Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 14:12:29 // Winter2019/RPGLIKE Player: Minty Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (276) 1380 Value Destroyed (11155) 11155 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (21548) 21548 TOTAL SCORE: 43763 Bonus ------- High Alert Combat Kills 967 Follower Combat Kills 1234 Prayed to X0-1V1 5000 Major X0-1V1 Interference 12150 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -403 Cogmind --------- Core Integrity 0/2050 Matter 347/400 Energy 181/2025 System Corruption 10% Temperature Cool (-200) Movement Treading (162) Location -3/Research Parts ------- > --- POWER (4) -------- Antimatter Reactor Vortex Chain Reactor > --- PROPULSION (4) --- Heavy Siege Treads (fused) Advanced Heavy Treads > --- UTILITY (7) ------ Advanced Cryofiber Web Experimental Heat Sink (fused) Advanced Targeting Computer Advanced Force Field Advanced Corruption Screen X0-1V1's Piety Tracker > --- WEAPON (5) ------- Tesla Rifle Quantum Rifle Quantum Rifle Heavy Machine Gun Chaos Jack > --- INVENTORY (2) ---- Improved Shield Generator Peak State ------------ > --- POWER ------------ Antimatter Reactor Heavy Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Heavy Siege Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Advanced Targeting Computer Experimental Power Shielding Advanced Force Field Advanced Corruption Screen X0-1V1's Piety Tracker > --- WEAPON ----------- Tesla Rifle Quantum Rifle Quantum Rifle Heavy Machine Gun Hardcell Cannon > --- INVENTORY -------- Improved Shield Generator Chaos Jack [Rating: 152] Favorites ----------- Power Antimatter Reactor Engine Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Flight Unit Makeshift Flight Unit Utility Advanced Targeting Computer Device Experimental Heat Sink Storage Zionite Biocell Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Makeshift Ablative Armor Weapon Rocket Array Energy Gun Quantum Rifle Energy Cannon Vortex Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Assault Cannon Launcher Rocket Array Special Weapon Multitool Piercing Weapon Kinetic Spear Special Melee Weapon Chaos Jack Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 16 | 4 . 2 1 1 . . . . 1 3 2 . 1 1 . . . . . . . . . Power 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Propulsion 4 | 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . Utility 6 | . . 2 1 . . . . . 1 . . . 1 1 . . . . . . . . . Weapon 4 | 3 . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 118 | 4 5 10 6 15 2 1 . 10 2 13 1 . 12 6 2 11 1 4 3 . 2 . 8 Power 9 | . . . . 1 . . . 1 . 1 . . . 1 1 3 . . . . 1 . . Engine 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . Reactor 6 | . . . . . . . . 1 . 1 . . . . . 3 . . . . 1 . . Propulsion 25 | 2 1 2 2 2 1 1 . . . 4 1 . 7 . 1 . . . . . . . 1 Treads 21 | 2 1 2 2 1 . 1 . . . 2 1 . 7 . 1 . . . . . . . 1 Leg 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Utility 50 | . 1 4 4 5 1 . . 6 2 5 . . 2 4 . 7 1 3 1 . 1 . 3 Device 27 | . 1 3 2 3 . . . 3 . 3 . . 2 2 . 3 1 1 1 . . . 2 Storage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Processor 8 | . . 1 . 2 1 . . . 1 . . . . 1 . 1 . . . . . . 1 Hackware 3 | . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . Protection 11 | . . . 1 . . . . 2 1 2 . . . 1 . 2 . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 3 4 . 7 . . . 3 . 3 . . 3 1 . 1 . 1 2 . . . 4 Energy Gun 8 | 2 1 . . . . . . 2 . . . . . . . . . . 2 . . . 1 Energy Cannon 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 6 | . . 3 . . . . . . . 1 . . 1 . . . . . . . . . 1 Ballistic Cannon 10 | . . . . 5 . . . . . 1 . . 2 1 . . . . . . . . 1 Launcher 4 | . 2 . . 1 . . . . . . . . . . . . . 1 . . . . . Special Weapon 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 31 | . . 2 . 3 . . . 8 . 3 . . 2 . . 7 . 1 . . 3 1 1 Parts Lost 7 | . . . . 2 . . . . 1 . . . . . . . . 1 . . . . 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 3 Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . 2 . . . . 1 . . . . . . . . 1 . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups . | . . . . . . . 1 . . . 1 1 . . . . 1 . . . 1 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . 1 1 . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 14 | 3 . 1 . . . . . . . 8 . . 1 . . . . . . . . . 1 Power 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 11 | 1 . 1 . . . . . . . 8 . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 91 95 92 95 99 100 100 100 96 87 79 77 82 80 85 87 84 76 72 77 61 68 70 Engine 4 | . 12 9 8 8 8 8 8 2 . . . . 6 5 . . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 6 14 10 . . . . . . . Reactor 5 | . . . . . . . . 5 7 6 5 5 5 5 5 8 15 14 15 15 15 14 13 Treads 18 | . 25 18 18 16 16 24 25 25 23 21 32 33 26 20 20 18 14 10 10 10 10 9 8 Device 12 | . 6 26 10 9 8 8 8 8 12 8 5 5 12 14 15 14 15 13 15 15 11 9 12 Processor 5 | . . 1 8 10 13 8 8 8 12 . . . . 3 5 5 5 5 5 5 5 4 5 Protection 7 | . . . 8 8 7 8 8 7 . 12 11 11 7 5 5 9 10 10 10 10 13 14 9 Energy Gun 2 | . 25 4 3 . . . . . . . . . . . . . . . 2 10 5 9 13 Ballistic Gun 4 | . 12 23 16 2 . . . . . . . . . 5 5 5 5 5 5 5 . . . Ballistic Cannon 14 | . . . . 20 33 33 33 33 30 25 16 16 14 10 10 6 5 4 5 5 . 4 4 Launcher 6 | . 10 9 8 8 8 8 8 7 7 6 5 5 5 5 5 5 5 6 5 2 . . . Peak Build Rating 152 | 6 8 44 49 47 40 40 37 53 59 69 66 65 103 110 112 139 138 141 137 134 127 128 152 Average Rating 76 | 3 7 28 35 34 39 37 37 45 54 60 64 65 91 106 111 121 137 132 122 131 111 126 135 On Entrance 73 | 3 6 8 44 26 40 40 37 37 51 46 66 65 65 102 109 112 138 135 120 134 129 127 126 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . 4 1 . . . 2 2 7 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 7 12 26 26 52 52 49 49 50 49 98 86 86 99 117 125 134 134 149 145 145 135 135 141 Greatest Support 205 | 40 40 42 62 45 50 70 70 70 70 130 158 158 205 201 201 198 170 150 150 150 150 150 150 Greatest Overweight (x) 1 | . . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . . . . . . 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . . . . . . . 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 Most Carried 2 | . . . . . . 1 1 1 1 1 1 1 1 2 2 2 2 2 2 . 2 2 2 Average Carried . | . . . . . . . 1 . . . 1 1 . 1 2 1 2 1 . . 1 1 1 Final Capacity 2 | . . . . . . 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . . . . . . 1 1 1 . 1 1 1 . 2 2 2 2 2 . . 1 1 1 Transmogrified Parts 15 | . . 3 3 . . . . . . . . . 9 . . . . . . . . . . Integrity Recovered 141 | . . 55 37 . . . . . . . . . 49 . . . . . . . . . . Class Distribution -------------------- 69% | Hacker-Gunner 16% | Hacker-Bomber 8% | Wizard-Gunner Dominant Class ---------------- Gunner | -10/Materials Hacker-Bomber | -10/Subcaves Hacker-Bomber | -8/Materials Hacker-Bomber | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Zion Hacker-Gunner | -7/Deep Caves Hacker-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Warlord Wizard-Gunner | -4/Proximity Caves Wizard-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 8164 | 209 195 575 382 656 360 298 337 198 153 362 581 5 703 201 227 188 166 968 466 212 98 223 401 Remotely 1397 | . . . . . . . . . . . . . . . . . . 719 466 212 . . . Salvage Created 8827 | . 174 259 478 560 178 263 . 131 75 373 352 83 1139 608 190 . 206 1558 63 114 319 542 1162 Parts 443 | . 13 46 17 44 7 19 . 29 5 15 15 9 42 16 19 . 2 66 6 6 2 17 48 Haulers Intercepted 7 | . . . 1 1 . . . . . . . . 2 . . . . 3 . . . . . Recyclers Shooed 10 | . 1 . . 1 . . . . . 2 . . 1 1 . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 123 | . . 10 . . 12 11 . . 4 . 7 9 . 8 18 . 3 . 8 9 . 24 . Prevented 7 | . . . . . 1 . . . . . . . . . 6 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 218 | . 8 17 9 13 5 13 . 12 7 8 13 10 22 7 12 . 8 19 2 3 . 12 18 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Guns 56 | . 3 11 7 . . . . . . . . . . 2 3 . 3 6 1 2 . 6 12 Cannons 70 | . . . . 3 5 8 . 5 . 3 5 3 18 4 2 . 1 4 1 1 . 4 3 AOE 87 | . 5 6 2 10 . 5 . 7 7 5 8 7 4 1 7 . 4 9 . . . . . Classes Destroyed 26 | . 5 3 5 3 . 2 . 2 . . 1 . 1 2 . . 1 . . . . . 1 Worker 7 | . . . . 2 . . . . . . . . 2 . . . . 3 . . . . . Builder 16 | . 1 . . 3 . . . . . 1 . . 3 . . . . 6 . . . . 2 Tunneler 4 | . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . Hauler 7 | . . . 1 1 . . . . . . . . 2 . . . . 3 . . . . . Recycler 16 | . 1 . . 4 . . . . . 2 . . 2 . . . . 6 . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 5 | . . . 1 . . . . . . . . . . . . . . 3 . . . . 1 Drone 4 | . . . . . . . . . . . 1 . . . . . 2 1 . . . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 4 | . 1 . 1 1 . . . . . . . . 1 . . . . . . . . . . Swarmer 57 | . 3 3 3 4 3 6 . . 3 3 . 6 . 2 5 . . 2 . . . 7 7 Grunt 66 | . 5 4 4 6 2 . . . 4 5 6 2 12 4 4 . 2 . . 2 . 2 2 Brawler 4 | . . . . . . . . . . . . . 2 . 1 . . . . . . 1 . Duelist 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . Sentry 20 | . . . 1 . . . . . . . 1 2 4 1 1 . . 6 . . . 1 3 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 14 | . . . 1 1 . . . . . . . . . . . . 2 7 . 1 . . 2 Programmer 11 | . . . . 1 . 1 . . . . . . 3 . . . 1 2 1 . . . 2 Heavy 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Subdweller 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Assembled 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Thug 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . Butcher 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . Best Kill Streak 16 | . 7 4 4 7 3 6 . 6 4 3 4 6 6 3 4 . 3 15 16 2 . 3 6 Combat Bots Only 7 | . 5 4 3 7 3 6 . 6 4 3 4 6 5 3 4 . 3 5 6 2 . 3 4 Max Kills in Single Turn 4 | . 2 2 2 4 1 4 . 3 3 2 3 3 2 2 4 . 2 4 1 1 . 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 1 4 . 3 . 3 3 1 3 3 2 1 4 . 2 2 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1256 | . 18 84 43 50 13 19 3 40 12 39 13 14 54 24 37 3 59 176 20 32 . 115 388 Missed 407 | . 4 29 6 22 5 10 2 12 3 15 3 3 17 9 12 . 14 52 5 10 . 27 147 Hits 849 | . 14 55 37 28 8 9 1 28 9 24 10 11 37 15 25 3 45 124 15 22 . 88 241 Melee 16 | . . . . . . . . . . . . . . . . . . 3 . . . 10 3 Projectile 833 | . 14 55 37 28 8 9 1 28 9 24 10 11 37 15 25 3 45 121 15 22 . 78 238 AOE 4 | . . 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 Critical Strikes 37 | . . . 2 1 1 . . . . 1 1 1 3 . . . 3 3 2 . . 7 12 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 Damage Taken 12343 | . 143 865 519 538 112 241 69 821 158 497 394 169 960 192 180 70 768 2124 317 193 . 939 2074 Core 8197 | . 115 662 388 370 75 184 54 573 122 304 260 105 685 123 112 47 525 1345 221 130 . 494 1303 Absorbed by Shields 4412 | . . . . . . . . . . . . . . . 167 33 224 624 100 213 . 992 2059 Reduced by Siege Mode 140 | . . . . . . . . . . . . . 2 . . . 5 16 7 . . 17 93 Redirected to Core 7365 | . 82 574 328 360 75 170 54 505 122 285 215 105 619 87 109 39 504 1205 158 123 . 452 1194 Redirected to Shielding 233 | . . . . . . . . 76 . . . . . . . . . . . . . 54 103 Ignored by Resistances 1673 | . . . . 9 8 12 5 149 29 116 39 48 153 80 127 22 94 230 25 27 . 201 299 Regen/Repaired (Parts) 27 | . . . . . . . . . . . . . . . . 27 . . . . . . . Core Remaining (%) 64 | 100 . 84 55 . . . . . 14 . . 86 . . . . 69 . . . . 41 . Volleys Fired 457 | 3 13 46 24 19 7 10 4 10 4 18 14 5 51 27 18 3 15 52 12 7 19 30 46 Largest 5 | 1 4 4 3 4 4 5 4 5 1 5 3 4 3 4 4 3 4 3 2 5 2 3 5 Hottest 338 | 20 140 140 125 159 154 199 154 199 45 213 128 173 145 173 181 135 180 135 85 318 188 243 338 Shots Fired 1195 | 3 33 123 60 56 29 39 13 34 4 68 28 12 143 52 49 6 36 106 19 29 38 74 141 Gun 513 | 3 20 104 49 6 . . . . . 5 . . 11 27 14 2 13 37 7 21 38 51 105 Cannon 564 | . . . . 45 29 36 13 28 . 57 19 9 127 24 29 4 18 54 7 6 . 23 36 Launcher 115 | . 13 19 9 5 . 3 . 5 4 6 9 3 5 1 6 . 5 15 5 2 . . . Special 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . Kinetic 818 | 3 6 91 42 51 29 36 13 28 . 62 19 9 138 51 43 4 25 75 14 13 . 23 43 Thermal 203 | . 14 13 9 . . . . . . . . . . . . . . . . 14 38 51 64 Explosive 105 | . 13 19 9 5 . 3 . 5 4 6 9 3 5 1 6 . 5 10 . 2 . . . Electromagnetic 34 | . . . . . . . . . . . . . . . . . . . . . . . 34 Entropic 34 | . . . . . . . . . . . . . . . . 2 6 21 5 . . . . Robot Hit Streak 53 | 1 4 13 7 11 6 11 6 7 9 19 14 11 22 17 22 4 15 53 11 12 23 26 32 Robot Miss Streak 6 | . 2 4 3 4 3 2 1 3 2 3 3 3 2 2 2 1 5 6 1 2 1 2 2 Penetration Max 1 | . . . . 1 1 . . . . . . . 1 1 . 1 . 1 . . . . . Secondary Targets 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 2 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 809 | 1 11 77 38 32 12 20 9 14 3 42 19 8 98 36 35 4 30 86 15 15 33 57 114 Core Hits 648 | 1 16 33 21 45 7 33 2 45 27 33 38 30 66 26 32 1 30 82 4 13 5 20 38 Critical Kills 5 | . . 1 . . . . . . . . . . . . . . 1 3 . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . 1 2 1 . . 1 . 1 . . . Critical Strikes 47 | . . 1 . 2 1 3 . 3 . 3 1 . 12 3 4 . 2 9 . 1 . . 2 Destroy 11 | . . 1 . . . . . . . . . . 1 2 1 . 1 4 . 1 . . . Blast 31 | . . . . 2 1 3 . 3 . 3 1 . 11 1 3 . . 2 . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sunder 4 | . . . . . . . . . . . . . . . . . 1 3 . . . . . Melee Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41193 | 14 595 1732 1077 2053 390 1493 178 1413 900 2314 1633 908 5083 1618 1772 194 1953 6584 1235 681 1178 2157 4038 Guns 11023 | 14 103 1109 601 115 . . . . . 61 . . 321 761 315 108 376 1140 219 359 1178 1419 2824 Cannons 14778 | . . . . 731 386 636 178 446 . 1376 515 208 3667 720 809 86 754 2123 240 66 . 708 1129 Explosions 15087 | . 486 623 452 1164 . 857 . 967 900 837 1118 700 1068 137 648 . 823 3275 776 256 . . . Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Ramming 283 | . 6 . 9 43 4 . . . . 40 . . 27 . . . . 46 . . . 30 78 Kinetic 18593 | 14 31 989 489 846 386 636 178 446 . 1437 515 208 3988 1481 1124 194 729 2282 459 176 . 708 1277 Thermal 5443 | . 72 120 127 211 . . . . . . . . . . . . . . . 249 1178 1419 2067 Explosive 12792 | . 486 623 452 953 . 857 . 967 900 837 1118 700 1068 137 648 . 823 1967 . 256 . . . Electromagnetic 609 | . . . . . . . . . . . . . . . . . . . . . . . 609 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Entropic 3466 | . . . . . . . . . . . . . . . . . 401 2289 776 . . . . Highest Corruption 26 | . 1 12 1 2 2 . . . . 18 26 26 1 1 . . 1 18 18 20 20 20 10 Average Corruption 9 | . 1 6 1 2 2 . . . . 14 22 26 1 1 . . 1 18 18 17 20 20 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Effects 216 | . 2 31 3 3 13 . . . . 9 17 6 3 2 . . 4 15 8 20 19 41 20 Message Errors 51 | . . 10 . 1 4 . . . . 3 2 1 1 1 . . . 3 2 5 4 10 4 Matter Fused 46 | . . 7 1 . 3 . . . . 4 6 1 . . . . 1 4 2 1 3 9 4 Heat Flow Errors 32 | . . 3 1 . 2 . . . . . 3 . 2 1 . . 1 2 2 7 1 5 2 Energy Discharges 18 | . . 5 . 2 . . . . . . 1 1 . . . . . . . 2 2 3 2 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . 2 1 . . 1 . Data Loss (minor) 21 | . . 2 1 . 1 . . . . . . . . . . . . 1 . 3 4 6 3 Data Loss (major) 9 | . . 1 . . 2 . . . . . 1 . . . . . 1 1 . . 2 1 . Misfires 8 | . . 2 . . 1 . . . . 1 1 . . . . . . . . 1 1 1 . Alerts 7 | . 1 . . . . . . . . . 2 . . . . . 1 . 1 . 1 . 1 Misdirections 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . Weapon Failures 18 | . 1 1 . . . . . . . . 1 3 . . . . . 2 . 1 1 4 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1102 | . 16 7 . 19 20 46 . 20 17 84 32 37 173 98 . . 43 371 . . . 12 107 Projectiles 809 | . . . . . 20 45 . 7 . 67 . . 157 98 . . 43 255 . . . 12 105 Explosions 291 | . 16 7 . 19 . 1 . 13 17 17 32 37 16 . . . . 116 . . . . . Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Knockbacks 67 | . . . . 7 2 3 3 . . 16 1 . 14 5 1 2 2 3 . . . 1 7 Impact 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Kinetic 62 | . . . . 7 2 3 3 . . 13 1 . 14 5 1 1 2 3 . . . 1 6 Secondary 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 Self-Inflicted Damage 1407 | . . 138 . 62 . 87 . 111 13 33 262 33 . . 79 . 147 398 . 44 . . . Shots 61 | . . 5 . 2 . 3 . 4 1 1 12 1 . . 3 . 9 17 . 3 . . . Rammed 20 | . 1 . 1 7 2 . . . . 2 . . 3 . . . . 1 . . . 1 2 Targets Rammed 24 | . 1 . 1 7 2 . . 1 . 3 . . 3 . . . . 1 . . . 1 4 Kicked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Crushed 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 Highest Temperature 422 | . 368 176 422 22 176 54 15 66 . 252 217 . 177 122 16 . 200 200 200 200 200 200 242 Average Temperature 104 | . 150 85 161 8 29 19 10 21 . 77 86 . 94 75 9 . 64 82 93 92 72 91 148 Received Heat Transfer 2219 | . 54 228 207 132 54 36 . 243 75 496 72 72 171 72 20 37 54 108 . . . 71 17 Effects 13 | . 4 . 5 . . . . . . . . . . . . . . . . . 1 3 . Shutdowns 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Interference 5 | . 3 . . . . . . . . . . . . . . . . . . . . 2 . Matter Decay 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . 1 1 1 . 1 4 1 . . 2 2 Total Turns 230 | . . . . . . . . . . . . . 11 4 7 . 11 61 15 . . 55 66 Longest Duration 56 | . . . . . . . . . . . . . 11 4 7 . 11 22 15 . . 32 56 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 10 | . . . 1 . . . . . . . . . . . . . . . . . . 5 4 Heat Transferred 6034 | . 186 334 235 100 . . . . . . . . . . . . . . . 296 1258 1554 2071 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Maximum Alert Level 3 | . 1 . 1 2 . . . . . 3 . . 3 . . . . 3 . . . . 2 Low Security (%) 46 | 100 80 . 80 68 . . . . . 26 . . . . . . . 58 . . . . 54 Level 1 8 | . 19 . 19 10 . . . . . 11 . . . . . . . 5 . . . . 4 Level 2 33 | . . . . 21 . . . . . 29 . . 76 . . . . 27 . . . . 40 Level 3 11 | . . . . . . . . . . 32 . . 23 . . . . 8 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Peak Influence 1049 | . 223 . 282 588 . . . . . 1049 . . 984 . . . . 922 . . . . 690 Initial 491 | . . . . 5 . . . . . 18 . . 491 . . . . . . . . . 72 Average 328 | . 131 . 131 167 . . . . . 472 . . 588 . . . . 278 . . . . 293 Influence Increases 8753 | . 306 235 509 765 180 180 . . 160 1454 270 210 927 155 260 . 160 1221 111 201 15 393 1041 Destroy 0b10 Robot/C 4340 | . 160 160 180 380 140 140 . . 140 320 260 200 440 140 220 . 120 380 60 140 . 280 480 Destroy 0b10 Robot/NC 345 | . 15 . 20 65 . . . . . 30 . . 55 5 . . 10 110 . . 15 . 20 Destroy Leader 778 | . 32 . 34 96 20 30 . . 20 44 10 10 126 10 10 . 30 96 30 30 . 30 120 Allied During Kill 379 | . . . . 91 5 10 . . . 100 . . . . . . . 5 21 31 . 8 108 Successful Hack 110 | . . . 16 10 . . . . . 11 . . 15 . . . . 28 . . . . 30 Disable Machine 330 | . 45 . 30 15 . . . . . 75 . . 45 . . . . 90 . . . . 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 739 | . 54 . 19 108 . . . . . 52 . . 216 . . . . 262 . . . . 28 Lose Combat Pursuer 300 | . . 75 . . 15 . . . . . . . 30 . 30 . . . . . . 75 75 Miscellaneous 1282 | . . . 210 . . . . . . 822 . . . . . . . 250 . . . . . Influence Decreases 8101 | . 140 401 496 250 640 248 . . 130 441 584 159 735 702 392 293 160 327 586 334 301 285 497 Entered New Map 2594 | . . 81 . 8 196 14 . . . 12 386 139 289 360 82 293 . . 332 80 286 . 36 Time Decay 4822 | . 140 320 228 202 404 234 . . 120 329 198 20 446 342 310 . 160 297 254 254 15 265 284 Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . . . . . . . . . . . . Lost Part 70 | . . . . 20 . . . . 10 . . . . . . . . 10 . . . . 30 Lost Ally 180 | . . . . 20 40 . . . . . . . . . . . . 20 . . . 20 80 Purge Threat 335 | . . . 268 . . . . . . . . . . . . . . . . . . . 67 Squads Dispatched 48 | . 2 . 2 8 . . . . . 6 . 1 6 . . . . 13 . . . 1 9 Investigation 9 | . 2 . 1 1 . . . . . 1 . . 2 . . . . 1 . . . . 1 Extermination 10 | . . . . 3 . . . . . 1 . . 2 . . . . 2 . . . . 2 Reinforcement 12 | . . . 1 . . . . . . 2 . . 2 . . . . 4 . . . . 3 Assault 6 | . . . . . . . . . . 2 . 1 . . . . . . . . . 1 2 Garrison 11 | . . . . 4 . . . . . . . . . . . . . 6 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . 1 . . 1 . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 4 | . 1 . . 1 . . . . . . . . 1 . . . . . . . . . 1 Communications Jammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 315 | . 11 20 12 25 7 13 1 10 4 20 12 8 24 7 10 10 6 28 2 7 . 30 48 Peak Tracking Total 11 | . 4 6 3 4 3 5 1 4 4 3 3 3 4 3 4 8 3 4 1 3 . 9 11 Tactical Retreats 12 | . . 2 . . 1 . . . . . . . 2 . 1 . . . . . . 3 3 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . 1 . . . 2 2 2 . . . . . . . Objects Rigged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 34 | . 3 2 2 1 . . 1 . . 7 . 1 3 . 1 1 . 6 . 1 2 . 3 Max in Single Turn 3 | . 1 1 2 1 . . 1 . . 2 . 1 1 . 1 1 . 3 . 1 1 . 1 Garrison Access 3 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 34 | . 3 1 1 4 2 3 . . . 1 . . 4 1 1 1 . 4 1 . 4 . 3 Terminals 18 | . 3 . 1 3 . . . . . 1 . . 3 . 1 . . 3 . . . . 3 Fabricators 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 126 | . 13 1 5 14 7 9 . . . 10 . . 9 1 1 1 . 27 1 . 17 . 10 Successful 84 | . 4 1 4 9 7 9 . . . 7 . . 2 1 1 1 . 14 1 . 17 . 6 Failed 42 | . 9 . 1 5 . . . . . 3 . . 7 . . . . 13 . . . . 4 Catastrophic 9 | . 1 . 1 . . . . . . . . . 2 . . . . 5 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 55 | . 12 . 1 10 . . 4 . . 5 . . 3 . . . . 15 . . . . 5 Terminals 80 | . 13 . 5 9 . . . . . 10 . . 7 . 1 . . 25 . . . . 10 Fabricators 7 | . . . . 5 . . . . . . . . . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 75 | . 4 1 4 4 7 9 . . . 7 . . 1 1 1 1 . 12 1 . 17 . 5 Record 19 | . . . . . 6 7 . . . . . . . . 1 . . . . . 5 . . Part Schematic 7 | . . . . . . . . . . 2 . . . . . . . 1 . . 4 . . Robot Analysis 9 | . . . . 2 . . . . . 2 . . . . . . . 1 . . 4 . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . . . . . . . 4 . . Open Door 6 | . . . . . 1 2 . . . . . . . 1 . 1 . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 4 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Security Status 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Zone Layout 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . . . . . . . . . . . . 2 . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . 4 . . . . . . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Report 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 17 | . 3 . 1 1 . . . . . 1 . . 4 . . . . 4 . . . . 3 Full Trace Events 8 | . 2 . 1 1 . . . . . . . . 2 . . . . 1 . . . . 1 Feedback Events 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Corruption 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . 93 . . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . . . . 14 . . . . . Part Schematics Acquired 21 | . . . . . . . 14 . . 2 . . . . . . . 1 . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 17 | . . . . 5 . 1 . . . 2 . . . . . . . 3 . . . 1 5 Largest Group 4 | . . . . 4 2 1 1 . . 2 . . . . . . . 2 2 2 1 1 3 Highest-Rated Group 207 | . . . . 138 64 31 31 . . 207 . . . . . . . 136 136 136 68 68 162 Highest-Rated Ally 111 | . . . . 37 32 31 31 . . 111 . . . . . . . 68 68 68 68 68 81 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 126 | . . . . 23 4 1 . . . 36 . . . . . . . 5 2 12 . 9 34 Total Damage 4443 | . . . . 670 112 27 . . . 1095 . . . . . . . 172 82 871 . 135 1279 Kills 34 | . . . . 7 2 . . . . 11 . . . . . . . . 1 5 . 2 6 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . X0-1V1 Amusement Gains 183 | . 10 3 9 5 . . . . . . . 20 12 . . 20 . . 5 . . . 99 Good Acts 104 | . . 3 2 4 1 3 . . 2 48 3 . 6 2 2 . 1 7 5 . . 10 5 Bad Acts 122 | . . 7 4 2 1 . . . 1 54 20 . 1 . 5 6 5 11 . 2 . 2 1 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Active Infowar (turns) 391 | . . . 81 1 . . . 50 257 . . . . . . 2 . . . . . . . Sensors 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Terrain 307 | . . . . . . . . 50 257 . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Jamming 81 | . . . 81 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 9 | . . . . 2 . . . . . 2 . . . . . . . 1 . . 4 . . Derelict Logs Recovered 10 | . . . . . 2 1 1 . 1 . 1 . . 1 1 . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 17284 | 39 342 1379 530 1138 975 719 1610 760 372 964 400 54 1101 766 690 1104 740 685 543 549 363 807 654 Spaces Moved 8807 | 21 185 745 273 562 451 408 973 397 218 395 211 23 538 401 362 625 387 280 288 272 170 366 256 Core . | . . . . . . . . . . . . . . . . . . . . . . . . Treads 8706 | 5 185 745 273 562 451 408 973 397 218 310 211 23 538 401 362 625 387 280 288 272 170 366 256 Legs 101 | 16 . . . . . . . . . 85 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 160 152 152 165 165 163 163 163 163 162 161 161 161 165 165 167 170 170 170 170 170 170 162 Average Speed 169 | 129 160 159 159 168 207 163 163 163 163 210 161 161 163 165 167 168 171 170 170 170 170 170 167 Slowest Speed 255 | 160 160 160 165 255 255 165 163 163 163 249 162 161 166 165 170 170 245 170 170 170 170 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . . 7 5 . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 1 40 59 34 17 57 63 85 65 48 20 54 6 19 62 67 78 57 13 62 39 60 57 12 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 9 | . . . . . 1 2 1 . 1 . . . . . . . . . . 1 3 . . Known Exits Taken 11 | . . . . 1 . . . . 1 1 1 1 1 . 1 . 1 1 1 . . 1 . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 1 1 . . . . . 1 . 1 . . . 1 1 . . Scrap Searched 31 | . . 11 . . 2 1 4 . 2 . . . . 3 2 . 2 . 2 1 . 1 . Spaces Dug 5 | . . . . . . . . . . 2 . . 3 . . . . . . . . . . Terrain Destroyed 1649 | . 66 109 34 142 14 95 2 76 91 49 163 69 142 47 142 1 100 167 37 74 1 16 12 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 243 | . . 3 . 6 14 16 2 11 . 13 4 5 45 30 20 1 10 20 3 11 1 16 12 AOE 1406 | . 66 106 34 136 . 79 . 65 91 36 159 64 97 17 122 . 90 147 34 63 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 10174 | 28 207 846 318 700 467 435 989 478 227 481 241 27 645 461 407 668 430 383 320 341 205 489 381 Wait 380 | . . 3 1 66 3 1 10 38 3 9 5 . 9 16 15 1 22 19 15 30 2 80 32 Move 8784 | 20 184 744 272 561 450 407 972 396 217 394 210 22 537 400 361 624 386 279 287 271 169 365 256 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 19 | . . . . . . 1 . 2 . 7 . . 1 2 . 1 . 2 . . 1 1 1 Fast Attach 98 | 4 2 7 5 11 3 1 . 1 1 11 1 . 8 5 1 12 1 7 4 . 3 2 8 Attach 15 | . . . . . . . . . 1 1 . . 1 . . . . 3 1 . 2 1 5 Detach 39 | . . 1 3 4 1 . . 1 1 5 . . 4 2 . 4 . 3 . 1 3 . 6 Swap 65 | . 3 5 4 9 . . . 17 . 4 . . 8 1 1 5 1 1 1 . 4 1 . Drop 65 | 1 2 5 2 8 1 1 . 5 . 11 . . 8 2 2 10 1 3 . . 2 . 1 Fire 457 | 3 13 46 24 19 7 10 4 10 4 18 14 5 51 27 18 3 15 52 12 7 19 30 46 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Crush 23 | . 1 . 1 7 2 . . 1 . 2 . . 3 . . . . 1 . . . 1 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . 13 . 1 . 1 . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . Miscellaneous 207 | . 2 35 6 15 . 1 3 6 . 16 11 . 15 6 9 8 3 13 . 32 . 8 18 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / *Upp / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / Tes x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 22 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 22 | -11/Scrapyard | Upgraded with Weapon slot (x3) 40 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 15) 229 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Gunner 341 | -10/Materials | Prayed at D.C.S.S. Altar Unit 341 | -10/Materials | Reached level 2 341 | -10/Materials | Reached level 3 369 | -10/Materials | Discovered new exit (range 9) 382 | -10/Materials | Entered Subcaves 384 | -10/Subcaves | Reached level 4 384 | -10/Subcaves | Upgraded with Utility slot (x2) 647 | -10/Subcaves | X0-1V1 activates XOMVISION 652 | -10/Subcaves | Build established: Hacker-Gunner 924 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 924 | -10/Subcaves | Reached level 5 928 | -10/Subcaves | X0-1V1 activates XOMVISION 931 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 1012 | -10/Subcaves | A Subdweller sparked back to life 1049 | -10/Subcaves | System corruption reached 10% 1052 | -10/Subcaves | A Subdweller sparked back to life 1219 | -10/Subcaves | X0-1V1 sent you into danger 1244 | -10/Subcaves | Build established: Hacker-Bomber 1420 | -10/Subcaves | Visited 4L-MR0's lab 1440 | -10/Subcaves | Found Rainbow Chip 1442 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1445 | -10/Subcaves | Found Prototype Device 1445 | -10/Subcaves | Identified Sfc. Transmogrifier 1735 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1736 | -10/Subcaves | Discovered new exit (range 12) 1739 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1761 | -10/Subcaves | Entered Materials 1763 | -8/Materials | Reached level 6 1786 | -8/Materials | X0-1V1 foreshadows a heat wave 1793 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 1957 | -8/Materials | Ambient heat levels rising (+10) 2078 | -8/Materials | Reached level 7 2081 | -8/Materials | Upgraded with Utility slot (x1) 2099 | -8/Materials | X0-1V1 announced a LAN party 2190 | -8/Materials | Core integrity fell below 50% 2197 | -8/Materials | Ambient heat levels rising (+10) 2206 | -8/Materials | Discovered new exit (range 15) 2291 | -8/Materials | Entered Factory 2293 | -7/Factory | Reached level 8 2310 | -7/Factory | Upgraded with Propulsion slot (x1) 2498 | -7/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 2509 | -7/Factory | X0-1V1 sent you to a vault 2539 | -7/Factory | Garrison activated, responded to threat 2617 | -7/Factory | Found Prototype Launcher 2617 | -7/Factory | Identified Rocket Array 2665 | -7/Factory | Discovered new exit (range 14) 2900 | -7/Factory | Identified exit to Lower Caves 2959 | -7/Factory | Core integrity fell below 50% 2972 | -7/Factory | Reached level 9 3060 | -7/Factory | X0-1V1 activates XOMVISION 3109 | -7/Factory | Destroyed 7 combat bots 3186 | -7/Factory | Reached level 10 3190 | -7/Factory | Garrison activated, responded to threat 3403 | -7/Factory | Identified exit to Factory 3403 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 3429 | -7/Factory | Entered Lower Caves 3429 | -7/Lower Caves | Accompanied by 2 allies 3714 | -7/Lower Caves | Encountered a Warlord checkpoint 3876 | -7/Lower Caves | Learned Factory stockpile data 3989 | -7/Lower Caves | Reached level 11 4069 | -7/Lower Caves | Build established: Hacker-Gunner 4109 | -7/Lower Caves | X0-1V1 mutated your Utility slot to Propulsion slot 4158 | -7/Lower Caves | Entered an active Warlord outpost 4188 | -7/Lower Caves | Learned location of Extension (-4) 4188 | -7/Lower Caves | Learned Factory trap positions 4188 | -7/Lower Caves | Learned Factory emergency access door positions 4188 | -7/Lower Caves | Learned Extension security intel 4382 | -7/Lower Caves | Discovered new exit (range 7) 4404 | -7/Lower Caves | Entered another Lower Caves area 4409 | -7/Lower Caves | Attacked by a faux Warlord 4433 | -7/Lower Caves | Discovered exit to Factory (range 9) 4638 | -7/Lower Caves | Reached level 12 4782 | -7/Lower Caves | Core integrity restored by X0-1V1 (+209) 4839 | -7/Lower Caves | Entered an active Warlord outpost 4852 | -7/Lower Caves | Learned 8 Factory zone layouts 4852 | -7/Lower Caves | Learned Research emergency access door positions 4852 | -7/Lower Caves | Learned Armory emergency access door positions 4862 | -7/Lower Caves | Learned Factory terminal intel 5110 | -7/Lower Caves | Discovered new exit (range 9) 5123 | -7/Lower Caves | Entered Zion 5123 | -7/Zion | Accompanied by 1 ally 5158 | -7/Zion | Given the Hacking Drone Bay 5207 | -7/Zion | Learned location of Warlord (-5) 5241 | -7/Zion | Discovered new exit (range 12) 5734 | -7/Zion | Met Imprinter 5985 | -7/Zion | Learned Factory terminal intel 6173 | -7/Zion | Given A8's code to call for help 6445 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6702 | -7/Zion | Opened final containment barrier to the Deep Caves 6724 | -7/Zion | Discovered new exit (range 5) 6727 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6733 | -7/Zion | Entered Deep Caves 6735 | -7/Deep Caves | Reached level 13 6735 | -7/Deep Caves | Met 5H-AD0 6855 | -7/Deep Caves | Z-Facility disabled 6922 | -7/Deep Caves | Attacked by Z-Imprinter 6927 | -7/Deep Caves | Attached CPS modules to Z-Imprinter 6941 | -7/Deep Caves | Destroyed Z-Imprinter 6960 | -7/Deep Caves | Found Prototype Protection 6960 | -7/Deep Caves | Identified Zio. Weapon Casing 7142 | -7/Deep Caves | Core integrity fell below 20% 7360 | -7/Deep Caves | Discovered new exit (range 11) 7440 | -7/Deep Caves | Found Surveybot 24 Scanner 7445 | -7/Deep Caves | Found Surveybot 24 Chip 7493 | -7/Deep Caves | Entered Proximity Caves 7495 | -6/Proximity Caves | Reached level 14 7496 | -6/Proximity Caves | Upgraded with Utility slot (x1) 7524 | -6/Proximity Caves | Spotted B-75 Beast 7828 | -6/Proximity Caves | Discovered exit to Factory (range 13) 7865 | -6/Proximity Caves | Entered Factory 7866 | -6/Factory | Core integrity fell below 50% 7866 | -6/Factory | Core integrity fell below 20% 7867 | -6/Factory | Loaded intel: 91 trap records 7867 | -6/Factory | Reached level 15 7870 | -6/Factory | Loaded intel: 26 terminal locations 7875 | -6/Factory | Core integrity restored by X0-1V1 (+378) 7889 | -6/Factory | X0-1V1 released a cloud of subatomizers 7892 | -6/Factory | X0-1V1 activates XOMVISION 7893 | -6/Factory | Identified exit to Lower Caves 7893 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 7894 | -6/Factory | X0-1V1 sent you to a vault 7900 | -6/Factory | Found Hvy. Reactive Plating 7959 | -6/Factory | Core integrity restored by X0-1V1 (+310) 8003 | -6/Factory | Identified exit to Factory 8003 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 8026 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 8026 | -6/Factory | Reached level 16 8028 | -6/Factory | Upgraded with Propulsion slot (x1) 8066 | -6/Factory | X0-1V1 announced a LAN party 8086 | -6/Factory | Enhanced Grunt warped into view, answering call for help 8087 | -6/Factory | Enhanced Grunt warped into view, answering call for help 8087 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 20) 8087 | -6/Factory | X0-1V1 mutated your Propulsion slot to Utility slot 8121 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 8122 | -6/Factory | System corruption reached 10% 8124 | -6/Factory | X0-1V1 rewrote Enhanced Grunt IFF filter 8124 | -6/Factory | Reached level 17 8128 | -6/Factory | Upgraded with Propulsion slot (x1) 8152 | -6/Factory | X0-1V1 upgraded hostiles (x3) 8177 | -6/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 8192 | -6/Factory | X0-1V1 tapped a No Entrance sign 8212 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 8215 | -6/Factory | Search patrols dispatched 8328 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 8356 | -6/Factory | X0-1V1 sent you into danger 8361 | -6/Factory | Sterilization system engaged 8361 | -6/Factory | Non-combat units ordered to evacuate 8423 | -6/Factory | X0-1V1 mutated your Utility slot to Propulsion slot 8429 | -6/Factory | X0-1V1 activates XOMVISION 8452 | -6/Factory | Reached level 18 8453 | -6/Factory | Upgraded with Weapon slot (x1) 8461 | -6/Factory | Combat units ordered to evacuate 8467 | -6/Factory | X0-1V1 enhanced Transport squad support 8484 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 8503 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 24) 8516 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 8529 | -6/Factory | X0-1V1 rewrote Enhanced Grunt IFF filter 8569 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 8578 | -6/Factory | X0-1V1 sent hostile S-27 Virus (x3) 8599 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 19) 8606 | -6/Factory | X0-1V1 mutated your Weapon slot to Power slot 8661 | -6/Factory | Ambient heat levels rising (+10) 8689 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 8703 | -6/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 8726 | -6/Factory | X0-1V1 activates XOMVISION 8802 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 8811 | -6/Factory | Ambient heat levels rising (+10) 8829 | -6/Factory | Entered Lower Caves 8829 | -6/Lower Caves | X0-1V1 sent you into danger 8846 | -6/Lower Caves | Encountered a Warlord checkpoint 8851 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 15) 8873 | -6/Lower Caves | X0-1V1 mutated your Propulsion slot to Utility slot 8875 | -6/Lower Caves | Core integrity restored by X0-1V1 (+304) 8884 | -6/Lower Caves | Identified exit to Lower Caves 8884 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 8891 | -6/Lower Caves | X0-1V1 sent hostile Wasp (x3) 8904 | -6/Lower Caves | Hvy. Gauss Cannon reconfigured into Item Mimic 8929 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 21) 8944 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8950 | -6/Lower Caves | X0-1V1 mutated your Utility slot to Propulsion slot 8967 | -6/Lower Caves | X0-1V1 sent hostile Savage (x2) 8967 | -6/Lower Caves | Reached level 19 8984 | -6/Lower Caves | X0-1V1 sent you into danger 8997 | -6/Lower Caves | Upgraded with Power slot (x2) 9059 | -6/Lower Caves | Learned location of 1 exit from Factory 9229 | -6/Lower Caves | Entered another Lower Caves area 9232 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9263 | -6/Lower Caves | Discovered exit to Factory (range 9) 9283 | -6/Lower Caves | Entered Factory 9284 | -5/Factory | Identified exit to Factory 9285 | -5/Factory | Loaded intel: 25 terminal locations 9285 | -5/Factory | Reached level 20 9288 | -5/Factory | Upgraded with Utility slot (x1) 9730 | -5/Factory | Forcibly received Sfc. Transmogifier from X0-1V1 9987 | -5/Factory | Spotted B-75 Beast 10035 | -5/Factory | Reached level 21 10094 | -5/Factory | Identified exit to Upper Caves 10201 | -5/Factory | Crushed by falling debris 10333 | -5/Factory | Discovered exit to Factory (range 16) 10384 | -5/Factory | Entered Upper Caves 10597 | -5/Upper Caves | Reached level 22 10625 | -5/Upper Caves | Upgraded with Utility slot (x1) 10705 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10752 | -5/Upper Caves | Learned 12 Factory zone layouts 11095 | -5/Upper Caves | Discovered new exit (range 5) 11150 | -5/Upper Caves | Entered another Upper Caves area 11212 | -5/Upper Caves | Discovered exit to Factory (range 13) 11230 | -5/Upper Caves | X0-1V1 activates XOMVISION 11372 | -5/Upper Caves | Identified exit to Warlord 11419 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11531 | -5/Upper Caves | Core integrity restored by X0-1V1 (+434) 11578 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11840 | -5/Upper Caves | Entered Warlord 12042 | -5/Warlord | Visited the Vortex Lab 12053 | -5/Warlord | Warlord's base attacked by MAIN.C 12061 | -5/Warlord | Found Prototype Launcher 12064 | -5/Warlord | Found Prototype Energy Cannon 12064 | -5/Warlord | Identified Vortex Cannon 12164 | -5/Warlord | Found Prototype Device 12164 | -5/Warlord | Identified Minesniffer Drone Bay 12403 | -5/Warlord | Warlord forces counterattacked 12437 | -5/Warlord | X0-1V1 sent you into danger 12438 | -5/Warlord | Spotted Executioner 12501 | -5/Warlord | Lost 8 allies 12558 | -5/Warlord | Met Warlord 12644 | -5/Warlord | Found Prototype Reactor 12644 | -5/Warlord | Identified Vortex Chain Reactor 12645 | -5/Warlord | X0-1V1 mutated your Propulsion slot to Utility slot 12654 | -5/Warlord | Found Prototype Device 12654 | -5/Warlord | Identified Exp. Cloaking Device 12663 | -5/Warlord | Found Prototype Hackware 12663 | -5/Warlord | Identified Ghost Barrier 12669 | -5/Warlord | Found Prototype Processor 12669 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 12728 | -5/Warlord | Warlord base infiltrated, sounded retreat 12926 | -5/Warlord | Lost 7 allies 12928 | -5/Warlord | Discovered new exit (range 11) 12944 | -5/Warlord | Entered Proximity Caves 12946 | -4/Proximity Caves | Reached level 23 12959 | -4/Proximity Caves | Build established: Wizard-Gunner 13310 | -4/Proximity Caves | Spotted B-86 Titan 13318 | -4/Proximity Caves | Destroyed B-86 Titan 13665 | -4/Proximity Caves | Discovered exit to Factory (range 11) 13675 | -4/Proximity Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 13684 | -4/Proximity Caves | Entered Factory 13685 | -4/Factory | Identified exit to Extension 13686 | -4/Factory | Identified exit to Upper Caves 13686 | -4/Factory | Reached level 24 13737 | -4/Factory | Antimatter Reactor reconfigured into Item Mimic 13753 | -4/Factory | Spotted B-86 Titan 13765 | -4/Factory | Destroyed B-86 Titan 13771 | -4/Factory | Garrison activated, responded to threat 13772 | -4/Factory | Core integrity fell below 50% 13893 | -4/Factory | Identified exit to Research 13929 | -4/Factory | X0-1V1 activates XOMVISION 14079 | -4/Factory | System corruption reached 10% 14109 | -4/Factory | X0-1V1 upgraded hostiles (x2) 14110 | -4/Factory | Identified Vortex Catalyst Activator 14112 | -4/Factory | Reached level 25 14129 | -4/Factory | Garrison activated, responded to threat 14174 | -4/Factory | X0-1V1 enhanced Transport squad support 14293 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (major) 14337 | -4/Factory | X0-1V1 upgraded hostiles (x1) 14343 | -4/Factory | X0-1V1 turns hostiles against one another 14343 | -4/Factory | Core integrity fell below 20% 14364 | -4/Factory | Fabricated X-77 Beamer? 14369 | -4/Factory | Entered Upper Caves 14369 | -4/Upper Caves | Accompanied by 2 allies 14376 | -4/Upper Caves | Spotted B-86 Titan 14413 | -4/Upper Caves | Build established: Hacker-Gunner 14515 | -4/Upper Caves | Destroyed B-86 Titan 14790 | -4/Upper Caves | X0-1V1 activates XOMVISION 14868 | -4/Upper Caves | Identified exit to Upper Caves 14868 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 14912 | -4/Upper Caves | Entered another Upper Caves area 14912 | -4/Upper Caves | Accompanied by 2 allies 15314 | -4/Upper Caves | Reached level 26 15348 | -4/Upper Caves | Discovered new exit (range 5) 15461 | -4/Upper Caves | Entered Zhirov 15461 | -4/Zhirov | Accompanied by 1 ally 15463 | -4/Zhirov | Discovered new exit (range 3) 15494 | -4/Zhirov | Met Zhirov 15531 | -4/Zhirov | Learned location of Quarantine (-2) 15531 | -4/Zhirov | Learned location of Testing (-3) 15531 | -4/Zhirov | Learned location of Command (-1) 15542 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15676 | -4/Zhirov | Found Alien Artifact 15676 | -4/Zhirov | Identified Integrated Dissipator 15676 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15750 | -4/Zhirov | Found Alien Artifact 15756 | -4/Zhirov | Build established: Hacker-Mutant 15824 | -4/Zhirov | Entered Proximity Caves 15824 | -3/Proximity Caves | Accompanied by 1 ally 16008 | -3/Proximity Caves | Spotted B-86 Titan 16084 | -3/Proximity Caves | X0-1V1 whisked you away to safety 16097 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 16122 | -3/Proximity Caves | Identified Transdimensional Reconstructor 16122 | -3/Proximity Caves | Warped through subspace 16144 | -3/Proximity Caves | Build established: Hacker-Gunner 16441 | -3/Proximity Caves | Reached level 27 16499 | -3/Proximity Caves | Weapon slot count temporarily expanded by X0-1V1 (+3) 16551 | -3/Proximity Caves | Core integrity restored by X0-1V1 (+390) 16559 | -3/Proximity Caves | X0-1V1 turns hostiles against one another 16616 | -3/Proximity Caves | Discovered exit to Research (range 8) 16631 | -3/Proximity Caves | Entered Research 16632 | -3/Research | Core integrity fell below 50% 16692 | -3/Research | Identified exit to Armory 16692 | -3/Research | Identified exit to Testing 16721 | -3/Research | Reached level 28 16804 | -3/Research | Identified exit to Research 16804 | -3/Research | X0-1V1 revealed exit location to -2/Research 16926 | -3/Research | Found Chaos Jack 16939 | -3/Research | Garrison activated, responded to threat 16964 | -3/Research | System corruption reached 10% 16965 | -3/Research | X0-1V1 sent allied Wizard (x2) 16975 | -3/Research | Core integrity fell below 20% 17040 | -3/Research | X0-1V1 sent you to a vault 17259 | -3/Research | Cargo convoy interrupted 17267 | -3/Research | Spotted Striker 17285 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17282_ M-36 Artificer repairs P-80 Master. 17282_ Striker knocked back. 17282_ Adv. Corruption Screen intercepted 1% system corruption. 17282_ K-01 Serf collects debris. 17283_ System corrupted: Heat flow error (+179). 17283_ Chaos-jacking X-82 Rainmaker... A concussive blast radiates outward. 17283_ M-28 Smith knocked back. 17283_ Striker destroyed. 17283_ X-82 Rainmaker knocked back. 17283_ P-80 Master knocked back. 17283_ M-36 Artificer knocked back. 17283_ P-80 Master knocked back. 17283_ R-10 Processor knocked back. 17283_ Adv. Corruption Screen intercepted 1% system corruption. 17284_ U-05 Engineer lays Concrete. 17285_ U-05 Engineer builds a Wall. 17285_ U-05 Engineer knocked back. 17285_ U-05 Engineer destroyed. 17285_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | %" #???????????????????????????????????????????? | | #### #????????? ??????????????????????????????? | | # #????????? #?????????????????????????????? | | + #????????# #?????????????????????????????? | | # #????????# #?????????????????????????????? | | = # #????????# #?????????????????????????????? | | ##?# #????????# #?????????????????????????????? | | ???# #????????+ #?????????????????????????????? | | ???# #????????# #?????????????????????????????? | | ???#%#????????# #?????????????????????????????? | | ???# #????????# #######????????????????????+??? | | ####%#????????# ????????????????????????? | | + =#????????# ?????????????????????????? | | ####%#????????# ???????????????????????????? | | ???# #######??# ????????????????????????????? | | ???# #??# #?????????????????????????????? | | ???# #??#^ #?????????????????????????+???? | | #### #### #????########?????????????????? | | #????#p!!!!!#?????????????????? | | ###### pp!! #??? #????????????? | | #? #?????+??????? | | ##### # #????????????? | | ^ ######+##;## ! ???????+??????? | | #?# ] #?????????????????? | | == #?# ] =#?????????????????? | | == #?# #@ #?????????????????? | | #?# """%! x #?????????????????? | | #?# """=| % #?????????????????? | | #?# """# !x#?????????????????? | | ######### ##?? ! # mk #?????????????????? | | ????????# #???? ?#![pm% #?????????????????? | | ????????# #????#####+#?####/###?????????????????? | | ????????# #??????????????? R ???????????????????? | | ????????# #??????????????? % ??????????????????? | | ????????# ???????????????? ??????????????????? | | ????????? ???????????????? u?????????????????? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 189 Coolant Potential 50 Energy Generation 126 Energy Capacity 2265 Matter Stores 1100 Matter Capacity 1100 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 2110 Jamming Range 22 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 2100 Resistance: KI 40 Resistance: TH 20 Power Shielding 90 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 16 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 50 Salvage Targeting 4 Offensive Hacking 40 Defensive Hacking 35 Item Schematics ----------------- Weapon Cycler | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Power Sword | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hyp. Gauss Cannon | -6/Factory | Hacked Force Lance | -6/Factory | Hacked Nova Cannon | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ X-77 Beamer | x2 | -4/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Levels Raised 27 | . 2 2 2 3 1 1 . 1 1 4 1 . 2 1 . . 1 2 . 1 . 1 1 XP Earned 44931 | 3000 3675 3069 3230 4289 1378 1350 650 1500 1800 4855 1488 516 3288 558 549 454 1601 2442 358 492 152 1648 2589 XP Spent 43460 | 2960 3000 3040 2985 4230 1700 1170 . 1910 1400 6065 1300 . 1700 2900 . . 1600 2840 . 1575 . 1385 1700 Upgrades 91 | 6 5 9 6 15 2 4 . 9 1 9 2 . 1 4 . . 1 8 . 3 . 2 4 Power Slot 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Propulsion Slot 4 | 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . Utility Slot 6 | . . 2 1 . . . . . 1 . . . 1 1 . . . . . . . . . Weapon Slot 4 | 3 . . . . . . . . . 1 . . . . . . . . . . . . . Core Integrity 29 | 2 . 4 1 1 . 2 . 4 . 3 . . . 2 . . . 6 . 1 . 1 2 Heat Dissipation 5 | . . . . 3 . . . . . 2 . . . . . . . . . . . . . Energy Generation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Matter Storage 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Mass Support 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Inventory Capacity 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Sight Range 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Terrain Scan Density 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Ranged Accuracy 4 | . . 3 . . . 1 . . . . . . . . . . . . . . . . . Hack Attack % 8 | . 5 . 1 . . . . . . 1 . . . . . . 1 . . . . . . Hack Defense % 3 | . . . 1 1 . . . . . . . . . . . . . 1 . . . . . KI Resistance % 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 TH Resistance % 4 | . . . . 1 . . . 2 . . . . . . . . . . . . . . 1 KI Damage % 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . TH Damage % 4 | . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . EX Damage % 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . Protomatter Created 2118 | . 83 281 49 182 . 66 . 161 28 100 85 64 190 76 94 . 19 231 . 110 . 97 202 Integrity Restored 4367 | . 48 731 108 258 . 21 63 135 . 378 213 . 330 129 171 174 57 273 . 714 . 171 393 Core 4152 | . 48 586 108 258 . 21 63 135 . 378 213 . 330 129 171 104 57 273 . 714 . 171 393 Parts 215 | . . 145 . . . . . . . . . . . . . 70 . . . . . . . Protomatter Decayed 1830 | . 1 14 82 28 13 56 . . . 32 . . 32 15 72 1204 11 77 . . . 67 126 Game ------ Seed MyomerQuantumHammerchucker Manual? 0 Play Time 01:33:53 Cumulative 1360.1 hours Start 2026.08.10 @ 12:12:44 End 2026.08.10 @ 14:12:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 1669 Rogue 1385 Adventurer 124 Explorer 160 Win Type - Total 70 Types 55/0/9/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 114f89f3-3ec9-4e8c-b920-87b8157816b1