Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.06 @ 00:04:17

Player: Mr Goldstein

Result: Destroyed by Y-45 Defender with Heavy Assault Rifle

 Performance 
-------------
Evolutions (2)             1000
Regions Visited (7)        1400
Robots Destroyed (6)       30
Value Destroyed (60)       60
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (207)                207
              TOTAL SCORE: 2717

 Bonus
-------
Pacifist                   200
Follower Combat Kills      7

 Cogmind 
---------
Core Integrity             0/550
Matter                     300/300
Energy                     98/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -8/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (4) ---
               (None)
>          --- UTILITY (4) ------
               (None)
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
     Small Storage Unit
  Improved Light Armor Plating
  Improved Light Armor Plating
           Rocket Launcher
           Remote Datajack

 Peak State 
------------
>          --- POWER ------------
               (None)
>          --- PROPULSION -------
           Flight Unit
>          --- UTILITY ----------
           Melee Analysis Suite
>          --- WEAPON -----------
           Powered Hammer
>          --- INVENTORY --------
     Small Storage Unit
  Improved Light Armor Plating
  Improved Light Armor Plating
           Rocket Launcher
           Remote Datajack
[Rating: 9]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Flight Unit
  Flight Unit              Flight Unit
Utility                    Melee Analysis Suite
  Processor                Melee Analysis Suite
Weapon                     Powered Hammer
  Launcher                 Grenade Launcher
  Impact Weapon            Powered Hammer

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat 
Slots Evolved              4    | .   .   .   2   .   .   .   2   
  Power                    .    | .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   1   .   .   .   1   
  Utility                  2    | .   .   .   1   .   .   .   1   
  Weapon                   .    | .   .   .   .   .   .   .   .   
Parts Attached             11   | .   .   .   .   8   .   .   3   
  Power                    2    | .   .   .   .   1   .   .   1   
    Engine                 2    | .   .   .   .   1   .   .   1   
    Core                   .    | .   .   .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   3   .   .   .   
    Treads                 .    | .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   
    Flight                 3    | .   .   .   .   3   .   .   .   
  Utility                  1    | .   .   .   .   .   .   .   1   
    Device                 .    | .   .   .   .   .   .   .   .   
    Storage                .    | .   .   .   .   .   .   .   .   
    Processor              1    | .   .   .   .   .   .   .   1   
    Hackware               .    | .   .   .   .   .   .   .   .   
    Protection             .    | .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   
  Weapon                   5    | .   .   .   .   4   .   .   1   
    Energy Gun             .    | .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   
    Launcher               3    | .   .   .   .   3   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   
    Impact Weapon          2    | .   .   .   .   1   .   .   1   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   .   .   .   .   1   
Parts Lost                 5    | .   .   .   .   2   .   .   3   
  Power                    .    | .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   2   .   .   1   
  Utility                  1    | .   .   .   .   .   .   .   1   
  Weapon                   1    | .   .   .   .   .   .   .   1   
  Highest Loss Streak      2    | .   .   .   .   1   .   .   2   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   
Average Slot Usage (%)     11   | .   .   .   .   19  22  22  14  
  Flight                   6    | .   .   .   .   13  11  11  5   
  Launcher                 2    | .   .   .   .   3   11  11  1   
  Impact Weapon            1    | .   .   .   .   .   .   .   7   
Naked Turns                259  | .   92  16  113 12  .   .   26  
Heaviest Build             3    | .   .   .   .   3   3   3   3   
  Greatest Support         8    | 3   3   3   3   8   4   4   4   
  Greatest Overweight (x)  .    | .   .   .   .   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   
Largest Inventory Capacity 5    | 5   5   5   5   5   5   5   5   
  Average Capacity         5    | 5   5   5   5   5   5   5   5   
  Most Carried             5    | 1   1   1   1   4   4   4   5   
  Average Carried          2    | .   1   1   1   3   4   4   4   
  Final Capacity           5    | 5   5   5   5   5   5   5   5   
  Final Carried            5    | 1   1   1   1   4   4   4   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -9/Materials
 Mutant | -9/Mines
 Mutant | -9/Exiles
 Mutant | -8/Mines
 Mutant | -8/Materials

 Resources                      | -11 -10 -10 -9  -9  -9  -8  -8  
-----------                Run  | Jun Mat Min Mat Min Exi Min Mat 
Matter Collected           335  | 200 .   .   .   115 .   .   20  
  Remotely                 .    | .   .   .   .   .   .   .   .   
Salvage Created            109  | .   .   .   .   24  .   .   85  
  Parts                    6    | .   .   .   .   5   .   .   1   
Haulers Intercepted        2    | .   .   .   .   .   .   .   2   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat 
Combat Hostiles Destroyed  4    | .   .   .   .   4   .   .   .   
  Melee                    1    | .   .   .   .   1   .   .   .   
  AOE                      3    | .   .   .   .   3   .   .   .   
Classes Destroyed          4    | .   .   .   .   2   .   .   2   
  Hauler                   2    | .   .   .   .   .   .   .   2   
  Operator                 1    | .   .   .   .   .   .   .   1   
  Swarmer                  3    | .   .   .   .   3   .   .   .   
  Assembled                1    | .   .   .   .   1   .   .   .   
Best Kill Streak           3    | .   .   .   .   3   .   .   2   
  Combat Bots Only         3    | .   .   .   .   3   .   .   .   
Max Kills in Single Turn   2    | .   .   .   .   2   .   .   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   2   .   .   .   
  Melee                    1    | .   .   .   .   1   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   

 Combat                         | -11 -10 -10 -9  -9  -9  -8  -8  
--------                   Run  | Jun Mat Min Mat Min Exi Min Mat 
Damage Taken               1120 | .   90  28  134 96  .   32  740 
  Core                     891  | .   90  28  134 44  .   32  563 
  Absorbed by Shields      .    | .   .   .   .   .   .   .   .   
Core Remaining (%)         66   | 100 .   52  .   .   .   47  .   
Volleys Fired              4    | .   .   .   .   4   .   .   .   
  Largest                  1    | .   .   .   .   1   .   .   .   
  Hottest                  30   | .   .   .   .   30  .   .   .   
Shots Fired                4    | .   .   .   .   4   .   .   .   
  Gun                      .    | .   .   .   .   .   .   .   .   
  Cannon                   .    | .   .   .   .   .   .   .   .   
  Launcher                 4    | .   .   .   .   4   .   .   .   
  Special                  .    | .   .   .   .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   .   .   .   
  Thermal                  .    | .   .   .   .   .   .   .   .   
  Explosive                4    | .   .   .   .   4   .   .   .   
  Electromagnetic          .    | .   .   .   .   .   .   .   .   
  Robot Hit Streak         .    | .   .   .   .   .   .   .   .   
  Robot Miss Streak        .    | .   .   .   .   .   .   .   .   
  Penetration Max          .    | .   .   .   .   .   .   .   .   
  Secondary Targets        .    | .   .   .   .   .   .   .   .   
Shots Hit Robots           4    | .   .   .   .   1   .   .   3   
  Core Hits                7    | .   .   .   .   6   .   .   1   
  Critical Kills           .    | .   .   .   .   .   .   .   .   
  Critical Parts Destroyed 1    | .   .   .   .   .   .   .   1   
  Critical Strikes         1    | .   .   .   .   .   .   .   1   
    Smash                  1    | .   .   .   .   .   .   .   1   
Melee Attacks              7    | .   .   .   .   1   .   .   6   
  Impact                   7    | .   .   .   .   1   .   .   6   
  Slashing                 .    | .   .   .   .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   .   .   .   
  Sneak Attacks            2    | .   .   .   .   .   .   .   2   
    Combat Hostiles        .    | .   .   .   .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   .   .   .   
Damage Inflicted           553  | .   17  10  .   293 .   .   233 
  Guns                     .    | .   .   .   .   .   .   .   .   
  Cannons                  .    | .   .   .   .   .   .   .   .   
  Explosions               262  | .   .   .   .   262 .   .   .   
  Melee                    264  | .   .   .   .   31  .   .   233 
  Ramming                  27   | .   17  10  .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   .   .   .   
  Thermal                  .    | .   .   .   .   .   .   .   .   
  Explosive                262  | .   .   .   .   262 .   .   .   
  Electromagnetic          .    | .   .   .   .   .   .   .   .   
  Impact                   264  | .   .   .   .   31  .   .   233 
  Slashing                 .    | .   .   .   .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   .   .   .   
Highest Corruption         .    | .   .   .   .   .   .   .   .   
  Average Corruption       .    | .   .   .   .   .   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   .   .   .   
Overflow Damage            178  | .   .   .   .   2   .   .   176 
  Projectiles              .    | .   .   .   .   .   .   .   .   
  Explosions               2    | .   .   .   .   2   .   .   .   
  Melee                    176  | .   .   .   .   .   .   .   176 
Knockbacks                 .    | .   .   .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   .   .   .   
Self-Inflicted Damage      12   | .   8   4   .   .   .   .   .   
  Shots                    .    | .   .   .   .   .   .   .   .   
  Rammed                   4    | .   1   3   .   .   .   .   .   
Targets Rammed             4    | .   1   3   .   .   .   .   .   
  Kicked                   .    | .   .   .   .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   .   .   .   
Highest Temperature        2    | .   2   .   .   .   .   .   .   
  Average Temperature      2    | .   2   .   .   .   .   .   .   
  Received Heat Transfer   282  | .   63  .   30  .   .   9   180 
Siege Activations          .    | .   .   .   .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   .   .   
  Parts Fried              2    | .   .   .   .   .   .   .   2   
  Impact Corruptions       4    | .   .   .   .   .   .   .   4   
Robots Melted              .    | .   .   .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   .   .   .   
  Heat Transferred         .    | .   .   .   .   .   .   .   .   
Parts Sabotaged            .    | .   .   .   .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   .   .   .   
Missiles Intercepted       .    | .   .   .   .   .   .   .   .   

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat 
Peak Influence             384  | .   105 40  132 175 .   30  384 
  Initial                  51   | .   .   40  15  51  .   .   11  
  Average                  94   | .   57  40  56  88  .   3   170 
Maximum Alert Level        1    | .   .   .   .   .   .   .   1   
  Low Security (%)         87   | 100 100 100 100 100 .   100 53  
  Level 1                  12   | .   .   .   .   .   .   .   46  
  Level 2                  .    | .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   
Squads Dispatched          11   | .   2   .   4   1   .   .   4   
  Investigation            7    | .   2   .   2   1   .   .   2   
  Extermination            .    | .   .   .   .   .   .   .   .   
  Reinforcement            4    | .   .   .   2   .   .   .   2   
  Assault                  .    | .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat 
Distress Signals           2    | .   .   .   1   .   .   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   
Times Spotted              74   | .   11  3   14  9   .   9   28  
  Peak Tracking Total      16   | .   11  3   13  9   .   7   16  
  Tactical Retreats        7    | .   .   .   .   2   .   1   4   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat 
Traps Triggered            1    | .   .   .   .   .   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  
----------                 Run  | Jun Mat Min Mat Min Exi Min Mat 
Machines Disabled          1    | .   .   .   .   1   .   .   .   
  Max in Single Turn       1    | .   .   .   .   1   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat 
Machines Accessed          16   | .   4   .   3   1   1   .   7   
  Terminals                7    | .   2   .   1   .   .   .   4   
  Fabricators              .    | .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   
  Recycling Units          6    | .   2   .   2   .   .   .   2   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   1   
Total Hacks                24   | .   8   .   6   1   1   .   8   
  Successful               14   | .   3   .   4   1   1   .   5   
  Failed                   10   | .   5   .   2   .   .   .   3   
    Catastrophic           1    | .   .   .   .   .   .   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   
  Manual                   20   | .   8   .   6   .   .   .   6   
  Terminals                14   | .   5   .   4   .   .   .   5   
  Fabricators              .    | .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   
  Recycling Units          7    | .   3   .   2   .   .   .   2   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   1   
Terminal Hacks             6    | .   1   .   1   1   1   .   2   
  Record                   1    | .   .   .   .   .   1   .   .   
  Open Door                1    | .   .   .   .   1   .   .   .   
  Recycling Unit Index     3    | .   1   .   1   .   .   .   1   
  Zone Layout              1    | .   .   .   .   .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   1   
  Seal Access              1    | .   .   .   .   .   .   .   1   
Unauthorized Hacks         7    | .   2   .   3   .   .   .   2   
  Terminals                1    | .   .   .   1   .   .   .   .   
    Assimilate             1    | .   .   .   1   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   
  Recycling Units          6    | .   2   .   2   .   .   .   2   
    Tunnel                 6    | .   2   .   2   .   .   .   2   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   
Hacking Detections         6    | .   2   .   1   .   .   .   3   
  Full Trace Events        1    | .   1   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  
------------               Run  | Jun Mat Min Mat Min Exi Min Mat 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -9  -8  -8  
--------                   Run  | Jun Mat Min Mat Min Exi Min Mat 
Total Allies               4    | .   .   .   1   3   .   .   .   
  Largest Group            3    | .   .   .   1   3   .   .   .   
  Highest-Rated Group      40   | .   .   .   10  40  .   .   .   
  Highest-Rated Ally       16   | .   .   .   10  16  .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   
Ally Attacks               2    | .   .   .   .   2   .   .   .   
  Total Damage             30   | .   .   .   .   30  .   .   .   
  Kills                    1    | .   .   .   .   1   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   1   .   2   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   

 Exploration                    | -11 -10 -10 -9  -9  -9  -8  -8  
-------------              Run  | Jun Mat Min Mat Min Exi Min Mat 
Turns Passed               716  | 18  92  16  113 215 52  27  183 
Spaces Moved               1473 | 34  181 25  226 453 129 66  359 
  Core                     627  | 34  181 25  226 21  .   .   140 
  Treads                   .    | .   .   .   .   .   .   .   .   
  Legs                     .    | .   .   .   .   .   .   .   .   
  Wheels                   .    | .   .   .   .   .   .   .   .   
  Hover                    .    | .   .   .   .   .   .   .   .   
  Flight                   846  | .   .   .   .   432 129 66  219 
  Fastest Speed            37   | 50  50  50  50  37  40  40  40  
  Average Speed            44   | 50  50  50  50  39  40  40  43  
  Slowest Speed            50   | 50  50  50  50  50  40  40  50  
  Overloaded Moves         .    | .   .   .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   .   .   
  Robots Hopped            5    | .   .   .   .   4   .   .   1   
  Cave-ins Triggered       .    | .   .   .   .   .   .   .   .   
Exploration Rate (%)       37   | 3   35  14  24  97  48  32  46  
  Regions Visited          7
    Branch Regions         4
  Pre-discovered Areas     7    | .   2   .   2   .   1   .   2   
  Known Exits Taken        1    | .   .   1   .   .   .   .   .   
  Unknown Exits Taken      6    | 1   1   .   1   1   1   1   .   
Scrap Searched             3    | .   .   .   .   3   .   .   .   
Spaces Dug                 27   | .   .   .   .   25  .   .   2   
Terrain Destroyed          35   | .   .   .   .   33  .   .   2   
  Melee                    2    | .   .   .   .   .   .   .   2   
  Projectile               .    | .   .   .   .   .   .   .   .   
  AOE                      33   | .   .   .   .   33  .   .   .   
Terrain Rammed             .    | .   .   .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   .   .   

 Actions                        | -11 -10 -10 -9  -9  -9  -8  -8  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat 
Total                      1508 | 34  181 27  225 475 128 65  373 
  Wait                     9    | .   .   .   .   9   .   .   .   
  Move                     1457 | 33  180 24  225 445 128 65  357 
  Hop                      4    | .   .   .   .   3   .   .   1   
  Pick Up                  7    | 1   .   .   .   3   .   .   3   
  Fast Attach              6    | .   .   .   .   4   .   .   2   
  Attach                   2    | .   .   .   .   2   .   .   .   
  Detach                   2    | .   .   .   .   2   .   .   .   
  Swap                     3    | .   .   .   .   2   .   .   1   
  Drop                     3    | .   .   .   .   .   .   .   3   
  Fire                     4    | .   .   .   .   4   .   .   .   
  Melee                    7    | .   .   .   .   1   .   .   6   
  Ram                      4    | .   1   3   .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials
-10/Mines
-9/Materials
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles (discovered 2 exits: [*Min x2])
-8/Mines
-8/Materials

 History 
---------
 Turn | Location      | Event
    9 | -11/Junkyard  | Discovered new exit (range 13)
   19 | -11/Junkyard  | Entered Materials
   47 | -10/Materials | Discovered new exit (range 7)
  111 | -10/Materials | Entered Mines
  118 | -10/Mines     | Identified exit to Materials
  127 | -10/Mines     | Entered Materials
  127 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  236 | -9/Materials  | Discovered new exit (range 8)
  240 | -9/Materials  | Entered Mines
  252 | -9/Mines      | Met a Derelict bent on vengeance
  268 | -9/Mines      | Found a hidden stash of uninstalled traps
  285 | -9/Mines      | Learned Materials garrison access intel
  303 | -9/Mines      | Build established: Mutant
  305 | -9/Mines      | Discovered new exit (range 7)
  324 | -9/Mines      | Met a Derelict shopkeep closing up shop
  337 | -9/Mines      | Learned Materials garrison access intel
  343 | -9/Mines      | Assisted by bots powering up and referring to "LRC-V3"
  392 | -9/Mines      | Assembled infested the area
  440 | -9/Mines      | Met 8R-AWN
  448 | -9/Mines      | Discovered new exit (range 9)
  450 | -9/Mines      | Discovered new exit (range 8)
  455 | -9/Mines      | Entered Exiles
  461 | -9/Exiles     | Discovered new exit (range 15)
  465 | -9/Exiles     | Welcomed by 8R-AWN
  472 | -9/Exiles     | Met EX-HEX
  488 | -9/Exiles     | Met EX-DEC
  490 | -9/Exiles     | Learned location of Zion (-6)
  502 | -9/Exiles     | Discovered new exit (range 15)
  507 | -9/Exiles     | Entered Mines
  528 | -8/Mines      | Core integrity fell below 50%
  528 | -8/Mines      | Discovered new exit (range 14)
  534 | -8/Mines      | Entered Materials
  534 | -8/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  535 | -8/Materials  | Loaded intel: 1 garrison access location
  656 | -8/Materials  | Core integrity fell below 50%
  695 | -8/Materials  | Core integrity fell below 20%
  717 | -8/Materials  | Destroyed by Y-45 Defender with Heavy Assault Rifle

 Last Messages 
---------------
  Investigation squad.
00635_ Acquired Melee Analysis Suite.
00637_ Connecting with Terminal...
>>Layout(Zone)
Retrieving Zone 6J layout...
  Downloaded map data.
00647_ ALERT: Suspicious intruders detected, dispatching Specialist
  reinforcements to area.
00648_ Flight Unit destroyed.
00648_ Melee Analysis Suite destroyed.
00649_ G-47 Trooper destroyed.
00649_ K-01 Serf collects debris.
00651_ Knocked back. <x2>
00656_ K-01 Serf collects debris.
00657_ Slug penetrates Wall.
00659_ Knocked back.
00691_ Powered Hammer destroyed.
00694_ Knocked back.
00716_ Triggered Blade Trap.
00716_ Massive razor-sharp blades shoot up from within the floor.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           31
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                62
Melee Accuracy             5

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CargoAntimatterPlating
  Manual?         0
Play Time         00:11:05
  Cumulative      275.5 hours
  Start           2023.06.05 @ 23:55:11
  End             2023.06.06 @ 00:04:17
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          816
  Rogue           816
  Adventurer      0
  Explorer        0
Win Type          -
  Total           15
  Types           8/0/5/2/0/0/0/0/0
Lore%             89
Gallery%          87
Achievement%      77
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          75x55
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 17fd1c19-4288-43ab-a0ab-12b00d9a2233