Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 09:07:19 Player: Niamak Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (935) 935 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (7164) 7164 TOTAL SCORE: 11339 Bonus ------- Follower Combat Kills 114 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2050 Cogmind --------- Core Integrity 647/700 Matter 70/250 Energy 1590/1590 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Advanced Treads Advanced Treads > --- UTILITY (6) ------ Large Storage Unit Improved Terrain Scanner Hardened Light Armor Plating > --- WEAPON (4) ------- Assault Cannon > --- INVENTORY (15) --- Micro Nuclear Core Improved Heat Sink Cooling System Coolant Injector Large Storage Unit Improved Terrain Scan Processor Particle Charger Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Assault Cannon Heavy Hammer Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Trap Scanner Improved Terrain Scanner Kinecellerator Component Analysis Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink Cooling System Coolant Injector Medium Storage Unit Large Storage Unit Particle Charger Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Assault Cannon Heavy Hammer [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Riot Gun Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Assault Cannon Special Weapon Multitool Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility 4 | . . . 2 2 . Weapon 1 | . . . 1 . . Parts Attached 25 | 6 2 3 11 2 1 Power 3 | . . 1 1 . 1 Engine 2 | . . 1 . . 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 4 | 2 . . 2 . . Treads 4 | 2 . . 2 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 1 . 4 2 . Device 6 | 1 1 . 3 1 . Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 9 | 2 1 2 4 . . Energy Gun 2 | 1 . . 1 . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon 3 | . . . 3 . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 7 | . . . . . 7 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes 1 | . . . . . 1 Average Backups 11 | 2 3 6 14 14 14 Power 1 | 1 2 2 1 2 1 Propulsion . | . . . . . . Utility 4 | . . 1 5 6 6 Weapon 5 | 1 1 3 6 6 7 Tool/Special . | . . . . . . Unused Backups 20 | . . . 5 3 12 Power 4 | . . . 1 2 1 Propulsion . | . . . . . . Utility 7 | . . . 2 1 4 Weapon 9 | . . . 2 . 7 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 85 96 95 99 77 Engine 3 | . . 10 3 . 1 Core 4 | . . . 5 7 4 Treads 24 | . 28 28 24 23 17 Device 23 | . 14 14 25 30 22 Storage 9 | . 14 14 9 7 6 Protection 2 | . . . . 5 6 Energy Cannon 4 | . 10 14 2 . . Ballistic Gun 4 | . 14 14 2 . . Ballistic Cannon 14 | . . . 19 23 17 Peak Build Rating 50 | 8 18 23 43 50 50 Average Rating 35 | 4 9 21 39 49 46 On Entrance 23 | . 8 18 22 43 49 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 53 | 10 11 18 47 53 53 Greatest Support 64 | 40 40 40 64 64 64 Greatest Overweight (x) 2 | 2 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 14 15 15 Most Carried 15 | 5 5 8 15 15 15 Average Carried 11 | 2 3 6 14 14 14 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 3 5 8 15 15 14 Class Distribution -------------------- 33% | Scientist-Skirmisher 31% | Mutant 14% | Scientist-Gunner 11% | Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scientist-Gunner | -8/Materials Scientist-Skirmisher | -7/Factory Commander-Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 988 | 214 . 120 344 310 . Remotely . | . . . . . . Salvage Created 726 | 45 . 78 258 155 190 Parts 51 | 4 . 8 17 6 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . 2 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 15 | . . 2 6 4 3 Guns 1 | . . 1 . . . Cannons 14 | . . 1 6 4 3 Classes Destroyed 11 | 1 . 1 5 2 2 Worker 2 | . . . . . 2 Builder 3 | . . . 2 . 1 Tunneler 2 | 2 . . . . . Operator 2 | . . . 1 1 . Watcher 4 | . . . 3 1 . Grunt 6 | . . . 5 1 . Brawler 1 | . . . 1 . . Sentry 3 | . . . . 2 1 Hunter 2 | . . . . . 2 Programmer 1 | . . . . 1 . Subdweller 2 | . . 2 . . . Best Kill Streak 6 | 1 . 1 4 2 6 Combat Bots Only 3 | . . 1 3 1 3 Max Kills in Single Turn 2 | 1 . 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 136 | . . 12 10 43 71 Missed 42 | . . 3 4 14 21 Hits 94 | . . 9 6 29 50 Projectile 94 | . . 9 6 29 50 Critical Strikes 3 | . . 1 1 . 1 Damage Taken 1472 | . . 181 90 246 955 Core 188 | . . 59 30 46 53 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 64 | . . . 64 . . Core Remaining (%) 92 | 100 . 79 94 97 . Volleys Fired 64 | 4 . 11 21 14 14 Largest 3 | 2 . 2 3 3 3 Hottest 140 | 60 . 90 140 111 111 Shots Fired 174 | 8 . 21 62 42 41 Gun 21 | 8 . 10 3 . . Cannon 152 | . . 10 59 42 41 Launcher . | . . . . . . Special 1 | . . 1 . . . Kinetic 156 | 4 . 10 59 42 41 Thermal 13 | . . 11 2 . . Explosive . | . . . . . . Electromagnetic 5 | 4 . . 1 . . Robot Hit Streak 16 | 3 . 15 9 16 4 Robot Miss Streak 6 | 1 . 2 5 3 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 102 | 5 . 15 32 28 22 Core Hits 40 | 2 . 5 15 9 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . 2 3 1 Blast 6 | . . . 2 3 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2586 | 67 . 282 1015 726 496 Guns 192 | 67 . 125 . . . Cannons 2375 | . . 157 1002 720 496 Explosions . | . . . . . . Melee . | . . . . . . Ramming 19 | . . . 13 6 . Kinetic 2347 | 40 . 125 966 720 496 Thermal 193 | . . 157 36 . . Explosive . | . . . . . . Electromagnetic 27 | 27 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 38 | . . . 14 24 . Projectiles 38 | . . . 14 24 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 16 | . . . 11 2 3 Impact . | . . . . . . Kinetic 16 | . . . 11 2 3 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . . 1 2 . Targets Rammed 4 | . . . 2 2 . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 294 | . . . 221 289 294 Average Temperature 87 | . . . 62 91 163 Received Heat Transfer 141 | . . . 63 60 18 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 407 | . . 333 74 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 77 | 5 . . 77 46 66 Initial 18 | . . . . 18 18 Average 13 | . . . 20 8 17 Influence Increases 575 | 10 . . 215 148 202 Destroy 0b10 Robot/C 340 | . . . 120 80 140 Destroy 0b10 Robot/NC 65 | 10 . . 30 10 15 Destroy Leader 58 | . . . 26 32 . Allied During Kill 29 | . . . . . 29 Successful Hack 21 | . . . 14 7 . Disable Machine 30 | . . . . 15 15 Destroy Structure 17 | . . . 10 4 3 Lose Combat Pursuer 15 | . . . 15 . . Influence Decreases 505 | 10 . . 173 152 170 Entered New Map 44 | . . . . 24 20 Time Decay 351 | 10 . . 173 128 40 Lost Part 60 | . . . . . 60 Lost Ally 50 | . . . . . 50 Squads Dispatched 3 | . . . 1 1 1 Investigation 1 | . . . 1 . . Extermination 1 | . . . . 1 . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . . 2 12 6 7 Peak Tracking Total 4 | . . 1 3 1 4 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 7 | . . . 4 3 . Terminals 4 | . . . 2 2 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 22 | . . . 16 6 . Successful 14 | . . . 11 3 . Failed 8 | . . . 5 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 9 | . . . 5 4 . Fabricators 2 | . . . . 2 . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 9 | . . . 9 . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 2 2 . Record 1 | . . . . 1 . Prototype ID Bank 1 | . . . 1 . . Level Access Points 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . . 7 . . Insert Component 1 | . . . 1 . . Analyze 2 | . . . 2 . . Retrieve Study 4 | . . . 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 6 | . . . 3 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . 4 . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies 8 | . . . . 4 4 Largest Group 8 | . . . . 4 8 Highest-Rated Group 212 | . . . . 48 212 Highest-Rated Ally 50 | . . . . 12 50 Total Orders . | . . . . . . Ally Attacks 39 | . . . . . 39 Total Damage 912 | . . . . . 912 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 27 | . 12 . 5 . 10 Average Entertainment 3 | . 12 4 5 . 1 Good Acts 25 | . . 2 . 10 13 Bad Acts 14 | . . . 1 4 9 Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Active Infowar (turns) 1409 | 11 90 . 547 647 114 Terrain 1099 | 11 90 . 237 647 114 Traps 1196 | . . . 453 647 96 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 2040 | 91 100 451 637 647 114 Spaces Moved 1121 | 47 60 252 324 393 45 Core 20 | 20 . . . . . Treads 1101 | 27 60 252 324 393 45 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 150 150 150 Average Speed 152 | 137 160 160 152 150 150 Slowest Speed 160 | 160 160 160 160 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 12 | 4 7 20 27 12 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . . 10 3 2 Melee . | . . . . . . Projectile 15 | . . . 10 3 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 1308 | 65 63 278 423 419 60 Wait 34 | . . 6 28 . . Move 1116 | 46 59 251 323 392 45 Hop . | . . . . . . Pick Up 42 | 9 2 5 21 5 . Fast Attach 3 | . . . 3 . . Attach 13 | 6 . 1 3 2 1 Detach . | . . . . . . Swap 14 | . 2 3 8 1 . Drop 18 | . . 1 14 3 . Fire 64 | 4 . 11 21 14 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . 2 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 13) 92 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 11) 178 | -10/Materials | Prayed at D.C.S.S. Altar Unit 192 | -10/Materials | Entered Subcaves 193 | -10/Subcaves | Approached by a straggling Scientist 299 | -10/Subcaves | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 319 | -10/Subcaves | Discovered new exit (range 10) 324 | -10/Subcaves | Build established: Mutant 361 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 362 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 643 | -10/Subcaves | Entered Materials 643 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 763 | -8/Materials | Repaired Lgt. Treads 1096 | -8/Materials | Identified exit to Factory 1280 | -8/Materials | Entered Factory 1280 | -7/Factory | Evolved 2 slots: Utility x2 1527 | -7/Factory | Identified exit to Factory 1527 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 1569 | -7/Factory | Build established: Scientist-Skirmisher 1813 | -7/Factory | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 1875 | -7/Factory | X0-1V1 sent hostile H-55 Commando (x2) 1909 | -7/Factory | X0-1V1 foreshadows a heat wave 1917 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 1924 | -7/Factory | Discovered exit to Factory (range 2) 1924 | -7/Factory | X0-1V1 sent you to a vault 1927 | -7/Factory | Entered another Factory area 1927 | -6/Factory | Accompanied by 4 allies 1927 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1930 | -6/Factory | Weapon slot count permanently improved by X0-1V1 (+1) 1938 | -6/Factory | X0-1V1 released a cloud of subatomizers 1939 | -6/Factory | X0-1V1 sent you to a vault 1941 | -6/Factory | X0-1V1 activates XOMVISION 1942 | -6/Factory | X0-1V1 put everyone to sleep 1953 | -6/Factory | X0-1V1 caused items to flee you 1956 | -6/Factory | X0-1V1 enhanced Transport squad support 1980 | -6/Factory | X0-1V1 sent you into danger 1992 | -6/Factory | X0-1V1 upgraded hostiles (x1) 2014 | -6/Factory | Garrison activated, responded to threat 2041 | -6/Factory | Self-destructed Last Messages --------------- 02028_ X0-1V1 is mildly amused. 02030_ Penetrated by Slug. 02030_ Kinecellerator destroyed. 02032_ H-66 Slayer knocked back. 02032_ H-66 Slayer Hvy. Assault Rifle blasted off. 02032_ Penetrated by Slug. 02035_ Slug penetrates Wall. 02035_ H-66 Slayer destroyed. 02035_ Penetrated by Slug. 02036_ Assault Cannon+ destroyed. 02038_ 6 Matter pulverized. 02038_ Destroyed VTOL Module. 02038_ Slug penetrates S-27 Virus. 02038_ Y-54 Guardian destroyed. 02038_ Penetrated by Slug. 02038_ Critical hit (Destroy). 02038_ Assault Cannon+ destroyed. 02040_ U-05 Engineer builds a Wall. 02041_ Movement behavior is fully back under control. 02041_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????########????????????????????????????????? | | ????????? ?????????????????????????????????? | | ???## ??? ?????#???????????????????????????? | | ???## ?? #???????????#???????????????????? | | ????# ? !#?????#####??????##?????????????? | | ? ??+ #????? ??????????????????????? | | ????# """ """ #??????"" ??????????????????????? | | ????# """ """ #??????G ??????????????????????? | | ????# """ """ #??????"" ??????????????????????? | | ????# "" "" #?#???? ?#????????????????????? | | ??? ? 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[ ??????????????????A??????????????? | | ???????????? ???????#????????????????????????? | | ???#??????????"""s#??????????????????????????????? | | ????????"???R?""" #??????????????????????????????? | | ??"????????????"" ????????????? ?????????????????? | | ???????????????"" #??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 16 Energy Capacity 1590 Matter Stores 299 Matter Capacity 500 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 54% | -8/Materials Studied --------- Assault Cannon | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipDecoderRay Manual? 0 Play Time 00:48:18 Cumulative 21.6 hours Start 2026.08.26 @ 07:39:51 End 2026.08.27 @ 09:07:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 87940825-3e1b-4268-a99c-a95c4b91ca65