Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.26 @ 19:48:43 Player: karotgaemin Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (123) 615 Value Destroyed (4237) 4237 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1063) 1063 TOTAL SCORE: 11175 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 168 MAIN.C Attacked Warlord 500 Warlord Defense Kills 434 Friendly Fire -125 Cogmind --------- Core Integrity 0/1000 Matter 277/300 Energy 220/350 System Corruption 0% Temperature Hot (260) Movement Treading (237) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Armored Medium Treads (fused) Biometal Medium Treads > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit Compact Battery Advanced Signal Interpreter Seismic Detector Advanced Targeting Computer Improved Weapon Cycler > --- WEAPON (2) ------- Vortex Driver Vortex Driver > --- INVENTORY (20) --- Light Angular Momentum Engine Wardrone Bay Heavy Laser Variable Charge Gun Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Gauss Cannon Magnetic Acceleration Cannon Vortex Catalyst Activator Chainsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Weapon Cycler Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Gatling Laser Advanced Micro-nuke Launcher > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Antimatter Reactor Improved Medium Treads Armored Medium Treads Heavy Treads Biometal Medium Treads Improved Cooling System Layered Heavy Armor Plating Lightning Gun Cooled Pulse Rifle Variable Charge Gun Heavy Beamcaster Heavy Beamcaster Gauss Cannon Chainsword [Rating: 90] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Signal Interpreter Device Improved Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Long-range Proton Cannon Energy Gun Improved Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced Micro-nuke Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 2 . . 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . . 1 1 . . . . . . Utility 7 | . . 2 2 1 1 . . 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 157 | 6 7 43 9 19 15 5 6 9 29 5 4 Power 17 | 1 1 5 . 2 . . . 2 5 . 1 Engine 10 | 1 1 5 . 1 . . . . 2 . . Core 6 | . . . . 1 . . . 2 2 . 1 Reactor 1 | . . . . . . . . . 1 . . Propulsion 35 | 2 1 13 . 4 5 4 . 2 4 . . Treads 24 | 2 1 2 . 4 5 4 . 2 4 . . Leg . | . . . . . . . . . . . . Wheel 11 | . . 11 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 37 | 1 2 8 4 6 3 . 1 3 5 3 1 Device 17 | . . 2 2 4 2 . 1 2 2 2 . Storage 7 | 1 1 3 . 1 . . . . . 1 . Processor 8 | . 1 3 . 1 1 . . . 1 . 1 Hackware 1 | . . . . . . . . 1 . . . Protection 4 | . . . 2 . . . . . 2 . . Artifact . | . . . . . . . . . . . . Weapon 68 | 2 3 17 5 7 7 1 5 2 15 2 2 Energy Gun 35 | 2 3 9 3 3 4 . 3 1 7 . . Energy Cannon 16 | . . 4 2 1 2 . . 1 2 2 2 Ballistic Gun 3 | . . 1 . 1 1 . . . . . . Ballistic Cannon 2 | . . . . 1 . . . . 1 . . Launcher 6 | . . 3 . . . 1 1 . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . 4 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . 2 . 1 1 1 . . 1 Parts Lost 43 | . . 12 . 2 2 . . . 24 1 2 Power 5 | . . . . . . . . . 4 . 1 Propulsion 10 | . . 3 . 1 2 . . . 4 . . Utility 13 | . . 2 . 1 . . . . 8 1 1 Weapon 15 | . . 7 . . . . . . 8 . . Highest Loss Streak 21 | . . 9 . 2 1 . . . 21 1 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 97 99 98 99 88 86 87 67 66 80 Engine 6 | . 14 11 9 4 . . . . 3 11 10 Core 2 | . . . . 2 6 6 6 11 3 . . Treads 15 | . 27 6 18 22 26 15 13 11 10 11 11 Wheel 1 | . . 14 . . . . . . . . . Device 14 | . . 5 9 17 20 20 20 17 12 12 23 Storage 8 | . 14 11 9 7 6 6 6 5 5 7 11 Processor 19 | . 12 26 27 23 25 26 26 23 13 9 9 Protection 1 | . . . 8 3 . . . . 1 . . Energy Gun 8 | . 27 11 15 12 4 6 11 5 3 . . Energy Cannon 4 | . . 7 2 . 6 1 . 4 5 7 11 Peak Build Rating 90 | 6 8 20 28 43 55 76 77 87 90 64 87 Average Rating 48 | 3 7 13 26 37 48 71 75 84 61 57 71 On Entrance 43 | . 6 8 20 28 42 55 76 77 87 55 64 Naked Turns . | . . . . . . . . . . . . Heaviest Build 96 | 14 29 35 48 72 70 66 66 74 93 82 96 Greatest Support 140 | 40 40 46 46 69 93 140 140 140 140 62 62 Greatest Overweight (x) 10 | . . 10 1 1 . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 15 20 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 15 15 17 20 20 20 20 20 20 20 Most Carried 20 | 6 11 15 15 20 20 20 20 20 20 8 20 Average Carried 13 | 3 7 11 14 16 19 19 19 19 9 7 9 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 4 11 15 15 20 20 20 20 20 7 7 20 Class Distribution -------------------- 47% | Mutant 14% | Skirmisher 13% | Derelict-Mutant 13% | Scavenger-Skirmisher 7% | Scavenger-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Matter Collected 1913 | 232 98 550 95 147 179 95 31 58 370 35 23 Remotely . | . . . . . . . . . . . . Salvage Created 4741 | . 625 1105 368 480 581 . 362 209 616 279 116 Parts 237 | . 35 77 23 18 31 . 18 6 20 6 3 Haulers Intercepted 2 | . . . . 2 . . . . . . . Recyclers Shooed 3 | . 1 . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 19 . . Prevented 7 | . . . . . . . . . 1 6 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Combat Hostiles Destroyed 92 | . 13 25 7 5 8 . 11 5 10 4 4 Melee 1 | . . . . . . . . . 1 . . Guns 45 | . 12 11 6 3 3 . 3 2 5 . . Cannons 21 | . . 5 1 . 5 . . 2 1 3 4 AOE 19 | . . 8 . . . . 7 . 3 1 . Classes Destroyed 15 | . 5 6 . 2 2 . . . . . . Worker 7 | . 1 3 1 . 1 . 1 . . . . Builder 5 | . . 1 1 1 . . 2 . . . . Tunneler 2 | . . 1 . . . . 1 . . . . Hauler 2 | . . . . 2 . . . . . . . Recycler 4 | . 2 1 . 1 . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . Watcher 8 | . 2 4 . 1 1 . . . . . . Swarmer 21 | . 6 6 3 . . . 3 . 3 . . Grunt 41 | . 7 10 3 1 4 . 6 . 3 3 4 Brawler 1 | . . . . . 1 . . . . . . Duelist 3 | . . 2 . . . . . . . 1 . Sentry 15 | . . 7 1 2 1 . 2 . 2 . . Hunter 6 | . . . . . 2 . . 2 2 . . Programmer 5 | . . . . 2 . . . 3 . . . Thug 1 | . . . . . 1 . . . . . . Best Kill Streak 11 | . 3 5 3 2 3 . 11 3 4 4 3 Combat Bots Only 7 | . 3 4 2 2 2 . 7 3 4 4 3 Max Kills in Single Turn 6 | . 1 3 1 1 1 . 6 1 3 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 . . . . 3 . 3 1 . Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Hostile Shots Fired 905 | . 61 160 38 110 53 . 72 35 340 13 23 Missed 260 | . 11 38 6 49 15 . 30 11 88 4 8 Damage Taken 10204 | . 513 1624 501 759 625 93 495 531 4567 173 323 Core 1892 | . 144 399 89 78 75 . 75 55 923 . 54 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 297 | . . . . . . . . . . . 297 Core Remaining (%) 65 | 100 42 . 83 88 . . 82 . . . . Volleys Fired 297 | . 44 83 18 30 28 1 16 14 49 8 6 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 Hottest 200 | . 100 116 150 125 175 90 162 198 198 162 200 Shots Fired 541 | . 88 143 36 55 56 2 31 28 74 16 12 Gun 364 | . 88 87 26 55 23 1 27 14 43 . . Cannon 159 | . . 44 10 . 33 . . 14 30 16 12 Launcher 18 | . . 12 . . . 1 4 . 1 . . Special . | . . . . . . . . . . . . Kinetic 21 | . . 13 . . . . . . 8 . . Thermal 413 | . 88 92 36 55 44 . 26 28 44 . . Explosive 18 | . . 12 . . . 1 4 . 1 . . Electromagnetic 77 | . . 26 . . 12 1 1 . 21 16 . Entropic 12 | . . . . . . . . . . . 12 Robot Hit Streak 17 | . 10 17 12 15 7 4 10 8 13 13 7 Robot Miss Streak 6 | . 3 3 1 2 4 . 2 6 3 1 1 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . 1 1 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . . Shots Hit Robots 387 | . 56 103 26 44 40 2 21 22 53 14 6 Core Hits 219 | . 27 62 16 16 25 . 23 7 30 8 5 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 24 | . 6 2 2 3 . . 2 . 2 . 7 Burn 15 | . 6 2 2 3 . . 2 . . . . Blast 1 | . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . 1 . . Sunder 7 | . . . . . . . . . . . 7 Melee Attacks 7 | . . . . . . . . . 7 . . Impact . | . . . . . . . . . . . . Slashing 7 | . . . . . . . . . 7 . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11936 | . 715 2148 509 969 1206 171 1881 873 2145 559 760 Guns 4877 | . 715 912 332 859 438 21 480 377 743 . . Cannons 3620 | . . 568 175 . 768 . . 335 593 493 688 Explosions 3317 | . . 663 . 88 . 150 1401 161 716 66 72 Melee 93 | . . . . . . . . . 93 . . Ramming 29 | . . 5 2 22 . . . . . . . Kinetic 241 | . . 60 . . . . . . 181 . . Thermal 6245 | . 715 1028 507 859 995 . 461 712 902 66 . Explosive 3136 | . . 663 . 88 . 150 1401 161 601 . 72 Electromagnetic 1504 | . . 392 . . 211 21 19 . 368 493 . Impact . | . . . . . . . . . . . . Slashing 93 | . . . . . . . . . 93 . . Piercing . | . . . . . . . . . . . . Entropic 688 | . . . . . . . . . . . 688 Highest Corruption 6 | . . 4 . 6 . . . 2 2 2 2 Average Corruption 2 | . . 3 . 3 . . . 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 70 | . . 19 . 19 . . . 3 18 10 1 Message Errors 15 | . . 4 . 2 . . . . 6 3 . Matter Fused 14 | . . 5 . 5 . . . 1 2 1 . Heat Flow Errors 11 | . . 1 . 3 . . . 2 3 2 . Energy Discharges 9 | . . 3 . 3 . . . . 1 2 . Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 7 | . . 3 . 2 . . . . 1 . 1 Data Loss (major) 6 | . . 1 . 2 . . . . 2 1 . Misfires 4 | . . 1 . 2 . . . . 1 . . Alerts 2 | . . 1 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 309 | . . 3 . . 13 . 69 58 155 . 11 Projectiles 110 | . . . . . 13 . . 22 64 . 11 Explosions 199 | . . 3 . . . . 69 36 91 . . Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 685 | . . 138 . 167 . 93 . 170 117 . . Shots 14 | . . 6 . 3 . 1 . 2 2 . . Rammed 4 | . . 1 1 2 . . . . . . . Targets Rammed 5 | . . 1 1 3 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . Highest Temperature 473 | . 385 466 417 225 198 . 188 282 473 207 260 Average Temperature 119 | . 129 97 169 78 61 . 73 117 179 95 93 Received Heat Transfer 3373 | . 189 447 234 141 189 . 96 . 1852 99 126 Effects 17 | . 1 2 1 . . . . . 13 . . Shutdowns 6 | . 1 . 1 . . . . . 4 . . Energy Bleed 3 | . . 1 . . . . . . 2 . . Interference 5 | . . . . . . . . . 5 . . Damage (minor) 3 | . . 1 . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 8 | . . . . . 1 . . . . 7 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 7 | . 1 1 . 3 . . 1 1 . . . Combat Hostiles 6 | . 1 1 . 2 . . 1 1 . . . Parts Melted 40 | . 4 8 3 7 6 . 3 6 3 . . Heat Transferred 13105 | . 2553 2472 1110 1916 1660 . 888 1025 1431 50 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 1 . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Peak Influence 547 | . 205 547 470 134 217 41 444 291 . . . Initial 230 | . . 45 230 122 14 23 . 217 . . . Average 146 | . 77 305 355 63 70 24 91 174 . . . Maximum Alert Level 2 | . 1 2 2 . 1 . 2 1 . . . Low Security (%) 68 | 100 95 30 . 100 91 100 72 37 . . . Level 1 21 | . 4 35 60 . 8 . 22 62 . . . Level 2 9 | . . 34 39 . . . 5 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 2 2 1 8 4 . 3 1 . . . Investigation 3 | . 2 . . . . . 1 . . . . Extermination 6 | . . . . 4 1 . . 1 . . . Reinforcement 8 | . . 2 1 1 3 . 1 . . . . Assault 1 | . . . . . . . 1 . . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . 3 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Distress Signals 3 | . 1 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 149 | . 17 36 8 14 15 . 11 6 26 5 11 Peak Tracking Total 13 | . 3 5 3 4 4 . 6 2 13 4 10 Tactical Retreats 19 | . 3 3 1 . . . . . 10 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Traps Triggered 13 | . 3 4 . 4 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . 8 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Machines Disabled 11 | . . 2 . 4 . . 1 3 . . 1 Max in Single Turn 4 | . . 1 . 4 . . 1 3 . . 1 Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Machines Accessed 9 | . . . . . . . . . 1 . 8 Terminals 1 | . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 32 | . . . . . . . . . 4 . 28 Successful 32 | . . . . . . . . . 4 . 28 Failed . | . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 4 | . . . . . . . . . 4 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 32 | . . . . . . . . . 4 . 28 Record 19 | . . . . . . . . . 4 . 15 Prototype ID Bank 12 | . . . . . . . . . . . 12 Open Door 1 | . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . 1 . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . Highest-Rated Group 93 | . . . . 93 93 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 35 | . . . . . 35 . . . . . . Total Damage 537 | . . . . . 537 . . . . . . Kills 4 | . . . . . 4 . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted 3 | . . . . . . . . . . . 3 Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Turns Passed 12044 | 70 901 1595 500 1742 957 496 686 954 1757 907 1479 Spaces Moved 6278 | 44 455 980 250 977 529 293 390 553 826 369 612 Core 16 | 13 . 3 . . . . . . . . . Treads 5508 | 31 455 223 250 977 529 293 390 553 826 369 612 Legs . | . . . . . . . . . . . . Wheels 754 | . . 754 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 160 160 160 160 160 160 157 237 237 Average Speed 169 | 127 160 116 163 161 160 160 160 160 190 237 237 Slowest Speed 550 | 160 160 550 240 240 160 163 160 160 237 237 237 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 4 78 84 37 32 14 88 13 14 71 58 56 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 8 | . 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . 2 4 . Spaces Dug 2 | . . . . . . . . . 2 . . Terrain Destroyed 313 | . . 62 3 30 7 22 71 48 23 4 43 Melee 2 | . . . . . . . . . 2 . . Projectile 25 | . . . 3 . 7 . . 2 2 . 11 AOE 286 | . . 62 . 30 . 22 71 46 19 4 32 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Total 7203 | 58 539 1299 304 1098 600 328 426 602 931 385 633 Wait 247 | . 22 135 20 35 3 . 11 5 10 1 5 Move 6268 | 43 454 979 249 976 529 292 389 552 825 368 612 Hop . | . . . . . . . . . . . . Pick Up 139 | 9 11 38 4 20 12 11 2 12 11 3 6 Fast Attach 4 | 1 . . . 1 1 1 . . . . . Attach 67 | 5 3 19 2 4 3 2 . 4 21 3 1 Detach . | . . . . . . . . . . . . Swap 86 | . 4 24 7 14 11 2 6 5 8 2 3 Drop 80 | . 1 20 3 15 13 16 2 10 . . . Fire 297 | . 44 83 18 30 28 1 16 14 49 8 6 Melee 7 | . . . . . . . . . 7 . . Ram 1 | . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . . . 1 3 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . . 3 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 5) 258 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 15) 891 | -10/Materials | Core integrity fell below 50% 963 | -10/Materials | Discovered new exit (range 6) 971 | -10/Materials | Identified exit to Materials 972 | -10/Materials | Entered another Materials area 972 | -9/Materials | Evolved 2 slots: Utility x2 1248 | -9/Materials | Discovered new exit (range 10) 1299 | -9/Materials | Core integrity fell below 50% 1368 | -9/Materials | Lost 9 parts (2n1u6w) 1495 | -9/Materials | Core integrity fell below 20% 1774 | -9/Materials | Discovered new exit (range 15) 2190 | -9/Materials | Identified exit to Mines 2308 | -9/Materials | Build established: Scavenger-Mutant 2398 | -9/Materials | Discovered exit to Mines (range 18) 2549 | -9/Materials | Discovered new exit (range 9) 2562 | -9/Materials | Identified exit to Materials 2567 | -9/Materials | Entered another Materials area 2567 | -8/Materials | Evolved 2 slots: Utility x2 2733 | -8/Materials | Build established: Mutant 2984 | -8/Materials | Met 7R-MNS 3041 | -8/Materials | Discovered new exit (range 17) 3065 | -8/Materials | Identified exit to Factory 3067 | -8/Materials | Entered Factory 3067 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3068 | -7/Factory | Caught up to 7R-MNS 3071 | -7/Factory | Discovered new exit (range 17) 3095 | -7/Factory | Identified exit to Factory 3366 | -7/Factory | Build established: Scavenger-Mutant 3734 | -7/Factory | Garrison activated, responded to threat 3857 | -7/Factory | Build established: Mutant 4764 | -7/Factory | Build established: Assassin 4784 | -7/Factory | Discovered exit to Factory (range 14) 4795 | -7/Factory | Allied Derelicts emerged from ambush trap array 4809 | -7/Factory | Entered another Factory area 4809 | -6/Factory | Accompanied by 3 allies 4809 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4810 | -6/Factory | Caught up to 7R-MNS 4994 | -6/Factory | Discovered new exit (range 18) 5026 | -6/Factory | Identified exit to Lower Caves 5418 | -6/Factory | Build established: Scavenger-Skirmisher 5766 | -6/Factory | Sucked down chute 5766 | -6/Factory | Entered Waste 5766 | -6/Waste | The area was eerily silent 5879 | -6/Waste | Found Prototype Launcher 5880 | -6/Waste | Identified Adv. Micro-nuke Launcher 5988 | -6/Waste | Discovered new exit (range 18) 6067 | -6/Waste | Build established: Skirmisher 6086 | -6/Waste | A Compactor rumbled back to life 6087 | -6/Waste | Spotted C-40 Crusher 6259 | -6/Waste | Identified exit to Factory 6262 | -6/Waste | Entered Factory 6438 | -6/Factory | Discovered exit to Lower Caves (range 15) 6903 | -6/Factory | Discovered new exit (range 17) 6936 | -6/Factory | Destroyed 7 combat bots 6946 | -6/Factory | Identified exit to Factory 6948 | -6/Factory | Entered another Factory area 6948 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6994 | -5/Factory | Discovered new exit (range 8) 7030 | -5/Factory | Identified exit to Factory 7247 | -5/Factory | Build established: Scavenger-Skirmisher 7830 | -5/Factory | Discovered new exit (range 3) 7833 | -5/Factory | Identified exit to Upper Caves 7902 | -5/Factory | Entered Upper Caves 7920 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8236 | -5/Upper Caves | Build established: Mutant 8315 | -5/Upper Caves | Spotted B-75 Beast 8432 | -5/Upper Caves | Attracted the attention of an 0b10 base 8462 | -5/Upper Caves | Core integrity fell below 50% 8503 | -5/Upper Caves | Core integrity fell below 20% 8572 | -5/Upper Caves | Lost 21 parts (3p4n7u7w) 8609 | -5/Upper Caves | Learned Factory terminal intel 8621 | -5/Upper Caves | Learned Armory trap positions 8621 | -5/Upper Caves | Learned Extension stockpile data 8621 | -5/Upper Caves | Learned Research security intel 9053 | -5/Upper Caves | Encountered a Warlord checkpoint 9083 | -5/Upper Caves | Discovered new exit (range 7) 9112 | -5/Upper Caves | Identified exit to Upper Caves 9659 | -5/Upper Caves | Entered another Upper Caves area 9667 | -5/Upper Caves | Learned Factory garrison access intel 9754 | -5/Upper Caves | Discovered exit to Factory (range 13) 10183 | -5/Upper Caves | Learned location of Armory (-4) 10504 | -5/Upper Caves | Discovered new exit (range 9) 10525 | -5/Upper Caves | Identified exit to Warlord 10566 | -5/Upper Caves | Entered Warlord 10649 | -5/Warlord | System corruption cleaned by Quarantine Array 10721 | -5/Warlord | Build established: Derelict-Mutant 11002 | -5/Warlord | Learned Armory security intel 11002 | -5/Warlord | Learned Factory garrison access intel 11002 | -5/Warlord | Learned Research recycling unit intel 11002 | -5/Warlord | Learned Research garrison access intel 11002 | -5/Warlord | Learned 4 Access zone layouts 11002 | -5/Warlord | Learned Armory stockpile data 11002 | -5/Warlord | Learned Research stockpile data 11368 | -5/Warlord | Visited the Vortex Lab 11376 | -5/Warlord | Warlord's base attacked by MAIN.C 11396 | -5/Warlord | Found Prototype Energy Cannon 11399 | -5/Warlord | Found Prototype Energy Cannon 11405 | -5/Warlord | Found Prototype Launcher 11406 | -5/Warlord | Identified Vortex Driver (x2) 11726 | -5/Warlord | Warlord forces counterattacked 11819 | -5/Warlord | Found Prototype Device 12041 | -5/Warlord | Spotted Executioner 12045 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 12041_ G-50 Soldier destroyed. 12041_ G-50 Soldier suffers critical hit (Sunder). 12041_ G-50 Soldier Carbon-fiber Leg ripped off. 12041_ Imp. Cooling System destroyed. 12042_ Lgt. Fission Core destroyed. 12042_ Penetrated by Slug. 12043_ G-67 Veteran suffers critical hit (Sunder). 12043_ G-67 Veteran Adv. Heat Sink ripped off. 12043_ G-67 Veteran Flexi-carbon Leg ripped off. 12043_ G-67 Veteran destroyed. 12043_ Vortex penetrates Anti-Ion Cluster. 12043_ Anti-Ion Cluster explodes. 12045_ Vortex penetrates G-50 Soldier. 12045_ Destroyed Lgt. Angular Momentum Engine. 12045_ Vortex penetrates G-50 Soldier. 12045_ G-50 Soldier suffers critical hit (Sunder). 12045_ G-50 Soldier Hvy. Laser ripped off. 12045_ G-50 Soldier Carbon-fiber Leg ripped off. 12045_ G-50 Soldier destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ????????????????????###;#####????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# +????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# @ #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# * #????????????????????? | | ???????????##"??????# !*= #?#??????????????????? | | ??????????## #####ggg#g;# #??????????????????? | | ????????? == [ #??????????????????? | | ????????? g=[= +??????????????????? | | ????????? %E #??????????????????? | | ??????????## ### #;= #??????????????????? | | ???????????#+#????# = ####+#?????????????? | | ?????????????????? #??????"??????? | | ?????????????????? # #??????""#????? | | ?????????????????? # #?????#""#????? | | ??????????????????# " # ####% #?????#""#????? | | ??????????????????# " " # #### #######""#####? | | #?????????????????# """ #?# # "" "## | | #?????????????????# #?# # "" """ | | #?????????????????######+""## %" "" """ | | #??????########????????# * % /[ | | #??????# #????????# !%[ %/% | | ######?# """" ########## = %%[ =/% | | #?# """" + = = %/% | | ### """" ########### # ==% "" """ | | + """" #????????# # % " "" """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 33 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Challenges ------------ None Game ------ Seed ShieldBombJammer Manual? 0 Play Time 01:20:27 Cumulative 23.4 hours Start 2024.10.25 @ 18:26:24 End 2024.10.26 @ 19:48:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55a8e154-27fd-4c91-a73c-c45575c0afdd