Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 18:57:07 // AFD2019/Pay2Buy Player: OBLIQUE Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (2944) 2944 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (549) 549 TOTAL SCORE: 8033 Bonus ------- Follower Combat Kills 89 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 19% Temperature Cool (18) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Plasma Cutter Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Spiked Treads Armored Treads Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Experimental Heat Sink Improved Coolant Injector Experimental Sensor Array Stasis Canceller Improved Hacking Suite > --- WEAPON ----------- Variable Charge Gun Heavy Wave Gun Proton Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Plasma Cutter [Rating: 73] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Cold Fusion Reactor Propulsion Spiked Treads Treads Spiked Treads Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Hacking Suite Device Kinecellerator Processor Improved Targeting Computer Hackware Improved Hacking Suite Weapon Gauss Cannon Energy Gun Heavy Wave Gun Energy Cannon Proton Cannon Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . . Utility 3 | . . . . . 1 1 1 . Weapon 2 | . . . . . 2 . . . Parts Attached 11 | . . 3 . . 4 3 1 . Power 2 | . . . . . . 1 1 . Engine 1 | . . . . . . . 1 . Core . | . . . . . . . . . Reactor 1 | . . . . . . 1 . . Propulsion 4 | . . 2 . . 1 1 . . Treads 4 | . . 2 . . 1 1 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 3 | . . . . . 2 1 . . Device 2 | . . . . . 1 1 . . Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware 1 | . . . . . 1 . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 2 | . . 1 . . 1 . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon 2 | . . 1 . . 1 . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 30 | . 1 . . . 7 6 2 14 Power 2 | . . . . . . . . 2 Propulsion 8 | . . . . . 2 2 1 3 Utility 10 | . . . . . 3 2 1 4 Weapon 10 | . 1 . . . 2 2 . 5 Highest Loss Streak 10 | . 1 . . . 3 3 2 10 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 4 | . . 6 7 7 5 4 2 2 Power 1 | . . 1 1 1 1 2 1 1 Propulsion . | . . 1 2 2 1 . . . Utility . | . . . 2 2 1 . . . Weapon . | . . 1 1 1 . . . . Tool/Special . | . . . . . . . . . Unused Backups 1 | . . . . . . . . 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 77 | . 72 89 100 100 85 63 81 56 Engine 7 | . 4 14 14 14 9 5 4 1 Reactor 1 | . . . . . . 1 6 5 Treads 20 | . 26 28 28 28 25 14 7 5 Flight 1 | . . . . . . 1 6 5 Device 14 | . 13 14 14 14 16 11 21 14 Processor 2 | . . 4 14 14 2 . . . Hackware 3 | . . . . . 6 7 6 5 Energy Gun 2 | . . . . . . . 13 12 Energy Cannon 1 | . . . . . . 1 6 1 Ballistic Cannon 16 | . 13 15 28 28 26 17 6 1 Special Weapon 4 | . 13 12 . . . . . . Peak Build Rating 73 | 1 16 22 20 20 28 50 73 69 Average Rating 29 | 1 14 19 20 20 24 34 65 48 On Entrance 23 | . 1 16 20 20 20 28 46 63 Avg Prop Armor Cover (%) 6 | . 21 . . . . 1 1 1 Naked Turns 25 | . 7 . . . . . . 18 Heaviest Build 50 | 2 21 22 22 22 29 38 50 50 Greatest Support 60 | 3 40 40 40 40 60 42 40 20 Greatest Overweight (x) 7 | . 4 . . . . 1 2 7 Average Overweight (x) . | . 1 . . . . . 1 1 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 4 10 10 10 10 6 3 2 Average Carried 5 | . . 8 10 10 7 4 2 2 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 4 10 10 10 6 3 2 2 Class Distribution -------------------- 56% | Mutant 42% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Matter Collected 2105 | 78 405 244 . . 677 638 62 1 Remotely 590 | . . . . . 590 . . . Salvage Created 2109 | 78 660 231 . . 578 359 137 66 Parts . | . . . . . . . . . Haulers Intercepted 2 | . 1 . . . . 1 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Combat Hostiles Destroyed 62 | . 18 9 . . 19 12 2 2 Guns 4 | . 3 . . . . . . 1 Cannons 56 | . 15 9 . . 19 12 . 1 AOE 2 | . . . . . . . 2 . Classes Destroyed 14 | 2 4 2 . . 3 2 1 . Worker 3 | . . 1 . . 1 . 1 . Builder 3 | . . . . . 2 1 . . Tunneler 2 | 1 . 1 . . . . . . Hauler 2 | . 1 . . . . 1 . . Recycler 3 | 1 1 . . . . 1 . . Watcher 3 | . 2 . . . 1 . . . Swarmer 4 | . 3 1 . . . . . . Grunt 42 | . 15 6 . . 13 7 1 . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . . . 1 . Sentry 8 | . . . . . 5 3 . . Programmer 3 | . . . . . . 1 . 2 Heavy 1 | . . . . . . 1 . . Assembled 2 | . . 2 . . . . . . Best Kill Streak 4 | 2 4 3 . . 4 3 3 1 Combat Bots Only 3 | . 3 3 . . 3 3 2 1 Max Kills in Single Turn 3 | 1 1 1 . . 2 1 3 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Hostile Shots Fired 496 | . 50 32 . . 93 137 11 173 Missed 154 | . 14 13 . . 29 35 3 60 Hits 342 | . 36 19 . . 64 102 8 113 Melee 12 | . . 1 . . . . 2 9 Projectile 330 | . 36 18 . . 64 102 6 104 Critical Strikes 17 | . 1 . . . 7 2 . 7 Damage Taken 5324 | . 399 228 . . 1192 1429 246 1830 Core 1409 | . 108 48 . . 184 218 56 795 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 67 | 100 . . . 37 66 68 . . Volleys Fired 229 | 8 58 37 . . 56 44 7 19 Largest 4 | 1 1 1 . . 3 3 4 3 Hottest 313 | 50 50 40 . . 120 155 278 313 Shots Fired 430 | 8 58 37 . . 158 104 23 42 Gun 70 | 8 10 . . . . . 14 38 Cannon 360 | . 48 37 . . 158 104 9 4 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 351 | . 48 37 . . 158 97 7 4 Thermal 70 | 8 10 . . . . . 14 38 Explosive . | . . . . . . . . . Electromagnetic 9 | . . . . . . 7 2 . Robot Hit Streak 16 | 4 7 6 . . 16 13 11 7 Robot Miss Streak 4 | 1 2 2 . . 4 3 2 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 268 | 6 40 15 . . 94 72 18 23 Core Hits 110 | 3 22 10 . . 38 27 6 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 13 | 2 4 4 . . . 2 . 1 Burn 4 | 2 1 . . . . . . 1 Blast 8 | . 3 4 . . . 1 . . Corrupt 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7869 | 75 1226 645 . 12 2266 2143 696 806 Guns 1088 | 75 87 . . . . . 262 664 Cannons 6476 | . 1139 617 . . 2253 2107 221 139 Explosions 201 | . . . . . . . 201 . Melee . | . . . . . . . . . Ramming 104 | . . 28 . 12 13 36 12 3 Kinetic 6281 | . 1139 617 . . 2253 1968 165 139 Thermal 1289 | 75 87 . . . . . 463 664 Explosive . | . . . . . . . . . Electromagnetic 195 | . . . . . . 139 56 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . . . 1 . 19 Average Corruption 4 | . . . . . . 1 . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . . . . 8 Message Errors 2 | . . . . . . . . 2 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Overload Shots 3 | . . . . . . . . 3 Overflow Damage 60 | . 24 10 . . 18 8 . . Projectiles 60 | . 24 10 . . 18 8 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 69 | . 8 5 . 1 31 17 4 3 Impact 2 | . . . . 1 . 1 . . Kinetic 62 | . 7 4 . . 28 16 4 3 Secondary 5 | . 1 1 . . 3 . . . Self-Inflicted Damage 89 | . 31 . . . . . 58 . Shots 2 | . 1 . . . . . 1 . Rammed 27 | . . 10 . 1 4 7 3 2 Targets Rammed 29 | . . 11 . 1 5 7 3 2 Kicked . | . . . . . . . . . Crushed 2 | . . 1 . . 1 . . . Highest Temperature 256 | 25 60 93 . . 203 144 195 256 Average Temperature 46 | 25 15 17 . . 48 50 125 74 Received Heat Transfer 1769 | . 174 72 . . 567 450 54 452 Effects 2 | . . . . . 2 . . . Interference 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1909 | 370 333 . . . . . 520 686 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Maximum Alert Level 1 | . 1 . . . 1 . . . Low Security (%) 87 | 100 49 100 . 100 78 100 100 100 Level 1 12 | . 50 . . . 21 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 289 | 5 289 189 . . 232 104 61 85 Initial 99 | . 3 99 . . . 18 10 . Average 76 | 1 192 64 . . 105 31 7 45 Influence Increases 2252 | 10 630 321 . . 681 383 92 135 Destroy 0b10 Robot/C 1300 | . 360 240 . . 380 240 40 40 Destroy 0b10 Robot/NC 80 | 10 20 10 . . 20 15 5 . Destroy Leader 290 | . 96 30 . . 92 72 . . Allied During Kill 11 | . . 11 . . . . . . Trap Triggered on 0b10 20 | . . . . . 10 10 . . Successful Hack 83 | . 45 6 . . 32 . . . Disable Machine 180 | . 45 15 . . 75 30 15 . Anti-Garrison Action 50 | . . . . . . . . 50 Destroy Structure 133 | . 49 9 . . 42 16 2 15 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 90 | . 15 . . . 30 . 30 15 Influence Decreases 2237 | 5 380 576 . . 639 403 114 120 Entered New Map 194 | . 2 156 . . . 24 12 . Time Decay 1652 | 5 368 420 . . 419 348 92 . Lost Part 241 | . 10 . . . 70 31 10 120 Purge Threat 150 | . . . . . 150 . . . Squads Dispatched 16 | . 6 . . . 6 4 . . Investigation 7 | . 4 . . . 2 1 . . Extermination 2 | . . . . . . 2 . . Reinforcement 5 | . 2 . . . 2 1 . . Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Distress Signals 9 | . 1 . . . 6 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | . 25 14 . . 30 19 6 16 Peak Tracking Total 13 | . 5 3 . . 5 3 3 13 Tactical Retreats 7 | . 1 1 . . 2 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Traps Triggered 8 | . 1 . . . 1 3 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . 1 1 . . Traps Extracted . | . . . . . . . . . Installed 3 | . . . . . 2 1 . . Triggered 2 | . . . . . 1 1 . . Most Traps Carried 3 | . . 3 3 3 3 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Machines Disabled 14 | . 4 1 . . 5 2 1 1 Max in Single Turn 2 | . 2 . . . 1 1 1 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Machines Accessed 19 | . 5 1 1 . 7 3 2 . Terminals 14 | . 5 1 . . 5 2 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 2 1 . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 70 | . 23 3 1 . 31 8 4 . Successful 40 | . 14 1 1 . 20 2 2 . Failed 30 | . 9 2 . . 11 6 2 . Catastrophic 2 | . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 35 | . 13 3 1 . 14 4 . . Terminals 58 | . 23 3 . . 24 5 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 10 | . . . . . 7 3 . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 24 | . 9 1 1 . 12 . 1 . Robot Analysis 8 | . 3 1 . . 4 . . . Open DSF 1 | . . . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . . . Alert Level 4 | . 2 . . . 2 . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 3 | . 1 . . . 2 . . . Recall Investigation 1 | . 1 . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . Zone Layout 2 | . 1 . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . . . 5 1 . . Insert Component 2 | . . . . . 2 . . . Analyze 2 | . . . . . 2 . . . Retrieve Study 2 | . . . . . 1 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 9 | . 5 . . . 3 1 . . Terminals 9 | . 5 . . . 3 1 . . Botnet 5 | . 2 . . . 2 1 . . Disrupt 3 | . 2 . . . 1 . . . Search 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 4 1 . . 7 3 1 . Full Trace Events 7 | . 4 . . . 2 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 1 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . 14 . . . . . . Total Damage 228 | . . 228 . . . . . . Kills 5 | . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Active Infowar (turns) 490 | . . . . . . 344 143 3 Sensors 487 | . . . . . . 344 143 . Jamming 3 | . . . . . . . . 3 Robot Analysis Total 8 | . 3 1 . . 4 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Turns Passed 5884 | 30 857 1171 333 32 1112 1265 642 442 Spaces Moved 2785 | 29 381 662 209 20 521 626 174 163 Core 261 | 29 193 . . . . . . 39 Treads 2517 | . 188 662 209 20 521 626 174 117 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 7 | . . . . . . . . 7 Fastest Speed 50 | 50 50 160 160 160 152 152 255 50 Average Speed 178 | 50 189 160 160 160 158 165 325 228 Slowest Speed 400 | 50 250 160 160 160 160 250 360 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 79 97 60 16 57 20 7 40 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 120 | . 56 9 . . 38 15 2 . Melee . | . . . . . . . . . Projectile 81 | . 17 9 . . 38 15 2 . AOE 39 | . 39 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Total 3316 | 36 459 731 208 20 681 757 229 195 Wait 251 | . 21 12 . . 92 76 45 5 Move 2777 | 28 380 661 208 19 520 625 173 163 Hop . | . . . . . . . . . Pick Up 4 | . . 4 . . . . . . Fast Attach 2 | . . . . . . . . 2 Attach 8 | . . 1 . . 4 2 1 . Detach . | . . . . . . . . . Swap 3 | . . 2 . . . 1 . . Drop 6 | . . 3 . . 2 1 . . Fire 229 | 8 58 37 . . 56 44 7 19 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 28 | . . 11 . 1 5 7 3 1 Escape Stasis 4 | . . . . . . . . 4 Rewire . | . . . . . . . . . Trap 3 | . . . . . 2 1 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 31 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 11) 667 | -10/Materials | Discovered new exit (range 15) 888 | -10/Materials | Entered Mines 901 | -10/Mines | Core integrity fell below 50% 917 | -10/Mines | Escorted by a lone wolf Derelict 1033 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1036 | -10/Mines | Found Prototype Device 1161 | -10/Mines | Excavation squad dispatched 1161 | -10/Mines | A large section of the Mines collapsed 1310 | -10/Mines | Found a hidden stash of uninstalled traps 1358 | -10/Mines | Discovered new exit (range 6) 1414 | -10/Mines | Discovered new exit (range 15) 1506 | -10/Mines | Discovered new exit (range 2) 2050 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2050 | -10/Mines | Discovered new exit (range 5) 2059 | -10/Mines | Entered Exiles 2059 | -10/Exiles | Accompanied by 1 ally 2099 | -10/Exiles | Met 8R-AWN 2125 | -10/Exiles | Met EX-HEX 2173 | -10/Exiles | Met EX-BIN 2192 | -10/Exiles | Aligned with FarCom system 2194 | -10/Exiles | Given EX-Vault access code 2231 | -10/Exiles | Opened EX-Vault 2272 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2320 | -10/Exiles | Met EX-DEC 2379 | -10/Exiles | Discovered new exit (range 10) 2392 | -10/Exiles | Entered Mines 2410 | -9/Mines | Discovered new exit (range 10) 2424 | -9/Mines | Entered Materials 2424 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2764 | -8/Materials | Discovered new exit (range 9) 2777 | -8/Materials | Build established: Skirmisher 2934 | -8/Materials | Identified Exp. Sensor Array 3168 | -8/Materials | Discovered new exit (range 3) 3359 | -8/Materials | Garrison activated, responded to threat 3427 | -8/Materials | Lost 3 parts (1n1u1w) 3536 | -8/Materials | Entered Factory 3536 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3977 | -7/Factory | Lost 3 parts (2u1w) 4220 | -7/Factory | Build established: Mutant 4720 | -7/Factory | Discovered new exit (range 5) 4763 | -7/Factory | Build established: Skirmisher 4801 | -7/Factory | Entered another Factory area 4801 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5425 | -6/Factory | Identified exit to Garrison 5443 | -6/Factory | Entered Garrison 5575 | -6/Garrison | Lost 4 parts (1p1u2w) 5613 | -6/Garrison | Triggered checkpoint 5652 | -6/Garrison | Garrison Relay disabled 5770 | -6/Garrison | Spotted B-75 Beast 5809 | -6/Garrison | Spotted B-75 Beast 5847 | -6/Garrison | Triggered checkpoint 5864 | -6/Garrison | System corruption reached 10% 5867 | -6/Garrison | Core integrity fell below 50% 5867 | -6/Garrison | Released all parts (3) 5881 | -6/Garrison | Core integrity fell below 20% 5885 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05849_ Knocked back. 05854_ Critical hit (Meltdown: +320). 05859_ Knocked back. Garrison Door activated. 05861_ Hvy. Wave Gun destroyed. 05863_ Critical hit (Smash). 05863_ Impulse Thruster destroyed. 05863_ Imp. Coolant Injector destroyed. 05863_ System corrupted by crushing effect (+4). 05863_ System corrupted by crushing effect (+5). 05863_ Hvy. Disruptor Cannon destroyed. 05866_ Exp. Heat Sink destroyed. 05866_ System corrupted by crushing effect (+1). 05866_ Knocked back. 05867_ System corrupted: Heat flow error (+281). 05867_ Released Adv. Transmission Jammer. 05867_ Released Phase Gun. 05867_ Released Imp. Recalibrator. 05872_ Penetrated by Slug. 05878_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????### ## ## | | ??????????????????????############### ## ## | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# #### ########### ## | | ??????????????????????#s #??# #?????????? #? | | ??????????????????????#sss#??#p#??????????#####?? | | ??????????????????????# #??# #?????????????????? | | ??????????????????????# #??# #?????????????????? | | ????????????????####### #### #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# ###### h####h#?????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????s???# #??????????????????????? | | ??????????????????s???# #??????????????????????? | | ??????????????????s???# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #????Y?????????Y???????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#Y #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????## #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ???????????????????Y??# ???????????????????????? | | ????????????????????Y? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 80 Energy Generation 24 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -8/Materials | Hacked Gauss Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (38) ------------------------ Med. Laser (Loot Box) Remote Datajack (Loot Box) Kinecellerator (Loot Box) Gauss Cannon (Loot Box) Lgt. Treads (749) Lgt. Treads (749) Plasma Cutter (396) Imp. Ion Engine (284) Imp. Ion Engine (284) Imp. Light Cannon (394) Imp. Light Cannon (394) Spk. Treads (527) Spk. Treads (527) Spk. Treads (527) Spk. Treads (527) Imp. Targeting Computer (416) Tractor Beam (269) Cooling System (685) Cold Fusion Reactor (Loot Box) Imp. Hacking Suite (Loot Box) Adv. Assault Cannon (881) Gauss Cannon (881) Gauss Cannon (881) Adv. Treads (1762) Arm. Treads (1917) Stasis Canceller (Loot Box) Particle Charger (Loot Box) Cld. Nuclear Pulse Thruster (Loot Box) Proton Cannon (Loot Box) Variable Charge Gun (Loot Box) Hvy. Wave Gun (Loot Box) Exp. Heat Sink (884) Imp. Coolant Injector (884) Adv. Transmission Jammer (Loot Box) Hvy. Disruptor Cannon (Loot Box) Phase Gun (Loot Box) Imp. Recalibrator (Loot Box) Impulse Thruster (Loot Box) Game ------ Seed elon Manual? 1 Play Time 00:53:18 Cumulative 170.1 hours Start 2026.07.10 @ 18:02:01 End 2026.07.10 @ 18:57:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 61 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 919c7b5c-6d16-4c7c-9419-3958d6b30150