Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 22:41:00 Player: erfael Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2914) 2914 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7084 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 83/300 Energy 73/100 System Corruption 13% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Flexi-carbon Leg Trap Scanner Advanced Signal Interpreter Power Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Fission Core > --- PROPULSION ------- Cooled Airjet Gravmag Array Gravmag Array > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Target Analyzer Advanced ECM Suite Phase Shifter Dynamic Insulation System > --- WEAPON ----------- Improved Heavy Laser Plasma Cannon Advanced Assault Cannon Maul > --- INVENTORY -------- Angular Momentum Engine Carbon-fiber Leg Flexi-carbon Leg Gravmag Array Gravmag Array Trap Scanner Advanced Signal Interpreter Power Shielding Power Shielding Advanced Assault Cannon Advanced Assault Cannon [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . 1 1 . . 1 Utility 4 | . . 1 . 2 . 1 Weapon 2 | . . . 1 . 1 . Parts Attached 113 | 6 13 14 20 35 6 19 Power 15 | 1 2 3 2 4 . 3 Engine 9 | 1 2 3 1 1 . 1 Core 6 | . . . 1 3 . 2 Reactor . | . . . . . . . Propulsion 34 | 2 6 5 7 9 2 3 Treads 4 | . . . . 4 . . Leg 19 | 2 6 4 7 . . . Wheel . | . . . . . . . Hover 10 | . . . . 5 2 3 Flight 1 | . . 1 . . . . Utility 34 | 1 4 3 3 15 1 7 Device 10 | . . . . 7 . 3 Storage 4 | 1 1 1 . 1 . . Processor 6 | . 1 . . 3 1 1 Hackware . | . . . . . . . Protection 14 | . 2 2 3 4 . 3 Artifact . | . . . . . . . Weapon 30 | 2 1 3 8 7 3 6 Energy Gun 12 | . . 2 4 3 1 2 Energy Cannon 3 | . . . . 1 1 1 Ballistic Gun 9 | 2 1 1 2 2 . 1 Ballistic Cannon 3 | . . . . . 1 2 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . Parts Lost 63 | . 1 5 11 15 . 31 Power 6 | . . . . 2 . 4 Propulsion 15 | . . 2 3 3 . 7 Utility 16 | . . 1 2 3 . 10 Weapon 26 | . 1 2 6 7 . 10 Highest Loss Streak 9 | . 1 2 8 3 . 9 To Critical Strikes . | . . . . . . . Average Backups 10 | 3 7 11 12 12 8 9 Power 2 | . 1 1 3 3 1 . Propulsion 2 | 1 2 3 4 1 3 3 Utility 3 | . 1 2 3 5 3 3 Weapon 2 | . 1 3 1 2 1 1 Tool/Special . | . . . . . . . Unused Backups 13 | . 4 2 . 3 1 3 Power . | . . . . . . . Propulsion 4 | . 1 2 . . . 1 Utility 7 | . 1 . . 3 1 2 Weapon 2 | . 2 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 94 92 90 88 79 69 Engine 6 | . 14 11 5 1 9 3 Core 2 | . . . 3 5 . 3 Treads 7 | . . . . 18 . . Leg 14 | . 28 31 34 3 1 . Hover 3 | . . . . 3 12 14 Device 5 | . . . . 9 13 9 Storage 8 | . 14 11 9 6 4 5 Processor 6 | . 1 11 4 6 7 10 Protection 7 | . 7 4 8 9 6 3 Energy Gun 7 | . . 7 12 11 3 4 Energy Cannon 1 | . . . . 2 6 3 Ballistic Gun 9 | . 27 14 9 4 . . Impact Weapon 1 | . . . 2 1 6 2 Peak Build Rating 72 | 6 8 14 28 47 60 72 Average Rating 29 | 5 6 11 22 37 50 56 On Entrance 20 | . 6 8 14 27 30 60 Naked Turns 5 | . . . . 5 . . Heaviest Build 67 | 13 19 36 41 67 61 63 Greatest Support 91 | 20 20 30 50 91 40 51 Greatest Overweight (x) 11 | 1 . 10 . 2 2 11 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 13 | 7 9 14 15 13 11 15 Most Carried 15 | 4 10 14 15 15 15 15 Average Carried 11 | 3 7 11 12 12 9 10 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 4 10 11 15 14 15 4 Class Distribution -------------------- 39% | Mutant 22% | Tank 11% | Scavenger-Mutant 10% | Gunner 8% | Scavenger-Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2246 | 254 303 277 419 695 74 224 Remotely . | . . . . . . . Salvage Created 2972 | . 450 552 548 765 68 589 Parts 159 | . 28 37 32 38 . 24 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 3 | . 1 . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 67 | . 12 13 15 17 1 9 Melee 3 | . . . 2 1 . . Guns 53 | . 12 13 13 12 . 3 Cannons 6 | . . . . 1 1 4 AOE 2 | . . . . . . 2 Classes Destroyed 15 | . 3 3 4 3 . 2 Worker 1 | . . . . . . 1 Builder 4 | . . . 1 1 . 2 Hauler 1 | . . . 1 . . . Recycler 2 | . . . . 1 . 1 Operator 1 | . . 1 . . . . Watcher 2 | . 1 1 . . . . Swarmer 14 | . 3 3 7 1 . . Cutter 2 | . . . . 2 . . Grunt 25 | . 9 6 5 3 . 2 Brawler 1 | . . . . . . 1 Duelist 2 | . . 1 . 1 . . Sentry 7 | . . 3 1 1 1 1 Hunter 7 | . . . 1 3 . 3 Programmer 8 | . . . . 6 . 2 Heavy 1 | . . . 1 . . . Best Kill Streak 6 | . 3 4 4 3 1 6 Combat Bots Only 5 | . 3 4 4 3 1 5 Max Kills in Single Turn 3 | . 1 1 1 1 1 3 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 1019 | . 47 100 163 369 24 316 Missed 335 | . 16 21 59 111 13 115 Hits 684 | . 31 79 104 258 11 201 Melee 9 | . . 5 . 4 . . Projectile 675 | . 31 74 104 254 11 201 AOE 4 | . . . . 1 . 3 Critical Strikes 27 | . 1 1 9 10 1 5 Part Disruptions 3 | . . . . 2 1 . Actively Blocked 1 | . . . . . 1 . Damage Taken 10863 | . 387 1102 1660 3319 104 4291 Core 2139 | . 115 212 163 629 . 1020 Absorbed by Shields 32 | . . . . 32 . . Redirected to Shielding 72 | . 18 . . . . 54 Ignored by Resistances 21 | . . . . 6 15 . Core Remaining (%) 63 | 100 54 47 70 10 100 . Volleys Fired 268 | 2 45 50 61 79 2 29 Largest 4 | 2 2 2 3 3 3 4 Hottest 191 | 40 40 79 149 191 185 189 Shots Fired 603 | 4 88 97 139 191 6 78 Gun 528 | 4 88 97 137 170 2 30 Cannon 73 | . . . . 21 4 48 Launcher 2 | . . . 2 . . . Special . | . . . . . . . Kinetic 308 | 4 88 62 68 50 2 34 Thermal 281 | . . 35 69 129 4 44 Explosive 2 | . . . 2 . . . Electromagnetic 12 | . . . . 12 . . Robot Hit Streak 24 | 1 14 24 8 10 13 8 Robot Miss Streak 6 | 2 3 2 6 5 . 6 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 3 3 1 . 1 Max Gunslinging Chain 1 | . . 1 1 1 . 1 Shots Hit Robots 391 | 1 57 71 85 124 5 48 Core Hits 175 | . 30 29 40 41 2 33 Critical Kills 2 | . 1 . . 1 . . Critical Parts Destroyed 5 | . 3 . . 2 . . Critical Strikes 18 | . 4 3 . 8 . 3 Burn 9 | . . 3 . 4 . 2 Meltdown 1 | . . . . 1 . . Destroy 5 | . 4 . . 1 . . Blast 1 | . . . . . . 1 Corrupt 1 | . . . . 1 . . Smash 1 | . . . . 1 . . Melee Attacks 13 | . . . 7 6 . . Impact 13 | . . . 7 6 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 1 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7455 | 10 609 856 1352 2431 133 2064 Guns 5034 | 10 598 856 970 2046 51 503 Cannons 1206 | . . . . 240 82 884 Explosions 690 | . . . 81 . . 609 Melee 421 | . . . 293 128 . . Ramming 104 | . 11 . 8 17 . 68 Kinetic 2611 | 10 598 449 484 502 31 537 Thermal 3604 | . . 407 486 1759 102 850 Explosive 690 | . . . 81 . . 609 Electromagnetic 25 | . . . . 25 . . Impact 421 | . . . 293 128 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . 5 . . 9 1 13 Average Corruption 5 | . 4 . . 5 1 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 94 | . 16 . . 65 5 8 Message Errors 20 | . 2 . . 16 . 2 Matter Fused 24 | . 6 . . 15 2 1 Heat Flow Errors 16 | . 2 . . 13 1 . Energy Discharges 12 | . 1 . . 7 1 3 Data Loss (minor) 11 | . 3 . . 6 1 1 Data Loss (major) 2 | . . . . 1 . 1 Misfires 5 | . 1 . . 4 . . Alerts 2 | . 1 . . 1 . . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 204 | . . . 38 49 . 117 Projectiles 1 | . . . . . . 1 Explosions 114 | . . . . . . 114 Melee 89 | . . . 38 49 . 2 Knockbacks 11 | . . . 2 . . 9 Impact 3 | . . . 2 . . 1 Kinetic 8 | . . . . . . 8 Secondary . | . . . . . . . Self-Inflicted Damage 210 | . . . 29 3 . 178 Shots 3 | . . . 1 . . 2 Rammed 8 | . . . . 3 . 5 Targets Rammed 13 | . 3 . 2 3 . 5 Kicked 5 | . 3 . 2 . . . Crushed . | . . . . . . . Highest Temperature 529 | . 277 274 485 436 252 529 Average Temperature 133 | . 73 77 148 121 118 211 Received Heat Transfer 1749 | . 201 402 405 591 6 144 Effects 32 | . . . 9 9 . 14 Shutdowns 11 | . . . . 3 . 8 Energy Bleed 4 | . . . 3 . . 1 Interference 9 | . . . 3 5 . 1 Matter Decay 5 | . . . 3 . . 2 Damage (minor) 2 | . . . . 1 . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . 1 . 2 Impact Corruptions 3 | . . . 1 1 . 1 Robots Melted 3 | . . . . 3 . . Combat Hostiles 3 | . . . . 3 . . Parts Melted 22 | . . 6 1 13 2 . Heat Transferred 7632 | . . 1258 1221 3502 174 1477 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 97 | 100 100 100 100 97 100 85 Level 1 2 | . . . . 2 . 14 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 274 | . 116 144 159 204 86 274 Initial 86 | . . . 14 16 86 . Average 62 | . 47 43 88 74 12 98 Influence Increases 2552 | . 442 347 479 660 34 590 Destroy 0b10 Robot/C 1340 | . 240 260 300 340 20 180 Destroy 0b10 Robot/NC 55 | . 5 10 10 10 . 20 Destroy Leader 356 | . 62 62 62 110 10 50 Successful Hack 18 | . . . . 14 4 . Disable Machine 165 | . . . 60 . . 105 Destroy Structure 108 | . . . 2 6 . 100 Partial Spotted 60 | . 15 . 30 . . 15 Lose Combat Pursuer 450 | . 120 15 15 180 . 120 Influence Decreases 2460 | . 442 311 478 521 210 498 Entered New Map 133 | . . . 22 21 90 . Time Decay 1715 | . 432 261 346 350 120 206 Lost Part 612 | . 10 50 110 150 . 292 Squads Dispatched 26 | . 2 . 3 13 1 7 Investigation 2 | . . . 1 1 . . Extermination 9 | . . . . 5 1 3 Reinforcement 8 | . 2 . 1 4 . 1 Assault . | . . . . . . . Garrison 7 | . . . 1 3 . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 6 | . 1 2 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 149 | . 28 18 27 46 3 27 Peak Tracking Total 9 | . 4 6 5 9 1 9 Tactical Retreats 20 | . 5 1 1 7 . 6 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 8 | . 3 . 1 1 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 11 | . . . 4 . . 7 Max in Single Turn 4 | . . . 1 . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 11 | . 3 2 . 5 1 . Terminals 8 | . 3 1 . 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 2 | . . 1 . . 1 . Garrison Access . | . . . . . . . Total Hacks 20 | . 4 3 . 10 3 . Successful 11 | . 3 2 . 4 2 . Failed 9 | . 1 1 . 6 1 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 6 | . . . . 6 . . Terminals 14 | . 4 1 . 9 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 5 | . . 2 . . 3 . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 3 . . 2 . . Record 1 | . 1 . . . . . Open DSF 1 | . . . . 1 . . Alert Level 2 | . 1 . . 1 . . Assault Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 4 | . . 2 . . 2 . Insert Component 2 | . . 1 . . 1 . Analyze 2 | . . 1 . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . Terminals 1 | . . . . 1 . . Botnet 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . . 5 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 . Part Schematics Acquired 2 | . . 1 . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 1302 | . . . . 1293 . 9 Terrain 1201 | . . . . 1201 . . Traps 521 | . . . . 521 . . ECM 11 | . . . . 2 . 9 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 7799 | 126 1391 911 832 3104 701 734 Spaces Moved 4707 | 91 850 384 437 1761 567 617 Core 99 | 2 . 1 . 93 . 3 Treads 1147 | . . . . 1147 . . Legs 1963 | 89 850 383 437 200 . 4 Wheels . | . . . . . . . Hover 1498 | . . . . 321 567 610 Flight . | . . . . . . . Fastest Speed 48 | 50 120 120 120 50 106 48 Average Speed 129 | 119 120 173 120 150 109 83 Slowest Speed 600 | 120 120 550 120 240 160 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 6 82 33 35 29 13 16 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 60 | . . . 2 . . 58 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 57 | . . . 2 . . 55 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 5854 | 102 1146 541 613 2042 641 769 Wait 605 | . 211 74 73 111 47 89 Move 4701 | 90 849 383 436 1760 566 617 Hop . | . . . . . . . Pick Up 52 | 4 11 7 3 13 10 4 Fast Attach 58 | 6 2 4 7 23 5 11 Attach 45 | . 1 7 8 13 4 12 Detach 16 | . . 3 4 4 5 . Swap 35 | . 10 7 9 7 1 1 Drop 40 | . 14 6 3 15 1 1 Fire 268 | 2 45 50 61 79 2 29 Melee 13 | . . . 7 6 . . Ram 6 | . . . . 1 . 5 Kick 5 | . 3 . 2 . . . Crush 2 | . . . . 2 . . Escape Stasis 8 | . . . . 8 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Sub) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 14) 127 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 705 | -10/Materials | Discovered new exit (range 8) 1006 | -10/Materials | Discovered new exit (range 15) 1450 | -10/Materials | Discovered new exit (range 9) 1474 | -10/Materials | Identified exit to Subcaves 1517 | -10/Materials | Identified exit to Materials 1518 | -10/Materials | Entered another Materials area 1518 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1858 | -9/Materials | Discovered new exit (range 14) 1932 | -9/Materials | Identified exit to Storage 2284 | -9/Materials | Discovered new exit (range 10) 2299 | -9/Materials | Identified exit to Materials 2418 | -9/Materials | Build established: Scavenger-Mutant 2429 | -9/Materials | Entered another Materials area 2429 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2731 | -8/Materials | Build established: Scavenger-Tank 2882 | -8/Materials | Lost 8 parts (2n2u4w) 3210 | -8/Materials | Garrison activated, responded to threat 3248 | -8/Materials | Discovered new exit (range 12) 3261 | -8/Materials | Entered Factory 3261 | -7/Factory | Evolved 2 slots: Utility x2 3723 | -7/Factory | Build established: Tank 3967 | -7/Factory | Discovered new exit (range 16) 3991 | -7/Factory | Identified exit to Lower Caves 4471 | -7/Factory | Cargo convoy interrupted 4606 | -7/Factory | Lost 3 parts (2u1w) 4830 | -7/Factory | Lost 3 parts (1p1n1w) 5327 | -7/Factory | Build established: Skirmisher 5540 | -7/Factory | Lost 3 parts (2n1w) 5841 | -7/Factory | Build established: Tank 6017 | -7/Factory | Garrison activated, responded to threat 6025 | -7/Factory | Released all parts (12) 6038 | -7/Factory | Core integrity fell below 50% 6352 | -7/Factory | Core integrity fell below 20% 6359 | -7/Factory | Discovered new exit (range 6) 6365 | -7/Factory | Entered another Factory area 6365 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6501 | -6/Factory | Build established: Scavenger-Mutant 6894 | -6/Factory | Build established: Gunner 6936 | -6/Factory | Discovered new exit (range 6) 7066 | -6/Factory | Entered another Factory area 7066 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7463 | -5/Factory | Garrison activated, responded to threat 7501 | -5/Factory | Lost 7 parts (1p1n2u3w) 7587 | -5/Factory | Lost 8 parts (1p2n1u4w) 7615 | -5/Factory | Core integrity fell below 50% 7747 | -5/Factory | System corruption reached 10% 7797 | -5/Factory | Core integrity fell below 20% 7800 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07777_ Slug penetrates Wall. 07780_ Penetrated by Slug. 07780_ Lyr. Light Armor Plating destroyed. 07784_ Arc Projector destroyed. 07784_ Penetrated by Slug. 07784_ Imp. Heat Sink destroyed. 07787_ System corrupted: Energy discharge (-6). 07787_ Gravmag Array destroyed. 07787_ Penetrated by Slug. 07787_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 07790_ Penetrated by Slug. 07793_ Subcomponent Replicator disabled. 07793_ Carbon-fiber Leg destroyed. 07793_ M-28 Smith fits Backup Propulsion III on P-70 Sage. 07793_ Penetrated by Slug. 07793_ Hardlight Generator destroyed. 07793_ Slug penetrates Terminal. 07797_ Penetrated by Slug. 07799_ Chain reaction triggered in Mic. Fission Core. 07800_ Penetrated by Slug. 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" ? ??????????????? | | ?????????????????????? ??????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 EM Shielding 2 Armor Coverage 450 Resistance: EM 15 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Power Corrupts Risk Taker Serviceable Loadout System Compromised Challenges ------------ None Game ------ Seed FrostBiomechanicalRipper Manual? 0 Play Time 02:21:59 Cumulative 9.0 hours Start 2025.05.28 @ 22:01:56 End 2025.05.31 @ 22:41:00 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6429888e-bffe-4c57-aeab-e47ebfa65aba