Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 15:52:04 Player: RNGesus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (159) 795 Value Destroyed (5158) 5158 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2047) 2047 TOTAL SCORE: 10780 Bonus ------- High Alert Combat Kills 552 Follower Combat Kills 95 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 290/290 System Corruption 0% Temperature Warm (141) Movement Rolling (190) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Carbon-fiber Leg Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Relay Coupler [Grunt] (2) > --- WEAPON (2) ------- Heavy Particle Gun Heavy Assault Rifle > --- INVENTORY (25) --- Light Angular Momentum Engine Carbon-fiber Leg Improved Heat Sink Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Seismic Detector Transport Network Coupler Hardened Medium Armor Plating Improved Light Armor Plating Relay Coupler [Swarmer] (29) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (25) Relay Coupler [Hunter] (16) Relay Coupler [Behemoth] (10) Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Advanced EMP Blaster Mini Grenade Launcher Improved Datajack Improved Datajack Improved Datajack Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Compact Wheel Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Seismic Detector Transport Network Coupler Improved Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Behemoth] Heavy Particle Gun Precision Beam Rifle Precision Beam Rifle Heavy Assault Rifle Advanced EMP Blaster Mini Grenade Launcher Improved Datajack Improved Datajack Improved Datajack Power Maul [Rating: 37] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 2 | . . . 1 . . 1 . . Weapon . | . . . . . . . . . Parts Attached 116 | 6 9 4 24 13 2 43 5 10 Power 11 | 1 . 1 2 2 . 5 . . Engine 10 | 1 . 1 2 2 . 4 . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 34 | 2 3 1 4 3 2 12 2 5 Treads 17 | 1 . 1 3 3 2 6 1 . Leg 9 | . . . . . . 4 . 5 Wheel 8 | 1 3 . 1 . . 2 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 2 . 6 2 . 7 . 3 Device 4 | . 1 . 2 . . 1 . . Storage 2 | 1 1 . . . . . . . Processor 2 | . . . 1 . . 1 . . Hackware 3 | . . . . . . 1 . 2 Protection 10 | . . . 3 2 . 4 . 1 Artifact . | . . . . . . . . . Weapon 50 | 2 4 2 12 6 . 19 3 2 Energy Gun 20 | 1 3 1 8 . . 6 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 17 | 1 . . 1 5 . 8 1 1 Ballistic Cannon . | . . . . . . . . . Launcher 8 | . 1 1 3 . . 2 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . . . . . 2 . 1 Unidentified Prototypes 7 | . . . 2 2 . 3 . . Corrupted Parts 1 | . . . 1 . . . . . System Corruption 2 | . . . 2 . . . . . Parts Lost 43 | . 2 2 8 7 2 19 3 . Power 7 | . . 1 2 . . 4 . . Propulsion 18 | . 1 1 2 2 2 8 2 . Utility 9 | . . . 3 2 . 3 1 . Weapon 9 | . 1 . 1 3 . 4 . . Highest Loss Streak 4 | . 1 2 2 3 1 4 2 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 90 99 93 99 99 96 72 93 Engine 10 | . 14 13 10 11 11 8 9 9 Treads 23 | . 14 14 27 32 32 24 3 9 Leg 1 | . . . . . . 3 . 12 Wheel 5 | . 13 14 4 . . 5 11 9 Device 4 | . 5 14 8 5 . 1 3 . Storage 10 | . 14 14 11 11 11 9 9 9 Processor 6 | . . . 2 11 11 9 9 9 Hackware 2 | . . . . . . 7 . 6 Protection 6 | . . . 6 5 11 8 9 11 Energy Gun 8 | . 16 27 16 1 . 3 9 9 Ballistic Gun 10 | . 8 . 5 20 22 12 8 3 Naked Turns . | . . . . . . . . . Heaviest Build 112 | 13 93 93 102 103 103 104 106 112 Greatest Support 83 | 20 20 16 66 66 66 83 32 16 Greatest Overweight (x) 34 | 4 5 5 10 1 2 6 34 6 Average Overweight (x) 3 | . 4 5 4 1 1 3 4 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 Most Carried 25 | 5 18 22 25 25 25 25 25 25 Average Carried 21 | 3 12 17 20 22 21 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 5 18 22 25 19 25 23 25 24 Class Distribution -------------------- 52% | Mutant 42% | Bothacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Matter Collected 2994 | 213 186 90 372 503 181 1240 69 140 Remotely . | . . . . . . . . . Salvage Created 6048 | 25 420 132 1593 1014 321 2415 70 58 Parts 351 | 1 27 10 105 52 18 127 11 . Haulers Intercepted 12 | . 2 . 6 . . 4 . . Recyclers Shooed 7 | . . . 2 2 . 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Combat Hostiles Destroyed 124 | . 8 5 35 18 7 44 6 1 Guns 95 | . 6 2 20 18 7 39 2 1 AOE 27 | . 2 3 14 . . 4 4 . Classes Destroyed 17 | 1 6 . 5 1 . 3 1 . Worker 7 | . 3 . . 1 . 3 . . Builder 4 | . 1 . 1 1 . 1 . . Tunneler 4 | 1 . 3 . . . . . . Hauler 12 | . 2 . 6 . . 4 . . Recycler 6 | . . . 2 1 . 3 . . Mechanic 3 | . 1 . 1 1 . . . . Operator 1 | . . . . . . 1 . . Watcher 1 | . . . . 1 . . . . Swarmer 26 | . 3 3 10 . . 6 4 . Grunt 62 | . 5 2 14 8 6 26 . 1 Brawler 2 | . . . 1 . 1 . . . Duelist 2 | . . . 1 1 . . . . Protector 1 | . . . 1 . . . . . Sentry 28 | . . . 8 9 . 10 1 . Demolisher 1 | . . . . . . . 1 . Specialist 1 | . . . . . . 1 . . Heavy 1 | . . . . . . 1 . . Best Kill Streak 8 | 1 4 3 7 8 3 7 4 1 Combat Bots Only 8 | . 2 3 7 8 3 6 4 1 Max Kills in Single Turn 4 | 1 3 2 4 1 1 2 3 1 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . 1 2 3 . . 2 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Damage Taken 7237 | . 558 201 1098 1088 154 3487 363 288 Core 1136 | . 157 60 156 167 36 455 90 15 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 41 | 100 . 13 . . 10 . . . Volleys Fired 447 | 6 45 14 84 63 16 193 10 16 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 130 | 70 130 130 130 56 56 122 84 78 Shots Fired 782 | 12 86 23 136 124 31 323 17 30 Gun 757 | 12 83 18 127 124 31 318 14 30 Cannon . | . . . . . . . . . Launcher 25 | . 3 5 9 . . 5 3 . Special . | . . . . . . . . . Kinetic 460 | 6 23 . 16 124 31 239 7 14 Thermal 292 | 6 60 18 106 . . 79 7 16 Explosive 25 | . 3 5 9 . . 5 3 . Electromagnetic 5 | . . . 5 . . . . . Robot Hit Streak 52 | 5 10 17 17 24 13 52 11 17 Robot Miss Streak 3 | 1 3 1 3 2 1 2 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 1 1 2 1 . 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . Shots Hit Robots 616 | 8 61 16 97 94 19 277 12 32 Core Hits 262 | 1 28 13 60 34 11 103 8 4 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . 2 . . . . Critical Strikes 18 | . 3 . 5 2 . 7 . 1 Burn 15 | . 3 . 5 . . 6 . 1 Destroy 3 | . . . . 2 . 1 . . Melee Attacks 24 | . . . . 4 . 11 . 9 Impact . | . . . . . . . . . Slashing 8 | . . . . 4 . 4 . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . . 5 . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12073 | 71 899 569 2690 1620 317 5035 447 425 Guns 9737 | 71 733 244 1648 1620 317 4478 201 425 Cannons . | . . . . . . . . . Explosions 2239 | . 166 325 1042 . . 460 246 . Melee 97 | . . . . . . 97 . . Ramming . | . . . . . . . . . Kinetic 5812 | 33 173 . 174 1620 317 3219 82 194 Thermal 3896 | 38 560 244 1445 . . 1259 119 231 Explosive 2198 | . 166 325 1001 . . 460 246 . Electromagnetic 70 | . . . 70 . . . . . Impact . | . . . . . . . . . Slashing 97 | . . . . . . 97 . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 2 2 2 . . . Average Corruption 2 | . . . 2 2 2 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 32 | . . . 10 15 7 . . . Message Errors 7 | . . . 2 4 1 . . . Matter Fused 11 | . . . 6 4 1 . . . Heat Flow Errors 2 | . . . . . 2 . . . Energy Discharges 4 | . . . . 3 1 . . . Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 4 | . . . 2 2 . . . . Data Loss (major) 1 | . . . . . 1 . . . Weapon Failures 2 | . . . . 1 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 40 | . 32 7 1 . . . . . Projectiles . | . . . . . . . . . Explosions 40 | . 32 7 1 . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 181 | . 92 22 . . . . 67 . Shots 4 | . 1 1 . . . . 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 430 | 60 235 38 378 164 215 119 51 430 Average Temperature 55 | 26 48 9 79 47 44 32 22 201 Received Heat Transfer 2841 | . 204 75 360 378 87 1512 18 207 Effects 6 | . 1 . 1 . . . . 4 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . 1 . . . . . . . Interference 2 | . . . . . . . . 2 Damage (minor) 2 | . . . 1 . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . 1 . . 1 . . Combat Hostiles 2 | . . . 1 . . 1 . . Parts Melted 28 | . 2 2 9 . . 15 . . Heat Transferred 9763 | 111 1665 592 3528 . . 3145 204 518 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Peak Influence 746 | 5 308 248 634 514 632 746 667 348 Initial 484 | . 3 63 20 232 292 308 484 325 Average 351 | . 115 98 341 372 445 426 608 326 Maximum Alert Level 3 | . 1 1 2 2 2 3 2 1 Low Security (%) 21 | 100 90 89 24 4 . . . . Level 1 40 | . 9 10 37 45 40 56 . 100 Level 2 35 | . . . 37 50 59 37 100 . Level 3 1 | . . . . . . 5 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 2 1 4 4 . 8 . 1 Investigation 6 | . 1 1 2 . . 1 . 1 Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . 1 1 . 4 . . Assault 3 | . . . 1 2 . . . . Garrison 4 | . . . . 1 . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Distress Signals 14 | . 1 . 5 3 . 4 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 198 | . 22 8 50 31 7 65 7 8 Peak Tracking Total 9 | . 4 3 6 9 3 6 7 3 Tactical Retreats 2 | . 1 . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Traps Triggered 13 | . 1 . 2 . 5 1 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Machines Disabled 11 | . 2 . 1 1 2 3 2 . Max in Single Turn 2 | . 2 . 1 1 1 1 1 . Garrison Relay 3 | . . . . . 2 . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Machines Accessed 15 | . 1 1 4 4 . 4 . 1 Terminals 11 | . 1 . 4 3 . 2 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 32 | . 1 1 10 12 . 6 . 2 Successful 16 | . 1 1 2 9 . 3 . . Failed 16 | . . . 8 3 . 3 . 2 Catastrophic 4 | . . . 4 . . . . . Database Lockouts . | . . . . . . . . . Manual 16 | . 1 . 6 7 . 2 . . Terminals 28 | . 1 . 10 11 . 4 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 2 | . . . . 1 . 1 . . Terminal Hacks 8 | . 1 1 2 3 . 1 . . Open Door 1 | . . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . Hauler Manifests 2 | . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . Insert Component 1 | . . . . . . 1 . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 4 | . . . . 4 . . . . Terminals 4 | . . . . 4 . . . . Botnet 3 | . . . . 3 . . . . Operators 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . . 4 2 . 1 . 1 Full Trace Events 3 | . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Used RIF Installer 2 | . . . . . 1 . 1 . Robot Detection 1 | . . . . . . . 1 . Robots Hacked 9 | . . . . . . 3 . 6 Non-combat 4 | . . . . . . 3 . 1 Combat 5 | . . . . . . . . 5 Robot Hacks Applied 10 | . . . . . . 4 . 6 drop_inventory 1 | . . . . . . 1 . . ignore_parts 1 | . . . . . . . . 1 locate_traps 1 | . . . . . . 1 . . summon_haulers 1 | . . . . . . 1 . . map_route 1 | . . . . . . 1 . . go_dormant 1 | . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . 1 streamctrl_high 2 | . . . . . . . . 2 formatsys_high 1 | . . . . . . . . 1 Relay Couplers Released 13 | . . . . . 8 . 5 . Machine Destruction 13 | . . . . . 8 . 5 . Attached 3 | . . . . . . 1 . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Total Allies 6 | . . . . 2 . . . 4 Largest Group 2 | . . . . 2 . . . 1 Highest-Rated Group 62 | . . . . 62 . . . 29 Highest-Rated Ally 31 | . . . . 31 . . . 29 Total Orders . | . . . . . . . . . Ally Attacks 22 | . . . . 7 . . . 15 Total Damage 321 | . . . . 126 . . . 195 Kills 4 | . . . . 2 . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Turns Passed 9070 | 134 898 559 1853 1102 708 3008 447 361 Spaces Moved 3527 | 72 422 282 689 360 262 1135 186 119 Core 15 | 12 . . . . . . 3 . Treads 1579 | 56 28 . 390 360 262 478 5 . Legs . | . . . . . . . . . Wheels 1933 | 4 394 282 299 . . 657 178 119 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 175 175 240 240 130 145 190 Average Speed 208 | 145 174 175 226 240 240 206 202 190 Slowest Speed 1750 | 250 175 175 240 240 320 240 1750 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 55 48 69 70 44 73 34 10 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 . 1 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 17 | . 6 8 . 2 . 1 . . Terrain Destroyed 201 | . 70 36 40 4 . 47 4 . Melee 3 | . . . . 2 . 1 . . Projectile 2 | . . . . 2 . . . . AOE 196 | . 70 36 40 . . 46 4 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Total 4529 | 88 506 324 849 476 309 1517 239 221 Wait 238 | . 6 19 17 23 14 89 4 66 Move 3517 | 71 421 281 688 359 260 1134 184 119 Hop . | . . . . . . . . . Pick Up 85 | 5 18 6 19 6 7 21 3 . Fast Attach 33 | 6 2 . 6 2 1 12 2 2 Attach 40 | . 4 2 9 8 1 14 . 2 Detach 14 | . 3 . 4 2 . 5 . . Swap 43 | . 3 2 9 3 . 17 3 6 Drop 46 | . 4 . 13 6 . 21 1 1 Fire 447 | 6 45 14 84 63 16 193 10 16 Melee 24 | . . . . 4 . 11 . 9 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 42 | . . . . . 10 . 32 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 408 | -10/Materials | Identified exit to Mines 529 | -10/Materials | Discovered new exit (range 3) 901 | -10/Materials | Core integrity fell below 50% 1033 | -10/Materials | Entered Mines 1166 | -10/Mines | Discovered new exit (range 8) 1221 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1374 | -10/Mines | Core integrity fell below 20% 1541 | -10/Mines | Met a Derelict shopkeep closing up shop 1544 | -10/Mines | Learned Materials stockpile data 1592 | -10/Mines | Entered Materials 1592 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1764 | -9/Materials | Discovered new exit (range 16) 1803 | -9/Materials | Discovered new exit (range 16) 2110 | -9/Materials | Destroyed 7 combat bots 2191 | -9/Materials | Discovered new exit (range 3) 2377 | -9/Materials | Discovered new exit (range 4) 2711 | -9/Materials | Discovered new exit (range 4) 2792 | -9/Materials | First assault squad dispatched 2812 | -9/Materials | Identified exit to Mines 2812 | -9/Materials | Identified exit to Storage 3445 | -9/Materials | Entered Storage 3661 | -9/Storage | Met a pair of Derelict thieves 3799 | -9/Storage | Garrison activated, responded to threat 3858 | -9/Storage | Core integrity fell below 50% 4002 | -9/Storage | Core integrity fell below 20% 4028 | -9/Storage | Destroyed 8 combat bots 4034 | -9/Storage | Lost 3 parts (1n2u) 4067 | -9/Storage | Discovered new exit (range 9) 4544 | -9/Storage | Identified exit to Garrison 4547 | -9/Storage | Entered Garrison 4614 | -9/Garrison | Triggered checkpoint 4693 | -9/Garrison | Garrison Relay disabled 4934 | -9/Garrison | Triggered checkpoint 5025 | -9/Garrison | Discovered new exit (range 10) 5085 | -9/Garrison | Installed Relay Interface Framework 5134 | -9/Garrison | Triggered checkpoint 5178 | -9/Garrison | Garrison Relay disabled 5255 | -9/Garrison | Entered Materials 5255 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5498 | -8/Materials | Build established: Bothacker-Mutant 5902 | -8/Materials | Discovered new exit (range 5) 6371 | -8/Materials | Discovered new exit (range 55) 6499 | -8/Materials | Garrison activated, responded to threat 6736 | -8/Materials | Discovered new exit (range 16) 7385 | -8/Materials | Lost 3 parts (1p1n1w) 7518 | -8/Materials | Lost 4 parts (2n1u1w) 7999 | -8/Materials | Core integrity fell below 50% 8044 | -8/Materials | Lost 3 parts (1p1n1w) 8200 | -8/Materials | Core integrity fell below 20% 8261 | -8/Materials | Identified exit to Garrison 8263 | -8/Materials | Entered Garrison 8302 | -8/Garrison | Triggered checkpoint 8321 | -8/Garrison | Garrison Relay disabled 8420 | -8/Garrison | Triggered checkpoint 8426 | -8/Garrison | Triggered checkpoint 8674 | -8/Garrison | Discovered new exit (range 9) 8701 | -8/Garrison | Expanded RIF knowledge: Robot Detection 8710 | -8/Garrison | Entered Materials 9071 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08931_ G-47 Trooper suffers critical hit (Burn). 08941_ Soldier 3a destroyed. 08943_ Critical hit (Burn: +37). 08948_ K-01 Serf collects debris. 08952_ Jacked G-47 Trooper... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 08953_ Sneak attack on Trooper 3b. 08953_ Reactivated Trooper 3b. 08953_ K-01 Serf collects debris. 08965_ Acquired 20 matter. 08970_ Dropped Imp. Aluminum Leg. 08972_ Acquired 20 matter. 09045_ Jacked G-47 Trooper... >>go_dormant Shutting down primary systems. 09055_ G-47 Trooper springs to life. 09062_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????????????????# ??????? | | ????????????????????# ####### | | ????????????????????# # # | | ????????????????????# # # | | ????????????????????# %# # | | ????????????????????# [+ # | | ????????????????????+ # # | | ????????????????????# #g # | | ????????????????????# # # | | ????????????????????# # # | | ????????????????????# # @ # | | ##################+## # # | | # / %= =%= # # | | # """ [ #########!* # # | | # "T" !#???????# ##+#### | | # ######### #??? | | # # ## #??? | | # """ # ## #??? | | # """ [! # ] ##+##+#####??? | | # """ %*# ## ??????? | | # %% # ## """ ?????? | | ######/### [## """ ????? | | ???# ###+##### """ """??? | | ???# ! ## ??? | | ???# ## ??? | | ???# ## #?? | | ???# ######## #?? | | ???## ##???????####?#####??? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ???? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceGatlingDeconstructor Manual? 0 Play Time 00:51:29 Cumulative 308.3 hours Start 2022.04.07 @ 14:58:00 End 2022.04.07 @ 15:52:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 459 Rogue 459 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19c836e8-7f08-4082-861f-038eefedc5ec