Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 20:29:34 Player: Kate+Gabe4evr Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (52) 260 Value Destroyed (2147) 2147 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1514) 1514 TOTAL SCORE: 8981 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 834 Friendly Fire -320 Cogmind --------- Core Integrity 0/1150 Matter 107/300 Energy 61/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reaction Control System Improved Light Armor Plating Quantum Rifle Hardcell Cannon Makeshift Hammer Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Improved Core Shielding Improved Weapon Shielding Improved Light Armor Plating Improved Recalibrator > --- WEAPON ----------- Quantum Rifle Matter Neutralizer Hardcell Cannon > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit Advanced ECM Suite Reaction Control System Improved Core Shielding Improved Light Armor Plating Improved Light Armor Plating Advanced Force Field Heavy Laser Disruptor Cannon Disruptor Cannon Heavy Rocket Launcher Heavy Rocket Launcher Precision Rocket Launcher Scatter Rocket Array Makeshift Hammer [Rating: 103] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Light Armor Plating Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Matter Neutralizer Energy Gun Quantum Rifle Energy Cannon Matter Neutralizer Ballistic Gun Minigun Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 2 2 2 . . . Power 1 | . . . 1 . . . . . . . Propulsion 4 | . . 1 1 1 1 . . . . . Utility 6 | . . 1 . 1 1 2 1 . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 110 | 8 2 5 22 10 40 10 4 4 . 5 Power 17 | 2 . . 4 3 5 1 2 . . . Engine 12 | 2 . . 3 3 3 1 . . . . Core 5 | . . . 1 . 2 . 2 . . . Reactor . | . . . . . . . . . . . Propulsion 34 | 2 . 1 9 3 13 3 . 2 . 1 Treads . | . . . . . . . . . . . Leg 34 | 2 . 1 9 3 13 3 . 2 . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 27 | 1 1 3 4 3 10 3 . 1 . 1 Device 7 | . . . . . 4 3 . . . . Storage 5 | 1 . 2 . 1 . . . . . 1 Processor 2 | . . . . 1 1 . . . . . Hackware . | . . . . . . . . . . . Protection 13 | . 1 1 4 1 5 . . 1 . . Artifact . | . . . . . . . . . . . Weapon 32 | 3 1 1 5 1 12 3 2 1 . 3 Energy Gun 15 | 2 1 1 2 1 5 2 . 1 . . Energy Cannon 2 | . . . . . 1 . 1 . . . Ballistic Gun 4 | 1 . . 2 . 1 . . . . . Ballistic Cannon 2 | . . . . . 1 . 1 . . . Launcher 8 | . . . 1 . 3 1 . . . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . . . 1 Corrupted Parts 3 | . . . . . 3 . . . . . System Corruption 18 | . . . . . 18 . . . . . Parts Lost 30 | . . . 10 . 10 . . . . 10 Power 3 | . . . 2 . . . . . . 1 Propulsion 13 | . . . 4 . 6 . . . . 3 Utility 10 | . . . 2 . 3 . . . . 5 Weapon 4 | . . . 2 . 1 . . . . 1 Highest Loss Streak 10 | . . . 8 . 5 . . . . 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 99 90 99 93 97 89 100 100 98 Engine 6 | . 14 11 9 15 6 5 2 . . . Core 5 | . . . 2 . 5 5 7 10 10 9 Leg 33 | . 28 33 34 38 34 34 31 31 31 30 Device 7 | . . . . . 3 15 15 15 15 14 Storage 6 | . 14 11 9 7 6 5 5 5 5 4 Processor 4 | . . . . 6 8 5 5 5 5 4 Protection 14 | . 12 21 17 15 12 11 10 15 15 14 Energy Gun 8 | . 28 22 13 7 4 9 5 5 5 4 Energy Cannon 2 | . . . . . 1 . 3 5 5 4 Ballistic Gun 2 | . . . 4 7 4 . . . . . Ballistic Cannon 1 | . . . . . . . 2 5 5 4 Peak Build Rating 103 | 6 7 12 23 37 68 76 86 98 98 103 Average Rating 57 | 4 6 10 14 34 56 71 77 93 98 97 On Entrance 45 | . 6 7 12 23 37 55 76 84 98 98 Naked Turns 9 | . . . . . . . . . . 9 Heaviest Build 97 | 14 15 37 34 55 61 60 73 77 77 97 Greatest Support 123 | 20 20 30 50 60 100 95 95 110 110 123 Greatest Overweight (x) 1 | 1 . 1 1 . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 10 15 15 15 15 15 15 20 Average Capacity 14 | 6 8 8 10 13 15 15 15 15 15 19 Most Carried 19 | 1 4 10 10 15 15 15 15 15 15 19 Average Carried 13 | . 2 6 8 13 14 14 14 14 15 16 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 15 5 Final Carried 15 | 1 4 10 10 15 15 15 14 15 15 5 Class Distribution -------------------- 43% | Scavenger-Mutant 33% | Scavenger-Tank 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Matter Collected 1651 | 240 49 61 229 136 727 70 30 78 . 31 Remotely . | . . . . . . . . . . . Salvage Created 1743 | . 49 129 726 48 698 . . . . 93 Parts 101 | . 7 6 42 2 43 . . . . 1 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 6 | . . . . . 5 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 45 | . 3 2 15 1 18 . . . . 6 Guns 27 | . 3 1 10 1 11 . . . . 1 Cannons 5 | . . . . . 3 . . . . 2 AOE 11 | . . . 5 . 4 . . . . 2 Classes Destroyed 13 | . 1 2 1 . 6 . . . . 3 Worker 2 | . . . . . 2 . . . . . Builder 2 | . . . . . 2 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 1 | . . 1 . . . . . . . . Swarmer 11 | . 3 . . . 8 . . . . . Grunt 13 | . . . 9 1 3 . . . . . Brawler 3 | . . . . . 1 . . . . 2 Protector 1 | . . . . . . . . . . 1 Sentry 9 | . . 2 6 . 1 . . . . . Demolisher 2 | . . . . . . . . . . 2 Hunter 3 | . . . . . 3 . . . . . Programmer 2 | . . . . . 2 . . . . . Striker 1 | . . . . . . . . . . 1 Wizard 1 | . . . . . . . . . . 1 Best Kill Streak 8 | . 3 1 5 1 8 . . . . 3 Combat Bots Only 6 | . 3 1 5 1 6 . . . . 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 . . . . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . 1 . . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Hostile Shots Fired 400 | . 5 24 80 32 161 . . . . 98 Missed 130 | . 2 6 21 19 47 . . . . 35 Damage Taken 5869 | . 27 308 991 113 1991 . 28 . . 2411 Core 1509 | . 19 60 167 . 107 . . . . 1156 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 250 | . 2 4 . . 48 . . . . 196 Regen/Repaired (Parts) 30 | . . . . . . . . . . 30 Core Remaining (%) 90 | 100 92 85 69 100 87 100 . . . . Volleys Fired 145 | . 5 17 38 10 62 1 . . . 12 Largest 3 | . 2 2 2 2 2 2 . . . 3 Hottest 264 | . 90 95 95 105 155 138 . . . 264 Shots Fired 273 | . 10 24 75 14 119 2 . . . 29 Gun 206 | . 10 24 73 14 77 2 . . . 6 Cannon 49 | . . . . . 32 . . . . 17 Launcher 18 | . . . 2 . 10 . . . . 6 Special . | . . . . . . . . . . . Kinetic 75 | . . . 17 10 38 . . . . 10 Thermal 106 | . 5 7 31 4 44 2 . . . 13 Explosive 18 | . . . 2 . 10 . . . . 6 Electromagnetic 74 | . 5 17 25 . 27 . . . . . Robot Hit Streak 18 | . 5 6 18 2 8 1 . . . 5 Robot Miss Streak 8 | . 1 1 4 6 8 2 . . . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . Shots Hit Robots 180 | . 6 19 58 7 72 1 . . . 17 Core Hits 134 | . 3 5 36 2 50 2 . . . 36 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . 1 1 3 . . . . . . 2 Burn 5 | . 1 1 3 . . . . . . . Meltdown 1 | . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . 1 Melee Attacks 1 | . . . . . 1 . . . . . Impact 1 | . . . . . 1 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5236 | . 68 274 1068 137 2492 39 . . . 1158 Guns 2455 | . 68 233 765 137 1097 39 . . . 116 Cannons 1000 | . . . . . 536 . . . . 464 Explosions 1715 | . . 36 298 . 811 . . . . 570 Melee . | . . . . . . . . . . . Ramming 66 | . . 5 5 . 48 . . . . 8 Kinetic 879 | . . . 88 105 405 . . . . 281 Thermal 1670 | . 36 110 408 32 746 39 . . . 299 Explosive 1598 | . . . 217 . 811 . . . . 570 Electromagnetic 1023 | . 32 159 350 . 482 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . . . . 1 21 . . . . . Average Corruption 13 | . . . . 1 19 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 35 | . . . . . 35 . . . . . Message Errors 11 | . . . . . 11 . . . . . Matter Fused 4 | . . . . . 4 . . . . . Heat Flow Errors 3 | . . . . . 3 . . . . . Energy Discharges 2 | . . . . . 2 . . . . . Data Loss (minor) 4 | . . . . . 4 . . . . . Misfires 5 | . . . . . 5 . . . . . Alerts 2 | . . . . . 2 . . . . . Misdirections 1 | . . . . . 1 . . . . . Weapon Failures 3 | . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 161 | . . . 27 . 126 . . . . 8 Projectiles 34 | . . . . . 26 . . . . 8 Explosions 127 | . . . 27 . 100 . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 215 | . . 46 95 . 70 . . . . 4 Shots 5 | . . 1 3 . 1 . . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 11 | . . 1 2 . 6 . 1 . . 1 Kicked 10 | . . 1 2 . 6 . 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 423 | . 100 189 252 180 423 . . . . 78 Average Temperature 94 | . 49 53 79 69 122 . . . . 36 Received Heat Transfer 921 | . . 102 423 27 228 . . . . 141 Effects 10 | . . . . . 10 . . . . . Shutdowns 4 | . . . . . 4 . . . . . Energy Bleed 2 | . . . . . 2 . . . . . Interference 3 | . . . . . 3 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Fried 5 | . . 1 1 . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 8 | . . 1 4 1 2 . . . . . Heat Transferred 3836 | . 185 346 1210 75 1650 74 . . . 296 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Peak Influence 375 | . 85 122 375 121 291 146 . . . . Initial 131 | . . 35 21 106 . 131 . . . . Average 109 | . 58 84 182 72 131 137 . . . . Maximum Alert Level 1 | . . . 1 . 1 . . . . . Low Security (%) 85 | 100 100 100 57 100 71 100 100 . . . Level 1 14 | . . . 42 . 28 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 . 6 5 8 . . . . . Investigation 2 | . . . 1 . 1 . . . . . Extermination 4 | . . . . 2 2 . . . . . Reinforcement 5 | . 1 . 2 . 2 . . . . . Assault . | . . . . . . . . . . . Garrison 9 | . . . 3 3 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Distress Signals 10 | . . 1 2 1 4 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 114 | . 5 6 18 9 19 9 2 . . 46 Peak Tracking Total 31 | . 1 2 5 5 6 3 2 . . 31 Tactical Retreats 7 | . 1 1 2 2 1 . . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Traps Triggered 1 | . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 13 | . . . . . . . . . . 13 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Machines Disabled 5 | . . 1 . . 3 . . . . 1 Max in Single Turn 1 | . . 1 . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Machines Accessed 4 | . . 1 1 . . . . 1 . 1 Terminals 2 | . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 9 | . . 2 2 . . . . 1 . 4 Successful 7 | . . 1 1 . . . . 1 . 4 Failed 2 | . . 1 1 . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . Terminals 4 | . . 2 2 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . . 1 . . . . . 1 . 4 Record 4 | . . . . . . . . . . 4 Robot Analysis 1 | . . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . Terminals 1 | . . . 1 . . . . . . . Botnet 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . 1 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . Programmers 3 | . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Turns Passed 5820 | 59 228 488 606 832 1141 400 176 361 270 1259 Spaces Moved 3613 | 43 173 350 323 582 741 267 135 294 226 479 Core 27 | 6 . . . . . . . . . 21 Treads . | . . . . . . . . . . . Legs 3586 | 37 173 350 323 582 741 267 135 294 226 458 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 120 120 120 120 50 Average Speed 118 | 111 120 121 121 120 116 120 120 120 120 117 Slowest Speed 190 | 120 120 190 190 120 190 120 120 120 120 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 3 41 37 35 10 23 11 4 48 54 57 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . . . 1 . . Spaces Dug 1 | . . . . . 1 . . . . . Terrain Destroyed 143 | . . 5 23 . 86 . . . . 29 Melee 1 | . . . . . 1 . . . . . Projectile 6 | . . . . . 2 . . . . 4 AOE 136 | . . 5 23 . 83 . . . . 25 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Total 4879 | 50 183 392 466 709 903 344 150 303 225 1154 Wait 899 | . . 5 70 92 18 62 7 . . 645 Move 3603 | 42 172 349 322 581 740 266 134 293 225 479 Hop . | . . . . . . . . . . . Pick Up 34 | . 3 10 3 7 7 . . 2 . 2 Fast Attach 41 | 6 1 1 9 1 15 5 2 . . 1 Attach 14 | . 1 1 5 1 3 1 1 1 . . Detach 7 | . 1 . 1 . 2 . 1 . . 2 Swap 55 | 2 . 3 8 8 22 4 1 3 . 4 Drop 68 | . . 5 8 9 27 5 3 3 . 8 Fire 145 | . 5 17 38 10 62 1 . . . 12 Melee 1 | . . . . . 1 . . . . . Ram 1 | . . . . . . . . . . 1 Kick 10 | . . 1 2 . 6 . 1 . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / [*Low]) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 16) 288 | -10/Materials | Entered another Materials area 288 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 327 | -9/Materials | Build established: Mutant 644 | -9/Materials | Discovered new exit (range 11) 758 | -9/Materials | Discovered new exit (range 13) 776 | -9/Materials | Entered another Materials area 776 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1058 | -8/Materials | Garrison activated, responded to threat 1139 | -8/Materials | Lost 8 parts (1p4n1u2w) 1214 | -8/Materials | Discovered new exit (range 4) 1334 | -8/Materials | Met 7R-MNS 1369 | -8/Materials | Discovered new exit (range 5) 1382 | -8/Materials | Entered Factory 1382 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1383 | -7/Factory | Caught up to 7R-MNS 1403 | -7/Factory | Build established: Scavenger-Mutant 1441 | -7/Factory | Discovered new exit (range 5) 1610 | -7/Factory | Discovered new exit (range 4) 1804 | -7/Factory | Garrison activated, responded to threat 2164 | -7/Factory | Discovered new exit (range 13) 2214 | -7/Factory | Entered another Factory area 2214 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2215 | -6/Factory | Caught up to 7R-MNS 2654 | -6/Factory | Garrison activated, responded to threat 2677 | -6/Factory | System corruption reached 10% 2695 | -6/Factory | Lost 5 parts (4n1u) 3038 | -6/Factory | Discovered new exit (range 22) 3161 | -6/Factory | Lost 3 parts (2n1u) 3287 | -6/Factory | Found Prototype Launcher 3287 | -6/Factory | Identified Scatter Rocket Array 3346 | -6/Factory | Discovered new exit (range 6) 3355 | -6/Factory | Entered another Factory area 3355 | -5/Factory | Evolved 2 slots: Utility x2 3356 | -5/Factory | Caught up to 7R-MNS 3716 | -5/Factory | Discovered new exit (range 8) 3755 | -5/Factory | Entered another Factory area 3755 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3756 | -4/Factory | Caught up to 7R-MNS 3895 | -4/Factory | Discovered new exit (range 22) 3931 | -4/Factory | Entered Upper Caves 4149 | -4/Upper Caves | Build established: Scavenger-Tank 4230 | -4/Upper Caves | Discovered new exit (range 3) 4292 | -4/Upper Caves | Entered another Upper Caves area 4337 | -4/Upper Caves | Discovered new exit (range 13) 4464 | -4/Upper Caves | Encountered a Warlord checkpoint 4504 | -4/Upper Caves | Identified exit to Warlord 4562 | -4/Upper Caves | Entered Warlord 4877 | -4/Warlord | Met Warlord 4902 | -4/Warlord | Warlord's base attacked by MAIN.C 5252 | -4/Warlord | Warlord forces counterattacked 5577 | -4/Warlord | Warlord base infiltrated, sounded retreat 5578 | -4/Warlord | Enhanced Grunt warped into view 5578 | -4/Warlord | Enhanced Grunt warped into view 5578 | -4/Warlord | Enhanced Grunt warped into view 5578 | -4/Warlord | Enhanced Demolisher warped into view 5578 | -4/Warlord | Enhanced Demolisher warped into view 5578 | -4/Warlord | Enhanced Demolisher warped into view 5690 | -4/Warlord | Spotted Striker 5728 | -4/Warlord | Spotted Striker 5737 | -4/Warlord | Spotted B-86 Titan 5769 | -4/Warlord | Spotted Striker 5784 | -4/Warlord | Destroyed Striker 5793 | -4/Warlord | Spotted Executioner 5801 | -4/Warlord | Lost 13 allies 5812 | -4/Warlord | Spotted Executioner 5813 | -4/Warlord | Spotted Executioner 5816 | -4/Warlord | Core integrity fell below 50% 5816 | -4/Warlord | Spotted Striker 5819 | -4/Warlord | Spotted Executioner 5821 | -4/Warlord | Core integrity fell below 20% 5821 | -4/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 05812_ Critical hit (Burn: +37). 05812_ Slug penetrates Earth. 05813_ The unstable cave ceiling collapses. 05813_ Adv. Force Field crushed. 05813_ The unstable cave ceiling collapses. 05815_ Slug penetrates B-74 Champion. 05815_ Slug penetrates B-86 Titan. 05815_ Penetrated by Slug. 05817_ The unstable cave ceiling collapses. 05817_ Knocked back. 05818_ Penetrated by Slug. 05818_ Slug penetrates Blast Doors. 05818_ D-63 Destroyer suffers critical hit (Burn). 05818_ Penetrated by Slug. 05818_ Slug penetrates Earth. 05818_ Penetrated by Slug. 05818_ Slug penetrates Earth. 05820_ The unstable cave ceiling collapses. 05821_ Slammed into E-15 Imp. 05821_ E-15 Imp knocked back. Map ----- +----------------------------------------------------+ | ## ##??????????????????????????????? | | #???????????????????????????????? | | ###???????????????????????????????? | | #?????????????????????????????????? | | # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # ###???????????????????????????????? | | =#* "#####???????????????????????????? | | ! !]! # #??????????????? ??????????? | | ##% !! ] #???????????????? ??????????? | | # ###????????????????? ?????????? | | % #???????????????????? ????????? | | ??#?????????????????# ?????##? | | # #?????????????????# ??### ? | | % % #?????????????????? ?? ? | | + # #??????????????????? ### ? | | # ####""#???????????????? ? | | # #??#""#?????????????????# # | | ## ##?#""#?????????????????# | | g #?#""###?###?#??????????# | | # ###"" # # #???????????# | | # # i ;#"" ## # #???????????# | | % = ""[%= ## ###??????# | | b ""=*[ * #???????# | | # E ""*e]!%g #?####?## | | =! g d @%=Ee g!! % = ### ### | | #### =%] BB *ge % %[% + | | ???# [ * d !%*BB%%= [= + | | ???# *] = [% #### # | | ???# % "K !""![* = "#??## # | | + = # =""=[=== ""#???# # | | # # ""!*/! # #########???# ## | | + """ ""; ""##### ##???????????# #? | | # """ ""#????##???????????? ## | | # """ ?? # ##""#????????????????? ### | | ??? ??? #######""#????????????????# ##?# | | ??? ??? #?????#""#???????????????? ???# | | ??? ?? ########??????""????????????????# ???? | | ?? ??? ????????????????????????????????# #???? | | ?????####?????????????????????????????????# ????? | | ??????????????????????????????????????????# ????? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????? ????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????? #??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 30 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperStructuralSpoofer Manual? 0 Play Time 00:44:44 Cumulative 66.4 hours Start 2024.11.10 @ 19:37:55 End 2024.11.10 @ 20:29:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30416d2c-c969-4a81-adcc-df0db127d286