Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.27 @ 16:49:47 Player: MiNathan Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (2245) 2245 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4305 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Machine Analyzer Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Visual Processing Unit Transport Network Coupler Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Field Laser Minigun > --- INVENTORY -------- Transport Network Coupler Shield Generator [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Utility Signal Interpreter Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Improved Assault Rifle Energy Gun Field Laser Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 61 | 6 21 26 8 Power 14 | 1 6 6 1 Engine 10 | 1 3 5 1 Core 4 | . 3 1 . Reactor . | . . . . Propulsion 13 | 2 6 5 . Treads 6 | 2 4 . . Leg 5 | . . 5 . Wheel . | . . . . Hover 2 | . 2 . . Flight . | . . . . Utility 12 | 1 3 3 5 Device 3 | . . 2 1 Storage 4 | 1 1 . 2 Processor 5 | . 2 1 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 22 | 2 6 12 2 Energy Gun 5 | . . 4 1 Energy Cannon . | . . . . Ballistic Gun 17 | 2 6 8 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Corrupted Parts 1 | . . 1 . System Corruption 1 | . . 1 . Parts Lost 7 | . . . 7 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 97 91 Engine 11 | . 6 18 12 Core 4 | . 7 2 . Treads 13 | . 22 8 . Leg 7 | . . 12 16 Hover 2 | . 5 . . Device 6 | . . 10 15 Storage 10 | . 14 5 9 Processor 16 | . 13 17 20 Energy Gun 5 | . . 6 15 Ballistic Gun 17 | . 27 15 2 Naked Turns . | . . . . Heaviest Build 63 | 14 53 61 63 Greatest Support 40 | 40 40 40 26 Greatest Overweight (x) 17 | . 1 2 17 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 15 | 7 15 12 19 Most Carried 5 | 5 3 5 4 Average Carried 2 | 1 1 2 2 Final Capacity 20 | 8 20 5 20 Final Carried 4 | . 2 4 2 Class Distribution -------------------- 50% | Mutant 35% | Scavenger-Skirmisher 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1507 | 230 447 579 251 Remotely . | . . . . Salvage Created 2784 | . 547 1311 926 Parts 169 | . 37 89 43 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 56 | . 13 26 17 Guns 55 | . 13 25 17 Classes Destroyed 10 | . 4 5 1 Worker 4 | . 1 2 1 Builder 2 | . . 2 . Hauler 1 | . . 1 . Mechanic 1 | . . 1 . Watcher 8 | . 3 3 2 Swarmer 7 | . 3 4 . Grunt 39 | . 10 15 14 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 8 | . . 6 2 Best Kill Streak 7 | . 4 7 6 Combat Bots Only 7 | . 4 7 6 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 250 | . 40 119 91 Missed 81 | . 19 44 18 Damage Taken 2084 | . 171 723 1190 Core 742 | . 27 164 551 Absorbed by Shields 29 | . . . 29 Ignored by Resistances 529 | . 54 217 258 Regen/Repaired (Parts) 172 | . 37 98 37 Core Remaining (%) 82 | 100 89 59 . Volleys Fired 195 | . 44 75 76 Largest 2 | . 2 2 2 Hottest 126 | . 46 88 126 Shots Fired 356 | . 88 149 119 Gun 356 | . 88 149 119 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 206 | . 88 104 14 Thermal 115 | . . 10 105 Explosive . | . . . . Electromagnetic 35 | . . 35 . Robot Hit Streak 31 | . 12 31 15 Robot Miss Streak 6 | . 1 2 6 Penetration Max . | . . . . Secondary Targets 12 | . 1 9 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 249 | . 54 114 81 Core Hits 111 | . 25 45 41 Critical Kills 2 | . 1 1 . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 1 3 3 Burn 3 | . . . 3 Destroy 2 | . 1 1 . Corrupt 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4091 | . 792 1815 1484 Guns 4085 | . 790 1811 1484 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 6 | . 2 4 . Kinetic 2248 | . 790 1249 209 Thermal 1406 | . . 131 1275 Explosive . | . . . . Electromagnetic 431 | . . 431 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 9 . Message Errors 6 | . . 6 . Parts Fused 1 | . . 1 . Data Loss (major) 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . 1 . . Shots . | . . . . Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 618 | . 9 437 618 Average Temperature 146 | . 4 78 204 Received Heat Transfer 1107 | . 78 399 630 Effects 38 | . . 6 32 Shutdowns 9 | . . 4 5 Energy Bleed 5 | . . 1 4 Interference 7 | . . . 7 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 4 | . . 1 3 Damage (major) 4 | . . . 4 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 7 | . . 1 6 Heat Transferred 3293 | . . 296 2997 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 392 | . 259 392 231 Initial 85 | . . 5 85 Average 119 | . 60 227 106 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 77 | 100 88 52 86 Level 1 22 | . 11 47 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 4 3 5 Investigation 6 | . 4 1 1 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 81 | . 19 33 29 Peak Tracking Total 6 | . 3 6 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 9 3 3 Terminals 9 | . 6 2 1 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 67 | . 39 16 12 Successful 56 | . 34 14 8 Failed 11 | . 5 2 4 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 41 | . 27 9 5 Fabricators . | . . . . Repair Stations 14 | . 3 7 4 Recycling Units 12 | . 9 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 32 | . 22 8 2 Record 13 | . 9 4 . Prototype ID Bank 3 | . 2 . 1 Level Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . . . 1 Repair Station Index 1 | . . 1 . Alert Level 3 | . 3 . . Dispatch Records 3 | . 2 1 . Maintenance Status 2 | . 1 1 . Transport Status 1 | . 1 . . Hauler Manifests 1 | . . 1 . Registered Prototypes 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 12 | . 3 6 3 Scan Component 7 | . 2 3 2 Repair 5 | . 1 3 1 Recycling Unit Hacks 12 | . 9 . 3 Recycle Component 3 | . 3 . . Process 5 | . 4 . 1 Report Inventory 3 | . 2 . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 9 2 3 Full Trace Events 13 | . 9 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 1 3 1 Time 179 | . 51 96 32 Parts Recycled 3 | . 3 . . Recycled Matter 565 | . 227 . 338 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4158 | 58 1902 1231 967 Spaces Moved 1604 | 33 831 491 249 Core 14 | 10 . . 4 Treads 738 | 23 568 147 . Legs 589 | . . 344 245 Wheels . | . . . . Hover 263 | . 263 . . Flight . | . . . . Fastest Speed 50 | 50 116 120 260 Average Speed 190 | 126 187 159 270 Slowest Speed 900 | 160 240 260 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 85 42 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2343 | 49 1081 786 427 Wait 401 | 4 157 153 87 Move 1601 | 32 830 490 249 Hop . | . . . . Pick Up 52 | 6 18 24 4 Fast Attach 1 | 1 . . . Attach 17 | 5 2 5 5 Detach 1 | . . . 1 Swap 43 | . 19 21 3 Drop 30 | 1 10 17 2 Fire 195 | . 44 75 76 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 12) 285 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 669 | -10/Materials | Repaired Imp. Assault Rifle 726 | -10/Materials | Discovered new exit (range 11) 1013 | -10/Materials | Identified exit to Materials 1537 | -10/Materials | Identified exit to Mines 1961 | -10/Materials | Entered another Materials area 1961 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2075 | -9/Materials | Destroyed 7 combat bots 2371 | -9/Materials | Build established: Scavenger-Mutant 2613 | -9/Materials | Repaired Hvy. EM Pulse Gun 2815 | -9/Materials | Repaired Hvy. Assault Rifle 2849 | -9/Materials | Repaired Imp. Aluminum Leg 3063 | -9/Materials | Discovered new exit (range 10) 3114 | -9/Materials | Build established: Scavenger-Skirmisher 3132 | -9/Materials | Identified exit to Materials 3192 | -9/Materials | Entered another Materials area 3192 | -8/Materials | Evolved 2 slots: Utility x2 3693 | -8/Materials | Repaired Imp. Ion Engine 4053 | -8/Materials | Garrison activated, responded to threat 4096 | -8/Materials | Core integrity fell below 50% 4130 | -8/Materials | Core integrity fell below 20% 4159 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Lgt. Nuclear Core. Acquired 33 matter. Sensor Array destroyed. K-01 Serf collects debris. Terminal disabled. K-01 Serf collects debris. Dropped Broken Field Laser. Critical hit (Burn: +37). R-06 Scavenger collects Broken Field Laser. Imp. Ion Engine destroyed. K-01 Serf collects debris. G-47 Trooper suffers critical hit (Burn). G-47 Trooper destroyed. K-01 Serf collects debris. R-06 Scavenger collects Particle Gun. Field Laser destroyed. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. Minigun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ""??????????????????????? ????????????????????? | | T"???##+##??????"""?????? #?####???????????????? | | ""???# #??????"""?????? #? ????????????????? | | ?????# #??????"""?????# # ?????????????????? | | +#?### #??????????????# # "?"????????????????? | | ?? +??????"""?????# ^+ "G"????????????????? | | #???# #??????"""?????# %#??"?????????????????? | | #???# #??????"""?????# #????????????????????? | | #??## ##????????????##% ##???????????????????? | | #??# ########+##### %= ####### ##+?????????? | | #??# % k % kk ??????? | | #??# T % % @ g k ??????? | | %#??# % w % r g % ??????? | | #### ##########+### #### ###+#????????? | | ### ###??????? ??###+###???????????????????? | | # #?#+########? ??????????????????"""???????? | | # ### ## """??????????????????"""???????? | | # """ ## """??????????????????"""???????? | | % # """ ## """????????????????????????????? | | """ + """ ]## ?????????????????????????????? | | R" % # """ ## ??????????????????"Y"????????? | | """ # """ ## ??????????????????"""????????? | | ## #?? ?????????????????????????????? | | ###########??"T"????????????????????????????? | | " # !#??"""????????????????????????????? | | """ # ##????????????????????????????????? | | "" # #????????????????????????????????? | | "" # """ """ ##????????????????????????????????? | | " + """ """ #?????????????????????????????????? | | # """ """ #?????????????????????????????????? | | # #?????????????????????????????????? | | ## # #?????????????????????????????????? | | ?# ###########?????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed PoweredDrainedRedirector Manual? 0 Play Time 00:32:43 Cumulative 1.6 hours Start 2024.04.27 @ 16:15:47 End 2024.04.27 @ 16:49:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 8% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4ea6d112-0e02-4e6f-a6ea-85af49d602f9