Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 15:59:16 Player: Somberlain Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (128) 640 Value Destroyed (3825) 3825 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (484) 484 TOTAL SCORE: 7309 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 193 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 24/100 System Corruption 6% Temperature Cool (12) Movement Walking (260) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- High-powered Shock Rifle High-powered Shock Rifle > --- INVENTORY (15) --- Improved Sensor Array Improved Signal Interpreter Relay Coupler [Grunt] (29) Spread Laser Advanced Beam Cannon Compact Ion Cannon Enhanced Autogun Enhanced Autogun Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heat Sink Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Shock Rifle Shock Rifle Spread Laser Spread Laser Heavy Particle Gun Advanced Beam Cannon Compact Ion Cannon Datajack Heavy Mace [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Disposable Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 2 . 1 . Weapon . | . . . . . . . Parts Attached 81 | 6 5 4 8 24 20 14 Power 9 | 1 . 1 1 2 2 2 Engine 5 | 1 . 1 . 2 1 . Core 4 | . . . 1 . 1 2 Reactor . | . . . . . . . Propulsion 26 | 2 . 1 2 10 6 5 Treads . | . . . . . . . Leg 26 | 2 . 1 2 10 6 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 1 2 5 5 . Device 7 | . . . 1 4 2 . Storage 3 | 1 . . . 1 1 . Processor 2 | . 1 1 . . . . Hackware 4 | . 1 . 1 . 2 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 30 | 2 3 1 3 7 7 7 Energy Gun 12 | . . . 1 . 4 7 Energy Cannon 4 | . . . . 4 . . Ballistic Gun 11 | 2 3 1 2 . 3 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 3 4 1 . Corrupted Parts 1 | . . . . . . 1 System Corruption 6 | . . . . . . 6 Parts Lost 20 | . . . 2 . 8 10 Power 2 | . . . . . 1 1 Propulsion 10 | . . . 1 . 3 6 Utility . | . . . . . . . Weapon 8 | . . . 1 . 4 3 Highest Loss Streak 8 | . . . 1 . 8 4 To Critical Strikes . | . . . . . . . Average Backups 8 | . 3 6 4 9 9 12 Power . | . . . . . . . Propulsion 1 | . 1 . 1 1 . . Utility 3 | . 1 4 2 2 3 4 Weapon 3 | . . . . 2 4 6 Tool/Special . | . . . . . . . Unused Backups 20 | . 2 3 . 2 3 10 Power . | . . . . . . . Propulsion 3 | . . 1 . 2 . . Utility 10 | . . 1 . . 2 7 Weapon 6 | . 2 1 . . 1 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 99 99 91 99 98 95 Engine 7 | . 14 14 5 10 4 . Core 2 | . . . 5 . 4 7 Leg 24 | . 28 28 21 22 25 24 Device 3 | . . . 2 9 4 . Storage 10 | . 14 11 8 11 9 9 Processor 1 | . 1 2 11 1 . . Hackware 23 | . 11 14 14 22 31 35 Energy Gun 4 | . . . . . 5 14 Energy Cannon 6 | . . . . 20 3 . Ballistic Gun 10 | . 28 27 21 . 8 2 Peak Build Rating 34 | 6 10 14 27 28 34 34 Average Rating 22 | 4 8 12 20 25 31 27 On Entrance 15 | . 6 10 14 20 25 34 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 32 | 13 14 14 21 32 31 31 Greatest Support 39 | 20 20 20 20 26 39 38 Greatest Overweight (x) 2 | . . . 1 1 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 Average Capacity 10 | 7 8 7 7 9 11 15 Most Carried 15 | . 8 8 7 10 14 15 Average Carried 8 | . 3 7 5 9 9 13 Final Capacity 15 | 8 8 5 8 10 15 15 Final Carried 14 | . 8 5 6 10 14 10 Class Distribution -------------------- 61% | Hacker-Mutant 26% | Mutant 7% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Matter Collected 2423 | 253 210 137 532 425 523 343 Remotely . | . . . . . . . Salvage Created 4820 | . 360 154 668 1278 1636 724 Parts 262 | . 25 10 42 76 86 23 Haulers Intercepted 15 | . 1 . 3 6 5 . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Combat Hostiles Destroyed 95 | . 7 6 19 26 24 13 Guns 56 | . 7 6 19 . 16 8 Cannons 24 | . . . . 17 7 . AOE 11 | . . . . 9 . 2 Classes Destroyed 12 | . 5 1 1 4 . 1 Worker 2 | . . . . 2 . . Builder 2 | . . . . 1 1 . Hauler 15 | . 1 . 3 6 5 . Recycler 3 | . . . . 1 2 . Operator 6 | . 2 . 1 2 1 . Watcher 5 | . 2 . . . 3 . Swarmer 22 | . 3 3 7 4 5 . Grunt 51 | . 4 2 6 14 14 11 Duelist 1 | . . . 1 . . . Protector 2 | . . . . 2 . . Sentry 18 | . . 1 5 6 5 1 Hunter 1 | . . . . . . 1 Best Kill Streak 14 | . 3 3 8 14 8 2 Combat Bots Only 12 | . 3 3 7 12 5 2 Max Kills in Single Turn 8 | . 1 2 2 8 1 2 Gunslinging 1 | . . 1 1 . . . Exploded 6 | . . . . 6 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Hostile Shots Fired 416 | . 26 25 64 50 140 111 Missed 141 | . 7 5 25 17 47 40 Hits 275 | . 19 20 39 33 93 71 Projectile 275 | . 19 20 39 33 93 71 Critical Strikes 11 | . . 1 1 1 7 1 Damage Taken 4272 | . 217 260 455 500 1386 1454 Core 883 | . 49 76 94 114 230 320 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 196 | . . . . 141 55 . Core Remaining (%) 66 | 100 . 50 . 48 . . Volleys Fired 329 | . 27 11 57 53 91 90 Largest 2 | . 2 2 2 2 2 2 Hottest 158 | . 40 44 47 158 158 130 Shots Fired 653 | . 54 22 113 105 182 177 Gun 508 | . 54 22 113 2 140 177 Cannon 139 | . . . . 97 42 . Launcher 6 | . . . . 6 . . Special . | . . . . . . . Kinetic 315 | . 54 22 113 2 78 46 Thermal 179 | . . . . 97 42 40 Explosive 6 | . . . . 6 . . Electromagnetic 153 | . . . . . 62 91 Robot Hit Streak 28 | . 11 10 11 10 28 12 Robot Miss Streak 6 | . 3 3 6 2 5 4 Penetration Max . | . . . . . . . Secondary Targets 11 | . 2 2 2 . 4 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 Shots Hit Robots 387 | . 33 17 81 55 125 76 Core Hits 218 | . 20 11 44 47 56 40 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . 1 1 Meltdown 1 | . . . . . 1 . Corrupt 1 | . . . . . . 1 Melee Attacks 2 | . . . . 2 . . Impact 2 | . . . . 2 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8854 | . 437 258 1498 2430 2512 1719 Guns 5182 | . 437 258 1498 . 1550 1439 Cannons 2305 | . . . . 1408 897 . Explosions 1367 | . . . . 1022 65 280 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3824 | . 437 258 1498 . 956 675 Thermal 2956 | . . . . 1408 962 586 Explosive 1022 | . . . . 1022 . . Electromagnetic 1052 | . . . . . 594 458 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 14 | . . . . 5 9 . Projectiles 14 | . . . . 5 9 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 334 | . 2 21 17 200 334 285 Average Temperature 75 | . 1 7 9 83 74 74 Received Heat Transfer 1785 | . 99 96 150 216 729 495 Effects 6 | . . . . . 3 3 Shutdowns 1 | . . . . . 1 . Energy Bleed 2 | . . . . . 1 1 Interference 2 | . . . . . . 2 Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Fried 6 | . . . . . 3 3 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 10 | . . 1 . 6 2 1 Heat Transferred 4057 | . . . . 2109 1308 640 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . 1 3 Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Maximum Alert Level 2 | . . . 1 2 1 2 Low Security (%) 62 | 100 100 100 92 39 98 7 Level 1 16 | . . . 7 38 1 22 Level 2 21 | . . . . 21 . 69 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 622 | . 134 70 250 484 204 622 Initial 124 | . . . . 18 117 124 Average 187 | . 8 9 57 238 91 449 Influence Increases 3496 | . 251 167 576 1184 765 553 Destroy 0b10 Robot/C 2080 | . 140 140 420 620 500 260 Destroy 0b10 Robot/NC 190 | . 25 . 20 75 65 5 Destroy Leader 454 | . 36 20 96 164 128 10 Allied During Kill 204 | . . 5 9 187 3 . Trap Triggered on 0b10 10 | . . . . . . 10 Successful Hack 55 | . 20 . . 20 15 . Disable Machine 75 | . . . . 60 15 . Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 83 | . . 2 1 43 9 28 Lose Combat Pursuer 195 | . 30 . 30 15 30 90 Influence Decreases 2919 | . 251 164 533 952 851 168 Entered New Map 260 | . . . 3 28 161 68 Time Decay 1522 | . 109 144 244 584 441 . Lost Part 200 | . . . 20 . 80 100 Lost Ally 412 | . . 20 32 340 20 . Purge Threat 525 | . 142 . 234 . 149 . Squads Dispatched 12 | . 3 . 1 6 2 . Investigation 4 | . 1 . . 1 2 . Extermination . | . . . . . . . Reinforcement 6 | . 2 . 1 3 . . Assault 2 | . . . . 2 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Distress Signals 9 | . . . 4 1 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 154 | . 16 7 32 36 43 20 Peak Tracking Total 11 | . 3 3 8 11 8 4 Tactical Retreats 8 | . 1 . 1 1 1 4 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Traps Triggered 11 | . 1 . . 2 . 8 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . . 4 . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 6 | . . . . . . 6 Triggered 1 | . . . . . . 1 Most Traps Carried 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Machines Disabled 6 | . . . . 4 1 1 Max in Single Turn 1 | . . . . 1 1 1 Garrison Access 1 | . . . . 1 . . Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Machines Accessed 28 | . 4 1 3 12 8 . Terminals 20 | . 4 . 2 10 4 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 1 . Recycling Units 1 | . . . . 1 . . Scanalyzers 3 | . . . 1 . 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 75 | . 14 1 7 28 25 . Successful 44 | . 8 1 4 13 18 . Failed 31 | . 6 . 3 15 7 . Catastrophic 5 | . 1 . . 4 . . Database Lockouts . | . . . . . . . Manual 41 | . 10 . 3 17 11 . Terminals 48 | . 14 . 5 18 11 . Fabricators . | . . . . . . . Repair Stations 12 | . . . . 8 4 . Recycling Units 2 | . . . . 2 . . Scanalyzers 11 | . . . 2 . 9 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 20 | . 8 1 2 4 5 . Robot Analysis 5 | . 2 . . 1 2 . Open Door 4 | . . 1 . 3 . . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Repair Station Index 1 | . . . . . 1 . Unreport Threat 5 | . 2 . 2 . 1 . Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . . . . 8 4 . Scan Component 6 | . . . . 4 2 . Repair 6 | . . . . 4 2 . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 10 | . . . 2 . 8 . Insert Component 4 | . . . 2 . 2 . Analyze 1 | . . . . . 1 . Retrieve Study 5 | . . . . . 5 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 22 | . 4 . 2 9 7 . Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . . . . 5 . Parts Repaired 6 | . . . . 4 2 . Time 303 | . . . . 170 133 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . 10 . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Total Allies 14 | . . 3 . 10 1 . Largest Group 10 | . . 3 2 10 1 . Highest-Rated Group 88 | . . 40 24 88 15 . Highest-Rated Ally 16 | . . 16 16 16 15 . Total Orders 5 | . . . 4 1 . . EXPLORE 5 | . . . 4 1 . . Ally Attacks 101 | . . 14 7 77 3 . Total Damage 977 | . . 173 88 640 76 . Kills 13 | . . 1 2 8 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total 5 | . 2 . . 1 2 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 20 | . . . 4 16 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Turns Passed 7870 | 51 795 1097 647 2233 1334 1713 Spaces Moved 4014 | 37 558 758 313 888 701 759 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs 4011 | 34 558 758 313 888 701 759 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 90 115 Average Speed 142 | 114 120 120 133 181 113 168 Slowest Speed 260 | 120 120 120 190 190 182 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 3 88 98 40 97 73 53 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 4 | . . . . 4 . . Terrain Destroyed 57 | . . . . 41 6 10 Melee 2 | . . . . 2 . . Projectile 16 | . . . . 13 3 . AOE 39 | . . . . 26 3 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Total 5560 | 42 631 925 427 1404 1089 1042 Wait 936 | . 27 141 38 388 239 103 Move 4009 | 36 557 757 312 887 701 759 Hop . | . . . . . . . Pick Up 62 | . 10 3 3 13 17 16 Fast Attach 25 | 6 1 1 3 4 5 5 Attach 20 | . 1 . 4 2 9 4 Detach 5 | . 1 . . 1 2 1 Swap 59 | . 3 4 6 26 11 9 Drop 67 | . 4 8 4 21 11 19 Fire 329 | . 27 11 57 53 91 90 Melee 2 | . . . . 2 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 30 | . . . . . . 30 Rewire 3 | . . . . . 3 . Trap 6 | . . . . . . 6 Miscellaneous 7 | . . . . 7 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 410 | -10/Materials | Identified exit to Mines 847 | -10/Materials | Entered Mines 920 | -10/Mines | Found the Drone Emporium 929 | -10/Mines | Found Prototype Device 1195 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1247 | -10/Mines | Discovered new exit (range 11) 1399 | -10/Mines | Learned location of Storage (-9) 1472 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1532 | -10/Mines | Learned Materials interactive machine intel 1648 | -10/Mines | Discovered new exit (range 5) 1719 | -10/Mines | Identified exit to Subcaves 1819 | -10/Mines | Discovered new exit (range 12) 1832 | -10/Mines | Identified exit to Materials 1862 | -10/Mines | Learned location of Zion (-6) 1944 | -10/Mines | Entered Materials 1944 | -9/Materials | Accompanied by 2 allies 1944 | -9/Materials | Evolved 2 slots: Utility x2 1945 | -9/Materials | Loaded intel: 18 interactive machine locations 1946 | -9/Materials | Identified Decoy Drone Bay 2371 | -9/Materials | Build established: Scavenger-Mutant 2415 | -9/Materials | Destroyed 7 combat bots 2555 | -9/Materials | Discovered new exit (range 5) 2559 | -9/Materials | Identified exit to Storage 2591 | -9/Materials | Entered Storage 2975 | -9/Storage | Build established: Hacker-Mutant 3262 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3387 | -9/Storage | Discovered new exit (range 16) 3504 | -9/Storage | Lost 4 allies 3517 | -9/Storage | Destroyed 12 combat bots 3557 | -9/Storage | Build established: Commander-Mutant 3679 | -9/Storage | Lost 3 allies 3788 | -9/Storage | Repaired Com. Ion Cannon 3822 | -9/Storage | Repaired Hvy. Hammer 3849 | -9/Storage | Repaired Datajack 3882 | -9/Storage | Repaired Disposable Heat Sink 3962 | -9/Storage | Build established: Hacker-Mutant 4475 | -9/Storage | Core integrity fell below 50% 4502 | -9/Storage | Lost 3 allies 4550 | -9/Storage | Used back door to open Recycling access 4550 | -9/Storage | Discovered new exit (range 5) 4824 | -9/Storage | Entered Materials 4824 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5384 | -8/Materials | Lost 8 parts (1p3n4w) 5602 | -8/Materials | Repaired Corrupted Carbon-fiber Leg 5683 | -8/Materials | Repaired Com. Ion Cannon 5704 | -8/Materials | Discovered new exit (range 12) 6158 | -8/Materials | Identified exit to Garrison 6158 | -8/Materials | Entered Garrison 6208 | -8/Garrison | Triggered checkpoint 6310 | -8/Garrison | Garrison Relay disabled 6616 | -8/Garrison | Core integrity fell below 50% 6712 | -8/Garrison | Triggered checkpoint 6873 | -8/Garrison | Discovered new exit (range 11) 6983 | -8/Garrison | Triggered checkpoint 7533 | -8/Garrison | Triggered checkpoint 7749 | -8/Garrison | Spotted B-75 Beast 7761 | -8/Garrison | Core integrity fell below 20% 7802 | -8/Garrison | Lost 4 parts (1p2n1w) 7871 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 07771_ Triggered Fusion Bomb Trap. 07771_ An explosion rips through the floor. 07771_ Spread Laser destroyed. 07772_ System corrupted: Component data lost. 07781_ Acquired Hpw. Shock Rifle. 07787_ System corrupted: Hpw. Shock Rifle rejected. 07788_ The unstable cave ceiling collapses. 07788_ Acquired 1 matter. 07802_ System corrupted: FCS attempts to trigger Hpw. Shock Rifle. 07818_ System corrupted: Heat flow error (+270). 07819_ Overheating: Energy bleed (-13). 07838_ System corrupted: Matter fused (-8). 07841_ The unstable cave ceiling collapses. 07857_ KN:#SRGG3HNNFWGXPKVDFI8YS2 07860_ The unstable cave ceiling collapses. 07861_ Acquired Hpw. Shock Rifle. 07865_ Hpw. Shock Rifle destroyed. 07869_ Acquired Hpw. Shock Rifle. Map ----- +----------------------------------------------------+ | ????????????# #?????????????????? | | ????????????# ^^^ #?????????????????? | | ????????????### ## ##^^ ###?????????????????? | | ??????????????# ## ## ##########??????????? | | ?????????????? #??????????? | | ?????????????? #??????????? | | ????????????? ####### #??????????? | | ?????????????#######""""## ##?????# #??????????? | | ?????????????????????????# #??????# #??????????? | | ?????????????????????????# #??????# #??????????? | | ?????????????????????????# #??????# #??????????? | | ?????????????????????????# #??????# #??????????? | | ?????????????????????????# #??????# #??????????? | | ?????????????????????????# #??????# #??????????? | | ?????????????????????????# ######## ##### ####?? | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????#;######### ######## ##? | | ?????????????????????????# #???????# #??????????? | | ?????????????????????????# #???????# #??????????? | | ?????????????????????????# ##??????# #??????????? | | ?????????????????????????# ;####???# #??????????? | | ????????????????????????## # ##??# #??????????? | | ???????????????????????## # # ##?# #??????????? | | ???????????????????????## !!! #?# #??????????? | | ???????????????????????##@ % ! #?# #??????????? | | ????????????????????????# #### ###????????? | | ????????????????????????# BB " #???????? | | ????????????????????????# % BB ; #???????? | | ??????????????????????# ;! # ## ####???????? | | ??????????????????????###! ! # #! !#?????????? | | ????????????????????????#! !!!#####! !#?????????? | | ????????????????????????## ####???######?????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? r?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????# ?????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 56 Offensive Hacking 40 Authchip Count 2 Item Schematics ----------------- Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Ion Cannon | 74% | -9/Storage Hvy. Hammer | 41% | -9/Storage Datajack | 20% | -9/Storage Disposable Heat Sink | 68% | -9/Storage Carbon-fiber Leg | 88% | -8/Materials | Corrupted Com. Ion Cannon | 73% | -8/Materials Studied --------- Arc Projector | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Datajack | -8/Materials | Hacked Hvy. Hammer | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakMyomerMindspike Manual? 0 Play Time 00:49:10 Cumulative 109.4 hours Start 2026.09.13 @ 15:13:05 End 2026.09.13 @ 15:59:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acd85d7b-f719-4a5a-a12c-f3d44f9edac5