Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.16 @ 12:08:37 // Winter2019/RPGLIKE Player: Farfid Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (996) 4980 Value Destroyed (52844) 52844 Prototype IDs (124) 2480 Alien Tech Used (0) 0 Bonus (74807) 74807 TOTAL SCORE: 145811 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 36617 Follower Combat Kills 8317 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2842 Built Enhanced Grunts 300 Met R17 at Cetus 500 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -1069 Cogmind --------- Core Integrity 2765/2850 Matter 300/300 Energy 1513/1520 System Corruption 1% Temperature Cool (2) Movement Hovering (31) Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet > --- UTILITY (11) ----- Experimental Energy Well Advanced Weight Redist. System Experimental Signal Interpreter Long-range Terrain Scanner Experimental Armor Integrity Analyzer Precision Energy Filter Advanced Particle Charger Quantum Capacitor Zionite Shade Armor AEGIS Remote Shield > --- WEAPON (5) ------- Storm Laser Zionite Alpha Cannon > --- INVENTORY (5) ---- Experimental Cooling System Improved System Backup Module Long-range Tractor Beam Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Experimental Energy Well Experimental Signal Interpreter Long-range Terrain Scanner Experimental Armor Integrity Analyzer Precision Energy Filter Advanced Particle Charger Quantum Capacitor Zionite Shade Armor AEGIS Remote Shield > --- WEAPON ----------- Storm Laser Cooled Nova Cannon > --- INVENTORY -------- Cooled Antigrav System Improved System Backup Module Long-range Tractor Beam Zionite Alpha Cannon [Rating: 210] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Cooled Antigrav System Leg High-density Centrium Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Xenon Bombardment Thruster Utility Experimental Signal Interpreter Device Precision Energy Filter Storage Experimental Energy Well Processor Experimental Signal Interpreter Protection Zionite Shade Armor Weapon Storm Laser Energy Gun Storm Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Gamma Bomb Array Special Weapon Enhanced Flamer Slashing Weapon Power Sword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 21 | 3 . 1 2 1 . 1 2 3 1 . . . 2 . . . 1 . . 1 . . 1 . . . . . 1 1 . Power 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Utility 10 | 1 . 1 2 . . . 1 1 . . . . . . . . . . . 1 . . 1 . . . . . 1 1 . Weapon 4 | 1 . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 433 | 5 4 1 16 4 . 2 7 39 4 5 . 2 29 . . 5 8 5 3 9 . 6 14 2 12 12 . . 11 13 215 Power 34 | 1 . . 3 1 . . . . . 1 . . 5 . . . 1 1 1 2 . . 1 . 2 1 . . 1 . 13 Engine 6 | 1 . . 3 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . 1 . . 2 . . . 1 1 . . . . . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . 2 . . . . . 1 2 . . 1 . 2 1 . . 1 . 13 Propulsion 57 | 2 . . . . . . . 8 . . . . 6 . . . . . 1 . . 1 1 . . 2 . . 2 . 34 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel 3 | 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 38 | . . . . . . . . 7 . . . . 6 . . . . . 1 . . 1 1 . . 2 . . 2 . 18 Flight 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Utility 141 | . 2 1 3 . . . 2 10 3 . . . 12 . . 4 6 2 1 3 . 1 8 . 3 6 . . 3 2 69 Device 103 | . 1 1 . . . . 1 6 3 . . . 8 . . 1 6 2 1 2 . 1 7 . 3 5 . . 3 2 50 Storage 8 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . . 1 . . 1 . . . . 3 Processor 13 | . . . 2 . . . . 2 . . . . 2 . . 2 . . . . . . . . . . . . . . 5 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 17 | . 1 . 1 . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . 11 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 201 | 2 2 . 10 3 . 2 5 21 1 4 . 2 6 . . 1 1 2 . 4 . 4 4 2 7 3 . . 5 11 99 Energy Gun 45 | . . . 2 1 . . 3 6 . . . 1 1 . . 1 . 1 . 3 . . . . 3 1 . . 1 2 19 Energy Cannon 58 | . . . 1 . . 1 . 5 1 1 . 1 3 . . . . . . . . . 1 . 1 . . . 1 4 38 Ballistic Gun 20 | 2 2 . 1 . . . 2 6 . 3 . . 2 . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 11 | . . . 4 1 . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . 3 Launcher 57 | . . . 2 1 . 1 . 3 . . . . . . . . 1 1 . 1 . 3 2 2 3 1 . . 3 3 30 Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 74 | . . . 3 . . . 1 8 . . . . 7 . . 3 . 2 1 3 . 2 3 . 3 8 . . 2 3 25 Parts Lost 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 84 96 95 100 100 91 85 97 95 99 100 100 99 100 100 87 85 80 80 80 81 80 81 82 82 79 78 78 78 79 77 Engine 1 | . 14 12 10 9 9 8 7 5 5 5 5 5 1 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 4 5 5 7 10 10 10 9 9 8 4 4 4 4 4 . . . . . . . Reactor 5 | . . . . . . . . . . . . . 3 5 5 5 4 4 4 9 9 9 8 8 12 9 8 8 8 8 7 Wheel 2 | . 28 25 22 18 18 16 14 3 . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . 21 27 27 27 27 29 30 30 30 28 28 28 27 27 27 26 26 26 26 26 26 25 24 22 Device 21 | . 1 21 22 18 18 16 20 26 27 27 27 27 20 20 20 16 14 13 14 17 18 18 19 21 21 20 21 21 25 27 22 Storage 2 | . . . . . . . . . . . . . 4 5 5 4 4 . . . . . . . . . . . . . 3 Processor 11 | . . . 7 18 18 16 14 12 11 11 11 11 10 10 10 13 14 14 14 13 13 13 13 13 13 13 13 13 12 12 10 Protection 2 | . 13 12 10 9 9 8 7 4 . . . . . . . . . . . . . . . . . . . . . . 2 Energy Gun 3 | . . . . 6 9 8 7 1 . . . . 3 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 Energy Cannon 2 | . . . 2 9 9 7 3 7 6 10 11 11 14 15 15 2 . . . . . . . . . . . . 1 1 . Ballistic Gun 2 | . 27 25 12 . . . 2 8 14 11 11 11 1 . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . 3 4 4 4 4 3 3 4 3 3 4 4 2 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 9 13 14 22 28 28 28 29 39 42 58 58 58 69 69 69 69 63 63 67 84 84 84 92 90 110 101 101 101 111 117 129 Greatest Support 177 | 31 31 31 31 31 31 31 31 49 49 60 60 60 127 127 127 127 127 127 127 119 119 127 127 119 119 137 137 137 147 147 177 Greatest Overweight (x) 2 | . . . . . . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 1 1 1 1 2 2 2 2 3 3 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 1 1 1 1 1 2 2 2 2 3 3 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 1 2 2 2 2 3 3 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . 1 1 1 2 2 2 2 2 3 3 3 3 4 3 4 4 4 5 4 5 5 3 4 4 4 4 5 4 4 4 Final Capacity 5 | 1 1 1 1 2 2 2 2 3 3 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 1 2 2 2 2 3 3 3 3 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 Class Distribution -------------------- 67% | Generator-Scout 7% | Scavenger-Scout 7% | Scout 5% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Generator-Scout | -6/Lower Caves Generator-Scout | -6/Lower Caves Generator-Scout | -6/Zion Generator-Scout | -5/Proximity Caves Generator-Scout | -5/Factory Commander-Gunner | -5/Extension Commander-Scout | -5/Cetus Commander-Scout | -5/Archives Commander-Scout | -5/Hub_04(d) Generator-Scout | -4/Factory Generator-Scout | -4/Upper Caves Generator-Scout | -4/Upper Caves Generator-Scout | -4/Warlord Generator-Scout | -3/Proximity Caves Generator-Scout | -3/Research Generator-Scout | -2/Research Generator-Scout | -1/Access Generator-Scout | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Matter Collected 9356 | 268 221 123 444 250 . 65 428 1263 220 231 . 85 370 . . 40 95 30 35 110 . 60 196 66 230 194 42 . 118 90 4082 Remotely 3415 | . . 99 444 250 . 65 428 1129 220 230 . 85 370 . . 40 35 . . . . . . . . . . . . . 20 Salvage Created 53522 | . 260 204 471 821 . 172 1171 2399 401 602 . 166 2767 232 84 . 585 363 1397 106 . 708 2619 1150 1432 1302 1225 359 1490 976 30060 Parts 2135 | . 19 12 42 54 . 21 53 148 14 28 . 18 116 7 5 . 33 12 68 6 . 23 80 31 63 38 43 16 62 52 1071 Haulers Intercepted 33 | . 1 . 3 . . . 4 8 . . . . 6 . . . . 1 1 . . 2 5 . 1 . . . 1 . . Recyclers Shooed 9 | . . 1 1 1 . . 1 3 . . . . 1 . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 299 | . . . . . . . . . 14 27 . 27 . 7 5 . 37 . . . . . . 36 43 73 30 . . . . Prevented 76 | . . . . . . . . . . . . . . . . . 5 . . . . . . 12 35 14 10 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 815 | . 7 2 17 23 . 8 19 46 10 20 . 9 32 4 3 . 15 4 19 3 . 8 23 16 26 22 20 3 12 16 428 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 414 | . 7 2 5 6 . 2 11 22 7 6 . 1 5 . . . 11 4 17 3 . 8 16 7 13 15 13 3 10 16 204 Cannons 137 | . . . 5 17 . 2 8 18 3 14 . 8 25 4 3 . . . . . . . . . . . . . . . 30 AOE 168 | . . . 7 . . 4 . 5 . . . . 1 . . . 3 . . . . . 5 5 6 3 5 . . . 124 Classes Destroyed 27 | . 4 3 2 2 . . . 2 1 1 . 1 . . . . . . 1 . . . 1 . 1 3 . . . . 5 Worker 34 | . . 1 . 5 . 2 . 4 . . . . 2 . . . . . 1 . . 3 5 . . . . 1 2 1 7 Builder 25 | . . 1 . 1 . . 2 6 . . . . 3 . . . . . 1 . . 1 4 . . . . 2 4 . . Tunneler 5 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . Hauler 33 | . 1 . 3 . . . 4 8 . . . . 6 . . . . 1 1 . . 2 5 . 1 . . . 1 . . Recycler 27 | . . 1 1 3 . 2 1 7 . . . . 1 . . . . . 3 . . . 5 . . . . . . . 3 Mechanic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 16 Operator 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 4 Watcher 31 | . . . 1 . . . . 4 . . . . 5 . . . . . 1 . . 2 3 . . . . 1 5 3 6 Swarmer 157 | . 3 . 8 3 . 8 . 12 4 6 . 8 2 . . . 5 . 3 . . 4 7 6 8 . 8 . . 3 59 Saboteur 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 30 Grunt 273 | . 4 2 6 15 . . 17 23 5 9 . . 19 2 . . 5 2 6 . . 2 7 4 11 13 6 . 2 3 110 Brawler 40 | . . . . 3 . . 1 1 . 1 . . . . . . . . . . . 1 . 2 2 1 . . . 1 27 Duelist 36 | . . . . . . . . . 1 1 . . 1 1 . . . . 1 . . . 1 1 . 1 . . . . 28 Protector 19 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 2 . . . . 13 Sentry 38 | . . . 3 . . . 1 3 . 2 . . 3 . . . 1 1 7 . . 1 2 2 . . 1 1 2 1 7 Demolisher 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Specialist 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hunter 75 | . . . . . . . . . . 1 . . 2 . 2 . 3 1 . . . . 1 . 2 . 4 2 4 5 48 Programmer 83 | . . . . . . . . 6 . . . . 3 1 . . . . . . . . 5 . . . . . 4 3 61 Behemoth 12 | . . . . . . . . . . . . 1 . . 1 . 1 . 2 . . . . 1 1 . 1 . . . 4 Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 54 | . 4 2 4 5 . 4 6 7 4 5 . 4 8 4 2 . 4 3 5 2 . 9 7 6 7 8 17 5 11 5 54 Combat Bots Only 54 | . 4 2 4 5 . 4 4 4 4 5 . 4 6 4 2 . 4 3 5 2 . 5 5 6 7 8 16 1 4 4 54 Max Kills in Single Turn 10 | . 1 1 3 2 . 4 2 3 1 2 . 1 3 1 1 . 3 1 2 1 . 2 3 3 3 2 3 2 3 2 10 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . . . 3 . . 4 . 2 . . . . 1 . . . 3 . . . . . 2 3 2 2 3 . . . 10 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Damage Taken 21498 | . 386 126 343 192 . 54 359 1645 208 544 . 161 1264 157 278 . 495 30 933 36 . 933 647 284 616 418 493 185 269 345 10097 Core 16406 | . 272 84 257 135 . 37 273 1225 164 420 . 124 1005 123 220 . 390 23 737 28 . 771 505 224 492 333 389 147 219 267 7542 Absorbed by Shields 6531 | . . . . . . . . . . . . . . . . . 59 . 53 34 . . 130 113 228 128 151 55 82 105 5393 Redirected to Core 14637 | . 198 84 203 115 . 37 192 1116 137 408 . 124 880 123 203 . 340 23 681 28 . 616 495 189 440 282 360 133 169 267 6794 Core Remaining (%) 91 | 100 . 84 . . . 100 100 . . . . 100 . . . . 100 . . . . 44 . . . . 100 89 97 . 97 Volleys Fired 1722 | 3 32 17 40 44 . 8 55 132 16 33 . 10 73 10 9 8 20 7 32 6 . 18 60 18 48 40 31 11 31 53 857 Largest 4 | 2 2 2 2 3 . 3 3 4 4 4 . 4 4 4 4 1 1 1 1 1 . 1 2 1 1 1 1 1 1 1 1 Hottest 286 | 40 40 40 112 187 . 187 187 161 176 176 . 180 220 220 220 250 250 250 250 250 . 250 286 250 250 250 250 250 250 250 250 Shots Fired 2682 | 6 64 34 75 110 . 22 155 400 62 129 . 39 275 40 29 8 20 7 32 6 . 18 60 18 48 40 31 11 31 53 859 Gun 1379 | 6 64 34 44 27 . 7 91 189 42 66 . 20 73 10 6 8 19 7 31 6 . 18 49 13 34 29 24 11 26 35 390 Cannon 1119 | . . . 26 83 . 14 64 203 20 63 . 19 202 30 23 . . . . . . . 7 . . . . . 2 16 347 Launcher 177 | . . . 5 . . 1 . 8 . . . . . . . . 1 . 1 . . . 4 5 14 11 7 . 3 . 117 Special 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Kinetic 676 | 6 64 34 64 42 . 7 77 202 42 66 . 20 27 . . . . . . . . . 6 . . . . . . . 19 Thermal 1509 | . . . 6 68 . 14 78 190 20 63 . 19 248 40 29 8 19 7 31 6 . 18 50 13 27 29 24 11 28 42 421 Explosive 13 | . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 Electromagnetic 166 | . . . . . . . . 8 . . . . . . . . 1 . 1 . . . 4 5 14 11 7 . 3 . 112 Phasic 312 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 9 296 Robot Hit Streak 75 | 1 10 19 25 19 . 10 26 34 13 18 . 10 47 34 16 . 22 20 40 23 . 32 28 24 22 57 31 12 33 23 75 Robot Miss Streak 6 | 2 5 1 2 2 . 1 2 4 2 2 . 1 2 1 1 . 3 2 3 1 . 4 4 3 3 6 3 6 4 6 5 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 977 | . . . . . . . . . . . . . . . . . . 7 31 6 . 18 49 13 34 29 24 11 28 51 676 Shots Hit Robots 1959 | 2 43 27 55 69 . 10 117 274 37 81 . 19 192 32 20 . 18 6 29 6 . 17 51 16 38 34 27 11 28 36 664 Core Hits 3057 | . 17 9 28 33 . 12 46 141 17 31 . 11 82 7 7 . 41 15 80 20 . 38 116 43 68 84 60 18 58 65 1910 Critical Hits 22 | . 1 1 2 8 . 1 1 2 . 4 . . 1 . . . . . . . . . . . . . . . . . 1 Critical Kills 10 | . . . 1 3 . 1 1 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 11 | . 1 1 1 5 . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Piercing 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 158957 | 22 552 325 1272 1541 . 512 2618 7389 855 2054 . 573 6718 1013 747 . 1606 751 3281 1019 . 1745 6117 1871 3674 3850 2822 883 3759 3540 97848 Guns 91376 | 22 552 325 510 459 . 127 1563 2823 542 587 . 73 1600 298 163 . 1474 751 3281 1019 . 1512 4754 1320 2341 2963 2201 883 3316 3489 52428 Cannons 26888 | . . . 307 1082 . 109 1055 3347 313 1467 . 500 4830 715 584 . . . . . . . . . . . . . . 51 12528 Explosions 40218 | . . . 455 . . 276 . 1215 . . . . 288 . . . 132 . . . . 143 1363 551 1333 887 621 . 443 . 32511 Melee 281 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 281 Ramming 194 | . . . . . . . . 4 . . . . . . . . . . . . . 90 . . . . . . . . 100 Kinetic 8264 | 22 552 325 741 473 . 26 1251 2614 542 587 . 73 322 . . . . . . . . . . . . . . . . . 736 Thermal 110734 | . . . 76 1068 . 302 1367 3958 313 1467 . 500 6396 1013 747 . 1474 751 3281 1019 . 1512 4754 1320 2303 3213 2351 883 3450 3540 63676 Explosive 6297 | . . . 455 . . 184 . 58 . . . . . . . . . . . . . . 1022 . . . . . . . 4578 Electromagnetic 21829 | . . . . . . . . 755 . . . . . . . . 132 . . . . 143 341 551 1333 637 471 . 309 . 17157 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 281 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 281 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 11358 | . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . . 11320 Highest Corruption 22 | . 1 1 . . . . . 8 8 7 7 7 . 1 1 1 . 2 2 2 2 13 3 3 3 3 . . . 2 22 Average Corruption 5 | . 1 1 . . . . . 3 7 7 7 7 . 1 1 1 . 2 2 2 2 4 2 3 3 3 . . . 2 6 Corruption Purged 48 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 47 Effects 441 | . . 1 . . . . . 44 21 28 2 16 . 1 1 . . 1 7 2 . 2 12 7 12 1 . . . 2 281 Message Errors 97 | . . 1 . . . . . 7 3 4 1 3 . . 1 . . 1 2 2 . . 6 1 1 . . . . . 64 Matter Fused 86 | . . . . . . . . 4 2 6 . 3 . . . . . . . . . . 2 1 3 1 . . . . 64 Heat Flow Errors 48 | . . . . . . . . 6 2 2 . 2 . . . . . . 3 . . . 1 . 1 . . . . . 31 Energy Discharges 48 | . . . . . . . . 6 4 4 . 2 . 1 . . . . 1 . . . 1 3 . . . . . . 26 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 61 | . . . . . . . . 3 1 1 1 2 . . . . . . 1 . . . . 1 4 . . . . 2 45 Data Loss (major) 13 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 11 Misfires 10 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 7 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Targeting Errors 59 | . . . . . . . . 12 6 9 . 2 . . . . . . . . . 1 1 1 3 . . . . . 24 Weapon Failures 12 | . . . . . . . . 4 1 1 . 1 . . . . . . . . . . 1 . . . . . . . 4 Overload Shots 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 2301 | . . . 21 5 . 7 29 176 5 22 . 5 221 45 . . . . . . . 16 85 32 18 15 3 . 23 . 1573 Projectiles 940 | . . . 6 5 . . 29 85 5 22 . 5 179 45 . . . . . . . . . . . . . . . . 559 Explosions 1361 | . . . 15 . . 7 . 91 . . . . 42 . . . . . . . . 16 85 32 18 15 3 . 23 . 1014 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 37 | . . . 3 5 . . 11 2 . . . . . . . . . . . . . 1 . . . . . . . . 15 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 33 | . . . 3 4 . . 11 2 . . . . . . . . . . . . . . . . . . . . . . 13 Secondary 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 584 | . . . . . . . . 21 . . . . . . . . . . . . . 145 167 . . . . . . . 251 Shots 29 | . . . . . . . . 1 . . . . . . . . . . . . . 1 3 . . . . . . . 24 Rammed 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . Targets Rammed 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 397 | . 3 . 215 222 . 108 306 209 102 223 . 217 118 198 112 397 50 296 314 84 . 111 262 98 216 18 148 5 . 107 215 Average Temperature 48 | . 3 . 76 67 . 37 30 65 61 20 . 64 35 72 45 86 23 89 91 43 . 46 48 38 61 5 36 3 . 65 37 Received Heat Transfer 2926 | . 129 78 111 105 . . 234 366 36 168 . 9 339 54 24 . 105 . 207 4 . 45 36 56 84 134 87 . 26 20 469 Effects 8 | . . . . 3 . . 1 . . 3 . . . . . 1 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 6 | . . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 65 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 6 2 1 . 1 . 52 Combat Hostiles 64 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 5 2 1 . 1 . 52 Parts Fried 132 | . . . . . . . . 4 . . . . . . . . . . . . . . . 7 9 3 3 . 2 . 104 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 32 | . . . . . . . . . . . . . 2 . . . 1 . 2 . . 1 2 2 2 2 1 . 1 . 16 Combat Hostiles 30 | . . . . . . . . . . . . . 1 . . . 1 . 2 . . . 2 2 2 2 1 . 1 . 16 Parts Melted 338 | . . . . 1 . . 2 1 . 1 . . 13 3 7 . 12 6 14 5 . 5 28 8 12 16 17 4 13 16 154 Heat Transferred 120079 | . . . 148 1924 . 470 2516 4491 459 2099 . 709 7962 1142 857 . 2175 1100 4775 1500 . 2200 6775 1925 3186 3961 3400 1300 3838 3987 57180 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 60 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 1 . 2 . 52 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Peak Influence 17096 | . 221 150 274 298 . 367 320 1162 . . . . 1662 . . . . 539 1351 913 419 828 1594 . . . . 296 999 1279 17096 Initial 759 | . . 85 58 41 . . 65 145 . . . . 54 . . . . 351 263 672 349 146 382 . . . . 151 166 479 759 Average 6743 | . 112 106 93 156 . 172 136 564 . . . . 917 . . . . 470 678 847 388 437 1107 . . . . 214 506 1015 11504 Maximum Alert Level 5 | . 1 . 1 1 . 1 1 4 . . . . 5 . . . . 2 4 3 2 3 4 . . . . 1 3 4 5 Low Security (%) 12 | 100 82 100 90 61 . 86 74 11 . . . . 7 . . . . . . . . 23 . . . . . 34 10 . . Level 1 7 | . 17 . 9 38 . 13 25 18 . . . . 13 . . . . 23 21 . 37 38 5 . . . . 65 45 . . Level 2 6 | . . . . . . . . 45 . . . . 9 . . . . 76 38 5 62 13 11 . . . . . 11 13 . Level 3 7 | . . . . . . . . 21 . . . . 29 . . . . . 24 94 . 25 10 . . . . . 32 54 . Level 4 5 | . . . . . . . . 3 . . . . 27 . . . . . 15 . . . 72 . . . . . . 32 . Level 5 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 15 High Security 50 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . 82 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 97 | . 2 . 3 . . . 4 14 . . . 1 12 . . . . . . . . 4 10 . 1 . . 1 5 2 38 Investigation 17 | . 1 . 1 . . . 1 8 . . . 1 2 . . . . . . . . 1 1 . . . . 1 . . . Extermination 7 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 2 . . . . . 1 1 . Reinforcement 16 | . 1 . 2 . . . 2 3 . . . . 1 . . . . . . . . 1 1 . . . . . 2 1 2 Assault 51 | . . . . . . . . 1 . . . . 7 . . . . . . . . 1 4 . 1 . . . 1 . 36 Garrison 6 | . . . . . . . 1 . . . . . 1 . . . . . . . . 1 2 . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Haulers Reinforced 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Distress Signals 27 | . 1 . 1 . . . 2 1 . . . . 2 . . . . . 1 2 . 1 2 . . . . . 2 2 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1242 | . 16 2 23 24 . 6 28 54 9 18 . 11 53 4 5 . 24 4 27 10 4 37 41 22 33 51 24 7 32 31 642 Peak Tracking Total 82 | . 5 2 5 4 . 2 5 5 3 5 . 4 12 3 2 . 6 2 6 5 2 19 9 9 7 9 5 4 9 5 82 Tactical Retreats 62 | . 4 . . 1 . . 1 2 . 1 . . 2 . 2 . 2 . . . . . 7 . 2 . 1 2 1 1 33 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 73 | . 2 . 1 . . . 1 3 . . . . 1 . . . . . 5 . . 2 3 . . . . 1 . 1 53 Indirectly 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 73 | . . . 2 . . 8 . 5 . 1 . 1 18 . . . 3 . 2 . 2 3 11 . 1 . 1 . 1 1 13 Max in Single Turn 8 | . . . 1 . . 8 . 2 . 1 . . 6 . . . 1 . 1 . . 3 6 . 1 . 1 . . 1 2 Garrison Access 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . 1 1 . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 54 | . 3 . 5 . 1 . 4 16 1 1 4 1 6 . . . . 1 1 . . 1 4 1 . 2 1 . . 1 . Terminals 24 | . 3 . 5 . . . 3 8 . . . 1 3 . . . . . . . . . . . . . 1 . . . . Fabricators 7 | . . . . . . . . 3 . . . . 2 . . . . . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 3 . . . . . . . . . 1 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . 1 . . . . . . . . 1 2 . . . . . . 1 . Total Hacks 157 | . 5 . 12 . 1 . 11 42 1 1 23 6 20 . . . . 2 1 . . 1 11 1 . 9 8 . . 2 . Successful 91 | . 2 . 4 . 1 . 6 19 1 1 23 3 8 . . . . 1 1 . . 1 5 1 . 9 5 . . . . Failed 66 | . 3 . 8 . . . 5 23 . . . 3 12 . . . . 1 . . . . 6 . . . 3 . . 2 . Catastrophic 14 | . 1 . 3 . . . 1 5 . . . . 1 . . . . . . . . . 1 . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 199 | . 3 . 6 . . . 1 10 . . . 6 3 . . . . 12 30 15 . 4 31 . . 1 4 25 14 27 7 Terminals 71 | . 5 . 12 . . . 10 21 . . . 6 9 . . . . . . . . . . . . . 8 . . . . Fabricators 22 | . . . . . . . . 7 . . . . 8 . . . . . . . . . 7 . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . 6 . . . . . . . . . 2 1 . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . . . . . 3 . . . . . . . . 1 4 . . . . . . 2 . Terminal Hacks 62 | . 2 . 4 . 1 . 5 6 1 1 23 1 3 . . . . . . . . . . 1 . 9 5 . . . . Record 16 | . . . . . 1 . . . . . 11 . . . . . . . . . . . . . . . 4 . . . . Part Schematic 7 | . . . . . . . . 1 . . 4 . 2 . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . . . 1 . . . 1 2 . . 3 . . . . . . . . . . . . . . 8 . . . . . Open Door 4 | . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 2 . . . 1 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . Locate Traps 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 1 . . . . 4 . . . . . . . . . 3 . . . . . . . . Load Schematic 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . Build 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 3 . . . . . . . . . 1 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . . 2 . . . . . . . . . 1 1 . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . . . . . . . Unlock Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 6 | . . . . . . . . 3 . . . 2 1 . . . . . . . . . . . . . . . . . . Terminals 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Track 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . 5 . . . 2 12 . . . 1 6 . . . . 1 1 . . 1 2 . . . 1 . . 1 . Full Trace Events 11 | . 1 . 1 . . . . 6 . . . 1 2 . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 33 | . . . . . . . . . . . 5 . . . . . . 3 9 4 . . 5 . . . . 3 4 . . Robots Built 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Matter 570 | . . . . . . . . . . . . . . . . . . . . . . . 570 . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . Total Robot Build Rating 25 | . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . Part Schematics Acquired 59 | . . . . . . . . 4 . . 4 . 2 . . . . . 13 . . . 14 . . . . 10 . 12 . Parts Built 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Matter 424 | . . . . . . . . . . . . . 424 . . . . . . . . . . . . . . . . . . Time 212 | . . . . . . . . . . . . . 212 . . . . . . . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . . 4 . . . . . . . . . 1 10 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 4 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . 1 . . . . . . . . 11 . . . . 2 3 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Total Allies 94 | . . . . 3 . . . . . 1 . 1 . . . 8 . 1 18 6 . . 11 2 3 . . 2 6 8 24 Largest Group 22 | . . . . 2 . . . . . 1 1 2 1 . . 8 8 7 22 21 15 7 7 4 4 . . 2 6 6 19 Highest-Rated Group 1759 | . . . . 46 . . . . . 20 20 114 94 . . 249 249 236 879 1053 831 406 240 284 284 . . 206 684 702 1759 Highest-Rated Ally 268 | . . . . 31 . . . . . 20 20 94 94 . . 41 41 41 156 156 156 94 103 103 103 . . 103 114 222 268 Zionite Dispatches 14 | . . . . . . . . . . . . . . . . . . 1 2 2 . . 2 . . . . 1 2 4 . Heavy 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Recon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . DROP 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Ally Attacks 798 | . . . . 9 . . . . . . . 14 5 . . . 45 4 43 58 27 26 39 8 51 . . 1 26 75 367 Total Damage 40711 | . . . . 148 . . . . . . . 280 232 . . . 1011 63 1511 1721 906 990 744 764 1800 . . 76 1622 1998 26845 Kills 225 | . . . . 2 . . . . . . . 5 2 . . . 9 . 10 7 5 5 5 9 11 . . . 12 11 132 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . 2 . . . . 1 1 . 3 . 1 1 1 3 . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 29 | . . . . . . . . . . . . . . . . . . 2 7 2 . . 6 . . . . 5 2 5 . Branch Access 4 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unaware Schematics 7 | . . . . . . . . . . . . . . . . . . 1 2 1 . . 1 . . . . 1 1 . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Turns Passed 31172 | 45 327 369 602 963 118 433 653 1837 453 601 35 452 983 309 430 637 579 225 815 212 74 207 1084 511 620 514 746 188 405 483 15262 Spaces Moved 29730 | 33 223 337 417 635 131 435 397 1768 664 977 78 590 982 527 630 789 562 250 736 231 77 302 1381 735 696 585 837 261 352 583 12529 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheels 2890 | 31 223 337 417 635 131 435 397 284 . . . . . . . . . . . . . . . . . . . . . . . Hover 24981 | . . . . . . . . 1484 664 977 78 590 982 527 630 789 562 250 736 231 77 302 1381 735 696 585 837 261 352 583 10672 Flight 1855 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1855 Fastest Speed 25 | 50 90 90 90 90 90 90 90 38 38 34 34 34 31 50 50 50 50 50 45 45 45 38 38 45 45 45 45 45 45 45 25 Average Speed 45 | 86 90 90 90 90 90 90 90 52 42 34 34 34 38 50 50 50 50 50 49 45 45 42 44 45 45 45 45 45 45 45 37 Slowest Speed 170 | 90 90 90 90 90 90 90 90 170 102 38 34 34 94 50 50 50 50 50 50 45 45 45 46 45 45 52 45 45 45 45 150 Overloaded Moves 137 | . . . . . . . . . . . . . . . . . . . . . . 99 7 . . . . . . . 31 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 3 55 95 35 88 49 93 43 46 84 94 70 85 33 70 80 89 70 7 93 69 81 43 35 90 81 84 93 10 13 20 94 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 16 | . . . . . 1 . . . . . 1 1 . . . 3 . . 9 . . . . . . . 1 . . . . Known Exits Taken 29 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 1 . 1 . . 2 4 . 1 . 2 2 3 4 . . . . . . 3 2 . 3 . . . . Spaces Dug 70 | . . . . . . 1 . . . . . . 6 . 4 . . . . . . . 7 . 5 . . . 2 6 39 Terrain Destroyed 1218 | . . . 30 9 . 55 3 51 5 10 . 8 128 10 6 . . . . . . 173 41 . 5 11 13 . 9 7 644 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Projectile 240 | . . . 3 9 . 4 3 15 5 10 . 8 31 10 6 . . . . . . . 7 . 5 . . . 2 7 115 AOE 976 | . . . 27 . . 51 . 36 . . . . 97 . . . . . . . . 173 34 . . 11 13 . 7 . 527 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Total 45156 | 40 283 368 566 932 130 458 584 2393 797 1165 85 815 1421 546 725 1009 804 345 1155 332 118 360 1779 895 962 795 1177 319 570 766 22462 Wait 11463 | . 16 10 61 233 . 8 90 326 104 103 8 201 245 4 66 194 163 66 230 71 38 23 265 94 135 117 275 48 140 90 8039 Move 29698 | 32 222 336 416 634 130 434 396 1767 663 976 77 589 981 526 629 788 561 249 735 230 76 301 1380 734 695 584 836 260 351 582 12528 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 109 | . 1 . . 1 . . 3 7 1 1 . 1 4 . 1 2 8 3 . 1 2 . 3 1 3 3 3 . 4 1 55 Fast Attach 303 | 5 4 1 10 2 . . 6 29 1 5 . 2 24 . . 3 5 5 2 8 . 6 11 . 9 12 . . 5 5 143 Attach 21 | . . . . . . . . 2 . . . . . . . 1 1 . . 1 . . 1 . . . . . 1 1 13 Detach 15 | . . . . . . . . 2 . . . . . . . 1 . 1 . . . . . . 1 1 . . . . 9 Swap 110 | . . . 6 2 . 2 1 9 3 . . . 5 . . 1 2 . 1 . . . 2 2 3 . . . 5 7 59 Drop 390 | . . . 9 1 . . 9 30 3 5 . 2 31 . 1 8 11 9 2 8 2 4 9 2 13 15 3 . 11 6 196 Fire 1722 | 3 32 17 40 44 . 8 55 132 16 33 . 10 73 10 9 8 20 7 32 6 . 18 60 18 48 40 31 11 31 53 857 Melee 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Ram 4 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 18 Rewire 130 | . . . . . . . . . . 1 . . . . . . . . 102 . . . . 7 19 . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1107 | . 8 4 24 15 . 6 24 83 6 41 . 10 58 6 19 3 33 5 51 7 . 6 48 37 36 23 29 . 22 21 482 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Arm / Gar) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 2 exits: *Acc / [Qua]) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 16) 293 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 373 | -10/Materials | Entered Mines 375 | -10/Mines | Reached level 2 379 | -10/Mines | Upgraded with Utility slot (x1) 401 | -10/Mines | Discovered new exit (range 16) 592 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 639 | -10/Mines | Discovered new exit (range 7) 742 | -10/Mines | Entered Materials 744 | -9/Materials | Reached level 3 900 | -9/Materials | Upgraded with Utility slot (x1) 958 | -9/Materials | Discovered new exit (range 16) 972 | -9/Materials | Identified exit to Mines 1083 | -9/Materials | Reached level 4 1140 | -9/Materials | Upgraded with Utility slot (x1) 1344 | -9/Materials | Entered Mines 1346 | -9/Mines | Reached level 5 1347 | -9/Mines | Received a Mining Laser from a helpful Derelict 1348 | -9/Mines | Discovered new exit (range 16) 1362 | -9/Mines | Learned Materials terminal intel 1374 | -9/Mines | Identified exit to Materials 1376 | -9/Mines | Discovered exit to Materials (range 15) 1474 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1474 | -9/Mines | Discovered new exit (range 5) 1583 | -9/Mines | Upgraded with Weapon slot (x1) 1622 | -9/Mines | Excavation squad dispatched 1622 | -9/Mines | A large section of the Mines collapsed 1846 | -9/Mines | Reached level 6 1852 | -9/Mines | Build established: Scavenger-Gunner 1862 | -9/Mines | Learned Materials terminal intel 2232 | -9/Mines | Build established: Scavenger-Skirmisher 2306 | -9/Mines | Identified exit to Exiles 2307 | -9/Mines | Entered Exiles 2322 | -9/Exiles | Discovered new exit (range 16) 2332 | -9/Exiles | Met 8R-AWN 2347 | -9/Exiles | Met EX-HEX 2381 | -9/Exiles | Met EX-DEC 2387 | -9/Exiles | Learned location of Zion (-6) 2414 | -9/Exiles | Discovered new exit (range 12) 2424 | -9/Exiles | Identified exit to Mines 2425 | -9/Exiles | Entered Mines 2425 | -8/Mines | Reached level 7 2442 | -8/Mines | Upgraded with Propulsion slot (x1) 2501 | -8/Mines | Discovered exit to Materials (range 7) 2697 | -8/Mines | Discovered exit to Materials (range 8) 2795 | -8/Mines | Reached level 8 2858 | -8/Mines | Entered Materials 2859 | -8/Materials | Loaded intel: 12 terminal locations 2860 | -8/Materials | Reached level 9 2866 | -8/Materials | Upgraded with Propulsion slot (x1) 2866 | -8/Materials | Upgraded with Utility slot (x1) 2922 | -8/Materials | Garrison activated, responded to threat 3091 | -8/Materials | Discovered new exit (range 11) 3250 | -8/Materials | Discovered new exit (range 17) 3283 | -8/Materials | Reached level 10 3510 | -8/Materials | Identified exit to Factory 3511 | -8/Materials | Entered Factory 3513 | -7/Factory | Reached level 11 3515 | -7/Factory | Upgraded with Utility slot (x1) 3723 | -7/Factory | Reached level 12 3944 | -7/Factory | Discovered new exit (range 15) 3949 | -7/Factory | Identified exit to Lower Caves 4086 | -7/Factory | Reached level 13 4221 | -7/Factory | Build established: Scavenger-Scout 4307 | -7/Factory | Upgraded with Weapon slot (x1) 4514 | -7/Factory | Repaired Broken Lrn. Tractor Beam 4562 | -7/Factory | Reached level 14 4578 | -7/Factory | Upgraded with Propulsion slot (x1) 4641 | -7/Factory | Discovered exit to Lower Caves (range 6) 4863 | -7/Factory | Build established: Scout 5040 | -7/Factory | Reached level 15 5111 | -7/Factory | First assault squad dispatched 5348 | -7/Factory | Entered Lower Caves 5350 | -7/Lower Caves | Encountered a Warlord checkpoint 5433 | -7/Lower Caves | Upgraded with Power slot (x1) 5473 | -7/Lower Caves | Learned Factory emergency access door positions 5709 | -7/Lower Caves | Reached level 16 5731 | -7/Lower Caves | Discovered new exit (range 8) 5734 | -7/Lower Caves | Identified exit to Lower Caves 5801 | -7/Lower Caves | Entered another Lower Caves area 5807 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5838 | -7/Lower Caves | Discovered new exit (range 17) 6063 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6341 | -7/Lower Caves | Discovered new exit (range 9) 6344 | -7/Lower Caves | Learned 4 Factory zone layouts 6347 | -7/Lower Caves | Identified exit to Data Miner 6402 | -7/Lower Caves | Entered Data Miner 6402 | -7/Data Miner | Accompanied by 1 ally 6403 | -7/Data Miner | Discovered new exit (range 6) 6410 | -7/Data Miner | Met Data Miner 6416 | -7/Data Miner | Learned location of Section 7 (-2) 6416 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6422 | -7/Data Miner | Received God Mode back door access code from Data Miner 6429 | -7/Data Miner | Identified exit to Proximity Caves 6437 | -7/Data Miner | Entered Proximity Caves 6437 | -6/Proximity Caves | Accompanied by 1 ally 6439 | -6/Proximity Caves | Reached level 17 6442 | -6/Proximity Caves | Identified exit to Factory 6447 | -6/Proximity Caves | Learned Factory machine intel 6486 | -6/Proximity Caves | Escorted by Enhanced Grunt 6562 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6637 | -6/Proximity Caves | Spotted B-75 Beast 6643 | -6/Proximity Caves | Reached level 18 6643 | -6/Proximity Caves | Destroyed B-75 Beast 6889 | -6/Proximity Caves | Entered Factory 6889 | -6/Factory | Accompanied by 1 ally 6890 | -6/Factory | Identified exit to Factory 6892 | -6/Factory | Loaded intel: 249 machine locations 6961 | -6/Factory | Reached level 19 6962 | -6/Factory | Found Prototype Processor 6962 | -6/Factory | Identified Exp. Signal Interpreter 7053 | -6/Factory | Upgraded with Propulsion slot (x1) 7076 | -6/Factory | Found Prototype Device 7076 | -6/Factory | Identified Exp. Thermal Shield 7166 | -6/Factory | Garrison activated, responded to threat 7246 | -6/Factory | Incoming assault squad redirected 7309 | -6/Factory | Found Prototype Processor 7309 | -6/Factory | Identified Exp. Targeting Computer 7387 | -6/Factory | Upgraded with Power slot (x1) 7438 | -6/Factory | Spotted B-75 Beast 7448 | -6/Factory | Build established: Scavenger-Scout 7475 | -6/Factory | Local fabrication network quarantined 7541 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 7544 | -6/Factory | Fabricated Cmb. Gravmag System? 7589 | -6/Factory | First assault squad dispatched 7662 | -6/Factory | Reached level 20 7758 | -6/Factory | High security lockdown imminent 7830 | -6/Factory | Discovered exit to Factory (range 17) 7838 | -6/Factory | High security lockdown engaged 7865 | -6/Factory | Discovered new exit (range 9) 7872 | -6/Factory | Identified exit to Lower Caves 7872 | -6/Factory | Entered Lower Caves 7911 | -6/Lower Caves | Build established: Generator-Scout 8053 | -6/Lower Caves | Spotted B-75 Beast 8074 | -6/Lower Caves | Learned Factory emergency access door positions 8147 | -6/Lower Caves | Discovered new exit (range 4) 8149 | -6/Lower Caves | Identified exit to Lower Caves 8181 | -6/Lower Caves | Entered another Lower Caves area 8213 | -6/Lower Caves | Discovered exit to Factory (range 14) 8285 | -6/Lower Caves | Learned Factory security intel 8322 | -6/Lower Caves | Encountered a Warlord checkpoint 8396 | -6/Lower Caves | Spotted B-75 Beast 8506 | -6/Lower Caves | Destroyed B-75 Beast 8543 | -6/Lower Caves | Discovered new exit (range 20) 8610 | -6/Lower Caves | Identified exit to Zion 8611 | -6/Lower Caves | Entered Zion 8661 | -6/Zion | Discovered new exit (range 8) 8679 | -6/Zion | System corruption cleaned by Quarantine Array 8686 | -6/Zion | Learned location of Armory (-4) 8718 | -6/Zion | Found Prototype Energy Gun 8718 | -6/Zion | Identified Storm Laser 8788 | -6/Zion | Found Prototype Processor 8788 | -6/Zion | Identified Exp. Armor Integrity Analyzer 8808 | -6/Zion | Found Prototype Processor 8808 | -6/Zion | Identified Exp. Core Analyzer 8830 | -6/Zion | Discovered new exit (range 14) 8865 | -6/Zion | Gained Derelict followers 8882 | -6/Zion | Learned location of Warlord (-4) 8933 | -6/Zion | Imprinted 8935 | -6/Zion | Declared Zion's savior 9201 | -6/Zion | Identified exit to Proximity Caves 9248 | -6/Zion | Entered Proximity Caves 9248 | -5/Proximity Caves | Accompanied by 8 allies 9250 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9250 | -5/Proximity Caves | Reached level 21 9264 | -5/Proximity Caves | Upgraded with Weapon slot (x1) 9277 | -5/Proximity Caves | Learned Factory stockpile data 9299 | -5/Proximity Caves | Learned Factory interactive machine intel 9398 | -5/Proximity Caves | Spotted B-75 Beast 9551 | -5/Proximity Caves | Destroyed B-75 Beast 9587 | -5/Proximity Caves | Discovered exit to Factory (range 3) 9595 | -5/Proximity Caves | Reached level 22 9674 | -5/Proximity Caves | Attracted the attention of an 0b10 base 9692 | -5/Proximity Caves | Learned Factory trap positions 9827 | -5/Proximity Caves | Entered Factory 9827 | -5/Factory | Accompanied by 6 allies 9828 | -5/Factory | Loaded intel: 94 trap records 9832 | -5/Factory | Loaded intel: 48 interactive machine locations 9835 | -5/Factory | Found Quantum Capacitor 9871 | -5/Factory | Discovered new exit (range 15) 9889 | -5/Factory | Identified exit to Upper Caves 9993 | -5/Factory | Discovered new exit (range 17) 9999 | -5/Factory | Retrieved Zion intel report: Branch Access 9999 | -5/Factory | Identified exit to Extension 10000 | -5/Factory | Zion Thermal Resupply teleported in 10018 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 10052 | -5/Factory | Entered Extension 10052 | -5/Extension | Accompanied by 6 allies 10054 | -5/Extension | Reached level 23 10085 | -5/Extension | Zion Heavy squad teleported in 10277 | -5/Extension | Disrupted transfer network 10507 | -5/Extension | Spotted B-75 Beast 10518 | -5/Extension | Spotted B-75 Beast 10520 | -5/Extension | Destroyed B-75 Beast 10530 | -5/Extension | Destroyed B-75 Beast 10540 | -5/Extension | Build established: Commander-Gunner 10568 | -5/Extension | Rescued a captive Derelict 10569 | -5/Extension | Retrieved Zion intel report: Component Schematics 10569 | -5/Extension | Rescued a captive Derelict 10584 | -5/Extension | Retrieved Zion intel report: Active Terminals 10612 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/0 10689 | -5/Extension | Rescued A7 10689 | -5/Extension | Retrieved Zion intel report: Branch Access 10689 | -5/Extension | Identified exit to Cetus 10694 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 10750 | -5/Extension | Reached level 24 10788 | -5/Extension | Retrieved Zion intel report: Emergency Access 10793 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 10793 | -5/Extension | Rescued a captive Derelict 10794 | -5/Extension | Zion Demo squad teleported in 10802 | -5/Extension | Discovered new exit (range 10) 10867 | -5/Extension | Entered Cetus 10867 | -5/Cetus | Accompanied by 18 allies (A7) 10868 | -5/Cetus | Upgraded with Utility slot (x1) 10872 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 10875 | -5/Cetus | Spotted Cetus Guard 10875 | -5/Cetus | Spotted Cetus Guard 10875 | -5/Cetus | Spotted Cetus Guard 10875 | -5/Cetus | Spotted Cetus Guard 10879 | -5/Cetus | Destroyed Cetus Guard 10885 | -5/Cetus | Allies destroyed Cetus Guard 10890 | -5/Cetus | Destroyed Cetus Guard 10894 | -5/Cetus | Allies destroyed Cetus Guard 10919 | -5/Cetus | Started Cetus Manufacturing Module 10920 | -5/Cetus | Zion Heavy Resupply teleported in 10929 | -5/Cetus | Retrieved Zion intel report: Unaware Analyses 10933 | -5/Cetus | Retrieved Zion intel report: Unaware Schematics 10934 | -5/Cetus | Zion Recon squad teleported in 10944 | -5/Cetus | Manufactured an Enhanced Grunt 10946 | -5/Cetus | Discovered new exit (range 16) 10952 | -5/Cetus | Identified exit to Archives 10969 | -5/Cetus | Manufactured an Enhanced Grunt 10985 | -5/Cetus | Spotted Cetus Guard 10985 | -5/Cetus | Spotted Cetus Guard 10985 | -5/Cetus | Spotted Cetus Guard 10988 | -5/Cetus | Spotted Cetus Guard 10994 | -5/Cetus | Manufactured an Enhanced Grunt 10996 | -5/Cetus | Discovered new exit (range 16) 11002 | -5/Cetus | Allies destroyed Cetus Guard 11002 | -5/Cetus | Allies destroyed Cetus Guard 11005 | -5/Cetus | Allies destroyed Cetus Guard 11009 | -5/Cetus | Destroyed Cetus Guard 11011 | -5/Cetus | Scared off Revision 17 11019 | -5/Cetus | Manufactured an Enhanced Grunt 11044 | -5/Cetus | Manufactured an Enhanced Grunt 11079 | -5/Cetus | Entered Archives 11079 | -5/Archives | Accompanied by 15 allies (A7) 11101 | -5/Archives | Discovered new exit (range 20) 11112 | -5/Archives | Unable to access archive contents 11117 | -5/Archives | Discovered new exit (range 16) 11122 | -5/Archives | Discovered new exit (range 14) 11128 | -5/Archives | Identified exit to Hub_04(d) 11153 | -5/Archives | Entered Hub_04(d) 11153 | -5/Hub_04(d) | Accompanied by 7 allies 11208 | -5/Hub_04(d) | Build established: Commander-Scout 11279 | -5/Hub_04(d) | Discovered new exit (range 8) 11307 | -5/Hub_04(d) | Identified exit to Garrison 11308 | -5/Hub_04(d) | Network Hub disabled 11308 | -5/Hub_04(d) | Spotted Lightning 11308 | -5/Hub_04(d) | Spotted Lightning 11308 | -5/Hub_04(d) | Spotted Lightning 11308 | -5/Hub_04(d) | Spotted Lightning 11308 | -5/Hub_04(d) | Spotted Lightning 11308 | -5/Hub_04(d) | Spotted Lightning 11308 | -5/Hub_04(d) | Spotted Lightning 11308 | -5/Hub_04(d) | Spotted Lightning 11308 | -5/Hub_04(d) | Spotted Lightning 11308 | -5/Hub_04(d) | Spotted Lightning 11308 | -5/Hub_04(d) | Spotted Lightning 11308 | -5/Hub_04(d) | Spotted Lightning 11315 | -5/Hub_04(d) | System corruption reached 10% 11340 | -5/Hub_04(d) | Network Hub disabled 11343 | -5/Hub_04(d) | Core integrity fell below 50% 11355 | -5/Hub_04(d) | Discovered new exit (range 13) 11360 | -5/Hub_04(d) | Identified exit to Factory 11360 | -5/Hub_04(d) | Entered Factory 11361 | -4/Factory | Core integrity fell below 50% 11362 | -4/Factory | Reached level 25 11408 | -4/Factory | Identified exit to Garrison 11431 | -4/Factory | Garrison activated, responded to threat 11501 | -4/Factory | Zion Fire squad teleported in 11505 | -4/Factory | Garrison activated, responded to threat 11570 | -4/Factory | Build established: Generator-Scout 11610 | -4/Factory | First assault squad dispatched 11645 | -4/Factory | Fabricated H-66 Slayer? 11653 | -4/Factory | Local fabrication network quarantined 11678 | -4/Factory | Incoming assault squad redirected 11682 | -4/Factory | Incoming assault squad redirected 11683 | -4/Factory | Fabricated G-50 Soldier? 11709 | -4/Factory | Reached level 26 11726 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 11745 | -4/Factory | Discovered new exit (range 7) 11754 | -4/Factory | Identified exit to Research 11846 | -4/Factory | Retrieved Zion intel report: Component Schematics 11882 | -4/Factory | Retrieved Zion intel report: Active Garrisons 11934 | -4/Factory | Retrieved Zion intel report: Guard Positions 11957 | -4/Factory | Upgraded with Utility slot (x1) 12161 | -4/Factory | Incoming assault squad redirected 12212 | -4/Factory | Incoming investigation squad redirected 12306 | -4/Factory | Retrieved Zion intel report: Branch Access 12306 | -4/Factory | Identified exit to Upper Caves 12306 | -4/Factory | Identified exit to Armory 12356 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 12357 | -4/Factory | Zion Heavy squad teleported in 12380 | -4/Factory | Discovered exit to Research (range 10) 12444 | -4/Factory | Entered Upper Caves 12444 | -4/Upper Caves | Accompanied by 2 allies 12549 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12721 | -4/Upper Caves | Encountered a Warlord checkpoint 12728 | -4/Upper Caves | Spotted B-86 Titan 12780 | -4/Upper Caves | Reached level 27 12780 | -4/Upper Caves | Destroyed B-86 Titan 12884 | -4/Upper Caves | Learned location of 1 exit from Research 12900 | -4/Upper Caves | Discovered new exit (range 10) 12904 | -4/Upper Caves | Identified exit to Upper Caves 12955 | -4/Upper Caves | Entered another Upper Caves area 12955 | -4/Upper Caves | Accompanied by 4 allies 12972 | -4/Upper Caves | Spotted B-86 Titan 12974 | -4/Upper Caves | Destroyed B-86 Titan 13094 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 13163 | -4/Upper Caves | Encountered a Warlord checkpoint 13251 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13389 | -4/Upper Caves | Destroyed 7 combat bots 13451 | -4/Upper Caves | Discovered new exit (range 16) 13470 | -4/Upper Caves | Identified exit to Warlord 13575 | -4/Upper Caves | Entered Warlord 13594 | -4/Warlord | System corruption cleaned by Quarantine Array 13712 | -4/Warlord | Visited the Vortex Lab 13715 | -4/Warlord | Found Prototype Energy Gun 13715 | -4/Warlord | Identified Vortex Rifle 13718 | -4/Warlord | Found Prototype Piercing Weapon 13718 | -4/Warlord | Identified Vortex Lance 13721 | -4/Warlord | Found Vortex Rifle 13733 | -4/Warlord | Warlord's base attacked by MAIN.C 13768 | -4/Warlord | Rebuked by Warlord 13775 | -4/Warlord | Opened Warlord's prototype stash 13778 | -4/Warlord | Found Prototype Reactor 13778 | -4/Warlord | Identified Vortex Chain Reactor 13782 | -4/Warlord | Found Prototype Device 13782 | -4/Warlord | Identified Exp. Phase Shifter 13790 | -4/Warlord | Found Prototype Device 13790 | -4/Warlord | Identified Thermal Barrier 13940 | -4/Warlord | Warlord forces counterattacked 13944 | -4/Warlord | Destroyed 8 combat bots 14004 | -4/Warlord | Reached level 28 14041 | -4/Warlord | Destroyed 7 combat bots 14042 | -4/Warlord | Discovered new exit (range 20) 14049 | -4/Warlord | Spotted Executioner 14053 | -4/Warlord | Destroyed Executioner 14058 | -4/Warlord | Spotted Executioner 14083 | -4/Warlord | Destroyed Executioner 14088 | -4/Warlord | Identified exit to Proximity Caves 14089 | -4/Warlord | Entered Proximity Caves 14126 | -3/Proximity Caves | Learned Research terminal intel 14137 | -3/Proximity Caves | Attracted the attention of an 0b10 base 14171 | -3/Proximity Caves | Destroyed 16 combat bots 14405 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14460 | -3/Proximity Caves | Spotted B-86 Titan 14463 | -3/Proximity Caves | Destroyed B-86 Titan 14656 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14835 | -3/Proximity Caves | Entered Research 14836 | -3/Research | Identified exit to Research 14837 | -3/Research | Loaded intel: 19 terminal locations 14837 | -3/Research | Reached level 29 14865 | -3/Research | Incoming investigation squad redirected 14909 | -3/Research | Retrieved Zion intel report: Branch Access 14909 | -3/Research | Identified exit to Testing 14910 | -3/Research | Zion Heavy squad teleported in 14937 | -3/Research | Retrieved Zion intel report: Guard Positions 14946 | -3/Research | Retrieved Zion intel report: Unaware Schematics 14996 | -3/Research | Retrieved Zion intel report: Active Garrisons 15005 | -3/Research | Retrieved Zion intel report: Prototype Schematics 15023 | -3/Research | Entered another Research area 15023 | -2/Research | Accompanied by 2 allies 15025 | -2/Research | Reached level 30 15028 | -2/Research | Upgraded with Utility slot (x1) 15051 | -2/Research | Retrieved Zion intel report: Unaware Analyses 15067 | -2/Research | Found Prototype Launcher 15067 | -2/Research | Identified Gui. Micro-nuke Launcher 15268 | -2/Research | Discovered new exit (range 24) 15288 | -2/Research | Reached level 31 15298 | -2/Research | Garrison activated, responded to threat 15313 | -2/Research | First assault squad dispatched 15383 | -2/Research | Discovered new exit (range 22) 15392 | -2/Research | Retrieved Zion intel report: Unaware Schematics 15393 | -2/Research | Zion Light squad teleported in 15403 | -2/Research | Identified exit to Access 15404 | -2/Research | Found Prototype Device 15404 | -2/Research | Identified Adv. Kinecellerator 15417 | -2/Research | Zion Light squad teleported in 15428 | -2/Research | Entered Access 15428 | -1/Access | Accompanied by 6 allies 15430 | -1/Access | Reached level 32 15467 | -1/Access | Retrieved Zion intel report: Active Garrisons 15488 | -1/Access | Reached level 33 15556 | -1/Access | Retrieved Zion intel report: Unaware Analyses 15562 | -1/Access | Upgraded with Utility slot (x1) 15687 | -1/Access | Discovered new exit (range 20) 15695 | -1/Access | Retrieved Zion intel report: Component Stockpiles 15702 | -1/Access | Retrieved Zion intel report: Unaware Analyses 15735 | -1/Access | Reached level 34 15792 | -1/Access | Retrieved Zion intel report: Prototype Schematics 15793 | -1/Access | Zion Offense Resupply teleported in 15794 | -1/Access | Discovered new exit (range 22) 15816 | -1/Access | Zion Light squad teleported in 15820 | -1/Access | Zion Zionite Resupply teleported in 15823 | -1/Access | Found Prototype Energy Cannon 15823 | -1/Access | Identified Zio. Alpha Cannon 15835 | -1/Access | Zion Kinetic Resupply teleported in 15875 | -1/Access | Spotted B-99 Colossus 15875 | -1/Access | Spotted B-99 Colossus 15875 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 15876 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 15891 | -1/Access | Identified exit to Command 15911 | -1/Access | Entered Command 15911 | -1/Command | Accompanied by 5 allies 15913 | -1/Command | Reached level 35 15975 | -1/Command | Spotted B-99 Colossus 15983 | -1/Command | Destroyed B-99 Colossus 15998 | -1/Command | Found Gamma Bomb Array 16093 | -1/Command | Disengaged cave seal 16096 | -1/Command | Discovered new exit (range 17) 16096 | -1/Command | Destroyed 9 combat bots 16161 | -1/Command | First assault squad dispatched 16191 | -1/Command | Incoming assault squad redirected 16217 | -1/Command | High security lockdown imminent 16219 | -1/Command | Reached level 36 16272 | -1/Command | Phase Generator disabled 16297 | -1/Command | High security lockdown engaged 16347 | -1/Command | Spotted Striker 16347 | -1/Command | Spotted Striker 16358 | -1/Command | Destroyed Striker 16365 | -1/Command | Allies destroyed Striker 16463 | -1/Command | Spotted Investigator 16466 | -1/Command | Scanned by Researcher 16466 | -1/Command | Allies destroyed Investigator 16479 | -1/Command | Reached level 37 16606 | -1/Command | Spotted Executioner 16607 | -1/Command | Spotted Striker 16608 | -1/Command | Spotted Investigator 16608 | -1/Command | Allies destroyed Executioner 16610 | -1/Command | Allies destroyed Investigator 16613 | -1/Command | Allies destroyed Striker 16651 | -1/Command | Destroyed 10 combat bots 16817 | -1/Command | Spotted Investigator 16820 | -1/Command | Allies destroyed Investigator 16825 | -1/Command | Spotted Striker 16825 | -1/Command | Spotted Striker 16829 | -1/Command | Allies destroyed Striker 16832 | -1/Command | Destroyed Striker 16869 | -1/Command | Spotted Striker 16869 | -1/Command | Allies destroyed Striker 16869 | -1/Command | Spotted Striker 16871 | -1/Command | Reached level 38 16871 | -1/Command | Allies destroyed Striker 16877 | -1/Command | Spotted Executioner 16877 | -1/Command | Allies destroyed Executioner 16916 | -1/Command | Spotted Striker 16920 | -1/Command | Allies destroyed Striker 17096 | -1/Command | Spotted Striker 17096 | -1/Command | Spotted Striker 17099 | -1/Command | Spotted Striker 17099 | -1/Command | Spotted Executioner 17099 | -1/Command | Spotted Striker 17103 | -1/Command | Destroyed Striker 17105 | -1/Command | Destroyed Striker 17107 | -1/Command | Spotted Striker 17108 | -1/Command | P-80 Master assimilated allied ZN-AYX(Z) 17108 | -1/Command | Allies destroyed Striker 17109 | -1/Command | Allies destroyed Striker 17112 | -1/Command | Allies destroyed Executioner 17116 | -1/Command | Spotted Executioner 17117 | -1/Command | Allies destroyed Striker 17121 | -1/Command | Spotted Executioner 17121 | -1/Command | Spotted Striker 17125 | -1/Command | Destroyed Executioner 17129 | -1/Command | Allies destroyed Striker 17132 | -1/Command | Allies destroyed Executioner 17133 | -1/Command | Spotted Executioner 17139 | -1/Command | Allies destroyed Executioner 17161 | -1/Command | Destroyed 19 combat bots 17319 | -1/Command | System corruption reached 10% 17401 | -1/Command | Spotted Striker 17403 | -1/Command | Spotted Striker 17410 | -1/Command | Destroyed Striker 17416 | -1/Command | Destroyed Striker 17447 | -1/Command | Spotted Executioner 17450 | -1/Command | Allies destroyed Executioner 17630 | -1/Command | Spotted Alpha 7 17830 | -1/Command | Spotted B-99 Colossus 17838 | -1/Command | Destroyed B-99 Colossus 20031 | -1/Command | Reached level 39 20065 | -1/Command | Destroyed 54 combat bots 20118 | -1/Command | Found Zio. Shade Armor 20121 | -1/Command | Destroyed 19 combat bots 20166 | -1/Command | Core integrity fell below 50% 20214 | -1/Command | Destroyed 26 combat bots 20225 | -1/Command | Found Zio. Shade Armor 22629 | -1/Command | Found Prototype Launcher 22629 | -1/Command | Identified Containment Facilitator 23348 | -1/Command | Found Prototype Device 23348 | -1/Command | Identified Exp. Thermal Defense Suite 23648 | -1/Command | Spotted M Guard 23648 | -1/Command | Spotted M Guard 23648 | -1/Command | Spotted Combat Programmer 23666 | -1/Command | Spotted Combat Programmer 23667 | -1/Command | Destroyed Combat Programmer 23673 | -1/Command | Destroyed Combat Programmer 24293 | -1/Command | Destroyed M Guard 24302 | -1/Command | Found Prototype Reactor 24302 | -1/Command | Identified Zero-point Reactor 24307 | -1/Command | Found Prototype Protection 24307 | -1/Command | Identified Hvy. Regenerative Plating 24351 | -1/Command | Destroyed M Guard 24351 | -1/Command | All MAIN.C guards destroyed 24361 | -1/Command | Found Prototype Energy Cannon 24361 | -1/Command | Identified Cld. Nova Cannon 24364 | -1/Command | Found Prototype Device 24364 | -1/Command | Identified AEGIS Remote Shield 24614 | -1/Command | Destroyed 18 combat bots 24671 | -1/Command | Found Zero-point Reactor 24847 | -1/Command | Destroyed 16 combat bots 24974 | -1/Command | Destroyed 8 combat bots 25337 | -1/Command | Destroyed 16 combat bots 25425 | -1/Command | Destroyed 22 combat bots 25568 | -1/Command | Destroyed 13 combat bots 25653 | -1/Command | Destroyed 10 combat bots 25704 | -1/Command | Destroyed 12 combat bots 27358 | -1/Command | Destroyed 10 combat bots 27497 | -1/Command | Destroyed 17 combat bots 27599 | -1/Command | Destroyed 23 combat bots 27744 | -1/Command | Destroyed 20 combat bots 27918 | -1/Command | Destroyed 9 combat bots 28015 | -1/Command | Destroyed 8 combat bots 28129 | -1/Command | Spotted Striker 28134 | -1/Command | Destroyed Striker 28140 | -1/Command | Spotted Alpha 7 28142 | -1/Command | Spotted Executioner 28148 | -1/Command | Destroyed Executioner 28152 | -1/Command | Destroyed Alpha 7 28190 | -1/Command | Spotted Striker 28194 | -1/Command | Spotted Executioner 28204 | -1/Command | Destroyed Striker 28208 | -1/Command | Destroyed Executioner 28211 | -1/Command | Destroyed Alpha 7 28220 | -1/Command | Spotted Executioner 28220 | -1/Command | Spotted Executioner 28222 | -1/Command | Spotted B-99 Colossus 28225 | -1/Command | Destroyed Executioner 28235 | -1/Command | Destroyed B-99 Colossus 28414 | -1/Command | Spotted B-99 Colossus 28415 | -1/Command | Destroyed Executioner 28421 | -1/Command | Destroyed B-99 Colossus 28708 | -1/Command | Met MAIN.C 28810 | -1/Command | 0b10 Conduit disabled 28810 | -1/Command | Reached level 40 28834 | -1/Command | Destroyed MAIN.C Shell 28835 | -1/Command | MAIN.C activated Command garrisons 28884 | -1/Command | Destroyed MAIN.C 28906 | -1/Command | Found Zero-point Reactor 29054 | -1/Command | Found Singularity Reactor 29295 | -1/Command | Discovered new exit (range 7) 29297 | -1/Command | Identified exit to Surface 30272 | -1/Command | Build established: Scavenger-Scout 30788 | -1/Command | Found Prototype Processor 30788 | -1/Command | Identified Exp. Core Analyzer 31041 | -1/Command | Found Prototype Device 31041 | -1/Command | Identified Exp. Weapon Cycler 31057 | -1/Command | Found Prototype Ballistic Gun 31057 | -1/Command | Identified Hyp. Multirail 31173 | *** | Establishing 0b11! Last Messages --------------- 31057_ Acquired Prototype Ballistic Gun. 31057_ Identified Hyp. Multirail. 31069_ Acquired 42 matter. 31085_ Dropped Xenon Bombardment Thruster. 31085_ Acquired Cld. Antigrav System. 31087_ Dropped Field Propulsion Drive. 31087_ Dropped Q-thruster. 31088_ Dropped Xenon Bombardment Thruster. 31090_ Acquired Cld. Antigrav System. 31098_ Acquired Cmb. Linear Gravjet. 31101_ Acquired Quantum Capacitor. 31102_ Acquired AEGIS Remote Shield. 31104_ Acquired Zio. Shade Armor. 31106_ Acquired Zero-point Reactor. 31109_ Acquired Storm Laser. 31112_ Acquired 26 matter. 31113_ Acquired 111 matter. 31121_ Acquired 11 matter. 31145_ Quantum Router disabled. [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | ######### = ######################## | | #####+############+######################### | | ##### ######################### | | "" ##### ########### ######################### | | """" ##### ########### ######################### | | """" ##### ########### ######################### | | "" #####+########### ######################### | | #* ####### ######################### | | # | ####### ######################### | | ##+#### """ ####### ######################### | | ### Y" ####### ######################### | | ! ### """ !####### ######################### | | ### ! = ####### ######################### | | ###!! =####### ] ##### | | ####### ####### [ ##### | | ###############+####### ######"####" "###### | | ############### ####### # |####"""###### | | ####### " #[[] =##### | | = " "]]] ==##### | | ! ###### #!!!!/ =##### | | ############+######### ###### #!!!** =##### | | ########## ##### ###### ""############# | | # # ##### ###### ""############# | | # # ##### ###### ""############# | | # # ##### #### T############# | | # # ##### @ #### ""############# | | # # """" ##### #### ""############# | | # "" # """" ############# ""############# | | # """ # """" ############# ############# | | # "T # """" =############# ############# | | # "" ######################################### | | # "" ######################################### | | + "" ## ##################### | | # ## ##################### | | # ## ##################### | | ##+#"##"### #############""""""" | | = # = = "############"" | | % = + [%*=% #############""""" | | = ## ==%[ #############"""""""" | | = ## %== #############" " | | %! ! ####+##########+#################"" """" | | = ########## #################"" """" | | ########## ################# " """" | | %########## ###########?##### " | | ########## ################# " | | =% ##########+#################"""""""" | | " * ##### ###############"" | | " ##### ############### | | ##### ############### | | ##### !# ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 201 Coolant Potential 120 Energy Generation 94 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 26 Terrain Scan Range 24 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Power Shielding 90 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 79 Targeting Accuracy 20 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 50 Particle Charging 25 Overload Regulation 60 Offensive Hacking 5 Defensive Hacking 5 Item Schematics ----------------- Prc. Assault Rifle | -7/Factory | Scanalyzed Matter Filter | -7/Factory | Scanalyzed Cmb. Gravmag System | -7/Factory | Downloaded Imp. Shock Absorption System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Adv. Shield Generator | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Drone Bay | -5/Extension | Z-intel Recoil Stabilizer | -5/Extension | Z-intel Mni. Drone Bay | -5/Extension | Z-intel Hardlight Generator | -5/Extension | Z-intel Imp. Datajack | -5/Extension | Z-intel Variable Charge Gun | -5/Extension | Z-intel Power Maul | -5/Extension | Z-intel Integration Mediator | -5/Extension | Z-intel Launcher Guidance Computer | -5/Extension | Z-intel Imp. Component Analysis Suite | -5/Extension | Z-intel Xenon Bombardment Thruster | -5/Extension | Z-intel Melee Analysis Suite | -5/Extension | Z-intel Hpw. Shock Rifle | -5/Extension | Z-intel Hyp. Gauss Rifle | -4/Factory | Z-intel Imp. Phase Shifter | -4/Factory | Z-intel Imp. Transmission Jammer | -4/Factory | Z-intel Lgt. Antimatter Reactor | -4/Factory | Z-intel Armor Integrity Analyzer | -4/Factory | Z-intel Imp. Antigrav System | -4/Factory | Z-intel System Guard | -4/Factory | Z-intel Phase Cannon | -4/Factory | Z-intel Insulated Plating | -4/Factory | Z-intel Point Defense Array | -4/Factory | Z-intel Imp. Kinecellerator | -4/Factory | Z-intel Matter Neutralizer | -4/Factory | Z-intel Imp. Cloaking Device | -4/Factory | Z-intel Adv. Particle Charger | -4/Factory | Z-intel Neutron Missile Launcher | -3/Research | Z-intel Com. Mass Driver | -3/Research | Z-intel Enh. Coil Gun | -3/Research | Z-intel Exp. System Shield | -3/Research | Z-intel Fusion Reactor | -3/Research | Z-intel Exp. Targeting Computer | -3/Research | Z-intel Hdn. Centrium Wheel | -3/Research | Z-intel Exp. Field Recycling Unit | -3/Research | Z-intel Plasma Lance | -3/Research | Z-intel Tri-rail Accelerator | -3/Research | Z-intel Spectral Analyzer | -1/Access | Z-intel Adv. Myomer Leg | -1/Access | Z-intel Exp. Thermal Converter | -1/Access | Z-intel EM Disruption Field | -1/Access | Z-intel Exp. Target Analyzer | -1/Access | Z-intel Adv. Remote Shield | -1/Access | Z-intel Lrn. Phase Cannon | -1/Access | Z-intel Gravity Neutralizing Apparatus | -1/Access | Z-intel Exp. Stasis Projector | -1/Access | Z-intel Centrium Heavy Treads | -1/Access | Z-intel Impact Mace | -1/Access | Z-intel Hvy. Dispersion Rifle | -1/Access | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Y-64 Sentinel | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel E-15 Imp | -5/Factory | Z-intel A-15 Conveyor | -5/Extension | Z-intel R-10 Processor | -5/Extension | Z-intel K-01 Serf | -5/Extension | Z-intel T-07 Excavator | -5/Extension | Z-intel M-22 Extractor | -5/Extension | Z-intel B-60 Warrior | -5/Extension | Z-intel B-48 Gladiator | -5/Extension | Z-intel P-60 Hacker | -5/Extension | Z-intel A-02 Transporter | -5/Extension | Z-intel D-63 Destroyer | -5/Cetus | Z-intel L-41 Fighter | -5/Cetus | Z-intel P-70 Sage | -5/Cetus | Z-intel Y-54 Guardian | -5/Cetus | Z-intel G-67 Veteran | -4/Factory | Z-intel O-32 Director | -4/Factory | Z-intel H-77 Assassin | -4/Factory | Z-intel L-61 Swordsman | -4/Factory | Z-intel W-44 Eye | -4/Factory | Z-intel C-55 Analyst | -3/Research | Z-intel M-36 Artificer | -3/Research | Z-intel B-74 Champion | -3/Research | Z-intel G-73 Enforcer | -2/Research | Z-intel H-88 Terminator | -2/Research | Z-intel S-43 Plague | -2/Research | Z-intel X-82 Rainmaker | -2/Research | Z-intel Fabricated ------------ Cmb. Gravmag System | x2 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory H-66 Slayer | x2 | -4/Factory G-50 Soldier | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Commander 0b11 void main() Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Levels Raised 39 | . . 1 2 2 . 2 2 5 1 . . 2 2 . . . 2 . 2 . . . 2 1 . 1 . 1 2 3 6 XP Earned 61809 | 3000 1005 750 3765 3184 200 2000 3890 6970 788 935 220 2252 3018 242 216 186 2450 783 1789 457 244 565 2322 898 900 616 1070 796 3039 4443 8816 XP Spent 61175 | 2975 . 1510 3005 2985 . 800 3670 7375 1600 . . 2550 3060 . . 1890 2950 . . 3130 . . 2900 . 1460 . . . 5680 3200 10435 Upgrades 130 | 11 . 5 9 12 . 1 6 11 7 . . 4 4 . . 3 3 . . 6 . . 3 . 4 . . . 10 1 30 Power Slot 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Utility Slot 10 | 1 . 1 2 . . . 1 1 . . . . . . . . . . . 1 . . 1 . . . . . 1 1 . Weapon Slot 4 | 1 . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Core Integrity 45 | 1 . . 2 1 . . . . 4 . . . . . . . . . . 4 . . 2 . 2 . . . 4 . 25 Heat Dissipation 23 | 1 . 1 2 1 . . 2 2 1 . . 1 2 . . 2 . . . 1 . . . . 1 . . . 4 . 2 Energy Generation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 5 | 1 . . . 1 . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . Sight Range 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 13 | . . . 3 7 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 5 | 1 . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Hack Attack % 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 2 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . TH Resistance % 4 | 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . EX Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 TH Damage % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protomatter Created 13185 | . 72 29 182 334 . 43 196 773 105 381 . 116 533 42 110 . 282 67 469 120 . 103 290 171 577 495 213 54 172 392 6864 Integrity Restored 22302 | . 171 87 486 250 . 71 389 1642 102 741 . 161 1140 126 402 65 609 89 1025 112 . 106 1105 765 700 393 536 . 396 408 10225 Core 16321 | . 171 87 355 128 . 44 273 1225 81 503 . 124 880 126 342 . 390 . 760 28 . 106 926 431 529 298 424 . 326 307 7457 Parts 5981 | . . . 131 122 . 27 116 417 21 238 . 37 260 . 60 65 219 89 265 84 . . 179 334 171 95 112 . 70 101 2768 Protomatter Decayed 8102 | . . . 9 294 . 15 64 159 74 114 . 175 168 . . 44 41 95 335 291 97 55 68 12 539 519 24 54 257 466 4133 Game ------ Seed GaussMyomerChainsword Manual? 0 Play Time 07:20:52 Cumulative 416.8 hours Start 2021.06.16 @ 01:18:22 End 2021.06.16 @ 12:08:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type 1 Total 29 Types 24/1/3/1/0/0/0/0/0 Lore% 83 Gallery% 91 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2b0fb895-5a15-4259-b8fc-e3a0da9ff3e1