Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 22:15:56 Player: naththebg Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (362) 1810 Value Destroyed (17188) 17188 Prototype IDs (62) 1240 Alien Tech Used (4) 800 Bonus (8011) 8011 TOTAL SCORE: 36349 Bonus ------- High Alert Combat Kills 2951 Follower Combat Kills 60 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 38/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter > --- UTILITY (13) ----- Advanced Signal Interpreter Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Core Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Neutrino Core Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Biometal Heavy Treads Treaded Armored-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Power Amplifier Improved Cooling System Huge Storage Unit Advanced Energy Well Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Energy Filter Advanced EM Shield System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Enhanced Quantum Rifle Mini Smartbomb Launcher Hvy. Thermal Neutralizer Construct/C Hvy. Kinetic Hardcell Construct/C > --- INVENTORY -------- Improved Ion Engine Launcher Loader Quantum Capacitor Improved Shield Generator Advanced Force Field Phase Redirector Subatomic Replicator Core Cannon Hypervelocity Multirail Compact Tesla Bomb Launcher Sigix Containment Pod [Rating: 185] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Constructs Energy Gun Makeshift Laser Energy Cannon Constructs Ballistic Gun Precision Assault Rifle Ballistic Cannon Constructs Launcher Mini Smartbomb Launcher Slashing Weapon Ionic Axe Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . . 4 2 . . 4 2 2 . 2 . 2 Power 2 | . . . . . . . . 1 . . . 1 . . Propulsion 3 | . . . . 1 1 . . 1 . . . . . . Utility 11 | . . . . 2 1 . . 2 1 2 . 1 . 2 Weapon 2 | . . . . 1 . . . . 1 . . . . . Parts Attached 162 | 6 10 6 4 24 43 . 3 8 3 12 13 4 7 19 Power 19 | 1 . 1 . 4 6 . . . . . . 1 1 5 Engine 10 | 1 . 1 . 4 3 . . . . . . . . 1 Core 4 | . . . . . 3 . . . . . . 1 . . Reactor 5 | . . . . . . . . . . . . . 1 4 Propulsion 37 | 2 3 2 . 8 9 . . 3 1 2 1 . 1 5 Treads 22 | . 2 . . 5 4 . . 3 1 2 1 . 1 3 Leg 4 | 2 1 . . . 1 . . . . . . . . . Wheel 8 | . . 2 . 2 4 . . . . . . . . . Hover 3 | . . . . 1 . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . Utility 61 | 1 3 2 1 7 12 . 3 5 2 8 4 3 3 7 Device 26 | . . . . 4 3 . 1 2 1 6 1 2 1 5 Storage 6 | 1 2 . . . 1 . . 1 . . 1 . . . Processor 5 | . . . . . 2 . . 1 . 1 . . . 1 Hackware 4 | . . . . 1 2 . . . . . . . . 1 Protection 20 | . 1 2 1 2 4 . 2 1 1 1 2 1 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 2 4 1 3 5 16 . . . . 2 8 . 2 2 Energy Gun 13 | 2 2 . 1 . 1 . . . . 1 4 . . 2 Energy Cannon 14 | . 1 1 2 2 6 . . . . . 2 . . . Ballistic Gun 9 | . 1 . . 2 4 . . . . . 2 . . . Ballistic Cannon 2 | . . . . . 1 . . . . . . . 1 . Launcher 6 | . . . . 1 3 . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 2 12 . 1 . . . 4 . 2 . Parts Lost 63 | . 2 5 3 5 6 . 1 . 1 4 1 3 6 26 Power 6 | . . 1 . . 1 . . . . . . . 1 3 Propulsion 15 | . . 2 . 2 2 . . . 1 . . . 2 6 Utility 30 | . . 2 1 3 2 . 1 . . 3 1 3 2 12 Weapon 12 | . 2 . 2 . 1 . . . . 1 . . 1 5 Highest Loss Streak 19 | . 2 5 2 1 4 . 1 . 1 3 1 3 5 19 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 18 | 4 8 10 11 14 18 23 20 18 21 23 22 19 19 9 Power 2 | 1 1 . . 1 2 4 3 2 3 2 2 . . . Propulsion 2 | 2 4 2 2 4 4 6 4 3 1 3 1 . . . Utility 6 | . 2 3 2 2 4 2 3 6 12 11 9 9 10 4 Weapon 6 | . 1 5 6 5 7 11 9 6 4 5 8 9 5 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 74 | . 2 . . 7 14 . 6 2 2 11 19 3 3 5 Power 13 | . . . . 2 3 . 1 1 . 1 4 1 . . Propulsion 17 | . 2 . . 2 2 . 2 1 . 1 6 . 1 . Utility 21 | . . . . 2 2 . . . 1 4 6 . 2 4 Weapon 23 | . . . . 1 7 . 3 . 1 5 3 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 86 98 100 90 90 76 52 65 62 60 56 55 58 65 Engine 2 | . 14 13 14 9 4 . . . . . . . . 1 Core 2 | . . . . . 2 7 6 5 5 4 2 . . 3 Reactor 1 | . . . . . . . . . . . 1 4 4 5 Treads 10 | . 4 2 . 16 21 . 1 13 14 13 7 8 7 7 Wheel 4 | . . 24 28 9 6 15 6 . . . . . . . Device 14 | . . . . 10 6 7 9 20 15 17 20 22 26 27 Storage 7 | . 14 14 14 9 7 7 7 9 10 9 6 5 4 6 Processor 1 | . . . . . . . . . . 3 4 4 4 4 Hackware 1 | . . . . . 6 2 . . . . . . . 2 Protection 5 | . 2 13 14 8 8 12 5 1 4 5 3 3 3 . Energy Gun 1 | . 20 . . . 1 . . 1 5 1 . . . 2 Energy Cannon 10 | . 1 27 27 23 14 23 12 8 5 4 4 4 4 3 Ballistic Gun 1 | . 4 . . 3 5 . . . . . . . . . Peak Build Rating 185 | 6 13 16 17 36 67 67 78 97 107 132 170 172 183 185 Average Rating 90 | 3 7 15 16 31 51 66 55 87 100 117 141 163 173 145 On Entrance 71 | . 6 13 16 16 36 67 66 60 96 100 132 155 168 140 Avg Prop Armor Cover (%) 7 | . . . . 7 9 . . 11 7 6 2 . . 7 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 200 | 13 38 38 38 62 139 136 137 136 159 163 160 186 200 186 Greatest Support 207 | 20 40 40 24 62 98 56 72 72 72 142 186 186 207 189 Greatest Overweight (x) 40 | 1 . 3 1 5 5 2 40 1 2 2 2 . 1 2 Average Overweight (x) 1 | . . 1 1 . 1 2 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 10 15 15 15 20 25 25 25 25 25 25 25 25 22 Most Carried 25 | 7 15 15 14 15 25 25 25 22 24 25 25 24 25 19 Average Carried 19 | 5 8 10 12 14 19 24 21 18 22 24 24 22 23 14 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 10 13 15 25 25 21 20 22 25 24 24 19 5 Scrap Engine Consumption 85 | . . . . . . . 27 10 3 8 17 7 4 9 Constructs Created 5 | . . . . . . . 4 . . . . . . 1 Constructs Modified 32 | . . . . . . . 7 5 1 3 9 3 3 1 Class Distribution -------------------- 39% | Construct 25% | Tank 20% | Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Tank | -7/Recycling Construct | -5/Factory Construct | -4/Factory Mutant | -3/Research Construct | -3/Testing Construct | -2/Research Construct | -2/Quarantine Tank | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Matter Collected 5779 | 220 127 86 40 459 1189 126 240 490 495 244 594 110 534 825 Remotely . | . . . . . . . . . . . . . . . Salvage Created 18115 | . 401 141 256 2008 3138 704 437 340 599 1268 2052 2510 2578 1683 Parts 903 | . 26 5 16 100 164 28 16 13 29 57 115 132 145 57 Haulers Intercepted 26 | . 1 . . 6 7 2 . . . 2 3 4 . 1 Recyclers Shooed 11 | . 1 . . . 5 . . 2 . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . 14 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 255 | . 8 6 6 34 43 9 8 5 15 19 21 13 40 28 Melee 6 | . . . . 1 . . . . 2 2 1 . . . Guns 29 | . 6 . . 4 13 . . . 1 . 2 . 1 2 Cannons 170 | . . 5 5 28 19 9 7 4 9 15 18 12 29 10 AOE 38 | . 2 . . . 7 . . . 2 1 . . 10 16 Classes Destroyed 21 | . 6 2 1 4 3 1 . . . . . 1 1 2 Worker 22 | . 1 . . 1 4 . . 4 . 1 1 5 3 2 Builder 13 | . . 1 . 2 4 . . . 2 . 3 1 . . Tunneler 1 | . . . . . 1 . . . . . . . . . Hauler 26 | . 1 . . 6 7 2 . . . 2 3 4 . 1 Recycler 21 | . . . . 2 7 . . 3 1 1 1 3 1 2 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 4 | . 1 . . 2 . . . . 1 . . . . . Watcher 23 | . 2 . . 4 4 2 . . . 3 1 4 3 . Swarmer 27 | . 3 . . 7 . . . . . . 1 . 10 6 Saboteur 1 | . . . . . . . . . . . . . 1 . Grunt 80 | . 5 1 . 19 18 3 . . 5 3 1 2 11 12 Brawler 4 | . . . . . . 1 . . . . . . 2 1 Duelist 3 | . . . . . 1 . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 35 | . . . . 6 10 5 4 2 2 1 3 1 1 . Hunter 27 | . . . . 1 4 . . 1 2 6 8 3 2 . Programmer 58 | . . . . . 8 . . 2 6 9 8 6 13 6 Heavy 3 | . . . . 1 2 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . Subdweller 10 | . . . 6 . . . 4 . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . Best Kill Streak 13 | . 5 2 2 9 7 5 1 2 5 8 9 13 7 7 Combat Bots Only 8 | . 5 2 2 7 5 3 1 2 5 8 8 6 5 7 Max Kills in Single Turn 4 | . 2 1 1 2 3 2 1 2 2 1 2 3 3 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . 2 . . . 2 1 . . 2 2 Melee 1 | . . . . 1 . . . . 1 1 1 . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Hostile Shots Fired 2067 | . 44 56 26 109 418 90 78 42 100 215 175 54 315 345 Missed 641 | . 10 17 5 26 167 46 31 14 41 65 39 14 52 114 Hits 1426 | . 34 39 21 83 251 44 47 28 59 150 136 40 263 231 Melee 12 | . . 1 . . . . . . . . . . 9 2 Projectile 1414 | . 34 38 21 83 251 44 47 28 59 150 136 40 254 229 AOE 24 | . . 22 . . 2 . . . . . . . . . Critical Strikes 78 | . . . . 4 8 . 1 1 5 10 12 4 20 13 Actively Blocked 3 | . . . . . 1 . 1 . . . 1 . . . Part Disruptions 1 | . . . . . . . . . . . 1 . . . Damage Taken 22313 | . 367 986 443 1155 3068 343 432 282 559 2067 1963 909 5042 4697 Core 2669 | . 44 99 24 41 394 17 49 7 23 41 155 34 125 1616 Absorbed by Shields 3429 | . . . . . . . . 292 590 591 156 319 841 640 Reduced by Siege Mode 710 | . . . . . . . . . . . 223 83 355 49 Redirected to Shielding 218 | . . . . . 49 22 39 . . 7 70 31 . . Ignored by Resistances 1045 | . . . . . 125 . . . . 17 843 . 60 . Regen/Repaired (Parts) 2674 | . . . . . 574 . . 31 126 419 479 359 586 100 Core Remaining (%) 78 | 100 . . 33 92 . . 34 99 98 . 84 . 84 . Volleys Fired 1020 | . 34 21 26 104 196 18 31 57 53 86 87 52 166 89 Largest 3 | . 2 2 2 3 3 3 3 2 2 1 2 1 1 2 Hottest 360 | . 88 136 136 204 166 105 135 125 240 80 200 360 153 153 Shots Fired 1694 | . 56 40 46 300 491 53 80 65 72 85 86 52 166 102 Gun 343 | . 55 . 8 37 171 . . 20 19 . 12 . 6 15 Cannon 1295 | . 1 40 38 263 311 53 80 45 51 80 74 52 142 65 Launcher 56 | . . . . . 9 . . . 2 5 . . 18 22 Special . | . . . . . . . . . . . . . . . Kinetic 236 | . 15 . . 33 138 . 5 1 . . 10 . 6 28 Thermal 1374 | . 13 40 46 267 344 53 75 64 70 80 76 52 142 52 Explosive 51 | . . . . . 9 . . . 2 . . . 18 22 Electromagnetic 33 | . 28 . . . . . . . . 5 . . . . Robot Hit Streak 55 | . 10 9 25 11 20 12 17 12 8 16 10 10 55 20 Robot Miss Streak 5 | . 4 2 1 3 4 2 2 4 3 3 3 2 5 2 Penetration Max 4 | . . . . . . . . . . . 2 4 . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 1058 | . 40 21 32 174 297 33 39 54 47 51 57 35 110 68 Core Hits 561 | . 18 9 9 75 113 19 10 18 32 30 39 41 77 71 Critical Kills 8 | . . . 1 3 1 . . . . . 2 . 1 . Critical Parts Destroyed 9 | . . . . 1 . . . . . . 5 . 3 . Critical Strikes 30 | . 1 . 1 4 8 . . . . . 8 . 7 1 Burn 7 | . . . . . 7 . . . . . . . . . Meltdown 3 | . . . 1 2 . . . . . . . . . . Destroy 18 | . . . . 2 1 . . . . . 8 . 7 . Blast 1 | . . . . . . . . . . . . . . 1 Corrupt 1 | . 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 53811 | . 751 455 653 3741 8768 1095 1251 1970 2730 4284 4953 5137 10848 7175 Guns 4575 | . 515 . 17 415 2371 . . 388 358 . 103 . 72 336 Cannons 40615 | . 20 450 636 3320 5200 1078 1251 1582 1811 3859 4639 5107 8409 3253 Explosions 8245 | . 216 . . . 1133 17 . . 548 372 95 . 2341 3523 Melee . | . . . . . . . . . . . . . . . Ramming 376 | . . 5 . 6 64 . . . 13 53 116 30 26 63 Kinetic 3825 | . 181 . . 415 1937 . . 48 . . 88 . 72 1084 Thermal 41220 | . 180 450 653 3320 5663 1078 1251 1922 2169 3859 4654 5107 8409 2505 Explosive 7506 | . 147 . . . 930 17 . . 548 . . . 2341 3523 Electromagnetic 884 | . 243 . . . 174 . . . . 372 95 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 25 | . 1 1 1 2 8 8 9 2 1 17 25 3 3 22 Average Corruption 7 | . 1 1 1 2 5 8 8 1 1 12 22 2 2 6 Corruption Purged 4 | . . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 419 | . 2 5 6 . 106 11 95 10 6 37 96 10 7 28 Message Errors 117 | . 1 2 3 . 28 3 32 4 3 9 21 2 2 7 Matter Fused 78 | . . . . . 12 3 18 3 3 7 21 2 2 7 Heat Flow Errors 61 | . 1 1 1 . 15 1 14 1 . 6 12 4 1 4 Energy Discharges 62 | . . . 1 . 20 1 11 2 . 5 18 1 2 1 Parts Rejected 2 | . . . . . 2 . . . . . . . . . Parts Fused 7 | . . . . . 5 . . . . 1 1 . . . Data Loss (minor) 47 | . . 1 1 . 10 2 10 . . 4 14 1 . 4 Data Loss (major) 12 | . . 1 . . 3 . 5 . . 1 1 . . 1 Misfires 10 | . . . . . 5 . 3 . . . 2 . . . Alerts 7 | . . . . . 2 . . . . 2 2 . . 1 Misdirections 4 | . . . . . . . . . . 1 . . . 3 Weapon Failures 12 | . . . . . 4 1 2 . . 1 4 . . . Overload Shots 19 | . . . . 4 3 . 1 . 1 . . 1 . 9 Effects 3 | . . . . 2 1 . . . . . . . . . Heat Surge 2 | . . . . 2 . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . Overflow Damage 3354 | . . . 12 63 244 . . 102 44 450 413 120 1472 434 Projectiles 3246 | . . . 12 63 219 . . 102 44 450 411 120 1468 357 Explosions 108 | . . . . . 25 . . . . . 2 . 4 77 Melee . | . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . 1 . . . . . 7 Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . 1 . . . . . 7 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 351 | . . . . . . . . . . . . . 161 190 Shots 8 | . . . . . . . . . . . . . 3 5 Rammed 33 | . . 1 . 1 10 . . . . 5 5 1 1 9 Targets Rammed 41 | . . 1 . 3 10 . . . 2 6 8 1 1 9 Kicked 2 | . . . . . . . . . . . 2 . . . Crushed 6 | . . . . 2 . . . . 2 1 1 . . . Highest Temperature 536 | . 186 536 134 418 353 172 241 198 150 245 310 498 168 198 Average Temperature 87 | . 36 177 49 113 66 38 92 106 69 67 77 55 33 47 Received Heat Transfer 3322 | . 150 18 24 486 630 114 96 16 57 187 72 738 524 210 Effects 11 | . . 4 . 4 1 . . . . 1 . 1 . . Shutdowns 4 | . . 2 . 1 . . . . . . . 1 . . Energy Bleed 2 | . . . . 1 . . . . . 1 . . . . Interference 4 | . . 2 . 2 . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . Siege Activations 21 | . . . . . . . . . . . 3 7 8 3 Total Turns 454 | . . . . . . . . . . . 105 87 176 86 Longest Duration 69 | . . . . . . . . . . . 55 35 69 55 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Parts Fried 4 | . 1 . . . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 12 | . . 1 1 2 4 . 1 1 1 . . 1 . . Combat Hostiles 11 | . . 1 1 1 4 . 1 1 1 . . 1 . . Parts Melted 83 | . . . 3 13 18 5 4 1 5 . 11 19 1 3 Heat Transferred 38550 | . 337 814 1184 5957 9310 1700 1950 2999 2405 . 3096 3752 3438 1608 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Maximum Alert Level 4 | . . . . 2 3 2 1 1 1 1 2 3 4 3 Low Security (%) 46 | 100 100 100 . 29 40 . 87 80 75 39 79 . . . Level 1 21 | . . . . 44 26 . 12 19 24 60 5 33 8 . Level 2 12 | . . . . 26 5 100 . . . . 15 12 29 26 Level 3 19 | . . . . . 26 . . . . . . 53 57 73 Level 4 . | . . . . . . . . . . . . . 4 . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1227 | . 166 42 . 485 1070 682 259 300 380 318 562 863 1227 1020 Initial 736 | . . 42 . . 220 484 253 300 11 174 144 310 406 736 Average 318 | . 66 3 . 258 376 619 56 133 116 184 128 586 713 791 Influence Increases 10495 | . 342 41 . 1074 1975 338 213 527 691 666 939 975 1533 1181 Destroy 0b10 Robot/C 4820 | . 160 20 . 680 860 180 80 100 300 380 420 260 800 580 Destroy 0b10 Robot/NC 560 | . 25 5 . 85 135 20 . 35 20 35 45 85 35 35 Destroy Leader 1166 | . 36 10 . 170 302 68 . 40 70 100 76 86 116 92 Allied During Kill 21 | . . . . . . . . . . . . . . 21 Successful Hack 331 | . 29 6 . 16 48 12 46 14 34 26 48 28 . 24 Disable Machine 1185 | . 45 . . 75 300 30 60 30 75 60 150 105 225 30 Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . Destroy Structure 1572 | . 32 . . 18 135 28 27 8 162 50 200 366 357 189 Advance Influence 300 | . . . . . . . . 300 . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . 15 Lose Combat Pursuer 375 | . 15 . . 30 45 . . . 30 15 . 45 . 195 Influence Decreases 9669 | . 233 150 . 589 1393 753 864 503 382 742 645 804 1029 1582 Entered New Map 2653 | . . 67 . . 265 583 399 1 14 160 114 242 317 491 Time Decay 5894 | . 213 61 . 549 768 170 455 502 368 542 521 522 652 571 Lost Part 552 | . 20 22 . 40 60 . 10 . . 40 10 30 60 260 Lost Ally 270 | . . . . . . . . . . . . 10 . 260 Purge Threat 300 | . . . . . 300 . . . . . . . . . Squads Dispatched 65 | . 1 . . 4 20 . . 2 3 6 5 4 9 11 Investigation 3 | . . . . 1 1 . . . . 1 . . . . Extermination 32 | . . . . . 8 . . 2 3 3 3 2 6 5 Reinforcement 15 | . 1 . . 3 5 . . . . 2 2 1 . 1 Assault 10 | . . . . . 2 . . . . . . 1 2 5 Garrison 5 | . . . . . 4 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 . . . Haulers Reinforced 5 | . . . . . 2 . . . . . 1 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Distress Signals 17 | . 1 . . 3 2 1 1 . 2 1 1 2 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 382 | . 13 16 6 49 58 11 8 9 26 27 26 23 51 59 Peak Tracking Total 10 | . 5 9 2 4 5 3 1 2 5 5 3 6 6 10 Tactical Retreats 20 | . 1 3 . 2 3 . . . 2 1 . 2 . 6 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Traps Triggered 14 | . . . . 2 2 . . . . 3 3 . 3 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Objects Rigged 3 | . 3 . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Machines Disabled 82 | . 3 . . 5 21 2 4 2 5 4 12 7 15 2 Max in Single Turn 4 | . 2 . . 1 4 2 1 1 3 1 2 1 3 1 Garrison Access 4 | . . . . 1 2 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Machines Accessed 76 | . 7 1 1 6 15 2 12 4 3 4 9 1 5 6 Terminals 46 | . 6 1 . 4 10 2 5 1 2 1 5 1 5 3 Fabricators 3 | . . . . . 1 . . . . 1 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units 12 | . 1 . . . 1 . 6 1 . . . . . 3 Scanalyzers 9 | . . . . 1 1 . . 1 1 2 3 . . . Garrison Access 3 | . . . . 1 1 . . 1 . . . . . . Total Hacks 179 | . 19 3 4 13 36 4 36 10 8 8 12 3 10 13 Successful 82 | . 10 1 4 5 22 2 14 5 6 3 3 2 4 1 Failed 95 | . 9 2 . 8 13 2 22 4 2 5 9 1 6 12 Catastrophic 20 | . . . . 2 3 . 3 . . 2 5 . 3 2 Database Lockouts 2 | . . . . . 1 . . 1 . . . . . . Manual 61 | . 6 3 . 3 10 3 16 3 3 2 . 3 5 4 Terminals 107 | . 18 3 . 8 22 4 16 2 5 2 7 3 10 7 Fabricators 8 | . . . . . 6 . . . . 1 1 . . . Repair Stations 3 | . . . . . 3 . . . . . . . . . Recycling Units 30 | . 1 . . . 2 . 18 3 . . . . . 6 Scanalyzers 19 | . . . . 2 2 . . 3 3 5 4 . . . Garrison Access 6 | . . . . 3 1 . . 2 . . . . . . Terminal Hacks 35 | . 6 1 4 2 11 2 4 . 1 . 1 . 2 1 Record 5 | . . . 4 . 1 . . . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . Prototype ID Bank 11 | . 4 1 . 1 3 1 1 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . Alert Level 5 | . . . . . 2 . 1 . . . 1 . 1 . Unreport Threat 2 | . . . . . 2 . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . 1 1 Patrol Status 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . 1 . 4 1 . . . . . . Retrieve Components 7 | . 1 . . . 1 . 4 1 . . . . . . Scanalyzer 10 | . . . . 1 1 . . 1 2 3 2 . . . Retrieve Study 10 | . . . . 1 1 . . 1 2 3 2 . . . Garrison Access Hacks 3 | . . . . 1 1 . . 1 . . . . . . Seal Access 3 | . . . . 1 1 . . 1 . . . . . . Unauthorized Hacks 24 | . 3 . . 1 5 . 6 2 3 . . 2 2 . Terminals 16 | . 3 . . 1 2 . 2 1 3 . . 2 2 . Assimilate 1 | . . . . . . . . . . . . 1 . . Botnet 11 | . 2 . . 1 2 . 2 1 1 . . 1 1 . Detonate 1 | . 1 . . . . . . . . . . . . . Disrupt 2 | . . . . . . . . . 1 . . . 1 . Operators 1 | . . . . . . . . . 1 . . . . . Fabricators 3 | . . . . . 3 . . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 4 1 . . . . . . Reject 3 | . . . . . . . 3 . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 66 | . 5 1 . 5 12 2 11 2 3 4 9 1 5 6 Full Trace Events 7 | . 1 . . . . . 6 . . . . . . . Feedback Events 2 | . 1 . . . . . 1 . . . . . . . Corruption 2 | . 1 . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . . 1 1 . . 1 2 3 2 . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 22 | . 9 . . . 10 . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Total Allies 15 | . . . . . . . . . . . . 1 . 14 Largest Group 7 | . . . . . . . . . . . . 1 . 7 Highest-Rated Group 101 | . . . . . . . . . . . . 26 . 101 Highest-Rated Ally 26 | . . . . . . . . . . . . 26 . 15 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . . . . . . . . . . . 32 Total Damage 833 | . . . . . . . . . . . . . . 833 Kills 3 | . . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Active Infowar (turns) 8015 | . . . . . . . . . . 1146 1782 1385 2377 1325 Sensors 7745 | . . . . . . . . . . 1146 1782 1385 2377 1055 Terrain 2 | . . . . . . . . . . . . . . 2 Seismic 1063 | . . . . . . . . . . . . . . 1063 Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Turns Passed 24351 | 52 576 696 711 2319 4345 341 2919 1341 1721 1629 2122 1442 2413 1724 Spaces Moved 12174 | 36 347 517 562 1225 2141 203 1245 790 690 694 1009 485 1159 1071 Core 329 | 11 . . . . . . 9 . . . . . . 309 Treads 7717 | . 47 21 . 662 1140 . 376 790 690 694 891 485 1159 762 Legs 443 | 25 300 . . . . . . . . . 118 . . . Wheels 3685 | . . 496 562 563 1001 203 860 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 105 105 96 130 130 111 111 172 149 92 118 118 50 Average Speed 143 | 102 125 108 105 140 157 130 140 140 190 182 149 118 142 123 Slowest Speed 2050 | 120 160 160 105 166 238 130 2050 172 191 191 269 118 187 232 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 3 54 82 46 79 59 33 97 15 11 19 87 13 73 22 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 . 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 131 | . . . . 4 12 . 8 . 8 11 44 23 18 3 Terrain Destroyed 898 | . 33 1 . 10 140 27 30 4 84 25 138 170 157 79 Melee . | . . . . . . . . . . . . . . . Projectile 481 | . . 1 . 10 32 11 30 4 18 25 136 170 34 10 AOE 415 | . 33 . . . 108 16 . . 66 . . . 123 69 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Total 17541 | 49 431 612 636 1595 2718 239 2361 963 1025 976 1537 1301 1747 1351 Wait 3638 | . 18 68 40 172 234 17 1045 78 266 124 335 746 373 122 Move 12160 | 35 346 516 561 1224 2140 202 1244 789 689 693 1008 484 1158 1071 Hop . | . . . . . . . . . . . . . . . Pick Up 185 | 8 15 . 5 25 40 1 11 12 4 23 26 3 11 1 Fast Attach 67 | 4 4 . . 9 13 . 3 2 2 2 6 1 3 18 Attach 79 | 2 1 5 3 7 12 . 1 8 2 9 10 4 10 5 Detach 31 | . . . . . 2 . 3 4 2 5 9 1 3 2 Swap 113 | . 5 1 1 24 33 1 . 3 1 9 15 6 12 2 Drop 197 | . 8 . . 27 38 . 23 10 4 19 33 3 10 22 Fire 1020 | . 34 21 26 104 196 18 31 57 53 86 87 52 166 89 Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . . 2 . . . Crush 38 | . . 1 . 3 10 . . . 2 6 6 1 1 8 Escape Stasis 10 | . . . . . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Storage -7/Recycling -5/Factory -4/Factory (discovered 7 exits: *Res x2 / Upp x2 / Ext x2 / Arm) -3/Research -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | Discovered new exit (range 12) 629 | -10/Materials | Entered Mines 640 | -10/Mines | Assembled infested the area 688 | -10/Mines | Core integrity fell below 50% 691 | -10/Mines | Destroyed YI-UF0 720 | -10/Mines | Lost 5 parts (1p2n2u) 770 | -10/Mines | Learned location of Storage (-7) 943 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1036 | -10/Mines | Discovered new exit (range 10) 1203 | -10/Mines | Discovered new exit (range 8) 1322 | -10/Mines | Discovered new exit (range 3) 1325 | -10/Mines | Entered Subcaves 1529 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1548 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1561 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1903 | -10/Subcaves | Visited Clippyterm 1906 | -10/Subcaves | Learned location of Deep Caves (-6) 1906 | -10/Subcaves | Learned Research machine intel 1966 | -10/Subcaves | Discovered new exit (range 6) 2036 | -10/Subcaves | Entered Materials 2036 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2473 | -8/Materials | Destroyed 7 combat bots 2975 | -8/Materials | Discovered new exit (range 8) 3302 | -8/Materials | Build established: Scavenger-Tank 4296 | -8/Materials | Discovered new exit (range 16) 4355 | -8/Materials | Entered Factory 4355 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4434 | -7/Factory | Discovered new exit (range 11) 4605 | -7/Factory | Identified exit to Lower Caves 5014 | -7/Factory | Central database locked down 5764 | -7/Factory | Garrison activated, responded to threat 5782 | -7/Factory | Cargo convoy interrupted 5990 | -7/Factory | Discovered new exit (range 4) 5998 | -7/Factory | Identified exit to Factory 6139 | -7/Factory | Repaired Hrd. Heavy Armor Plating 6510 | -7/Factory | Build established: Tank 7273 | -7/Factory | Garrison activated, responded to threat 7653 | -7/Factory | Found Prototype Launcher 7653 | -7/Factory | Identified Mni. Smartbomb Launcher 8194 | -7/Factory | Discovered exit to Factory (range 8) 8227 | -7/Factory | Core integrity fell below 50% 8263 | -7/Factory | Lost 4 parts (2n2u) 8526 | -7/Factory | Identified exit to Storage 8700 | -7/Factory | Entered Storage 8976 | -7/Storage | Used back door to open Recycling access 8976 | -7/Storage | Discovered new exit (range 5) 9041 | -7/Storage | Entered Recycling 9233 | -7/Recycling | Discovered new exit (range 16) 9719 | -7/Recycling | Entered Scraplab 9722 | -7/Recycling | Found Prototype Device 9722 | -7/Recycling | Identified Scrap Engine 10664 | -7/Recycling | Build established: Mutant 11325 | -7/Recycling | Build established: Construct 11960 | -7/Recycling | Entered Factory 11960 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 12085 | -5/Factory | Central database locked down 12720 | -5/Factory | Discovered new exit (range 13) 12808 | -5/Factory | Identified exit to Factory 13301 | -5/Factory | Entered another Factory area 13301 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13325 | -4/Factory | Found Prototype Device 13328 | -4/Factory | Found Prototype Device 13380 | -4/Factory | Identified Adv. EM Shield (x2) 13738 | -4/Factory | Discovered new exit (range 9) 13891 | -4/Factory | Discovered new exit (range 13) 14063 | -4/Factory | Spotted B-86 Titan 14659 | -4/Factory | Identified exit to Upper Caves 14659 | -4/Factory | Identified exit to Extension 14659 | -4/Factory | Identified exit to Armory 15022 | -4/Factory | Entered Research 15022 | -3/Research | Evolved 2 slots: Utility x2 15023 | -3/Research | Loaded intel: 115 machine locations 15679 | -3/Research | Destroyed 8 combat bots 15696 | -3/Research | System corruption reached 10% 15988 | -3/Research | Found Prototype Device 15994 | -3/Research | Identified Exp. Thermal Defense Suite 16017 | -3/Research | Build established: Mutant 16089 | -3/Research | Found Prototype Launcher 16093 | -3/Research | Identified Com. Tesla Bomb Launcher 16193 | -3/Research | Spotted B-86 Titan 16293 | -3/Research | Lost 3 parts (3u) 16612 | -3/Research | Discovered new exit (range 11) 16627 | -3/Research | Identified exit to Testing 16651 | -3/Research | Entered Testing 17142 | -3/Testing | Found Prototype Ballistic Gun 17142 | -3/Testing | Identified Hyp. Multirail 17394 | -3/Testing | Found Prototype Energy Cannon 17394 | -3/Testing | Identified Hpw. Disruptor Cannon 17755 | -3/Testing | Found Prototype Device 17757 | -3/Testing | Identified Exp. ECM Suite 17810 | -3/Testing | Build established: Construct 17832 | -3/Testing | Found Unknown Device 17872 | -3/Testing | Identified Launcher Loader 17930 | -3/Testing | Found Prototype Processor 17933 | -3/Testing | Identified Spectral Analyzer 17943 | -3/Testing | Found Prototype Energy Gun 17943 | -3/Testing | Identified Tachyon Dispersion Ray 18512 | -3/Testing | Destroyed 8 combat bots 18568 | -3/Testing | Discovered new exit (range 13) 18759 | -3/Testing | Identified exit to Research 18773 | -3/Testing | Entered Research 18773 | -2/Research | Evolved 2 slots: Power x1, Utility x1 19441 | -2/Research | Spotted B-90 Cyclops 19463 | -2/Research | Destroyed B-90 Cyclops 19520 | -2/Research | Lost 3 parts (3u) 19526 | -2/Research | Found Quantum Capacitor 19677 | -2/Research | Discovered new exit (range 6) 19691 | -2/Research | Identified exit to Quarantine 20023 | -2/Research | First assault squad dispatched 20215 | -2/Research | Entered Quarantine 20223 | -2/Quarantine | Found Alien Artifact 20262 | -2/Quarantine | Found Alien Reactor 20262 | -2/Quarantine | Identified Matter Drive 20395 | -2/Quarantine | Identified Core Reset Matrix 20395 | -2/Quarantine | Used Core Reset Matrix 20399 | -2/Quarantine | Detected hypermatrix surge 20399 | -2/Quarantine | Sensed 12 artifacts in vicinity 20400 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 20411 | -2/Quarantine | Found Dimensional Node Initializer 20513 | -2/Quarantine | Found Phase Redirector 20629 | -2/Quarantine | Found Core Cannon 20673 | -2/Quarantine | Found Prototype Device 20676 | -2/Quarantine | Identified Exp. Thermal Defense Suite 20680 | -2/Quarantine | Found Prototype Device 20682 | -2/Quarantine | Identified Exp. Actuator Array 20884 | -2/Quarantine | Garrison activated, responded to threat 21465 | -2/Quarantine | First assault squad dispatched 22142 | -2/Quarantine | Initialized slip node 22294 | -2/Quarantine | Met incapacitated Sigix Warrior 22294 | -2/Quarantine | Lockdown squad dispatched 22303 | -2/Quarantine | Found Sigix Containment Pod 22370 | -2/Quarantine | Warped through subspace to slip node 22438 | -2/Quarantine | Spotted Alpha 7 22573 | -2/Quarantine | Lost 5 parts (1p1n2u1w) 22584 | -2/Quarantine | Discovered new exit (range 9) 22598 | -2/Quarantine | Identified exit to Access 22621 | -2/Quarantine | Found Subatomic Replicator 22628 | -2/Quarantine | Entered Access 22628 | -1/Access | Evolved 2 slots: Utility x2 22784 | -1/Access | Build established: Tank 22878 | -1/Access | First assault squad dispatched 22910 | -1/Access | Lost 4 parts (1p1n2u) 24104 | -1/Access | Destroyed 7 combat bots 24125 | -1/Access | System corruption reached 10% 24265 | -1/Access | Core integrity fell below 50% 24270 | -1/Access | Lost 19 parts (2p5n9u3w) 24272 | -1/Access | Spotted B-99 Colossus 24275 | -1/Access | Emitted hypermatrix ping 24280 | -1/Access | Assembled emerged from beneath the floor 24295 | -1/Access | Assembled emerged from beneath the floor 24340 | -1/Access | Lost 7 allies 24345 | -1/Access | Core integrity fell below 20% 24352 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 24346_ U-05 Engineer lays Concrete. 24346_ Penetrated by Slug. 24347_ U-05 Engineer lays Concrete. 24347_ Slug penetrates Wall. 24347_ U-05 Engineer destroyed. 24347_ K-01 Serf collects debris. 24348_ U-05 Engineer lays Concrete. 24349_ Penetrated by Slug. 24349_ Slug penetrates Wall. 24349_ U-05 Engineer lays Concrete. 24349_ Penetrated by Slug. 24349_ U-05 Engineer lays Concrete. 24349_ H-88 Terminator retrieves Drone. 24350_ U-05 Engineer lays Concrete. 24350_ Acquired 12 matter. 24350_ Acquired 20 matter. 24350_ U-05 Engineer lays Concrete. 24350_ K-01 Serf collects debris. 24351_ U-05 Engineer lays Concrete. 24352_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????###########+ | | ####?????????????????????????????????? """ | | #????????????????????????????????????# ""T"" | | #??????????????????????????????????### " " | | #??????????????????????????????????# | | #??????????????????????????????????# | | #??????????????????????????????????### | | #??####+####?????????????????????????# % | | #??# ##############???#+######## | | #??# # +?? | | #??# # #???# ######## | | #??# # #???# #?????#####+##### | | #??# # h #???# #?????# # | | #??# #!! #???# #?????# # | | ####### #!! h u #???# #?????# " # | | #!! #?### ###???# """ # | | # k #?# #???# """ # | | # ! ### "T ##### " # | | h k * @ /% "" + ]# | | # ! u ### ]##### # | | # [ #?# #???########### | | ##############?###/###?????????????? | | ####### ?????????????? ??????????????? | | ??????# ???????????# #?????????????? | | ??????# ??????????# #?????????????? | | ??????# ?????????# #?????????????? | | ??????# ????????# #?????????????? | | ??????# ????????# #?????????????? | | ??????# ????????# #?????????????? | | ??????###############????????#######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 96 Energy Capacity 1155 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 50 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 55 Target Analysis 6 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Heavy Armor Plating | 4% | -7/Factory Studied --------- None Alien Tech Used ----------------- Matter Drive Core Reset Matrix Dimensional Node Initializer High-powered Transdimensional Reconstructor Achievements -------------- Bigger Is Better Stay Cool Under Fire Challenges ------------ None Game ------ Seed MetafiberLaunchCycler Manual? 0 Play Time 03:27:09 Cumulative 485.2 hours Start 2026.03.20 @ 22:33:28 End 2026.03.23 @ 22:15:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 239 Rogue 239 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/0/2/0/0/0/0/1/0/2 Lore% 86 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 298eaea3-e0fc-4ee6-ae1b-a76376bb4a5c