Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.21 @ 10:29:37 Player: russur Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (91) 455 Value Destroyed (2021) 2021 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (181) 181 TOTAL SCORE: 4697 Bonus ------- High Alert Combat Kills 181 Cogmind --------- Core Integrity 462/550 Matter 218/300 Energy 95/280 System Corruption 3% Temperature Cool (0) Movement Treading (145) Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Improved ECM Suite > --- WEAPON (2) ------- Precision Beam Rifle > --- INVENTORY (8) ---- Heavy Ion Engine Advanced Treads Advanced Treads Compact Battery (300) Precision Beam Rifle Precision Beam Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Improved ECM Suite > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Cooled Ion Engine Advanced Treads Advanced Treads Advanced Treads Compact Battery Advanced Signal Interpreter Heavy Particle Gun Grenade Launcher [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 103 | 13 12 45 6 27 Power 9 | 1 2 4 . 2 Engine 9 | 1 2 4 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 28 | 6 2 14 2 4 Treads 11 | 2 . 3 2 4 Leg 4 | . . 4 . . Wheel 13 | 4 2 7 . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 2 12 2 1 Device 8 | 1 1 3 2 1 Storage 4 | . . 4 . . Processor 7 | 1 1 5 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 47 | 4 6 15 2 20 Energy Gun 22 | 2 2 3 1 14 Energy Cannon 5 | . . 3 . 2 Ballistic Gun 9 | 2 3 1 1 2 Ballistic Cannon 4 | . . 4 . . Launcher 5 | . 1 2 . 2 Special Weapon . | . . . . . Impact Weapon 2 | . . 2 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 10 | . . 3 . 7 Parts Lost 11 | . 4 4 1 2 Power 1 | . 1 . . . Propulsion 3 | . 1 1 . 1 Utility 3 | . 1 2 . . Weapon 4 | . 1 1 1 1 Highest Loss Streak 3 | . 2 3 1 2 Average Slot Usage (%) 97 | . 98 96 97 99 Engine 11 | . 12 11 9 9 Treads 8 | . . 3 27 26 Leg 1 | . . 3 . . Wheel 14 | . 27 14 . . Device 15 | . 13 9 25 27 Storage 9 | . . 15 9 9 Processor 13 | . 14 16 9 9 Energy Gun 6 | . 9 3 2 10 Energy Cannon 3 | . . 5 12 . Ballistic Gun 7 | . 15 2 2 6 Ballistic Cannon 1 | . . 4 . . Launcher 1 | . 2 . . . Impact Weapon 1 | . . 4 . . Naked Turns . | . . . . . Heaviest Build 33 | 7 10 33 27 28 Greatest Support 66 | 32 32 40 62 66 Greatest Overweight (x) 2 | 1 . 2 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 4 4 12 8 8 Average Capacity 6 | 4 4 7 8 8 Most Carried 10 | 4 4 10 8 8 Average Carried 6 | 2 3 7 7 7 Final Capacity 8 | 4 4 8 8 8 Final Carried 8 | 4 4 8 8 6 Class Distribution -------------------- 44% | Mutant 39% | Scavenger-Mutant 15% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Infiltrator-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1905 | 443 259 857 73 273 Remotely . | . . . . . Salvage Created 2936 | 215 479 1406 158 678 Parts 203 | 20 34 110 7 32 Haulers Intercepted 9 | . 2 5 1 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 48 | . 11 28 1 8 Melee 2 | . . 2 . . Guns 18 | . 4 8 1 5 Cannons 8 | . . 8 . . AOE 16 | . 7 6 . 3 Classes Destroyed 10 | 3 5 2 . . Worker 9 | 2 1 4 . 2 Builder 5 | . 2 2 . 1 Tunneler 6 | 4 1 1 . . Hauler 9 | . 2 5 1 1 Recycler 5 | 1 1 . . 3 Operator 1 | . . 1 . . Watcher 8 | . 2 3 2 1 Swarmer 15 | . 6 6 . 3 Grunt 23 | . 5 14 . 4 Sentry 10 | . . 8 1 1 Best Kill Streak 9 | 5 9 6 2 7 Combat Bots Only 6 | . 6 4 1 3 Max Kills in Single Turn 5 | 1 3 5 1 3 Gunslinging . | . . . . . Exploded 3 | . 2 3 . 3 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2481 | . 532 942 262 745 Core 376 | . 111 177 29 59 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 55 55 . . Volleys Fired 170 | 15 41 66 18 30 Largest 2 | 2 2 2 2 2 Hottest 136 | 60 60 136 136 91 Shots Fired 314 | 30 78 118 35 53 Gun 200 | 30 66 48 11 45 Cannon 92 | . . 66 24 2 Launcher 22 | . 12 4 . 6 Special . | . . . . . Kinetic 174 | 25 51 69 6 23 Thermal 79 | . 1 30 29 19 Explosive 16 | . 12 4 . . Electromagnetic 45 | 5 14 15 . 11 Robot Hit Streak 22 | 6 8 11 9 22 Robot Miss Streak 7 | 2 7 7 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 223 | 15 49 101 26 32 Core Hits 122 | 11 32 48 7 24 Critical Hits 5 | . 1 3 1 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 4 | . 1 2 1 . Melee Attacks 34 | . . 34 . . Impact 34 | . . 34 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . 6 . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . 1 . . Damage Inflicted 5620 | 147 1127 2738 431 1177 Guns 1955 | 147 517 592 145 554 Cannons 914 | . . 628 286 . Explosions 1636 | . 610 405 . 621 Melee 1094 | . . 1094 . . Ramming 21 | . . 19 . 2 Kinetic 1563 | 120 355 790 75 223 Thermal 1084 | . 44 330 356 354 Explosive 1188 | . 576 323 . 289 Electromagnetic 670 | 27 152 182 . 309 Impact 1094 | . . 1094 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 1 1 3 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Effects 11 | . . 5 . 6 Message Errors 4 | . . 1 . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 3 | . . 2 . 1 Targeting Errors 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 257 | . 20 192 . 45 Projectiles . | . . . . . Explosions 75 | . 20 10 . 45 Melee 182 | . . 182 . . Knockbacks 3 | . . 3 . . Impact 3 | . . 3 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 284 | . 61 30 . 193 Shots 8 | . 2 1 . 5 Rammed 2 | . . 1 . 1 Targets Rammed 2 | . . 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 156 | 20 100 156 150 117 Average Temperature 45 | 15 58 46 63 24 Received Heat Transfer 804 | . 129 378 81 216 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 5 | . . 5 . . Impact Corruptions 11 | . . 11 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1903 | . 75 544 666 618 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 1 . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 722 | 35 293 722 390 567 Initial 304 | . 22 123 304 164 Average 306 | 16 52 532 337 226 Maximum Alert Level 3 | . 1 3 1 2 Low Security (%) 41 | 100 89 4 . 55 Level 1 21 | . 10 8 100 42 Level 2 36 | . . 84 . 1 Level 3 . | . . 2 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 4 2 3 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 6 | . 1 3 1 1 Assault 1 | . . . . 1 Garrison 2 | . . . 1 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 8 | . 2 6 . . Communications Jammed 3 | . . . . 3 Distress Signals 1 | . . . . 1 Times Spotted 87 | . 15 46 5 21 Peak Tracking Total 9 | . 3 6 2 9 Tactical Retreats 5 | . . 3 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 5 | . 1 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 15 | . 3 4 . 8 Max in Single Turn 3 | . 1 1 . 3 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 6 | . 3 2 . 1 Terminals 5 | . 3 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 6 9 . 2 Successful 10 | . 4 5 . 1 Failed 7 | . 2 4 . 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 16 | . 6 8 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 4 . 1 Record 2 | . . 2 . . Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . . 1 Maintenance Status 1 | . 1 . . . Investigation Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 3711 | 143 1057 1577 247 687 Spaces Moved 1870 | 98 413 913 109 337 Core 27 | 27 . . . . Treads 576 | . . 130 109 337 Legs 98 | . . 98 . . Wheels 1169 | 71 413 685 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 90 155 145 Average Speed 115 | 79 100 109 158 145 Slowest Speed 180 | 100 100 180 160 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 70 67 13 47 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 108 | . 56 12 . 40 Melee . | . . . . . Projectile 1 | . . 1 . . AOE 107 | . 56 11 . 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 3065 | 135 983 1313 149 485 Wait 762 | . 505 191 10 56 Move 1866 | 97 412 912 108 337 Hop . | . . . . . Pick Up 40 | 5 3 20 2 10 Fast Attach 50 | 9 7 22 3 9 Attach 16 | 2 1 6 1 6 Detach 9 | 2 . 5 . 2 Swap 37 | 2 4 17 2 12 Drop 80 | 3 10 40 5 22 Fire 170 | 15 41 66 18 30 Melee 33 | . . 33 . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 856 | -10/Materials | Discovered new exit (range 14) 1084 | -10/Materials | Discovered new exit (range 13) 1122 | -10/Materials | Identified exit to Mines 1176 | -10/Materials | Discovered new exit (range 15) 1200 | -10/Materials | Identified exit to Materials 1201 | -10/Materials | Entered another Materials area 1201 | -9/Materials | Evolved 2 slots: Utility x2 1540 | -9/Materials | Build established: Scavenger-Mutant 2189 | -9/Materials | Lost 3 parts (1n1u1w) 2268 | -9/Materials | Discovered new exit (range 9) 2275 | -9/Materials | Build established: Mutant 2319 | -9/Materials | Identified exit to Mines 2741 | -9/Materials | Discovered new exit (range 11) 2775 | -9/Materials | Identified exit to Materials 2778 | -9/Materials | Entered another Materials area 2778 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2799 | -8/Materials | Build established: Scavenger-Mutant 2982 | -8/Materials | Discovered new exit (range 15) 2999 | -8/Materials | Garrison activated, responded to threat 3021 | -8/Materials | Identified exit to Storage 3025 | -8/Materials | Entered Storage 3456 | -8/Storage | Build established: Infiltrator-Mutant 3698 | -8/Storage | Garrison activated, responded to threat 3712 | -8/Storage | Self-destructed Last Messages --------------- 03698_ S-10 Pest destroyed. 03698_ K-01 Serf calls for garrison support. 03698_ ALERT: Activating Garrison Access S001. 03698_ Destroyed Lgt. Ion Engine. 03699_ G-47 Trooper emerges from the garrison. 03700_ ALERT: Garrison Access compromised, dispatching assault squad. 03700_ Garrison Access disabled. 03700_ Relay Coupler [Hunter] tumbles out of Garrison Access. 03700_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 03700_ Compression Vault explodes. 03702_ The unstable cave ceiling collapses. 03702_ K-01 Serf collects debris. 03703_ The unstable cave ceiling collapses. 03706_ K-01 Serf collects debris. 03707_ The unstable cave ceiling collapses. 03708_ Adv. Treads destroyed. 03709_ K-01 Serf collects debris. 03710_ The unstable cave ceiling collapses. 03711_ Adv. EMP Blaster destroyed. 03712_ K-01 Serf collects debris. 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""" #?? | | ????????"" ! #*[ """ #?? | | ?????????## %[ # """ #?? | | ?????????# [= # ???? | | ?????????## # ?????? | | ??????????# k ##?##+#??????? | | ??????????# ##??# ######## | | ??????????#### # ## ##??# # # | | ?????????########### ## T#??# # """ # | | ?????????# # ## ##??# # """ # | | ?????????# + #""""???# + """ # | | ?????????# * # #???????# # # | | ?????????# """["" # #???????# # # | | ?????????# "] [[" # #???????# ##+####? | | ?????????# "[[[[" + #???????# #???? | | ?????????# """""" # ######### #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 480 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 8 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionImpactCutter Manual? 0 Play Time 00:48:29 Cumulative 24.2 hours Start 2022.02.21 @ 09:41:30 End 2022.02.21 @ 10:29:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a78af50-a1e7-465e-b575-52de3eaf1c52