Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 02:20:03 Player: 0Z-4NL Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (267) 1335 Value Destroyed (11592) 11592 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3263) 3263 TOTAL SCORE: 23070 Bonus ------- High Alert Combat Kills 2260 Follower Combat Kills 707 Entered DSFs 500 Registered with UFD 300 Met Data Miner 300 Friendly Fire -804 Cogmind --------- Core Integrity 0/1300 Matter 0/300 Energy 86/150 System Corruption 40% Temperature Cool (0) Movement Flying (42) Location -3/Armory Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (7) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hypervelocity Railgun Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Experimental Matter Compressor Powered Armor Advanced Thermal Shield Improved Shock Absorption System Improved System Guard Long-range Tractor Beam > --- WEAPON ----------- Heavy Missile Launcher Tactical Quantum Warhead Tactical Quantum Warhead > --- INVENTORY -------- Improved Ion Engine Light Antimatter Reactor Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Heat Sink Improved Focal Shield Improved Component Analysis Suite Recalibrator Compact HERF Cannon Compact HERF Cannon Heavy Phase Cannon Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator Heavy Shock Bomb Launcher Tactical Quantum Warhead Tactical Quantum Warhead Tactical Quantum Warhead Tactical Quantum Warhead Improved Remote Datajack CPS Tube Phasing Sabre [Rating: 166] Favorites ----------- Power Cooled Fission Core Engine Subdweller Power Source Power Core Cooled Fission Core Reactor Light Particle Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Layered Light Armor Plating Weapon Junk Cannon Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Linear Accelerator Launcher Long-range Missile Launcher Special Weapon Junk Cannon Impact Weapon Shock Maul Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Res Arm Slots Evolved 14 | . . . . . 8 . . . . 2 2 . 2 . Power 2 | . . . . . . . . . . 1 . . 1 . Propulsion 5 | . . . . . 3 . . . . . 1 . 1 . Utility 6 | . . . . . 4 . . . . 1 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 497 | 2 18 48 2 21 121 19 8 2 6 108 7 20 50 65 Power 34 | . 1 7 . 3 6 1 . . . 5 . 1 5 5 Engine 12 | . . 7 . 2 2 . . . . . . . 1 . Core 14 | . 1 . . 1 4 1 . . . 5 . . 1 1 Reactor 8 | . . . . . . . . . . . . 1 3 4 Propulsion 96 | 2 4 10 . 3 17 2 2 . 1 12 3 7 7 26 Treads 63 | 2 3 4 . . 16 . 1 . 1 9 3 6 5 13 Leg 11 | . . . . . . 1 . . . 1 . 1 . 8 Wheel 19 | . 1 6 . 3 1 1 1 . . 2 . . 2 2 Hover . | . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 3 Utility 193 | . 6 4 1 8 52 6 1 . 2 57 2 8 26 20 Device 139 | . 2 3 . 2 43 4 1 . 1 42 2 8 20 11 Storage 8 | . 3 1 . . 2 . . . . . . . 1 1 Processor 8 | . . . . . 3 . . . 1 1 . . 2 1 Hackware 1 | . . . . . . . . . . 1 . . . . Protection 37 | . 1 . 1 6 4 2 . . . 13 . . 3 7 Artifact . | . . . . . . . . . . . . . . . Weapon 174 | . 7 27 1 7 46 10 5 2 3 34 2 4 12 14 Energy Gun 23 | . 1 8 . 1 12 . . . . . . . . 1 Energy Cannon 20 | . . . . . . 2 . . . 14 . . 3 1 Ballistic Gun 24 | . 1 7 . 2 11 1 . . . 1 . . . 1 Ballistic Cannon 23 | . 4 3 . . 2 . . . . 1 2 2 5 4 Launcher 36 | . 1 7 . . 3 4 3 1 1 6 . 2 1 7 Special Weapon 21 | . . 2 . 3 3 2 1 . 2 6 . . 2 . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon 13 | . . . . . 3 1 1 1 . 6 . . 1 . Piercing Weapon 12 | . . . . 1 11 . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 3 . 2 . . 2 . . . 1 Parts Lost 64 | . . 7 . . 1 7 . . 2 5 . . 11 31 Power 8 | . . 1 . . . . . . . . . . 2 5 Propulsion 22 | . . 2 . . . 2 . . 1 2 . . 4 11 Utility 20 | . . 2 . . . 3 . . 1 1 . . 4 9 Weapon 14 | . . 2 . . 1 2 . . . 2 . . 1 6 Highest Loss Streak 10 | . . 5 . . 1 6 . . 1 3 . . 7 10 To Critical Strikes 2 | . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 89 | . 97 98 100 94 90 83 82 74 83 81 89 88 88 68 Engine 4 | . 2 13 14 12 . . . . . . . . . . Core 5 | . 11 . . 1 5 6 6 6 6 10 10 5 5 . Treads 22 | . 24 15 14 14 32 26 15 13 15 20 31 30 31 16 Wheel 6 | . 3 11 14 14 . 3 7 13 13 7 . . 1 . Device 9 | . 9 13 6 . 6 9 13 13 13 16 21 21 18 11 Storage 8 | . 14 14 14 14 6 6 6 6 6 5 5 5 4 4 Processor 2 | . . . . . 9 2 . . 3 . . . . 2 Protection 7 | . 2 . 7 13 9 13 13 13 8 2 5 5 4 4 Energy Gun 3 | . 12 13 12 . 6 1 . . . . . . . . Ballistic Gun 3 | . 5 6 14 5 3 2 . . . . . . . . Ballistic Cannon 2 | . 9 5 . . . . . . . . 5 8 6 8 Special Weapon 4 | . . . . 12 1 3 5 . 4 5 . . . . Piercing Weapon 1 | . . . . 3 2 . . . . . . . . . Peak Build Rating 166 | 6 13 20 20 31 77 75 70 60 66 107 116 129 143 166 Average Rating 59 | 6 11 15 19 25 65 67 66 52 62 94 111 121 132 106 On Entrance 59 | 6 6 12 20 15 31 73 69 66 60 66 102 116 125 128 Naked Turns 5 | . . . . . . . . . . . . . . 5 Heaviest Build 193 | 13 92 96 97 107 137 138 129 119 125 154 157 166 193 193 Greatest Support 230 | 40 40 40 20 20 148 148 26 26 26 152 179 176 203 230 Greatest Overweight (x) 11 | . 5 5 4 6 7 8 8 4 4 8 . 1 8 11 Average Overweight (x) 2 | . 1 3 4 5 . 4 6 4 4 2 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 14 23 25 25 24 25 25 25 25 25 25 25 25 19 Most Carried 25 | 6 18 25 25 25 25 25 25 25 25 25 24 25 25 25 Average Carried 22 | 6 11 22 24 24 23 23 22 24 21 23 23 24 23 15 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 25 25 25 25 22 23 24 21 25 22 24 22 2 Class Distribution -------------------- 51% | Mutant 19% | Tank 10% | Scavenger-Mutant 8% | Scavenger-Tank 4% | Derelict-Mutant 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Tank | -4/DSF Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Res Arm Matter Collected 12903 | 226 395 740 140 390 2036 439 205 . 268 3598 70 428 2167 1801 Remotely 5091 | . . . . . 314 . . . . 1886 70 428 1327 1066 Salvage Created 11511 | . 495 734 151 . 2994 451 251 . 130 2996 126 588 1565 1030 Parts 489 | . 33 58 4 . 142 13 7 . 1 120 4 12 65 30 Haulers Intercepted 5 | . 1 . . . 4 . . . . . . . . . Recyclers Shooed 17 | . . . 1 . 6 . . . . 9 . . 1 . Parts Field Recycled 68 | . . . . . . . . . . 68 . . . . Retrieved Matter 548 | . . . . . . . . . . 548 . . . . Parts Self-Destructed 37 | . . 20 . . . 7 10 . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Res Arm Combat Hostiles Destroyed 210 | . 11 28 . . 44 15 7 . 4 40 . 8 25 28 Guns 56 | . 10 8 . . 35 1 . . . 1 . . . 1 Cannons 58 | . . 2 . . 2 1 1 . . 15 . 5 20 12 AOE 75 | . 1 18 . . 5 13 4 . 2 14 . 2 4 12 Classes Destroyed 26 | . 5 5 . . 7 . 1 . 2 4 . . . 2 Worker 12 | . . . . . 3 . . . . 7 . . 2 . Builder 7 | . 1 . . . 1 . . . . 1 . . 4 . Tunneler 1 | . . . . . . . . . . 1 . . . . Hauler 5 | . 1 . . . 4 . . . . . . . . . Recycler 18 | . 1 . . . 5 . . . . 8 1 . 3 . Operator 3 | . . . . . 3 . . . . . . . . . Drone 1 | . . . . . . . . . 1 . . . . . Turret 2 | . . 2 . . . . . . . . . . . . Watcher 7 | . . . . . 4 . . . . . . . 2 1 Swarmer 40 | . 6 6 . . 13 5 . . . 10 . . . . Saboteur 2 | . . . . . . . . . . 1 . . . 1 Grunt 73 | . 5 . . . 15 9 . . . 15 . 4 12 13 Brawler 4 | . . . . . 1 . . . . . . . . 3 Duelist 5 | . . . . . 1 . . . . 1 . . 2 1 Sentry 15 | . . 1 . . 6 1 . . . 2 . . 3 2 Demolisher 1 | . . . . . . . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 14 | . . . . . 2 . . . 1 2 . 2 3 4 Programmer 23 | . . . . . 6 . 1 . 1 8 . 1 5 1 Heavy 1 | . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . Subdweller 21 | . . 21 . . . . . . . . . . . . Scrapoid 2 | . . . . . . . . . . 2 . . . . Decomposer 1 | . . . . . . 1 . . . . . . . . Thug 3 | . . 1 . . . . 1 . . . . 1 . . Savage 1 | . . . . . . . 1 . . . . . . . Butcher 3 | . . . . . . . 3 . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 5 10 . . 5 6 6 . 2 7 1 5 9 7 Combat Bots Only 10 | . 3 10 . . 5 6 6 . 2 6 . 5 6 7 Max Kills in Single Turn 5 | . 2 5 . . 2 3 2 . 1 4 1 2 3 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 1 4 . . 2 3 2 . 1 4 . 2 3 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Res Arm Hostile Shots Fired 1764 | . 28 129 . . 364 126 8 . 20 135 . 56 311 587 Missed 575 | . 6 52 . . 121 33 1 . 4 36 . 29 104 189 Damage Taken 21279 | . 249 1146 . . 3111 1929 185 . 341 2423 . 365 3178 8352 Core 2205 | . 42 189 . . 221 135 . . 82 196 . 37 146 1157 Absorbed by Shields 1015 | . . . . . . . . . . . . 45 970 . Reduced by Siege Mode 210 | . . . . . . . . . . . . . . 210 Redirected to Shielding 12 | . 12 . . . . . . . . . . . . . Ignored by Resistances 935 | . . . . . . . . . . 190 . 31 189 525 Regen/Repaired (Parts) 839 | . . . . 261 536 10 32 . . . . . . . Core Remaining (%) 66 | 100 . . . 7 . . . . 48 80 . 96 . . Volleys Fired 582 | 8 27 86 13 4 131 27 14 . 11 84 . 13 74 90 Largest 3 | 2 2 2 1 1 3 3 1 . 1 2 . 2 3 3 Hottest 226 | 60 105 120 75 5 188 223 43 . 50 180 . 141 198 226 Shots Fired 1027 | 16 51 127 13 4 274 40 14 . 11 128 . 23 137 189 Gun 411 | 16 44 79 13 . 224 14 . . . 5 . . . 16 Cannon 417 | . 6 12 . . 23 10 . . . 66 . 21 128 151 Launcher 100 | . 1 30 . . 3 14 5 . 3 13 . 2 7 22 Special 99 | . . 6 . 4 24 2 9 . 8 44 . . 2 . Kinetic 482 | 8 26 30 . . 136 14 . . . 9 . 21 90 148 Thermal 307 | . 12 67 13 . 111 10 . . . 62 . . 32 . Explosive 95 | . 1 30 . . 3 14 5 . 3 13 . 2 7 17 Electromagnetic 50 | 8 12 . . . . . . . . . . . 6 24 Impact 82 | . . . . . 23 2 9 . 8 40 . . . . Robot Hit Streak 23 | 3 12 21 7 11 23 6 6 . 4 9 . 10 9 13 Robot Miss Streak 5 | 2 4 2 2 . 4 4 3 . 1 2 . 2 5 4 Penetration Max 1 | . . . . . . . . . . . . 1 1 . Secondary Targets 3 | . 2 . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . Shots Hit Robots 716 | 10 29 67 13 11 224 35 7 . 7 109 1 14 82 107 Core Hits 551 | 1 20 63 2 . 176 52 12 . 6 73 1 14 56 75 Critical Kills 2 | . . . . . . . . . . 2 . . . . Critical Parts Destroyed 13 | . . . . . 3 . 1 . 1 8 . . . . Critical Strikes 44 | . . 2 1 . 5 . 1 . 1 10 . 1 10 13 Burn 3 | . . . 1 . 2 . . . . . . . . . Destroy 3 | . . 1 . . 2 . . . . . . . . . Blast 23 | . . 1 . . . . . . . . . 1 8 13 Corrupt 1 | . . . . . . . . . . . . . 1 . Smash 13 | . . . . . 1 . 1 . 1 10 . . . . Sever 1 | . . . . . . . . . . . . . 1 . Melee Attacks 92 | . . . 3 7 40 5 . . 1 28 1 . 7 . Impact . | . . . . . . . . . . . . . . . Slashing 45 | . . . . . 3 5 . . 1 28 1 . 7 . Piercing 37 | . . . . . 37 . . . . . . . . . Sneak Attacks 44 | . . . 3 7 12 . . . . 17 1 . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 37832 | 93 424 3300 231 . 6810 2961 1015 . 919 7821 68 1351 6260 6579 Guns 6390 | 93 341 1049 231 . 3928 303 . . . 88 . . . 357 Cannons 11607 | . 20 122 . . 492 233 . . . 1806 . 820 4459 3655 Explosions 11846 | . 63 2129 . . 235 2081 650 . 269 1964 . 531 1367 2557 Melee 3107 | . . . . . 879 333 . . . 1452 68 . 375 . Ramming 104 | . . . . . . 11 . . . 24 . . 59 10 Kinetic 11552 | 45 130 474 . . 2058 297 . . . 184 . 820 3892 3652 Thermal 5844 | . 164 697 231 . 2362 239 . . . 1714 . . 437 . Explosive 11308 | . . 2129 . . 235 2081 650 . 269 1917 . 531 1367 2129 Electromagnetic 1139 | 48 130 . . . . . . . . 43 . . 130 788 Impact 4778 | . . . . . 1276 . 365 . 650 2487 . . . . Slashing 2228 | . . . . . . 333 . . . 1452 68 . 375 . Piercing 879 | . . . . . 879 . . . . . . . . . Highest Corruption 40 | . . . . . 10 10 11 11 12 9 . . 1 40 Average Corruption 7 | . . . . . 4 10 10 11 11 5 . . 1 17 Corruption Purged 4 | . . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 274 | . . . . . 79 30 36 4 18 55 . . 2 50 Message Errors 57 | . . . . . 17 10 7 1 4 7 . . . 11 Matter Fused 55 | . . . . . 19 2 5 1 7 11 . . . 10 Heat Flow Errors 29 | . . . . . 11 3 2 1 1 7 . . 1 3 Energy Discharges 37 | . . . . . 8 3 8 1 1 9 . . . 7 Parts Rejected 4 | . . . . . 1 . . . 1 1 . . . 1 Parts Fused 5 | . . . . . 1 . 2 . . 1 . . . 1 Data Loss (minor) 40 | . . . . . 8 5 11 . 1 12 . . . 3 Data Loss (major) 14 | . . . . . 4 4 . . 1 5 . . . . Misfires 7 | . . . . . 2 2 . . . 1 . . . 2 Alerts 10 | . . . . . 4 . 1 . 2 1 . . 1 1 Misdirections 6 | . . . . . . . . . . . . . . 6 Weapon Failures 10 | . . . . . 4 1 . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 3150 | . . . . . 356 153 122 . 207 1576 . 57 472 207 Projectiles 2394 | . . . . . 260 . 113 . 203 1196 . 57 399 166 Explosions 291 | . . . . . . 109 9 . 4 85 . . 43 41 Melee 465 | . . . . . 96 44 . . . 295 . . 30 . Knockbacks 105 | . . 1 . . 24 9 2 . 1 17 . 6 21 24 Impact 25 | . . . . . 5 . 2 . 1 16 . . 1 . Kinetic 74 | . . 1 . . 18 8 . . . 1 . 5 19 22 Secondary 6 | . . . . . 1 1 . . . . . 1 1 2 Self-Inflicted Damage 601 | . 34 43 . . . 188 . . . 51 . . 147 138 Shots 19 | . 1 1 . . . 5 . . . 2 . . 5 5 Rammed 9 | . . . . . . 1 . . . 3 . . 3 2 Targets Rammed 10 | . . . . . . 1 . . . 3 . . 4 2 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . Highest Temperature 522 | 40 224 . 152 . 350 390 206 123 185 273 . 118 272 522 Average Temperature 106 | 17 57 . 58 . 102 136 101 81 99 66 . 54 89 154 Received Heat Transfer 3185 | . 66 99 . . 817 570 45 . 24 279 . 73 371 841 Effects 24 | . . . . . 7 . . . . . . . . 17 Shutdowns 9 | . . . . . . . . . . . . . . 9 Energy Bleed 3 | . . . . . 2 . . . . . . . . 1 Interference 7 | . . . . . 4 . . . . . . . . 3 Matter Decay 2 | . . . . . 1 . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . . . 2 Total Turns 30 | . . . . . . . . . . . . . . 30 Longest Duration 16 | . . . . . . . . . . . . . . 16 Robots Corrupted 19 | . . . . . 3 . 2 . 2 9 . 1 . 2 Combat Hostiles 18 | . . . . . 2 . 2 . 2 9 . 1 . 2 Parts Fried 22 | . . . . . 1 . . . . 15 . 3 . 3 Impact Corruptions 47 | . . . . . 12 . 3 . 4 27 . 1 . . Robots Melted 2 | . . . . . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . . . . . 1 . . 1 . Parts Melted 15 | . . . . . 5 . . . . 10 . . . . Heat Transferred 10097 | . 222 850 444 . 5086 475 . . . 2370 . . 650 . Parts Sabotaged 3 | . . . . . 2 . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . 2 . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Res Arm Peak Influence 1540 | . 298 . 152 . 740 . . . . 1540 759 792 911 1223 Initial 754 | . . . 136 . . . . . . 450 754 531 445 478 Average 368 | . 108 . 129 . 249 . . . . 419 756 671 568 824 Maximum Alert Level 4 | . 1 . . . 3 . . . . 4 3 3 3 4 Low Security (%) 45 | 100 80 . 100 . 56 . . . . 45 . . . . Level 1 15 | . 19 . . . 24 . . . . 12 . . 6 . Level 2 22 | . . . . . 12 . . . . 22 . 43 72 32 Level 3 14 | . . . . . 6 . . . . 11 100 56 21 50 Level 4 3 | . . . . . . . . . . 7 . . . 16 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . Squads Dispatched 52 | . 1 . . . 17 . . . . 16 . 1 10 7 Investigation 8 | . 1 . . . 1 . . . . 3 . . 1 2 Extermination 17 | . . . . . 6 . . . . 6 . . 3 2 Reinforcement 10 | . . . . . 3 . . . . 2 . 1 3 1 Assault 6 | . . . . . 2 . . . . 2 . . . 2 Garrison 11 | . . . . . 5 . . . . 3 . . 3 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Res Arm Distress Signals 4 | . 1 . . . 1 . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 311 | . 26 36 . . 64 16 8 . 6 61 . 10 41 43 Peak Tracking Total 12 | . 5 12 . . 6 7 3 . 2 6 . 5 8 8 Tactical Retreats 18 | . 2 3 . . 4 . . . . 5 . . 1 3 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Res Arm Traps Triggered 7 | . 2 . . . . . . . . 3 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . . . . 1 . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 4 | . . . . . 3 . . . . 1 . . . . Triggered 9 | . . 3 . . 1 1 . . . 4 . . . . Most Traps Carried 3 | . . . . 3 3 . 1 1 1 1 . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Res Arm Machines Disabled 25 | . . 3 . . 1 1 . . . 6 . . 4 10 Max in Single Turn 2 | . . 1 . . 1 1 . . . 1 . . 1 2 Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . 1 . . . . 2 . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Res Arm Machines Accessed 56 | . 7 1 3 8 13 1 1 4 . 11 1 . 3 3 Terminals 29 | . 7 . 3 . 7 1 . . . 6 1 . 3 1 Fabricators 4 | . . . . . 1 . . . . 2 . . . 1 Repair Stations 2 | . . . . . 2 . . . . . . . . . Recycling Units 4 | . . . . . 1 . . . . 2 . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . Total Hacks 182 | . 25 5 9 37 30 3 1 32 . 28 3 . 3 6 Successful 130 | . 15 5 6 37 14 3 1 32 . 12 1 . 2 2 Failed 50 | . 9 . 2 . 16 . . . . 16 2 . 1 4 Catastrophic 10 | . 2 . . . 1 . . . . 6 . . . 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . Manual 67 | . 18 . 8 . 20 . . . . 19 . . . 2 Terminals 85 | . 25 . 9 . 20 3 . . . 20 3 . 3 2 Fabricators 6 | . . . . . 1 . . . . 3 . . . 2 Repair Stations 5 | . . . . . 5 . . . . . . . . . Recycling Units 7 | . . . . . 1 . . . . 4 . . . 2 Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . Terminal Hacks 106 | . 11 5 4 37 4 3 1 32 . 6 1 . 2 . Record 56 | . 1 5 . 36 . 3 . 11 . . . . . . Part Schematic 13 | . . . 1 . . . . 12 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . Robot Analysis 6 | . 5 . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Open DSF 3 | . . . . . . . . . . . 1 . 2 . Level Access Points 2 | . 1 . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . 1 . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . 1 . . . . Locate Traps 4 | . 2 . 1 . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 2 . . . 1 Load Schematic 2 | . . . . . . . . . . 1 . . . 1 Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 4 . 2 . 7 . . . . 4 . . . 1 Terminals 14 | . 4 . 2 . 6 . . . . 2 . . . . Track 4 | . 2 . . . 2 . . . . . . . . . Botnet 10 | . 2 . 2 . 4 . . . . 2 . . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . . Overload 2 | . . . . . 1 . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 3 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 33 | . 7 . 3 . 11 1 . . . 8 . . 1 2 Full Trace Events 1 | . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . . 12 . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . 128 . . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 22 | . . . . . 22 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 19 | . . . 3 11 1 . . . . 2 . . 2 . Non-combat 7 | . . . 2 1 1 . . . . 1 . . 2 . Combat 12 | . . . 1 10 . . . . . 1 . . . . Robot Hacks Applied 20 | . . . 3 11 1 . . . . 3 . . 2 . parse_system 15 | . . . 3 11 . . . . . 1 . . . . check_alert 5 | . . . . . 1 . . . . 2 . . 2 . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . 2 . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Res Arm Total Allies 17 | . . . . . 1 . . . . 11 . . . 5 Largest Group 6 | . . . . . 1 . . . . 6 1 1 . 5 Highest-Rated Group 343 | . . . . . 37 . . . . 343 47 47 . 320 Highest-Rated Ally 99 | . . . . . 37 . . . . 99 47 47 . 64 Total Orders 2 | . . . . . 2 . . . . . . . . . EXPLORE 2 | . . . . . 2 . . . . . . . . . Ally Attacks 128 | . . . . . . . . . . 99 . 8 . 21 Total Damage 3740 | . . . . . . . . . . 3014 . 129 . 597 Kills 16 | . . . . . . . . . . 12 . 1 . 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Res Arm Robot Analysis Total 6 | . 5 . 1 . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 5 . 2 . . 2 . . . . . Drone Launches 2 | . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Res Arm Turns Passed 21627 | 29 1707 1574 441 4669 4603 798 907 140 594 3101 124 422 1472 1046 Spaces Moved 10871 | 3 934 750 257 2494 2202 361 418 92 366 1507 69 198 649 571 Core 124 | . . . . . . . . . . . . . . 124 Treads 4575 | 3 717 89 . 2 2084 164 . . . 520 69 198 562 167 Legs 63 | . . . . . . . . . . . . . . 63 Wheels 5929 | . 217 661 257 2492 118 197 418 92 366 987 . . 87 37 Hover . | . . . . . . . . . . . . . . . Flight 180 | . . . . . . . . . . . . . . 180 Fastest Speed 45 | 160 115 150 150 150 159 160 150 150 150 150 160 162 160 45 Average Speed 164 | 160 163 154 150 177 164 187 202 150 150 159 160 165 164 112 Slowest Speed 560 | 160 175 480 150 560 243 220 220 150 150 243 164 250 220 330 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 1 96 55 56 94 41 65 53 68 55 28 1 97 23 33 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 8 | . . 1 . 3 . 1 . 1 2 . . . . . Known Exits Taken 4 | . . . . . . . . . 1 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 12 | . . . . 6 . 2 2 . 2 . . . . . Spaces Dug 256 | . . 32 . . 31 13 24 . 12 53 . . 24 67 Terrain Destroyed 954 | . 14 124 . . 46 105 68 . 68 150 . 28 86 265 Melee 25 | . . . . . 19 . . . . 6 . . . . Projectile 140 | . . . . . 4 4 4 . 1 15 . 12 41 59 AOE 788 | . 14 124 . . 22 101 64 . 67 129 . 16 45 206 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Res Arm Total 13412 | 12 1070 1011 298 2742 2865 433 470 95 396 2004 81 264 871 800 Wait 866 | . 52 84 21 151 231 10 13 . 4 195 2 2 71 30 Move 10857 | 2 933 749 256 2493 2201 360 417 91 365 1506 68 197 648 571 Hop . | . . . . . . . . . . . . . . . Pick Up 210 | . 22 25 2 26 53 5 5 . 3 28 . 12 11 18 Fast Attach 116 | . 7 8 . 9 24 2 2 1 1 18 . 5 8 31 Attach 113 | . 1 7 . 2 27 10 4 1 5 21 4 2 11 18 Detach 69 | . 2 2 . . 10 4 5 1 3 22 3 2 1 14 Swap 268 | 2 10 33 2 10 70 7 2 . . 69 3 13 31 16 Drop 223 | . 16 17 1 39 75 2 8 1 3 29 . 17 5 10 Fire 582 | 8 27 86 13 4 131 27 14 . 11 84 . 13 74 90 Melee 92 | . . . 3 7 40 5 . . 1 28 1 . 7 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 10 | . . . . . . 1 . . . 3 . . 4 2 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . 1 . . . . . . . 1 . . Trap 4 | . . . . . 3 . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/DSF -3/Research -3/Armory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 1) 30 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 5) 679 | -10/Materials | Discovered new exit (range 9) 730 | -10/Materials | Central database locked down 802 | -10/Materials | Identified exit to Materials 876 | -10/Materials | Build established: Scavenger-Mutant 925 | -10/Materials | Identified exit to Mines 1236 | -10/Materials | Build established: Mutant 1728 | -10/Materials | Discovered new exit (range 8) 1737 | -10/Materials | Entered Subcaves 1860 | -10/Subcaves | Ambushed by swarm of Subdwellers 1861 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1861 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1861 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1861 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1864 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1888 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1901 | -10/Subcaves | Lost 4 allies 1902 | -10/Subcaves | Destroyed 10 combat bots 2023 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2029 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2047 | -10/Subcaves | Discovered new exit (range 10) 2061 | -10/Subcaves | Learned Materials security intel 2140 | -10/Subcaves | Build established: Scavenger-Mutant 2187 | -10/Subcaves | Learned location of Zion (-7) 2187 | -10/Subcaves | Met a Zionite searching for "candidates" 2282 | -10/Subcaves | Core integrity fell below 50% 2326 | -10/Subcaves | Lost 5 parts (1p1n2u1w) 2432 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2597 | -10/Subcaves | Visited Clippyterm 2602 | -10/Subcaves | Learned Factory stockpile data 2602 | -10/Subcaves | Learned Factory trap positions 2686 | -10/Subcaves | Core integrity fell below 20% 3038 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3192 | -10/Subcaves | Discovered new exit (range 15) 3196 | -10/Subcaves | Ambushed by Subdweller buried in earth 3311 | -10/Subcaves | Entered Recycling 3676 | -8/Recycling | Scanned before Scraplab entrance 3731 | -8/Recycling | Entered Scraplab 3749 | -8/Recycling | Discovered new exit (range 2) 3752 | -8/Recycling | Entered Scraptown 4016 | -8/Scraptown | Build established: Mutant 4547 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4550 | -8/Scraptown | Learned location of Armory (-3) 4552 | -8/Scraptown | Learned Research stockpile data 4554 | -8/Scraptown | Learned location of Extension (-4) 4556 | -8/Scraptown | Learned Factory security intel 4591 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4606 | -8/Scraptown | Visited Cyclists 4650 | -8/Scraptown | Visited Comm Corps 4727 | -8/Scraptown | Visited CPS Storage 4985 | -8/Scraptown | Discovered new exit (range 7) 5460 | -8/Scraptown | Visited Cave Peace 5537 | -8/Scraptown | Visited UFD Registry 5552 | -8/Scraptown | Visited SPCMW 5637 | -8/Scraptown | Visited CR-KLE's Repair Center 5670 | -8/Scraptown | CR-KLE repaired 6 parts 5708 | -8/Scraptown | Visited Symbiants 5792 | -8/Scraptown | Registered with UFD as "Nanoforce" 5849 | -8/Scraptown | Entered Cyclist Reading Room 6324 | -8/Scraptown | Guru changed UFD alias to "Laserchaser" 6530 | -8/Scraptown | Visited Botcube Research 6549 | -8/Scraptown | Found Botcube 6615 | -8/Scraptown | Visited Scrapoid Pod Storage 6626 | -8/Scraptown | Found Scrapoid Pod 6674 | -8/Scraptown | Visited Junk Cannon Lab 6705 | -8/Scraptown | Found Prototype Special Weapon 6705 | -8/Scraptown | Identified Junk Cannon 7285 | -8/Scraptown | Visited Scrapoid Research Area 7330 | -8/Scraptown | Visited Scrap Suit Storage 7351 | -8/Scraptown | Found Scrap Suit 7357 | -8/Scraptown | Found Scrap Suit 7696 | -8/Scraptown | Visited Cartography Club 7793 | -8/Scraptown | Visited Abandonware Association 7823 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 7871 | -8/Scraptown | Visited Science Guys 7955 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7989 | -8/Scraptown | Found DCF Scrap (32 items) 8411 | -8/Scraptown | Discovered new exit (range 5) 8421 | -8/Scraptown | Entered Factory 8421 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 8422 | -6/Factory | Loaded intel: 94 trap records 8724 | -6/Factory | Build established: Derelict-Mutant 8868 | -6/Factory | Garrison activated, responded to threat 8948 | -6/Factory | Discovered new exit (range 13) 8975 | -6/Factory | Identified exit to Factory 9396 | -6/Factory | Discovered new exit (range 10) 9807 | -6/Factory | Build established: Derelict-Gunner 10181 | -6/Factory | Garrison activated, responded to threat 10606 | -6/Factory | Build established: Mutant 10825 | -6/Factory | Botcube activated 10831 | -6/Factory | Botcube completed mutation into core form, armed with 1 gun, 1 cannon. 11003 | -6/Factory | Discovered exit to Factory (range 14) 11269 | -6/Factory | Build established: Tank 11837 | -6/Factory | Found Prototype Launcher 12058 | -6/Factory | Garrison activated, responded to threat 12271 | -6/Factory | First assault squad dispatched 12306 | -6/Factory | System corruption reached 10% 12344 | -6/Factory | Repaired Hrd. Heavy Armor Plating 13024 | -6/Factory | Entered Lower Caves 13327 | -6/Lower Caves | Attracted the attention of an 0b10 base 13380 | -6/Lower Caves | Lost 6 parts (1n3u2w) 13434 | -6/Lower Caves | Found DCF Scrap (12 items) 13758 | -6/Lower Caves | Discovered new exit (range 15) 13797 | -6/Lower Caves | Learned Factory emergency access door positions 13822 | -6/Lower Caves | Entered another Lower Caves area 13865 | -6/Lower Caves | Attacked by a faux Warlord 13972 | -6/Lower Caves | Encountered a Warlord checkpoint 14620 | -6/Lower Caves | Discovered new exit (range 15) 14662 | -6/Lower Caves | Found Prototype Device 14703 | -6/Lower Caves | Identified Scatter Rocket Array 14729 | -6/Lower Caves | Entered Data Miner 14730 | -6/Data Miner | Discovered new exit (range 6) 14759 | -6/Data Miner | Met Data Miner 14786 | -6/Data Miner | Learned location of Section 7 (-2) 14786 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14811 | -6/Data Miner | Received God Mode back door access code from Data Miner 14869 | -6/Data Miner | Entered Proximity Caves 14974 | -5/Proximity Caves | Spotter reported a threat 14996 | -5/Proximity Caves | Build established: Mutant 15082 | -5/Proximity Caves | Spotted B-75 Beast 15095 | -5/Proximity Caves | Core integrity fell below 50% 15098 | -5/Proximity Caves | Destroyed B-75 Beast 15176 | -5/Proximity Caves | Spotter reported a threat 15243 | -5/Proximity Caves | Spotter reported a threat 15440 | -5/Proximity Caves | Discovered exit to Factory (range 14) 15463 | -5/Proximity Caves | Entered Factory 15463 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15464 | -5/Factory | Identified exit to Upper Caves 15640 | -5/Factory | Identified Heart of Steel 15763 | -5/Factory | Search patrols dispatched 16865 | -5/Factory | Lost 3 parts (2n1u) 17352 | -5/Factory | Garrison activated, responded to threat 17357 | -5/Factory | Heart of Steel transformed into Warbot 17448 | -5/Factory | Fabricated Biometal Medium Treads (x2) 17600 | -5/Factory | Build established: Tank 17689 | -5/Factory | Scrapoids reinforcements arrived? 17731 | -5/Factory | Identified exit to Factory 17772 | -5/Factory | Found Scrap Suit 17812 | -5/Factory | Lost 5 allies 17863 | -5/Factory | First assault squad dispatched 18255 | -5/Factory | Scrapoid Pod released 05F12-D (x5) 18374 | -5/Factory | Lost 3 allies 18468 | -5/Factory | Cargo convoy interrupted 18564 | -5/Factory | Entered another Factory area 18564 | -4/Factory | Accompanied by 1 ally 18564 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18631 | -4/Factory | Identified exit to DSF 18688 | -4/Factory | Entered DSF 18688 | -4/DSF | Accompanied by 1 ally 18689 | -4/DSF | Joined Warlord attack on 0b10 via DSF 18713 | -4/DSF | Additional patrols routed to DSF 18773 | -4/DSF | Lost 5 allies 18921 | -4/DSF | Discovered new exit (range 14) 19000 | -4/DSF | Sterilization system engaged 19020 | -4/DSF | Ambient heat levels rising (+10) 19035 | -4/DSF | Ambient heat levels rising (+10) 19050 | -4/DSF | Ambient heat levels rising (+10) 19065 | -4/DSF | Ambient heat levels rising (+10) 19080 | -4/DSF | Ambient heat levels rising (+10) 19095 | -4/DSF | Ambient heat levels rising (+10) 19110 | -4/DSF | Ambient heat levels rising (+10) 19110 | -4/DSF | Entered Research 19110 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 19369 | -3/Research | Build established: Scavenger-Tank 19407 | -3/Research | Lost 3 allies 19795 | -3/Research | Spotted B-86 Titan 19953 | -3/Research | Garrison activated, responded to threat 20301 | -3/Research | Lost 7 parts (2p1n3u1w) 20355 | -3/Research | Lost 3 parts (3n) 20511 | -3/Research | Discovered new exit (range 13) 20574 | -3/Research | Identified exit to Armory 20582 | -3/Research | Entered Armory 20793 | -3/Armory | Lost 6 parts (1p2n2u1w) 20839 | -3/Armory | Found Powered Armor 20863 | -3/Armory | System corruption reached 10% 20896 | -3/Armory | Lost 3 parts (3n) 21241 | -3/Armory | Found Prototype Launcher 21241 | -3/Armory | Identified Tactical Quantum Warhead 21244 | -3/Armory | Found Tactical Quantum Warhead 21246 | -3/Armory | Found Tactical Quantum Warhead 21248 | -3/Armory | Found Tactical Quantum Warhead 21251 | -3/Armory | Found Tactical Quantum Warhead 21253 | -3/Armory | Found Tactical Quantum Warhead 21319 | -3/Armory | Destroyed 7 combat bots 21328 | -3/Armory | Released all parts (13) 21332 | -3/Armory | First assault squad dispatched 21341 | -3/Armory | System corruption reached 30% 21352 | -3/Armory | Incoming assault squad redirected 21352 | -3/Armory | Lost 10 parts (3p1n3u3w) 21365 | -3/Armory | Core integrity fell below 50% 21367 | -3/Armory | Incoming investigation squad redirected 21373 | -3/Armory | Scrapoids reinforcements arrived? 21421 | -3/Armory | Lost 4 allies 21497 | -3/Armory | Incoming assault squad redirected 21508 | -3/Armory | Core integrity fell below 20% 21509 | -3/Armory | Released all parts (4) 21534 | -3/Armory | Lost 5 parts (1p2n1u1w) 21628 | -3/Armory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 21582_ ALERT: Rogue bot located, Programmers report to Armory Zone 4T. 21583_ System corrupted: Matter fused (-6). 21590_ Dropped Hyp. Railgun. 21591_ Acquired Mic. Fission Core. 21599_ QNVZ>CQ6Y=5BY<, IF1YN=1GL 21612_ Slug penetrates Wall. 21612_ Slug penetrates Earth. 21615_ Penetrated by Slug. 21615_ Slug penetrates Wall. 21616_ Wall collapses. 21616_ System corrupted: Energy discharge (-24). 21618_ Slug penetrates Earth. 21623_ The unstable cave ceiling collapses. 21625_ Acquired 20 matter. 21626_ Slug penetrates Earth. 21626_ Penetrated by Slug. 21626_ Slug penetrates Wall. 21628_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????# # / " | | ?????????????????????????????## # | | ?????????????????????????????# # """ | | ?????????????????????????????# ]] !# | | ?????????????????????????????# ]] ########## | | ?????????????????????????????# ]] " ########## | | ?????????????????????????????# # # | | ?????????????????????????????# ] # # | | ?????????????????????????????# # # # | | ?????????????????????????????# ]]] # | | ?????????????????????????????# # ]]] # | | ?????????????????????????????# # | | ?????????????????????????????# [[[ # | | ?????????#???????????????????# # [[[ # | | ????????# #?????#?############## # # | | ??????? ????? ?# ## ###### | | ???? """ "???""" # """""" # | | ??? """ """ """ # "]]?]" # "" | | ???] """ """ """ # "]"?]" # | | ??? "]""]" # # "" | | ???"" """ """ # "" | | ???""T""" """ """ ]] | | ????""""" """ """ # # #]]/! | | ?????? # ! =#]=]]= | | ########"#+###"###;## * ][ ## ##!!###### | | *! @[ != ]= | | ! =! = = *! ]! | | ^ [=! [%[[=[! =!! | | [ *= != ]= | | ##+#+#######;##;;## ## # # | | ### ##% | | #?##?# ]* "" =| " | | """"" #????#! ] # "**= ][*=" | | """"" #????# # "==[]===*" | | """"" #????# # **= * =]" # | | #????# # """""""""" # | | #????; # ?????? # | | # ""#######????###### ####;#######????########### | | #"F""#???????????????###??# #????????????????????? | | #""""#????????????????????# #????????????????????? | | ######????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 57 Energy Capacity 645 Matter Stores 421 Matter Capacity 800 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EX 50 Propulsion Shielding 33 Evasion (%) 61 Targeting Accuracy 16 Recoil Reduction 7 Energy Filtering 30 Kinecelleration 40 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Arm. Huge Wheel | -8/Recycling | Hacked Biometal Medium Treads | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Biometal Medium Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TechExplosiveDriver Manual? 0 Play Time 05:48:27 Cumulative 528.9 hours Start 2024.08.22 @ 17:53:44 End 2024.08.23 @ 02:20:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 86 Adventurer 4 Explorer 36 Win Type - Total 38 Types 18/6/4/2/2/3/2/0/1 Lore% 69 Gallery% 84 Achievement% 89 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da0d5bd3-eb2d-4f57-9f80-35a8b71be9d0