Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 22:10:27 Player: Err. String Expected Got Nil Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (236) 1180 Value Destroyed (7137) 7137 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (580) 580 TOTAL SCORE: 14517 Bonus ------- High Alert Combat Kills 280 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 244/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Micro Nuclear Core Improved Cooling System Improved Cooling System Medium Matter Pod (0) Improved Sensor Array Advanced Recoil Stabilizer Precision Matter Filter Energy Filter Cooled Pulse Rifle Heavy Phase Cannon Magnetic Acceleration Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Recoil Stabilizer Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Coil Gun KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Wheel Compact Wheel Compact Wheel Improved Cooling System Improved Cooling System Improved Sensor Array Improved Sensor Array Precision Matter Filter Energy Filter ECM Suite Improved Medium Armor Plating Cooled Pulse Rifle Heavy Phase Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Improved Plasma Cutter Powered Hammer [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . Utility 6 | . . . . . 2 2 . . . . . 1 1 Weapon 2 | . . . . . 1 . . . . . . . 1 Parts Attached 138 | 7 2 6 1 . 30 18 . 21 1 1 5 25 21 Power 14 | 1 . 2 . . 3 2 . 1 . . 1 2 2 Engine 12 | 1 . 2 . . 3 2 . 1 . . 1 1 1 Core 2 | . . . . . . . . . . . . 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 30 | 2 . 2 . . 6 5 . 3 . . . 9 3 Treads 2 | 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 28 | . . 2 . . 6 5 . 3 . . . 9 3 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 50 | 2 . 1 1 . 10 6 . 9 1 . 2 7 11 Device 25 | 1 . 1 . . 5 3 . 3 1 . 1 3 7 Storage 3 | 1 . . 1 . 1 . . . . . . . . Processor 9 | . . . . . 2 2 . 3 . . 1 1 . Hackware 1 | . . . . . . . . . . . . . 1 Protection 12 | . . . . . 2 1 . 3 . . . 3 3 Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 2 1 . . 11 5 . 8 . 1 2 7 5 Energy Gun 12 | . . . . . 5 2 . 4 . 1 . . . Energy Cannon 4 | . . . . . . . . 2 . . . 1 1 Ballistic Gun 17 | 2 . . . . 4 1 . 1 . . 1 5 3 Ballistic Cannon 5 | . 2 . . . . 2 . . . . . . 1 Launcher 4 | . . 1 . . 1 . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 4 2 . 5 . . . . 1 Parts Lost 67 | . . 4 . . 6 7 1 5 1 . 5 13 25 Power 6 | . . 1 . . 1 . . . . . 1 . 3 Propulsion 22 | . . 1 . . 3 4 . 1 . . . 5 8 Utility 21 | . . . . . 2 . . 4 1 . 2 6 6 Weapon 18 | . . 2 . . . 3 1 . . . 2 2 8 Highest Loss Streak 13 | . . 3 . . 2 3 1 2 1 . 2 4 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 2 7 7 9 11 17 18 19 19 19 19 18 19 17 Power 1 | . . . 1 1 1 1 2 1 1 1 . 2 3 Propulsion 1 | 1 . . . . . 1 2 2 1 1 1 1 3 Utility 8 | . 3 4 6 7 11 9 11 9 11 11 10 9 6 Weapon 4 | . 3 2 2 2 3 5 4 5 6 6 5 6 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 33 | . 4 . . 1 8 5 . 8 . . . 3 4 Power 7 | . 1 . . . 2 2 . 1 . . . . 1 Propulsion 6 | . 2 . . . . . . 3 . . . 1 . Utility 12 | . . . . . 5 2 . 2 . . . 1 2 Weapon 7 | . 1 . . 1 1 1 . 2 . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 98 100 100 96 95 87 90 91 71 89 98 88 Engine 7 | . 14 13 14 14 9 7 7 6 7 7 7 4 2 Treads 1 | . 28 13 . . . . . . . . . . . Wheel 18 | . . 13 28 28 24 18 15 14 15 15 15 24 15 Device 11 | . 14 14 14 14 14 16 15 7 6 7 7 12 10 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 6 4 Processor 14 | . . . . . 8 14 15 22 23 23 21 18 11 Protection 6 | . . . . . 4 5 7 6 7 7 7 7 13 Energy Gun 7 | . . . . . 9 14 5 11 22 2 18 . 1 Ballistic Gun 10 | . 6 15 28 28 13 6 12 2 . . 2 17 16 Ballistic Cannon 2 | . 21 11 . . . . . 2 . . . . . Impact Weapon 1 | . . . . . 2 . . . . . . 1 2 Peak Build Rating 75 | 7 10 10 10 11 32 49 47 56 53 52 53 57 75 Average Rating 42 | 6 9 9 10 10 24 41 44 53 52 39 50 49 66 On Entrance 29 | . 7 10 10 10 11 29 47 37 52 52 52 44 54 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 98 | 12 17 19 49 49 60 71 71 78 71 71 77 84 98 Greatest Support 60 | 40 40 40 20 20 30 44 44 44 38 38 38 58 60 Greatest Overweight (x) 7 | . . 1 2 2 2 6 1 4 1 1 2 7 7 Average Overweight (x) 1 | . . . 1 2 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 16 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 8 8 10 14 20 20 20 20 20 20 19 20 20 Average Carried 17 | 2 7 7 9 11 17 19 20 19 19 19 18 19 17 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 8 8 10 14 18 20 20 20 19 19 15 20 13 Class Distribution -------------------- 29% | Skirmisher 25% | Scavenger-Skirmisher 17% | Mutant 8% | Scavenger-Assassin 8% | Scavenger-Tank 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Matter Collected 5990 | 216 261 246 36 15 1036 528 . 811 77 . 160 1652 952 Remotely . | . . . . . . . . . . . . . . Salvage Created 11026 | 107 226 216 . 26 1873 1263 . 1807 137 . 118 2815 2438 Parts 498 | 14 7 13 . 1 93 62 . 74 9 . 5 134 86 Haulers Intercepted 14 | . 1 . . . 4 1 . 2 . . . 3 3 Recyclers Shooed 17 | . 3 . . . 2 2 . 2 . . . 6 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 10 . 5 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 129 | . 3 3 . . 25 19 . 19 5 . 3 28 24 Melee 5 | . . . . . 3 . . . 1 . . . 1 Guns 94 | . . . . . 18 16 . 11 4 . 2 26 17 Cannons 13 | . 3 3 . . . . . 6 . . . . 1 AOE 11 | . . . . . 3 2 . . . . 1 2 3 Classes Destroyed 16 | 1 3 3 . . 7 2 . . . . . . . Worker 24 | . . 1 . 1 4 3 . 6 . . . 3 6 Builder 17 | . . 1 . . 6 3 . 1 . . . 4 2 Tunneler 11 | 5 . 1 . . 2 2 . 1 . . . . . Hauler 14 | . 1 . . . 4 1 . 2 . . . 3 3 Recycler 29 | . 2 1 . . 1 3 . 8 . . . 8 6 Mechanic 2 | . . . . . 1 . . . . . . 1 . Operator 2 | . . . . . 1 . . . . . . 1 . Watcher 8 | . . . . . 3 2 . 3 . . . . . Swarmer 26 | . . . . . 3 4 . . 4 . . 10 5 Grunt 56 | . 3 2 . . 12 7 . 11 . . 3 8 10 Brawler 2 | . . . . . 1 . . . . . . . 1 Duelist 2 | . . . . . . 1 . . . . . . 1 Sentry 21 | . . . . . 8 2 . 2 . . . 6 3 Demolisher 1 | . . 1 . . . . . . . . . . . Hunter 8 | . . . . . 1 2 . 4 . . . 1 . Programmer 13 | . . . . . . 3 . 2 1 . . 3 4 Best Kill Streak 8 | 2 4 3 . 1 8 5 . 5 4 . 3 6 6 Combat Bots Only 4 | . 3 2 . . 3 4 . 4 4 . 3 4 4 Max Kills in Single Turn 3 | 1 1 2 . 1 2 3 . 2 2 . 1 2 3 Gunslinging 1 | . . . . . . . . . 1 . . 1 . Exploded 2 | . . . . . 2 2 . . . . 1 2 2 Melee 1 | . . . . . 1 . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Hostile Shots Fired 1068 | . 8 30 . . 101 164 1 126 67 . 39 233 299 Missed 339 | . 2 2 . . 31 61 . 38 31 . 8 79 87 Hits 729 | . 6 28 . . 70 103 1 88 36 . 31 154 212 Melee 7 | . . . . . 3 3 1 . . . . . . Projectile 722 | . 6 28 . . 67 100 . 88 36 . 31 154 212 AOE 19 | . . 19 . . . . . . . . . . . Critical Strikes 24 | . . . . . 5 4 1 1 2 . . 4 7 Damage Taken 11452 | . 65 968 . . 1017 1259 38 1198 342 . 500 2082 3983 Core 2059 | . 10 204 . . 180 138 . 143 29 . 126 229 1000 Absorbed by Shields 509 | . . . . . 24 . . . . . 143 342 . Regen/Repaired (Parts) 265 | . . . . . . . . . . . . . 265 Core Remaining (%) 58 | 100 . . . 14 67 . . . . . 37 73 . Volleys Fired 515 | 13 36 23 . 2 92 53 . 115 6 . 10 106 59 Largest 4 | 2 2 2 . 2 3 3 . 3 3 . 3 3 4 Hottest 187 | 40 66 66 . 40 152 187 . 98 60 . 60 93 173 Shots Fired 1286 | 26 37 46 . 4 249 154 . 262 15 1 13 291 188 Gun 1061 | 26 . 17 . 4 245 153 . 145 15 1 10 279 166 Cannon 213 | . 37 29 . . . . . 117 . . . 11 19 Launcher 12 | . . . . . 4 1 . . . . 3 1 3 Special . | . . . . . . . . . . . . . . Kinetic 810 | 26 37 46 . 4 140 44 . 74 . . 5 277 157 Thermal 451 | . . . . . 92 109 . 188 15 1 5 13 28 Explosive 12 | . . . . . 4 1 . . . . 3 1 3 Electromagnetic 13 | . . . . . 13 . . . . . . . . Robot Hit Streak 33 | 3 6 8 . 2 13 13 . 33 7 . 5 14 19 Robot Miss Streak 6 | 2 2 3 . 1 6 4 . 4 1 . 1 5 5 Penetration Max 1 | . . . . . 1 . . . . . . 1 1 Secondary Targets 9 | . . . . . . 2 . 1 1 . 1 4 . Max Gunslinging Chain 1 | . . . . . . 1 . 1 1 . 1 1 . Shots Hit Robots 786 | 13 25 29 . 2 162 97 . 151 13 . 9 167 118 Core Hits 384 | 7 6 14 . 1 68 60 . 59 6 . 7 85 71 Critical Kills 16 | . . . . . 2 . . 1 . . . 6 7 Critical Parts Destroyed 20 | . . . . . 3 1 . . . . . 7 9 Critical Strikes 53 | . 1 1 . . 11 6 . 4 1 . . 13 16 Burn 14 | . . . . . 6 5 . 2 1 . . . . Meltdown 2 | . . . . . . . . 1 . . . . 1 Destroy 28 | . . . . . 3 1 . . . . . 12 12 Blast 3 | . 1 1 . . . . . 1 . . . . . Smash 6 | . . . . . 2 . . . . . . 1 3 Melee Attacks 69 | . . . . . 26 3 . 1 1 . . 18 20 Impact 69 | . . . . . 26 3 . 1 1 . . 18 20 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 6 1 . . 1 . . 6 3 Combat Hostiles 2 | . . . . . 1 . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20370 | 142 539 516 . 26 3812 2320 . 3369 365 . 438 4409 4434 Guns 13204 | 142 . 114 . 26 2390 1846 . 1966 255 . 196 3554 2715 Cannons 2638 | . 539 402 . . . . . 1403 . . . . 294 Explosions 2218 | . . . . . 406 396 . . . . 242 238 936 Melee 2296 | . . . . . 1016 64 . . 110 . . 617 489 Ramming 14 | . . . . . . 14 . . . . . . . Kinetic 9786 | 142 539 516 . 26 1156 441 . 714 . . 117 3536 2599 Thermal 6057 | . . . . . 1235 1405 . 2655 255 . 79 18 410 Explosive 2056 | . . . . . 244 396 . . . . 242 238 936 Electromagnetic 161 | . . . . . 161 . . . . . . . . Impact 2296 | . . . . . 1016 64 . . 110 . . 617 489 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . 1 1 1 1 5 6 12 14 11 11 11 8 6 Average Corruption 6 | . 1 1 1 1 4 4 11 11 11 11 11 4 1 Corruption Purged 5 | . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 223 | . 2 5 . 1 32 15 2 69 14 4 30 36 13 Message Errors 51 | . . 1 . . 7 1 1 15 6 . 10 10 . Matter Fused 43 | . . 2 . 1 7 5 . 13 1 2 6 4 2 Heat Flow Errors 23 | . . . . . 3 1 . 5 1 . 2 6 5 Energy Discharges 33 | . . . . . 5 5 . 9 4 . 5 3 2 Parts Rejected 6 | . . . . . . . . 4 1 . . 1 . Parts Fused 2 | . . . . . . . . . . . 1 . 1 Data Loss (minor) 30 | . 1 . . . 4 2 . 7 1 . 5 8 2 Data Loss (major) 10 | . 1 . . . 1 1 1 2 . 1 1 1 1 Misfires 7 | . . 1 . . 3 . . 2 . 1 . . . Alerts 5 | . . . . . 1 . . 3 . . . 1 . Misdirections 1 | . . . . . . . . 1 . . . . . Weapon Failures 12 | . . 1 . . 1 . . 8 . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 870 | . . . . . 367 . . 42 . . . 193 268 Projectiles 45 | . . . . . . . . 42 . . . . 3 Explosions 75 | . . . . . 13 . . . . . . 14 48 Melee 750 | . . . . . 354 . . . . . . 179 217 Knockbacks 28 | . 8 6 . . 6 . . 5 . . . 2 1 Impact 8 | . . . . . 6 . . . . . . 2 . Kinetic 18 | . 7 5 . . . . . 5 . . . . 1 Secondary 2 | . 1 1 . . . . . . . . . . . Self-Inflicted Damage 117 | . . . . . . 7 . . . . 38 . 72 Shots 4 | . . . . . . . . . . . 1 . 3 Rammed 1 | . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 433 | . 6 78 . 2 332 327 . 271 126 . 273 433 239 Average Temperature 63 | . 2 26 . 1 71 49 . 66 61 . 84 68 77 Received Heat Transfer 2523 | . 36 75 . . 480 285 . 336 24 . 79 626 582 Effects 3 | . . . . . 2 . . . . . . 1 . Shutdowns 2 | . . . . . 1 . . . . . . 1 . Energy Bleed 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . 6 . . . . . . 3 1 Combat Hostiles 2 | . . . . . 1 . . . . . . . 1 Parts Fried 23 | . . . . . 13 . . . . . . 8 2 Impact Corruptions 29 | . . . . . 15 . . . . . . 8 6 Robots Melted 4 | . . . . . . 1 . 2 . . . . 1 Combat Hostiles 4 | . . . . . . 1 . 2 . . . . 1 Parts Melted 28 | . . . . . 3 5 . 13 2 . 1 . 4 Heat Transferred 11748 | . . . . . 2690 3108 . 4551 518 . 148 37 696 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Maximum Alert Level 2 | . . . . . 1 2 . 1 . . . 2 2 Low Security (%) 62 | 100 100 100 . 100 81 21 100 84 . . . 44 37 Level 1 23 | . . . . . 18 12 . 15 . . . 51 34 Level 2 14 | . . . . . . 66 . . . . . 3 27 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 690 | 5 75 60 . 5 386 451 143 242 . . . 439 690 Initial 213 | . . 18 . . . 173 143 65 . . . 4 213 Average 183 | . 12 12 . . 109 348 120 73 . . . 238 337 Influence Increases 5338 | 25 132 146 . 5 1035 785 . 710 135 . 85 1117 1163 Destroy 0b10 Robot/C 2580 | . 60 60 . . 500 380 . 380 100 . 60 560 480 Destroy 0b10 Robot/NC 545 | 25 15 20 . 5 120 70 . 105 . . . 100 85 Destroy Leader 690 | . 22 20 . . 144 96 . 110 20 . 10 154 114 Successful Hack 163 | . 20 . . . 35 14 . 20 . . . 34 40 Select Force Hacks 30 | . . . . . 30 . . . . . . . . Disable Machine 585 | . 15 15 . . 105 120 . 60 . . . 195 75 Destroy Structure 325 | . . 1 . . 41 60 . 20 . . . 59 144 Partial Spotted 15 | . . . . . . . . . . . . . 15 Lose Combat Pursuer 405 | . . 30 . . 60 45 . 15 15 . 15 15 210 Influence Decreases 4726 | 25 84 188 6 5 653 757 317 585 306 47 78 688 987 Entered New Map 895 | . . 30 6 . . 209 267 28 82 47 . 3 223 Time Decay 3034 | 25 84 118 . 5 456 478 40 495 214 . 40 565 514 Lost Part 638 | . . 40 . . 60 70 10 40 10 . 38 120 250 Purge Threat 159 | . . . . . 137 . . 22 . . . . . Squads Dispatched 34 | . 2 . . . 3 4 . 7 . . . 10 8 Investigation 8 | . 2 . . . 2 1 . 2 . . . 1 . Extermination 12 | . . . . . . 2 . 3 . . . 4 3 Reinforcement 8 | . . . . . 1 . . 2 . . . 3 2 Assault 1 | . . . . . . 1 . . . . . . . Garrison 5 | . . . . . . . . . . . . 2 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 1 Haulers Reinforced 3 | . . . . . . . . 1 . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Distress Signals 8 | . . . . . 3 . . . . . . 5 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 213 | . 11 5 . . 34 31 6 28 6 . 4 34 54 Peak Tracking Total 13 | . 4 2 . . 5 5 6 4 3 . 3 4 13 Tactical Retreats 24 | . . 1 . . 3 4 1 2 1 . 1 1 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Traps Triggered 6 | . 1 . . . 1 3 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Machines Disabled 39 | . 1 1 . . 7 8 . 4 . . . 13 5 Max in Single Turn 3 | . 1 1 . . 2 3 . 1 . . . 3 1 Garrison Access 3 | . . . . . . . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Machines Accessed 51 | . 4 . 1 . 11 8 . 8 2 3 . 9 5 Terminals 28 | . 4 . . . 8 4 . 4 1 . . 4 3 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . . 1 1 . . . . . . 1 Recycling Units 5 | . . . . . . 1 . 2 . . . 2 . Scanalyzers 5 | . . . . . 2 . . 2 . . . 1 . Garrison Access 4 | . . . . . . 1 . . . . . 2 1 Total Hacks 128 | . 16 . 1 . 26 17 . 17 3 19 . 17 12 Successful 71 | . 6 . 1 . 12 5 . 8 3 19 . 9 8 Failed 57 | . 10 . . . 14 12 . 9 . . . 8 4 Catastrophic 18 | . 1 . . . 4 6 . 3 . . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 34 | . 9 . . . 9 3 . 4 . . . 6 3 Terminals 70 | . 16 . . . 19 7 . 8 2 . . 9 9 Fabricators 6 | . . . . . . 6 . . . . . . . Repair Stations 6 | . . . . . 3 1 . . . . . . 2 Recycling Units 10 | . . . . . . 2 . 4 . . . 4 . Scanalyzers 11 | . . . . . 4 . . 5 . . . 2 . Garrison Access 4 | . . . . . . 1 . . . . . 2 1 Terminal Hacks 41 | . 4 . 1 . 6 . . 2 3 19 . 2 4 Record 5 | . . . 1 . . . . . 2 2 . . . Part Schematic 9 | . . . . . . . . . . 8 . . 1 Robot Schematic 6 | . . . . . . . . . . 6 . . . Prototype ID Bank 5 | . . . . . 1 . . . . 3 . . 1 Open Door 1 | . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . 1 . . 1 . . . . . Locate Traps 3 | . 1 . . . 1 . . . . . . . 1 Transport Status 1 | . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . 1 . Registered Components 1 | . . . . . 1 . . . . . . . . Zone Layout 3 | . 2 . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . . . 1 . . . . . . . 2 Scan Component 2 | . . . . . 1 . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . 1 . 2 . . . 1 . Retrieve Components 4 | . . . . . . 1 . 2 . . . 1 . Scanalyzer 8 | . . . . . 2 . . 4 . . . 2 . Insert Component 4 | . . . . . 1 . . 2 . . . 1 . Analyze 4 | . . . . . 1 . . 2 . . . 1 . Garrison Access Hacks 3 | . . . . . . . . . . . . 2 1 Seal Access 3 | . . . . . . . . . . . . 2 1 Unauthorized Hacks 9 | . 2 . . . 3 1 . . . . . 2 1 Terminals 8 | . 2 . . . 2 1 . . . . . 2 1 Botnet 6 | . 1 . . . 1 1 . . . . . 2 1 Operators 2 | . 1 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 4 . . . 8 7 . 7 1 . . 5 3 Full Trace Events 6 | . 1 . . . 1 1 . 2 . . . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 4 . . 1 . 8 . 1 1 Parts Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 Time 26 | . . . . . . . . . . . . . 26 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . . 3 . 5 . . . 10 . Parts Scanalyzed 3 | . . . . . 1 . . 1 . . . 1 . Part Schematics Acquired 3 | . . . . . 1 . . 1 . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Active Infowar (turns) 10140 | 122 478 453 234 182 1232 1225 98 1639 442 95 742 1782 1416 Sensors 7220 | . . 149 234 182 1232 1225 98 667 424 95 615 1708 591 Terrain 1053 | . . . . . 334 53 . 666 . . . . . Seismic 904 | 122 478 304 . . . . . . . . . . . Machine Analysis 7438 | . . . . . . 1224 98 1639 442 95 742 1782 1416 ECM 505 | . . . . . . 168 98 161 . . . . 78 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Turns Passed 10426 | 197 478 453 234 182 1443 1225 98 1639 442 95 742 1782 1416 Spaces Moved 6688 | 95 224 366 231 137 845 830 80 944 380 86 453 1169 848 Core 5 | 5 . . . . . . . . . . . . . Treads 407 | 90 224 93 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 6276 | . . 273 231 137 845 830 80 944 380 86 453 1169 848 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 80 80 110 95 95 115 105 105 105 105 100 100 Average Speed 109 | 154 160 100 99 110 98 111 115 110 105 105 105 107 111 Slowest Speed 185 | 160 160 160 110 110 110 170 115 160 105 105 120 185 185 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 5 34 46 53 45 57 17 81 29 50 68 71 25 22 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . Known Exits Taken 6 | . . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 6 | . . 1 . 1 . . . . 1 . 3 . . Spaces Dug 22 | . . . . . . 1 . 4 . . . 9 8 Terrain Destroyed 346 | . . 1 . . 52 75 . 14 . . 42 83 79 Melee 17 | . . . . . . 1 . 1 . . . 7 8 Projectile 70 | . . 1 . . 2 . . 13 . . . 31 23 AOE 256 | . . . . . 50 74 . . . . 42 43 47 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Total 8677 | 119 308 404 234 165 1242 1010 86 1318 408 91 705 1440 1147 Wait 923 | . 36 . . 21 180 54 7 171 17 . 234 67 136 Move 6675 | 94 223 365 230 136 844 830 79 943 379 85 452 1167 848 Hop . | . . . . . . . . . . . . . . Pick Up 137 | 5 7 3 2 5 27 19 . 24 1 . . 18 26 Fast Attach 63 | 7 . 3 . . 11 8 . 13 1 2 . 9 9 Attach 57 | . . 2 . . 7 7 . 7 1 1 4 12 16 Detach 17 | . . 1 . . 3 1 . 3 . 1 . 3 5 Swap 117 | . 2 4 1 . 24 17 . 18 1 . 5 27 18 Drop 100 | . 4 3 1 1 26 17 . 23 1 2 . 12 10 Fire 515 | 13 36 23 . 2 92 53 . 115 6 . 10 106 59 Melee 69 | . . . . . 26 3 . 1 1 . . 18 20 Ram 1 | . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . Rewire 2 | . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: [*Fac] / *Upp) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 198 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 13) 652 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Entered Mines 708 | -10/Mines | Met a Derelict bent on vengeance 828 | -10/Mines | Assembled infested the area 833 | -10/Mines | Assisted by a Guerilla fighting off Assembled 857 | -10/Mines | Core integrity fell below 50% 877 | -10/Mines | Core integrity fell below 20% 910 | -10/Mines | Lost 3 parts (1n2w) 930 | -10/Mines | Discovered new exit (range 10) 944 | -10/Mines | Learned Materials emergency access door positions 1125 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1126 | -10/Mines | Discovered new exit (range 5) 1129 | -10/Mines | Entered Exiles 1150 | -10/Exiles | Met 8R-AWN 1162 | -10/Exiles | Met EX-HEX 1215 | -10/Exiles | Met EX-DEC 1321 | -10/Exiles | Learned location of Zion (-6) 1354 | -10/Exiles | Discovered new exit (range 10) 1363 | -10/Exiles | Entered Mines 1395 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1495 | -9/Mines | Discovered new exit (range 14) 1545 | -9/Mines | Entered Materials 1545 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1546 | -8/Materials | Discovered new exit (range 14) 2900 | -8/Materials | Discovered new exit (range 5) 2910 | -8/Materials | Identified exit to Factory 2988 | -8/Materials | Entered Factory 2988 | -7/Factory | Evolved 2 slots: Utility x2 3184 | -7/Factory | Build established: Scavenger-Skirmisher 3551 | -7/Factory | Fabricated Imp. Light Armor Plating (x2) 3762 | -7/Factory | Lost 3 parts (1n2w) 3788 | -7/Factory | First assault squad dispatched 4213 | -7/Factory | Sucked down chute 4213 | -7/Factory | Entered Waste 4220 | -7/Waste | Spotted C-40 Crusher 4228 | -7/Waste | EMP discharged 4228 | -7/Waste | System corruption reached 10% 4245 | -7/Waste | Build established: Skirmisher 4247 | -7/Waste | Spotted C-40 Crusher 4250 | -7/Waste | Spotted C-40 Crusher 4258 | -7/Waste | Spotted C-40 Crusher 4269 | -7/Waste | Spotted C-40 Crusher 4283 | -7/Waste | Spotted C-40 Crusher 4290 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4301 | -7/Waste | Discovered new exit (range 10) 4310 | -7/Waste | Identified exit to Factory 4311 | -7/Waste | Entered Factory 5646 | -7/Factory | Identified exit to Lower Caves 5950 | -7/Factory | Entered Lower Caves 6113 | -7/Lower Caves | Learned Factory trap positions 6164 | -7/Lower Caves | Spotted B-75 Beast 6383 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6389 | -7/Lower Caves | Discovered new exit (range 8) 6389 | -7/Lower Caves | Identified exit to Data Miner 6392 | -7/Lower Caves | Entered Data Miner 6392 | -7/Data Miner | Discovered new exit (range 6) 6418 | -7/Data Miner | Met Data Miner 6436 | -7/Data Miner | Learned location of Section 7 (-2) 6436 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6452 | -7/Data Miner | Received God Mode back door access code from Data Miner 6485 | -7/Data Miner | Identified exit to Proximity Caves 6487 | -7/Data Miner | Entered Proximity Caves 6763 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6995 | -6/Proximity Caves | Core integrity fell below 50% 7076 | -6/Proximity Caves | Spotted B-75 Beast 7209 | -6/Proximity Caves | Discovered new exit (range 8) 7229 | -6/Proximity Caves | Identified exit to Factory 7229 | -6/Proximity Caves | Entered Factory 7229 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7230 | -6/Factory | Loaded intel: 68 trap records 7633 | -6/Factory | Build established: Scavenger-Skirmisher 8353 | -6/Factory | Discovered new exit (range 5) 8358 | -6/Factory | Identified exit to Lower Caves 8705 | -6/Factory | Crushed by falling debris 8857 | -6/Factory | Garrison activated, responded to threat 8884 | -6/Factory | Discovered new exit (range 10) 8892 | -6/Factory | Identified exit to Factory 8957 | -6/Factory | Garrison activated, responded to threat 9011 | -6/Factory | Entered another Factory area 9011 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9012 | -5/Factory | Identified exit to Upper Caves 9020 | -5/Factory | Lost 4 parts (1n2u1w) 9079 | -5/Factory | Garrison activated, responded to threat 10017 | -5/Factory | Repaired Hcp. Storage Unit 10025 | -5/Factory | Build established: Scavenger-Tank 10135 | -5/Factory | Lost 4 parts (1n1u2w) 10378 | -5/Factory | Discovered new exit (range 9) 10419 | -5/Factory | Core integrity fell below 50% 10424 | -5/Factory | Core integrity fell below 20% 10427 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10413_ Penetrated by Slug. 10413_ Adv. Cooling System destroyed. 10415_ U-05 Engineer lays Concrete. 10416_ >> Machine Analyzer network decryption results: 10416_ Terminal x2 10417_ U-05 Engineer builds a Wall. 10419_ Slug penetrates Wall. 10419_ Powered Hammer destroyed. 10420_ R-10 Processor collects Wheel. 10421_ U-05 Engineer builds a Wall. 10422_ Slug penetrates Wall. 10422_ U-05 Engineer builds a Wall. 10423_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 10425_ Slug penetrates Wall. 10425_ R-10 Processor collects Autogun. 10426_ Wall collapses. 10426_ U-05 Engineer lays Concrete. 10427_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????""""?""""???????????????????????? | | ?????????????????""""?""""???????????????????????? | | ?????????????????""""?""""???????????????????????? | | ?????????????????""""?""""???????????????????????? | | ?????????????????""""?""""???????????????????????? | | ?????????????????""""?""""???????????????????????? | | ?????????????????""""?""""???????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####+#####??????????????????????? | | ??????????????### #??????????????????????? | | ???????????? " ####???????????????????? | | ??????????? %" ???????????????????? | | ??????????? k = ????????????????????? | | ???????????? =%T ????????????????????? | | ???????????? % [ ^?????????????????????? | | ????????????? * R ^??????????????????????? | | ??????????????? % #??????????????????????? | | ???????????????## [ ???????????????????????? | | ???????????????# #% ##???????????????????????? | | ???????????????## # ##########???????????????? | | ???????????????# # u # g ]#???????????????? | | ???????????????## # ggsp #???????????????? | | ???????????????# # ;@ ! s #???????????????? | | ??########?????## # hh g s #??""???????????? | | ??# ######### # """""" + T ???????????? | | +## # """""" # ??????????? | | R # """"""?????????????????? | | < # """"""?????????????????? | | # ????????????????????? | | ??# u # ?????????????????????? | | ??# ###+######+#######????????????????????"T | | ??### #?# #?????????????????????????????? | | ????# #?#"""" #"""??????????????????????????? | | ????# #?#"""" ! #"Y????????????????????"""""""" | | ????# #?#"""" #"""??????????????????????????? | | ????# #?#"""" #?????????????????????????????? | | ????# #?#"""" *#?"""?????????????????????????? | | ????# #?#"" " #?"""?????????????????????????? | | ????# ### #?"""?????????????????????????? | | "???# / ! =#?????????????????????????????? | | ""??# """""#######?????????????????????????????? | | S"??# " ###?????????????????????????????? | | ????# |"" """##????????????????????????????? | | ????# "= [#???????????????????????????? | | ##### ["! #???????????????????????????? | | " [ #???????????????????????????? | | ##### " +???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 750 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Particle Charging 15 Offensive Hacking 14 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Spread Laser | -8/Materials | Extracted Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Medium Armor Plating | -6/Factory | Scanalyzed Linear Accelerator | -5/Factory | Hacked Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Imp. Light Armor Plating | x2 | -7/Factory Repaired ---------- Hcp. Storage Unit | 47% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokDirtyBlasthammer Manual? 0 Play Time 02:03:42 Cumulative 92.0 hours Start 2025.07.07 @ 20:00:53 End 2025.07.07 @ 22:10:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 41 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85f3ecbc-d3e2-40ce-a3fe-161f49025b17