Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 00:48:00 Player: jam Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (114) 570 Value Destroyed (3890) 3890 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1351) 1351 TOTAL SCORE: 10971 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 140 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -22 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 260/300 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (3) --- Armored Leg Armored Leg Armored Leg > --- UTILITY (10) ----- Targeting Computer Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Large Storage Unit System Restoration Module Tesla Rifle Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Targeting Computer Targeting Computer Targeting Computer Core Analyzer Armor Integrity Analyzer Hacking Suite System Shield Relay Coupler [Hunter] Dynamic Insulation System > --- WEAPON ----------- Ion Cannon Scatter Rocket Array > --- INVENTORY -------- Light Nuclear Core Advanced Treads Improved Medium Treads High-capacity Storage Unit System Restoration Module Plasma Rifle Phase Cannon Magnetic Acceleration Cannon Improved Datajack Remote Datajack [Rating: 59] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Thunder Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Fac Fac Slots Evolved 10 | . . . 2 . 2 . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 8 | . . . 1 . 2 . . 1 . . . 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 134 | 8 . 1 14 2 2 5 23 17 1 2 11 22 26 Power 21 | 1 . . 2 1 . . 4 2 . . 1 7 3 Engine 10 | 1 . . 1 1 . . 1 1 . . 1 2 2 Core 11 | . . . 1 . . . 3 1 . . . 5 1 Reactor . | . . . . . . . . . . . . . . Propulsion 37 | 2 . . 6 . . 1 4 6 . . 3 2 13 Treads 21 | 2 . . 6 . . 1 4 3 . . 3 2 . Leg 11 | . . . . . . . . 1 . . . . 10 Wheel 2 | . . . . . . . . 2 . . . . . Hover 3 | . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . Utility 44 | 2 . 1 3 . 2 2 8 7 1 2 6 8 2 Device 13 | 1 . . . . 1 1 3 1 1 . . 4 1 Storage 5 | 1 . . 2 . . . 1 . . . . 1 . Processor 16 | . . 1 . . 1 1 2 3 . 2 4 2 . Hackware 4 | . . . . . . . . 1 . . 1 1 1 Protection 6 | . . . 1 . . . 2 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 32 | 3 . . 3 1 . 2 7 2 . . 1 5 8 Energy Gun 11 | 2 . . . . . 1 3 1 . . . 1 3 Energy Cannon 5 | . . . . 1 . . 1 1 . . 1 1 . Ballistic Gun 6 | 1 . . 3 . . . . . . . . 1 1 Ballistic Cannon 3 | . . . . . . 1 . . . . . 1 1 Launcher 5 | . . . . . . . 3 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . 1 . Unidentified Prototypes 3 | . . . . . . 1 1 . . . . . 1 Corrupted Parts 3 | . . . . . . 1 2 . . . . . . System Corruption 8 | . . . . . . 5 3 . . . . . . Parts Lost 53 | . . . . . . 2 4 8 1 . 2 14 22 Power 13 | . . . . . . . 1 1 . . 1 5 5 Propulsion 15 | . . . . . . . 1 3 1 . 1 3 6 Utility 16 | . . . . . . 1 1 3 . . . 5 6 Weapon 9 | . . . . . . 1 1 1 . . . 1 5 Highest Loss Streak 12 | . . . . . . 1 3 7 1 . 2 5 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 10 | 2 4 6 11 14 14 12 12 12 7 4 4 8 8 Power 1 | . 1 1 1 3 3 3 2 1 . . . . . Propulsion 2 | 1 2 2 3 4 4 3 2 2 2 2 1 2 2 Utility 2 | . . 1 4 4 4 2 3 3 1 . 1 1 2 Weapon 2 | . 1 1 2 2 3 2 3 3 2 1 2 2 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 16 | . . 2 3 . . . 4 1 . . 1 . 5 Power 4 | . . 1 1 . . . 2 . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . . . . Utility 4 | . . 1 . . . . . . . . . . 3 Weapon 4 | . . . . . . . 1 1 . . 1 . 1 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 99 97 100 90 99 98 89 80 12 41 86 66 Engine 6 | . 14 14 7 9 9 9 7 6 . . 1 2 . Core 3 | . . . 3 2 . . . 7 13 . . 7 2 Treads 21 | . 28 28 31 33 27 27 26 20 6 . 4 17 . Device 5 | . 14 . . . 4 10 9 5 13 . . 6 1 Storage 8 | . 14 14 16 11 9 9 10 7 6 . . 5 3 Processor 18 | . . 13 11 11 13 23 22 8 6 12 25 22 23 Hackware 3 | . . . . . . . . 6 6 . 2 8 10 Protection 2 | . . . 4 11 9 1 1 6 . . 3 2 . Energy Gun 6 | . 14 14 . . . 6 11 4 . . . 3 . Energy Cannon 3 | . . . . 10 9 1 5 7 6 . . 2 1 Ballistic Gun 4 | . 14 14 21 12 9 1 . . . . . 2 1 Ballistic Cannon 1 | . . . . . . 7 . . . . . 1 2 Peak Build Rating 59 | 7 7 9 22 27 33 40 40 50 38 8 31 58 59 Average Rating 33 | 5 7 7 16 26 30 38 36 44 32 6 18 47 41 On Entrance 21 | . 7 7 9 22 27 33 40 37 34 1 8 28 44 Avg Prop Armor Cover (%) 11 | . . . . . . . . 7 10 . . 23 14 Naked Turns 10 | . . . . . . . . . 10 . . . . Heaviest Build 70 | 14 14 13 39 44 45 52 53 70 48 . 13 54 43 Greatest Support 86 | 40 40 40 66 60 60 60 66 62 26 3 72 86 69 Greatest Overweight (x) 6 | . . . . . . . 1 5 1 . 3 1 6 Average Overweight (x) . | . . . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 5 15 15 Average Capacity 13 | 7 8 8 12 15 15 15 15 15 13 5 5 13 12 Most Carried 15 | 4 5 8 15 15 15 13 15 15 8 5 5 12 14 Average Carried 10 | 2 4 6 11 14 13 12 14 12 7 3 4 8 8 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 5 15 5 Final Carried 15 | 4 5 8 15 15 13 11 15 9 5 5 5 11 4 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Fac Fac Matter Collected 2529 | 234 . 101 342 114 . 260 425 267 . . 92 605 89 Remotely . | . . . . . . . . . . . . . . Salvage Created 4151 | 12 . 186 413 . . 611 1239 524 . . 112 681 373 Parts 247 | 2 . 13 36 . . 36 61 28 . . 10 44 17 Haulers Intercepted 5 | . . . 1 . . . 3 . . . . . 1 Recyclers Shooed 4 | . . 1 . . . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Fac Fac Combat Hostiles Destroyed 79 | . . 2 12 . . 13 24 9 . . 3 12 4 Melee 2 | . . . . . . . . . . . 2 . . Guns 42 | . . 2 12 . . 5 12 3 . . . 8 . Cannons 22 | . . . . . . 8 8 1 . . 1 2 2 AOE 11 | . . . . . . . 2 5 . . . 2 2 Classes Destroyed 17 | 1 . 3 5 . . 4 2 . . . 1 1 . Worker 9 | . . 2 . . . . . 4 . . . 1 2 Builder 7 | . . . 1 . . . 1 . . . . 1 4 Tunneler 3 | 1 . . . . . . 1 1 . . . . . Hauler 5 | . . . 1 . . . 3 . . . . . 1 Recycler 5 | . . 1 . . . . . 1 . . . 1 2 Operator 3 | . . . . . . . . . . . . 3 . Drone 1 | . . . . . . 1 . . . . . . . Watcher 3 | . . . 1 . . . 2 . . . . . . Swarmer 21 | . . . 8 . . . 3 2 . . . 4 4 Grunt 32 | . . 2 2 . . 7 11 5 . . 1 4 . Brawler 1 | . . . . . . 1 . . . . . . . Duelist 3 | . . . . . . 1 1 . . . 1 . . Sentry 11 | . . . 2 . . 1 7 1 . . . . . Specialist 1 | . . . . . . . . . . . 1 . . Hunter 3 | . . . . . . . 1 . . . . 2 . Programmer 6 | . . . . . . 3 . 1 . . . 2 . Heavy 1 | . . . . . . . 1 . . . . . . Best Kill Streak 11 | 1 . 2 4 . . 4 5 4 . . 2 5 11 Combat Bots Only 5 | . . 2 4 . . 4 5 3 . . 2 4 4 Max Kills in Single Turn 7 | 1 . 1 2 . . 1 2 3 . . 1 2 7 Gunslinging 1 | . . . . . . . 1 . . . . . . Exploded 2 | . . . . . . . 1 2 . . . 2 2 Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Fac Fac Hostile Shots Fired 981 | . . 21 116 . . 82 166 98 2 . 46 133 317 Missed 287 | . . 5 36 . . 23 46 18 . . 11 35 113 Hits 694 | . . 16 80 . . 59 120 80 2 . 35 98 204 Melee 7 | . . . . . . 3 1 . 2 . 1 . . Projectile 687 | . . 16 80 . . 56 119 80 . . 34 98 204 Critical Strikes 26 | . . . 1 . . 4 3 1 2 . 4 4 7 Part Disruptions 1 | . . . . . . 1 . . . . . . . Damage Taken 12085 | . . 196 730 15 . 989 1926 1858 115 . 667 1848 3741 Core 2310 | . . 35 94 . . 83 185 400 115 . 174 212 1012 Absorbed by Shields 129 | . . . . . . . . . . . 36 93 . Ignored by Resistances 26 | . . . . . . . . 26 . . . . . Regen/Repaired (Parts) 241 | . . . . . . . 241 . . . . . . Core Remaining (%) 64 | 100 . 86 . 76 . . 51 . . . 1 75 . Volleys Fired 312 | 4 . 12 47 . . 41 92 38 . . 5 55 18 Largest 2 | 2 . 2 2 . . 2 2 2 . . 1 2 2 Hottest 154 | 90 . 60 43 . . 109 134 121 . . 60 154 104 Shots Fired 576 | 8 . 25 94 . . 81 170 63 . . 5 100 30 Gun 360 | 8 . 25 94 . . 35 113 20 . . . 51 14 Cannon 202 | . . . . . . 46 50 38 . . 5 49 14 Launcher 14 | . . . . . . . 7 5 . . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 200 | . . 12 94 . . 42 5 . . . . 29 18 Thermal 330 | 8 . 13 . . . 17 158 52 . . 5 71 6 Explosive 11 | . . . . . . . 4 5 . . . . 2 Electromagnetic 35 | . . . . . . 22 3 6 . . . . 4 Robot Hit Streak 17 | 7 . 9 17 . . 13 17 8 . . 6 14 11 Robot Miss Streak 3 | . . 2 3 . . 3 3 3 . . . 2 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . . 1 1 . . . 4 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . Shots Hit Robots 389 | 7 . 17 64 . . 56 124 35 . . 5 61 20 Core Hits 188 | 1 . 7 20 . . 23 51 24 . . 2 33 27 Critical Kills 2 | . . . 1 . . . . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . Critical Strikes 29 | . . 1 1 . . 3 14 2 . . . 3 5 Burn 22 | . . . . . . 2 13 2 . . . 3 2 Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 2 | . . 1 1 . . . . . . . . . . Blast 4 | . . . . . . 1 1 . . . . . 2 Melee Attacks 1 | . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9948 | 83 . 217 884 . . 1396 2772 1101 . . 119 2240 1136 Guns 4290 | 83 . 217 884 . . 429 1536 260 . . . 630 251 Cannons 3300 | . . . . . . 930 685 401 . . 113 926 245 Explosions 2311 | . . . . . . 37 540 437 . . . 684 613 Melee . | . . . . . . . . . . . . . . Ramming 47 | . . . . . . . 11 3 . . 6 . 27 Kinetic 2351 | . . 110 884 . . 693 51 . . . . 325 288 Thermal 5377 | 83 . 107 . . . 252 2170 623 . . 113 1915 114 Explosive 1482 | . . . . . . . 432 437 . . . . 613 Electromagnetic 691 | . . . . . . 451 108 38 . . . . 94 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 . . . 7 10 . . . . 3 1 Average Corruption 5 | . 1 1 . . . 6 8 . . . . 2 1 Corruption Purged 1 | . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 93 | . 1 6 . . . 20 57 . . . . 8 1 Message Errors 22 | . . 2 . . . 5 13 . . . . 2 . Matter Fused 15 | . . 1 . . . 2 11 . . . . . 1 Heat Flow Errors 13 | . . . . . . 4 6 . . . . 3 . Energy Discharges 9 | . . . . . . 4 5 . . . . . . Parts Rejected 3 | . . . . . . . 2 . . . . 1 . Parts Fused 2 | . . . . . . . 2 . . . . . . Data Loss (minor) 12 | . 1 1 . . . 2 8 . . . . . . Data Loss (major) 9 | . . 1 . . . 2 5 . . . . 1 . Misfires 5 | . . 1 . . . . 3 . . . . 1 . Alerts 1 | . . . . . . 1 . . . . . . . Weapon Failures 2 | . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 182 | . . . . . . . . 12 . . . 156 14 Projectiles 34 | . . . . . . . . 12 . . . 22 . Explosions 148 | . . . . . . . . . . . . 134 14 Melee . | . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . 3 1 . . . . 3 . Impact . | . . . . . . . . . . . . . . Kinetic 7 | . . . . . . 3 1 . . . . 3 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 473 | . . . . . . 10 40 182 . . . 86 155 Shots 13 | . . . . . . 1 1 5 . . . 1 5 Rammed 7 | . . . . . . . 3 . . . 3 . 1 Targets Rammed 23 | . . . . . . . 3 1 . . 5 . 14 Kicked 14 | . . . . . . . . 1 . . . . 13 Crushed 2 | . . . . . . . . . . . 2 . . Highest Temperature 1188 | 120 . 105 21 . . 256 501 1188 . . 6 273 27 Average Temperature 158 | 61 . 61 8 . . 78 106 360 . . 6 61 9 Received Heat Transfer 2897 | . . 111 120 . . 342 540 585 . . 198 211 790 Effects 75 | . . . . . . 1 10 64 . . . . . Shutdowns 17 | . . . . . . . 1 16 . . . . . Energy Bleed 6 | . . . . . . 1 . 5 . . . . . Interference 16 | . . . . . . . 8 8 . . . . . Matter Decay 8 | . . . . . . . 1 7 . . . . . Short Circuit 3 | . . . . . . . . 3 . . . . . Damage (minor) 9 | . . . . . . . . 9 . . . . . Damage (major) 12 | . . . . . . . . 12 . . . . . Damage (core) 4 | . . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 2 . . . . . 1 Combat Hostiles 2 | . . . . . . . 2 . . . . . . Parts Melted 23 | 1 . . . . . . 10 4 . . . 4 4 Heat Transferred 10621 | 223 . 250 . . . 605 5217 1258 . . 185 2472 411 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Fac Fac Maximum Alert Level 2 | . . . . . . 2 2 1 . . . . . Low Security (%) 68 | 100 100 100 100 100 100 20 4 90 100 100 100 100 100 Level 1 27 | . . . . . . 51 93 9 . . . . . Level 2 3 | . . . . . . 27 1 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 553 | 5 16 50 147 49 . 435 553 249 13 15 52 149 175 Initial 249 | . . 1 . 49 . . 211 249 13 . 7 37 50 Average 128 | . 2 5 73 13 . 300 266 108 4 5 18 34 59 Influence Increases 3214 | 5 16 65 345 . . 485 920 292 . 20 85 506 475 Destroy 0b10 Robot/C 1660 | . . 40 240 . . 340 480 180 . . 60 240 80 Destroy 0b10 Robot/NC 175 | 5 . 15 15 . . . 35 30 . . . 30 45 Destroy Leader 336 | . . 10 44 . . 30 150 40 . . 10 40 12 Allied During Kill 21 | . . . . . . 21 . . . . . . . Successful Hack 54 | . 16 . . . . 14 . 5 . 5 . . 14 Disable Machine 165 | . . . 15 . . . 15 . . . . 135 . Anti-Garrison Action 200 | . . . . . . 50 150 . . . . . . Destroy Structure 168 | . . . 1 . . . 45 22 . . . 46 54 Partial Spotted 30 | . . . . . . . 15 . . 15 . . . Lose Combat Pursuer 405 | . . . 30 . . 30 30 15 . . 15 15 270 Influence Decreases 3175 | 5 10 71 216 129 . 50 806 802 39 10 23 475 539 Entered New Map 726 | . . 5 . 80 . . 224 300 26 . 3 35 53 Time Decay 1968 | 5 10 66 216 49 . . 542 444 13 10 . 314 299 Lost Part 441 | . . . . . . 20 40 58 . . 20 126 177 Lost Ally 40 | . . . . . . 30 . . . . . . 10 Squads Dispatched 26 | . 4 1 . . . . 7 2 . . 1 7 4 Investigation 5 | . 1 1 . . . . 1 1 . . . 1 . Extermination 5 | . . . . . . . . 1 . . . 2 2 Reinforcement 13 | . 3 . . . . . 3 . . . 1 4 2 Assault 2 | . . . . . . . 2 . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Fac Fac Distress Signals 10 | . 1 . 1 . . . 3 . . . . 3 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 157 | . 2 2 19 . . 17 34 12 4 . 8 26 33 Peak Tracking Total 11 | . 4 2 6 . . 4 6 3 5 . 6 6 11 Tactical Retreats 20 | . . . 1 . . 2 2 1 . . 1 1 12 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Fac Fac Traps Triggered 14 | . . . . . . 1 1 2 . . 4 3 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Fac Fac Machines Disabled 13 | . . . 1 . . 1 2 . . . . 9 . Max in Single Turn 8 | . . . 1 . . 1 1 . . . . 8 . Garrison Access 1 | . . . . . . . 1 . . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Fac Fac Machines Accessed 29 | . 2 2 . 1 1 2 7 4 . 1 . 5 4 Terminals 19 | . 2 . . . . 2 4 4 . 1 . 3 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 2 . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . 1 . . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 57 | . 4 2 . 1 4 4 15 9 . 1 . 10 7 Successful 20 | . 1 2 . 1 2 1 5 2 . 1 . 2 3 Failed 36 | . 3 . . . 2 3 9 7 . . . 8 4 Catastrophic 11 | . 1 . . . . 1 5 4 . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . Manual 29 | . 4 . . . . . 9 5 . . . 6 5 Terminals 39 | . 4 . . . . 4 9 9 . 1 . 6 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 3 . . . . . 1 Recycling Units 2 | . . . . . . . . . . . . 2 . Scanalyzers 5 | . . . . . . . 3 . . . . 2 . Garrison Access 4 | . . . . . 4 . . . . . . . . Terminal Hacks 10 | . 1 2 . 1 . 1 1 2 . 1 . . 1 Open Door 3 | . . 2 . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . 1 Terminal Index 2 | . . . . . . . 1 1 . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Security Status 1 | . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 2 . . . . . 1 Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 2 . . . . 2 . Retrieve Study 4 | . . . . . . . 2 . . . . 2 . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . 1 . Hacking Detections 23 | . 2 . . . 1 2 7 4 . . . 5 2 Full Trace Events 3 | . 1 . . . . . . 1 . . . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 2 . . . . 2 . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 38 | . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Fac Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . 1 . Relay Couplers Released 5 | . . . . . . 4 1 . . . . . . Machine Destruction 5 | . . . . . . 4 1 . . . . . . Attached 1 | . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Fac Fac Total Allies 2 | . . . . 1 . . . . . . . . 1 Largest Group 1 | . . . . 1 1 1 . . . . . . 1 Highest-Rated Group 31 | . . . . 31 31 31 . . . . . . 26 Highest-Rated Ally 31 | . . . . 31 31 31 . . . . . . 26 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . 26 . . . . . . . Total Damage 376 | . . . . . . 376 . . . . . . . Kills 4 | . . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Fac Fac Active Infowar (turns) 665 | 27 131 . . . 19 336 . . 61 . 91 . . Optics 91 | . . . . . . . . . . . 91 . . Terrain 355 | . . . . . 19 336 . . . . . . . Seismic 158 | 27 131 . . . . . . . . . . . . Jamming 61 | . . . . . . . . . 61 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches 27 | . . . . . . 22 5 . . . . . . Drone Recoveries 22 | . . . . . . 16 6 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Fac Fac Turns Passed 7452 | 112 131 730 571 211 30 952 1557 1124 71 50 211 975 727 Spaces Moved 3828 | 57 82 429 244 120 16 473 707 423 77 86 106 475 533 Core 296 | 6 . . . . . . . . 20 86 54 . 130 Treads 2977 | 51 82 429 244 120 16 473 707 356 . . 24 475 . Legs 322 | . . . . . . . . 3 . . 28 . 291 Wheels 121 | . . . . . . . . 64 57 . . . . Hover 112 | . . . . . . . . . . . . . 112 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 170 170 170 161 105 50 50 50 145 50 Average Speed 157 | 148 160 160 163 170 170 170 165 231 90 50 111 154 111 Slowest Speed 470 | 160 160 160 170 170 170 170 225 470 105 50 200 212 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 25 96 32 24 5 48 58 17 73 3 81 17 13 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 . . 1 . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 149 | . . . . . . . 48 17 . . . 48 36 Melee . | . . . . . . . . . . . . . . Projectile 10 | . . . . . . . 4 . . . . 4 2 AOE 139 | . . . . . . . 44 17 . . . 44 34 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Fac Fac Total 4639 | 73 82 450 324 129 18 540 925 500 77 92 190 611 628 Wait 86 | . . . . . . 2 46 2 . . . 33 3 Move 3818 | 56 81 428 243 119 16 472 706 423 76 85 106 474 533 Hop . | . . . . . . . . . . . . . . Pick Up 84 | 5 1 6 6 3 . 3 22 4 . 3 3 12 16 Fast Attach 57 | 6 . . 4 1 . . 8 6 . 1 10 8 13 Attach 64 | 1 . 1 . . 2 5 10 11 1 1 2 15 15 Detach 13 | . . . 1 . . . 2 6 . . 1 3 . Swap 44 | 1 . . 12 1 . 2 11 4 . . . 10 3 Drop 71 | . . 3 11 5 . 2 25 5 . 2 5 . 13 Fire 312 | 4 . 12 47 . . 41 92 38 . . 5 55 18 Melee 1 | . . . . . . . . . . . . 1 . Ram 1 | . . . . . . . . . . . . . 1 Kick 14 | . . . . . . . . 1 . . . . 13 Crush 7 | . . . . . . . 3 . . . 4 . . Escape Stasis 54 | . . . . . . . . . . . 54 . . Rewire 13 | . . . . . . 13 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 15) 244 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 315 | -10/Mines | Discovered new exit (range 6) 364 | -10/Mines | Discovered new exit (range 9) 661 | -10/Mines | Met a Derelict shopkeep closing up shop 818 | -10/Mines | Found the Drone Emporium 826 | -10/Mines | Found Prototype Device 916 | -10/Mines | Discovered new exit (range 13) 974 | -10/Mines | Entered Materials 974 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 975 | -9/Materials | Identified exit to Mines 1399 | -9/Materials | Discovered new exit (range 3) 1545 | -9/Materials | Entered Mines 1552 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1744 | -9/Mines | Discovered new exit (range 7) 1747 | -9/Mines | Received a Mining Laser from a helpful Derelict 1756 | -9/Mines | Entered Materials 1756 | -8/Materials | Accompanied by 1 ally 1756 | -8/Materials | Evolved 2 slots: Utility x2 1786 | -8/Materials | Identified exit to Garrison 1786 | -8/Materials | Entered Garrison 1786 | -8/Garrison | Accompanied by 1 ally 1850 | -8/Garrison | Triggered checkpoint 1860 | -8/Garrison | Triggered checkpoint 1894 | -8/Garrison | Triggered checkpoint 1938 | -8/Garrison | Triggered checkpoint 1953 | -8/Garrison | Identified Sensor Drone Bay 2019 | -8/Garrison | Garrison Relay disabled 2087 | -8/Garrison | Discovered new exit (range 12) 2240 | -8/Garrison | Triggered checkpoint 2655 | -8/Garrison | Discovered new exit (range 10) 2670 | -8/Garrison | Identified exit to Materials 2698 | -8/Garrison | Triggered checkpoint 2701 | -8/Garrison | Installed Relay Interface Framework 2738 | -8/Garrison | Entered Materials 2738 | -8/Materials | Accompanied by 2 allies 3021 | -8/Materials | Central database locked down 3094 | -8/Materials | Repaired Arm. Treads 3280 | -8/Materials | Lost 3 parts (1p1n1u) 3312 | -8/Materials | System corruption reached 10% 3438 | -8/Materials | Build established: Scavenger-Mutant 3566 | -8/Materials | Discovered new exit (range 16) 4210 | -8/Materials | Garrison activated, responded to threat 4249 | -8/Materials | Discovered new exit (range 5) 4295 | -8/Materials | Entered Factory 4295 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4453 | -7/Factory | Discovered new exit (range 5) 5095 | -7/Factory | Core integrity fell below 50% 5111 | -7/Factory | Lost 7 parts (1p3n2u1w) 5184 | -7/Factory | Build established: Mutant 5419 | -7/Factory | Sucked down chute 5419 | -7/Factory | Entered Waste 5443 | -7/Waste | Spotted C-40 Crusher 5448 | -7/Waste | Spotted C-40 Crusher 5451 | -7/Waste | Spotted C-40 Crusher 5455 | -7/Waste | Spotted C-40 Crusher 5472 | -7/Waste | Spotted C-40 Crusher 5480 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5480 | -7/Waste | Released all parts (9) 5483 | -7/Waste | Spotted C-40 Crusher 5484 | -7/Waste | Discovered new exit (range 11) 5490 | -7/Waste | Entered Factory 5539 | -7/Factory | Identified exit to DSF 5540 | -7/Factory | Entered DSF 5608 | -7/DSF | Core integrity fell below 20% 5662 | -7/DSF | Additional patrols routed to DSF 5696 | -7/DSF | Discovered new exit (range 20) 5751 | -7/DSF | Entered Factory 5751 | -6/Factory | Evolved 2 slots: Utility x2 6198 | -6/Factory | Build established: Scavenger-Mutant 6323 | -6/Factory | Lost 4 parts (1p2u1w) 6424 | -6/Factory | Lost 5 parts (1p3n1u) 6504 | -6/Factory | Allied Derelicts emerged from ambush trap array 6670 | -6/Factory | Lost 3 allies 6699 | -6/Factory | Discovered new exit (range 16) 6726 | -6/Factory | Entered another Factory area 6726 | -5/Factory | Evolved 2 slots: Utility x2 6869 | -5/Factory | Found Prototype Launcher 6869 | -5/Factory | Identified Scatter Rocket Array 6874 | -5/Factory | Found Scatter Rocket Array 7241 | -5/Factory | Lost 12 parts (3p3n4u2w) 7322 | -5/Factory | Core integrity fell below 50% 7404 | -5/Factory | Core integrity fell below 20% 7453 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07402_ Kicked Y-64 Sentinel. 07403_ Slug penetrates Wall. 07404_ Kicked Y-64 Sentinel out of the way. 07405_ Penetrated by Slug. 07410_ Kicked Y-64 Sentinel out of the way. 07411_ Penetrated by Slug. 07411_ Kicked Y-64 Sentinel. 07414_ Penetrated by Slug. 07417_ Arm. Leg destroyed. 07419_ Slug penetrates Wall. 07428_ Subcomponent Replicator disabled. 07430_ ALERT: Security rotation in progress. 07431_ Tesla Rifle destroyed. 07435_ Acquired Angular Momentum Engine. 07435_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07436_ Slug penetrates Wall. 07437_ Acquired Angular Momentum Engine. 07442_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9D. 07448_ System corrupted: Matter fused (-3). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????? | | ???????????????????????????? | | ??????????????????????????? | | ""??????????????????????????? | | "???????????????????????????? | | "????#####+#####+##+########? | | ?????? #! !#? | | ?????????# # "" #? | | #????????# # ""S #? | | ########## p "" @*#? | | ## p #? | | [ ## #? | | #########? | | ^ !! "" #????????? | | ! "" #????????? | | """ ! #????????? | | """ ! #####????? | | """ #????? | | #????? | | ## ""^ "" " #????? | | ?# "" "" "" #????? | | # """ """ """ #????? | | + """ """ """ ## #????? | | # """ """ """ ## #????? | | ## ## #????? | | ## #????? | | ###################### #????? | | ???# #????# #????? | | ???# ] #??### ###??? | | ???# #??# #??? | | ???# #### #??? | | ???# """ " #??? | | ???#= """ ! #### #??? | | ???# """ ! #??# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 EM Shielding 2 Armor Coverage 600 Resistance: TH 25 Evasion (%) 70 Targeting Accuracy 15 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 19% | -8/Materials Studied --------- Imp. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Adv. Treads | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Window Shopping Challenges ------------ None Game ------ Seed PlasmaStormStorage Manual? 0 Play Time 01:20:09 Cumulative 32.5 hours Start 2026.01.11 @ 22:25:15 End 2026.01.13 @ 00:48:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 55 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 65x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c103c53-0213-4cc2-aa3b-92672b963824