Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.13 @ 23:04:06 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (137) 685 Value Destroyed (4044) 4044 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (403) 403 TOTAL SCORE: 9532 Bonus ------- High Alert Combat Kills 103 Met Data Miner 300 Cogmind --------- Core Integrity 659/850 Matter 125/300 Energy 275/275 System Corruption 1% Temperature Cool (2) Movement Rolling (230) Ox10 Location -6/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Wheel > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Machine Analyzer Terrain Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Improved Medium Armor Plating > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (25) --- Improved Heat Sink Medium Matter Pod (100) Medium Matter Pod (0) Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Insulated Plating Insulated Plating Component Analysis Suite Tractor Beam High-powered Tractor Beam Autogun Improved Assault Rifle Light Cannon Flak Cannon Slug Cannon Mini Assault Cannon Missile Launcher Rocket Array Makeshift Spear Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Machine Analyzer Terrain Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Heat Sink Medium Matter Pod Medium Matter Pod Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Insulated Plating Insulated Plating Component Analysis Suite Tractor Beam High-powered Tractor Beam Autogun Improved Assault Rifle Light Cannon Flak Cannon Slug Cannon Mini Assault Cannon Missile Launcher Rocket Array Makeshift Spear [Rating: 51] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 6 | . . 1 . 1 2 . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 135 | 2 19 16 9 16 34 5 4 2 17 11 Power 9 | . 2 1 1 2 1 . 1 . . 1 Engine 8 | . 2 . 1 2 1 . 1 . . 1 Core 1 | . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 4 6 2 5 6 . 1 . 1 3 Treads 24 | 2 2 6 2 5 5 . 1 . 1 . Leg 3 | . . . . . 1 . . . . 2 Wheel 3 | . 2 . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 52 | . 3 6 2 3 16 3 2 . 10 7 Device 23 | . 1 4 . . 7 2 1 . 5 3 Storage 1 | . 1 . . . . . . . . . Processor 5 | . . . . 1 3 . . . . 1 Hackware 1 | . . . . 1 . . . . . . Protection 22 | . 1 2 2 1 6 1 1 . 5 3 Artifact . | . . . . . . . . . . . Weapon 44 | . 10 3 4 6 11 2 . 2 6 . Energy Gun . | . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . Ballistic Gun 10 | . 5 . . 1 4 . . . . . Ballistic Cannon 22 | . 1 3 3 4 5 1 . 2 3 . Launcher 7 | . 1 . 1 1 1 1 . . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . 1 . . . 1 . Special Melee Weapon 2 | . 2 . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . . . . . Parts Lost 25 | . . 3 7 1 4 . . . 7 3 Power 3 | . . . 2 . . . . . . 1 Propulsion 12 | . . . 2 1 3 . . . 4 2 Utility 8 | . . 2 2 . 1 . . . 3 . Weapon 2 | . . 1 1 . . . . . . . Highest Loss Streak 5 | . . 2 5 1 2 . . . 3 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 96 95 97 95 100 100 85 88 67 Engine 8 | . 14 2 3 8 6 7 7 7 7 4 Core 1 | . . 8 4 . . . . . . . Treads 25 | . 25 31 32 35 26 23 23 23 13 . Leg 2 | . . . . . . 7 7 7 7 7 Device 10 | . 12 14 11 5 6 6 7 7 9 14 Storage 9 | . 14 11 11 9 7 7 7 7 7 6 Processor 7 | . . . . 6 18 15 15 15 15 14 Protection 7 | . 1 5 10 11 8 15 15 15 11 1 Ballistic Gun 7 | . 23 . . . 5 . . . . . Ballistic Cannon 10 | . . 21 21 17 8 14 15 1 13 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 120 | 13 90 93 97 109 113 111 116 115 120 107 Greatest Support 84 | 40 40 66 66 84 84 62 62 62 62 10 Greatest Overweight (x) 32 | . 4 2 1 1 2 1 1 1 11 32 Average Overweight (x) 1 | . 2 1 1 1 1 1 1 1 2 10 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 24 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 25 25 25 25 22 Average Carried 22 | 6 20 24 22 24 22 24 24 25 21 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 25 25 19 25 22 25 25 25 19 22 Class Distribution -------------------- 60% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 4550 | 200 557 395 492 810 750 222 183 . 550 391 Remotely 59 | . . . . . . . . . 59 . Salvage Created 4511 | . 833 662 253 845 896 163 117 . 363 379 Parts 227 | . 35 40 13 41 51 6 10 . 13 18 Haulers Intercepted 8 | . 2 1 . 3 2 . . . . . Recyclers Shooed 9 | . 5 1 . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 6 12 . 13 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 104 | . 12 10 27 15 11 5 4 . 14 6 Melee 1 | . . . . . . . . . 1 . Guns 13 | . 10 . . . 3 . . . . . Cannons 58 | . 2 10 8 11 7 2 4 . 8 6 AOE 32 | . . . 19 4 1 3 . . 5 . Classes Destroyed 18 | . 7 2 4 2 2 . . . 1 . Worker 7 | . 3 . 1 1 2 . . . . . Builder 6 | . 1 . . 1 2 . . . . 2 Tunneler 1 | . . . 1 . . . . . . . Hauler 8 | . 2 1 . 3 2 . . . . . Recycler 22 | . 5 4 1 5 6 . . . . 1 Mechanic 3 | . . . . 2 . . . . . 1 Operator 4 | . 2 . . 1 . . . . . 1 Drone 1 | . . . . . . . . . 1 . Watcher 2 | . . 1 . . 1 . . . . . Swarmer 13 | . 6 . . . . . 3 . 4 . Grunt 45 | . 6 6 3 10 6 4 . . 5 5 Brawler 5 | . . . . 2 . . . . 3 . Duelist 2 | . . . 2 . . . . . . . Sentry 11 | . . 4 . 3 2 . 1 . 1 . Demolisher 2 | . . . 2 . . . . . . . Hunter 2 | . . . . . 2 . . . . . Programmer 3 | . . . . . 1 1 . . . 1 Assembled 20 | . . . 20 . . . . . . . Best Kill Streak 20 | . 6 3 20 7 8 4 3 . 4 3 Combat Bots Only 19 | . 5 2 19 6 2 4 3 . 4 3 Max Kills in Single Turn 5 | . 2 1 5 2 4 2 1 . 2 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 4 2 1 2 . . 2 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 587 | . 53 33 70 109 118 13 37 . 107 47 Missed 174 | . 10 16 22 28 35 1 15 . 35 12 Damage Taken 6331 | . 515 475 1097 1159 994 174 206 . 995 716 Core 825 | . 143 52 137 76 91 22 63 . 50 191 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 178 | . 39 13 58 68 . . . . . . Ignored by Resistances 270 | . . . . 64 46 12 53 . 95 . Regen/Repaired (Parts) 124 | . . . . . 124 . . . . . Core Remaining (%) 69 | 100 42 . 52 86 . . . . 67 . Volleys Fired 387 | . 91 32 55 73 52 9 8 . 35 32 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 Hottest 96 | . 90 70 70 70 96 96 96 . 96 96 Shots Fired 740 | . 182 64 94 143 98 17 17 . 60 65 Gun 222 | . 171 . . . 51 . . . . . Cannon 489 | . 11 64 79 140 47 15 17 . 51 65 Launcher 29 | . . . 15 3 . 2 . . 9 . Special . | . . . . . . . . . . . Kinetic 654 | . 125 64 79 140 98 15 17 . 51 65 Thermal 57 | . 57 . . . . . . . . . Explosive 29 | . . . 15 3 . 2 . . 9 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 16 | . 12 15 8 14 16 4 2 . 5 8 Robot Miss Streak 5 | . 4 3 4 3 4 1 5 . 4 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 451 | . 113 41 41 98 74 10 5 . 26 43 Core Hits 264 | . 43 20 50 40 53 9 4 . 25 20 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . . 1 . 4 1 1 1 . 1 . Blast 9 | . . 1 . 4 1 1 1 . 1 . Melee Attacks 8 | . 1 . . . 3 . . . 4 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 7 | . . . . . 3 . . . 4 . Sneak Attacks 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11574 | . 1265 777 1877 2377 2098 504 132 . 1316 1228 Guns 1690 | . 1020 . . . 670 . . . . . Cannons 6453 | . 147 756 713 1766 743 257 132 . 711 1228 Explosions 3170 | . . . 1151 563 607 247 . . 602 . Melee . | . . . . . . . . . . . Ramming 261 | . 98 21 13 48 78 . . . 3 . Kinetic 7606 | . 630 756 713 1766 1413 257 132 . 711 1228 Thermal 625 | . 537 . . . 88 . . . . . Explosive 3051 | . . . 1151 563 488 247 . . 602 . Electromagnetic 31 | . . . . . 31 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 1 . . . 2 2 2 2 2 1 Average Corruption 1 | . 1 . . . 1 2 2 2 2 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 58 | . 10 . . . 7 11 10 4 14 2 Message Errors 8 | . 1 . . . 1 2 2 1 1 . Matter Fused 22 | . 4 . . . 3 3 5 3 4 . Heat Flow Errors 6 | . 1 . . . 1 2 1 . 1 . Energy Discharges 6 | . 1 . . . . 1 . . 4 . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . 1 2 . . 1 . Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 5 | . 1 . . . . 1 1 . 1 1 Alerts 2 | . 1 . . . . . 1 . . . Weapon Failures 3 | . 1 . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 293 | . 2 43 54 . 111 20 . . 63 . Projectiles 46 | . . . 6 . . 20 . . 20 . Explosions 245 | . . 43 48 . 111 . . . 43 . Melee 2 | . 2 . . . . . . . . . Knockbacks 65 | . 2 7 14 14 8 2 . . 3 15 Impact 2 | . 1 . 1 . . . . . . . Kinetic 63 | . 1 7 13 14 8 2 . . 3 15 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 272 | . . 227 . . . . . . 45 . Shots 3 | . . 2 . . . . . . 1 . Rammed 26 | . 13 3 . 5 4 . . . 1 . Targets Rammed 34 | . 16 3 1 6 6 . . . 2 . Kicked . | . . . . . . . . . . . Crushed 8 | . 3 . 1 1 2 . . . 1 . Highest Temperature 373 | . 373 9 . 180 166 162 239 . 254 5 Average Temperature 69 | . 105 9 . 41 44 59 104 . 59 2 Received Heat Transfer 2167 | . 207 156 18 630 357 72 18 . 454 255 Effects 2 | . 1 . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . 1 . Damage (minor) 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . 5 . . . . . . . . . Heat Transferred 1424 | . 1374 . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Peak Influence 911 | . 188 211 128 311 385 . . . . 911 Initial 900 | . . 10 . 35 12 . . . . 900 Average 134 | . 27 75 64 120 162 . . . . 775 Maximum Alert Level 3 | . . 1 . 1 1 . . . . 3 Low Security (%) 82 | 100 100 91 100 90 52 . . . . . Level 1 9 | . . 9 . 9 47 . . . . . Level 2 3 | . . . . . . . . . . 47 Level 3 4 | . . . . . . . . . . 52 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 3 . . 2 8 . . . . 4 Investigation 6 | . 1 . . 1 2 . . . . 2 Extermination 2 | . . . . . 1 . . . . 1 Reinforcement 5 | . 2 . . 1 2 . . . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 Data Miner Redirects 1 | . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 9 | . 3 4 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 176 | . 40 21 28 28 16 5 5 . 20 13 Peak Tracking Total 10 | . 4 4 10 8 4 4 4 . 4 3 Tactical Retreats 3 | . 1 . 1 1 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 6 | . 2 . . . 4 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 29 | . 29 . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . Reused 1 | . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 19 | . . 3 1 . 12 . . . . 3 Max in Single Turn 8 | . . 2 1 . 8 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 21 | . 5 4 . 3 3 . . 4 . 2 Terminals 11 | . 4 3 . 2 1 . . . . 1 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 2 | . . . . . 1 . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 78 | . 12 14 . 6 9 . . 30 . 7 Successful 51 | . 6 9 . 2 3 . . 30 . 1 Failed 27 | . 6 5 . 4 6 . . . . 6 Catastrophic 4 | . . . . 2 . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 19 | . 8 5 . 3 3 . . . . . Terminals 32 | . 10 10 . 5 3 . . . . 4 Fabricators 4 | . . . . . 4 . . . . . Repair Stations 5 | . . . . . 2 . . . . 3 Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 39 | . 3 4 . 1 1 . . 30 . . Record 12 | . . 1 . . . . . 11 . . Part Schematic 10 | . . . . . . . . 10 . . Robot Schematic 6 | . . . . . . . . 6 . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 7 | . 1 2 . 1 . . . 3 . . Branch Access Points 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 . . . . 1 Scan Component 2 | . . . . . 1 . . . . 1 Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . Analyze 2 | . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 3 | . 2 1 . . . . . . . . Terminals 2 | . 1 1 . . . . . . . . Operators 2 | . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 5 2 . 2 3 . . . . 2 Full Trace Events 6 | . 1 . . 1 2 . . . . 2 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . 2 . . . . . 10 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 1 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 11932 | 3 3589 1200 778 1649 1361 671 669 202 1042 768 Spaces Moved 3609 | 1 1018 424 264 448 469 258 251 85 247 144 Core 6 | . . . . . . . . . . 6 Treads 3260 | 1 862 424 264 448 469 258 251 85 198 . Legs 96 | . . . . . . . . . 49 47 Wheels 247 | . 156 . . . . . . . . 91 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 140 | 160 140 225 225 232 230 235 235 235 235 200 Average Speed 267 | 160 285 245 228 235 234 235 235 235 360 450 Slowest Speed 1650 | 160 320 320 235 236 320 235 235 235 890 1650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 39 | 2 80 43 50 38 16 38 41 69 46 6 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 1 . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 6 | . . . . . . 2 3 . 1 . Spaces Dug 52 | . . . 4 . 1 . . . 47 . Terrain Destroyed 267 | . . 42 72 17 29 13 5 . 78 11 Melee 3 | . . . . . 1 . . . 2 . Projectile 28 | . . . . . . 2 5 . 10 11 AOE 236 | . . 42 72 17 28 11 . . 66 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Total 5143 | 2 1511 529 345 895 623 305 318 88 331 196 Wait 763 | . 283 10 9 320 37 31 49 . 23 1 Move 3599 | . 1017 423 263 447 468 257 250 84 246 144 Hop . | . . . . . . . . . . . Pick Up 99 | . 35 19 4 18 12 3 3 . 1 4 Fast Attach 29 | . 2 4 . 4 9 . . 2 . 8 Attach 32 | . 4 2 7 3 7 . . . 6 3 Detach 2 | . . . . . . . . . . 2 Swap 74 | 2 13 10 2 9 18 5 4 . 11 . Drop 87 | . 20 26 4 15 11 . 4 2 3 2 Fire 387 | . 91 32 55 73 52 9 8 . 35 32 Melee 8 | . 1 . . . 3 . . . 4 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 34 | . 16 3 1 6 6 . . . 2 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 29 | . 29 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 13) 284 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 13) 1252 | -10/Materials | Core integrity fell below 50% 1266 | -10/Materials | Discovered new exit (range 14) 3593 | -10/Materials | Entered another Materials area 3593 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4142 | -9/Materials | Build established: Scavenger-Mutant 4662 | -9/Materials | Discovered new exit (range 16) 4793 | -9/Materials | Entered Mines 4895 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4967 | -9/Mines | Assembled infested the area 4992 | -9/Mines | Build established: Mutant 5030 | -9/Mines | Destroyed 19 combat bots 5348 | -9/Mines | Lost 5 parts (1p2n1u1w) 5424 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5429 | -9/Mines | Found Prototype Device 5535 | -9/Mines | Discovered new exit (range 12) 5571 | -9/Mines | Entered Materials 5571 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5593 | -8/Materials | Identified exit to Garrison 6115 | -8/Materials | Build established: Scavenger-Mutant 7184 | -8/Materials | Discovered new exit (range 15) 7220 | -8/Materials | Entered Factory 7220 | -7/Factory | Evolved 2 slots: Utility x2 7487 | -7/Factory | Repaired Lgt. Treads 7642 | -7/Factory | Identified exit to Lower Caves 8496 | -7/Factory | Found Prototype Launcher 8497 | -7/Factory | Identified Rocket Array 8581 | -7/Factory | Entered Lower Caves 8815 | -7/Lower Caves | Learned Factory trap positions 9081 | -7/Lower Caves | Discovered new exit (range 10) 9252 | -7/Lower Caves | Entered another Lower Caves area 9254 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9285 | -7/Lower Caves | Learned location of Zion (-6) 9308 | -7/Lower Caves | Discovered new exit (range 12) 9571 | -7/Lower Caves | Discovered new exit (range 11) 9888 | -7/Lower Caves | Build established: Mutant 9921 | -7/Lower Caves | Entered Data Miner 9921 | -7/Data Miner | Discovered new exit (range 6) 9969 | -7/Data Miner | Met Data Miner 10012 | -7/Data Miner | Learned location of Section 7 (-2) 10012 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10054 | -7/Data Miner | Received God Mode back door access code from Data Miner 10123 | -7/Data Miner | Entered Proximity Caves 10226 | -6/Proximity Caves | Spotter reported a threat 10288 | -6/Proximity Caves | Spotter reported a threat 10363 | -6/Proximity Caves | Spotter reported a threat 10433 | -6/Proximity Caves | Spotter reported a threat 10544 | -6/Proximity Caves | Spotter reported a threat 10597 | -6/Proximity Caves | Spotter reported a threat 10716 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10769 | -6/Proximity Caves | Lost 3 parts (3n) 10930 | -6/Proximity Caves | Spotter reported a threat 11067 | -6/Proximity Caves | Discovered new exit (range 13) 11165 | -6/Proximity Caves | Entered Factory 11165 | -6/Factory | Evolved 2 slots: Utility x2 11166 | -6/Factory | Loaded intel: 108 trap records 11446 | -6/Factory | Incoming investigation squad redirected 11515 | -6/Factory | Search patrols dispatched 11601 | -6/Factory | Crushed by falling debris 11845 | -6/Factory | Garrison activated, responded to threat 11865 | -6/Factory | Search patrols dispatched 11933 | -6/Factory | Self-destructed Last Messages --------------- 11884_ U-05 Engineer builds a Wall. 11886_ U-05 Engineer builds a Door. 11886_ K-01 Serf collects debris. 11886_ Acquired 7 matter. 11890_ K-01 Serf collects debris. 11891_ Acquired 106 matter. 11893_ Acquired 6 matter. 11897_ R-10 Processor collects Wheel. 11900_ R-10 Processor collects Lgt. Ion Engine. 11902_ C-30 ARC bursts open, deploying its payload. 11902_ G-67 Veteran unfolds itself. 11902_ G-50 Soldier unfolds itself. 11903_ R-10 Processor collects Terrain Scan Processor. 11918_ G-50 Soldier knocked back. 11918_ G-67 Veteran knocked back. 11922_ Carbon-fiber Leg destroyed. 11924_ G-67 Veteran knocked back. 11924_ U-05 Engineer builds a Wall. 11930_ G-50 Soldier knocked back. 11932_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????"""???????????????????????? | | ?????????"????####?????"""???????????????????????? | | ??????????? ?#????###??"""???????????????????????? | | ????? ? ?#####??#????????????????????????????? | | ????# ""? ]??####??## """???????????????????????? | | ????? ""? ###??#### """? ? ???????????????????? | | ????# ?""? ######### """ ???????????????????? | | ? # ??##?##?# ? ??#??????????????????? | | +###########+#############+####??????????????????? | | #? ? ??????????????? | | ???????????????????? | | ?##???#????????????? | | ?#####??????????????? | | # ? ?????????????? | | ?### k #? """???????????? | | #### """""" #??? """? ?????????? | | # ! [ """""" # ? """???????????? | | ! ! """"" + ? ?? ?#? ????????? | | "%% " [ % |"""""" k# ? ?"""???????????? | | " = % "% *| # ?"""# ?????????? | | ""% ! u #?? ?"""? ????????? | | "" # ####+######g#### # ? ? ??? ?????????? | | "" # ### %% #u ######### ????????? | | # ### % #g k kA ????????? | | #### T## g % ????????? | | # ## #@ """" ????????? | | # ### """ """ # """" ?????????? | | [ # ### """ """ # """" ?????????? | | # ### """ """ # """" ###?????????? | | # ### # """"?? ?? ? ????????? | | # ### """ """ # """" ?#???????????? | | "" # ### """ """ *# """"??? #? ?????????? | | """# ^^ ^ + """ """ # ? ????????????? | | R"# ^^^ ### # ! ? ? #???????????? | | """# % ###########?#### ^ ??#???????????? | | ! #= ##################+#####??#?#???????????? | | +### | # """"" """""?? ??????? ????????????? | | ! * # """"" """""??? ???? ?????????????? | | %!| ! # """ ?""" ???#??? ? ??????????????? | | ""[*! # ?? ???#?"?????????????????? | | T"% + ??? ????????????????????????? | | % # ? ???????????????????????????? | | # """"T""""???????????????????????? | | [ # """""""""""??????????????????????? | | ###########?????????????????????????????? | | "" ############????????????????????????????? | | """" #########?##????????????????????????????? | | """" # ???????????????????????????? | | # ???????????????????????????? | | "" # """"""""" ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 525 Resistance: KI 20 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireVisualNullifier Manual? 0 Play Time 00:44:21 Cumulative 873.7 hours Start 2024.03.13 @ 22:21:40 End 2024.03.13 @ 23:04:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1330 Rogue 1330 Adventurer 0 Explorer 0 Win Type - Total 83 Types 49/1/14/14/4/0/0/1/0 Lore% 90 Gallery% 91 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee4d68fb-26f7-4b79-8b4f-36f970b8000e