Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 14:03:52 Player: EuleBlut Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1426) 1426 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3511 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Power Shielding Hacking Suite > --- WEAPON (2) ------- Hammer > --- INVENTORY (15) --- Large Storage Unit Melee Analysis Suite Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit ECM Suite Power Shielding Utility Shielding Hacking Suite > --- WEAPON ----------- Arc Projector Heavy Laser > --- INVENTORY -------- Cooled Ion Engine Light Treads Improved Heat Sink Large Storage Unit Melee Analysis Suite Power Shielding Arc Projector Heavy Laser Grenade Launcher Datajack Remote Datajack [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 49 | 6 10 17 3 13 Power 8 | 1 2 2 1 2 Engine 7 | 1 2 2 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 3 4 . 3 Treads 2 | . . 1 . 1 Leg . | . . . . . Wheel 10 | 2 3 3 . 2 Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 3 6 . 3 Device 2 | . 1 . . 1 Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware 1 | . . 1 . . Protection 7 | . 1 4 . 2 Artifact . | . . . . . Weapon 16 | 2 2 5 2 5 Energy Gun 10 | 1 2 3 . 4 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 41 | . 7 12 3 19 Power 7 | . 2 2 1 2 Propulsion 12 | . 3 3 . 6 Utility 8 | . . 3 . 5 Weapon 14 | . 2 4 2 6 Highest Loss Streak 15 | . 2 4 3 15 To Critical Strikes 1 | . . . . 1 Average Backups 8 | 2 6 8 11 9 Power 1 | . 1 2 2 1 Propulsion . | 1 . . 2 1 Utility 3 | . 1 3 6 3 Weapon 1 | . 2 1 . 1 Tool/Special . | . . . . . Unused Backups 4 | . 2 . . 2 Power . | . . . . . Propulsion 2 | . 2 . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 84 | . 90 81 94 75 Engine 11 | . 13 10 11 9 Wheel 14 | . 24 8 22 7 Device 1 | . 1 . . 7 Storage 11 | . 14 11 11 9 Hackware 6 | . . 9 11 9 Protection 14 | . 7 19 22 14 Energy Gun 14 | . 19 12 1 9 Ballistic Gun 7 | . 8 8 1 . Peak Build Rating 25 | 6 8 15 15 25 Average Rating 10 | 3 6 12 13 17 On Entrance 8 | . 6 8 15 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 45 | 10 29 35 38 45 Greatest Support 32 | 32 32 26 26 26 Greatest Overweight (x) 14 | . 1 11 1 14 Average Overweight (x) 1 | . . 3 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 Most Carried 15 | 6 9 14 14 15 Average Carried 8 | 3 6 8 11 9 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 4 9 14 11 4 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 918 | 257 129 314 54 164 Remotely . | . . . . . Salvage Created 1865 | . 465 861 28 511 Parts 110 | . 33 49 6 22 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 40 | . 12 15 3 10 Melee 1 | . . . . 1 Guns 31 | . 11 15 . 5 AOE 8 | . 1 . 3 4 Classes Destroyed 13 | . 4 5 1 3 Worker 1 | . . 1 . . Builder 5 | . 1 2 . 2 Tunneler 2 | . . . 1 1 Recycler 2 | . . 1 . 1 Mechanic 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 12 | . 5 3 3 1 Grunt 18 | . 7 7 . 4 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 7 | . . 4 . 3 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 3 3 3 4 Combat Bots Only 4 | . 3 3 3 4 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 364 | . 77 102 14 171 Missed 75 | . 16 21 1 37 Hits 289 | . 61 81 13 134 Melee 8 | . . 6 . 2 Projectile 281 | . 61 75 13 132 Critical Strikes 11 | . . 4 . 7 Actively Blocked 2 | . . . . 2 Damage Taken 3862 | . 722 1119 168 1853 Core 997 | . 156 254 34 553 Absorbed by Shields . | . . . . . Redirected to Shielding 143 | . . 20 . 123 Core Remaining (%) 55 | 100 37 . 28 . Volleys Fired 154 | . 53 58 6 37 Largest 2 | . 2 2 2 2 Hottest 124 | . 80 88 88 124 Shots Fired 278 | . 101 107 8 62 Gun 260 | . 101 107 3 49 Cannon . | . . . . . Launcher 18 | . . . 5 13 Special . | . . . . . Kinetic 89 | . 47 41 1 . Thermal 104 | . 27 49 2 26 Explosive 18 | . . . 5 13 Electromagnetic 67 | . 27 17 . 23 Robot Hit Streak 12 | . 10 12 6 9 Robot Miss Streak 3 | . 3 2 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 194 | . 66 75 6 47 Core Hits 92 | . 25 33 4 30 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 2 . 2 Burn 4 | . . 2 . 2 Corrupt 1 | . 1 . . . Melee Attacks 3 | . . 2 . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3417 | . 749 1022 285 1361 Guns 2325 | . 694 1022 31 578 Cannons . | . . . . . Explosions 1061 | . 55 . 254 752 Melee 31 | . . . . 31 Ramming . | . . . . . Kinetic 713 | . 262 436 15 . Thermal 1233 | . 240 421 16 556 Explosive 854 | . . . 254 600 Electromagnetic 586 | . 247 165 . 174 Impact 31 | . . . . 31 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 103 | . . . 7 96 Projectiles . | . . . . . Explosions 103 | . . . 7 96 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 290 | . . . 64 226 Shots 8 | . . . 2 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 417 | . 165 202 52 417 Average Temperature 77 | . 48 49 27 155 Received Heat Transfer 1155 | . 306 399 . 450 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 . 1 Heat Transferred 2662 | . 425 1175 37 1025 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 123 | . 75 98 89 123 Initial 24 | . . . 7 24 Average 24 | . 17 23 65 54 Influence Increases 1277 | . 325 463 113 376 Destroy 0b10 Robot/C 800 | . 240 300 60 200 Destroy 0b10 Robot/NC 65 | . 10 25 5 25 Destroy Leader 202 | . 42 90 10 60 Disable Machine 60 | . . 15 15 30 Destroy Structure 90 | . 3 3 23 61 Lose Combat Pursuer 60 | . 30 30 . . Influence Decreases 1187 | . 325 442 71 349 Entered New Map 53 | . . . 14 39 Time Decay 802 | . 265 377 40 120 Lost Part 332 | . 60 65 17 190 Squads Dispatched 5 | . 1 2 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 2 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 21 25 3 16 Peak Tracking Total 7 | . 3 4 3 7 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . . 1 1 2 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat . | . . . . . Combat 1 | . . 1 . . Robot Hacks Applied 2 | . . 2 . . parse_system 2 | . . 2 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 305 | . 126 . . 179 ECM 305 | . 126 . . 179 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3048 | 63 1061 1570 98 256 Spaces Moved 1665 | 50 824 659 63 69 Core 147 | 5 . 134 . 8 Treads 21 | . . 16 . 5 Legs . | . . . . . Wheels 1497 | 45 824 509 63 56 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 95 105 105 Average Speed 145 | 95 101 204 105 178 Slowest Speed 750 | 100 115 600 105 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 94 39 21 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 113 | . 5 . 37 71 Melee . | . . . . . Projectile . | . . . . . AOE 113 | . 5 . 37 71 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2026 | 65 955 780 87 139 Wait 95 | . 50 21 16 8 Move 1661 | 49 823 658 62 69 Hop . | . . . . . Pick Up 53 | 10 16 20 . 7 Fast Attach 1 | . . . . 1 Attach 50 | 6 8 18 3 15 Detach 4 | . . 3 . 1 Swap 2 | . 2 . . . Drop 3 | . 3 . . . Fire 154 | . 53 58 6 37 Melee 3 | . . 2 . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 16) 510 | -10/Materials | Discovered new exit (range 10) 724 | -10/Materials | Core integrity fell below 50% 814 | -10/Materials | Discovered new exit (range 15) 837 | -10/Materials | Discovered new exit (range 15) 1064 | -10/Materials | Derelicts attacked the area 1125 | -10/Materials | Entered another Materials area 1125 | -9/Materials | Evolved 2 slots: Utility x2 1425 | -9/Materials | Lost 4 parts (1u3w) 1600 | -9/Materials | Lost 3 parts (1p1n1w) 1694 | -9/Materials | Discovered new exit (range 13) 1849 | -9/Materials | Core integrity fell below 50% 2663 | -9/Materials | Discovered new exit (range 10) 2695 | -9/Materials | Entered Mines 2728 | -9/Mines | Build established: Scavenger-Mutant 2736 | -9/Mines | Lost 3 parts (1p2w) 2736 | -9/Mines | Discovered new exit (range 15) 2756 | -9/Mines | Learned location of Zion (-7) 2793 | -9/Mines | Entered Materials 2793 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2895 | -8/Materials | Lost 4 parts (2n1u1w) 2996 | -8/Materials | Core integrity fell below 50% 3037 | -8/Materials | Core integrity fell below 20% 3049 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Heat Sink melted. Y-45 Defender destroyed. Penetrated by Slug. H-55 Commando destroyed. The unstable cave ceiling collapses. Imp. Heat Sink destroyed. U-05 Engineer lays Concrete. Acquired 49 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Hvy. Laser destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Lgt. Treads. Critical hit (Burn: +37). Critical hit (Destroy). Lgt. Treads destroyed. Acquired Hammer. R-06 Scavenger collects Aluminum Leg. S-10 Pest destroyed. 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" #??? | | ????????????##=== # #??? | | ?????????????#=== ?#[% # # ##### #??? | | ?????????????#== ?### # # #???## ##??? | | ?????????????# = # # ## ## |#????# #???? | | ?????????????# # g#####[[[[||#????# #???? | | ?????????????# ####### s##??########????# #???? | | ?????????????????# r [%@#??????????????# #???? | | ?????????????????# % #??????????????# #???? | | ?????????????????# #??????????????# #???? | | ?????????????????# #??????????????#####???? | | ??????????????? s " #??????????????????????? | | ????????????? # """ " #??????????????????????? | | ????????????####?# """ #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Power Shielding 33 Utility Shielding 33 Evasion (%) 41 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableExpertNanovents Manual? 0 Play Time 00:24:42 Cumulative 11.7 hours Start 2025.12.21 @ 13:40:19 End 2025.12.21 @ 14:03:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 31 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cc3a5de4-e98e-4270-b771-3e391de804b4