Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 21:39:19 Player: AeroCross Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (804) 804 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3634 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 263/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Improved Terrain Scan Processor Beam Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Improved Light Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Particle Charger EM Pulse Gun EM Shotgun Beam Rifle Gauss Rifle [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Sensor Array Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 47 | 6 13 16 . 5 7 Power 5 | 1 2 1 . . 1 Engine 5 | 1 2 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 1 8 . 2 3 Treads 2 | . . 2 . . . Leg 14 | 2 1 6 . 2 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 3 . 2 1 Device 2 | . . 1 . . 1 Storage 3 | 1 1 . . 1 . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 17 | 2 8 4 . 1 2 Energy Gun 9 | 2 3 2 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 5 | . 4 1 . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 5 . . . 5 Power 1 | . . . . . 1 Propulsion 2 | . 1 . . . 1 Utility 2 | . . . . . 2 Weapon 5 | . 4 . . . 1 Highest Loss Streak 4 | . 4 . . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 92 77 100 100 80 Engine 10 | . 14 11 11 9 7 Treads 3 | . . 15 . . . Leg 25 | . 25 8 44 36 30 Device 7 | . . 10 11 9 10 Storage 7 | . 12 . . 9 7 Processor 10 | . 13 11 11 9 7 Protection 2 | . . . . 9 . Energy Gun 9 | . 14 11 11 3 6 Ballistic Gun 3 | . . . . 5 7 Ballistic Cannon 3 | . . 4 11 9 . Special Melee Weapon 4 | . 10 4 . . . Peak Build Rating 24 | 6 7 15 15 24 24 Average Rating 13 | 3 6 12 15 18 20 On Entrance 10 | . 6 2 15 15 24 Naked Turns 82 | . . . . . 82 Heaviest Build 96 | 12 47 12 12 96 96 Greatest Support 52 | 20 20 40 40 52 52 Greatest Overweight (x) 2 | . 2 2 . 2 2 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 25 | 8 20 5 5 25 25 Average Capacity 14 | 6 11 5 5 25 22 Most Carried 10 | 6 8 5 5 10 10 Average Carried 6 | 1 6 4 5 5 8 Final Capacity 25 | 8 5 5 5 25 5 Final Carried 10 | 6 5 5 5 10 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 833 | 101 286 235 . 23 188 Remotely . | . . . . . . Salvage Created 912 | . 345 375 . 17 175 Parts 55 | . 20 25 . 2 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . 4 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 22 | . 6 8 . 1 7 Guns 14 | . 3 5 . . 6 Cannons 4 | . . 2 . 1 1 AOE 3 | . 2 1 . . . Classes Destroyed 6 | . 3 . . 1 2 Builder 2 | . 1 1 . . . Recycler 2 | . 1 1 . . . Swarmer 3 | . . . . . 3 Grunt 16 | . 6 8 . . 2 Duelist 2 | . . . . . 2 Hunter 1 | . . . . 1 . Best Kill Streak 4 | . 4 4 . 1 3 Combat Bots Only 4 | . 3 4 . 1 3 Max Kills in Single Turn 3 | . 3 1 . 1 2 Gunslinging 1 | . . . . . 1 Exploded 2 | . 2 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 244 | . 61 19 . 28 136 Missed 82 | . 17 7 . 9 49 Damage Taken 2155 | . 604 172 . 185 1194 Core 740 | . 177 11 . . 552 Absorbed by Shields 52 | . . . . . 52 Core Remaining (%) 75 | 100 29 . 97 . . Volleys Fired 93 | . 33 30 . 4 26 Largest 2 | . 2 2 . 2 2 Hottest 80 | . 80 80 . 64 70 Shots Fired 144 | . 40 47 . 8 49 Gun 114 | . 36 32 . 4 42 Cannon 26 | . . 15 . 4 7 Launcher 4 | . 4 . . . . Special . | . . . . . . Kinetic 56 | . . 15 . 8 33 Thermal 2 | . . 2 . . . Explosive 4 | . 4 . . . . Electromagnetic 82 | . 36 30 . . 16 Robot Hit Streak 8 | . 6 6 . 4 8 Robot Miss Streak 5 | . 2 3 . 2 5 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 106 | . 32 30 . 7 37 Core Hits 51 | . 15 17 . 3 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . 1 . Blast 1 | . . . . 1 . Corrupt 1 | . 1 . . . . Melee Attacks 8 | . 7 1 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . 5 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1840 | . 555 517 . 101 667 Guns 1199 | . 335 259 . 54 551 Cannons 359 | . . 205 . 47 107 Explosions 269 | . 216 53 . . . Melee . | . . . . . . Ramming 13 | . 4 . . . 9 Kinetic 830 | . . 205 . 101 524 Thermal 252 | . 188 64 . . . Explosive 28 | . 28 . . . . Electromagnetic 717 | . 335 248 . . 134 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 9 | . . 9 . . . Projectiles 9 | . . 9 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 9 | . 1 3 . 2 3 Impact 1 | . 1 . . . . Kinetic 8 | . . 3 . 2 3 Secondary . | . . . . . . Self-Inflicted Damage 113 | . 71 39 . . 3 Shots 3 | . 2 1 . . . Rammed 4 | . 1 . . . 3 Targets Rammed 5 | . 1 1 . . 3 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 126 | . 126 60 . . 64 Average Temperature 38 | . 53 15 . . 41 Received Heat Transfer 732 | . 294 72 . . 366 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 375 | . 250 125 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 1 . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 255 | . 229 168 49 31 255 Initial 49 | . . 33 49 18 20 Average 64 | . 70 80 49 14 102 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 97 | 100 97 100 100 100 92 Level 1 2 | . 2 . . . 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 4 3 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 2 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 21 12 . 1 29 Peak Tracking Total 15 | . 6 3 . 1 15 Tactical Retreats 6 | . 3 . . . 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 7 | . 2 1 . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 2 | . 1 . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 4 | . 3 . . 1 . Successful 4 | . 3 . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 2 | . 2 . . . . Process 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter 185 | . 185 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 5 | . 5 . . . . Non-combat 4 | . 4 . . . . Combat 1 | . 1 . . . . Robot Hacks Applied 6 | . 6 . . . . parse_system 4 | . 4 . . . . no_distress 1 | . 1 . . . . find_recycling 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 3000 | 153 831 670 68 625 653 Spaces Moved 1508 | 130 496 254 57 213 358 Core 359 | 59 126 49 . . 125 Treads 109 | . . 109 . . . Legs 1040 | 71 370 96 57 213 233 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 120 192 50 Average Speed 143 | 88 118 136 120 250 144 Slowest Speed 265 | 120 260 190 120 262 265 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 6 50 13 23 18 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 21 | . 17 3 . 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 20 | . 17 3 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 2186 | 165 697 529 56 295 444 Wait 467 | 24 130 213 . 69 31 Move 1503 | 129 495 253 56 212 358 Hop . | . . . . . . Pick Up 27 | 6 7 7 . 5 2 Fast Attach 15 | 6 2 5 . . 2 Attach 13 | . 3 3 . 2 5 Detach 3 | . 2 1 . . . Swap 19 | . 8 8 . 3 . Drop 16 | . 9 7 . . . Fire 93 | . 33 30 . 4 26 Melee 8 | . 7 1 . . . Ram 4 | . 1 . . . 3 Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis 17 | . . . . . 17 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 16) 895 | -10/Materials | Core integrity fell below 50% 945 | -10/Materials | Lost 4 parts (1n3w) 977 | -10/Materials | Discovered new exit (range 13) 983 | -10/Materials | Identified exit to Materials 985 | -10/Materials | Entered another Materials area 985 | -9/Materials | Evolved 2 slots: Propulsion x2 1624 | -9/Materials | Discovered new exit (range 6) 1654 | -9/Materials | Identified exit to Mines 1655 | -9/Materials | Entered Mines 1718 | -9/Mines | Discovered new exit (range 5) 1720 | -9/Mines | Identified exit to Materials 1723 | -9/Mines | Entered Materials 1723 | -8/Materials | Evolved 2 slots: Utility x2 1821 | -8/Materials | Build established: Scavenger-Mutant 2343 | -8/Materials | Identified exit to Garrison 2348 | -8/Materials | Entered Garrison 2660 | -8/Garrison | Triggered checkpoint 2726 | -8/Garrison | Triggered checkpoint 2816 | -8/Garrison | Installed Relay Interface Framework 2906 | -8/Garrison | Triggered checkpoint 2919 | -8/Garrison | Released all parts (10) 2970 | -8/Garrison | Core integrity fell below 50% 2992 | -8/Garrison | Core integrity fell below 20% 3001 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Released Hpw. Shotgun. Released Carbon-fiber Leg. Released Aluminum Leg. Released EM Pulse Gun. ALERT: Dispatching investigation squad to Factory. Slammed into G-47 Trooper. Destabilizing: Core damaged (-22). Slammed into G-47 Trooper. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 79. Field strength at 67. Field strength at 50. Field strength at 39. Field strength at 31. Field strength at 23. S-10 Pest destroyed. 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