Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 14:38:09 Player: arkn Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (117) 585 Value Destroyed (3722) 3722 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 10954 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 150 Aligned with FarCom 300 Friendly Fire -441 Cogmind --------- Core Integrity 1151/1300 Matter 100/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Flying (285) Ox3 Location -3/Research Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (9) ------ High-capacity Storage Unit Structural Scanner Machine Analyzer Advanced Signal Interpreter Modified TNC Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Nuclear Pulse Array Impulse Thruster Faulty Electron Diverter Electron Diverter Experimental Power Amplifier Advanced Cryofiber Web Medium Storage Unit Trap Scanner Advanced Signal Interpreter Advanced Signal Interpreter Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Flying Fortress v7 Impulse Thruster Array > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Modified TNC Core Analyzer Advanced Reaction Control System Cloaking Device > --- WEAPON ----------- Hypervelocity Coil Gun Railgun Lance > --- INVENTORY -------- Micro Antimatter Reactor Nuclear Pulse Array Impulse Thruster Electron Diverter Electron Diverter Experimental Power Amplifier Advanced Cryofiber Web Medium Storage Unit Trap Scanner Advanced Signal Interpreter Advanced Signal Interpreter Precision Grenade Launcher [Rating: 132] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Modified TNC Device Seismic Detector Storage Large Storage Unit Processor Modified TNC Protection Layered Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Slashing Weapon Makeshift Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . Propulsion 6 | . . . . . . 1 . . 1 2 2 . Utility 7 | . . . . . 3 1 . . 1 . . 2 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 94 | 4 8 4 1 4 13 4 . 6 21 6 15 8 Power 12 | . 1 2 . . 1 . . 2 2 1 2 1 Engine 5 | . 1 . . . . . . 2 2 . . . Core 4 | . . 2 . . 1 . . . . 1 . . Reactor 3 | . . . . . . . . . . . 2 1 Propulsion 21 | 2 . 2 . . . 2 . 2 6 3 2 2 Treads 2 | 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 12 | . . 2 . . . 2 . 2 6 . . . Hover . | . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . 3 2 2 Utility 34 | 1 2 . 1 1 3 2 . 1 10 2 7 4 Device 17 | 1 . . . 1 . 2 . . 5 . 5 3 Storage 5 | . 1 . 1 . . . . 1 . . 1 1 Processor 8 | . 1 . . . 2 . . . 2 2 1 . Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . . 1 . . . 3 . . . Artifact . | . . . . . . . . . . . . . Weapon 27 | 1 5 . . 3 9 . . 1 3 . 4 1 Energy Gun 10 | . 2 . . . 6 . . . 1 . 1 . Energy Cannon 1 | . 1 . . . . . . . . . . . Ballistic Gun 7 | 1 2 . . . 1 . . . . . 2 1 Ballistic Cannon 5 | . . . . 1 1 . . 1 2 . . . Launcher 2 | . . . . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . . . 5 . . . 1 1 1 1 Parts Lost 31 | . . . . . . . . 2 16 1 2 10 Power 5 | . . . . . . . . 1 2 . 1 1 Propulsion 11 | . . . . . . . . 1 6 . 1 3 Utility 7 | . . . . . . . . . 3 1 . 3 Weapon 8 | . . . . . . . . . 5 . . 3 Highest Loss Streak 10 | . . . . . . . . 2 6 1 1 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 11 | 3 7 10 10 10 10 10 11 11 16 14 12 9 Power . | . . . . . . 1 1 . . . . . Propulsion 3 | 1 3 4 3 3 3 2 3 3 4 2 1 1 Utility 4 | . . . 1 2 3 3 4 3 9 11 8 5 Weapon 3 | . 3 5 5 4 3 3 3 3 3 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 30 | . 3 2 . . 3 . . 2 . 1 9 10 Power 2 | . . . . . . . . 1 . . . 1 Propulsion 9 | . 2 . . . . . . . . 1 2 4 Utility 14 | . 1 . . . 1 . . . . . 7 5 Weapon 5 | . . 2 . . 2 . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 89 100 100 100 99 99 100 93 88 64 72 80 Engine 2 | . 10 8 . . . . . 3 5 . . . Core 5 | . . 5 14 14 9 7 7 3 . 1 . . Treads 4 | . 28 21 . . . . . . . . . . Wheel 14 | . . 6 28 28 18 23 23 16 18 . . . Flight 3 | . . . . . . . . . . 15 17 20 Device 13 | . 13 14 14 14 12 14 15 15 10 10 9 18 Storage 8 | . 10 14 14 14 9 7 7 7 6 5 5 4 Processor 11 | . . . . . 17 15 15 15 16 17 21 19 Protection 3 | . . . . . 5 7 7 7 10 5 . . Energy Gun 11 | . 13 14 14 14 17 15 15 15 9 . . . Energy Cannon 4 | . 7 14 14 13 . . . . . . . . Ballistic Gun 1 | . 5 . . . . . . . . . 7 8 Ballistic Cannon 3 | . . . . . 8 7 7 7 5 . . . Peak Build Rating 132 | 4 12 16 20 23 42 48 48 54 68 73 107 132 Average Rating 46 | 2 9 13 16 21 39 47 48 51 56 70 92 123 On Entrance 36 | . 4 12 16 20 21 42 48 48 54 34 72 106 Avg Prop Armor Cover (%) 13 | 29 28 . . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 90 | 3 23 23 33 33 43 43 43 68 90 58 63 76 Greatest Support 80 | 20 40 40 24 24 24 36 36 40 54 60 74 80 Greatest Overweight (x) 6 | . 1 . 1 1 1 1 1 2 6 1 1 . Average Overweight (x) . | . . . . 1 1 1 1 1 1 . . . Largest Inventory Capacity 20 | 5 10 10 15 15 15 15 15 20 20 20 20 20 Average Capacity 14 | 5 8 10 13 15 15 15 15 15 20 20 12 11 Most Carried 20 | 5 10 10 14 15 15 15 15 18 20 19 20 13 Average Carried 13 | 3 7 9 10 14 14 14 15 15 19 14 12 10 Final Capacity 20 | 5 10 10 15 15 15 15 15 20 20 20 10 20 Final Carried 20 | 5 10 10 14 15 15 15 15 18 20 16 9 12 Class Distribution -------------------- 41% | Mutant 18% | Gunner 14% | Skirmisher 9% | Scout 5% | Ninja 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Scout | -4/Factory Ninja | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Matter Collected 2994 | 297 194 56 . 136 510 65 65 191 890 . 467 123 Remotely . | . . . . . . . . . . . . . Salvage Created 4090 | 158 239 248 . 57 737 74 120 406 1240 39 610 162 Parts 206 | 9 14 10 . 7 34 1 9 11 65 6 24 16 Haulers Intercepted 7 | . 1 . . . 3 . . . 2 . 1 . Recyclers Shooed 9 | 1 . 1 . . 1 . . 1 4 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 81 | . 5 2 . 7 9 . . 7 27 1 13 10 Melee 3 | . . . . . . . . . 2 1 . . Guns 19 | . 3 . . . 2 . . 4 7 . 3 . Cannons 18 | . 2 2 . 1 4 . . 3 6 . . . AOE 40 | . . . . 6 3 . . . 11 . 10 10 Classes Destroyed 15 | 2 4 . . 2 2 . 1 4 . . . . Worker 9 | . . . . 2 2 . . . 4 . 1 . Builder 4 | . . . . . . . . 1 3 . . . Tunneler 5 | 3 . . . 1 . . . . . 1 . . Hauler 7 | . 1 . . . 3 . . . 2 . 1 . Recycler 10 | 1 . 2 . . 2 1 . 1 2 . 1 . Operator 1 | . . . . . 1 . . . . . . . Watcher 4 | . 3 . . . 1 . . . . . . . Swarmer 32 | . 3 . . . 3 . . . 11 1 9 5 Grunt 17 | . 2 2 . . 2 . . 2 6 . 3 . Brawler 1 | . . . . . . . . 1 . . . . Sentry 8 | . . . . . 4 . . 1 3 . . . Hunter 6 | . . . . . . . . 2 4 . . . Programmer 10 | . . . . . . . . 1 3 . 1 5 Assembled 7 | . . . . 7 . . . . . . . . Wasp 1 | . . . . . . . 1 . . . . . Martyr 2 | . . . . . . . 2 . . . . . Best Kill Streak 10 | 4 3 2 . 9 4 1 . 3 6 1 6 10 Combat Bots Only 10 | . 3 2 . 7 3 . . 3 6 1 6 10 Max Kills in Single Turn 4 | 1 2 1 . 2 2 1 1 2 3 1 4 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . 2 1 . . . 3 . 4 2 Melee 1 | . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Hostile Shots Fired 602 | . 22 5 . 9 23 . . 29 316 25 94 79 Missed 212 | . 3 1 . 2 7 . . 14 96 11 44 34 Hits 390 | . 19 4 . 7 16 . . 15 220 14 50 45 Melee 2 | . . . . . . . . 2 . . . . Projectile 388 | . 19 4 . 7 16 . . 13 220 14 50 45 AOE 4 | . . . . . . . . 3 1 . . . Critical Strikes 13 | . . . . . . . . . 4 . 6 3 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 5872 | . 166 43 . 87 243 . 39 385 2717 218 927 1047 Core 755 | . 65 11 . 10 44 . 18 67 297 17 77 149 Absorbed by Shields 95 | . . . . . . . . . 75 20 . . Ignored by Resistances 531 | . . . . . . . . . 531 . . . Core Remaining (%) 85 | 100 . . . 65 92 . . 87 65 98 93 . Volleys Fired 249 | 19 23 13 . 9 33 1 13 23 75 . 26 14 Largest 3 | 1 2 2 . 2 3 3 3 3 3 . 2 1 Hottest 166 | 20 124 124 . 124 159 159 159 162 166 . 70 36 Shots Fired 507 | 19 42 25 . 12 79 3 39 69 161 . 44 14 Gun 321 | 19 36 12 . 3 52 2 26 46 87 . 38 . Cannon 145 | . 6 13 . 3 24 1 13 23 62 . . . Launcher 41 | . . . . 6 3 . . . 12 . 6 14 Special . | . . . . . . . . . . . . . Kinetic 210 | 19 30 . . . 24 1 13 23 62 . 38 . Thermal 256 | . 12 25 . 6 52 2 26 46 87 . . . Explosive 41 | . . . . 6 3 . . . 12 . 6 14 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 15 | 4 7 8 . 5 11 1 14 15 12 . 10 6 Robot Miss Streak 7 | 4 7 4 . 4 3 1 3 5 5 . 4 1 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 3 | . 2 . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . Shots Hit Robots 341 | 11 22 10 . 7 48 1 25 43 131 3 34 6 Core Hits 233 | 5 11 5 . 12 26 1 8 15 85 2 28 35 Critical Kills 3 | . . . . . . . . . . . 3 . Critical Parts Destroyed 7 | . . . . . . . . . . . 7 . Critical Strikes 29 | . 1 2 . . 3 . 2 6 5 . 10 . Burn 16 | . 1 2 . . 3 . 2 5 3 . . . Destroy 10 | . . . . . . . . . . . 10 . Blast 2 | . . . . . . . . 1 1 . . . Sever 1 | . . . . . . . . . 1 . . . Melee Attacks 66 | . . . . . 2 . . . 20 5 28 11 Impact . | . . . . . . . . . . . . . Slashing 46 | . . . . . 2 . . . 20 5 19 . Piercing 20 | . . . . . . . . . . . 9 11 Sneak Attacks 13 | . . . . . . . . . 9 1 3 . Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12770 | 139 349 242 . 652 1199 43 638 1041 4892 159 1697 1719 Guns 3803 | 139 246 100 . 52 667 20 400 615 1356 . 208 . Cannons 2461 | . 103 142 . 42 302 23 238 426 1185 . . . Explosions 4890 | . . . . 558 230 . . . 1366 . 1017 1719 Melee 1604 | . . . . . . . . . 973 159 472 . Ramming 12 | . . . . . . . . . 12 . . . Kinetic 2695 | 139 174 . . . 302 23 238 426 1185 . 208 . Thermal 3752 | . 175 242 . 94 667 20 400 615 1356 . 183 . Explosive 4704 | . . . . 558 230 . . . 1366 . 831 1719 Electromagnetic 3 | . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . Slashing 1604 | . . . . . . . . . 973 159 472 . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 11 . . . 9 . 5 4 Average Corruption 6 | . . . . . 6 . . . 7 . 3 2 Corruption Purged 5 | . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . Effects 83 | . . . . . 29 . . . 47 . 6 1 Message Errors 21 | . . . . . 7 . . . 11 . 3 . Matter Fused 19 | . . . . . 10 . . . 9 . . . Heat Flow Errors 10 | . . . . . 2 . . . 7 . 1 . Energy Discharges 12 | . . . . . 4 . . . 6 . 2 . Parts Rejected 2 | . . . . . . . . . 2 . . . Data Loss (minor) 9 | . . . . . 2 . . . 6 . . 1 Data Loss (major) 2 | . . . . . 1 . . . 1 . . . Misfires 4 | . . . . . 2 . . . 2 . . . Weapon Failures 4 | . . . . . 1 . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 356 | . . 14 . 2 11 . . 15 228 . 80 6 Projectiles 30 | . . 14 . . . . . 15 1 . . . Explosions 126 | . . . . 2 11 . . . 71 . 36 6 Melee 200 | . . . . . . . . . 156 . 44 . Knockbacks 27 | . . . . . 2 . 1 5 19 . . . Impact . | . . . . . . . . . . . . . Kinetic 23 | . . . . . 2 . 1 5 15 . . . Secondary 4 | . . . . . . . . . 4 . . . Self-Inflicted Damage 25 | . . . . . . . . . 6 . . 19 Shots 1 | . . . . . . . . . . . . 1 Rammed 1 | . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 298 | . 184 252 . 158 227 12 48 45 298 . 150 . Average Temperature 62 | . 75 107 . 81 55 8 15 16 76 . 43 . Received Heat Transfer 954 | . 15 24 . 40 45 . 9 45 571 16 135 54 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Melted 13 | . 1 1 . . 1 . . 5 3 . 2 . Heat Transferred 8013 | . 407 629 . 185 1591 37 888 1480 2696 . 100 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Maximum Alert Level 2 | . . . . . . . . . 1 1 2 2 Low Security (%) 82 | 100 100 100 . 100 100 100 100 100 64 77 60 2 Level 1 17 | . . . . . . . . . 35 22 35 97 Level 2 . | . . . . . . . . . . . 4 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 590 | 15 75 42 . 34 97 19 18 103 341 211 590 410 Initial 308 | . 6 3 . . . 19 . . 18 133 95 308 Average 73 | 2 16 3 . . 19 2 1 28 152 154 164 257 Influence Increases 3196 | 20 175 60 . 41 358 5 18 266 873 133 835 412 Destroy 0b10 Robot/C 1480 | . 100 40 . . 180 . . 140 540 20 260 200 Destroy 0b10 Robot/NC 215 | 20 20 10 . 15 60 5 . 10 55 5 15 . Destroy Leader 332 | . 28 10 . . 58 . . 50 124 . 32 30 Successful Hack 83 | . 12 . . . 16 . . 34 . 3 18 . Disable Machine 300 | . . . . . 30 . . 15 15 30 195 15 Destroy Structure 381 | . . . . 26 14 . 18 2 49 . 180 92 Partial Spotted 45 | . . . . . . . . . . 15 15 15 Lose Combat Pursuer 360 | . 15 . . . . . . 15 90 60 120 60 Influence Decreases 2806 | 10 175 70 . 41 314 49 18 228 637 211 443 610 Entered New Map 578 | . 4 7 . . . 25 . . 20 141 101 280 Time Decay 1870 | 10 171 63 . 11 314 24 10 198 457 60 322 230 Lost Part 310 | . . . . . . . . 20 160 10 20 100 Lost Ally 48 | . . . . 30 . . 8 10 . . . . Squads Dispatched 20 | . . . . . 2 1 . 2 4 . 6 5 Investigation 5 | . . . . . . . . 1 1 . 2 1 Extermination 8 | . . . . . . . . 1 2 . 3 2 Reinforcement 7 | . . . . . 2 1 . . 1 . 1 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Distress Signals 8 | . . . . . 2 . . . 3 . 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 152 | . 12 2 . 7 15 1 5 8 51 12 21 18 Peak Tracking Total 12 | . 3 2 . 4 4 1 4 3 12 7 7 12 Tactical Retreats 14 | . 1 . . . . . . 1 4 1 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 12 | . . . . . 5 1 . 2 3 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 20 | . . . . . 2 . . 1 1 2 13 1 Max in Single Turn 5 | . . . . . 1 . . 1 1 1 5 1 Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 31 | . 5 . 2 1 5 . . 3 6 1 5 3 Terminals 18 | . 3 . . . 3 . . 2 3 1 3 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . Scanalyzers 4 | . . . . . 2 . . 1 . . 1 . Garrison Access 3 | . . . . . . . . . 2 . 1 . Total Hacks 89 | . 16 . 8 1 16 . . 10 13 5 14 6 Successful 40 | . 9 . 8 1 8 . . 5 5 1 3 . Failed 48 | . 7 . . . 7 . . 5 8 4 11 6 Catastrophic 6 | . . . . . . . . 1 2 . 2 1 Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 64 | . 14 . 1 . 12 . . 8 10 5 8 6 Terminals 54 | . 9 . . . 12 . . 8 5 5 9 6 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 10 | . 6 . . . . . . . 4 . . . Scanalyzers 9 | . . . . . 4 . . 2 . . 3 . Garrison Access 6 | . . . . . . . . . 4 . 2 . Terminal Hacks 15 | . 1 . 8 1 2 . . 2 . . 1 . Record 7 | . . . 7 . . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Terminal Index 3 | . . . . . 1 . . 1 . . 1 . Recycling Unit Index 1 | . . . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . 1 . . 1 . Retrieve Study 4 | . . . . . 2 . . 1 . . 1 . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 20 | . 8 . . . 4 . . 2 4 1 1 . Terminals 12 | . 3 . . . 4 . . 2 1 1 1 . Track 5 | . 1 . . . 2 . . 1 . 1 . . Botnet 5 | . 2 . . . 2 . . . 1 . . . Operators 2 | . . . . . . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . Recycling Units 6 | . 4 . . . . . . . 2 . . . Monitor 2 | . 1 . . . . . . . 1 . . . Reject 1 | . 1 . . . . . . . . . . . Recyclers 2 | . 1 . . . . . . . 1 . . . Mask 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 4 . . . 4 . . 2 5 1 5 3 Full Trace Events 5 | . . . . . 1 . . . 1 . 2 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 2 . . 1 . . 1 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Total Allies 23 | . . 1 . 3 . . 19 . . . . . Largest Group 19 | . . 1 . 3 . . 19 1 . . . . Highest-Rated Group 465 | . . 31 . 40 . . 465 25 . . . . Highest-Rated Ally 35 | . . 31 . 16 . . 35 25 . . . . Total Orders 1 | . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . 1 . . . Ally Attacks 256 | . . . . 23 . . 233 . . . . . Total Damage 4343 | . . . . 195 . . 4148 . . . . . Kills 12 | . . . . 5 . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Active Infowar (turns) 8356 | 12 556 867 510 848 1301 279 204 651 1439 124 1066 499 Sensors 1557 | . . . . . . . . . . . 1062 495 Structural 1719 | . . . . . . . . . 269 124 827 499 Traps 1669 | . . . . . . 278 204 651 387 . 149 . Seismic 3316 | 12 556 867 510 848 523 . . . . . . . T.N.C. 5587 | . 26 . . . 1299 279 204 651 1439 124 1066 499 Machine Analysis 1689 | . . . . . . . . . . 124 1066 499 Cloaking 444 | . . . . . . . . . . . 1 443 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Turns Passed 8717 | 99 602 867 510 1076 1301 279 204 651 1439 124 1066 499 Spaces Moved 7195 | 86 357 602 512 537 870 274 127 522 980 158 1403 767 Core 226 | 82 144 . . . . . . . . . . . Treads 587 | 4 213 370 . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 4054 | . . 232 512 537 870 274 127 522 980 . . . Hover . | . . . . . . . . . . . . . Flight 2328 | . . . . . . . . . . 158 1403 767 Fastest Speed 30 | 50 50 90 90 105 95 95 95 95 95 37 30 30 Average Speed 85 | 55 116 133 98 105 99 95 95 98 105 48 45 41 Slowest Speed 170 | 160 160 160 105 105 105 95 95 120 170 127 117 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . 2 1 2 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 49 99 70 94 64 9 79 20 30 7 29 19 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . . . Scrap Searched 5 | . . 1 . 4 . . . . . . . . Spaces Dug 25 | . . . . . 3 . . . 2 . 10 10 Terrain Destroyed 243 | . . . . 38 14 . . . 45 . 91 55 Melee 24 | . . . . . 2 . . . 2 . 10 10 Projectile 11 | . . . . . 5 . . . 6 . . . AOE 207 | . . . . 38 7 . . . 37 . 80 45 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Total 9247 | 116 507 644 517 1035 1245 291 181 611 1224 197 1758 921 Wait 1440 | 3 92 17 1 478 297 10 42 37 91 23 250 99 Move 7174 | 85 356 601 511 536 869 274 126 521 979 153 1400 763 Hop 5 | . . . . . . . . . . 2 1 2 Pick Up 90 | 5 12 4 2 3 10 1 . 8 14 5 17 9 Fast Attach 35 | 4 4 . . . 6 . . 1 7 1 8 4 Attach 36 | . 6 . . . 5 2 . 2 12 4 3 2 Detach 9 | . 5 . . . . . . . 4 . . . Swap 59 | . 2 4 1 6 9 2 . 3 14 2 11 5 Drop 73 | . 7 5 2 3 14 1 . 8 7 2 12 12 Fire 249 | 19 23 13 . 9 33 1 13 23 75 . 26 14 Melee 66 | . . . . . 2 . . . 20 5 28 11 Ram 1 | . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 8 . . 2 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 10) 694 | -10/Materials | Discovered new exit (range 6) 702 | -10/Materials | Entered Mines 749 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 773 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 899 | -10/Mines | Discovered new exit (range 12) 1083 | -10/Mines | Discovered new exit (range 11) 1271 | -10/Mines | Discovered new exit (range 9) 1295 | -10/Mines | Learned location of Zion (-7) 1347 | -10/Mines | Found a hidden stash of uninstalled traps 1348 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1423 | -10/Mines | Received a Mining Laser from a helpful Derelict 1566 | -10/Mines | Discovered new exit (range 5) 1569 | -10/Mines | Entered Exiles 1593 | -10/Exiles | Met 8R-AWN 1607 | -10/Exiles | Met EX-HEX 1632 | -10/Exiles | Met EX-BIN 1643 | -10/Exiles | Aligned with FarCom system 1644 | -10/Exiles | Given EX-Vault access code 1665 | -10/Exiles | Opened EX-Vault 1673 | -10/Exiles | Found Modified TNC 1692 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1716 | -10/Exiles | Met EX-DEC 1974 | -10/Exiles | Found Flying Fortress v7 2067 | -10/Exiles | Discovered new exit (range 12) 2079 | -10/Exiles | Stole two prototypes: Flying Fortress v7, Modified TNC 2079 | -10/Exiles | Entered Mines 2084 | -9/Mines | Found the Drone Emporium 2087 | -9/Mines | Found Prototype Device 2245 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2301 | -9/Mines | Learned location of Storage (-8) 2487 | -9/Mines | Assembled infested the area 3099 | -9/Mines | Discovered new exit (range 14) 3114 | -9/Mines | Discovered new exit (range 13) 3130 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3133 | -9/Mines | Destroyed 7 combat bots 3155 | -9/Mines | Entered Materials 3155 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3436 | -8/Materials | Build established: Skirmisher 3469 | -8/Materials | Discovered new exit (range 12) 3663 | -8/Materials | Discovered new exit (range 16) 3866 | -8/Materials | Discovered new exit (range 15) 3911 | -8/Materials | System corruption reached 10% 4096 | -8/Materials | Central database locked down 4456 | -8/Materials | Entered Factory 4456 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4458 | -7/Factory | FarCom data flow suspended 4533 | -7/Factory | Discovered new exit (range 3) 4735 | -7/Factory | Sucked down chute 4735 | -7/Factory | Entered Waste 4738 | -7/Waste | Build established: Gunner 4751 | -7/Waste | Warlord forces began an assault 4751 | -7/Waste | Spotted C-40 Crusher 4773 | -7/Waste | Allies destroyed C-40 Crusher 4783 | -7/Waste | Spotted C-40 Crusher 4797 | -7/Waste | Spotted C-40 Crusher 4807 | -7/Waste | Spotted C-40 Crusher 4807 | -7/Waste | Spotted C-40 Crusher 4833 | -7/Waste | Allies destroyed C-40 Crusher 4844 | -7/Waste | Spotted C-40 Crusher 4849 | -7/Waste | Allies destroyed C-40 Crusher 4874 | -7/Waste | Lost 13 allies 4881 | -7/Waste | Discovered new exit (range 13) 4939 | -7/Waste | Entered Factory 4939 | -7/Factory | Accompanied by 1 ally 5541 | -7/Factory | Discovered new exit (range 9) 5590 | -7/Factory | Entered another Factory area 5590 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5594 | -6/Factory | Identified Decoy Drone Bay 6169 | -6/Factory | Spotted B-75 Beast 6177 | -6/Factory | Build established: Tank 6538 | -6/Factory | Lost 6 parts (1p2n1u2w) 7012 | -6/Factory | Discovered new exit (range 13) 7015 | -6/Factory | Cargo convoy interrupted 7029 | -6/Factory | Entered another Factory area 7029 | -5/Factory | Evolved 2 slots: Propulsion x2 7051 | -5/Factory | Lost 6 parts (1p3n1u1w) 7139 | -5/Factory | Discovered new exit (range 13) 7150 | -5/Factory | Identified exit to Factory 7153 | -5/Factory | Entered another Factory area 7153 | -4/Factory | Evolved 2 slots: Propulsion x2 7754 | -4/Factory | Build established: Scout 7916 | -4/Factory | Discovered new exit (range 8) 7918 | -4/Factory | Identified exit to Research 8193 | -4/Factory | Discovered exit to Research (range 15) 8219 | -4/Factory | Entered Research 8219 | -3/Research | Evolved 2 slots: Utility x2 8425 | -3/Research | Spotted B-86 Titan 8538 | -3/Research | Build established: Ninja 8718 | -3/Research | Self-destructed Last Messages --------------- 08700_ P-80 Master resets Y-72 Warden, system corruption cleaned. 08701_ Penetrated by Slug. 08702_ P-80 Master destroyed. 08703_ The unstable cave ceiling collapses. 08704_ Impulse Thruster destroyed. 08706_ P-80 Master destroyed. 08707_ The unstable cave ceiling collapses. 08708_ Adv. Reaction Control System destroyed. 08709_ Field Propulsion Drive destroyed. 08710_ Cloaking Device destroyed. 08713_ Railgun destroyed. 08714_ P-80 Master destroyed. 08714_ U-05 Engineer builds a Wall. 08716_ System corrupted: Component data lost. 08716_ P-80 Master destroyed. 08717_ The unstable cave ceiling collapses. 08717_ Adv. Sensor Array destroyed. 08717_ Penetrated by Slug. 08717_ Prc. Grenade Launcher destroyed. 08717_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????######### ####### | | ??????????????????????????## ##??????????? | | ??????????????????????????##""" ##???????"""" | | ??????????????????????????##"Y ##???????"""" | | ??????????????????????????##"" ##???????"""" | | ??????????????????????????## ##???????"""" | | ????????????"""???????????## ##??????????? | | ????????????"""???????????## ##??????????? | | ????????????"""???????????#####+#######??????????? | | ??????????????????????????## # ??????????? | | ??????????????????????? ## # ??????????????? | | ?????????????????????? w## # ??????????????? | | ?????????????????????? !## # ?? ## ??????? | | ????????????#### ????? = ###??#### ????? | | ????????????#### ?## # ###+????? | | ????????????## ##+# # u ???? | | ????????????## ! = ???A | | ???????????? % ???? | | ????????????## ! Y ???? | | ????????????## ### [ # ???? | | ????????????###???#### [ # ###+#???? | | ????????????????????## % * ####+##### ???? | | ????????????????????## ## #??????? | | ??????"""???????????### ! ###???????????????? | | ??????"""????????????### ##????????????????? | | ???????R"?????????????## @ ###????????????????? | | ??????"""?????????????##########?????????????????? | | ??????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 375 Resistance: KI 30 Evasion (%) 74 Targeting Accuracy 6 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- Signal Interpreter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Hyp. Coil Gun | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Morally Flexible Challenges ------------ None Game ------ Seed BraceStructuralMinigun Manual? 0 Play Time 02:57:46 Cumulative 285.2 hours Start 2026.02.09 @ 19:12:56 End 2026.02.21 @ 14:38:09 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d62926d0-cd32-41ce-84e8-c06c7890b3d1