Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.06 @ 00:04:17 Player: Mr Goldstein Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (6) 30 Value Destroyed (60) 60 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (207) 207 TOTAL SCORE: 2717 Bonus ------- Pacifist 200 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Light Armor Plating Improved Light Armor Plating Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Melee Analysis Suite > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Small Storage Unit Improved Light Armor Plating Improved Light Armor Plating Rocket Launcher Remote Datajack [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Melee Analysis Suite Processor Melee Analysis Suite Weapon Powered Hammer Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 11 | . . . . 8 . . 3 Power 2 | . . . . 1 . . 1 Engine 2 | . . . . 1 . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 3 | . . . . 3 . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . 3 . . . Utility 1 | . . . . . . . 1 Device . | . . . . . . . . Storage . | . . . . . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 5 | . . . . 4 . . 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 3 . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 5 | . . . . 2 . . 3 Power . | . . . . . . . . Propulsion 3 | . . . . 2 . . 1 Utility 1 | . . . . . . . 1 Weapon 1 | . . . . . . . 1 Highest Loss Streak 2 | . . . . 1 . . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 11 | . . . . 19 22 22 14 Flight 6 | . . . . 13 11 11 5 Launcher 2 | . . . . 3 11 11 1 Impact Weapon 1 | . . . . . . . 7 Naked Turns 259 | . 92 16 113 12 . . 26 Heaviest Build 3 | . . . . 3 3 3 3 Greatest Support 8 | 3 3 3 3 8 4 4 4 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 1 4 4 4 5 Average Carried 2 | . 1 1 1 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 1 4 4 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Matter Collected 335 | 200 . . . 115 . . 20 Remotely . | . . . . . . . . Salvage Created 109 | . . . . 24 . . 85 Parts 6 | . . . . 5 . . 1 Haulers Intercepted 2 | . . . . . . . 2 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 4 | . . . . 4 . . . Melee 1 | . . . . 1 . . . AOE 3 | . . . . 3 . . . Classes Destroyed 4 | . . . . 2 . . 2 Hauler 2 | . . . . . . . 2 Operator 1 | . . . . . . . 1 Swarmer 3 | . . . . 3 . . . Assembled 1 | . . . . 1 . . . Best Kill Streak 3 | . . . . 3 . . 2 Combat Bots Only 3 | . . . . 3 . . . Max Kills in Single Turn 2 | . . . . 2 . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Damage Taken 1120 | . 90 28 134 96 . 32 740 Core 891 | . 90 28 134 44 . 32 563 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 66 | 100 . 52 . . . 47 . Volleys Fired 4 | . . . . 4 . . . Largest 1 | . . . . 1 . . . Hottest 30 | . . . . 30 . . . Shots Fired 4 | . . . . 4 . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher 4 | . . . . 4 . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 4 | . . . . 4 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 4 | . . . . 1 . . 3 Core Hits 7 | . . . . 6 . . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 1 | . . . . . . . 1 Smash 1 | . . . . . . . 1 Melee Attacks 7 | . . . . 1 . . 6 Impact 7 | . . . . 1 . . 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 553 | . 17 10 . 293 . . 233 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions 262 | . . . . 262 . . . Melee 264 | . . . . 31 . . 233 Ramming 27 | . 17 10 . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 262 | . . . . 262 . . . Electromagnetic . | . . . . . . . . Impact 264 | . . . . 31 . . 233 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 178 | . . . . 2 . . 176 Projectiles . | . . . . . . . . Explosions 2 | . . . . 2 . . . Melee 176 | . . . . . . . 176 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 12 | . 8 4 . . . . . Shots . | . . . . . . . . Rammed 4 | . 1 3 . . . . . Targets Rammed 4 | . 1 3 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 2 | . 2 . . . . . . Average Temperature 2 | . 2 . . . . . . Received Heat Transfer 282 | . 63 . 30 . . 9 180 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions 4 | . . . . . . . 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Peak Influence 384 | . 105 40 132 175 . 30 384 Initial 51 | . . 40 15 51 . . 11 Average 94 | . 57 40 56 88 . 3 170 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 87 | 100 100 100 100 100 . 100 53 Level 1 12 | . . . . . . . 46 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . 4 1 . . 4 Investigation 7 | . 2 . 2 1 . . 2 Extermination . | . . . . . . . . Reinforcement 4 | . . . 2 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Distress Signals 2 | . . . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 11 3 14 9 . 9 28 Peak Tracking Total 16 | . 11 3 13 9 . 7 16 Tactical Retreats 7 | . . . . 2 . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Accessed 16 | . 4 . 3 1 1 . 7 Terminals 7 | . 2 . 1 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 24 | . 8 . 6 1 1 . 8 Successful 14 | . 3 . 4 1 1 . 5 Failed 10 | . 5 . 2 . . . 3 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 20 | . 8 . 6 . . . 6 Terminals 14 | . 5 . 4 . . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 3 . 2 . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 6 | . 1 . 1 1 1 . 2 Record 1 | . . . . . 1 . . Open Door 1 | . . . . 1 . . . Recycling Unit Index 3 | . 1 . 1 . . . 1 Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 7 | . 2 . 3 . . . 2 Terminals 1 | . . . 1 . . . . Assimilate 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 2 Tunnel 6 | . 2 . 2 . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 . 1 . . . 3 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Total Allies 4 | . . . 1 3 . . . Largest Group 3 | . . . 1 3 . . . Highest-Rated Group 40 | . . . 10 40 . . . Highest-Rated Ally 16 | . . . 10 16 . . . Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . 2 . . . Total Damage 30 | . . . . 30 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Turns Passed 716 | 18 92 16 113 215 52 27 183 Spaces Moved 1473 | 34 181 25 226 453 129 66 359 Core 627 | 34 181 25 226 21 . . 140 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 846 | . . . . 432 129 66 219 Fastest Speed 37 | 50 50 50 50 37 40 40 40 Average Speed 44 | 50 50 50 50 39 40 40 43 Slowest Speed 50 | 50 50 50 50 50 40 40 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . 4 . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 35 14 24 97 48 32 46 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 7 | . 2 . 2 . 1 . 2 Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 3 | . . . . 3 . . . Spaces Dug 27 | . . . . 25 . . 2 Terrain Destroyed 35 | . . . . 33 . . 2 Melee 2 | . . . . . . . 2 Projectile . | . . . . . . . . AOE 33 | . . . . 33 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Total 1508 | 34 181 27 225 475 128 65 373 Wait 9 | . . . . 9 . . . Move 1457 | 33 180 24 225 445 128 65 357 Hop 4 | . . . . 3 . . 1 Pick Up 7 | 1 . . . 3 . . 3 Fast Attach 6 | . . . . 4 . . 2 Attach 2 | . . . . 2 . . . Detach 2 | . . . . 2 . . . Swap 3 | . . . . 2 . . 1 Drop 3 | . . . . . . . 3 Fire 4 | . . . . 4 . . . Melee 7 | . . . . 1 . . 6 Ram 4 | . 1 3 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 13) 19 | -11/Junkyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 7) 111 | -10/Materials | Entered Mines 118 | -10/Mines | Identified exit to Materials 127 | -10/Mines | Entered Materials 127 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 236 | -9/Materials | Discovered new exit (range 8) 240 | -9/Materials | Entered Mines 252 | -9/Mines | Met a Derelict bent on vengeance 268 | -9/Mines | Found a hidden stash of uninstalled traps 285 | -9/Mines | Learned Materials garrison access intel 303 | -9/Mines | Build established: Mutant 305 | -9/Mines | Discovered new exit (range 7) 324 | -9/Mines | Met a Derelict shopkeep closing up shop 337 | -9/Mines | Learned Materials garrison access intel 343 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 392 | -9/Mines | Assembled infested the area 440 | -9/Mines | Met 8R-AWN 448 | -9/Mines | Discovered new exit (range 9) 450 | -9/Mines | Discovered new exit (range 8) 455 | -9/Mines | Entered Exiles 461 | -9/Exiles | Discovered new exit (range 15) 465 | -9/Exiles | Welcomed by 8R-AWN 472 | -9/Exiles | Met EX-HEX 488 | -9/Exiles | Met EX-DEC 490 | -9/Exiles | Learned location of Zion (-6) 502 | -9/Exiles | Discovered new exit (range 15) 507 | -9/Exiles | Entered Mines 528 | -8/Mines | Core integrity fell below 50% 528 | -8/Mines | Discovered new exit (range 14) 534 | -8/Mines | Entered Materials 534 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 535 | -8/Materials | Loaded intel: 1 garrison access location 656 | -8/Materials | Core integrity fell below 50% 695 | -8/Materials | Core integrity fell below 20% 717 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Investigation squad. 00635_ Acquired Melee Analysis Suite. 00637_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 6J layout... Downloaded map data. 00647_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 00648_ Flight Unit destroyed. 00648_ Melee Analysis Suite destroyed. 00649_ G-47 Trooper destroyed. 00649_ K-01 Serf collects debris. 00651_ Knocked back. 00656_ K-01 Serf collects debris. 00657_ Slug penetrates Wall. 00659_ Knocked back. 00691_ Powered Hammer destroyed. 00694_ Knocked back. 00716_ Triggered Blade Trap. 00716_ Massive razor-sharp blades shoot up from within the floor. 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Y ?????????????????????? | | ??????????????????????? | ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoAntimatterPlating Manual? 0 Play Time 00:11:05 Cumulative 275.5 hours Start 2023.06.05 @ 23:55:11 End 2023.06.06 @ 00:04:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 816 Rogue 816 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/5/2/0/0/0/0/0 Lore% 89 Gallery% 87 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17fd1c19-4288-43ab-a0ab-12b00d9a2233