40 Player: Tottery Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (45) 225 Value Destroyed (1545) 1545 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (873) 873 TOTAL SCORE: 6583 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 63 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 222/300 Energy 98/100 System Corruption 24% Temperature Cool (18) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor Targeting Computer Core Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Visual Processing Unit Energy Filter Recalibrator Plasma Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Targeting Computer Core Analyzer Improved Medium Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Titanium Leg Energy Filter System Shield Improved Field Recycling Unit Splice Drone Bay Precision Beam Rifle Advanced Beam Rifle Gauss Rifle [Rating: 59] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Potential Leg Leg Potential Leg Wheel Wheel Utility Visual Processing Unit Device Trap Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 5 | . . . . . 3 2 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 68 | 6 1 . 2 3 24 16 4 8 4 Power 9 | 1 . . . . 3 2 1 1 1 Engine 7 | 1 . . . . 2 2 1 . 1 Core 2 | . . . . . 1 . . 1 . Reactor . | . . . . . . . . . . Propulsion 8 | 2 . . 2 . . . . 2 2 Treads . | . . . . . . . . . . Leg 6 | . . . 2 . . . . 2 2 Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 1 1 . . 1 6 10 1 2 1 Device 10 | . . . . . 5 4 . 1 . Storage 4 | 1 . . . 1 1 . . 1 . Processor 5 | . 1 . . . . 3 . . 1 Hackware 2 | . . . . . . 1 1 . . Protection 2 | . . . . . . 2 . . . Artifact . | . . . . . . . . . . Weapon 28 | 2 . . . 2 15 4 2 3 . Energy Gun 17 | 1 . . . 1 10 1 1 3 . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 3 | 1 . . . 1 . . 1 . . Ballistic Cannon 4 | . . . . . 2 2 . . . Launcher 3 | . . . . . 2 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . 1 1 . Parts Lost 21 | . . . . . 2 8 4 . 7 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 . 1 Utility 10 | . . . . . 1 5 1 . 3 Weapon 8 | . . . . . 1 2 2 . 3 Highest Loss Streak 7 | . . . . . 1 7 3 . 6 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 95 | . 94 100 99 100 98 93 79 68 95 Engine 9 | . 14 14 14 14 8 6 5 . 5 Leg 14 | . . . 4 28 18 15 12 12 14 Wheel 4 | . 28 28 22 . . . . . . Device 12 | . . . . . 26 20 . . 7 Storage 9 | . 14 14 14 14 9 7 5 . 6 Processor 13 | . 8 14 14 14 9 16 15 15 22 Hackware 2 | . . . . . . 1 14 15 13 Energy Gun 13 | . 14 14 14 14 13 6 6 22 21 Energy Cannon 2 | . . . . . 5 5 . . . Ballistic Gun 5 | . 14 14 14 14 . . 5 . . Ballistic Cannon 3 | . . . . . 5 8 5 . . Peak Build Rating 59 | 6 9 9 27 28 49 59 59 41 48 Average Rating 36 | 4 7 9 12 27 45 54 46 31 45 On Entrance 23 | . 6 9 9 27 28 46 56 13 41 Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 13 13 13 13 18 46 56 52 16 23 Greatest Support 60 | 26 26 26 60 60 60 60 60 35 40 Greatest Overweight (x) 6 | 1 . . 4 . . . . . 6 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 15 5 5 Average Capacity 10 | 7 8 8 8 8 10 15 13 5 5 Most Carried 15 | 4 8 8 8 10 10 15 11 5 5 Average Carried 8 | 1 5 8 8 8 9 12 8 3 5 Final Capacity 15 | 8 8 8 8 10 15 15 5 5 5 Final Carried 10 | 4 8 8 8 10 10 10 5 5 5 Class Distribution -------------------- 36% | Skirmisher 36% | Mutant 13% | Hacker-Gunner 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Hacker-Gunner | -7/Waste Hacker-Gunner | -7/Factory Hacker-Gunner | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Matter Collected 1123 | 184 93 . . 41 347 359 . . 99 Remotely . | . . . . . . . . . . Salvage Created 1605 | . 176 . . . 703 629 . . 97 Parts 71 | . 6 . . . 34 27 . . 4 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Combat Hostiles Destroyed 31 | . 3 . . . 12 15 . . 1 Guns 11 | . 1 . . . 7 2 . . 1 Cannons 12 | . . . . . 2 10 . . . AOE 7 | . 2 . . . 2 3 . . . Classes Destroyed 12 | . 2 . . . 8 1 . . 1 Worker 6 | . . . . . 3 3 . . . Builder 1 | . . . . . . 1 . . . Tunneler 1 | . . . . . 1 . . . . Hauler 1 | . . . . . 1 . . . . Recycler 2 | . . . . . 1 1 . . . Operator 1 | . . . . . 1 . . . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 4 | . . . . . 2 2 . . . Grunt 18 | . 3 . . . 6 9 . . . Sentry 4 | . . . . . 3 1 . . . Specialist 1 | . . . . . . . . . 1 Hunter 4 | . . . . . 1 3 . . . Best Kill Streak 11 | . 3 . . . 5 11 . . 1 Combat Bots Only 6 | . 3 . . . 5 6 . . 1 Max Kills in Single Turn 3 | . 2 . . . 2 3 . . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . . . 2 3 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Hostile Shots Fired 214 | . 5 . . . 67 79 4 . 59 Missed 55 | . . . . . 17 23 1 . 14 Damage Taken 3188 | . 91 . . . 738 1227 118 . 1014 Core 755 | . 11 . . . 33 255 65 . 391 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 96 | 100 . . . 95 94 . . . . Volleys Fired 91 | . 7 . . 1 47 31 . . 5 Largest 3 | . 2 . . 2 3 3 . . 3 Hottest 184 | . 60 . . 60 180 184 . . 177 Shots Fired 219 | . 14 . . 2 113 72 1 . 17 Gun 125 | . 14 . . 2 70 21 1 . 17 Cannon 89 | . . . . . 41 48 . . . Launcher 5 | . . . . . 2 3 . . . Special . | . . . . . . . . . . Kinetic 75 | . 7 . . 1 33 34 . . . Thermal 120 | . . . . . 67 35 1 . 17 Explosive 5 | . . . . . 2 3 . . . Electromagnetic 19 | . 7 . . 1 11 . . . . Robot Hit Streak 18 | . 4 . . 3 10 18 . . 4 Robot Miss Streak 4 | . 1 . . . 4 2 1 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 137 | . 9 . . 2 68 48 . . 10 Core Hits 77 | . 6 . . 1 29 38 . . 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . . . 2 3 . . 1 Burn 4 | . . . . . 2 1 . . 1 Blast 2 | . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3988 | . 236 . . 20 1768 1770 . . 194 Guns 1521 | . 120 . . 20 869 318 . . 194 Cannons 1373 | . . . . . 502 871 . . . Explosions 1094 | . 116 . . . 397 581 . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 856 | . 31 . . 7 265 553 . . . Thermal 1855 | . 116 . . . 909 636 . . 194 Explosive 978 | . . . . . 397 581 . . . Electromagnetic 299 | . 89 . . 13 197 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 24 | . . . . . . 7 24 24 24 Average Corruption 19 | . . . . . . 7 14 24 24 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 39 | . . . . . . 6 7 11 15 Message Errors 11 | . . . . . . 2 3 4 2 Matter Fused 8 | . . . . . . 1 2 3 2 Heat Flow Errors 3 | . . . . . . . . 1 2 Energy Discharges 5 | . . . . . . . . 3 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 3 | . . . . . . . 1 . 2 Alerts 1 | . . . . . . 1 . . . Misdirections 3 | . . . . . . . 1 . 2 Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 103 | . . . . . 31 72 . . . Projectiles 11 | . . . . . 5 6 . . . Explosions 92 | . . . . . 26 66 . . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . 1 2 . . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . 1 2 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 125 | . 32 . . . . 93 . . . Shots 2 | . 1 . . . . 1 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 582 | . 79 . . 20 375 582 . 263 187 Average Temperature 138 | . 38 . . 15 102 213 . 129 77 Received Heat Transfer 762 | . 33 . . . 378 216 . . 135 Effects 13 | . . . . . . 13 . . . Shutdowns 3 | . . . . . . 3 . . . Energy Bleed 1 | . . . . . . 1 . . . Interference 1 | . . . . . . 1 . . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 3 | . . . . . . 3 . . . Damage (major) 4 | . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 6 | . . . . . 5 . . . 1 Heat Transferred 3504 | . 100 . . . 1887 1073 . . 444 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Peak Influence 427 | . 145 56 . 111 382 427 149 62 106 Initial 161 | . . 56 . . 42 161 149 62 46 Average 150 | . 45 56 . 3 176 291 125 62 82 Maximum Alert Level 2 | . . . . . 1 2 . . . Low Security (%) 66 | 100 100 100 . 100 54 27 100 100 100 Level 1 32 | . . . . . 45 68 . . . Level 2 . | . . . . . . 3 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 1 . . . 6 5 . . 3 Investigation 1 | . . . . . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 10 | . 1 . . . 3 3 . . 3 Assault . | . . . . . . . . . . Garrison 4 | . . . . . 3 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Distress Signals 3 | . 1 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 75 | . 5 . . 4 29 18 6 . 13 Peak Tracking Total 8 | . 3 . . 4 6 5 6 . 8 Tactical Retreats 11 | . . . . 1 6 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Machines Disabled 8 | . 1 . . . 3 3 . . 1 Max in Single Turn 2 | . 1 . . . 1 2 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Machines Accessed 14 | . 1 . 5 1 3 3 . 1 . Terminals 7 | . 1 . . . 2 3 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 67 | . 2 . 50 1 9 4 . 1 . Successful 64 | . 2 . 50 1 6 4 . 1 . Failed 3 | . . . . . 3 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . . 5 . . 1 . . . Terminals 11 | . 2 . . . 4 4 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 60 | . 2 . 50 1 2 4 . 1 . Record 49 | . . . 49 . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . Open Door 1 | . . . . 1 . . . . . Open DSF 2 | . . . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . 1 . . . Locate Traps 2 | . 1 . . . 1 . . . . Zone Layout 2 | . . . . . 1 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 4 . . . . Process 1 | . . . . . 1 . . . . Report Inventory 2 | . . . . . 2 . . . . Retrieve Matter 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . . . 2 2 . . . Full Trace Events 2 | . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 220 | . . . . . 220 . . . . Retrieved Matter 220 | . . . . . 220 . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Total Allies 4 | . . . . 3 . . 1 . . Largest Group 3 | . . . . 3 2 . 1 . . Highest-Rated Group 40 | . . . . 40 32 . 31 . . Highest-Rated Ally 31 | . . . . 16 16 . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 49 | . . . . 15 20 . 14 . . Total Damage 482 | . . . . 78 197 . 207 . . Kills 7 | . . . . 4 3 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Turns Passed 3931 | 55 159 17 622 458 1280 726 121 238 255 Spaces Moved 3227 | 48 136 12 679 445 930 555 146 148 128 Core 66 | 13 . . 3 . . . 41 . 9 Treads . | . . . . . . . . . . Legs 2425 | . . . 123 445 930 555 105 148 119 Wheels 736 | 35 136 12 553 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 90 50 125 50 Average Speed 92 | 87 90 90 90 90 90 90 78 126 124 Slowest Speed 350 | 100 90 90 250 90 90 90 90 130 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 43 | 3 21 3 95 88 53 15 92 5 60 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug 2 | . . . . . 2 . . . . Terrain Destroyed 51 | . 3 . . . 24 24 . . . Melee . | . . . . . . . . . . Projectile 14 | . . . . . 10 4 . . . AOE 37 | . 3 . . . 14 20 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Total 3990 | 58 159 18 684 502 1287 721 151 196 214 Wait 519 | . 11 7 1 46 242 102 . 38 72 Move 3219 | 47 135 11 678 444 929 555 145 147 128 Hop . | . . . . . . . . . . Pick Up 49 | 5 5 . . 4 19 11 1 3 1 Fast Attach 25 | 5 . . 2 . 7 3 . 5 3 Attach 22 | 1 1 . . . 5 9 3 3 . Detach 2 | . . . . . . 1 1 . . Swap 21 | . . . . 3 12 4 1 . 1 Drop 41 | . . . 2 4 26 5 . . 4 Fire 91 | . 7 . . 1 47 31 . . 5 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 12) 211 | -10/Materials | Met 8R-AWN 215 | -10/Materials | Entered Mines 216 | -10/Mines | Followed 8R-AWN into the Mines 226 | -10/Mines | Discovered new exit (range 5) 232 | -10/Mines | Entered Exiles 245 | -10/Exiles | Discovered new exit (range 16) 255 | -10/Exiles | Welcomed by 8R-AWN 270 | -10/Exiles | Met EX-HEX 311 | -10/Exiles | Build established: Mutant 314 | -10/Exiles | Met EX-DEC 335 | -10/Exiles | Learned location of Zion (-7) 387 | -10/Exiles | Discovered new exit (range 12) 466 | -10/Exiles | Visited The Gauntlet 641 | -10/Exiles | Met EX-BIN 674 | -10/Exiles | Aligned with FarCom system 675 | -10/Exiles | Given EX-Vault access code 721 | -10/Exiles | Opened EX-Vault 741 | -10/Exiles | Found Potential Leg 743 | -10/Exiles | Found Potential Leg 765 | -10/Exiles | Warned to stay clear of 0b10 Research branches 854 | -10/Exiles | Left Exiles lab with Potential Leg 854 | -10/Exiles | Entered Mines 894 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1003 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1060 | -9/Mines | Found the Drone Emporium 1067 | -9/Mines | Found Prototype Device 1087 | -9/Mines | Learned Materials garrison access intel 1278 | -9/Mines | Discovered new exit (range 7) 1312 | -9/Mines | Entered Materials 1312 | -8/Materials | Accompanied by 2 allies 1312 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1312 | -8/Materials | Identified Splice Drone Bay 1313 | -8/Materials | Loaded intel: 1 garrison access location 1742 | -8/Materials | Build established: Skirmisher 2002 | -8/Materials | Garrison activated, responded to threat 2338 | -8/Materials | Discovered new exit (range 3) 2469 | -8/Materials | Discovered new exit (range 18) 2592 | -8/Materials | Entered Factory 2592 | -7/Factory | Evolved 2 slots: Utility x2 2619 | -7/Factory | Discovered new exit (range 17) 3182 | -7/Factory | Crushed by falling debris 3213 | -7/Factory | Lost 7 parts (1p4u2w) 3228 | -7/Factory | Build established: Gunner 3278 | -7/Factory | Garrison activated, responded to threat 3318 | -7/Factory | Sucked down chute 3318 | -7/Factory | Entered Waste 3319 | -7/Waste | Met a frightened Derelict 3333 | -7/Waste | EMP discharged 3333 | -7/Waste | System corruption reached 10% 3338 | -7/Waste | Spotted C-40 Crusher 3354 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3359 | -7/Waste | Spotted C-40 Crusher 3367 | -7/Waste | Spotted C-40 Crusher 3390 | -7/Waste | Spotted C-40 Crusher 3391 | -7/Waste | Spotted C-40 Crusher 3391 | -7/Waste | Spotted C-40 Crusher 3416 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3419 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3432 | -7/Waste | Discovered new exit (range 16) 3433 | -7/Waste | EMP discharged 3439 | -7/Waste | Entered Factory 3450 | -7/Factory | Lost 3 parts (1n2w) 3609 | -7/Factory | Discovered new exit (range 8) 3677 | -7/Factory | Identified exit to DSF 3677 | -7/Factory | Entered DSF 3756 | -7/DSF | Build established: Hacker-Gunner 3761 | -7/DSF | Core integrity fell below 50% 3763 | -7/DSF | Additional patrols routed to DSF 3928 | -7/DSF | Core integrity fell below 20% 3932 | -7/DSF | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Adv. Beam Rifle. 03893_ System corrupted: Adv. Beam Rifle misfires. 03910_ Penetrated by Slug. 03912_ System corrupted: Flexi-carbon Leg rejected. 03912_ X-67 Chaingunner destroyed. 03915_ Adv. Beam Rifle destroyed. 03918_ Penetrated by Slug. 03921_ Flexi-carbon Leg destroyed. 03923_ Penetrated by Slug. 03927_ System corrupted: Substantial component data lost. 03927_ Angular Momentum Engine severed. 03929_ Hvy. Particle Gun destroyed. 03929_ Med. Matter Pod destroyed. 03929_ Slug penetrates Wall. 03929_ Adv. Beam Rifle destroyed. 03932_ Penetrated by Slug. 03932_ Weapon Cycler destroyed. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????##????????? | | ?????????????????????????????????????#""????????? | | ?????????????????????????????????????#"#????????? | | ????????????????????#########???????##"####?????? | | ????????????????????# !!! #########"""""#?????? | | ????????????????????# !!! #!!!#!!## """"#?????? | | ????????????????????# ""##"???? | | ????????????????????# """""???? | | ????????????????????### ;##!!!#! ## =""###???? | | ????????????????????### =##!!!#!!###= ###?????? | | ????????????????????# ##########*[##??????? | | ????????????????????# ^ #??????#!! ! #??????? | | ????????????????????# g #??????#!! !#??????? | | ????????????????????### g###??????### ##??????? | | ????????????????????#!! g!#??????# !#??????? | | ????????????????????#!! !!#??????# !#??????? | | ????????????????????#!! xl!#??????# !#??????? | | ????????????????????### x ###??????### ###?????? | | ?????????????????????## x ##?????????# #?????? | | ????????????????#!!!##a*= ##!!!#!!!## #?????? | | ????????? !%@a % H h #?????? | | ????????? [ #?????? | | ????????? % #?????? | | ?????????? ##[[[#***##a a##!!!#!!!## #?????? | | ????????????#[??#***?## ###!!!#!!!## #?????? | | ????????????????###???# #?#?#####??######?????? | | ??????????????????????! *?????????????????????? | | ??????????????????????! *?????????????????????? | | ?????????????????????!! *?????????????????????? | | ?????????????????????## ##????????????????????? | | ????????????????Y?????! ?????????????????????? | | ??????????????????????! ?????????????????????? | | ??????????????????????! ?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 400 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 5 Core Analysis 6 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderDrainedBlaster Manual? 0 Play Time 01:21:08 Cumulative 30.7 hours Start 2025.01.16 @ 23:57:56 End 2025.01.17 @ 17:44:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00c8f934-7f4e-4893-98b8-550c8f349f73