Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 16:12:47 Player: saltine Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (205) 1025 Value Destroyed (6630) 6630 Prototype IDs (218) 4360 Alien Tech Used (0) 0 Bonus (3705) 3705 TOTAL SCORE: 20320 Bonus ------- High Alert Combat Kills 224 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -19 Cogmind --------- Core Integrity 0/850 Matter 243/300 Energy 98/100 System Corruption 4% Temperature Cool (36) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Signal Interpreter Transmission Jammer System Mapper System Shield Authchip [Propulsion] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Core Analyzer Advanced Particle Charger Layered Light Armor Plating Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Layered Medium Armor Plating System Mapper Deep Network Scanner > --- WEAPON ----------- Neutron Cannon Neutron Cannon Great Axe > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Light Treads Light Treads Light Treads Light Treads Improved Treads Armored Leg Advanced Heat Sink Advanced Cooling System Advanced Energy Well Core Analyzer Advanced Particle Charger Layered Light Armor Plating Layered Medium Armor Plating Experimental Thermal Shield System Shield Gatling Laser Heavy Plasma Cannon Gauss Cannon Improved Grenade Launcher Missile Launcher Missile Launcher Great Axe Great Axe [Rating: 98] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . . . . . . . Utility 4 | . . . 1 . 1 . . 1 . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 135 | 2 2 . 13 24 8 9 12 21 4 2 13 8 17 Power 9 | . . . 2 . . 2 1 2 . . 1 1 . Engine 4 | . . . 2 . . 1 1 . . . . . . Core 3 | . . . . . . 1 . 2 . . . . . Reactor 2 | . . . . . . . . . . . 1 1 . Propulsion 46 | 2 1 . 4 11 3 3 6 7 1 1 4 1 2 Treads 39 | 2 . . 4 11 3 3 6 7 1 1 . . 1 Leg 6 | . . . . . . . . . . . 4 1 1 Wheel 1 | . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 42 | . 1 . 3 5 3 3 2 6 . 1 5 3 10 Device 13 | . . . 1 . 1 2 . 1 . . 2 3 3 Storage 3 | . 1 . 1 . . . 1 . . . . . . Processor 5 | . . . . . . . . 1 . 1 1 . 2 Hackware 4 | . . . . . . . . . . . . . 4 Protection 17 | . . . 1 5 2 1 1 4 . . 2 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 38 | . . . 4 8 2 1 3 6 3 . 3 3 5 Energy Gun 7 | . . . . 1 1 . 2 2 1 . . . . Energy Cannon 7 | . . . 1 1 . 1 1 . . . . 1 2 Ballistic Gun 7 | . . . 2 1 1 . . 3 . . . . . Ballistic Cannon 6 | . . . . 4 . . . 1 1 . . . . Launcher 7 | . . . 1 1 . . . . 1 . . 1 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 3 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 3 1 . . 1 . . . . 2 Corrupted Parts 6 | . . . . . . . . . . . 2 4 . System Corruption 17 | . . . . . . . . . . . 4 13 . Parts Lost 43 | . 1 1 1 . 4 6 5 9 1 1 2 . 12 Power 6 | . . . . . . 1 1 2 . . 1 . 1 Propulsion 18 | . 1 1 . . 2 3 2 2 . 1 . . 6 Utility 10 | . . . . . 1 1 . 3 1 . 1 . 3 Weapon 9 | . . . 1 . 1 1 2 2 . . . . 2 Highest Loss Streak 7 | . 1 1 1 . 3 4 4 4 1 1 2 . 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 84 79 91 99 94 99 99 98 97 94 99 99 81 Engine 3 | . 14 14 11 11 9 8 1 1 . . . . . Core 3 | . . . . . . . 7 5 7 7 4 . . Treads 26 | . 21 8 29 33 33 35 35 29 30 30 22 . . Leg 3 | . . . . . . . . . . . 7 30 21 Device 13 | . . . 9 11 9 16 18 14 15 15 16 14 10 Storage 8 | . 14 14 11 11 9 9 9 7 7 7 7 7 4 Processor 2 | . . . . . . . . . 7 9 7 7 5 Protection 8 | . . . 6 10 14 10 9 12 5 . 6 7 4 Energy Gun 7 | . . . . . 2 9 15 9 15 15 . . . Energy Cannon 4 | . . . 9 11 9 9 1 4 . . . . 7 Ballistic Gun 4 | . 28 28 12 2 5 . . 6 5 . . . . Ballistic Cannon 1 | . . . . 7 . . . . 1 7 . . . Slashing Weapon 2 | . . . . . . . . . . . 22 20 6 Peak Build Rating 98 | 6 7 7 20 20 29 37 42 54 56 55 78 85 98 Average Rating 43 | 5 6 6 15 19 25 29 39 47 54 52 58 77 80 On Entrance 35 | 6 6 7 6 20 20 29 37 37 54 52 54 78 85 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 127 | 13 23 18 41 44 52 53 113 123 112 112 120 124 127 Greatest Support 112 | 40 40 10 60 60 80 80 80 89 90 91 112 112 112 Greatest Overweight (x) 2 | . 1 1 1 . . . 1 1 1 1 1 1 2 Average Overweight (x) . | . . 1 . . . . . 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 25 25 25 25 25 25 25 Average Capacity 21 | 8 9 10 12 15 15 15 24 25 25 25 25 25 20 Most Carried 25 | 6 8 10 15 15 15 15 25 25 25 25 25 25 25 Average Carried 19 | 4 5 8 11 14 13 13 19 24 24 24 23 25 20 Final Capacity 25 | 8 10 10 15 15 15 15 25 25 25 25 25 25 5 Final Carried 25 | 4 8 10 15 15 15 15 25 25 25 25 25 25 5 Class Distribution -------------------- 45% | Scavenger-Mutant 25% | Tank 15% | Scavenger-Tank 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Matter Collected 3204 | 220 224 16 317 382 266 50 120 692 229 168 174 156 190 Remotely . | . . . . . . . . . . . . . . Salvage Created 8195 | . 409 86 619 1094 497 639 1309 1840 436 367 386 170 343 Parts 443 | . 17 4 54 73 22 26 59 102 16 14 19 10 27 Haulers Intercepted 17 | . . . 4 5 1 . 3 4 . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . 16 16 . 10 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 160 | . 9 2 18 23 8 15 16 30 11 6 4 5 13 Melee 7 | . . . . . . . . . . . 4 3 . Guns 73 | . 9 2 4 2 4 6 15 21 8 2 . . . Cannons 60 | . . . 8 17 4 8 1 9 . 4 . . 9 AOE 19 | . . . 6 4 . . . . 3 . . 2 4 Classes Destroyed 17 | . 2 . 5 2 . 1 1 3 1 1 . 1 . Worker 10 | . . . 1 . . . 2 6 . . . . 1 Builder 3 | . . . 1 . . . 1 1 . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . Hauler 17 | . . . 4 5 1 . 3 4 . . . . . Recycler 7 | . . . . 1 . . 4 2 . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . Mechanic 1 | . . . . 1 . . . . . . . . . Operator 3 | . 2 . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . 2 . Watcher 1 | . . . . . . . . 1 . . . . . Swarmer 46 | . . . 11 8 . 4 3 8 2 . . . 10 Grunt 64 | . 9 2 4 6 6 8 8 13 3 5 . . . Brawler 3 | . . . . . . . 1 . 2 . . . . Duelist 1 | . . . . . . . . . 1 . . . . Sentry 28 | . . . 3 9 2 1 4 3 1 1 . 1 3 Hunter 4 | . . . . . . 2 . 1 1 . . . . Programmer 8 | . . . . . . . . 5 1 . . 2 . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . Best Kill Streak 9 | . 4 2 8 7 4 7 6 7 9 2 3 1 4 Combat Bots Only 9 | . 3 2 7 4 4 7 3 5 9 2 3 1 4 Max Kills in Single Turn 4 | . 1 1 4 4 1 1 2 2 2 1 1 1 3 Gunslinging 1 | . . . . . . . 1 . . . . . . Exploded 4 | . . . 4 4 . . . . 2 . . 1 3 Melee 1 | . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 1173 | . 62 7 42 81 88 94 126 283 38 36 17 30 269 Missed 375 | . 16 2 18 22 21 32 42 90 9 15 7 5 96 Damage Taken 11387 | . 589 78 227 740 984 844 1281 2526 483 176 342 556 2561 Core 1735 | . 127 31 36 42 56 74 177 198 26 15 60 30 863 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 260 | . . . . . . . . 95 13 41 111 . . Core Remaining (%) 62 | 100 . 36 . 80 . . 44 . . . . 53 . Volleys Fired 505 | . 53 7 45 55 34 55 66 104 20 23 . 5 38 Largest 3 | . 2 2 2 2 2 2 2 3 3 3 . 1 2 Hottest 202 | . 40 40 85 107 107 129 136 178 202 202 . 36 180 Shots Fired 1074 | . 106 13 88 107 68 96 130 301 51 49 . 6 59 Gun 677 | . 106 13 53 26 32 46 109 220 38 34 . . . Cannon 380 | . . . 33 80 36 50 21 81 11 15 . . 53 Launcher 17 | . . . 2 1 . . . . 2 . . 6 6 Special . | . . . . . . . . . . . . . . Kinetic 394 | . 106 13 53 52 34 . . 104 17 15 . . . Thermal 663 | . . . 33 54 34 96 130 197 32 34 . . 53 Explosive 17 | . . . 2 1 . . . . 2 . . 6 6 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 21 | . 9 8 11 9 8 14 21 9 11 9 . 1 10 Robot Miss Streak 5 | . 3 1 4 3 4 3 3 5 4 3 . 1 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 . . . . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 . . . . . Shots Hit Robots 676 | . 70 10 52 61 43 53 89 164 36 27 20 15 36 Core Hits 321 | . 27 6 28 30 18 26 38 76 20 15 13 6 18 Critical Kills 2 | . . . 1 . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 26 | . . . 1 3 . 3 3 7 4 1 3 1 . Burn 13 | . . . . . . 3 3 4 2 1 . . . Destroy 2 | . . . 1 . . . . . 1 . . . . Blast 7 | . . . . 3 . . . 3 1 . . . . Sever 4 | . . . . . . . . . . . 3 1 . Melee Attacks 61 | . . . . . . . . . . . 44 17 . Impact . | . . . . . . . . . . . . . . Slashing 61 | . . . . . . . . . . . 44 17 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . 9 3 . Damage Inflicted 16752 | . 746 97 1354 1655 859 1159 1965 3803 997 571 827 890 1829 Guns 7499 | . 741 97 436 283 284 564 1614 2585 561 334 . . . Cannons 6257 | . . . 564 1144 575 595 351 1218 140 237 . . 1433 Explosions 1520 | . . . 354 228 . . . . 296 . . 289 353 Melee 1428 | . . . . . . . . . . . 827 601 . Ramming 48 | . 5 . . . . . . . . . . . 43 Kinetic 3800 | . 741 97 436 583 331 . . 1163 212 237 . . . Thermal 9991 | . . . 564 844 528 1159 1965 2640 489 334 . . 1468 Explosive 1485 | . . . 354 228 . . . . 296 . . 289 318 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1428 | . . . . . . . . . . . 827 601 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . . 6 6 6 10 27 4 Average Corruption 5 | . . . . . . . . 3 6 6 6 12 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 158 | . . . . . . . . 51 26 31 19 29 2 Message Errors 41 | . . . . . . . . 13 8 8 4 7 1 Matter Fused 39 | . . . . . . . . 9 8 9 6 7 . Heat Flow Errors 17 | . . . . . . . . 6 1 4 2 4 . Energy Discharges 22 | . . . . . . . . 6 1 6 2 7 . Data Loss (minor) 21 | . . . . . . . . 7 6 2 4 2 . Data Loss (major) 6 | . . . . . . . . 3 . 1 1 1 . Misfires 2 | . . . . . . . . 1 . . . 1 . Alerts 3 | . . . . . . . . 1 1 1 . . . Weapon Failures 7 | . . . . . . . . 5 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 219 | . . . 17 73 . . 21 8 16 . . 58 26 Projectiles 69 | . . . 5 9 . . 21 8 . . . . 26 Explosions 117 | . . . 12 64 . . . . 16 . . 25 . Melee 33 | . . . . . . . . . . . . 33 . Knockbacks 7 | . . . . 1 . . . 3 2 1 . . . Impact . | . . . . . . . . . . . . . . Kinetic 7 | . . . . 1 . . . 3 2 1 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 142 | . 2 . . . . . . . . . . 115 25 Shots 4 | . . . . . . . . . . . . 3 1 Rammed 9 | . 1 1 . . . . . . . . . . 7 Targets Rammed 9 | . 1 1 . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 336 | . 26 27 43 66 130 . 4 211 194 228 199 138 336 Average Temperature 48 | . 9 14 14 18 43 . 4 57 63 71 95 69 94 Received Heat Transfer 3099 | . 336 60 36 228 468 216 729 561 27 99 . 27 312 Effects 6 | . . . . . . . . . . . . . 6 Interference 6 | . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 41 | . . . 4 3 3 9 6 13 1 2 . . . Heat Transferred 15993 | . . . 888 1369 925 2085 3589 4847 1331 909 . . 50 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Peak Influence 643 | . 255 67 420 643 357 566 423 408 . . . . 468 Initial 273 | . . 27 26 177 184 232 273 161 . . . . 18 Average 242 | . 82 38 208 446 298 423 298 176 . . . . 125 Maximum Alert Level 2 | . 1 . 2 2 1 2 2 2 . . . . 2 Low Security (%) 42 | 100 92 100 50 7 9 . 17 60 . . . . 71 Level 1 36 | . 7 . 46 21 90 38 57 29 . . . . 24 Level 2 20 | . . . 2 70 . 61 25 9 . . . . 4 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . 1 . 3 . 5 9 . . . . 1 Investigation 3 | . 1 . . . . . 1 . . . . . 1 Extermination 5 | . . . . . . . . 5 . . . . . Reinforcement 8 | . 2 . 1 . . . 1 4 . . . . . Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . . 3 . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Distress Signals 15 | . 1 . 3 4 2 . 2 3 . . . . . Communications Jammed 4 | . . . . . . . . . . . . 2 2 Distress Signals 1 | . . . . . . . . . . . . . 1 Times Spotted 240 | . 16 5 23 28 20 14 27 39 15 6 4 5 38 Peak Tracking Total 12 | . 3 3 6 5 9 6 7 5 9 2 3 1 12 Tactical Retreats 12 | . . . 1 . . 1 3 2 . . . . 5 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Traps Triggered 7 | . . . . 3 . 1 1 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Machines Disabled 15 | . . . 1 1 . . 3 4 . . . . 6 Max in Single Turn 4 | . . . 1 1 . . 1 1 . . . . 4 Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Machines Accessed 45 | . 3 . 6 11 2 2 6 9 . . 4 . 2 Terminals 30 | . 3 . 5 10 1 2 3 6 . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 7 | . . . 1 1 . . 2 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 Total Hacks 104 | . 8 . 13 22 2 2 13 15 . . 26 . 3 Successful 53 | . 3 . 5 6 1 1 5 3 . . 26 . 3 Failed 50 | . 5 . 8 15 1 1 8 12 . . . . . Catastrophic 13 | . 1 . 2 6 1 . . 3 . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . Manual 26 | . 3 . 5 14 . . 2 1 . . . . 1 Terminals 62 | . 8 . 10 21 1 2 9 11 . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations 2 | . . . . . . . 2 . . . . . . Recycling Units 10 | . . . 3 1 . . 2 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 Terminal Hacks 42 | . 2 . 5 6 . 1 2 . . . 26 . . Record 11 | . . . . . . . . . . . 11 . . Part Schematic 8 | . . . . . . . . . . . 8 . . Robot Schematic 4 | . . . . . . . . . . . 4 . . Robot Analysis 3 | . . . 2 1 . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . 3 . . Open Door 2 | . . . . 2 . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Locate Traps 3 | . 1 . . 1 . . 1 . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . Hauler Manifests 3 | . 1 . 2 . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . . . . . . . 1 3 . . . . . Retrieve Components 4 | . . . . . . . 1 3 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 3 | . 1 . . . . . 1 . . . . . 1 Terminals 2 | . 1 . . . . . 1 . . . . . . Botnet 2 | . 1 . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 3 . 6 9 2 2 5 8 . . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 28 | . . . . . . . 10 18 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Total Allies 2 | . . . . . . . . . 2 . . . . Largest Group 2 | . . . . . . . . . 2 2 . . . Highest-Rated Group 46 | . . . . . . . . . 46 46 . . . Highest-Rated Ally 30 | . . . . . . . . . 30 30 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . 1 2 . . . Total Damage 30 | . . . . . . . . . . 30 . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Robot Analysis Total 148 | . . . 2 1 . . . . . . 145 . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Turns Passed 11724 | 16 557 106 736 832 377 672 1670 2853 993 875 675 718 644 Spaces Moved 5018 | 9 329 82 380 389 166 300 616 1060 392 345 206 347 397 Core 188 | . . . . . . . . . . . . . 188 Treads 3882 | 9 124 . 316 389 166 300 616 1060 392 345 165 . . Legs 597 | . . . . . . . . . . . 41 347 209 Wheels 351 | . 205 82 64 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 160 95 95 95 160 160 160 160 225 228 232 190 190 50 Average Speed 192 | 160 119 95 149 160 160 160 230 234 230 232 226 190 123 Slowest Speed 240 | 160 160 95 160 160 160 160 240 240 232 236 236 190 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 47 24 38 73 20 45 52 29 64 57 82 61 18 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 28 | . . . . . . . . . . . 28 . . Known Exits Taken 8 | . . . 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . . . . . Scrap Searched 5 | . . . . . . . . . 1 3 . 1 . Spaces Dug 75 | . . . . . . . . . . . . . 75 Terrain Destroyed 193 | . . . 18 12 . . 6 1 20 2 . 37 97 Melee . | . . . . . . . . . . . . . . Projectile 33 | . . . 3 2 . . 6 1 3 2 . . 16 AOE 160 | . . . 15 10 . . . . 17 . . 37 81 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Total 6083 | 12 397 98 472 499 214 396 744 1218 442 377 361 373 480 Wait 170 | . 7 5 7 15 . 23 13 9 2 . 82 1 6 Move 5006 | 8 328 81 379 388 166 299 615 1059 391 344 205 346 397 Hop . | . . . . . . . . . . . . . . Pick Up 97 | . 5 3 15 1 4 7 23 13 2 3 16 . 5 Fast Attach 39 | . 1 . 6 8 3 2 3 4 1 1 3 2 5 Attach 46 | 2 1 . 2 2 4 6 5 10 . 1 2 . 11 Detach 4 | . . . . . . . . . . . . . 4 Swap 50 | . . . 5 14 1 1 4 7 3 . 8 6 1 Drop 92 | 2 1 1 13 16 2 3 15 12 3 2 16 . 6 Fire 505 | . 53 7 45 55 34 55 66 104 20 23 . 5 38 Melee 41 | . . . . . . . . . . . 28 13 . Ram 9 | . 1 1 . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . 20 3 . . . Trap 1 | . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -9/Storage -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 17 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 385 | -10/Materials | Core integrity fell below 50% 450 | -10/Materials | Discovered new exit (range 7) 514 | -10/Materials | Discovered new exit (range 15) 574 | -10/Materials | Entered Mines 579 | -10/Mines | Learned 8 Materials zone layouts 622 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 663 | -10/Mines | Discovered new exit (range 7) 680 | -10/Mines | Entered Materials 680 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 681 | -9/Materials | Identified exit to Materials 681 | -9/Materials | Identified exit to Storage 777 | -9/Materials | Discovered new exit (range 9) 1108 | -9/Materials | Destroyed 7 combat bots 1120 | -9/Materials | Build established: Scavenger-Mutant 1416 | -9/Materials | Entered Storage 1830 | -9/Storage | Central database locked down 2134 | -9/Storage | Discovered exit to Materials (range 16) 2248 | -9/Storage | Entered Materials 2248 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2335 | -8/Materials | Garrison activated, responded to threat 2377 | -8/Materials | Lost 3 parts (2n1u) 2625 | -8/Materials | Identified exit to Garrison 2625 | -8/Materials | Entered Garrison 2755 | -8/Garrison | Triggered checkpoint 2777 | -8/Garrison | Triggered checkpoint 2870 | -8/Garrison | Destroyed 7 combat bots 2943 | -8/Garrison | Discovered new exit (range 10) 2961 | -8/Garrison | Discovered new exit (range 40) 2961 | -8/Garrison | Discovered new exit (range 6) 2961 | -8/Garrison | Discovered new exit (range 78) 3005 | -8/Garrison | Triggered checkpoint 3156 | -8/Garrison | Lost 4 parts (3n1u) 3297 | -8/Garrison | Entered Materials 3439 | -8/Materials | Garrison activated, responded to threat 3556 | -8/Materials | Lost 4 parts (2n2w) 4506 | -8/Materials | Core integrity fell below 50% 4919 | -8/Materials | Discovered new exit (range 7) 4967 | -8/Materials | Entered Factory 4967 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5298 | -7/Factory | Build established: Scavenger-Tank 6329 | -7/Factory | Discovered new exit (range 11) 6800 | -7/Factory | Build established: Tank 6830 | -7/Factory | Discovered new exit (range 5) 7064 | -7/Factory | Lost 4 parts (2u2w) 7340 | -7/Factory | Lost 3 parts (2n1u) 7715 | -7/Factory | Identified exit to Factory 7818 | -7/Factory | Identified exit to Lower Caves 7820 | -7/Factory | Entered Lower Caves 7836 | -7/Lower Caves | Identified exit to Lower Caves 8167 | -7/Lower Caves | Learned Factory stockpile data 8488 | -7/Lower Caves | Encountered a Warlord checkpoint 8533 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8591 | -7/Lower Caves | Destroyed 9 combat bots 8813 | -7/Lower Caves | Entered another Lower Caves area 8813 | -7/Lower Caves | Accompanied by 2 allies 9320 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9485 | -7/Lower Caves | Discovered new exit (range 14) 9686 | -7/Lower Caves | Identified exit to Data Miner 9688 | -7/Lower Caves | Entered Data Miner 9693 | -7/Data Miner | Discovered new exit (range 6) 9707 | -7/Data Miner | Identified exit to Proximity Caves 9731 | -7/Data Miner | Met Data Miner 9787 | -7/Data Miner | Learned location of Section 7 (-3) 9787 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9823 | -7/Data Miner | Received God Mode back door access code from Data Miner 9912 | -7/Data Miner | Destroyed Data Miner 9915 | -7/Data Miner | Interfaced with the Data Conduit 10005 | -7/Data Miner | Build established: Mutant 10010 | -7/Data Miner | Found Exp. Thermal Shield 10156 | -7/Data Miner | Found Prototype Hackware 10159 | -7/Data Miner | Found Prototype Hackware 10185 | -7/Data Miner | Found Corrupted Exp. Thermal Shield 10206 | -7/Data Miner | System corruption reached 10% 10363 | -7/Data Miner | Entered Proximity Caves 10483 | -6/Proximity Caves | Build established: Scavenger-Mutant 10654 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10957 | -6/Proximity Caves | Discovered exit to Factory (range 15) 11081 | -6/Proximity Caves | Entered Factory 11081 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11083 | -6/Factory | Loaded intel: 232 machine locations 11170 | -6/Factory | Spotted B-75 Beast 11228 | -6/Factory | Identified Deep Network Scanner 11229 | -6/Factory | Identified System Mapper 11272 | -6/Factory | Discovered new exit (range 14) 11312 | -6/Factory | Identified exit to Factory 11570 | -6/Factory | Lost 3 parts (1n2u) 11582 | -6/Factory | Cargo convoy interrupted 11613 | -6/Factory | Core integrity fell below 50% 11630 | -6/Factory | Lost 7 parts (1p3n1u2w) 11712 | -6/Factory | Core integrity fell below 20% 11725 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11708_ Enh. Flexi-carbon Leg destroyed. 11708_ Med. Treads destroyed. 11709_ Slug penetrates Earth. 11709_ Slug penetrates Wall. 11709_ K-01 Serf collects debris. 11709_ U-05 Engineer builds a Wall. 11710_ The unstable cave ceiling collapses. 11710_ Knocked back. 11711_ Acquired 2 matter. 11712_ The unstable cave ceiling collapses. 11712_ Penetrated by Slug. 11712_ K-01 Serf collects debris. 11713_ Penetrated by Slug. 11713_ U-05 Engineer builds a Wall. 11714_ The unstable cave ceiling collapses. 11717_ Connecting with Fabricator... 11719_ The unstable cave ceiling collapses. 11722_ K-01 Serf cleans the Matter Pump. 11724_ Matter Pump disabled. 11725_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????""????????????????????????????????????? | | ??????????"G??"""?"""????????????????????????????? | | ???????? ?""?"""?"""????????????????????????????? | | ???????? ??? 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""" ??? ??? #????????????????????????? | | ???????# """ ??? ??" #????????????????????????? | | ???????# """ ??? ??" ??????????""?????????????? | | ???????# ?? ??? ? ?????????"""?????????????? | | ???????# """ """ """ +?????????R"?????????????? | | ?"""???+ """ """ """ ?????????"""?????????????? | | ?"""???# """ """ """ ??????????""?????????????? | | ?"""???# ? ?????????????????????????? | | ??""???# """ """ ?????????????????????????? | | ??""???# """ """ #??"""""""""??????????????? | | ???????# """ """ #?????????????????????????? | | ???????# #??"""""""""??????????????? | | ???????# """ """ """ #????????????????"""??????? | | ???????# """ """ """ #????????????????"""??????? | | ???????# """ """ """ #????????????????"""??????? | | ???????# #?????????????????????????? | | ????#### """ """ """ #?????????????????????????? | | ????#"" """ """ """ #????????????????? ???? | | ????#"F """ """ """ #??????????? ??? | | #####""" p ###### ??? | | % #""" """ ""% """ @ ??? | | ## """ """ """ ??? | | """ """ """ #???? | | l #???? | | # # #???? | | # # gg ##+????? | | ### #??????? | | # #?### ######################## #??????? | | ##???# #???????????????????????? #??????? | | #????# #????????????????????????? #??????? | | #????# #??????????????????????????? #??????? | | #???? +????????????"""""""""??????? #??????? | | ##???? #??????????????????????????????+??????? | | #????? #????????????"""""""""????????????????? | | #???? ? #?????????????????????????????????????? | | ####?????? #?????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: TH 30 Weapon Shielding 33 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 45 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Robot Schematics ------------------ X-67 Chaingunner | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsCoilDrive Manual? 0 Play Time 01:46:06 Cumulative 117.6 hours Start 2024.08.08 @ 12:26:48 End 2024.08.08 @ 16:12:47 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/2/0/0/0/0/0/0 Lore% 57 Gallery% 58 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf582743-b6ab-4833-89f3-e7782b047765