Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.02.16 @ 01:30:16 Player: K.Ioz Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (406) 2030 Value Destroyed (23918) 23918 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (10011) 10011 TOTAL SCORE: 45219 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 4916 Follower Combat Kills 3567 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Scanned by Researcher 500 Friendly Fire -1472 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 69/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (9) ------- (None) > --- INVENTORY (4) ---- Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Micro Fission Core Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Centrium Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit High-capacity Matter Pod Advanced Target Analyzer > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Phase Gun Zionite Laser-H Zionite Phaser-H Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Particle Reactor Advanced Medium Treads Advanced Heavy Siege Treads Large Storage Unit System Guard Mobile Refinery Mk. CCLXVII Gamma Rifle [Rating: 204] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Gamma Bomb Array Special Weapon Advanced Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Slots Evolved 19 | . 1 . . . 4 2 . . . . 2 2 . . 2 . . . . 2 2 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 1 . . . . . 1 . . 1 . . . . . . . Utility 6 | . . . . . 1 . . . . . 2 . . . . . . . . 1 1 1 Weapon 7 | . 1 . . . 1 1 . . . . . 1 . . 1 . . . . 1 1 . Parts Attached 261 | 7 4 1 . 5 13 5 . 1 6 1 4 3 2 . 12 2 11 1 21 15 30 117 Power 32 | 1 . . . . 2 . . 1 . . . 1 . . 2 . 2 . 2 2 4 15 Engine 4 | 1 . . . . 1 . . 1 . . . 1 . . . . . . . . . . Core 5 | . . . . . 1 . . . . . . . . . . . . . 1 . 2 1 Reactor 23 | . . . . . . . . . . . . . . . 2 . 2 . 1 2 2 14 Propulsion 51 | 2 . . . 2 2 1 . . 2 1 1 1 . . 2 1 4 . 6 4 3 19 Treads 48 | . . . . 2 2 1 . . 2 1 1 1 . . 2 1 4 . 6 4 3 18 Leg 3 | 2 . . . . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 78 | 2 3 . . 3 5 1 . . 2 . 2 . 1 . 3 . 4 . 4 6 12 30 Device 56 | . 1 . . 1 4 . . . 2 . 2 . . . 1 . 2 . 3 3 12 25 Storage 6 | 1 1 . . 1 . . . . . . . . . . . . . . . 1 . 2 Processor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 14 | 1 1 . . 1 1 1 . . . . . . 1 . 2 . 2 . 1 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | 2 1 1 . . 4 3 . . 2 . 1 1 1 . 5 1 1 1 9 3 11 53 Energy Gun 30 | 1 . . . . 2 1 . . . . . . . . . . . . 3 1 2 20 Energy Cannon 19 | . . . . . . 1 . . . . . . . . 2 1 . . . 1 2 12 Ballistic Gun 42 | 1 1 1 . . 2 1 . . 2 . 1 1 . . 2 . 1 1 4 1 6 17 Ballistic Cannon 5 | . . . . . . . . . . . . . 1 . 1 . . . 2 . . 1 Launcher 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 3 . . . 1 . 1 . 1 . 2 . 3 . . 1 2 4 Parts Lost 104 | . . . . . 2 1 . . . . . 2 . . 9 2 5 . 16 2 5 60 Power 12 | . . . . . . . . . . . . 1 . . 1 . 1 . 1 . 1 7 Propulsion 19 | . . . . . 1 . . . . . . . . . 1 1 2 . 3 1 . 10 Utility 19 | . . . . . . . . . . . . . . . 3 . . . 3 1 . 12 Weapon 54 | . . . . . 1 1 . . . . . 1 . . 4 1 2 . 9 . 4 31 Highest Loss Streak 18 | . . . . . 1 1 . . . . . 2 . . 6 1 3 . 13 2 2 18 Average Slot Usage (%) 94 | . 88 100 100 100 95 95 100 100 100 100 97 94 99 100 96 97 93 89 84 82 88 85 Engine 8 | . 12 12 12 12 8 14 14 14 14 14 12 10 11 11 7 5 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . 2 5 8 10 6 8 4 9 Treads 21 | . . . . 20 23 27 28 28 28 28 25 27 27 27 28 29 24 20 17 17 15 12 Leg 1 | . 25 25 25 4 . . . . . . . . . . . . . . . . . . Device 10 | . 1 . . . 7 7 7 7 7 7 16 16 16 16 12 10 10 10 10 10 15 18 Storage 7 | . 12 12 12 12 8 7 7 7 7 7 6 5 5 5 5 5 5 5 5 6 8 7 Protection 6 | . 10 12 12 11 8 7 7 7 7 7 6 5 5 5 6 10 10 10 8 5 4 . Energy Gun 8 | . 12 12 12 12 9 14 21 21 12 7 6 5 5 5 2 . . . 7 1 5 6 Energy Cannon 5 | . . . . . . . 7 7 7 7 6 1 . . 3 7 10 10 4 3 4 5 Ballistic Gun 17 | . 13 25 25 25 22 16 7 7 15 21 18 21 22 22 17 15 19 24 20 16 16 17 Ballistic Cannon 1 | . . . . . . . . . . . . . 4 5 9 10 4 . . 9 6 . Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 179 | 19 20 20 20 28 45 57 57 62 66 62 73 77 77 74 100 102 113 110 110 132 141 179 Greatest Support 240 | 20 20 20 20 43 66 86 86 86 102 102 106 126 126 126 156 156 213 213 235 220 215 240 Greatest Overweight (x) 1 | 1 . . . . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 Average Capacity 10 | 6 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 Most Carried 12 | 5 8 8 8 10 10 10 10 10 10 10 10 9 10 10 10 10 10 9 10 10 10 12 Average Carried 9 | 2 7 8 7 9 9 9 10 10 9 9 9 7 9 10 9 9 9 9 9 8 9 10 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 5 8 8 8 10 10 10 10 10 10 10 10 7 10 10 10 10 9 9 6 8 10 1 Class Distribution -------------------- 38% | Messiah-Executioner 32% | Messiah-Tank 21% | Hacker-Tank 4% | Messiah-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -10/Mines Hacker-Tank | -10/Exiles Hacker-Tank | -9/Mines Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Messiah-Tank | -7/Zion Messiah-Tank | -6/Proximity Caves Messiah-Tank | -6/Factory Messiah-Executioner | -5/Factory Messiah-Executioner | -5/Waste Messiah-Executioner | -5/Factory Messiah-Executioner | -4/Factory Messiah-Executioner | -4/Extension Messiah-Executioner | -4/Cetus Messiah-Executioner | -4/Archives Messiah-Executioner | -4/Hub_04(d) Messiah-Executioner | -3/Research Messiah-Executioner | -2/Research Messiah-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Matter Collected 14206 | 270 270 74 . 70 257 159 20 28 60 110 210 . 100 21 1295 413 444 84 1309 1689 2251 5072 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24369 | . 247 143 . 96 592 716 . 159 . 191 394 42 . 52 1934 532 599 234 3241 2215 3581 9401 Parts 1066 | . 14 11 . 7 40 29 . 6 . 8 20 2 . . 64 17 25 12 158 129 146 378 Haulers Intercepted 5 | . 1 . . . . . . . . . . . . . 2 . . . 1 . 1 . Recyclers Shooed 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Combat Hostiles Destroyed 324 | . 4 6 . 2 10 16 . 3 . 3 8 1 . 1 28 6 8 2 37 25 44 120 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Guns 202 | . 4 6 . 2 10 16 . 1 . 1 4 1 . 1 11 2 3 2 29 15 23 71 Cannons 108 | . . . . . . . . 2 . 2 3 . . . 17 4 5 . 7 10 20 38 AOE 7 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 4 Classes Destroyed 19 | . 3 1 . 1 2 2 . . . 1 1 . . . 3 2 . . 2 . . 1 Worker 29 | . . . . 1 . . . . . . . . . . 1 . . . 7 8 4 8 Builder 22 | . . . . . . . . . . . . . . . 2 . . . 2 7 4 7 Hauler 5 | . 1 . . . . . . . . . . . . . 2 . . . 1 . 1 . Recycler 8 | . . . . . . . . . . . . . . . 1 1 . . . 3 2 1 Operator 5 | . . . . . . . . . . . . . . . . 1 . 1 1 2 . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 9 | . 2 . . . 3 . . . . . . . . . . . 1 . . 2 . 1 Swarmer 27 | . . 4 . . . 4 . . . . . . . . 1 . . . . . 4 14 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 118 | . 4 2 . 2 3 8 . . . 2 2 . . 1 10 . 2 . 18 4 14 46 Brawler 7 | . . . . . . . . . . 1 . . . . 1 . . . . 1 1 3 Duelist 18 | . . . . . . 1 . . . . . . . . 2 . . . 3 . 2 10 Protector 5 | . . . . . . . . . . . . . . . 1 . . . 1 . . 3 Sentry 41 | . . . . . 6 1 . 1 . . 4 . . . 5 2 . 2 7 4 1 8 Hunter 41 | . . . . . 1 . . 1 . . . 1 . . 7 2 1 . 2 4 11 11 Programmer 50 | . . . . . . 2 . 1 . . 2 . . . 1 . . . 3 12 10 19 Behemoth 5 | . . . . . . . . . . . . . . . . 2 . . . . 1 2 Cetus Guard 5 | . . . . . . . . . . . . . . . . . 5 . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Fireman 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Best Kill Streak 19 | . 2 2 . 2 3 4 . 1 . 1 2 1 . 1 9 5 4 3 11 9 6 19 Combat Bots Only 19 | . 2 2 . 1 3 4 . 1 . 1 2 1 . 1 7 4 4 2 11 5 5 19 Max Kills in Single Turn 4 | . 1 1 . 1 1 1 . 1 . 1 1 1 . 1 2 2 2 1 3 2 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Damage Taken 27279 | . 60 68 . 77 299 576 . 96 . 85 315 122 . 25 2251 338 532 19 4765 1396 2249 14006 Core 2516 | . 26 10 . 18 27 26 . . . . 17 . . 5 182 . 61 19 392 21 101 1611 Absorbed by Shields 1286 | . . . . . . . . . . . . . . . . . . . 36 6 312 932 Reduced by Siege Mode 932 | . . . . . . . . . . . . . . . . . . . . . . 932 Core Remaining (%) 88 | 100 . . . 78 95 . . . . 96 98 . . 99 . . . . 43 98 93 . Volleys Fired 636 | . 21 10 . 10 28 34 . 6 . 10 15 4 . 1 49 25 16 4 69 56 74 204 Largest 9 | . 3 3 . 3 4 4 . 5 . 5 5 6 . 6 7 7 7 7 7 7 9 9 Hottest 788 | . 90 90 . 90 159 159 . 273 . 210 210 238 . 209 381 381 366 344 362 411 555 788 Shots Fired 3877 | . 45 30 . 30 107 134 . 30 . 48 74 21 . 6 328 103 92 26 434 331 546 1492 Gun 2820 | . 45 30 . 30 107 134 . 24 . 38 59 20 . 5 170 45 49 18 366 190 369 1121 Cannon 1045 | . . . . . . . . 6 . 10 15 1 . 1 158 58 43 8 68 141 176 360 Launcher 10 | . . . . . . . . . . . . . . . . . . . . . 1 9 Special 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 2531 | . 24 20 . 20 81 66 . 6 . 28 44 16 . 5 255 85 64 18 301 277 385 836 Thermal 825 | . 21 10 . 10 26 68 . 18 . 10 15 4 . 1 73 18 14 4 76 . 87 370 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 507 | . . . . . . . . 6 . 10 15 1 . . . . 14 4 57 54 74 272 Phasic 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Robot Hit Streak 79 | . 18 13 . 33 59 34 . 19 . 30 37 32 . 16 43 69 79 33 66 33 44 76 Robot Miss Streak 4 | . 1 1 . . 1 1 . 1 . 1 1 1 . 1 2 . 2 2 3 2 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . 1 2 1 1 2 1 2 2 Secondary Targets 6 | . . 1 . 1 . 3 . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . 1 Shots Hit Robots 2569 | . 36 19 . 30 81 103 . 24 . 38 68 20 . 5 251 53 70 16 269 210 350 926 Core Hits 1038 | . 13 9 . 11 31 38 . 6 . 13 26 4 . 30 104 24 26 7 125 90 133 348 Critical Hits 262 | . 2 . . . . 2 . . . 1 . . . . 24 9 9 3 23 29 50 110 Critical Kills 94 | . 1 . . . . 1 . . . 1 . . . . 10 2 4 2 9 16 16 32 Critical Parts Destroyed 134 | . 1 . . . . 1 . . . . . . . . 11 3 3 . 12 11 29 63 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70830 | . 358 138 . 281 1045 1622 . 401 . 776 1274 284 . 583 5636 1803 2407 507 8621 6628 9846 28620 Guns 43811 | . 358 138 . 281 1045 1622 . 339 . 580 1031 252 . 101 2572 803 1312 374 6186 3831 5740 17246 Cannons 24219 | . . . . . . . . 62 . 196 197 32 . . 2864 1000 1095 133 1688 2797 3919 10236 Explosions 2379 | . . . . . . . . . . . 46 . . 482 200 . . . 703 . 103 845 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 421 | . . . . . . . . . . . . . . . . . . . 44 . 84 293 Kinetic 43297 | . 132 49 . 159 655 590 . 52 . 440 791 192 . 81 3927 1371 1571 374 5134 6224 7450 14105 Thermal 17554 | . 226 89 . 122 390 1032 . 287 . 140 286 60 . 20 1560 432 402 67 1447 . 1435 9559 Explosive 539 | . . . . . . . . . . . . . . . 149 . . . . . . 390 Electromagnetic 8799 | . . . . . . . . 62 . 196 197 32 . 482 . . 434 66 1996 404 877 4053 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Phasic 220 | . . . . . . . . . . . . . . . . . . . . . . 220 Highest Corruption 38 | . . . . . . 1 1 2 2 . 1 . . 1 . . . . 38 8 11 30 Average Corruption 9 | . . . . . . 1 1 1 2 . 1 . . 1 . . . . 21 5 9 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 651 | . . . . . . 4 1 2 1 . 4 . . . . . . . 17 33 108 481 Message Errors 84 | . . . . . . 2 . 1 . . 2 . . . . . . . 7 6 14 52 Matter Fused 54 | . . . . . . . . . . . . . . . . . . . 1 2 3 48 Heat Flow Errors 34 | . . . . . . . . . . . . . . . . . . . . 5 4 25 Energy Discharges 35 | . . . . . . . . . . . 1 . . . . . . . . 5 3 26 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 Data Loss (minor) 33 | . . . . . . 1 1 . 1 . . . . . . . . . . 3 3 24 Data Loss (major) 16 | . . . . . . . . . . . . . . . . . . . . . 2 14 Misfires 20 | . . . . . . . . . . . . . . . . . . . 1 1 4 14 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 Misdirections 45 | . . . . . . . . . . . . . . . . . . . 2 . 5 38 Targeting Errors 281 | . . . . . . 1 . 1 . . 1 . . . . . . . 5 10 56 207 Weapon Failures 41 | . . . . . . . . . . . . . . . . . . . 1 1 12 27 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 817 | . . . . . . . . . . . . . . . 91 10 21 . 13 66 166 450 Projectiles 588 | . . . . . . . . . . . . . . . 91 10 21 . 13 66 141 246 Explosions 175 | . . . . . . . . . . . . . . . . . . . . . . 175 Melee 54 | . . . . . . . . . . . . . . . . . . . . . 25 29 Knockbacks 47 | . . . . . . . . . . . . . . . 11 1 2 . . 12 16 5 Impact 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 Kinetic 39 | . . . . . . . . . . . . . . . 11 1 1 . . 12 12 2 Secondary 4 | . . . . . . . . . . . . . . . . . 1 . . . 3 . Self-Inflicted Damage 220 | . . . . . . . . . . . . . . 27 . . . . 123 . . 70 Shots 9 | . . . . . . . . . . . . . . 1 . . . . 2 . . 6 Rammed 34 | . . . . . . . . . . . . . . . . . . . 2 . 3 29 Targets Rammed 34 | . . . . . . . . . . . . . . . . . . . 2 . 3 29 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 548 | . 159 151 . 197 300 358 . 322 . 219 102 4 . . 228 198 340 224 324 285 548 501 Average Temperature 107 | . 56 64 . 82 76 104 . 153 . 87 35 2 . . 104 121 131 101 107 112 128 114 Received Heat Transfer 3816 | . 54 15 . 51 198 258 . 12 . 74 150 . . . 462 45 . . 474 51 153 1819 Effects 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . 1 10 Total Turns 199 | . . . . . . . . . . . . . . . . . . . . . 12 187 Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . . 12 44 Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Parts Fried 31 | . . . . . . . . . . . 1 . . . . . . . 2 . 1 27 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . . . . . 4 2 . 2 . . . . . . 3 . . . 2 . . 8 Heat Transferred 21530 | . 666 259 . 370 962 1887 . 555 . 259 457 111 . 37 2359 650 600 100 2271 . 1443 8544 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 1 . . . . . . . 1 . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Peak Influence 1999 | . 72 119 . 68 179 260 . . . . 199 55 13 502 1375 668 504 185 842 567 802 1999 Average Influence 350 | . 31 51 . 30 87 97 . . . . 52 49 8 121 934 484 300 169 566 338 312 498 Maximum Alert Level 5 | . . . . . . 1 . . . . . . . 2 4 2 2 . 3 2 3 5 Low Security (%) 40 | 100 100 100 . 100 100 91 . . . . 100 100 100 73 3 . 9 100 1 11 42 7 Level 1 21 | . . . . . . 8 . . . . . . . 18 7 40 52 . 8 60 24 37 Level 2 30 | . . . . . . . . . . . . . . 7 23 59 37 . 75 28 27 47 Level 3 3 | . . . . . . . . . . . . . . . 21 . . . 14 . 5 . Level 4 2 | . . . . . . . . . . . . . . . 43 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . 6 Squads Dispatched 89 | . 1 . . . 1 7 . . . . 4 . . 1 13 . . . 7 6 11 38 Investigation 5 | . 1 . . . . 1 . . . . 1 . . . . . . . 1 . 1 . Extermination 23 | . . . . . . 2 . . . . 3 . . . 1 . . . 2 4 4 7 Reinforcement 15 | . . . . . 1 1 . . . . . . . 1 1 . . . 1 2 4 4 Assault 37 | . . . . . . . . . . . . . . . 5 . . . 3 . 2 27 Garrison 9 | . . . . . . 3 . . . . . . . . 6 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . . . . . . . 1 3 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Distress Signals 24 | . . . . . 3 . . . . . . . . 1 4 . 2 . 5 1 1 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 608 | . 7 6 . 6 20 21 . 3 . 8 13 1 1 11 43 8 19 2 90 34 53 262 Peak Tracking Total 39 | . 2 2 . 2 5 6 . 1 . 2 4 1 1 3 7 3 6 1 13 4 6 39 Tactical Retreats 33 | . . . . . . 1 . . . . . . . . 2 . . . 4 . 2 24 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Traps Triggered 9 | . . . . . . . . . . . 1 1 . . 2 . . . 1 1 1 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Machines Disabled 68 | . . . . . . 1 . . . . . . . 1 22 1 . 3 24 1 2 13 Max in Single Turn 8 | . . . . . . 1 . . . . . . . 1 2 1 . . 8 1 1 2 Garrison Access 9 | . . . . . . . . . . . . . . . 2 . . . 1 . 1 5 Network Hub 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Machines Accessed 13 | . 1 1 . 1 2 2 . . . . . . . . 1 . . . . 1 . 4 Terminals 7 | . 1 1 . 1 2 2 . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 31 | . 4 7 . 1 4 3 . . . . . . . . 1 . . . . 1 . 10 Successful 15 | . 2 3 . 1 2 1 . . . . . . . . 1 . . . . 1 . 4 Failed 16 | . 2 4 . . 2 2 . . . . . . . . . . . . . . . 6 Catastrophic 6 | . 1 2 . . . 1 . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . . 6 2 . 3 . . . 4 . 4 . . . 5 3 8 1 18 3 2 31 Terminals 19 | . 4 7 . 1 4 3 . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . . 1 . . . . . . 5 Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 9 | . 2 3 . 1 2 1 . . . . . . . . . . . . . . . . Record 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . 1 . . . 2 . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 1 . 1 1 2 . . . . . . . . 1 . . . . . . 3 Full Trace Events 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . . . . 4 . . 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter 278 | . . . . . . . . . . . . . . . 278 . . . . . . . Time 139 | . . . . . . . . . . . . . . . 139 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Time 24 | . . . . . . . . . . . . . . . . . . . . . . 24 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 12 | . . . . . . . . . . . . . . . 2 . . . 1 . 2 7 Machine Destruction 12 | . . . . . . . . . . . . . . . 2 . . . 1 . 2 7 Robots Rewired 4 | . . . 3 . . . . . . . . . . . . . . . . . 1 . Allies Hacked 16 | . . . . . . . . . . . 4 . . . 2 . . . 8 . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Total Allies 72 | . . . 3 5 . . . . 7 . 3 . 20 . 6 1 5 . 8 3 1 10 Largest Group 20 | . . . 3 6 6 . . . 7 7 3 . 20 16 14 1 5 2 4 3 3 4 Highest-Rated Group 848 | . . . 37 86 86 . . . 207 207 84 . 776 630 848 32 339 198 206 288 288 488 Highest-Rated Ally 122 | . . . 21 31 31 . . . 40 40 40 . 50 50 96 32 103 103 103 96 96 122 Zionite Dispatches 20 | . . . . . . . . . . . 2 . . . 2 1 3 . 6 1 . 5 Heavy 6 | . . . . . . . . . . . . . . . . . 1 . 1 . . 4 Light 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Recon 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . Fire 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Demo 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Resource Resupply 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Ally Attacks 420 | . . . . 25 21 . . . . 38 8 . 31 47 118 . 23 9 14 6 18 62 Total Damage 17927 | . . . . 303 299 . . . . 753 137 . 833 1558 5723 . 1630 557 460 243 668 4763 Kills 97 | . . . . 4 3 . . . . 7 1 . 2 14 32 . 9 2 4 1 2 16 Allies Corrupted 9 | . . . . . . . . . . 1 . . . . 2 . . . 1 1 1 3 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . 1 1 . 3 . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . . . . 2 . . 4 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Turns Passed 31682 | 140 520 634 616 938 784 1030 480 545 9243 2065 1083 122 617 240 1075 675 496 273 1869 1252 1416 5569 Spaces Moved 16303 | 133 323 480 498 564 399 549 301 324 4053 1247 603 64 365 140 489 361 250 142 958 596 675 2789 Core 55 | 55 . . . . . . . . . . . . . . . . . . . . . . Treads 14751 | . . . . 446 399 549 301 324 4053 1247 603 64 365 140 489 361 250 142 958 596 675 2789 Legs 1497 | 78 323 480 498 118 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 160 160 160 160 160 162 164 164 164 163 163 160 160 160 152 145 145 Average Speed 155 | 94 120 120 120 151 160 160 160 160 160 160 162 164 164 164 163 163 160 160 160 157 148 155 Slowest Speed 177 | 120 120 120 120 160 160 160 160 160 160 162 162 164 164 164 164 164 163 160 160 160 157 177 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 55 | 4 45 98 91 99 41 19 56 57 94 97 17 5 96 12 23 46 71 98 90 17 20 70 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 5 | . . 1 . . . . . 1 2 1 . . . . . . . . . . . . Known Exits Taken 20 | 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . 2 . . 1 1 1 2 . . . . . . . . . . . . Spaces Dug 23 | . . . . . . . . . . . . . . . . . . . 4 . . 19 Terrain Destroyed 814 | . . . . . . . . . . . 3 1 . . 98 9 26 11 454 39 47 126 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 430 | . . . . . . . . . . . . 1 . . 64 9 26 11 119 39 47 114 AOE 384 | . . . . . . . . . . . 3 . . . 34 . . . 335 . . 12 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Total 21002 | 144 418 519 517 628 487 622 300 334 6812 1281 670 71 383 148 618 393 304 175 1097 758 877 3446 Wait 3492 | . 59 26 11 45 30 32 . 3 2739 20 40 . 14 8 58 3 12 29 31 76 61 195 Move 16282 | 132 322 479 497 563 398 548 300 323 4052 1246 602 64 364 139 488 360 249 141 957 595 674 2789 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 83 | 5 8 . 1 2 9 1 . . 2 1 4 . 2 . 8 2 4 . 4 5 10 15 Fast Attach 192 | 7 . 1 . 1 6 4 . 1 5 1 2 . 2 . 6 1 7 1 16 10 24 97 Attach 58 | . 1 . . 1 5 1 . . . . 2 3 . . 6 1 4 . 3 4 5 22 Detach 14 | . . . . . . . . . . . 1 . . . . . 2 . . 3 1 7 Swap 20 | . 3 . . 3 2 . . . 1 . . . . . . . . . 2 1 3 5 Drop 143 | . 4 1 1 3 9 2 . 1 7 2 4 . 1 . 3 1 10 . 8 7 20 59 Fire 636 | . 21 10 . 10 28 34 . 6 . 10 15 4 . 1 49 25 16 4 69 56 74 204 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . . . . . . . . . . . . . . . . . . . 2 . 3 28 Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Rewire 34 | . . 2 7 . . . . . 6 1 . . . . . . . . 5 . 2 11 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Res / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 141 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Evolved 1 slot: Weapon x1 337 | -10/Materials | Build established: Hacker-Mutant 349 | -10/Materials | Identified exit to Mines 349 | -10/Materials | Discovered exit to Mines (range 16) 464 | -10/Materials | Identified exit to Materials 464 | -10/Materials | Discovered exit to Materials (range 5) 661 | -10/Materials | Entered Mines 749 | -10/Mines | Discovered exit to Materials (range 7) 805 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 805 | -10/Mines | Identified exit to Exiles 805 | -10/Mines | Discovered exit to Exiles (range 5) 915 | -10/Mines | Discovered exit to Materials (range 6) 929 | -10/Mines | Build established: Hacker-Tank 1026 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1205 | -10/Mines | Learned location of Storage (-9) 1295 | -10/Mines | Entered Exiles 1295 | -10/Exiles | Found Exiles lab destroyed 1880 | -10/Exiles | Identified exit to Mines 1880 | -10/Exiles | Discovered exit to Mines (range 10) 1911 | -10/Exiles | Entered Mines 1911 | -9/Mines | Accompanied by 3 allies 1958 | -9/Mines | Identified exit to Materials 1958 | -9/Mines | Discovered exit to Materials (range 8) 2205 | -9/Mines | Discovered exit to Materials (range 4) 2420 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2438 | -9/Mines | Found Prototype Device 2598 | -9/Mines | Learned Materials emergency access door positions 2693 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2849 | -9/Mines | Entered Materials 2849 | -8/Materials | Accompanied by 6 allies 2849 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2854 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2879 | -8/Materials | Identified exit to Factory 2916 | -8/Materials | Identified Exp. Sensor Array 3633 | -8/Materials | Entered Factory 3633 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3830 | -7/Factory | Garrison activated, responded to threat 4138 | -7/Factory | Identified exit to Lower Caves 4264 | -7/Factory | Identified exit to Factory 4264 | -7/Factory | Discovered exit to Factory (range 15) 4588 | -7/Factory | Discovered exit to Factory (range 16) 4663 | -7/Factory | Entered Lower Caves 5073 | -7/Lower Caves | Identified exit to Lower Caves 5073 | -7/Lower Caves | Discovered exit to Lower Caves (range 5) 5143 | -7/Lower Caves | Entered another Lower Caves area 5575 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5664 | -7/Lower Caves | Identified exit to Zion 5664 | -7/Lower Caves | Discovered exit to Zion (range 15) 5688 | -7/Lower Caves | Entered Zion 5769 | -7/Zion | Identified exit to Proximity Caves 5769 | -7/Zion | Discovered exit to Proximity Caves (range 13) 5957 | -7/Zion | System corruption cleaned by Quarantine Array 6449 | -7/Zion | Received a visual enhancement algorithm 6710 | -7/Zion | Learned location of Data Miner (-6) 6749 | -7/Zion | Gained Derelict followers 7346 | -7/Zion | Imprinted 7349 | -7/Zion | Declared Zion's savior 7604 | -7/Zion | Found Prototype Device 7604 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7647 | -7/Zion | Build established: Messiah-Tank 14931 | -7/Zion | Entered Proximity Caves 14931 | -6/Proximity Caves | Accompanied by 7 allies 14949 | -6/Proximity Caves | Learned 8 Factory zone layouts 14957 | -6/Proximity Caves | Learned Factory emergency access door positions 15784 | -6/Proximity Caves | Discovered exit to Factory (range 14) 16996 | -6/Proximity Caves | Entered Factory 16996 | -6/Factory | Accompanied by 1 ally 16996 | -6/Factory | Evolved 2 slots: Utility x2 17360 | -6/Factory | Identified exit to Factory 17360 | -6/Factory | Discovered exit to Factory (range 10) 17696 | -6/Factory | Zion Recon squad teleported in 17777 | -6/Factory | Zion Fire squad teleported in 18079 | -6/Factory | Entered another Factory area 18079 | -5/Factory | Accompanied by 1 ally 18079 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 18201 | -5/Factory | Sucked down chute 18201 | -5/Factory | Entered Waste 18202 | -5/Waste | Joined by Warlord forces that had cleared the area 18205 | -5/Waste | 1 allies followed down the chute 18384 | -5/Waste | Build established: Messiah-Executioner 18513 | -5/Waste | Identified exit to Factory 18513 | -5/Waste | Discovered exit to Factory (range 11) 18750 | -5/Waste | A Compactor rumbled back to life 18750 | -5/Waste | Spotted C-40 Crusher 18756 | -5/Waste | Allies destroyed C-40 Crusher 18818 | -5/Waste | Entered Factory 18818 | -5/Factory | Accompanied by 17 allies 19024 | -5/Factory | Identified exit to Factory 19024 | -5/Factory | Discovered exit to Factory (range 16) 19058 | -5/Factory | Entered another Factory area 19058 | -4/Factory | Accompanied by 15 allies 19058 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 19059 | -4/Factory | Identified exit to Extension 19218 | -4/Factory | Zion Hacker squad teleported in 19249 | -4/Factory | Zion Light squad teleported in 19277 | -4/Factory | Garrison activated, responded to threat 19407 | -4/Factory | Garrison activated, responded to threat 19483 | -4/Factory | P-70 Sage assimilated allied PS-R1Y(z) 19678 | -4/Factory | Lost 6 parts (1p1n2u2w) 19772 | -4/Factory | Garrison activated, responded to threat 19808 | -4/Factory | First assault squad dispatched 19846 | -4/Factory | Destroyed 7 combat bots 19977 | -4/Factory | Identified exit to Research 19977 | -4/Factory | Discovered exit to Research (range 16) 20133 | -4/Factory | Entered Extension 20236 | -4/Extension | Zion Resource Resupply teleported in 20451 | -4/Extension | Spotted B-86 Titan 20463 | -4/Extension | Destroyed B-86 Titan 20490 | -4/Extension | Spotted B-86 Titan 20498 | -4/Extension | Destroyed B-86 Titan 20770 | -4/Extension | Discovered exit to Research (range 16) 20770 | -4/Extension | Identified exit to Cetus 20770 | -4/Extension | Discovered exit to Cetus (range 16) 20808 | -4/Extension | Entered Cetus 20828 | -4/Cetus | Spotted Cetus Guard 20828 | -4/Cetus | Spotted Cetus Guard 20833 | -4/Cetus | Spotted Cetus Guard 20835 | -4/Cetus | Spotted Cetus Guard 20842 | -4/Cetus | Destroyed Cetus Guard 20842 | -4/Cetus | Destroyed Cetus Guard 20847 | -4/Cetus | Destroyed Cetus Guard 20852 | -4/Cetus | Destroyed Cetus Guard 20879 | -4/Cetus | Lost 3 parts (1p1n1w) 20984 | -4/Cetus | Zion Demo squad teleported in 21031 | -4/Cetus | Zion Resource Resupply teleported in 21050 | -4/Cetus | Zion Heavy squad teleported in 21104 | -4/Cetus | Identified exit to Archives 21104 | -4/Cetus | Discovered exit to Archives (range 15) 21155 | -4/Cetus | Spotted Cetus Guard 21161 | -4/Cetus | Destroyed Cetus Guard 21167 | -4/Cetus | Allies destroyed Cetus Guard 21173 | -4/Cetus | Spotted Cetus Guard 21177 | -4/Cetus | Allies destroyed Cetus Guard 21185 | -4/Cetus | Discovered exit to Research (range 16) 21195 | -4/Cetus | Scared off Revision 17 21304 | -4/Cetus | Entered Archives 21304 | -4/Archives | Accompanied by 2 allies 21370 | -4/Archives | Unable to access archive contents 21373 | -4/Archives | Identified exit to Hub_04(d) 21373 | -4/Archives | Discovered exit to Hub_04(d) (range 16) 21391 | -4/Archives | Discovered exit to Hub_04(d) (range 15) 21453 | -4/Archives | Discovered exit to Research (range 15) 21577 | -4/Archives | Entered Hub_04(d) 21577 | -4/Hub_04(d) | Accompanied by 2 allies 21688 | -4/Hub_04(d) | Destroyed 11 combat bots 21720 | -4/Hub_04(d) | Zion Kinetic Resupply teleported in 21745 | -4/Hub_04(d) | Discovered exit to Research (range 16) 21770 | -4/Hub_04(d) | Zion Recon squad teleported in 21827 | -4/Hub_04(d) | First assault squad dispatched 22150 | -4/Hub_04(d) | Discovered exit to Research (range 14) 22243 | -4/Hub_04(d) | Zion Heavy squad teleported in 22265 | -4/Hub_04(d) | Zion Recon squad teleported in 22293 | -4/Hub_04(d) | P-70 Sage assimilated allied Z-Drone 22320 | -4/Hub_04(d) | Discovered exit to Research (range 16) 22339 | -4/Hub_04(d) | Zion Hover Resupply teleported in 22351 | -4/Hub_04(d) | P-70 Sage assimilated allied 6I-ZNL(A) 22436 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 22871 | -4/Hub_04(d) | Retrieved Zion intel report: Guard Positions 22879 | -4/Hub_04(d) | Zion Fire squad teleported in 22901 | -4/Hub_04(d) | P-70 Sage assimilated allied MF-DZY(i) 22929 | -4/Hub_04(d) | P-70 Sage assimilated allied 0H-9SZ(i) 23277 | -4/Hub_04(d) | Network Hub disabled 23292 | -4/Hub_04(d) | Spotted Lightning 23305 | -4/Hub_04(d) | Spotted Lightning 23306 | -4/Hub_04(d) | System corruption reached 10% 23312 | -4/Hub_04(d) | Spotted Lightning 23312 | -4/Hub_04(d) | Spotted Lightning 23312 | -4/Hub_04(d) | Spotted Lightning 23314 | -4/Hub_04(d) | Spotted Lightning 23316 | -4/Hub_04(d) | Spotted Lightning 23324 | -4/Hub_04(d) | Crushed by falling debris 23330 | -4/Hub_04(d) | Network Hub disabled 23349 | -4/Hub_04(d) | Spotted Lightning 23349 | -4/Hub_04(d) | Spotted Lightning 23359 | -4/Hub_04(d) | Spotted Lightning 23369 | -4/Hub_04(d) | Core integrity fell below 50% 23380 | -4/Hub_04(d) | System corruption reached 30% 23423 | -4/Hub_04(d) | Lost 13 parts (1p2n3u7w) 23446 | -4/Hub_04(d) | Entered Research 23446 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 23657 | -3/Research | Found Gamma Bomb Array 24474 | -3/Research | Zion Light squad teleported in 24619 | -3/Research | Identified exit to Research 24619 | -3/Research | Discovered exit to Research (range 16) 24698 | -3/Research | Entered another Research area 24698 | -2/Research | Accompanied by 3 allies 24698 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 25388 | -2/Research | Spotted B-90 Cyclops 25401 | -2/Research | Destroyed B-90 Cyclops 25547 | -2/Research | System corruption reached 10% 25698 | -2/Research | First assault squad dispatched 26066 | -2/Research | Identified exit to Access 26066 | -2/Research | Discovered exit to Access (range 15) 26114 | -2/Research | Entered Access 26114 | -1/Access | Evolved 2 slots: Power x1, Utility x1 26423 | -1/Access | Zion Heavy squad teleported in 26492 | -1/Access | Zion Demo squad teleported in 26596 | -1/Access | Spotted B-99 Colossus 26607 | -1/Access | Destroyed B-99 Colossus 26609 | -1/Access | Crushed by falling debris 26640 | -1/Access | Lost 3 parts (2u1w) 26661 | -1/Access | P-80 Master assimilated allied 0G-LWL(Z) 26748 | -1/Access | Spotted B-99 Colossus 26776 | -1/Access | Destroyed B-99 Colossus 26864 | -1/Access | First assault squad dispatched 27043 | -1/Access | Spotted B-99 Colossus 27211 | -1/Access | Lost 4 parts (1u3w) 27223 | -1/Access | System corruption reached 10% 27356 | -1/Access | Lost 13 parts (2p2n9w) 27954 | -1/Access | Zion Heavy squad teleported in 28671 | -1/Access | Zion Heavy squad teleported in 28744 | -1/Access | Zion Heavy squad teleported in 29225 | -1/Access | Retrieved Zion intel report: Trap Installations 29521 | -1/Access | Repaired Enh. Nova Cannon 29563 | -1/Access | Spotted B-99 Colossus 29696 | -1/Access | Retrieved Zion intel report: Unaware Analyses 29997 | -1/Access | Spotted B-99 Colossus 30148 | -1/Access | Destroyed 11 combat bots 30314 | -1/Access | Spotted B-99 Colossus 30691 | -1/Access | Retrieved Zion intel report: Unaware Schematics 30959 | -1/Access | Retrieved Zion intel report: Component Stockpiles 31114 | -1/Access | Terminal network hard line cut 31300 | -1/Access | Maximum security lockdown engaged 31545 | -1/Access | Spotted Investigator 31545 | -1/Access | Scanned by Researcher 31558 | -1/Access | Destroyed 19 combat bots 31615 | -1/Access | Lost 18 parts (2p4n4u8w) 31644 | -1/Access | Core integrity fell below 50% 31674 | -1/Access | Released all parts (3) 31678 | -1/Access | Core integrity fell below 20% 31683 | -1/Access | System corruption reached 30% 31683 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 31673_ U-05 Engineer lays Concrete. 31673_ Held in stasis. 31673_ Investigator is analyzing... 31674_ Adv. Coolant Injector destroyed. 31674_ Released Energy Well. 31674_ Released Hcp. Storage Unit. 31674_ Released Adv. Target Analyzer. 31676_ Held in stasis. 31676_ Investigator is analyzing... 31678_ Slug penetrates Wall. 31678_ P-80 Master resets P-80 Master, system corruption cleaned. 31679_ Held in stasis. 31679_ Investigator is analyzing... 31680_ P-80 Master resets P-80 Master, system corruption cleaned. 31681_ Slug penetrates Wall. 31681_ Penetrated by Slug. 31682_ Held in stasis. 31682_ Investigator is analyzing... 31683_ System corrupted: Energy discharge (-31). 31683_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | #??????# # ^ #! | | ##??????# ######## ##### ##/##/## #^ // | | ????????# ########+##### # ^ ## # ## | | ????????# # / / ## #^ ## | | ????????# # ### #? # ## | | ????????# # #?# #? # ## | | ######### # #?# #? # # | | # # #?# #? # !## | | # # """"" #?# #? ########## | | "" # # """""""" #?# ##+########## | | "" # " # """""""" #?# ## ! | | "" # %" # """"" #?# ## % | | S + % # #?# ## %! | | "" # # =#?? ## [% | | "" # # #??####### % | | "" # ###/##########????????# !] | | # #??????????????# = != | | ! # #??????????????# ]= | | # i #??????????????# | | ######### b #??????????????# | | ????????# bhg #??????????????# | | ????????# g lg#??????????????# | | ????????# glm g###+##########+##/####### # | | ??############## i bgg #??? ? | | ??# # l bpppl #????? | | ??# # lp i!@ #????? | | ??# + g g c ! #???## | | ??# # ghp #??! | | ??# # u #?? | | ??# ?# #? | | ??# ?###########+########## #? ? | | ??# ???????????# ! ## # ?? | | ??# ???????????# ## # ??? | | ??# ????????????# " ## + ???? | | ??? ! ????????????# """" ## #????? | | ??? ?????????????# """"" % ## #????" | | ????##################### """"" ## #??""" | | ???????# # """" ## #? | | ???????# # " ## #? ? | | ???????# """""" ##% ##/#?? | | ???????# """""" # %+= #?? | | ???????# """""" # ## #?? | | ???????# """""" # ## #?? | | ???????# ! """""" ! # ## % #?? | | ???????# ! # ## =% #?? | | ???????# *!!| ! # ## ! ##? | | ???????#########+######+############# ##? | | ??????????????#[%! # / ##+### | | ??????????????#!= # ! # # | | ??????????????# ######## """""# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 200 Energy Generation 65 Energy Capacity 1350 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Prevention 12 Armor Coverage 600 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Weapon Shielding 66 Point Defense Rating 80 Weapon Cycling 25 Evasion (%) 50 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ R-10 Processor | -4/Hub_04(d) | Z-intel O-32 Director | -4/Hub_04(d) | Z-intel T-07 Excavator | -4/Hub_04(d) | Z-intel Y-64 Sentinel | -4/Hub_04(d) | Z-intel K-01 Serf | -1/Access | Z-intel E-15 Imp | -1/Access | Z-intel A-15 Conveyor | -1/Access | Z-intel G-73 Enforcer | -1/Access | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Giant Slayer Shutout Ultimate Loadout Challenges ------------ None Game ------ Seed AdvancedGammaModule Manual? 0 Play Time 03:57:00 Cumulative 100.8 hours Start 2020.02.12 @ 22:40:19 End 2020.02.16 @ 01:30:16 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 72 Rogue 58 Adventurer 0 Explorer 14 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 48 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31)|SHIFT_HUE(1) Steam 1 RUN: 1e209ca6-ded1-4d1b-9261-54207a5f31e8