Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 21:28:08 Player: Demo Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1115) 1115 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3248 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 127/140 System Corruption 0% Temperature Warm (188) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Kinecellerator Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (15) --- Improved Ion Engine Light Treads Improved Carbon-fiber Leg Improved Heat Sink Large Matter Pod (150) High-capacity Matter Pod (200) Experimental Sensor Array Improved Terrain Scanner Seismic Detector Kinecellerator Tractor Beam Tractor Beam Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Kinecellerator > --- WEAPON ----------- Advanced Beam Cannon High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Heat Sink Large Matter Pod High-capacity Matter Pod Experimental Sensor Array Improved Terrain Scanner Seismic Detector Kinecellerator Kinecellerator Light Armor Plating Tractor Beam Tractor Beam Datajack [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 48 | 7 2 . 10 29 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 3 . . 3 11 Treads 5 | 1 . . 1 3 Leg 5 | . . . . 5 Wheel 7 | 2 . . 2 3 Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 1 . 6 10 Device 7 | . . . 4 3 Storage 3 | 1 1 . . 1 Processor 4 | . . . 1 3 Hackware . | . . . . . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 10 | 2 . . 1 7 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 1 . . 1 4 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 18 | . 1 . 1 16 Power 2 | . 1 . . 1 Propulsion 6 | . . . . 6 Utility 5 | . . . 1 4 Weapon 5 | . . . . 5 Highest Loss Streak 14 | . 1 . 1 14 To Critical Strikes . | . . . . . Average Backups 11 | 3 6 10 14 13 Power . | . . . . . Propulsion 3 | 3 4 4 4 1 Utility 7 | . 2 6 9 9 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 30 | 3 . . 9 18 Power 2 | . . . . 2 Propulsion 10 | 3 . . 3 4 Utility 16 | . . . 6 10 Weapon 1 | . . . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 84 | . 93 68 83 87 Engine 9 | . 8 11 11 6 Treads 8 | . 14 11 10 3 Leg 6 | . . . . 16 Wheel 11 | . 14 11 11 9 Device 7 | . . . 13 5 Storage 12 | . 26 13 11 9 Processor 7 | . . . 2 16 Protection 1 | . . . . 2 Energy Gun 7 | . 14 11 11 2 Energy Cannon 1 | . . . . 4 Ballistic Gun 10 | . 14 11 11 9 Peak Build Rating 38 | 6 7 7 21 38 Average Rating 14 | 5 6 6 11 25 On Entrance 7 | . 6 7 7 18 Naked Turns . | . . . . . Heaviest Build 36 | 10 32 32 36 36 Greatest Support 72 | 16 10 10 20 72 Greatest Overweight (x) 3 | . 3 3 3 3 Average Overweight (x) 1 | . 2 2 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 8 7 13 15 15 Average Carried 11 | 4 6 10 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 7 13 15 13 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1635 | 367 203 22 545 498 Remotely . | . . . . . Salvage Created 1853 | 209 279 22 302 1041 Parts 96 | 19 7 1 30 39 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 24 | . 3 . 4 17 Guns 18 | . 3 . 4 11 Cannons 5 | . . . . 5 Classes Destroyed 11 | 3 3 1 2 2 Worker 4 | 2 . . 1 1 Builder 1 | . . . 1 . Tunneler 7 | 4 . . 3 . Hauler 2 | . 1 . . 1 Recycler 7 | 1 1 . 2 3 Mechanic 1 | . . 1 . . Watcher 2 | . 1 . . 1 Swarmer 4 | . . . 4 . Grunt 15 | . 3 . . 12 Sentry 4 | . . . . 4 Hunter 1 | . . . . 1 Best Kill Streak 5 | 3 4 1 4 5 Combat Bots Only 5 | . 3 . 4 5 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 237 | . 9 4 29 195 Missed 58 | . 4 . 7 47 Hits 179 | . 5 4 22 148 Projectile 179 | . 5 4 22 148 Critical Strikes 10 | . . . . 10 Damage Taken 2881 | . 170 45 189 2477 Core 653 | . 19 23 51 560 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 21 | . . . . 21 Core Remaining (%) 91 | 100 92 . 81 . Volleys Fired 146 | 18 24 1 17 86 Largest 2 | 2 2 2 2 2 Hottest 93 | 60 60 60 60 93 Shots Fired 269 | 36 46 2 34 151 Gun 233 | 36 46 2 34 115 Cannon 36 | . . . . 36 Launcher . | . . . . . Special . | . . . . . Kinetic 162 | 18 24 1 17 102 Thermal 107 | 18 22 1 17 49 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | 6 9 2 11 21 Robot Miss Streak 3 | 2 3 . 2 3 Penetration Max . | . . . . . Secondary Targets 3 | . . . 2 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 197 | 22 27 2 21 125 Core Hits 94 | 10 15 2 15 52 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Burn 2 | . . . . 2 Meltdown 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2590 | 205 270 19 230 1866 Guns 1896 | 205 270 19 230 1172 Cannons 683 | . . . . 683 Explosions . | . . . . . Melee . | . . . . . Ramming 11 | . . . . 11 Kinetic 1334 | 76 93 8 53 1104 Thermal 1245 | 129 177 11 177 751 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Matter Fused 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . . 2 Projectiles 2 | . . . . 2 Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . . . . 4 Targets Rammed 5 | . . . . 5 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 179 | 60 40 14 28 179 Average Temperature 36 | 29 13 10 12 52 Received Heat Transfer 1323 | . 30 24 9 1260 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Parts Melted 7 | . 1 . . 6 Heat Transferred 2802 | 300 400 25 375 1702 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 165 | 10 67 15 82 165 Initial 21 | . . 11 5 21 Average 27 | 1 28 2 6 61 Influence Increases 836 | 35 89 26 125 561 Destroy 0b10 Robot/C 500 | . 60 . 80 360 Destroy 0b10 Robot/NC 120 | 35 15 5 35 30 Destroy Leader 128 | . 14 . 10 104 Allied During Kill 4 | . . . . 4 Successful Hack 8 | . . 6 . 2 Disable Machine 15 | . . . . 15 Destroy Structure 1 | . . . . 1 Lose Combat Pursuer 60 | . . 15 . 45 Influence Decreases 725 | 35 60 40 84 506 Entered New Map 63 | . . 18 10 35 Time Decay 497 | 35 60 22 64 316 Lost Part 128 | . . . 10 118 Lost Ally 37 | . . . . 37 Squads Dispatched 7 | . 1 2 . 4 Investigation 4 | . . 2 . 2 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . . . . 7 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 8 2 6 27 Peak Tracking Total 7 | . 3 2 4 7 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . . 4 . 2 Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 19 | . . 14 . 5 Successful 13 | . . 8 . 5 Failed 6 | . . 6 . . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 7 | . . 6 . 1 Terminals 10 | . . 10 . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 8 | . . 4 . 4 Garrison Access . | . . . . . Terminal Hacks 4 | . . 4 . . Robot Analysis 3 | . . 3 . . Recall Investigation 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . 4 . 4 Insert Component 4 | . . 2 . 2 Analyze 4 | . . 2 . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Patch 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 4 . 1 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 2 . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 2 . 2 Part Schematics Acquired 4 | . . 2 . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 41 | . . . 41 41 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 64 | . . . . 64 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 661 | . . . 470 191 Sensors 226 | . . . 163 63 Terrain 434 | . . . 306 128 Seismic 319 | . . . 319 . Robot Analysis Total 3 | . . 3 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2092 | 203 208 214 730 737 Spaces Moved 1340 | 163 113 181 517 366 Core 21 | 21 . . . . Treads . | . . . . . Legs 171 | . . . . 171 Wheels 1148 | 142 113 181 517 195 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 95 86 Average Speed 105 | 77 112 112 109 105 Slowest Speed 130 | 100 125 125 125 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 22 18 90 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1777 | 206 151 190 653 577 Wait 140 | 2 12 2 83 41 Move 1336 | 162 112 180 516 366 Hop . | . . . . . Pick Up 53 | 11 1 6 12 23 Fast Attach 28 | 7 2 . 5 14 Attach 12 | . . . . 12 Detach . | . . . . . Swap 15 | . . . 6 9 Drop 42 | 6 . 1 14 21 Fire 146 | 18 24 1 17 86 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush 4 | . . . . 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 204 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 11) 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Utility x2 475 | -9/Materials | Discovered new exit (range 12) 626 | -9/Materials | Entered Mines 720 | -9/Mines | Learned location of Zion (-6) 1122 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1187 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1190 | -9/Mines | Found Prototype Device 1190 | -9/Mines | Identified Exp. Sensor Array 1328 | -9/Mines | Discovered new exit (range 5) 1331 | -9/Mines | Identified exit to Materials 1343 | -9/Mines | Discovered exit to Materials (range 8) 1356 | -9/Mines | Entered Materials 1356 | -8/Materials | Accompanied by 2 allies 1356 | -8/Materials | Evolved 2 slots: Propulsion x2 1366 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1529 | -8/Materials | Core integrity fell below 50% 1601 | -8/Materials | Lost 14 parts (1p6n3u4w) 1624 | -8/Materials | Core integrity fell below 20% 2093 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 01969_ Imp. Carbon-fiber Leg broken. 01969_ Faulty integration triggers power surge. 01971_ Dropped Faulty Enh. Autogun. 01973_ Acquired Hpw. Shotgun. 02017_ Dropped Imp. Heat Sink. 02017_ Acquired Cooling System. 02018_ Dropped Cooling System. 02020_ Acquired Imp. Heat Sink. 02042_ Acquired 30 matter. 02046_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02049_ Slug penetrates Wall. 02078_ Penetrated by Slug. 02082_ Discarded Imp. Signal Interpreter. 02084_ Penetrated by Slug. 02086_ Lgt. Armor Plating destroyed. 02087_ Penetrated by Slug. 02087_ Hpw. Shotgun destroyed. 02087_ Critical hit (Burn: +37). 02089_ H-55 Commando destroyed. 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Matter Pod | -9/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalPlasmaDirector Manual? 0 Play Time 00:18:25 Cumulative 235.3 hours Start 2025.06.06 @ 21:11:58 End 2025.06.06 @ 21:28:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 75 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c252781-f589-4982-b571-b246adc0c75c